forked from metin2/server
90 lines
2.6 KiB
Plaintext
90 lines
2.6 KiB
Plaintext
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quest main_quest_lv14 begin
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state start begin
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end
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state run begin
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when login or levelup or enter with pc.get_level() >= 14 begin
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set_state ( gotoboss )
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end
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end
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state gotoboss begin
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when letter begin
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send_letter(gameforge.main_quest_lv10._10_sendLetter)
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local v=find_npc_by_vnum(20355)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv10._10_sendLetter)
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv10._10_sendLetter)
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say(gameforge.main_quest_lv14._10_sayReward)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.main_quest_lv14._20_say)
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wait()
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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--- l
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say(gameforge.main_quest_lv14._30_say)
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wait()
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say_title(gameforge.collect_herb_lv4._130_sayTitle)
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say_reward(gameforge.main_quest_lv14._40_sayReward)
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set_state ( killmetinstone )
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end
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end
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state killmetinstone begin
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when letter begin
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send_letter(gameforge.main_quest_lv14._50_sendLetter)
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end
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when button or info begin
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say_title(gameforge.main_quest_lv14._50_sendLetter)
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say(gameforge.main_quest_lv14._60_sayReward)
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end
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when 8003.kill begin
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say_title(gameforge.main_quest_lv14._70_sayTitle)
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say(gameforge.main_quest_lv14._80_sayReward)
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set_state (gotoboss2)
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end
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end
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state gotoboss2 begin
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when letter begin
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send_letter(gameforge.main_quest_lv14._90_sendLetter)
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local v=find_npc_by_vnum(20355)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv10._180_targetVid)
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv14._100_sayTitle)
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say(gameforge.main_quest_lv14._110_sayReward)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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local stones = { 28030,28130,28230 }
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local i = stones[number( 1, 3 )];
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local stone = (i+number(1,14)-1)
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.main_quest_lv14._120_say)
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say_title(gameforge.collect_herb_lv4._130_sayTitle)
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say_reward(gameforge.main_quest_lv14._130_sayReward)
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say_reward(string.format(gameforge.main_quest_lv14._140_sayReward, item_name(stone)))
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pc.give_exp2( stone )
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pc.change_money( 10000 )
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pc.give_item2( stone,1 )
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clear_letter()
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set_state (__COMPLETE__)
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set_quest_state("main_quest_lv15", "run")
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end
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end
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state __COMPLETE__ begin
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end
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end
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