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forked from metin2/server
server/db/src/Lock.cpp
2022-03-05 12:44:06 +02:00

61 lines
874 B
C++

#include "stdafx.h"
#include "Lock.h"
CLock::CLock()
{
}
CLock::~CLock()
{
}
void CLock::Initialize()
{
m_bLocked = false;
#ifndef __WIN32__
pthread_mutex_init(&m_lock, NULL);
#else
::InitializeCriticalSection(&m_lock);
#endif
}
void CLock::Destroy()
{
assert(!m_bLocked && "lock didn't released");
#ifndef __WIN32__
pthread_mutex_destroy(&m_lock);
#else
::DeleteCriticalSection(&m_lock);
#endif
}
int CLock::Trylock()
{
#ifndef __WIN32__
return pthread_mutex_trylock(&m_lock);
#else
return ::TryEnterCriticalSection(&m_lock);
#endif
}
void CLock::Lock()
{
#ifndef __WIN32__
pthread_mutex_lock(&m_lock);
#else
::EnterCriticalSection(&m_lock);
#endif
m_bLocked = true;
}
void CLock::Unlock()
{
assert(m_bLocked && "lock didn't issued");
m_bLocked = false;
#ifndef __WIN32__
pthread_mutex_unlock(&m_lock);
#else
::LeaveCriticalSection(&m_lock);
#endif
}