forked from metin2/server
235 lines
6.4 KiB
Plaintext
235 lines
6.4 KiB
Plaintext
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quest collect_quest_lv30 begin
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state start begin
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when login or levelup with pc.level >= 30 begin
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set_state(information)
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end
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end
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state information begin
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when letter begin
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local v = find_npc_by_vnum(20084)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.collect_herb_lv10._150_sayTitle)
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end
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send_letter(gameforge.collect_quest_lv30._10_sendLetter)
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end
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when button or info begin
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say_title(gameforge.collect_quest_lv30._10_sendLetter)
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say(gameforge.collect_quest_lv30._20_say)
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end
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when __TARGET__.target.click or 20084.chat.gameforge.collect_quest_lv30._30_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv30._40_say)
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wait()
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv30._50_say)
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wait()
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say_title(gameforge.collect_herb_lv10._150_sayTitle)
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say(gameforge.collect_quest_lv30._60_say)
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set_state(go_to_disciple)
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pc.setqf("duration",0)
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pc.setqf("collect_count",0)
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pc.setqf("drink_drug",0)
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end
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end
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state go_to_disciple begin
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when letter begin
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send_letter(gameforge.collect_quest_lv30._70_sendLetter)
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end
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when button or info begin
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say_title(gameforge.collect_quest_lv30._80_sayTitle)
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say(gameforge.collect_quest_lv30._90_say)
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say_item_vnum(30006)
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say_reward(string.format(gameforge.collect_quest_lv30._100_sayReward, pc.getqf("collect_count")))
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end
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when 71035.use begin
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if get_time() < pc.getqf("duration") then
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say(gameforge.collect_quest_lv30._110_say)
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return
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end
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if pc.getqf("drink_drug")==1 then
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say(gameforge.collect_quest_lv30._120_say)
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return
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end
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if pc.count_item(30006)==0 then
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv30._130_say)
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return
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end
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pc.remove_item(71035, 1)
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pc.setqf("drink_drug",1)
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end
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when 601.kill begin
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local s = number(1, 100)
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if s <= 5 then
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pc.give_item2(30006, 1)
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end
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end
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when 20084.chat.gameforge.collect_quest_lv30._140_npcChat with pc.count_item(30006) >0 begin
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if get_time() > pc.getqf("duration") then
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if pc.count_item(30006) >0 then
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say_title(gameforge.collect_herb_lv10._150_sayTitle)
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say(gameforge.collect_quest_lv30._150_say)
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pc.remove_item("30006", 1)
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pc.setqf("duration",get_time()+60*60*22) ---22Stunden
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wait()
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local pass_percent
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if pc.getqf("drink_drug")==0 then
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pass_percent=60
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else
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if true == pet.is_summon(34003) or true == pet.is_summon(34001) then
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pass_percent=92
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else
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pass_percent=90
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end
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end
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notice(pass_percent)
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local s= number(1,100)
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if s <= pass_percent then
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if pc.getqf("collect_count")< 9 then
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local index =pc.getqf("collect_count")+1
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pc.setqf("collect_count",index)
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say_title(gameforge.collect_herb_lv10._150_sayTitle)
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say(string.format(gameforge.collect_quest_lv30._160_say, 10-pc.getqf("collect_count")))
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pc.setqf("drink_drug",0)
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return
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end
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv30._170_say)
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pc.setqf("collect_count",0)
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pc.setqf("drink_drug",0)
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pc.setqf("duration",0)
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set_state(key_item)
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return
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else
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv30._180_say)
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pc.setqf("drink_drug",0)
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return
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end
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else
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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--say(string.format(gameforge.collect_quest_lv30._190_say, item_name(30006)))
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say(gameforge.collect_quest_lv30._190_say)
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return
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end
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else
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv30._200_say)
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return
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end
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end
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end
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state key_item begin
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when letter begin
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send_letter(gameforge.collect_quest_lv30._210_sendLetter)
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if pc.count_item(30220)>0 then
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local v = find_npc_by_vnum(20084)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.collect_herb_lv10._150_sayTitle)
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end
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end
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end
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when button or info begin
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if pc.count_item(30220) >0 then
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say_title(gameforge.collect_quest_lv30._220_sayTitle)
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say_reward(gameforge.collect_quest_lv30._230_sayReward)
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return
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end
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say_title(gameforge.collect_quest_lv30._220_sayTitle)
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say(gameforge.collect_quest_lv30._240_say)
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say_item_vnum(30220)
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say(gameforge.collect_quest_lv30._250_say)
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end
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when 631.kill or 632.kill or 633.kill or 634.kill or 635.kill or 636.kill or 637.kill begin
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local s = number(1, 500)
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if s == 1 and pc.count_item(30220)==0 then
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pc.give_item2(30220, 1)
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send_letter(gameforge.collect_quest_lv30._260_sendLetter)
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end
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end
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when __TARGET__.target.click or 20084.chat.gameforge.collect_quest_lv30._270_npcChat with pc.count_item(30220) > 0 begin
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target.delete("__TARGET__")
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if pc.count_item(30220) > 0 then
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say_title(gameforge.collect_herb_lv10._150_sayTitle)
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say(gameforge.collect_quest_lv30._280_say)
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pc.remove_item(30220,1)
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set_state(__reward)
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else
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say_title(gameforge.collect_herb_lv10._150_sayTitle)
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--say(string.format(gameforge.collect_quest_lv30._290_say, item_name(30220)))
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say(gameforge.collect_quest_lv30._290_say)
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return
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end
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end
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end
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state __reward begin
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when letter begin
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send_letter(gameforge.collect_quest_lv30._300_sendLetter)
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local v = find_npc_by_vnum(20018)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.collect_quest_lv30._310_targetVid)
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end
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end
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when button or info begin
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say_title(gameforge.collect_quest_lv30._300_sendLetter)
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say(gameforge.collect_quest_lv30._320_say)
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end
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when __TARGET__.target.click or 20018.chat.gameforge.collect_quest_lv30._330_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.collect_quest_lv30._340_sayTitle)
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say(gameforge.collect_quest_lv30._350_say)
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say_reward(gameforge.collect_quest_lv30._360_sayReward)
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affect.add_collect(apply.MOV_SPEED, 10, 60*60*24*365*60) --60Jahre
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pc.give_item2(50109)
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clear_letter()
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set_quest_state("collect_quest_lv40", "run")
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set_state(__complete)
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end
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end
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state __giveup__ begin
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when 20084.chat.gameforge.collect_quest_lv30._370_npcChat begin
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say_title(gameforge.collect_herb_lv10._50_sayTitle)
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say(gameforge.collect_quest_lv30._380_say)
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set_state(start)
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end
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end
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state __complete begin
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end
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end
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