From fc3f2f232ce8af56abfe44265ef0c9908781941c Mon Sep 17 00:00:00 2001 From: Exynox Date: Sun, 10 Dec 2023 10:00:55 +0200 Subject: [PATCH] CMake build system updates, the docker image automatically compiles quests at build --- .dockerignore | 9 + CMakeLists.txt | 7 +- Dockerfile | 8 +- cmake/Modules/FindGit.cmake | 176 -- cmake/Modules/FindGitInfo.cmake | 244 +++ gamefiles/locale/english/quest/.gitignore | 6 +- gamefiles/locale/english/quest/make.py | 4 +- .../english/quest/pre_qc/dragon_soul.quest | 151 -- .../quest/pre_qc/dragon_soul_daily_gift.quest | 41 - .../pre_qc/dragon_soul_daily_gift_mgr.quest | 90 - .../quest/pre_qc/dragon_soul_refine.quest | 9 - .../quest/pre_qc/dragon_soul_shop.quest | 8 - .../pre_qc/event_flame_dungeon_open.quest | 103 -- .../english/quest/pre_qc/flame_dungeon.quest | 717 -------- .../quest/pre_qc/main_quest_flame_lv100.quest | 541 ------ .../quest/pre_qc/main_quest_flame_lv101.quest | 521 ------ .../quest/pre_qc/main_quest_flame_lv102.quest | 623 ------- .../quest/pre_qc/main_quest_flame_lv103.quest | 694 -------- .../quest/pre_qc/main_quest_flame_lv104.quest | 738 -------- .../quest/pre_qc/main_quest_flame_lv105.quest | 541 ------ .../quest/pre_qc/main_quest_flame_lv99.quest | 483 ------ .../quest/pre_qc/main_quest_lv60.quest | 484 ------ .../quest/pre_qc/main_quest_lv66.quest | 375 ----- .../quest/pre_qc/main_quest_lv72.quest | 220 --- .../quest/pre_qc/main_quest_lv78.quest | 228 --- .../quest/pre_qc/main_quest_lv84.quest | 151 -- .../quest/pre_qc/main_quest_lv90.quest | 1481 ----------------- .../quest/pre_qc/main_quest_lv91.quest | 768 --------- .../quest/pre_qc/main_quest_lv92.quest | 699 -------- .../quest/pre_qc/main_quest_lv93.quest | 715 -------- .../quest/pre_qc/main_quest_lv94.quest | 1227 -------------- .../quest/pre_qc/main_quest_lv95.quest | 731 -------- .../quest/pre_qc/main_quest_lv96.quest | 750 --------- .../quest/pre_qc/main_quest_lv97.quest | 657 -------- .../quest/pre_qc/main_quest_lv98.quest | 774 --------- .../quest/pre_qc/new_christmas_2012.quest | 44 - .../quest/pre_qc/new_christmas_2012_nog.quest | 36 - .../pre_qc/new_christmas_2012_sock.quest | 70 - .../pre_qc/spider_dungeon_3floor_boss.quest | 470 ------ .../quest/pre_qc/test_att_resist.quest | 158 -- gamefiles/locale/english/quest/test.py | 23 - gamefiles/locale/english/quest/test.quest | 8 - src/libsql/CMakeLists.txt | 4 +- src/quest/CMakeLists.txt | 1 + 44 files changed, 271 insertions(+), 15517 deletions(-) delete mode 100644 cmake/Modules/FindGit.cmake create mode 100644 cmake/Modules/FindGitInfo.cmake delete mode 100644 gamefiles/locale/english/quest/pre_qc/dragon_soul.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/dragon_soul_daily_gift.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/dragon_soul_daily_gift_mgr.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/dragon_soul_refine.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/dragon_soul_shop.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/event_flame_dungeon_open.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/flame_dungeon.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv100.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv101.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv102.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv103.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv104.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv105.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv99.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv60.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv66.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv72.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv78.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv84.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv90.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv91.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv92.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv93.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv94.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv95.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv96.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv97.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/main_quest_lv98.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/new_christmas_2012.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/new_christmas_2012_nog.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/new_christmas_2012_sock.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/spider_dungeon_3floor_boss.quest delete mode 100644 gamefiles/locale/english/quest/pre_qc/test_att_resist.quest delete mode 100644 gamefiles/locale/english/quest/test.py delete mode 100644 gamefiles/locale/english/quest/test.quest diff --git a/.dockerignore b/.dockerignore index 3ced1e5..811d5e3 100644 --- a/.dockerignore +++ b/.dockerignore @@ -5,5 +5,14 @@ cmake-build-release/ # Dockerfile (in order to allow changes without rebuilding) Dockerfile +# Git files +.gitignore +.gitkeep + +# Compiled quests +gamefiles/locale/english/quest/object/ +gamefiles/locale/english/quest/pre_qc/ +gamefiles/locale/english/quest/qc + # Test folder test/ \ No newline at end of file diff --git a/CMakeLists.txt b/CMakeLists.txt index 9cae267..206af7e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -23,15 +23,14 @@ set(METIN2_COMPILER "${CMAKE_CXX_COMPILER_ID} ${CMAKE_CXX_COMPILER_VERSION}") set(METIN2_CPU_TARGET ${CMAKE_SYSTEM_PROCESSOR}) # Git revision -include(FindGit) -find_package(Git) +find_package(GitInfo) if(GIT_FOUND) GIT_WC_INFO(${PROJECT_SOURCE_DIR} Metin2) - set(METIN2_REVISION ${Metin2_WC_REVISION_NAME}) + set(METIN2_REVISION ${Metin2_WC_REVISION_HASH}) set(METIN2_LAST_CHANGED_DATE ${Metin2_WC_LAST_CHANGED_DATE}) - if (${Metin2_WC_LATEST_TAG} NOT STREQUAL "") + if (Metin2_WC_LATEST_TAG) set(METIN2_LATEST_TAG ${Metin2_WC_LATEST_TAG}) else() set(METIN2_LATEST_TAG "unknown") diff --git a/Dockerfile b/Dockerfile index 7937829..c620826 100644 --- a/Dockerfile +++ b/Dockerfile @@ -13,6 +13,7 @@ RUN ./vcpkg/vcpkg install boost-system cryptopp effolkronium-random libmysql lib COPY . . +# Build the binaries RUN mkdir build/ RUN cd build && cmake -DCMAKE_TOOLCHAIN_FILE=vcpkg/scripts/buildsystems/vcpkg.cmake .. RUN cd build && make -j $(nproc) @@ -20,16 +21,19 @@ RUN cd build && make -j $(nproc) FROM ubuntu:latest as app WORKDIR /app -RUN apt-get update && apt-get install -y libdevil-dev libbsd-dev && apt-get clean +RUN apt-get update && apt-get install -y python2 libdevil-dev libbsd-dev && apt-get clean # Copy the binaries from the build stage COPY --from=build /app/build/src/db/db /bin/db COPY --from=build /app/build/src/game/game /bin/game -COPY --from=build /app/build/src/quest/quest /bin/quest +COPY --from=build /app/build/src/quest/qc /bin/qc # Copy the game files COPY ./gamefiles/ . +# Compile the quests +RUN cd /app/locale/english/quest && python2 make.py + # Symlink the configuration files RUN ln -s "./conf/CMD" "CMD" RUN ln -s ./conf/item_names_en.txt item_names.txt diff --git a/cmake/Modules/FindGit.cmake b/cmake/Modules/FindGit.cmake deleted file mode 100644 index 94d864d..0000000 --- a/cmake/Modules/FindGit.cmake +++ /dev/null @@ -1,176 +0,0 @@ -################################################################################ -# -# Program: 3D Slicer -# -# Copyright (c) Kitware Inc. -# -# See COPYRIGHT.txt -# or http://www.slicer.org/copyright/copyright.txt for details. -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. -# -# This file was originally developed by Jean-Christophe Fillion-Robin, Kitware Inc. -# and was partially funded by NIH grant 3P41RR013218-12S1 -# -################################################################################ - -# -# The module defines the following variables: -# GIT_EXECUTABLE - path to git command line client -# GIT_FOUND - true if the command line client was found -# GIT_VERSION_STRING - the version of git found (since CMake 2.8.8) -# -# If the command line client executable is found the macro -# GIT_WC_INFO( ) -# is defined to extract information of a git working copy at -# a given location. -# -# The macro defines the following variables: -# _WC_REVISION_HASH - Current SHA1 hash -# _WC_REVISION - Current SHA1 hash -# _WC_REVISION_NAME - Name associated with _WC_REVISION_HASH -# _WC_URL - output of command `git config --get remote.origin.url' -# _WC_ROOT - Same value as working copy URL -# _WC_LAST_CHANGED_DATE - date of last commit -# _WC_GITSVN - Set to false -# -# ... and also the following ones if it's a git-svn repository: -# _WC_GITSVN - Set to True if it is a -# _WC_INFO - output of command `git svn info' -# _WC_URL - url of the associated SVN repository -# _WC_ROOT - root url of the associated SVN repository -# _WC_REVISION - current SVN revision number -# _WC_LAST_CHANGED_AUTHOR - author of last commit -# _WC_LAST_CHANGED_DATE - date of last commit -# _WC_LAST_CHANGED_REV - revision of last commit -# _WC_LAST_CHANGED_LOG - last log of base revision -# -# Example usage: -# find_package(Git) -# if(GIT_FOUND) -# GIT_WC_INFO(${PROJECT_SOURCE_DIR} Project) -# message("Current revision is ${Project_WC_REVISION_HASH}") -# message("git found: ${GIT_EXECUTABLE}") -# endif() -# - -# Look for 'git' or 'eg' (easy git) -# -set(git_names git eg) - -# Prefer .cmd variants on Windows unless running in a Makefile -# in the MSYS shell. -# -if(WIN32) - if(NOT CMAKE_GENERATOR MATCHES "MSYS") - # Note: Due to a bug in 'git.cmd' preventing it from returning the exit code of 'git', - # we excluded it from the list of executables to search. - # See http://code.google.com/p/msysgit/issues/detail?id=428 - # TODO Check if 'git' exists, get the associated version, if the corresponding version - # is known to have a working version of 'git.cmd', use it. - set(git_names git eg.cmd eg) - endif() -endif() - -find_program(GIT_EXECUTABLE ${git_names} - PATHS - "C:/Program Files/Git/bin" - "C:/Program Files (x86)/Git/bin" - DOC "git command line client") -# XXX Comment to workaround https://gitlab.kitware.com/cmake/cmake/issues/15448 -# mark_as_advanced(GIT_EXECUTABLE) - -if(GIT_EXECUTABLE) - execute_process(COMMAND ${GIT_EXECUTABLE} --version - OUTPUT_VARIABLE git_version - ERROR_QUIET - OUTPUT_STRIP_TRAILING_WHITESPACE) - if (git_version MATCHES "^git version [0-9]") - string(REPLACE "git version " "" GIT_VERSION_STRING "${git_version}") - endif() - unset(git_version) - - macro(GIT_WC_INFO dir prefix) - execute_process(COMMAND ${GIT_EXECUTABLE} rev-parse --verify -q --short=7 HEAD - WORKING_DIRECTORY ${dir} - ERROR_VARIABLE GIT_error - OUTPUT_VARIABLE ${prefix}_WC_REVISION_HASH - OUTPUT_STRIP_TRAILING_WHITESPACE) - set(${prefix}_WC_REVISION ${${prefix}_WC_REVISION_HASH}) - if(NOT ${GIT_error} EQUAL 0) - message(SEND_ERROR "Command \"${GIT_EXECUTBALE} rev-parse --verify -q --short=7 HEAD\" in directory ${dir} failed with output:\n${GIT_error}") - else(NOT ${GIT_error} EQUAL 0) - execute_process(COMMAND ${GIT_EXECUTABLE} name-rev ${${prefix}_WC_REVISION_HASH} - WORKING_DIRECTORY ${dir} - OUTPUT_VARIABLE ${prefix}_WC_REVISION_NAME - OUTPUT_STRIP_TRAILING_WHITESPACE) - endif(NOT ${GIT_error} EQUAL 0) - - execute_process(COMMAND ${GIT_EXECUTABLE} config --get remote.origin.url - WORKING_DIRECTORY ${dir} - OUTPUT_VARIABLE ${prefix}_WC_URL - OUTPUT_STRIP_TRAILING_WHITESPACE) - - execute_process(COMMAND ${GIT_EXECUTABLE} show -s --format="%ci" ${${prefix}_WC_REVISION_HASH} - WORKING_DIRECTORY ${dir} - OUTPUT_VARIABLE ${prefix}_show_output - OUTPUT_STRIP_TRAILING_WHITESPACE) - string(REGEX REPLACE "^([0-9][0-9][0-9][0-9]\\-[0-9][0-9]\\-[0-9][0-9]).*" - "\\1" ${prefix}_WC_LAST_CHANGED_DATE "${${prefix}_show_output}") - - set(${prefix}_WC_GITSVN False) - - # Check if this git is likely to be a git-svn repository - execute_process(COMMAND ${GIT_EXECUTABLE} config --get-regexp "^svn-remote" - WORKING_DIRECTORY ${dir} - OUTPUT_VARIABLE git_config_output - OUTPUT_STRIP_TRAILING_WHITESPACE - ) - - if(NOT "${git_config_output}" STREQUAL "") - # In case git-svn is used, attempt to extract svn info - execute_process(COMMAND ${GIT_EXECUTABLE} svn info - WORKING_DIRECTORY ${dir} - TIMEOUT 3 - ERROR_VARIABLE git_svn_info_error - OUTPUT_VARIABLE ${prefix}_WC_INFO - RESULT_VARIABLE git_svn_info_result - OUTPUT_STRIP_TRAILING_WHITESPACE) - - if(${git_svn_info_result} EQUAL 0) - set(${prefix}_WC_GITSVN True) - string(REGEX REPLACE "^(.*\n)?URL: ([^\n]+).*" - "\\2" ${prefix}_WC_URL "${${prefix}_WC_INFO}") - string(REGEX REPLACE "^(.*\n)?Revision: ([^\n]+).*" - "\\2" ${prefix}_WC_REVISION "${${prefix}_WC_INFO}") - string(REGEX REPLACE "^(.*\n)?Repository Root: ([^\n]+).*" - "\\2" ${prefix}_WC_ROOT "${${prefix}_WC_INFO}") - string(REGEX REPLACE "^(.*\n)?Last Changed Author: ([^\n]+).*" - "\\2" ${prefix}_WC_LAST_CHANGED_AUTHOR "${${prefix}_WC_INFO}") - string(REGEX REPLACE "^(.*\n)?Last Changed Rev: ([^\n]+).*" - "\\2" ${prefix}_WC_LAST_CHANGED_REV "${${prefix}_WC_INFO}") - string(REGEX REPLACE "^(.*\n)?Last Changed Date: ([^\n]+).*" - "\\2" ${prefix}_WC_LAST_CHANGED_DATE "${${prefix}_WC_INFO}") - endif(${git_svn_info_result} EQUAL 0) - endif(NOT "${git_config_output}" STREQUAL "") - - # If there is no 'remote.origin', default to "NA" value and print a warning message. - if(NOT ${prefix}_WC_URL) - message(WARNING "No remote origin set for git repository: ${dir}" ) - set( ${prefix}_WC_URL "NA" ) - else() - set(${prefix}_WC_ROOT ${${prefix}_WC_URL}) - endif() - - endmacro(GIT_WC_INFO) -endif(GIT_EXECUTABLE) - -# Handle the QUIETLY and REQUIRED arguments and set GIT_FOUND to TRUE if -# all listed variables are TRUE - -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(Git DEFAULT_MSG GIT_EXECUTABLE) diff --git a/cmake/Modules/FindGitInfo.cmake b/cmake/Modules/FindGitInfo.cmake new file mode 100644 index 0000000..1ac20e4 --- /dev/null +++ b/cmake/Modules/FindGitInfo.cmake @@ -0,0 +1,244 @@ +################################################################################ +# +# Program: FindGitInfo from Slicer +# +# Copyright (c) Kitware Inc. +# +# See COPYRIGHT.txt +# or http://www.slicer.org/copyright/copyright.txt for details. +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +# +# This file was originally developed by Jean-Christophe Fillion-Robin, +# Kitware Inc. and was partially funded by NIH grant 3P41RR013218-12S1 +# +################################################################################ + +# If the command line client executable is found the macro +# GIT_WC_INFO( ) +# is defined to extract information of a git working copy at +# a given location. +# +# The macro defines the following variables: +# _WC_REVISION_HASH - Current SHA1 hash +# _WC_REVISION - Current SHA1 hash +# _WC_REVISION_NAME - Name associated with _WC_REVISION_HASH +# _WC_URL - output of command `git config --get remote.origin.url' +# _WC_ROOT - Same value as working copy URL +# _WC_LAST_CHANGED_DATE - date of last commit +# _WC_GITSVN - Set to false +# _WC_LATEST_TAG - Latest tag found in history +# _WC_LATEST_TAG_LONG - --g +# +# ... and also the following ones if it's a git-svn repository: +# _WC_GITSVN - Set to True if it is a +# _WC_INFO - output of command `git svn info' +# _WC_URL - url of the associated SVN repository +# _WC_ROOT - root url of the associated SVN repository +# _WC_REVISION - current SVN revision number +# _WC_LAST_CHANGED_AUTHOR - author of last commit +# _WC_LAST_CHANGED_DATE - date of last commit +# _WC_LAST_CHANGED_REV - revision of last commit +# _WC_LAST_CHANGED_LOG - last log of base revision +# +# Example usage: +# find_package(GitInfo) +# if(GIT_FOUND) +# GIT_WC_INFO(${PROJECT_SOURCE_DIR} Project) +# message("Current revision is ${Project_WC_REVISION_HASH}") +# message("git found: ${GIT_EXECUTABLE}") +# endif() +# + +# Look for git. Respect the quiet and required flags passed to this module. +set(FIND_QUIETLY_FLAG "") +if (DEFINED GitInfo_FIND_QUIETLY) + set(FIND_QUIETLY_FLAG "QUIET") +endif () + +set(FIND_REQUIRED_FLAG "") +if (DEFINED GitInfo_FIND_REQUIRED) + set(FIND_REQUIRED_FLAG "REQUIRED") +endif () + +find_package(Git ${FIND_QUIETLY_FLAG} ${FIND_REQUIRED_FLAG}) + + +if(GIT_FOUND) + execute_process(COMMAND ${GIT_EXECUTABLE} --version + OUTPUT_VARIABLE git_version + ERROR_QUIET + OUTPUT_STRIP_TRAILING_WHITESPACE) + if (git_version MATCHES "^git version [0-9]") + string(REPLACE "git version " "" GIT_VERSION_STRING "${git_version}") + endif() + unset(git_version) + + macro(GIT_WC_INFO dir prefix) + execute_process(COMMAND ${GIT_EXECUTABLE} rev-parse --verify -q --short=7 HEAD + WORKING_DIRECTORY ${dir} + ERROR_VARIABLE GIT_error + OUTPUT_VARIABLE ${prefix}_WC_REVISION_HASH + OUTPUT_STRIP_TRAILING_WHITESPACE) + set(${prefix}_WC_REVISION ${${prefix}_WC_REVISION_HASH}) + if(NOT ${GIT_error} EQUAL 0) + message(SEND_ERROR "Command \"${GIT_EXECUTBALE} rev-parse --verify -q --short=7 HEAD\" in directory ${dir} failed with output:\n${GIT_error}") + else(NOT ${GIT_error} EQUAL 0) + execute_process(COMMAND ${GIT_EXECUTABLE} name-rev ${${prefix}_WC_REVISION_HASH} + WORKING_DIRECTORY ${dir} + OUTPUT_VARIABLE ${prefix}_WC_REVISION_NAME + OUTPUT_STRIP_TRAILING_WHITESPACE) + endif(NOT ${GIT_error} EQUAL 0) + + execute_process(COMMAND ${GIT_EXECUTABLE} config --get remote.origin.url + WORKING_DIRECTORY ${dir} + OUTPUT_VARIABLE ${prefix}_WC_URL + OUTPUT_STRIP_TRAILING_WHITESPACE) + + execute_process(COMMAND ${GIT_EXECUTABLE} show -s --format="%ci" ${${prefix}_WC_REVISION_HASH} + WORKING_DIRECTORY ${dir} + OUTPUT_VARIABLE ${prefix}_show_output + OUTPUT_STRIP_TRAILING_WHITESPACE) + string(REGEX REPLACE "^([0-9][0-9][0-9][0-9]\\-[0-9][0-9]\\-[0-9][0-9]).*" + "\\1" ${prefix}_WC_LAST_CHANGED_DATE "${${prefix}_show_output}") + + execute_process(COMMAND ${GIT_EXECUTABLE} describe --tags --abbrev=0 + WORKING_DIRECTORY ${dir} + OUTPUT_VARIABLE ${prefix}_WC_LATEST_TAG + OUTPUT_STRIP_TRAILING_WHITESPACE + ERROR_QUIET) + execute_process(COMMAND ${GIT_EXECUTABLE} describe --tags + WORKING_DIRECTORY ${dir} + OUTPUT_VARIABLE ${prefix}_WC_LATEST_TAG_LONG + OUTPUT_STRIP_TRAILING_WHITESPACE + ERROR_QUIET) + + set(${prefix}_WC_GITSVN False) + + # Check if this git is likely to be a git-svn repository + execute_process(COMMAND ${GIT_EXECUTABLE} config --get-regexp "^svn-remote" + WORKING_DIRECTORY ${dir} + OUTPUT_VARIABLE git_config_output + OUTPUT_STRIP_TRAILING_WHITESPACE + ) + + if(NOT "${git_config_output}" STREQUAL "") + # In case git-svn is used, attempt to extract svn info + execute_process(COMMAND ${GIT_EXECUTABLE} svn info + WORKING_DIRECTORY ${dir} + TIMEOUT 3 + ERROR_VARIABLE git_svn_info_error + OUTPUT_VARIABLE ${prefix}_WC_INFO + RESULT_VARIABLE git_svn_info_result + OUTPUT_STRIP_TRAILING_WHITESPACE) + + if(${git_svn_info_result} EQUAL 0) + set(${prefix}_WC_GITSVN True) + string(REGEX REPLACE "^(.*\n)?URL: ([^\n]+).*" + "\\2" ${prefix}_WC_URL "${${prefix}_WC_INFO}") + string(REGEX REPLACE "^(.*\n)?Revision: ([^\n]+).*" + "\\2" ${prefix}_WC_REVISION "${${prefix}_WC_INFO}") + string(REGEX REPLACE "^(.*\n)?Repository Root: ([^\n]+).*" + "\\2" ${prefix}_WC_ROOT "${${prefix}_WC_INFO}") + string(REGEX REPLACE "^(.*\n)?Last Changed Author: ([^\n]+).*" + "\\2" ${prefix}_WC_LAST_CHANGED_AUTHOR "${${prefix}_WC_INFO}") + string(REGEX REPLACE "^(.*\n)?Last Changed Rev: ([^\n]+).*" + "\\2" ${prefix}_WC_LAST_CHANGED_REV "${${prefix}_WC_INFO}") + string(REGEX REPLACE "^(.*\n)?Last Changed Date: ([^\n]+).*" + "\\2" ${prefix}_WC_LAST_CHANGED_DATE "${${prefix}_WC_INFO}") + endif(${git_svn_info_result} EQUAL 0) + endif(NOT "${git_config_output}" STREQUAL "") + + # If there is no 'remote.origin', default to "NA" value and print a warning message. + if(NOT ${prefix}_WC_URL) + message(WARNING "No remote origin set for git repository: ${dir}" ) + set( ${prefix}_WC_URL "NA" ) + else() + set(${prefix}_WC_ROOT ${${prefix}_WC_URL}) + endif() + + endmacro(GIT_WC_INFO) + + + # Get the version info from the latest tag and set it as the projects version. + # + # Parameters: + # prefix The prefix for all version variables. + # + macro(GIT_VERSION_INFO prefix) + # If this project is not deployed via git, the following version file will + # be used as fallback and needs to be deployed along with the sources. These + # will be generated automatically by depending on the global target + # 'project-version-files', if this project has access to the related git + # repositoy. + set(VERSION_FILE "${PROJECT_SOURCE_DIR}/.version") + if (NOT TARGET project-version-files) + add_custom_target(project-version-files) + endif () + + if (EXISTS "${PROJECT_SOURCE_DIR}/.git") + git_wc_info(${PROJECT_SOURCE_DIR} GIT) + + # Add commands and targets for generating the required version file for + # source package deploys. The file will also be to a global property, so + # one is able to access a list of all generated version files, e.g. to + # clean up the source directory after the package has been packed. + add_custom_command( + OUTPUT ${VERSION_FILE} + COMMAND ${GIT_EXECUTABLE} describe --tags > ${VERSION_FILE} + WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}) + set_property(GLOBAL APPEND + PROPERTY GIT_GENERATED_VERSION_FILES "${VERSION_FILE}") + add_custom_target(project-version-files-${prefix} DEPENDS ${VERSION_FILE}) + add_dependencies(project-version-files project-version-files-${prefix}) + + # If git is not available (e.g. this git was packed as .tar.gz), try to read + # the version-info from a hidden file in the root directory. This file + # should not be versioned, but added at packaging time. + elseif (EXISTS "${VERSION_FILE}") + file(READ "${VERSION_FILE}" GIT_WC_LATEST_TAG_LONG) + string(STRIP "${GIT_WC_LATEST_TAG_LONG}" GIT_WC_LATEST_TAG_LONG) + + # If no version could be gathered by git or the version file, print a + # warning, so the user has to define a version in the backup version file. + else () + if (${ARGN} EQUAL "REQUIRED") + message(FATAL_ERROR "No version provided by git or .version file") + else () + message(WARNING "No version provided by git or .version file") + endif() + endif () + + if (GIT_WC_LATEST_TAG_LONG MATCHES "^([^0-9]*)([0-9]+)[.]([0-9]+)(.*)") + set(${prefix}_VERSION ${GIT_WC_LATEST_TAG_LONG} CACHE STRING "" FORCE) + set(${prefix}_VERSION_MAJOR ${CMAKE_MATCH_2} CACHE STRING "" FORCE) + set(${prefix}_VERSION_MINOR ${CMAKE_MATCH_3} CACHE STRING "" FORCE) + + if (GIT_WC_LATEST_TAG_LONG MATCHES + "^([^0-9]*)([0-9]+)[.]([0-9]+)[.]([0-9]+)") + set(${prefix}_VERSION_PATCH ${CMAKE_MATCH_4} CACHE STRING "" FORCE) + else () + set(${prefix}_VERSION_PATCH 0 CACHE STRING "" FORCE) + endif() + + if (GIT_WC_LATEST_TAG_LONG MATCHES + "^([^0-9]*)([0-9]+)[.]([0-9]+)(.*)-([0-9]+)-") + set(${prefix}_VERSION_TWEAK ${CMAKE_MATCH_5} CACHE STRING "" FORCE) + else () + set(${prefix}_VERSION_TWEAK 0 CACHE STRING "" FORCE) + endif() + + mark_as_advanced(${prefix}_VERSION + ${prefix}_VERSION_MAJOR + ${prefix}_VERSION_MINOR + ${prefix}_VERSION_PATCH + ${prefix}_VERSION_TWEAK) + else () + message(FATAL_ERROR "Invalid version info: '${GIT_WC_LATEST_TAG_LONG}'.") + endif () + endmacro() +endif(GIT_FOUND) diff --git a/gamefiles/locale/english/quest/.gitignore b/gamefiles/locale/english/quest/.gitignore index 6e79c63..df8b7b8 100644 --- a/gamefiles/locale/english/quest/.gitignore +++ b/gamefiles/locale/english/quest/.gitignore @@ -1,10 +1,12 @@ -# Ignore compiled quest folder +# Ignore compiled quest folders object/ +pre_qc/ # Quest compiler binaries qc qc.core qc.exe -# Compilde Python files +# Compiled Python files +__pycache__/ *.pyc diff --git a/gamefiles/locale/english/quest/make.py b/gamefiles/locale/english/quest/make.py index df9729d..38a689e 100644 --- a/gamefiles/locale/english/quest/make.py +++ b/gamefiles/locale/english/quest/make.py @@ -1,4 +1,4 @@ -#!/usr/local/bin/python +#!/bin/python2 import pre_qc import os os.system('rm -rf object') @@ -13,7 +13,7 @@ for line in file('locale_list'): else: filename = line - if os.system('./qc '+filename): + if os.system('qc '+filename): print 'Error occured on compile ' + line os.system('chmod -R 770 object') import sys diff --git a/gamefiles/locale/english/quest/pre_qc/dragon_soul.quest b/gamefiles/locale/english/quest/pre_qc/dragon_soul.quest deleted file mode 100644 index 0a2cf5c..0000000 --- a/gamefiles/locale/english/quest/pre_qc/dragon_soul.quest +++ /dev/null @@ -1,151 +0,0 @@ -quest dragon_soul begin - state start begin - when levelup or letter with pc.level >= 30 begin - send_letter(gameforge.dragon_soul._1010_sendLetter) - local v = find_npc_by_vnum(20001) - - if 0 != v then - target.vid("__TARGET__", v, mob_name(20001)) - end - end - when info or button begin - say(gameforge.dragon_soul._1020_say) - end - - when 20001.chat.gameforge.dragon_soul._1030_npcChat with pc.level >= 30 begin - target.delete("__TARGET__") - - say_title(mob_name(20001)) - say(gameforge.dragon_soul._1040_say) - set_state(state_learning) - end - end - state state_learning begin - when letter begin - send_letter(gameforge.dragon_soul._1050_sendLetter) - end - when info or button begin - say(gameforge.dragon_soul._1060_say) - end - when kill begin - if npc.is_pc() then - return - end - - if pc.count_item(30270) < 10 then - if drop_gamble_with_flag("ds_drop") then - game.drop_item_with_ownership(30270, 1, 300) - end - end - end - when 20001.chat.gameforge.dragon_soul._1050_sendLetter begin - say_title(mob_name(20001)) - if pc.count_item(30270) >= 10 then - say(gameforge.dragon_soul._1070_say) - pc.remove_item(30270, 10) - ds.give_qualification() - char_log(pc.get_player_id(), 'DS_QUALIFICATION', 'SUCCESS') - pc.give_item2(50255) - local today = math.floor(get_global_time() / 86400) - pc.setf("dragon_soul", "eye_timestamp", today) - pc.setf("dragon_soul", "eye_left", 9) - set_state(state_farming) - else - say(gameforge.dragon_soul._1080_say) - end - end - end - state state_farming begin - when letter begin - send_letter(gameforge.dragon_soul._1090_sendLetter) - end - when info or button begin - say(string.format(gameforge.dragon_soul._1100_say, pc.getf("dragon_soul", "eye_left"))) - end - when kill begin - if npc.is_pc() then - return - end - - if drop_gamble_with_flag("ds_drop") then - local eye_left = pc.getf("dragon_soul", "eye_left") - local haved_gemstone_number = pc.count_item(30270) - - if eye_left > haved_gemstone_number / 10 then - game.drop_item_with_ownership(30270, 1, 300) - end - end - end - when 30270.pick begin - local eye_left = pc.getf("dragon_soul", "eye_left") - if eye_left <= 0 then - return - end - - if pc.count_item(30270) >= 10 then - pc.setf("dragon_soul", "eye_left", eye_left - 1) - pc.remove_item(30270, 10) - pc.give_item2(50255) - if 1 == eye_left then - notice_multiline(gameforge.dragon_soul._1110_notice, notice) - set_state(state_closed_season) - end - end - end - when 20001.chat.gameforge.dragon_soul._1120_npcChat begin - say_title(mob_name(20001)) - local today = math.floor(get_global_time() / 86400) - if today == pc.getf("dragon_soul", "eye_timestamp") then - say(gameforge.dragon_soul._1130_say) - else - say(gameforge.dragon_soul._1140_say) - pc.setf("dragon_soul", "eye_timestamp", today) - pc.setf("dragon_soul", "eye_left", 10) - end - end - end - state state_closed_season begin - when letter begin - send_letter(gameforge.dragon_soul._1150_sendLetter) - end - when info or button begin - say(gameforge.dragon_soul._1160_say) - local today = math.floor(get_global_time() / 86400) - if today == pc.getf("dragon_soul", "eye_timestamp") then - say(gameforge.dragon_soul._1170_say) - else - say(gameforge.dragon_soul._1180_say) - end - end - - when 20001.chat.gameforge.dragon_soul._1090_sendLetter begin - say_title(mob_name(20001)) - local today = math.floor(get_global_time() / 86400) - if today == pc.getf("dragon_soul", "eye_timestamp") then - say(gameforge.dragon_soul._1130_say) - else - say(gameforge.dragon_soul._1140_say) - pc.setf("dragon_soul", "eye_timestamp", today) - pc.setf("dragon_soul", "eye_left", 10) - set_state(state_farming) - end - end - end - -- deprecated states. so, jump to new state. - state state_1 begin - when login begin - set_state(state_learning) - end - end - state state_2 begin - when login begin - set_state(state_learning) - end - end - state state_3 begin - when login begin - set_state(state_closed_season) - end - end -end - diff --git a/gamefiles/locale/english/quest/pre_qc/dragon_soul_daily_gift.quest b/gamefiles/locale/english/quest/pre_qc/dragon_soul_daily_gift.quest deleted file mode 100644 index e511aef..0000000 --- a/gamefiles/locale/english/quest/pre_qc/dragon_soul_daily_gift.quest +++ /dev/null @@ -1,41 +0,0 @@ -quest dragon_soul_daily_gift begin - state start begin - function is_event_on() - -- Áö±Ý ½Ã°¢ÀÌ dragon_soul_daily_gift_mgr.quest¿¡¼­ ¼ÂÆÃÇÑ ½Ã°£ ´ë¿ªÀÎÁö È®ÀÎ. - local s_time = game.get_event_flag("ds_dg_st") - local e_time = game.get_event_flag("ds_dg_et") - local now = os.time() - return now > s_time and now < e_time - end - - when 20001.chat.gameforge.dragon_soul_daily_gift._010_npcChat with dragon_soul_daily_gift.is_event_on() begin - local event_id = game.get_event_flag("ds_dg_id") - if pc.getqf("event_id") != event_id then - say_title(mob_name(20001)) - if pc.level < 50 then - say(gameforge.dragon_soul_daily_gift._020_say) - return - elseif 0 == ds.is_qualified() then - say(gameforge.dragon_soul_daily_gift._030_say) - return - else - say(gameforge.dragon_soul_daily_gift._040_say) - pc.setqf("event_id", event_id) - wait() - end - end - - say_title(mob_name(20001)) - if 0 == get_today_count("dragon_soul_daily_gift", "gift") then - -- ¿À´ÃÄ¡ ¼±¹° ÁõÁ¤. - say(gameforge.dragon_soul_daily_gift._050_say) - local gift_vnum = game.get_event_flag("ds_dg_item") - pc.give_item2(gift_vnum) - inc_today_count("dragon_soul_daily_gift", "gift") - else - -- ¼±¹°Àº ÀÌ¹Ì ÁÜ. - say(gameforge.dragon_soul_daily_gift._060_say) - end - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/dragon_soul_daily_gift_mgr.quest b/gamefiles/locale/english/quest/pre_qc/dragon_soul_daily_gift_mgr.quest deleted file mode 100644 index 8a9e886..0000000 --- a/gamefiles/locale/english/quest/pre_qc/dragon_soul_daily_gift_mgr.quest +++ /dev/null @@ -1,90 +0,0 @@ -quest dragon_soul_daily_gift_mgr begin - state start begin - function is_event_on() - -- Áö±Ý ½Ã°¢ÀÌ dragon_soul_daily_gift_mgr.quest¿¡¼­ ¼ÂÆÃÇÑ ½Ã°£ ´ë¿ªÀÎÁö È®ÀÎ. - local s_time = game.get_event_flag("ds_dg_st") - local e_time = game.get_event_flag("ds_dg_et") - local now = os.time() - return now > s_time and now < e_time - end - function date_getter() - say(gameforge.dragon_soul_gift_mgr._040_say) - say("yy-mm-dd hh:mm") - local date = input() - local _, _, y, m, d, hour, min = string.find(date, "(%d+)-(%d+)-(%d+) (%d+):(%d+)") - return y, m, d, hour, min - end - function print_quest_info() - local s_time = game.get_event_flag("ds_dg_st") - local e_time = game.get_event_flag("ds_dg_et") - local gift_vnum = game.get_event_flag("ds_dg_item") - - say(os.date("start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", s_time)) - say(os.date(" end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", e_time)) - - say(string.format("gift item[ENTER] vnum : %d", gift_vnum)) - say_item_vnum(gift_vnum) - end - when 20001.chat.gameforge.dragon_soul_gift_mgr._010_npcChat with pc.is_gm() begin - local sel = 0 - if dragon_soul_daily_gift_mgr.is_event_on() then - say(locale.event_on_going) - local sel = select(locale.event_modify, locale.event_info_print, locale.event_cancel, locale.close) - if 2 == sel then - dragon_soul_daily_gift_mgr.print_quest_info() - return - elseif 3 == sel then - game.set_event_flag("ds_dg_et", 0) - return - elseif 4 == sel then - return - end - - end - -- Get start time and end time. - local s_y, s_m, s_d, s_hour, s_min - repeat - say(gameforge.dragon_soul_gift_mgr._020_say) - s_y, s_m, s_d, s_hour, s_min = dragon_soul_daily_gift_mgr.date_getter() - s_y = s_y + 2000 - say(string.format("year:%d month:%d day:%d hour:%d min:%d", s_y, s_m, s_d, s_hour, s_min)) - until 1 == select(gameforge.locale.yes, gameforge.locale.no) - local e_y, e_m, e_d, e_hour, e_min - repeat - say(gameforge.dragon_soul_gift_mgr._030_say) - e_y, e_m, e_d, e_hour, e_min = dragon_soul_daily_gift_mgr.date_getter() - e_y = e_y + 2000 - say(string.format("year:%d month:%d day:%d hour:%d min:%d", e_y, e_m, e_d, e_hour, e_min)) - until 1 == select(gameforge.locale.yes, gameforge.locale.no) - - local s_time = os.time{year=s_y, month=s_m, day=s_d, hour=s_hour, min=s_min} - local e_time = os.time{year=e_y, month=e_m, day=e_d, hour=e_hour, min=e_min} - - -- Get gift item vnum - local gift_vnum = input_number("gift vnum") - - -- Print settings and confirm. - say(os.date("start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", s_time)) - say(os.date(" end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", e_time)) - - say(string.format("gift item[ENTER] vnum : %d", gift_vnum)) - say_item_vnum(gift_vnum) - - say(gameforge.dragon_soul_gift_mgr._050_say) - if 2 == select(gameforge.locale.yes, gameforge.locale.no) then - return - end - - -- À̺¥Æ® ¼öÁ¤ÀÎ °æ¿ì´Â event_id¸¦ ¹Ù²Ù¸é ¾ÈµÊ. - if 0 == sel then - local event_id = game.get_event_flag("ds_dg_id") - game.set_event_flag("ds_dg_id", event_id + 1) - end - game.set_event_flag("ds_dg_st", s_time) - game.set_event_flag("ds_dg_et", e_time) - game.set_event_flag("ds_dg_item", gift_vnum) - - say (gameforge.dragon_soul_gift_mgr._060_say) - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/dragon_soul_refine.quest b/gamefiles/locale/english/quest/pre_qc/dragon_soul_refine.quest deleted file mode 100644 index 62ba6e3..0000000 --- a/gamefiles/locale/english/quest/pre_qc/dragon_soul_refine.quest +++ /dev/null @@ -1,9 +0,0 @@ -quest dragon_soul_refine begin - state start begin - when 20001.chat.gameforge.dragon_soul_refine._010_npcChat with ds.is_qualified() != 0 begin - say_title(mob_name(20001)) - say (gameforge.dragon_soul_refine._020_say) - ds.open_refine_window() - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/dragon_soul_shop.quest b/gamefiles/locale/english/quest/pre_qc/dragon_soul_shop.quest deleted file mode 100644 index ceea29b..0000000 --- a/gamefiles/locale/english/quest/pre_qc/dragon_soul_shop.quest +++ /dev/null @@ -1,8 +0,0 @@ -quest dragon_soul_shop begin - state start begin - when 20001.chat.gameforge.dragon_soul._100_npcChat with ds.is_qualified() begin - say (gameforge.dragon_soul._110_say) - npc.open_shop(13) - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/event_flame_dungeon_open.quest b/gamefiles/locale/english/quest/pre_qc/event_flame_dungeon_open.quest deleted file mode 100644 index bdeb155..0000000 --- a/gamefiles/locale/english/quest/pre_qc/event_flame_dungeon_open.quest +++ /dev/null @@ -1,103 +0,0 @@ -quest event_flame_dungeon_open begin - state start begin - when 20381.chat.gameforge.event_flame_dungeon_open._010_npcChat with pc.get_level() >= 90 begin - say(gameforge.event_flame_dungeon_open._020_say) - wait() - say(gameforge.event_flame_dungeon_open._030_say) - wait() - say(gameforge.event_flame_dungeon_open._080_say) - pc.setqf("event_FD_time", 0) - set_state(run) - end - end - - state run begin - when 20381.chat.gameforge.event_flame_dungeon_open._040_npcChat with game.get_event_flag("w21open_event")>0 begin - say(gameforge.event_flame_dungeon_open._050_say) - wait() - - local t = pc.getqf("event_FD_time") - local killcount = pc.getqf("kill_done") - if killcount == 0 then - say(gameforge.event_flame_dungeon_open._080_say) - elseif (t==0) or (t+86400 < get_global_time()) then - say(gameforge.event_flame_dungeon_open._060_say) - pc.give_item2(71173, 1) - pc.give_item2(71174, 3) - pc.setqf("event_FD_time", get_global_time()) - pc.setqf("kill_count_1", 0) - else - say(gameforge.event_flame_dungeon_open._070_say) - end - end - - when letter with game.get_event_flag("w21open_event")>0 begin - send_letter(gameforge.event_flame_dungeon_open._010_npcChat) - --³²Àº óġ ¼ö ¾È³»¹® - q.set_counter_name(gameforge.main_quest_lv98._680_counterName) - event_flame_dungeon_open.kill_count() - end - - when button or info with game.get_event_flag("w21open_event")>0 begin - say_title(gameforge.event_flame_dungeon_open._010_npcChat) - say(string.format(gameforge.levelup._26_say, 100 - pc.getqf("kill_count_1"))) - end - - when 3101.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - event_flame_dungeon_open.kill_count() - end - - when 3102.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - event_flame_dungeon_open.kill_count() - end - - when 3103.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - event_flame_dungeon_open.kill_count() - end - - when 3104.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - event_flame_dungeon_open.kill_count() - end - - when 3105.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - event_flame_dungeon_open.kill_count() - end - - when 3190.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - event_flame_dungeon_open.kill_count() - end - - when 3191.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - event_flame_dungeon_open.kill_count() - end - - when 71173.use begin - pc.warp(614200, 706800, 62) - pc.remove_item(71173, 1) - end - - function kill_count() - local total_remain = 100 - local remain1 = pc.getqf("kill_count_1") - local remain_count = total_remain - remain1 - q.set_counter_value(remain_count) - if total_remain == 0 then - pc.setqf("kill_done", 1) - end - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/flame_dungeon.quest b/gamefiles/locale/english/quest/pre_qc/flame_dungeon.quest deleted file mode 100644 index 8d2225e..0000000 --- a/gamefiles/locale/english/quest/pre_qc/flame_dungeon.quest +++ /dev/null @@ -1,717 +0,0 @@ -quest flame_dungeon begin - state start begin - --when 20394.click with pc.get_level() >= 90 begin - --pc.give_item2(71175, 1) - --set_state(run) - --end - --end - - --state run begin - - function setting() - return - { - ["bossroom_entry_pos"] = {8109,6867}, - ["boss_pos"] = {686,637}, - ["doors_pos"] = { - {320,394}, - {293,359}, - {333,321}, - {378,320}, - {400,355}, - {394,401} - }, - ["idoors_pos"] = { - {268,447}, - {234,359}, - {300,264}, - {454,217}, - {470,355}, - {467,469} - }, - ["doors_dir"] = {135,90,210,152,90,223}, - ["idoors_dir"] = {135,90,210,135,90,239}, - ["dungeon_entry_pos"] = {7762, 6739},-- ´øÀü¿¡ óÀ½ µé¾î¿À´Â °÷ - ["DUNGEON_MAN_bpos"] = {690,722}, - ["DUNGEON_MAN_pos"] = {354,362}, - ["LEVEL2_STONE_pos"] = {195,352}, - ["LEVEL4_TARGET_pos"] = {470,175}, - ["LEVEL5_STONE_pos"] = { - {486, 345}, - {511, 336}, - {525, 349}, - {521, 365}, - {503, 372}, - {486, 365}, - {500, 354} - }, - ["LEVEL6_TARGET_pos"] = {511,480}, - ["outside_entry_pos"] = {6142,7068}, --ÀÔÀå½ÃÄÑÁÖ´Â¾Ö ¼­ÀÖ´Â °÷ - ["YAK_pos"] = {376, 397} -- ¾àȯ ºÎÇÏ - - } - end - function is_flamed(idx) -- Àû·æ¼º¿¡ ÀÖ´ÂÁö È®ÀÎ - return idx >= 351 * 10000 and idx < (351 + 1) *10000 - end - function make_dungeon() -- ´øÀü ¸¸µé±â - local setting = flame_dungeon.setting() - d.new_jump_party(351, setting.dungeon_entry_pos[1], setting.dungeon_entry_pos[2]) - -- d.spawn_mob_ac_dir(20385, setting.DUNGEON_MAN_pos[1], setting.DUNGEON_MAN_pos[2],0) - -- d.spawn_mob(YAK,setting.YAK_pos[1],setting.YAK_pos[2]) - d.regen_file("data/dungeon/flame_dungeon/npc.txt") - d.setf("level",0) - for i=1,6 do - d.set_unique("door"..i, d.spawn_mob_ac_dir(20387, setting.doors_pos[i][1], setting.doors_pos[i][2],setting.doors_dir[i])) - end - for i=1,6 do - d.set_unique("idoor"..i, d.spawn_mob_ac_dir(20388, setting.idoors_pos[i][1], setting.idoors_pos[i][2],setting.idoors_dir[i])) - end - d.setf("clear_count",0) - d.setf("started",0) - d.setf("dungeon_enter",0) -- Á¤»óÀûÀ¸·Î ÀÔÀåÇß´ÂÁö? // ºñÁ¤»ó : 0 Á¤»ó : 1 // ƨ±â¸é ÀÔÀåÁ¦Çѽð£À» ±â·Ï ¾ÈÇÔ - end - function go_boss() -- º¸½º·ë °¡±â - local setting = flame_dungeon.setting() - if pc.get_level() < 104 then --·¹º§È®ÀÎ - -- syschat(gameforge.flame_dungeon._580_notice) - say(gameforge.flame_dungeon._580_notice) - return - else - --if pc.getf("main_quest_flame_lv103", "__status")==main_quest_flame_lv103.__COMPLETE__ then -- ¼±ÇàÄù½ºÆ® È®ÀÎ - -- -- say_title(gameforge.flame_dungeon._010_say) - say(gameforge.flame_dungeon._010_say) - local warp = select(gameforge.flame_dungeon._020_select,gameforge.flame_dungeon._030_select) - if warp == 1 then - d.setf("level",17) - d.jump_all(setting.bossroom_entry_pos[1],setting.bossroom_entry_pos[2]) - d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_fild_boss.txt") - -- d.spawn_mob(20385,setting.DUNGEON_MAN_bpos[1],setting.DUNGEON_MAN_bpos[2]) - d.spawn_mob(6091,setting.boss_pos[1],setting.boss_pos[2]) - end - -- else - -- -- syschat(gameforge.flame_dungeon._040_notice) - -- say(gameforge.flame_dungeon._040_notice) - -- return - -- end - end - end - function level_clear() -- ·¹º§ ²£À»¶§, ¸®Á¨Å¬¸®¾î, Áö¿ªÅ¬¸®¾î - d.setf("level",0) - d.clear_regen() - d.purge_area(750000,620000,817400,689400) -- ¸ÊÀüü -- d.purge() »ç¿ë°í·Á - end - function clear_timer(inx) -- ŸÀÌ¸Ó ´ÙÁö¿ì±â - clear_server_timer ("flame_dungeon_0m_left_timer", inx) - clear_server_timer ("flame_dungeon_1m_left_timer", inx) - clear_server_timer ("flame_dungeon_5m_left_timer", inx) - clear_server_timer ("flame_dungeon_10m_left_timer", inx) - clear_server_timer ("flame_dungeon_15m_left_timer", inx) - clear_server_timer ("flame_dungeon_30m_left_timer", inx) - clear_server_timer ("flame_dungeon_45m_left_timer", inx) - clear_server_timer ("killed_A_1", inx) - clear_server_timer ("killed_A_2", inx) - clear_server_timer ("flame_dungeon_ticket_remove", inx) - end - - when login begin - local idx = pc.get_map_index() - local setting = flame_dungeon.setting() - if idx == 351 then - pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62) - elseif flame_dungeon.is_flamed(idx) then -- ´øÀü ÀÔÀå, º¸½º·ë ÀÔÀå ¿¹¿Ü - ------------------------------------------------------------------------------------------------------------------------------------------------------ - --¾Æ·¡ÀÇ µÎÁÙÁß À§¿¡ÁÙÀ» »ç¿ëÇÏ¸é ´øÀü¿¡¼­ Á¾·áÇßÀ»°æ¿ì ´Ù½Ã ¿ø·¡ À§Ä¡·Î µ¹¾Æ¿Â´Ù. ¾Æ·¡ÁÙÀ» È°¼ºÈ­ ÇÏ¸é ´øÀü¿¡¼­ Á¾·áÇßÀ» °æ¿ì ´øÀü ¹ÛÀ¸·Î ³ª°¡°Ô µÈ´Ù. - --´øÀü¿¡¼­ Á¾·áÇßÀ» °æ¿ì ´Ù½Ã ¿ø·¡ À§Ä¡·Î µ¹¾Æ¿Ã °æ¿ì, ´øÀü¿¡¼­ ³ª°¡´Â ¹æ¹ýÀ» ¸¸µé¾îÁà¾ß Çϱ⠶§¹®¿¡ Àû·æ¼ººñÀÇ ³ª°¡±â¶õ ¿É¼ÇÀ» È°¼ºÈ­ ÇØÁà¾ß ÇÑ´Ù. - ------------------------------------------------------------------------------------------------------------------------------------------------------ - -- pc.set_warp_location(0, 0 , 0) --ƨ°åÀ»¶§ ´Ù½Ã µ¹¾Æ¿À°Ô ¸¸µé¾î ÁÖ´Â ºÎºÐ - pc.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) -- ´øÀü ³ª°¬À» ¶§ ¹ÛÀ¸·Î ƨ±â°ÔÇÔ - local ticketGroup = {71095, 1, 71130, 1} - if d.getf("dungeon_enter") == 0 then -- ÁøÇàÁßÀÌ ¾Æ´Ï¸é - local canPass = false - for i=1, table.getn(ticketGroup),2 do - if pc.count_item(ticketGroup[i]) >= ticketGroup[i+1] then - canPass = true - break - end - end - - if get_global_time() - pc.getf("flame_dungeon","exit_time") < 30 * 60 then -- ÀÔÀåÁ¦Çѽð£ÀÌ °É·ÈÀ¸¸é - notice_multiline(gameforge.flame_dungeon._050_notice,d.notice) - say(gameforge.flame_dungeon._060_say) - timer("flame_dungeon_warp_timer", 5) - elseif not canPass then - notice_multiline(gameforge.flame_dungeon._070_notice,d.notice) - say(gameforge.flame_dungeon._080_say) - timer("flame_dungeon_warp_timer", 5) - elseif pc.get_level() < 100 then - notice_multiline(gameforge.flame_dungeon._090_notice,d.notice) - say(gameforge.flame_dungeon._100_say) - timer("flame_dungeon_warp_timer", 5) - end - elseif pc.getf("flame_dungeon","ticket_delete") == 0 then -- ÁøÇàÁßÀε¥ ƼÄÏÀÌ ¾ÈÁö¿öÁ³À»°æ¿ì - - for i=1, table.getn(ticketGroup),2 do - if pc.count_item(ticketGroup[i]) >= ticketGroup[i+1] then - pc.remove_item(ticketGroup[i], ticketGroup[i+1]) - break - end - end - pc.setf("flame_dungeon","ticket_delete",1) - end - else - pc.setf("flame_dungeon","ticket_delete",0) - end - end - when flame_dungeon_warp_timer.timer begin - local setting = flame_dungeon.setting() - pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62) - end - when logout begin - local idx = pc.get_map_index() - if flame_dungeon.is_flamed(idx) then - if d.getf("dungeon_enter") == 1 then -- Á¤»óÀûÀÎ ´øÀü ÀÔÀå ÈÄ ·Î±×¾Æ¿ô - pc.setf("flame_dungeon","exit_time",get_global_time()) -- ÀνºÅϽº ¾È¿¡¼­ÀÇ ¸¶Áö¸· ½Ã°£À» ±â·Ï, ±Ùµ¥ ½Ã°£Á¦ÇÑ ¶§¹®¿¡ or ±×³É ƨ±ä°Å¸é ¾È±â·Ï - end - - - end - end - when 20394.chat.gameforge.flame_dungeon._110_npcChat begin - - local setting = flame_dungeon.setting() - if party.is_party() then - -- ´øÀü µµÁß ³ª°¥ °æ¿ì ÀçÀÔÀå °¡´ÉÇϵµ·Ï - local party_check = 0 - if d.find(party.getf("dungeon_index")) then - party_check = (d.getf_from_map_index("party_leader_pid", party.getf("dungeon_index")) == party.get_leader_pid()) - end - - if d.find(party.getf("dungeon_index")) and party_check then - if get_global_time() - pc.getf("flame_dungeon","exit_time") < 5 * 60 then -- Á¢Á¾ ÀÌÈÄ 5ºÐ ³»? - local dungeon_level = d.getf_from_map_index("level", party.getf("dungeon_index")) - if dungeon_level == 17 then -- º¸½º - pc.warp(setting.bossroom_entry_pos[1] * 100, setting.bossroom_entry_pos[2] * 100, party.getf("dungeon_index")) - else - pc.warp(setting.dungeon_entry_pos[1] * 100, setting.dungeon_entry_pos[2] * 100, party.getf("dungeon_index")) - end - else -- 5ºÐ ÃÊ°úÇÏ¿© Àç ÀÔÀå ºÒ°¡ - say_title(mob_name(20394)) - say(gameforge.flame_dungeon._590_say) - end - else - local pids = {party.get_member_pids()} - local noTicketMembers = {} - local notEnoughLevelMembers = {} - local ticketCheck = true - local levelCheck = true - local ticketGroup = {71095, 1, 71130, 1} - for i, pid in next, pids, nil do - q.begin_other_pc_block(pid) - local canPass = false - for idx=1, table.getn(ticketGroup),2 do - if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then - canPass = true - break - end - end - - if not canPass then - table.insert(noTicketMembers, pc.get_name()) - ticketCheck = false - end - if pc.level < 100 then - table.insert(notEnoughLevelMembers, pc.get_name()) - levelCheck = false - end - q.end_other_pc_block() - end - - if not ticketCheck then - say_title(mob_name(20394)) - say(gameforge.flame_dungeon._610_say) - for i, name in next, noTicketMembers, nil do - say(color(1,1,0), " "..name) - end - if levelCheck then - return - else - wait() - end - end - - if not levelCheck then - say_title(mob_name(20394)) - say(gameforge.flame_dungeon._630_say) - for i, name in next, notEnoughLevelMembers, nil do - say(color(1,1,0), " "..name) - end - return - end - - if party.is_leader() then - say(gameforge.flame_dungeon._120_say) - local warp = select(gameforge.flame_dungeon._130_select,gameforge.flame_dungeon._140_select) - if warp == 1 then - if party.is_map_member_flag_lt("exit_time", get_global_time() - 30 * 60 ) then - flame_dungeon.make_dungeon() - else - --say("test : ÆÄƼ¿øÀÇ ÀÔÀå Á¦Çѽð£ÀÌ ³¡³ªÁö ¾Ê¾Ò½À´Ï´Ù.") - say(gameforge.flame_dungeon._600_say) - end - end - - party.setf("flame_dungeon_boss_kill_count", 0) - - else - say(gameforge.flame_dungeon._150_say) - end - end - else - say(gameforge.flame_dungeon._160_say) - end - end - -- when 20394.chat."Test : ¸®¼Ò½ºÈ®ÀÎ" with is_test_server() begin -- Å×½ºÆ®¿ë - -- local setting = flame_dungeon.setting() - -- pc.setf("flame_dungeon","fdRtest",1) - -- pc.warp( setting.dungeon_entry_pos[1]*100, setting.dungeon_entry_pos[2]*100, 351) - -- end - - - when 20394.chat."TEST : Init time limit init" with is_test_server() begin -- Å×½ºÆ®¿ë - pc.setf("flame_dungeon","exit_time",get_global_time()-1800) - say("Done") - end - -- when 20385.chat."Test : ÇöÀç »óÅÂ" with is_test_server() begin -- Å×½ºÆ®¿ë - -- say("³²Àº ¸ó½ºÅÍ : "..d.count_monster()) - -- say("level : "..d.getf("level")) - -- say("Dmap index : "..d.get_map_index()) - -- say("Pmap index : "..pc.get_map_index()) - -- say("access limit : "..pc.getf("flame_dungeon","exit_time")) - -- say("global time : "..get_global_time()) - -- if flame_dungeon.is_flamed(d.get_map_index()) then - -- say("in dungeon") -- is_flamed ÇÔ¼ö üũ - -- end - -- if d.is_unique_dead("stone1") then - -- say("stone1 is dead") - -- else - -- say("stone1 is not dead") - -- end - -- end - -- when 20385.chat."óÀ½À¸·Î" begin -- Å×½ºÆ®¿ë - -- say("ÃʱâÈ­ ÇÕ´Ï´Ù") - -- flame_dungeon.clear_timer(d.get_map_index()) - -- flame_dungeon.make_dungeon() - -- end - when 20385.chat."Test : Boss Room" with is_test_server() begin -- Å×½ºÆ®¿ë - flame_dungeon.go_boss() - end - - -- < ½Ã°£ °æ°ú ŸÀ̸Ó> - -- when 20385.chat."³ª°¡±â" begin -- ´øÀü¿¡¼­ ƨ±âÁö ¾Ê°Ô ÇÒ °æ¿ì È°¼ºÈ­ - -- local setting = flame_dungeon.setting() - -- say("¹ÛÀ¸·Î ³ª°¡½Ã°Ú½À´Ï±î?") - -- local warp = select("È®ÀÎ","Ãë¼Ò") - -- if warp == 1 then - -- pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62) - -- end - -- end - when flame_dungeon_45m_left_timer.server_timer begin - if d.select(get_server_timer_arg()) then - notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 45),d.notice) - notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) - server_timer('flame_dungeon_30m_left_timer', 15*60, get_server_timer_arg()) - end - end - when flame_dungeon_30m_left_timer.server_timer begin - if d.select(get_server_timer_arg()) then - notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 30),d.notice) - notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) - server_timer('flame_dungeon_15m_left_timer', 15*60, get_server_timer_arg()) - end - end - when flame_dungeon_15m_left_timer.server_timer begin - if d.select(get_server_timer_arg()) then - notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 15),d.notice) - notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) - server_timer('flame_dungeon_5m_left_timer', 10*60, get_server_timer_arg()) - end - end - when flame_dungeon_5m_left_timer.server_timer begin - if d.select(get_server_timer_arg()) then - notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 5),d.notice) - notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) - server_timer('flame_dungeon_1m_left_timer', 4*60, get_server_timer_arg()) - end - end - when flame_dungeon_1m_left_timer.server_timer begin - if d.select(get_server_timer_arg()) then - notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 1),d.notice) - notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) - server_timer ("flame_dungeon_0m_left_timer", 60, get_server_timer_arg()) - end - end - when flame_dungeon_0m_left_timer.server_timer begin - local setting = flame_dungeon.setting() - if d.select(get_server_timer_arg()) then - notice_multiline(gameforge.flame_dungeon._190_notice,d.notice) - notice_multiline(gameforge.flame_dungeon._200_notice,d.notice) - server_timer("dungeon_end_timer",10,d.get_map_index()) - end - end - - - -- <<<< ´øÀü ÁøÇà>>>> -- - when 20385.chat.gameforge.flame_dungeon._210_npcChat with npc.lock() begin -- '0x'´Â x¹ø° ·¹º§ Äù½ºÆ® ¹ÞÀ» ¼ö ÀÖ´Â »óÅ , '1x'´Â x¹ø° ·¹º§ Äù½ºÆ® ÁøÇàÁß - local setting = flame_dungeon.setting() - if d.getf("started") == 0 then - say(gameforge.flame_dungeon._230_say) - say(gameforge.flame_dungeon._240_say) - wait() - d.setf("started",1) - -- ÆÄƼ¿øÀÌ Æ¨°Ü¹ö·È´Âµ¥ Àڱ⸸ ³²¾Æ¼­ exit timer°¡ ¸®¼ÂµÇ¸é ¾ÈµÇ´Ï±ñ ´ÙÀ½·¹º§À» ´­·¶À»¶§¸¦ ½ÃÀÛÇÒ¶§·Î º½ - server_timer ("flame_dungeon_45m_left_timer",15*60, d.get_map_index()) - notice_multiline(gameforge.flame_dungeon._250_notice,d.notice) - notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) - - -- ÅëÇàÁõ °ü·ÃµÈ ó¸® - -- ÀÔÀå ÈÄ¿¡ ƼÄÏÀ» ¾ø¾Ø »ç¶÷À» ƨ°Ü³»±â À§Çؼ­ ŸÀ̸Ӹ¦ ÀÌ¿ëÇØ Æ¼ÄÏÀ» Á¦°ÅÇÑ´Ù. - local pids = {party.get_member_pids()} - local ticketGroup = {71095, 1, 71130, 1} - for i, pid in next, pids, nil do - q.begin_other_pc_block(pid) - local canPass = false - for idx=1, table.getn(ticketGroup),2 do - if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then - canPass = true - pc.remove_item(ticketGroup[idx], ticketGroup[idx+1]) - break - end - end - - if not canPass then - pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62) - end - q.end_other_pc_block() - end - d.setqf2("flame_dungeon","ticket_delete",1) - d.setf("dungeon_enter",1) - - -- ´øÀü°ú ÆÄƼ¿¡ ¼­·Î¿¡ ´ëÇÑ Á¤º¸¸¦ ÀúÀåÇÑ´Ù. - party.setf("dungeon_index", d.get_map_index()) - d.setf("party_leader_pid", party.get_leader_pid()) - end - if d.getf("level") < 7 then --ÁøÇàÁßÀÌ ¾Æ´Ï¸é - if d.getf("clear_count") == 6 then -- ¹æ ¿©¼¸°³ ÇßÀ¸¸é º¸½º¹æ - d.setf("level",7) - else - local rand = number(1,6)--·£´ý¿¡¼­ ¹æ¹®Ã¼Å©´Â µû·Î ¹è¿­¾øÀÌ ¹æÀÇ ¹®ÀÇ ¿­·ÁÀÖ´ÂÁö·Î üũÇÔ - local setlev = 0 - d.setf("level",7) -- Ȥ½Ã ¸ð¸¦ ¹®Á¦°¡ »ý°Ü ·¹º§ÀÌ ¾ÈÀâÈú°æ¿ì¸¦ ´ëºñÇØ º¸½º·ëÀ¸·Î ¼ÂÆÃÇØµÒ - for i=1,50 do - setlev = setlev + 1 - if setlev > 6 then - setlev = 1 - end - if not d.is_unique_dead("door"..setlev) then - rand = rand - 1 - if rand == 0 then - d.setf("level",setlev) - d.setf("clear_count",d.getf("clear_count")+1) - break - end - end - end - end - end - if d.getf("level") == 1 then - say(gameforge.flame_dungeon._260_say) - notice_multiline(gameforge.flame_dungeon._260_say,d.notice) - d.kill_unique("door1") - d.kill_unique("idoor1") - d.setf("level",11) - d.regen_file ("data/dungeon/flame_dungeon/".."fd_a.txt") - - server_timer ("killed_A_1", 12, d.get_map_index()) - elseif d.getf("level") == 11 then - say(gameforge.flame_dungeon._270_say) - say_title(gameforge.flame_dungeon._280_sayTitle .. d.count_monster()) - elseif d.getf("level") == 2 then - say(gameforge.flame_dungeon._290_say) - say(gameforge.flame_dungeon._300_say) - notice_multiline(gameforge.flame_dungeon._290_say,d.notice) - notice_multiline(gameforge.flame_dungeon._300_say,d.notice) - d.spawn_mob(20386, setting.LEVEL2_STONE_pos[1], setting.LEVEL2_STONE_pos[2]) -- ºÀÀμ® ¼Òȯ - d.kill_unique("door2") - d.kill_unique("idoor2") - d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_b.txt") - d.setf("level",12) - elseif d.getf("level") == 12 then - say(gameforge.flame_dungeon._310_say) - elseif d.getf("level") == 3 then - say(gameforge.flame_dungeon._260_say) - notice_multiline(gameforge.flame_dungeon._260_say,d.notice) - d.kill_unique("door3") - d.kill_unique("idoor3") - d.setf("level",13) - d.regen_file ("data/dungeon/flame_dungeon/".."fd_c.txt") - server_timer ("killed_A_1", 12, d.get_map_index()) - elseif d.getf("level") == 13 then - say(gameforge.flame_dungeon._270_say) - say_title(gameforge.flame_dungeon._280_sayTitle..d.count_monster()) - elseif d.getf("level") == 4 then -- 474 178 - say(gameforge.flame_dungeon._320_notice) - notice_multiline(gameforge.flame_dungeon._320_notice,d.notice) - d.setf("level",14) - d.kill_unique("door4") - d.kill_unique("idoor4") - d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_d.txt") - d.spawn_mob(6051,setting.LEVEL4_TARGET_pos[1],setting.LEVEL4_TARGET_pos[2] ) -- Ÿ°Ù¸ó½ºÅÍ ¼ÒÇÑ - elseif d.getf("level") == 14 then - say(gameforge.flame_dungeon._330_say) - say(gameforge.flame_dungeon._340_say) - elseif d.getf("level") == 5 then -- 510 355 - say(gameforge.flame_dungeon._350_say) - say(gameforge.flame_dungeon._360_say) - notice_multiline(gameforge.flame_dungeon._350_say,d.notice) - notice_multiline(gameforge.flame_dungeon._360_say,d.notice) - d.kill_unique("door5") - d.kill_unique("idoor5") - d.setf("level",15) - d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") - local vis = { 0,0,0,0,0,0,0} - for i=1,7 do - vis[i] = 0 - end - for i = 1, 7 do -- ·£´ýÇÏ°Ô µ¹¼Òȯ - local ran = number(1,7) - local st = 0 - for j = 1, 50 do - st = st + 1 - if st > 7 then - st = 1 - end - if vis[st] == 0 then - ran = ran - 1 - if ran == 0 then - vis[st] = 1 - d.set_unique("stone5_"..st, d.spawn_mob(20386, setting.LEVEL5_STONE_pos[i][1], setting.LEVEL5_STONE_pos[i][2])) - break - end - end - end - end - elseif d.getf("level") == 15 then - say(gameforge.flame_dungeon._370_say) - elseif d.getf("level") == 6 then -- 507 490 - say(gameforge.flame_dungeon._380_say) - notice_multiline(gameforge.flame_dungeon._380_say,d.notice) - d.setf("level",16) - d.kill_unique("door6") - d.kill_unique("idoor6") - d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_f.txt") - d.spawn_mob(8057, setting.LEVEL6_TARGET_pos[1],setting.LEVEL6_TARGET_pos[2]) -- Ÿ°Ù¿ÀºêÁ§Æ® ¼Òȯ - elseif d.getf("level") == 16 then - say(gameforge.flame_dungeon._390_say) - say(gameforge.flame_dungeon._400_say) - elseif d.getf("level") == 7 then - -- setskin(NOWINDOW) - flame_dungeon.go_boss() - else - say(gameforge.flame_dungeon._410_say) - end - npc.unlock() - end - - - - when dungeon_end_timer.server_timer begin -- Á¾·á ŸÀÌ¸Ó (³¡³ª°í ³ª°¡´Â°Å) - local setting = flame_dungeon.setting() - if d.select(get_server_timer_arg()) then - flame_dungeon.clear_timer(d.get_map_index()) - d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) - d.exit_all() - d.setf("party_leader_pid", 0) - end - end - - when killed_A_1.server_timer begin -- ŸÀÌ¸Ó µ¹¸®±â1 (level1,level3) - if d.select(get_server_timer_arg()) then - if d.count_monster() <= 0 then -- 1·¹º§ ¸ó½ºÅÍ Àü¸ê½Ã - if d.getf("level") == 11 then - notice_multiline(gameforge.flame_dungeon._420_notice,d.notice) - notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) - else - notice_multiline(gameforge.flame_dungeon._420_notice,d.notice) - notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) - end - d.setf("level",0) - else - server_timer ("killed_A_1", 6, get_server_timer_arg()) - end - end - end - when killed_A_2.server_timer begin -- ŸÀÌ¸Ó µ¹¸®±â2 (1°ú 2 ¹ø°¥¾Æ°¡¸é¼­ µ¹¾Æ°¨) - if d.select(get_server_timer_arg()) then - if d.count_monster() <= 0 then -- 1·¹º§ ¸ó½ºÅÍ Àü¸ê½Ã - if d.getf("level") == 11 then - notice_multiline(gameforge.flame_dungeon._420_notice,d.notice) - notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) - else - notice_multiline(gameforge.flame_dungeon._420_notice,d.notice) - notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) - end - d.setf("level",0) - else - server_timer ("killed_A_2", 6, get_server_timer_arg()) - end - end - end - - when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 12 begin -- 2·¹º§ ºÀÀμ® ¿­¼è µå¶ø - local i = number(1, 100) -- 100ºÐÀÇ 1 È®·ü·Î ¿­¼èµå¶ø - if i == 1 then - game.drop_item (30329, 1) - end - end - when 20386.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == 30329 and d.getf("level") == 12 begin -- 2·¹º§ ¿­¼è ¸Ô¾úÀ»¶§ - local i = number(1, 5) -- 5ºÐÀÇ 1 È®·ü·Î ÁøÂ¥ ¿­¼è - if i == 1 then - npc.purge() - item.remove() - notice_multiline(gameforge.flame_dungeon._440_notice,d.notice) - notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) - flame_dungeon.level_clear() - else - item.remove() - say(gameforge.flame_dungeon._450_say) - end - end - - when 6051.kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 14 begin - notice_multiline(gameforge.flame_dungeon._460_notice,d.notice) - notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) - flame_dungeon.level_clear() - end - - when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 15 begin -- 5·¹º§ ºÀÀμ® ¿­¼è µå¶ø - local i = number(1, 30) -- 30ºÐÀÇ 1 È®·ü·Î ¿­¼èµå¶ø - if i == 1 then - game.drop_item (30330, 1) - end - end - when 20386.take with flame_dungeon.is_flamed(d.get_map_index()) and item.vnum == 30330 and d.getf("level") == 15 begin -- 5·¹º§ ÁøÂ¥¿­¼è ¸Ô¾úÀ»¶§ - local setting = flame_dungeon.setting() - if npc.get_vid() == d.get_unique_vid("stone5_1") then -- ù¹ø° ²¨´Â ¼±ÇàµÇ¾î¾ß ÇÒ ÀÏÀÌ ÇÊ¿ä¾øÀ¸´Ï ãÀÚ¸¶ÀÚ Á¦°ÅÇØÁÜ - npc.purge() - item.remove() - say(gameforge.flame_dungeon._470_say) - d.setf("stonekill",2) -- 2¹ø µ¹À» Á׿©¶ó - if d.count_monster() < 100 then - d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") - end - elseif npc.get_vid() == d.get_unique_vid("stone5_2") then - if d.getf("stonekill") == 2 then -- 2¹øµ¹À» Á×ÀÏ Â÷·Ëµ¥ 2¹øµ¹¿¡°Ô ¿­¼è¸¦ ¸Ô¿´À» ¶§ - npc.purge() - item.remove() - say(gameforge.flame_dungeon._480_say) - d.setf("stonekill",3) - if d.count_monster() < 100 then - d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") - end - else - item.remove() - say(gameforge.flame_dungeon._490_say) - -- say("2¹ø") - end - elseif npc.get_vid() == d.get_unique_vid("stone5_3") then - if d.getf("stonekill") == 3 then - npc.purge() - item.remove() - say(gameforge.flame_dungeon._500_say) - d.setf("stonekill",4) - if d.count_monster() < 100 then - d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") - end - else - item.remove() - say(gameforge.flame_dungeon._490_say) - -- say("3¹ø") - end - elseif npc.get_vid() == d.get_unique_vid("stone5_4") then - if d.getf("stonekill") == 4 then - npc.purge() - item.remove() - say(gameforge.flame_dungeon._510_say) - d.setf("stonekill",5) - if d.count_monster() < 100 then - d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") - end - else - item.remove() - say(gameforge.flame_dungeon._490_say) - -- say("4¹ø") - end - elseif npc.get_vid() == d.get_unique_vid("stone5_5") then - if d.getf("stonekill") == 5 then - npc.purge() - item.remove() - say(gameforge.flame_dungeon._520_say) - d.setf("stonekill",6) - if d.count_monster() < 100 then - d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") - end - else - item.remove() - say(gameforge.flame_dungeon._490_say) - -- say("5¹ø") - end - elseif npc.get_vid() == d.get_unique_vid("stone5_6") then - if d.getf("stonekill") == 6 then - npc.purge() - item.remove() - say(gameforge.flame_dungeon._530_say) - d.setf("stonekill",7) - if d.count_monster() < 100 then - d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") - end - else - item.remove() - say(gameforge.flame_dungeon._490_say) - -- say("6¹ø") - end - else - if d.getf("stonekill") == 7 then - npc.purge() - item.remove() - notice_multiline(gameforge.flame_dungeon._440_notice,d.notice) - notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) - flame_dungeon.level_clear() - else - item.remove() - say(gameforge.flame_dungeon._490_say) - -- say("7¹ø") - end - end - end - - when 8057.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==16 begin -- ¸Á¸¶¼® Æı«ÇßÀ» ¶§ - notice_multiline(gameforge.flame_dungeon._540_notice,d.notice) - notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) - flame_dungeon.level_clear() - end - - when 6091.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==17 begin -- º¸½º Á׿´À»¶§ - notice_multiline(gameforge.flame_dungeon._550_notice,d.notice) - notice_multiline(gameforge.flame_dungeon._560_notice,d.notice) - server_timer("dungeon_end_timer", 60,d.get_map_index()) - flame_dungeon.level_clear() - - -- ÆÄƼ¿ø Áß, ¾ß¸¶Ãµ Àâ´Â Äù½ºÆ®(104·¾, 105·¾ Äù½ºÆ®) ÁøÇàÁßÀÎ »ç¶÷ÀÌ ÀÖÀ¸¸é Äù½ºÆ® Ŭ¸®¾î µÇµµ·Ï. - if party.is_party() then - party.setf("flame_dungeon_boss_kill_count", 1) - end - - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv100.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv100.quest deleted file mode 100644 index 2680fa4..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv100.quest +++ /dev/null @@ -1,541 +0,0 @@ -quest main_quest_flame_lv100 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 100 begin - set_state (state1_1) - end - end - -- Ź±âÀÇ Á¤Ã¼ - state state1_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv100._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv100._010_sendLetter) - say(gameforge.main_quest_flame_lv100._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv100._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv100._030_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv100._040_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv100._060_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv100._070_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv100._080_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state1_2) - end - - when leave begin - --q.done() - end - end - state state1_2 begin - when enter begin - --¸ó½ºÅÍ Ã³Ä¡ ¼ö ¼³Á¤ - pc.setqf("kill_count_1", 0) - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv100._090_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv100._010_sendLetter) - --³²Àº óġ ¼ö ¾È³»¹® - q.set_counter_name(gameforge.main_quest_lv98._680_counterName) - main_quest_flame_lv100.kill_count() - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv100._100_sayTitle) - say(gameforge.main_quest_flame_lv100._110_say) - --³²Àº óġ ¼ö ¾È³»¹® - say(gameforge.main_quest_lv98._680_counterName) - say(string.format(gameforge.main_quest_lv98._670_sayReward, 300 - pc.getqf("kill_count_1"))) - end - - when 20377.chat.gameforge.main_quest_flame_lv100._010_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv100._120_say) - end - - when 2202.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv100.kill_count() - end - - when 2203.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv100.kill_count() - end - - when 2204.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv100.kill_count() - end - - when 2205.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv100.kill_count() - end - - -- ÀÌ ¾Æ·¡´Â º¸Çè¿ëÀ¸·Î °°Àº À̸§ÀÇ vnumÀÌ ´Ù¸¥ ¸ó½ºÅ͸¦ Àâ¾ÒÀ»¶§µµ Äù½ºÆ®°¡ Ŭ¸®¾î µÇµµ·Ï ÇÏ¿´´Ù. - when 7020.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv100.kill_count() - end - - when 7021.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv100.kill_count() - end - - when 7022.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv100.kill_count() - end - - when 7023.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv100.kill_count() - end - - function kill_count() - local total_remain = 0 - local remain1 = 300 - pc.getqf("kill_count_1") - if remain1 < 0 then - remain1 = 0 - end - total_remain = total_remain + remain1 - q.set_counter_value(total_remain) - if total_remain == 0 then - set_state ("state1_3") - end - end - - when leave begin - pc.setqf("kill_count_1", 0) - --q.done() - end - end - state state1_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv100._130_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv100._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv100._010_sendLetter) - say(gameforge.main_quest_flame_lv100._140_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv100._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv100._150_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 38143000)) - pc.give_exp2(38143000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 149000)) - pc.change_money(149000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30051),1)) - pc.give_item2(30051, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50814),10)) - pc.give_item2(50814, 10) - say() - - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_1) - end - - when leave begin - --q.done() - end - end - - - -- Ź±âÀÇ ÀúÁö1-1 - state state2_1 begin - - when letter begin - send_letter(gameforge.main_quest_flame_lv100._160_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20001) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20001)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv100._160_sendLetter) - say(gameforge.main_quest_flame_lv100._170_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20001.chat.gameforge.main_quest_flame_lv100._160_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._180_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._190_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv100._200_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._210_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv100._220_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._230_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_2) - end - - when leave begin - --q.done() - end - end - state state2_2 begin -- Àç·á¸¦ ¸ð¾Æ¿À´Â ºÎºÐ. Àç·á¸¦ ¸ðµÎ ¸ðÀº ½ÃÁ¡ÀÌ ÆľÇÀÌ ¾ÈµÉ °æ¿ì ÀÌ state ¿¡¼­ Äù½ºÆ®¸¦ ¿Ï·áÇÒ ¼ö ÀÖ´Ù. - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv100._240_notice,notice) - end - when letter begin - send_letter(gameforge.main_quest_flame_lv100._160_sendLetter) - q.set_counter_name(gameforge.main_quest_flame_lv100._250_say) - end - when button or info begin - say_title(gameforge.main_quest_flame_lv100._260_sayTitle) - say(gameforge.main_quest_flame_lv100._270_say) - say(gameforge.main_quest_flame_lv100._250_say) - - local remain1 = 10 - pc.count_item(90010) - local remain2 = 50 - pc.count_item(30010) - local remain3 = 10 - pc.count_item(30025) - local remain4 = 200 - pc.count_item(51001) - if remain1 < 0 then - remain1 = 0 - end - if remain2 < 0 then - remain2 = 0 - end - if remain3 < 0 then - remain3 = 0 - end - if remain4 < 0 then - remain4 = 0 - end - - say(string.format(gameforge.main_quest_lv98._690_sayReward,item_name(90010) ,remain1,item_name(30010) ,remain2)) - say(string.format(gameforge.main_quest_lv98._690_sayReward,item_name(30025) , remain3,item_name(51001) , remain4)) - say() - q.set_counter_value(remain1 + remain2 + remain3 + remain4) - - local check = remain1 + remain2 + remain3 + remain4 - - if check <= 0 then - set_state (state2_3) - end - - end - - when 20001.chat.gameforge.main_quest_flame_lv100._160_sendLetter begin - if pc.count_item(90010) >= 10 and pc.count_item(30010) >= 50 - and pc.count_item(30025) >= 10 and pc.count_item(51001) >= 200 then - - pc.remove_item ( 90010,10) - pc.remove_item ( 30010,50) - pc.remove_item ( 30025,10) - pc.remove_item ( 51001,200) - - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._280_say) - wait() - - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) - pc.give_exp2(48584000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 150000)) - pc.change_money(150000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30015),2)) - pc.give_item2(30015, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70043),1)) - pc.give_item2_select(70043) - item.set_socket(2, 60) - set_state (state3_1) - else - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._290_say) - end - end - - when leave begin - --q.done() - end - end - state state2_3 begin -- Àç·á¸¦ ¸ðµÎ ¸ð¾Ò´Ù. ÇÏÁö¸¸ ÀÌ ÈÄ¿¡ Àç·á¸¦ ´Ù½Ã Á¦°ÅÇÒ °æ¿ì, ¿¬±Ý¼ú»ç¿¡°Ô ¸»À» °É¸é state2_2·Î ´Ù½Ã ³Ñ¾î°¡°Ô µÈ´Ù. - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv100._300_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv100._160_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20001) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20001)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv100._160_sendLetter) - say(gameforge.main_quest_flame_lv100._310_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20001.chat.gameforge.main_quest_flame_lv100._160_sendLetter begin - target.delete("__TARGET__") - if pc.count_item(90010) >= 10 and pc.count_item(30010) >= 50 - and pc.count_item(30025) >= 10 and pc.count_item(51001) >= 200 then - - pc.remove_item ( 90010,10) - pc.remove_item ( 30010,50) - pc.remove_item ( 30025,10) - pc.remove_item ( 51001,200) - - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._280_say) - wait() - - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) - pc.give_exp2(48584000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 150000)) - pc.change_money(150000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30015),2)) - pc.give_item2(30015, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70043),1)) - pc.give_item2_select(70043) - item.set_socket(2, 60) - say() - - set_state (state3_1) - else - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._290_say) - set_state (state2_2) - end - end - - when leave begin - --q.done() - end - end - - -- Ź±âÀÇ ÀúÁö1-2 - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv100._320_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20001) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20001)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv100._320_sendLetter) - say(gameforge.main_quest_flame_lv100._170_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20001.chat.gameforge.main_quest_flame_lv100._320_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._330_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv100._340_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._350_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state3_2) - end - - when leave begin - --q.done() - end - end - state state3_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv100._240_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv100._320_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20016) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20016)) - end - q.set_counter_name(gameforge.main_quest_flame_lv100._250_say) - q.set_counter_value(1) - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv100._360_sayTitle) - say(gameforge.main_quest_flame_lv100._370_say) - say(gameforge.main_quest_flame_lv100._250_say) - say(gameforge.main_quest_flame_lv100._380_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20016.chat.gameforge.main_quest_flame_lv100._320_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20016)) - say(gameforge.main_quest_flame_lv100._390_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv100._400_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20016)) - say(gameforge.main_quest_flame_lv100._410_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv100._420_say) - - pc.give_item2(31077, 1) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state3_3) - end - - when 20001.chat.gameforge.main_quest_flame_lv100._320_sendLetter begin - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._430_say) - end - - when leave begin - --q.done() - end - end - state state3_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv100._440_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv100._320_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20001) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20001)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv100._320_sendLetter) - say(gameforge.main_quest_flame_lv100._310_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20001.chat.gameforge.main_quest_flame_lv100._320_sendLetter begin - target.delete("__TARGET__") - pc.remove_item(31077, pc.count_item(31077)) - say_title(mob_name(20001)) - say(gameforge.main_quest_flame_lv100._450_say) - --º¸»ó - wait()--reward - - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 35843000)) - pc.give_exp2(35843000) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 152000)) - pc.change_money(152000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) - pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50708),10)) - pc.give_item2(50708, 10) - - say() - say_reward(string.format(gameforge.main_quest_flame_lv99._430_say, 101)) - - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (__COMPLETE__) - set_quest_state ("main_quest_flame_lv101", "state0") - end - - when leave begin - --q.done() - end - end - - state __COMPLETE__ begin - when enter begin - --q.done() - end - end -end \ No newline at end of file diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv101.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv101.quest deleted file mode 100644 index e3fca77..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv101.quest +++ /dev/null @@ -1,521 +0,0 @@ -quest main_quest_flame_lv101 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 101 begin - set_state (state1_1) - end - end - - -- µ¿±¼ÀÇ Á¤Ã¼ - state state1_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv101._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv101._010_sendLetter) - say(gameforge.main_quest_flame_lv101._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv101._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._030_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._040_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._050_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv101._070_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._080_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state1_2) - end - - when leave begin - --q.done() - end - end - state state1_2 begin -- ´Ü¼­ X, ºÎÇÏ X - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv101._090_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv101._010_sendLetter) - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - q.set_counter_value(2) - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv101._100_sayTitle) - say(gameforge.main_quest_flame_lv101._110_say) - - say(gameforge.main_quest_lv97._670_counterName) - say(string.format(gameforge.main_quest_lv90._1190_say, item_name(31074), 1)) - say(string.format(gameforge.main_quest_lv90._1190_say, item_name(31079), 1)) - say() - say_reward(gameforge.main_quest_flame_lv101._120_sayReward) - end - - when 20377.chat.gameforge.main_quest_flame_lv101._010_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._130_say) - end - - when 20393.click begin - say(gameforge.main_quest_flame_lv101._140_say) - set_state (state1_3) -- ´Ü¼­ X, ºÎÇÏ O - end - - when kill with pc.get_map_index() >= 351 * 10000 and pc.get_map_index() < (351 + 1) *10000 begin - if number(1,100) == 1 then - pc.give_item2(31074, 1) - set_state (state1_4) -- ´Ü¼­ O, ºÎÇÏ X - end - end - - when leave begin - --q.done() - end - end - state state1_3 begin -- ´Ü¼­ X, ºÎÇÏ O - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv101._150_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv101._010_sendLetter) - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - q.set_counter_value(1) - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv101._100_sayTitle) - say(gameforge.main_quest_flame_lv101._110_say) - - say(gameforge.main_quest_lv97._670_counterName) - say(string.format(gameforge.main_quest_lv90._1190_say, item_name(31074), 1)) - say(string.format(gameforge.main_quest_lv90._1190_say, item_name(31079), 0)) - say() - say_reward(gameforge.main_quest_flame_lv101._120_sayReward) - end - - when 20377.chat.gameforge.main_quest_flame_lv101._010_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._160_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._180_say) - end - - when kill with pc.get_map_index() >= 351 * 10000 and pc.get_map_index() < (351 + 1) *10000 begin - if number(1,100) == 1 then - pc.give_item2(31074, 1) - set_state ("state1_5") -- ´Ü¼­ O, ºÎÇÏ O - end - end - - when leave begin - --q.done() - end - end - state state1_4 begin -- ´Ü¼­ O, ºÎÇÏ X - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv101._190_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv101._010_sendLetter) - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - q.set_counter_value(1) - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv101._100_sayTitle) - say(gameforge.main_quest_flame_lv101._110_say) - - say(gameforge.main_quest_lv97._670_counterName) - say(string.format(gameforge.main_quest_lv90._1190_say, item_name(31074), 0)) - say(string.format(gameforge.main_quest_lv90._1190_say, item_name(31079), 1)) - say() - say_reward(gameforge.main_quest_flame_lv101._120_sayReward) - end - - when 20377.chat.gameforge.main_quest_flame_lv101._010_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._200_say) - end - - when 20393.click begin - say(gameforge.main_quest_flame_lv101._140_say) - set_state (state1_5) - end - - when leave begin - --q.done() - end - end - state state1_5 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv101._210_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv101._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv101._010_sendLetter) - say(gameforge.main_quest_flame_lv101._220_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv101._010_sendLetter begin - target.delete("__TARGET__") - --¾ÆÀÌÅÛ Á¦°Å - pc.remove_item(31074, pc.count_item(31074)) - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._230_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv101._250_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(gameforge.main_quest_flame_lv101._260_sayTitle) - say(gameforge.main_quest_flame_lv101._270_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._280_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 37003000)) - pc.give_exp2(37003000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 153000)) - pc.change_money(153000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30047),2)) - pc.give_item2(30047, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(27992),2)) -- ¹éÁøÁÖ - pc.give_item2(27992, 1) - pc.give_item2(27992, 1) - say() - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_1) - end - - when leave begin - --q.done() - end - end - - -- Ãʸ¶´ÜÀÇ ¸íÆÐ Çص¶ - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv101._290_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv101._290_sendLetter) - say(gameforge.main_quest_flame_lv101._300_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv101._290_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv101._310_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv101._330_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv101._340_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv101._350_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_2) - end - - when leave begin - --q.done() - end - end - state state2_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv101._360_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv101._290_sendLetter) - --¾ÆÀÌÅÛ Áö±Þ ¼³Á¤ - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - main_quest_flame_lv101.item_count() - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv101._100_sayTitle) - say(gameforge.main_quest_flame_lv101._520_say) - --³²Àº ¾ÆÀÌÅÛ ¾È³»¹® - say(gameforge.main_quest_lv97._670_counterName) - say(string.format(gameforge.main_quest_lv90._1190_say,item_name(31080), 1 - pc.count_item(31080))) - end - - when 20380.chat.gameforge.main_quest_flame_lv101._290_sendLetter begin - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv101._370_say) - end - - when 2206.kill begin - if number(1,100) == 1 then - pc.give_item2(31080, 1) - main_quest_flame_lv101.item_count() - end - end - - function item_count() - if pc.count_item(31080) >= 1 then - set_state ("state2_3") - end - q.set_counter_value(1 - pc.count_item(31080)) - end - - when leave begin - --q.done() - end - end - state state2_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv101._380_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv101._290_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv101._290_sendLetter) - say(gameforge.main_quest_flame_lv101._390_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv101._290_sendLetter begin - target.delete("__TARGET__") - --¾ÆÀÌÅÛ Á¦°Å - pc.remove_item(31080, pc.count_item(31080)) - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv101._400_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) - pc.give_exp2( 48584000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 154000)) - pc.change_money(154000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72024),1)) -- Çà¿îÀÇ ±ÝÈ­ - pc.give_item2_select(72024) - item.set_socket(2, 180) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71094),1)) -- ¼±ÀÎÀÇ ±³ÈÆ - pc.give_item2(71094, 1) - say() - set_state (state2_4) - end - - when leave begin - --q.done() - end - end - state state2_4 begin - when enter begin - --½Ã°£Á¦ÇÑ ¼³Á¤ - pc.setqf("limit_time", get_time() + 60*60*24) - end - - when login begin - --½Ã°£Á¦ÇÑ ¼³Á¤ - local remain_time = pc.getqf("limit_time") - get_time() - timer("time_over", remain_time) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv101._290_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv101._290_sendLetter) - say(gameforge.main_quest_flame_lv101._390_say) - --npc Ÿ°Ù ¾È³»¹® - local remain_time = pc.getqf("limit_time") - get_time() - local left_hour = math.mod(remain_time / (60 * 60), 24); - local left_minute = math.mod(remain_time / 60, 60); - say(string.format(gameforge.main_quest_flame_lv101._410_say, left_hour, left_minute)) - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv101._290_sendLetter begin - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv101._420_say) - end - - when time_over.timer begin - set_state ("state3_1") - end - - when leave begin - pc.setqf("limit_time", 0); - --q.done() - end - end - - -- ¸íÆÐÀÇ Áø½Ç - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv101._430_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv101._430_sendLetter) - say(gameforge.main_quest_flame_lv101._300_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv101._430_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv101._440_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv101._450_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv101._340_say) - wait()--Ãß°¡ ´ëÈ­ - - set_state (state3_2) - end - - when leave begin - --q.done() - end - end - state state3_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv101._470_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv101._430_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv101._480_sayTitle) - say(gameforge.main_quest_flame_lv101._490_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv101._430_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._500_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv101._510_say) - wait()--Ãß°¡ ´ëÈ­ - say_title(gameforge.main_quest_lv27._120_sayTitle) - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) - pc.give_exp2( 48584000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 156000)) - pc.change_money( 156000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) -- ÅëÇàÁõ¸í¼­ - pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72016),1)) -- Á¦3ÀÇ ¼Õ - pc.give_item2_select(72016) - item.set_socket(2, 60) - say() - say_title(string.format(gameforge.main_quest_flame_lv99._430_say, 102)) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (__COMPLETE__) - set_quest_state ("main_quest_flame_lv102", "state0") - end - - when leave begin - --q.done() - end - end - - state __COMPLETE__ begin - when enter begin - --q.done() - end - end - -end \ No newline at end of file diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv102.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv102.quest deleted file mode 100644 index 6bf15f4..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv102.quest +++ /dev/null @@ -1,623 +0,0 @@ -quest main_quest_flame_lv102 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 102 begin - set_state (state1_1) - end - end - - -- µ¹ÀÔ - state state1_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv102._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv102._010_sendLetter) - say(gameforge.main_quest_flame_lv102._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv102._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv102._030_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv102._040_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv102._050_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv102._060_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state1_2) - end - - when leave begin - --q.done() - end - end - - state state1_2 begin --¸ó½ºÅÍ Àâ¾Æ¿À´Â ºÎºÐ. - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv102._070_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv102._010_sendLetter) - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - main_quest_flame_lv102.kill_count() - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv102._080_sayTitle) - say(gameforge.main_quest_flame_lv102._090_say) - --³²Àº ¾ÆÀÌÅÛ ¾È³»¹® - local remain1 = 30 - pc.getqf("mob1") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 30 - pc.getqf("mob2") - if remain2 < 0 then - remain2 = 0 - end - local remain3 = 30 - pc.getqf("mob3") - if remain3 < 0 then - remain3 = 0 - end - local remain4 = 30 - pc.getqf("mob4") - if remain4 < 0 then - remain4 = 0 - end - say(gameforge.main_quest_lv97._670_counterName) - say(string.format(gameforge.main_quest_flame_lv102._100_say,mob_name(6005), remain1,mob_name(6006), remain2)) - say(string.format(gameforge.main_quest_flame_lv102._110_say,mob_name(6007), remain3,mob_name(6008), remain4)) - end - - when 20377.chat.gameforge.main_quest_flame_lv102._010_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv102._120_say) - end - - when 6005.kill begin - if number(1,1) == 1 then - local kill_count = pc.getqf("mob1") - pc.setqf("mob1", kill_count + 1) - main_quest_flame_lv102.kill_count() - end - end - - when 6006.kill begin - if number(1,1) == 1 then - local kill_count = pc.getqf("mob2") - pc.setqf("mob2", kill_count + 1) - main_quest_flame_lv102.kill_count() - end - end - - when 6007.kill begin - if number(1,1) == 1 then - local kill_count = pc.getqf("mob3") - pc.setqf("mob3", kill_count + 1) - main_quest_flame_lv102.kill_count() - end - end - - when 6008.kill begin - if number(1,1) == 1 then - local kill_count = pc.getqf("mob4") - pc.setqf("mob4", kill_count + 1) - main_quest_flame_lv102.kill_count() - end - end - - function kill_count() - local total_remain = 0 - local remain1 = 30 - pc.getqf("mob1") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 30 - pc.getqf("mob2") - if remain2 < 0 then - remain2 = 0 - end - local remain3 = 30 - pc.getqf("mob3") - if remain3 < 0 then - remain3 = 0 - end - local remain4 = 30 - pc.getqf("mob4") - if remain4 < 0 then - remain4 = 0 - end - total_remain = remain1 + remain2 + remain3 + remain4 - q.set_counter_value(total_remain) - if total_remain == 0 then - set_state ("state1_3") - end - end - - when leave begin - --q.done() - end - end - state state1_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv102._130_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv102._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv102._010_sendLetter) - say(gameforge.main_quest_flame_lv102._140_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv102._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv102._150_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv102._170_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 49584000)) - pc.give_exp2( 49584000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 157000)) - pc.change_money(157000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) - pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72723),1)) -- È­·æÀÇ Ãູ(¼Ò) - pc.give_item2(72723, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70050),1)) -- ¼±¿ÕÀÇ ÁõÇ¥ - pc.give_item2(70050, 1) - say() - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_1) - end - - when leave begin - --q.done() - end - end - - - -- ¿°¿Õ ¾ß¸¶Ãµ?! - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv102._180_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv102._180_sendLetter) - say(gameforge.main_quest_flame_lv102._190_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv102._180_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv102._200_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv102._220_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv102._250_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv102._050_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv102._260_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_2) - end - - when leave begin - --q.done() - end - end - state state2_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv102._270_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv102._180_sendLetter) - --¾ÆÀÌÅÛ Áö±Þ ¼³Á¤ - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv102._280_sayTitle) - say(gameforge.main_quest_flame_lv102._290_say) - --³²Àº ¾ÆÀÌÅÛ ¾È³»¹® - say(gameforge.main_quest_lv97._670_counterName) - say(string.format(gameforge.main_quest_lv90._1190_say,item_name(31081), 10 - pc.count_item(31081))) - say_reward(gameforge.main_quest_flame_lv102._300_sayReward) - end - - when 20380.chat.gameforge.main_quest_flame_lv102._180_sendLetter begin - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv102._310_say) - end - - when kill with pc.get_map_index() >= 351 * 10000 and pc.get_map_index() < (351 + 1) *10000 begin - if number(1,50) == 1 then - pc.give_item2(31081, 1) - main_quest_flame_lv102.item_count() - end - end - - function item_count() - if pc.count_item(31081) >= 10 then - set_state ("state2_3") - end - q.set_counter_value(10 - pc.count_item(31081)) - end - - when leave begin - --q.done() - end - end - state state2_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv102._320_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv102._180_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv102._180_sendLetter) - say(gameforge.main_quest_flame_lv102._140_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv102._180_sendLetter begin - target.delete("__TARGET__") - --¾ÆÀÌÅÛ Á¦°Å - pc.remove_item(31081, pc.count_item(31081)) - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv102._330_say) - - wait()--Ãß°¡ ´ëÈ­ - say_title(gameforge.main_quest_lv27._120_sayTitle) - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 52484000)) - pc.give_exp2( 52484000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 159000)) - pc.change_money( 159000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72301),5)) -- ÃູÀÇ ¼­ - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state3_1) - end - - when leave begin - --q.done() - end - end - - -- Ź±âÀÇ Á¤È­ - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv102._350_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv102._350_sendLetter) - say(gameforge.main_quest_flame_lv102._190_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv102._350_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv102._360_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv102._380_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv102._390_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv102._050_say) - - set_state (state3_2) - end - - when leave begin - --q.done() - end - end - state state3_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv102._410_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv102._350_sendLetter) - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv102._420_sayTitle) - say(gameforge.main_quest_flame_lv102._430_say) - say(gameforge.main_quest_lv97._670_counterName) - - local remain1 = 50 - pc.count_item(50819) - local remain2 = 100 - pc.count_item(51001) - if remain1 < 0 then - remain1 = 0 - end - if remain2 < 0 then - remain2 = 0 - end - - say(string.format(gameforge.main_quest_lv98._690_sayReward,item_name(50819) ,remain1,item_name(51001) ,remain2)) - - q.set_counter_value(remain1 + remain2) - - if remain1 + remain2 == 0 then - set_state ("state3_3") - end - - end - - when 20017.chat.gameforge.main_quest_flame_lv102._350_sendLetter begin - if pc.count_item(50819) >= 50 and pc.count_item(51001) >= 100 then - pc.remove_item ( 50819,50) - pc.remove_item ( 51001,100) - - say_title(mob_name(20017)) - say(gameforge.main_quest_flame_lv102._440_say) - wait() - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) - pc.give_exp2( 48584000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 160000)) - pc.change_money( 160000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50708),10)) -- »ê»Í³ª¹« - pc.give_item2(50708, 10) - say() - - set_state (state4_1) - else - say_title(mob_name(20017)) - say(gameforge.main_quest_flame_lv102._450_say) - end - end - - when leave begin - --q.done() - end - end - state state3_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv102._460_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv102._350_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20017) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20017)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv102._350_sendLetter) - say(gameforge.main_quest_flame_lv102._470_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20017.chat.gameforge.main_quest_flame_lv102._350_sendLetter begin - if pc.count_item(50819) >= 50 and pc.count_item(51001) >= 100 then - pc.remove_item ( 50819,50) - pc.remove_item ( 51001,100) - - target.delete("__TARGET__") - say_title(mob_name(20017)) - say(gameforge.main_quest_flame_lv102._440_say) - wait() - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) - pc.give_exp2( 48584000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 160000)) - pc.change_money( 160000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50708),10)) -- »ê»Í³ª¹« - pc.give_item2(50708, 10) - say() - - set_state (state4_1) - else - say_title(mob_name(20017)) - say(gameforge.main_quest_flame_lv102._450_say) - set_state (state3_2) - end - end - - when leave begin - --q.done() - end - end - - - -- Á¤È­¾× Àü´Þ - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv102._480_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20017) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20017)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv102._480_sendLetter) - say(gameforge.main_quest_flame_lv102._490_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20017.chat.gameforge.main_quest_flame_lv102._480_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20017)) - say(gameforge.main_quest_flame_lv102._500_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv102._510_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20017)) - say(gameforge.main_quest_flame_lv102._520_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv102._050_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20017)) - say(gameforge.main_quest_flame_lv102._530_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state4_2) - end - - when leave begin - --q.done() - end - end - state state4_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv102._540_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv102._480_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv102._480_sendLetter) - say(gameforge.main_quest_flame_lv102._140_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20017.chat.gameforge.main_quest_flame_lv102._480_sendLetter begin - say_title(mob_name(20017)) - say(gameforge.main_quest_flame_lv102._550_say) - end - - when 20377.chat.gameforge.main_quest_flame_lv102._480_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv102._560_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv102._570_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv102._580_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 42584000)) - pc.give_exp2(42584000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 161000)) - pc.change_money( 161000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(76011),1)) -- À°µµ - pc.give_item2_select(76011) - item.set_socket(2, 60) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50707),5)) -- ¸¸º´ÃÊ - pc.give_item2(50707, 5) - say() - say_title(string.format(gameforge.main_quest_flame_lv99._430_say, 103)) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (__COMPLETE__) - set_quest_state ("main_quest_flame_lv103", "state0") - end - - when leave begin - --q.done() - end - end - - state __COMPLETE__ begin - when enter begin - --q.done() - end - end -end \ No newline at end of file diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv103.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv103.quest deleted file mode 100644 index e1d1715..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv103.quest +++ /dev/null @@ -1,694 +0,0 @@ -quest main_quest_flame_lv103 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 103 begin - set_state (state1_1) - end - end - - -- Àû·æ¼ºÀ» ÇâÇØ - state state1_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv103._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._010_sendLetter) - say(gameforge.main_quest_flame_lv103._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._030_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._040_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv103._220_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._060_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state1_2) - end - - when leave begin - --q.done() - end - end - state state1_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv103._070_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv103._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20393) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20393)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._080_sayTitle) - say(gameforge.main_quest_flame_lv103._090_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._010_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._100_say) - end - - when 20393.click begin - target.delete("__TARGET__") - say_title(mob_name(20393)) - say(gameforge.main_quest_flame_lv103._110_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state1_3) - end - - when leave begin - --q.done() - end - end - state state1_3 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv103._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._010_sendLetter) - say(gameforge.main_quest_flame_lv103._120_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._130_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._150_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._170_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 42554000)) - pc.give_exp2( 42554000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 163000)) - pc.change_money( 163000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) - pc.give_item2(71095, 1) - say() - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_1) - end - - when leave begin - --q.done() - end - end - - -- Á¡ÁøÀû °ÝÆÄ - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv103._180_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._180_sendLetter) - say(gameforge.main_quest_flame_lv103._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._180_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._190_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._200_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._210_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv103._220_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_2) - end - - when leave begin - --q.done() - end - end - state state2_2 begin - when enter begin - --¸ó½ºÅÍ Ã³Ä¡ ¼ö ¼³Á¤ - pc.setqf("kill_count_1", 0) - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv103._230_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv103._180_sendLetter) - --³²Àº óġ ¼ö ¾È³»¹® - q.set_counter_name(gameforge.main_quest_lv98._680_counterName) - main_quest_flame_lv103.kill_count_state2_2() - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._240_sayTitle) - say(gameforge.main_quest_flame_lv103._250_say) - --³²Àº óġ ¼ö ¾È³»¹® - say(gameforge.main_quest_lv98._680_counterName) - say(string.format(gameforge.main_quest_lv98._670_sayReward,"Àû·æ¼º ¸¶¹°", 1000 - pc.getqf("kill_count_1"))) - say_reward(gameforge.main_quest_flame_lv103._260_sayReward) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._180_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._270_say) - end - - when kill with pc.get_map_index() >= 351 * 10000 and pc.get_map_index() < (351 + 1) *10000 begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv103.kill_count_state2_2() - end - - function kill_count_state2_2() - local total_remain = 0 - local remain1 = 1000 - pc.getqf("kill_count_1") - if remain1 < 0 then - remain1 = 0 - end - total_remain = remain1 - q.set_counter_value(total_remain) - if total_remain == 0 then - set_state ("state2_3") - end - end - - when leave begin - pc.setqf("kill_count_1", 0) - --q.done() - end - end - state state2_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv103._280_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv103._180_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._180_sendLetter) - say(gameforge.main_quest_flame_lv103._120_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._180_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._290_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 53784000)) - pc.give_exp2(53784000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 164000)) - pc.change_money(164000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) - pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70024),1)) -- ÃູÀÇ ±¸½½ - pc.give_item2(70024, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30039),3)) -- Çë°ÒÁ¶°¢ - pc.give_item2(30039, 3) - say() - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state3_1) - end - - when leave begin - --q.done() - end - end - - -- Àû·æ¼ºÀÇ °ñÄ©°Å¸® - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv103._300_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._300_sendLetter) - say(gameforge.main_quest_flame_lv103._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._300_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._310_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv103._220_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state3_2) - end - - when leave begin - --q.done() - end - end - state state3_2 begin - when enter begin - --¸ó½ºÅÍ Ã³Ä¡ ¼ö ¼³Á¤ - pc.setqf("kill_count_1", 0) - pc.setqf("kill_count_2", 0) - pc.setqf("kill_count_3", 0) - pc.setqf("kill_count_4", 0) - pc.setqf("kill_count_5", 0) - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv103._330_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv103._300_sendLetter) - --³²Àº óġ ¼ö ¾È³»¹® - q.set_counter_name(gameforge.main_quest_lv98._680_counterName) - main_quest_flame_lv103.kill_count_state3_2() - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._340_sayTitle) - say(gameforge.main_quest_flame_lv103._350_say) - --³²Àº óġ ¼ö ¾È³»¹® - say(gameforge.main_quest_lv98._680_counterName) - local total_remain = 0 - local remain1 = 50 - pc.getqf("kill_count_1") - if remain1 < 0 then - remain1 = 0 - end - total_remain = total_remain + remain1 - local remain2 = 50 - pc.getqf("kill_count_2") - if remain2 < 0 then - remain2 = 0 - end - total_remain = total_remain + remain2 - local remain3 = 50 - pc.getqf("kill_count_3") - if remain3 < 0 then - remain3 = 0 - end - total_remain = total_remain + remain3 - local remain4 = 50 - pc.getqf("kill_count_4") - if remain4 < 0 then - remain4 = 0 - end - total_remain = total_remain + remain4 - local remain5 = 50 - pc.getqf("kill_count_5") - if remain5 < 0 then - remain5 = 0 - end - say(string.format(gameforge.main_quest_lv98._690_sayReward ,mob_name(6005), remain1,mob_name(6006), remain2)) - say(string.format(gameforge.main_quest_lv98._690_sayReward ,mob_name(6007), remain3,mob_name(6008), remain4)) - say(string.format(gameforge.main_quest_lv98._670_sayReward,mob_name(6009), remain5)) - say_reward(gameforge.main_quest_flame_lv103._260_sayReward) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._300_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._360_say) - end - - when 6005.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv103.kill_count_state3_2() - end - - when 6006.kill begin - local kill_count = pc.getqf("kill_count_2") - pc.setqf("kill_count_2", kill_count+1) - main_quest_flame_lv103.kill_count_state3_2() - end - - when 6007.kill begin - local kill_count = pc.getqf("kill_count_3") - pc.setqf("kill_count_3", kill_count+1) - main_quest_flame_lv103.kill_count_state3_2() - end - - when 6008.kill begin - local kill_count = pc.getqf("kill_count_4") - pc.setqf("kill_count_4", kill_count+1) - main_quest_flame_lv103.kill_count_state3_2() - end - - when 6009.kill begin - local kill_count = pc.getqf("kill_count_5") - pc.setqf("kill_count_5", kill_count+1) - main_quest_flame_lv103.kill_count_state3_2() - end - - function kill_count_state3_2() - local total_remain = 0 - local remain1 = 50 - pc.getqf("kill_count_1") - if remain1 < 0 then - remain1 = 0 - end - total_remain = total_remain + remain1 - local remain2 = 50 - pc.getqf("kill_count_2") - if remain2 < 0 then - remain2 = 0 - end - total_remain = total_remain + remain2 - local remain3 = 50 - pc.getqf("kill_count_3") - if remain3 < 0 then - remain3 = 0 - end - total_remain = total_remain + remain3 - local remain4 = 50 - pc.getqf("kill_count_4") - if remain4 < 0 then - remain4 = 0 - end - total_remain = total_remain + remain4 - local remain5 = 50 - pc.getqf("kill_count_5") - if remain5 < 0 then - remain5 = 0 - end - total_remain = total_remain + remain5 - q.set_counter_value(total_remain) - if total_remain == 0 then - set_state ("state3_3") - end - end - - when leave begin - pc.setqf("kill_count_1", 0) - pc.setqf("kill_count_2", 0) - pc.setqf("kill_count_3", 0) - pc.setqf("kill_count_4", 0) - pc.setqf("kill_count_5", 0) - --q.done() - end - end - state state3_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv103._370_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv103._300_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._300_sendLetter) - say(gameforge.main_quest_flame_lv103._120_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._300_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._380_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 54491000)) - pc.give_exp2(54491000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 166000)) - pc.change_money(166000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) - pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72001),1)) -- °æÇèÀÇ ¹ÝÁö - pc.give_item2_select(72001) - item.set_socket(2, 60) - say() - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state4_1) - end - - when leave begin - --q.done() - end - end - - -- ¾ß¸¶Ãµ Åä¹ú1-1 - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv103._390_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._390_sendLetter) - say(gameforge.main_quest_flame_lv103._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._390_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._400_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv103._220_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state4_2) - end - - when leave begin - --q.done() - end - end - state state4_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv103._410_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv103._390_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._080_sayTitle) - say(gameforge.main_quest_flame_lv103._420_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv103._390_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv103._430_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv103._440_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv103._460_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv103._220_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state4_3) - end - - when leave begin - --q.done() - end - end - state state4_3 begin - when enter begin - --¸ó½ºÅÍ Ã³Ä¡ ¼ö ¼³Á¤ - pc.setqf("kill_count_1", 0) - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv103._480_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv103._390_sendLetter) - --³²Àº óġ ¼ö ¾È³»¹® - q.set_counter_name(gameforge.main_quest_lv98._680_counterName) - main_quest_flame_lv103.kill_count_state4_3() - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._490_sayTitle) - say(gameforge.main_quest_flame_lv103._500_say) - --³²Àº óġ ¼ö ¾È³»¹® - say(gameforge.main_quest_flame_lv103._510_say) - say(string.format(gameforge.main_quest_lv90._1190_say,mob_name(8057), 1 - pc.getqf("kill_count_1"))) - say_reward(gameforge.main_quest_flame_lv103._260_sayReward) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._390_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._520_say) - end - - when 8057.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv103.kill_count_state4_3() - end - - function kill_count_state4_3() - local total_remain = 0 - local remain1 = 1 - pc.getqf("kill_count_1") - if remain1 < 0 then - remain1 = 0 - end - total_remain = total_remain + remain1 - q.set_counter_value(total_remain) - if total_remain == 0 then - set_state ("state4_4") - end - end - - when leave begin - pc.setqf("kill_count_1", 0) - --q.done() - end - end - - state state4_4 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv103._530_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv103._390_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv103._390_sendLetter) - say(gameforge.main_quest_flame_lv103._120_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv103._390_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv103._540_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 49586000)) - pc.give_exp2(49586000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 167000)) - pc.change_money(167000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) - pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(31078),1)) -- Á¤È­¾× -- ¼öÁ¤ - pc.give_item2(31078, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30015),2)) -- »ç±ÍÀÇ À¯Ç° - pc.give_item2(30015, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70043),1)) -- µµµÏÀÇ Àå°© - pc.give_item2_select(70043) - item.set_socket(2, 60) - say() - say_title(string.format(gameforge.main_quest_flame_lv99._430_say, 104)) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (__COMPLETE__) - set_quest_state ("main_quest_flame_lv104", "state0") - end - - when leave begin - --q.done() - end - end - - - state __COMPLETE__ begin - when enter begin - --q.done() - end - end - - - -end \ No newline at end of file diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv104.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv104.quest deleted file mode 100644 index 632b597..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv104.quest +++ /dev/null @@ -1,738 +0,0 @@ -quest main_quest_flame_lv104 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 104 begin - set_state (state1_1) - end - end - - -- ¾ß¸¶Ãµ Åä¹ú 1-2 - state state1_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv104._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._010_sendLetter) - say(gameforge.main_quest_flame_lv104._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv104._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv104._030_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv104._040_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv104._050_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state1_2) - end - - when leave begin - --q.done() - end - end - state state1_2 begin - when enter begin - --¸ó½ºÅÍ Ã³Ä¡ ¼ö ¼³Á¤ - pc.setqf("kill_count_1", 0) - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv104._060_notice,notice) - end - - - when letter begin - send_letter(gameforge.main_quest_flame_lv104._010_sendLetter) - --³²Àº óġ ¼ö ¾È³»¹® - q.set_counter_name(gameforge.main_quest_lv98._680_counterName) - - -- ÆÄƼ¿ø¿¡ ÀÇÇØ ¾ß¸¶ÃµÀ» Àâ¾ÒÀ» ¶§, Äù½ºÆ®°¡ Ŭ¸®¾î µÇµµ·Ï ÇÏ´Â ÄÚµå. - if party.is_party() then - local map_index = pc.get_map_index() - -- Àû·æ¼º¿¡ ÀÔÀåÇß´Ù´Â °ÍÀ» ±â·ÏÇÔ. - if map_index >= 351 * 10000 and map_index < (351 + 1) *10000 then - pc.setqf("in_dungeon", 1) - else -- Àû·æ¼ºÀ¸·Î ºÎÅÍ ³ª¿ÔÀ»¶§, º¸½º¸¦ Àâ°í ³ª¿ÔÀ¸¸é Äù½ºÆ®¸¦ Ŭ¸®¾î ÇØÁØ´Ù. - if pc.getqf("in_dungeon") == 1 then - if party.getf("flame_dungeon_boss_kill_count") == 1 then - set_state (state1_3) - end - pc.setqf("in_dungeon", 0) - end - end - end - - main_quest_flame_lv104.kill_count() - end - - when logout begin - if party.is_party() then - if party.getf("flame_dungeon_boss_kill_count") == 0 then - pc.setqf("in_dungeon", 0) - end - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._070_sayTitle) - say(gameforge.main_quest_flame_lv104._080_say) - --³²Àº óġ ¼ö ¾È³»¹® - say(gameforge.main_quest_lv98._680_counterName) - say(string.format(gameforge.main_quest_lv98._670_sayReward,mob_name(6091), 1 - pc.getqf("kill_count_1"))) - say_reward(gameforge.main_quest_flame_lv104._090_sayReward) - end - - when 20377.chat.gameforge.main_quest_flame_lv104._010_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv104._100_say) - end - - - when 31078.use begin -- Á¤È­¾× - affect.add(apply.MAX_HP, 1000, 60 * 60) - affect.add(apply.DEF_GRADE_BONUS, 25, 60 * 60) - affect.add(apply.MELEE_MAGIC_ATTBONUS_PER, 10, 60 * 60) - pc.remove_item(31078,1) - end - - when 6091.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv104.kill_count() - end - - function kill_count() - local total_remain = 0 - local remain1 = 1 - pc.getqf("kill_count_1") - if remain1 < 0 then - remain1 = 0 - end - total_remain = total_remain + remain1 - q.set_counter_value(total_remain) - if total_remain == 0 then - set_state ("state1_3") - end - end - - when leave begin - pc.setqf("kill_count_1", 0) - pc.setqf("in_dungeon", 0) - --q.done() - end - end - state state1_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv104._120_notice,notice) - - say_title(mob_name(6091)) - say(gameforge.main_quest_flame_lv104._110_say) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv104._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._010_sendLetter) - say(gameforge.main_quest_flame_lv104._130_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv104._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv104._140_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv104._150_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv104._160_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 64491000)) - pc.give_exp2(64491000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 168000)) - pc.change_money(168000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) - pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71026),1)) -- Çöö - pc.give_item2(71026, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71025),2)) -- ¾ß°ø¼® - pc.give_item2(71025, 1) - pc.give_item2(71025, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70102),5)) -- ¼±µÎ - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50706),20)) -- ¿µÁö¹ö¼¸ - pc.give_item2(50706, 20) - say() - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_1) - end - - when leave begin - --q.done() - end - end - - -- À½¸ðÀÇ ÀúÁö1-1 - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv104._170_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._170_sendLetter) - say(gameforge.main_quest_flame_lv104._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv104._170_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv104._180_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv104._190_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv104._050_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_2) - end - - when leave begin - --q.done() - end - end - state state2_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv104._200_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv104._170_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._210_sayTitle) - say(gameforge.main_quest_flame_lv104._220_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv104._170_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv104._230_say) - end - - when 20380.chat.gameforge.main_quest_flame_lv104._170_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._240_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._250_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv104._260_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._270_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv104._050_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_3) - end - - when leave begin - --q.done() - end - end - state state2_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv104._280_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv104._170_sendLetter) - --¾ÆÀÌÅÛ Áö±Þ ¼³Á¤ - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - main_quest_flame_lv104.item_count_state2_3() - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._280_notice) - say(gameforge.main_quest_flame_lv104._290_say) - --³²Àº ¾ÆÀÌÅÛ ¾È³»¹® - say(gameforge.main_quest_lv97._670_counterName) - local item_count = pc.getqf("item_count_1") - local remain = 5 - item_count - if remain < 0 then - remain = 0 - end - say(string.format(gameforge.main_quest_lv90._1190_say,item_name(31082), remain)) - say_reward(gameforge.main_quest_flame_lv104._090_sayReward) - main_quest_flame_lv104.item_count_state2_3() - end - - when 20380.chat.gameforge.main_quest_flame_lv104._170_sendLetter with pc.count_item(31082) > 0 begin - pc.remove_item(31082, 1) - -- ³³Ç° ¼º°ø - if number(1, 100) <= 90 then - local item_count = pc.getqf("item_count_1") - item_count = item_count + 1 - pc.setqf("item_count_1", item_count) - if item_count < 5 then -- ¾ÆÁ÷ ºÎÁ·ÇÔ. - say_title(mob_name(20380)) - say(string.format(gameforge.main_quest_flame_lv104._300_say, 5 - item_count)) - else -- ³³Ç° °¹¼ö¸¦ ¸ðµÎ ä¿ò. - pc.remove_item(31082, pc.count_item(31082)) - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._310_say) - wait() - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 57583000)) - pc.give_exp2(57583000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 170000)) - pc.change_money( 170000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72723),1)) -- È­·æÀÇ Ãູ(¼Ò) - pc.give_item2(72723, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70050),1)) -- ¼±¿ÕÀÇ ÁõÇ¥ - pc.give_item2(70050, 1) - say() - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state3_1) - end - else -- ³³Ç° ½ÇÆÐ - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._320_say) - end - - main_quest_flame_lv104.item_count_state2_3() - end - - when 6005.kill begin - if number(1,50) == 1 then - pc.give_item2(31082, 1) - main_quest_flame_lv104.item_count_state2_3() - end - end - - when 6006.kill begin - if number(1,50) == 1 then - pc.give_item2(31082, 1) - main_quest_flame_lv104.item_count_state2_3() - end - end - - when 6007.kill begin - if number(1,50) == 1 then - pc.give_item2(31082, 1) - main_quest_flame_lv104.item_count_state2_3() - end - end - - when 6008.kill begin - if number(1,50) == 1 then - pc.give_item2(31082, 1) - main_quest_flame_lv104.item_count_state2_3() - end - end - - when 6009.kill begin - if number(1,50) == 1 then - pc.give_item2(31082, 1) - main_quest_flame_lv104.item_count_state2_3() - end - end - - function item_count_state2_3() - local item_count = pc.getqf("item_count_1") - local remain = 5 - item_count - if remain <= 0 then - remain = 0 - end - q.set_counter_value(remain) - end - - when leave begin - pc.setqf("item_count_1", 0) - --q.done() - end - end - - -- À½¸ðÀÇ ÀúÁö1-2 - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv104._330_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._330_sendLetter) - say(gameforge.main_quest_flame_lv104._340_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv104._330_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._350_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._360_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv104._050_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state3_2) - end - - when leave begin - --q.done() - end - end - state state3_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv104._370_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv104._330_sendLetter) - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._280_notice) - say(gameforge.main_quest_flame_lv104._380_say) - say(gameforge.main_quest_lv97._670_counterName) - - local remain1 = 100 - pc.count_item(50814) - if remain1 < 0 then - remain1 = 0 - end - - say(string.format(gameforge.main_quest_lv90._1190_say,item_name(50814) ,remain1)) - say() - q.set_counter_value(remain1) - - if remain1 == 0 then - set_state (state3_3) - end - end - - when 20380.chat.gameforge.main_quest_flame_lv104._330_sendLetter begin - --¾ÆÀÌÅÛ Á¦°Å - if pc.count_item(50814) >= 100 then - pc.remove_item(50814, 100) - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._390_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv104._400_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._410_say) - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 46581000)) - pc.give_exp2(46581000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 171000)) - pc.change_money( 171000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30045),2)) -- Àü°¥ÀÇ µ¶Ä§ - pc.give_item2(30045, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50817),10)) -- ÁøÈ°½É¾× - pc.give_item2(50817, 10) - say() - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state4_1) - else - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._420_say) - end - end - - when leave begin - --q.done() - end - end - state state3_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv104._430_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv104._330_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._280_notice) - say(gameforge.main_quest_flame_lv104._440_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv104._330_sendLetter begin - target.delete("__TARGET__") - --¾ÆÀÌÅÛ Á¦°Å - if pc.count_item(50814) >= 100 then - pc.remove_item(50814, 100) - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._390_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv104._400_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._410_say) - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 46581000)) - pc.give_exp2(46581000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 171000)) - pc.change_money( 171000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30045),2)) -- Àü°¥ÀÇ µ¶Ä§ - pc.give_item2(30045, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50817),10)) -- ÁøÈ°½É¾× - pc.give_item2(50817, 10) - say() - - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state4_1) - else - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._420_say) - - set_state (state3_2) - end - end - - when leave begin - --q.done() - end - end - - -- À½¸ðÀÇ ÀúÁö1-3 - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv104._450_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._450_sendLetter) - say(gameforge.main_quest_flame_lv104._340_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv104._450_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._460_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._470_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv104._050_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state4_2) - end - - when leave begin - --q.done() - end - end - state state4_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv104._480_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv104._450_sendLetter) - --¾ÆÀÌÅÛ Áö±Þ ¼³Á¤ - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - main_quest_flame_lv104.item_count_state4_2() - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._450_sendLetter) - say(gameforge.main_quest_flame_lv104._490_say) - --³²Àº ¾ÆÀÌÅÛ ¾È³»¹® - say(gameforge.main_quest_lv97._670_counterName) - local remain = 5 - pc.count_item(31024) - if remain < 0 then - remain = 0 - end - say(string.format(gameforge.main_quest_lv90._1190_say,item_name(31024), remain)) - end - - when 20380.chat.gameforge.main_quest_flame_lv104._450_sendLetter begin - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._500_say) - end - - when 3291.kill begin - if number(1,1) == 1 then - pc.give_item2(31024, 1) - main_quest_flame_lv104.item_count_state4_2() - end - end - - function item_count_state4_2() - if pc.count_item(31024) >= 5 then - set_state ("state4_3") - end - q.set_counter_value(5 - pc.count_item(31024)) - end - - when leave begin - --q.done() - end - end - state state4_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv104._520_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv104._450_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv104._450_sendLetter) - say(gameforge.main_quest_flame_lv104._440_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv104._450_sendLetter begin - target.delete("__TARGET__") - if pc.count_item(31024) < 5 then - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._500_say) - - set_state (state4_2) - else - pc.remove_item(31024, 5) - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv104._510_say) - - wait() - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 45580000)) - pc.give_exp2( 45580000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 173000)) - pc.change_money(173000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) - pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30015),2)) -- »ç±ÍÀÇ À¯Ç° - pc.give_item2(30015, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70043),1)) -- µµµÏÀÇ Àå°© - pc.give_item2_select(70043) - item.set_socket(2, 60) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(31083),3)) -- ±ÝÁ¦ ÁÖ¸Ó´Ï - pc.give_item2(31083, 3) - - say() - say_title(string.format(gameforge.main_quest_flame_lv99._430_say, 105)) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_quest_state ("main_quest_flame_lv105", "state0") - set_state (__COMPLETE__) - end - end - - when leave begin - --q.done() - end - end - - - state __COMPLETE__ begin - when enter begin - --q.done() - end - end - - - -end \ No newline at end of file diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv105.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv105.quest deleted file mode 100644 index d021a39..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv105.quest +++ /dev/null @@ -1,541 +0,0 @@ -quest main_quest_flame_lv105 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 105 begin - set_state (state1_1) - end - end - - -- °ÝÀüÀÇ ½ÃÀÛ - state state1_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv105._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv105._010_sendLetter) - say(gameforge.main_quest_flame_lv105._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv105._010_sendLetter begin - target.delete("__TARGET__") - pc.remove_item(31083, 3) - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._030_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv105._040_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._050_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._060_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv105._070_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state1_2) - end - - when leave begin - --q.done() - end - end - state state1_2 begin - when enter begin - --¸ó½ºÅÍ Ã³Ä¡ ¼ö ¼³Á¤ - pc.setqf("kill_count_1", 0) - pc.setqf("kill_count_2", 0) - pc.setqf("kill_count_3", 0) - pc.setqf("kill_count_4", 0) - pc.setqf("kill_count_5", 0) - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv105._080_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv105._010_sendLetter) - --³²Àº óġ ¼ö ¾È³»¹® - q.set_counter_name(gameforge.main_quest_lv98._680_counterName) - main_quest_flame_lv105.kill_count_state1_2() - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv105._090_sayTitle) - say(gameforge.main_quest_flame_lv105._100_say) - --³²Àº óġ ¼ö ¾È³»¹® - say(gameforge.main_quest_lv98._680_counterName) - local remain1 = 10 - pc.getqf("kill_count_1") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 10 - pc.getqf("kill_count_2") - if remain2 < 0 then - remain2 = 0 - end - local remain3 = 10 - pc.getqf("kill_count_3") - if remain3 < 0 then - remain3 = 0 - end - local remain4 = 10 - pc.getqf("kill_count_4") - if remain4 < 0 then - remain4 = 0 - end - local remain5 = 10 - pc.getqf("kill_count_5") - if remain5 < 0 then - remain5 = 0 - end - say(string.format(gameforge.main_quest_lv98._690_sayReward ,mob_name(6005), remain1,mob_name(6006), remain2)) - say(string.format(gameforge.main_quest_lv98._690_sayReward ,mob_name(6007), remain3,mob_name(6008), remain4)) - say(string.format(gameforge.main_quest_lv98._670_sayReward,mob_name(6009), remain5)) - say_reward(gameforge.main_quest_flame_lv105._110_sayReward) - end - - when 20377.chat.gameforge.main_quest_flame_lv105._010_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._120_say) - end - - when 6005.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv105.kill_count_state1_2() - end - - when 6006.kill begin - local kill_count = pc.getqf("kill_count_2") - pc.setqf("kill_count_2", kill_count+1) - main_quest_flame_lv105.kill_count_state1_2() - end - - when 6007.kill begin - local kill_count = pc.getqf("kill_count_3") - pc.setqf("kill_count_3", kill_count+1) - main_quest_flame_lv105.kill_count_state1_2() - end - - when 6008.kill begin - local kill_count = pc.getqf("kill_count_4") - pc.setqf("kill_count_4", kill_count+1) - main_quest_flame_lv105.kill_count_state1_2() - end - - when 6009.kill begin - local kill_count = pc.getqf("kill_count_5") - pc.setqf("kill_count_5", kill_count+1) - main_quest_flame_lv105.kill_count_state1_2() - end - - function kill_count_state1_2() - local total_remain = 0 - local remain1 = 10 - pc.getqf("kill_count_1") - if remain1 < 0 then - remain1 = 0 - end - total_remain = total_remain + remain1 - local remain2 = 10 - pc.getqf("kill_count_2") - if remain2 < 0 then - remain2 = 0 - end - total_remain = total_remain + remain2 - local remain3 = 10 - pc.getqf("kill_count_3") - if remain3 < 0 then - remain3 = 0 - end - total_remain = total_remain + remain3 - local remain4 = 10 - pc.getqf("kill_count_4") - if remain4 < 0 then - remain4 = 0 - end - total_remain = total_remain + remain4 - local remain5 = 10 - pc.getqf("kill_count_5") - if remain5 < 0 then - remain5 = 0 - end - total_remain = total_remain + remain5 - q.set_counter_value(total_remain) - if total_remain == 0 then - set_state ("state1_3") - end - end - - when leave begin - pc.setqf("kill_count_1", 0) - pc.setqf("kill_count_2", 0) - pc.setqf("kill_count_3", 0) - pc.setqf("kill_count_4", 0) - pc.setqf("kill_count_5", 0) - --q.done() - end - end - state state1_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv105._130_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv105._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv105._010_sendLetter) - say(gameforge.main_quest_flame_lv105._140_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv105._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._150_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) - pc.give_exp2(48584000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 174000)) - pc.change_money(174000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) - pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30033),3)) -- ±úÁø »ç±â±×¸© - pc.give_item2(30033, 3) - say() - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_1) - end - - when leave begin - --q.done() - end - end - - -- Àº¿ø - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv105._160_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv105._160_sendLetter) - say(gameforge.main_quest_flame_lv105._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv105._160_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._170_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._180_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv105._070_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_2) - end - - when leave begin - --q.done() - end - end - state state2_2 begin - when enter begin - --¸ó½ºÅÍ Ã³Ä¡ ¼ö ¼³Á¤ - pc.setqf("kill_count_1", 0) - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv105._190_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv105._160_sendLetter) - --³²Àº óġ ¼ö ¾È³»¹® - q.set_counter_name(gameforge.main_quest_lv98._680_counterName) - - -- ÆÄƼ¿ø¿¡ ÀÇÇØ ¾ß¸¶ÃµÀ» Àâ¾ÒÀ» ¶§, Äù½ºÆ®°¡ Ŭ¸®¾î µÇµµ·Ï ÇÏ´Â ÄÚµå. - if party.is_party() then - local map_index = pc.get_map_index() - -- Àû·æ¼º¿¡ ÀÔÀåÇß´Ù´Â °ÍÀ» ±â·ÏÇÔ. - if map_index >= 351 * 10000 and map_index < (351 + 1) *10000 then - pc.setqf("in_dungeon", 1) - else -- Àû·æ¼ºÀ¸·Î ºÎÅÍ ³ª¿ÔÀ»¶§, º¸½º¸¦ Àâ°í ³ª¿ÔÀ¸¸é Äù½ºÆ®¸¦ Ŭ¸®¾î ÇØÁØ´Ù. - if pc.getqf("in_dungeon") == 1 then - if party.getf("flame_dungeon_boss_kill_count") == 1 then - set_state (state2_3) - end - pc.setqf("in_dungeon", 0) - end - end - end - - main_quest_flame_lv105.kill_count_state2_2() - end - - when logout begin - if party.is_party() then - if party.getf("flame_dungeon_boss_kill_count") == 0 then - pc.setqf("in_dungeon", 0) - end - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv105._200_sayTitle) - say(gameforge.main_quest_flame_lv105._210_say) - --³²Àº óġ ¼ö ¾È³»¹® - say(gameforge.main_quest_lv98._680_counterName) - say(string.format(gameforge.main_quest_lv98._670_sayReward,mob_name(6091), 1 - pc.getqf("kill_count_1"))) - say_reward(gameforge.main_quest_flame_lv105._110_sayReward) - end - - when 20377.chat.gameforge.main_quest_flame_lv105._160_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._220_say) - end - - when 6091.kill begin - local kill_count = pc.getqf("kill_count_1") - pc.setqf("kill_count_1", kill_count+1) - main_quest_flame_lv105.kill_count_state2_2() - end - - function kill_count_state2_2() - local total_remain = 0 - local remain1 = 1 - pc.getqf("kill_count_1") - if remain1 < 0 then - remain1 = 0 - end - total_remain = total_remain + remain1 - q.set_counter_value(total_remain) - if total_remain == 0 then - set_state ("state2_3") - end - end - - when leave begin - pc.setqf("kill_count_1", 0) - pc.setqf("in_dungeon", 0) - --q.done() - end - end - state state2_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv105._230_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv105._160_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv105._160_sendLetter) - say(gameforge.main_quest_flame_lv105._140_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv105._160_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._240_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 60583000)) - pc.give_exp2(60583000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 175000)) - pc.change_money(175000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) - pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71026),1)) -- Çöö - pc.give_item2(71026, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71025),2)) -- ¾ß°ø¼® - pc.give_item2(71025, 1) - pc.give_item2(71025, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72001),1)) -- °æÇèÀÇ ¹ÝÁö - pc.give_item2_select(72001) - item.set_socket(2, 60) - say() - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state3_1) - end - - when leave begin - --q.done() - end - end - - -- Àû·æÀÇ ±ÝÁ¦ - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv105._250_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv105._250_sendLetter) - say(gameforge.main_quest_flame_lv105._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv105._250_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._260_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._270_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv105._070_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(31083),1)) - pc.give_item2(31083, 1) - set_state (state3_2) - end - - when leave begin - --q.done() - end - end - state state3_2 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv105._280_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv105._250_sendLetter) - q.set_counter_name(gameforge.main_quest_flame_lv105._290_say) - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv105._300_sayTitle) - say(gameforge.main_quest_flame_lv105._310_say) - - say_title(gameforge.main_quest_flame_lv105._290_say) - say(gameforge.main_quest_flame_lv105._320_say) - say() - say_reward(gameforge.main_quest_flame_lv105._110_sayReward) - end - - when 20390.take with item.vnum == 31083 begin - item.remove() - say_title(gameforge.main_quest_flame_lv105._330_sayTitle) - say(gameforge.main_quest_flame_lv105._340_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state3_3) - end - - when leave begin - --q.done() - end - end - state state3_3 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv105._350_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv105._250_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv105._250_sendLetter) - say(gameforge.main_quest_flame_lv105._140_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv105._250_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._360_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv105._370_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv105._380_say) - --º¸»ó - wait()--reward - - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) - pc.give_exp2(177000) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 177000)) - pc.change_money(177000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72024),1)) -- Çà¿îÀÇ ±ÝÈ­ - pc.give_item2_select(72024) - item.set_socket(2, 180) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71094),1)) -- ¼±ÀÎÀÇ ±³ÈÆ - pc.give_item2(71094, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71001),5)) -- Á־ȼú¼­ - pc.give_item2(71001, 5) - say() - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (__COMPLETE__) - end - - when leave begin - --q.done() - end - end - - - state __COMPLETE__ begin - when enter begin - --q.done() - end - end - - - -end \ No newline at end of file diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv99.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv99.quest deleted file mode 100644 index d535490..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_flame_lv99.quest +++ /dev/null @@ -1,483 +0,0 @@ -quest main_quest_flame_lv99 begin - state start begin - when login or levelup or enter with pc.get_level() >= 99 begin - if pc.getf("main_quest_lv98", "__status")==main_quest_lv98.__COMPLETE__ then - set_state ( state0 ) - end - end - end - state state0 begin - when login or levelup or enter with pc.level >= 99 begin - set_state (state1_1) - end - end - - -- ´Ù½Ã ½ÃÀ۵Ǵ ÃßÀû : ÀÓ¹«¹Þ±â - state state1_1 begin - - when letter begin - send_letter(gameforge.main_quest_flame_lv99._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv99._010_sendLetter) - say(gameforge.main_quest_flame_lv99._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv99._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv99._030_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv99._050_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv99._060_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv99._070_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv99._080_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state1_2) - end - - when leave begin - --q.done() - end - end - state state1_2 begin -- ´Ù½Ã ½ÃÀ۵Ǵ ÃßÀû : Á¤ÂûÇϱâ - when enter begin - -- notice ¼³Á¤ - notice_multiline(string.format(gameforge.main_quest_flame_lv99._090_notice, 127, 928),notice) - end - - when letter begin - target.pos ("__TARGET__",127,928,62,"") - send_letter (gameforge.main_quest_flame_lv99._010_sendLetter) - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv99._100_sayTitle) - say(gameforge.main_quest_flame_lv99._110_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv99._010_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv99._120_say) - end - - -- µµÂø -- - when __TARGET__.target.arrive begin - target.delete("__TARGET__") - set_state (state1_3) - end - - when leave begin - --q.done() - end - end - state state1_3 begin -- ´Ù½Ã ½ÃÀ۵Ǵ ÃßÀû : ¿Ï·á & º¸»ó¹Þ±â - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv99._130_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv99._010_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv99._010_sendLetter) - say(gameforge.main_quest_flame_lv99._140_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv99._010_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv99._150_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv99._160_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv99._170_say) - --º¸»ó - wait()--reward - - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 33003000)) - pc.give_exp2( 33003000) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 145000)) - pc.change_money( 145000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50705),10)) - pc.give_item2(50705, 10) - say() - - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_1) - end - - when leave begin - --q.done() - end - end - - -- Á¶»ç1-1 : ÀÓ¹«¹Þ±â - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_flame_lv99._180_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv99._180_sendLetter) - say(gameforge.main_quest_flame_lv99._020_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20377.chat.gameforge.main_quest_flame_lv99._180_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20377)) - say(gameforge.main_quest_flame_lv99._190_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv99._070_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_2) - end - - when leave begin - --q.done() - end - end - state state2_2 begin -- Á¶»ç1-1 : ÇÐÀÚ¿¡°Ô ã¾Æ°¡´Â ³»¿ë.. - when letter begin - send_letter(gameforge.main_quest_flame_lv99._180_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv99._180_sendLetter) - say(gameforge.main_quest_flame_lv99._200_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv99._180_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv99._210_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv99._240_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state2_3) - end - - when leave begin - --q.done() - end - end - state state2_3 begin -- Á¶»ç1-1 : ¸ó½ºÅÍ Àâ±â - when enter begin - notice_multiline(gameforge.main_quest_flame_lv99._250_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv99._180_sendLetter) - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv99._260_sayTitle) - say(gameforge.main_quest_flame_lv99._270_say) - end - - when 20380.chat.gameforge.main_quest_flame_lv99._180_sendLetter begin - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv99._280_say) - end - - when 2202.kill begin - if number(1,100) == 1 then - set_state (state2_4) - end - end - - when 2203.kill begin - if number(1,100) == 1 then - set_state (state2_4) - end - end - - when 2204.kill begin - if number(1,100) == 1 then - set_state (state2_4) - end - end - - when 2205.kill begin - if number(1,100) == 1 then - set_state (state2_4) - end - end - - - -- ÀÌ ¾Æ·¡´Â º¸Çè¿ëÀ¸·Î °°Àº À̸§ÀÇ vnumÀÌ ´Ù¸¥ ¸ó½ºÅ͸¦ Àâ¾ÒÀ»¶§µµ Äù½ºÆ®°¡ Ŭ¸®¾î µÇµµ·Ï ÇÏ¿´´Ù. - when 7020.kill begin - if number(1,100) == 1 then - set_state (state2_4) - end - end - - when 7021.kill begin - if number(1,100) == 1 then - set_state (state2_4) - end - end - - when 7022.kill begin - if number(1,100) == 1 then - set_state (state2_4) - end - end - - when 7023.kill begin - if number(1,100) == 1 then - set_state (state2_4) - end - end - - when leave begin - --q.done() - end - end - -- Á¶»ç1-1 : ÇÐÀÚ¿¡°Ô µ¹¾Æ°¡±â. - state state2_4 begin - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv99._290_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv99._180_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv99._180_sendLetter) - say(gameforge.main_quest_flame_lv99._200_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv99._180_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv99._300_say) - --º¸»ó - wait()--reward - - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 37003000)) - pc.give_exp2(37003000) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 146000)) - pc.change_money(146000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72001),1)) - pc.give_item2_select(72001) - item.set_socket(2, 60) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30046),1)) - pc.give_item2(30046, 1) - say() - - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state3_1) - end - - when leave begin - --q.done() - end - end - - -- Á¶»ç1-2 : ÀÓ¹«¹Þ±â - state state3_1 begin - - when letter begin - send_letter(gameforge.main_quest_flame_lv99._310_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv99._310_sendLetter) - say(gameforge.main_quest_flame_lv99._320_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv99._310_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv99._330_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv99._340_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv99._350_say) - wait()--Ãß°¡ ´ëÈ­ - - say_title(pc.getname()) - say(gameforge.main_quest_flame_lv99._360_say) - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (state3_2) - end - - when leave begin - --q.done() - end - end - state state3_2 begin -- Á¶»ç1-2 - when enter begin - notice_multiline(gameforge.main_quest_flame_lv99._370_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv99._310_sendLetter) - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20391) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20391)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv99._380_sayTitle) - say(gameforge.main_quest_flame_lv99._390_say) - say(gameforge.main_quest_lv97._670_counterName) - say(string.format(gameforge.main_quest_lv90._1190_say,item_name(31076), 1 - pc.count_item(31076))) - --say_reward(locale.target_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv99._310_sendLetter begin - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv99._400_say) - end - - -- žçÃÊ NPC¸¦ Ŭ¸¯ÇÏ¿© žçÃÊ ¾ÆÀÌÅÛÀ» ¾ò´Â ºÎºÐ. - when 20391.click begin - target.delete("__TARGET__") - pc.give_item2(31076, 1) - set_state (state3_3) - end - - when leave begin - --q.done() - end - end - state state3_3 begin -- Á¶»ç1-2 - when enter begin - -- notice ¼³Á¤ - notice_multiline(gameforge.main_quest_flame_lv99._410_notice,notice) - end - - when letter begin - send_letter(gameforge.main_quest_flame_lv99._310_sendLetter) - --npc Ÿ°Ù - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_flame_lv99._310_sendLetter) - say(gameforge.main_quest_flame_lv99._200_say) - --npc Ÿ°Ù ¾È³»¹® - --say_reward(locale.target_npc_info) - end - - when 20380.chat.gameforge.main_quest_flame_lv99._310_sendLetter begin - target.delete("__TARGET__") - if pc.count_item(31076) >= 1 then - pc.remove_item ( 31076, pc.count_item(31076)) - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv99._420_say) - --º¸»ó - wait()--reward - say_title(gameforge.main_quest_lv27._120_sayTitle) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 35003000)) - pc.give_exp2(35003000) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 147000)) - pc.change_money(147000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30021),1)) - pc.give_item2(30021, 1) - say() - say_title(string.format(gameforge.main_quest_flame_lv99._430_say, 100)) - - --´ÙÀ½ ½ºÅ×ÀÌÆ®·Î - set_state (__COMPLETE__) - set_quest_state ("main_quest_flame_lv100", "state0") - else - say_title(mob_name(20380)) - say(gameforge.main_quest_flame_lv99._400_say) - - set_state (state3_2) - end - end - - when leave begin - --q.done() - end - end - - state __COMPLETE__ begin - when enter begin - --q.done() - end - end - -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv60.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv60.quest deleted file mode 100644 index 58bb666..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv60.quest +++ /dev/null @@ -1,484 +0,0 @@ -quest main_quest_lv60 begin - state start begin - when login or levelup or enter with pc.get_level() >= 60 begin - if pc.getf("main_quest_lv55", "__status")==main_quest_lv55.__COMPLETE__ then - set_state ( quest1_begin ) - end - end - end - - state run begin - when login or levelup or enter with pc.get_level() >= 60 begin - set_state ( quest1_begin ) - end - end - - state quest1_begin begin - when letter begin --Äù½ºÆ®ÆíÁö1 - send_letter(gameforge.main_quest_lv60._10_sendLetter) - - -- À»µÎÁö¸¦ °¡¸®Å²´Ù. - local vid_20011 = find_npc_by_vnum(20011) - if 0 != vid_20011 then - target.vid("__TARGET__", vid_20011, mob_name(20011)) - end - end - - when button or info begin -- Äù½ºÆ®ÆíÁö1 ³»¿ë - say_title(gameforge.main_quest_lv60._10_sendLetter) - - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._20_say) - say("") - - end - - when __TARGET__.target.click begin - target.delete("__TARGET__") - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._30_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv60._40_say) - say("") - wait() - - say_title(mob_name(20011)) - say(gameforge.main_quest_lv60._50_say) - say("") - - set_state ( quest2_begin ) - end - end - - state quest2_begin begin - -----------Äù½ºÆ®ÆíÁö2------------ - when letter begin - send_letter(gameforge.main_quest_lv60._60_sendLetter) - - -- À»µÎÁö¸¦ °¡¸®Å²´Ù. - local v = find_npc_by_vnum(20011) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20011)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv60._60_sendLetter) - say(gameforge.main_quest_lv60._70_say) - say("") - end - - when __TARGET__.target.click begin - target.delete("__TARGET__") - - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._80_say) - say("") - wait() - - say_title(mob_name(20011)) - say(gameforge.main_quest_lv60._90_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv60._100_say) - say("") - wait() - - say_title(mob_name(20011)) - say(gameforge.main_quest_lv60._110_say) - - set_state (quest2_ongoing) - end - end - - state quest2_ongoing begin --À»µÎÁö¿Í ´ëÈ­ÇÏ°í Źº»À» ¹Þ¾Æ¿À¶ó´Â ¹Ì¼ÇÀ» ¹Þ¾Ò´Ù. - -----------Äù½ºÆ®ÆíÁö2------------ - when letter begin - send_letter(gameforge.main_quest_lv60._60_sendLetter) - - -- Èæ¾Ï±¹ÀÇ °í´ë ºñ¼®À» °¡¸®Å²´Ù. (Áö±ÝÀº ¸¶À» npc¸¦ °¡¸®Å²´Ù.) - local v = find_npc_by_vnum(20371) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20371)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv60._60_sendLetter) - say(gameforge.main_quest_lv60._120_say) - say("") - end - - --À»µÎÁö¸¦ ¼±ÅÃÇϸé ÇØ´ç Äù½ºÆ®¿¡ °ü·ÃµÈ ´ëÈ­¸¦ ³ª´­ ¼ö ÀÖ´Ù. - when 20011.gameforge.main_quest_lv60._60_sendLetter begin - say_title(mob_name(20011)) - say(gameforge.main_quest_lv60._130_say) - say("") - end - - --Èæ¾Ï±¹ÀÇ °í´ë ºñ¼®À» ´©¸£¸é. - when 20371.click begin - target.delete("__TARGET__") - say_reward(gameforge.main_quest_lv60._140_sayReward) - pc.give_item2 ( 31001 ) - say("") - - set_state (quest2_end) - end - end - - --°í´ë ºñ¼®ÀÇ Å¹º»À» ¾ò¾ú´Ù. - state quest2_end begin - -----------Äù½ºÆ®ÆíÁö2------------ - when letter begin - send_letter(gameforge.main_quest_lv60._60_sendLetter) - - -- À»µÎÁö¸¦ °¡¸®Å²´Ù. - local v = find_npc_by_vnum(20011) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20011)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv60._60_sendLetter) - say(gameforge.main_quest_lv60._150_say) - say("") - end - - when __TARGET__.target.click begin - pc.remove_item ( 31001, 1 ) - target.delete("__TARGET__") - - say_title(mob_name(20011)) - say(gameforge.main_quest_lv60._160_say) - say("") - wait() - - say_title(mob_name(20011)) - say(gameforge.main_quest_lv60._170_say) - say("") - wait() - - say_title(mob_name(20011)) - say(gameforge.main_quest_lv60._180_say) - say("") - wait() - - say_title(locale.reward) - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 980000)) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 175000)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71001).." ".."10"..locale.count_postfix)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50721).." ".."10"..locale.count_postfix)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50725).." ".."10"..locale.count_postfix)) - say("") - - -- º¸»ó Áö±Þ -- - -- ÀÌ°÷¿¡ º¸»ó Áö±ÞÀ» ±¸ÇöÇÑ´Ù. - pc.give_exp2(980000) - pc.change_money(175000) - - pc.give_item2(71001, 10) -- Á־ȼú¼­ - pc.give_item2(50721, 10) -- º¹¼þ¾Æ²É - pc.give_item2(50725, 10) -- ¼®Ã¢Æ÷ - - - - set_state (quest3_begin) - end - - end - - state quest3_begin begin - -------Äù½ºÆ®ÆíÁö3--------- - when letter begin - send_letter(gameforge.main_quest_lv60._220_sendLetter) - - -- À»µÎÁö¸¦ °¡¸®Å²´Ù. - local v = find_npc_by_vnum(20011) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20011)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv60._220_sendLetter) - say(gameforge.main_quest_lv60._230_say) - say("") - end - - when __TARGET__.target.click begin - target.delete("__TARGET__") - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._240_say) - say("") - - set_state (quest3_ongoing1) - end - end - - state quest3_ongoing1 begin - -------Äù½ºÆ®ÆíÁö3--------- - when letter begin - send_letter(gameforge.main_quest_lv60._220_sendLetter) - - -- ÈæÀû±Í¸ñÀÇ À§Ä¡¸¦ Ç¥½ÃÇÑ´Ù.-- - -------------------------------- - -------------------------------- - end - - when button or info begin - say_title(gameforge.main_quest_lv60._220_sendLetter) - say(gameforge.main_quest_lv60._230_say) - say("") - end - - --À»µÎÁö¸¦ ¼±ÅÃÇϸé ÇØ´ç Äù½ºÆ®¿¡ °ü·ÃµÈ ´ëÈ­¸¦ ³ª´­ ¼ö ÀÖ´Ù. - when 20011.chat.gameforge.main_quest_lv60._220_sendLetter begin - say_title(mob_name(20011)) - say(gameforge.main_quest_lv60._260_say) - say("") - end - - --ÈæÀû±Í¸ñÀ» Àâ¾ÒÀ»¶§ 1000ºÐÀÇ 1 È®·ü·Î Äù½ºÆ® Á¶°ÇÀ» ¸¸Á·½ÃÄÑ ÁØ´Ù. - when 2305.kill begin - if number (1,100) == 1 then - pc.give_item2 (31002, 1 ) - say_reward(gameforge.main_quest_lv60._270_sayReward) - say("") - - --3.ÁøÇà - set_state (quest3_end1) - end - end - end - - -- °í´ë¹®¼­¸¦ Çϳª ¾ò¾ú´Ù. À»µÎÁö¿¡°Ô °¡Á®´ÙÁà¾ßÇÑ´Ù. - state quest3_end1 begin - -------Äù½ºÆ®ÆíÁö3--------- - when letter begin - send_letter(gameforge.main_quest_lv60._220_sendLetter) - - -- À»µÎÁö¸¦ °¡¸®Å²´Ù. - local v = find_npc_by_vnum(20011) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20011)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv60._220_sendLetter) - say(gameforge.main_quest_lv60._230_say) - say("") - end - - when __TARGET__.target.click begin - target.delete("__TARGET__") - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._280_say) - say("") - wait() - - --@@@@@@@@@¹ö±×@@@@@@@@@@-- - --1. ´ÙÀ½ÀÇ ³»¿ëÀÌ ¶ßÁö ¾Ê´Â´Ù. - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - pc.remove_item (31002, 1 ) - say(gameforge.main_quest_lv60._290_say) - say("") - - set_state (quest3_ongoing2) - end - - end - - state quest3_ongoing2 begin - --ÀÌ »óÅ¿¡ óÀ½ µé¾î¿À°Ô µÇ¸é '³²Àº °í´ëÀÇ ¹®¼­' Äù½ºÆ® Ç÷¡±×¸¦ »ý¼ºÇÑ´Ù. - -- ÃʱⰪÀº 9·Î ½ÃÀÛÇؼ­ ¸ó½ºÅ͸¦ ÀâÀ»¶§¸¶´Ù 1¾¿ ÁÙ¿© 0±îÁö °£´Ù. - -- 0ÀÌ µÇ¸é Äù½ºÆ® ½ºÅ×ÀÌÆ®¸¦ º¯È­½ÃŲ´Ù. - when enter begin - pc.setqf("remain_item",9) - end - - --*************************-- - -------Äù½ºÆ®ÆíÁö3_1--------- - when letter begin - send_letter(gameforge.main_quest_lv60._220_sendLetter) - - -- ÈæÀû±Í¸ñÀÇ À§Ä¡¸¦ Ç¥½ÃÇÑ´Ù.-- - -------------------------------- - -------------------------------- - end - when button or info begin - say_title(gameforge.main_quest_lv60._220_sendLetter) - say(gameforge.main_quest_lv60._230_say) - say("") - q.set_counter(gameforge.main_quest_lv60._250_counter, pc.getqf("remain_item")) - end - ----------------------------- - --*************************-- - - - - --ÈæÀû±Í¸ñÀ» Àâ¾ÒÀ»¶§ 1000ºÐÀÇ 1 È®·ü·Î ³²Àº °í´ë ¹®¼­ ¼ö¸¦ ÁÙ¿©ÁØ´Ù. - when 2305.kill begin - if number (1,100) == 1 then - local remain_item_prev = pc.getqf("remain_item") - pc.setqf("remain_item",remain_item_prev-1) - - pc.give_item2 (31002, 1 ) - notice(string.format(gameforge.main_quest_lv60._300_say,pc.getqf("remain_item"))) - - -- ¸ðµç ¹®¼­¸¦ ´Ù ¾ò¾úÀ¸¸é ´ÙÀ½ Äù½ºÆ®·Î ³Ñ¾î°£´Ù. - if pc.getqf("remain_item")==0 then - -- ÈæÀû±Í¸ñÀÇ À§Ä¡ Ç¥½Ã¸¦ ¾ø¾ÖÁØ´Ù -- - ------------------------------------- - ------------------------------------- - set_state (quest3_end2) - end - end - end - end - - state quest3_end2 begin - --*************************-- - -------Äù½ºÆ®ÆíÁö3_1--------- - when letter begin - send_letter(gameforge.main_quest_lv60._220_sendLetter) - - -- À»µÎÁö¸¦ °¡¸®Å²´Ù. - local v = find_npc_by_vnum(20011) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20011)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv60._220_sendLetter) - say(gameforge.main_quest_lv60._230_say) - say("") - q.set_counter(gameforge.main_quest_lv60._250_counter, pc.getqf("remain_item")) - end - ----------------------------- - --*************************-- - - when __TARGET__.target.click begin - target.delete("__TARGET__") - pc.remove_item (31002, pc.count_item (31002) ) - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._310_say) - say("") - wait() - - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._320_say) - say("") - wait() - - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._330_say) - say("") - wait() - - say_title(locale.reward) - ----"12345678901234567890123456789012345678901234567890"| - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 3300000)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71094).." ".."3"..locale.count_postfix)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30056))) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30025))) - say("") - - - -- º¸»ó Áö±Þ -- - pc.give_exp2(3300000) - - pc.give_item2(71094, 3) -- ¼±ÀÎÀÇ ±³ÈÆ * 3 - pc.give_item2(30056) -- °Å¹ÌÁÙ - pc.give_item2(30025) -- °Å¹ÌÀÇ µ¶ÁÖ¸Ó´Ï - - set_state (quest4_begin) - end - end - - state quest4_begin begin - --*************************-- - -------Äù½ºÆ®ÆíÁö4----------- - when letter begin - send_letter(gameforge.main_quest_lv60._340_sendLetter) - - -- À»µÎÁö¸¦ °¡¸®Å²´Ù. - local v = find_npc_by_vnum(20011) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20011)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv60._340_sendLetter) - say(gameforge.main_quest_lv60._350_say) - say("") - end - ----------------------------- - --*************************-- - - - when __TARGET__.target.click begin - target.delete("__TARGET__") - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._360_say) - say("") - wait() - - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._370_say) - say("") - wait() - - say_title(pc.getname()) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._380_say) - say("") - wait() - - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._390_say) - say("") - wait() - - say_title(mob_name(20011)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.main_quest_lv60._400_say) - say("") - wait() - - ----"12345678901234567890123456789012345678901234567890"| - say_reward(gameforge.main_quest_lv60._410_sayReward) - say("") - - --@@@ ¹ö±× @@@-- - --1. Äù½ºÆ® ÆíÁö°¡ »õ·Î ³ªÅ¸³­´Ù. - clear_letter() - set_quest_state ("main_quest_lv66", "state_0") - set_state (__COMPLETE__) - end - end - - state __COMPLETE__ begin - when enter begin - q.done() - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv66.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv66.quest deleted file mode 100644 index 27fd54e..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv66.quest +++ /dev/null @@ -1,375 +0,0 @@ -quest main_quest_lv66 begin - state start begin - end - state state_0 begin - when login or levelup or enter with pc.level >= 66 begin - set_state (state_1) - end - end - state state_1 begin - when letter begin - send_letter (gameforge.main_quest_lv66._10_sendLetter) - local v = find_npc_by_vnum (20011) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - end - when button or info begin - say_title (gameforge.main_quest_lv66._10_sendLetter) - say (gameforge.main_quest_lv66._20_say) - end - when 20011.chat.gameforge.main_quest_lv66._10_sendLetter begin - target.delete("__TARGET__") - say_title ( mob_name(20011)) - say(gameforge.main_quest_lv66._30_say) - end - when 1091.kill begin - -- target.delete("__TARGET__") - set_state (state_2) - end - end - state state_2 begin - when letter begin - local v = find_npc_by_vnum (20011) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter (gameforge.main_quest_lv66._10_sendLetter) - end - when button or info begin - say_title (gameforge.main_quest_lv66._10_sendLetter) - say (gameforge.main_quest_lv66._40_say) - end - when 20011.chat.gameforge.main_quest_lv66._10_sendLetter begin - target.delete("__TARGET__") - say_title ( mob_name(20011)) - say(gameforge.main_quest_lv66._50_say) - set_state (state_3) - end - end - state state_3 begin - when letter begin - local v = find_npc_by_vnum (20011) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter(gameforge.main_quest_lv66._60_sendLetter) - end - when button or info begin - say_title (gameforge.main_quest_lv66._60_sendLetter) - say(gameforge.main_quest_lv66._70_say) - end - when 20011.chat.gameforge.main_quest_lv66._60_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(20011)) - say(gameforge.main_quest_lv66._80_say) - wait() - say_title ( mob_name(20011)) - say(gameforge.main_quest_lv66._90_say) - wait() - say_title ( mob_name(20011)) - say(gameforge.main_quest_lv66._100_say) - wait() - say_title ( mob_name(20011)) - say(gameforge.main_quest_lv66._110_say) - wait() - say_title ( mob_name(20011)) - say(gameforge.main_quest_lv66._120_say) - wait() - - --say_title ("º¸»ó :") - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 5800000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72301).." ".."3"..locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30046))) - - pc.give_exp2(5800000) - - pc.give_item2(72301) -- ÃູÀÇ ¼­ * 3 - pc.give_item2(72301) - pc.give_item2(72301) - pc.give_item2(30046) -- Àü°¥ÀÇ ²¿¸® - - set_state (state_4) - end - end - state state_4 begin - when letter begin - local v = find_npc_by_vnum (pc_find_square_guard_vid()) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter (gameforge.main_quest_lv66._130_sendLetter) - end - when button or info begin - say_title (gameforge.main_quest_lv66._130_sendLetter) - say (gameforge.main_quest_lv66._140_say) - end - when 11000.chat.gameforge.main_quest_lv66._130_sendLetter or 11002.chat.gameforge.main_quest_lv66._130_sendLetter or 11004.chat.gameforge.main_quest_lv66._130_sendLetter begin - target.delete("__TARGET__") - say_title(mob_name(11000)) - say(gameforge.main_quest_lv66._150_say) - wait() - say_title(mob_name(11000)) - say(gameforge.main_quest_lv66._160_say) - set_state (state_5) - end - end - state state_5 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter(gameforge.main_quest_lv66._170_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv66._170_sendLetter) - say (gameforge.main_quest_lv66._140_say) - end - when 20369.chat.gameforge.main_quest_lv66._170_sendLetter begin - target.delete("__TARGET__") - say_title(gameforge.main_quest_lv66._190_sayTitle) - say(gameforge.main_quest_lv66._200_say) - set_state (state_6) - end - end - state state_6 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter (gameforge.main_quest_lv66._210_sendLetter) - end - when button or info begin - say_title (gameforge.main_quest_lv66._210_sendLetter) - say (gameforge.main_quest_lv66._220_say) - end - when 20369.chat.gameforge.main_quest_lv66._210_sendLetter begin - target.delete("__TARGET__") - say_title(gameforge.main_quest_lv66._190_sayTitle) - say(gameforge.main_quest_lv66._230_say) - wait() - say_title(pc.getname()) - say(gameforge.main_quest_lv66._240_say) - wait() - say_title(gameforge.main_quest_lv66._190_sayTitle) - say(gameforge.main_quest_lv66._250_say) - wait() - say_title(pc.getname()) - say(gameforge.main_quest_lv66._260_say) - wait() - say_title(gameforge.main_quest_lv66._190_sayTitle) - say(gameforge.main_quest_lv66._270_say) - wait() - say_title(pc.getname()) - say(gameforge.main_quest_lv66._280_say) - wait() - say_title(mob_name(20369)) - say(gameforge.main_quest_lv66._290_say) - wait() - say_title(gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv66._310_say) - set_state (state_7) - end - end - state state_7 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter (gameforge.main_quest_lv66._320_sendLetter) - end - when button or info begin - say_title (gameforge.main_quest_lv66._320_sendLetter) - say (gameforge.main_quest_lv66._330_say) - end - when 20369.chat.gameforge.main_quest_lv66._320_sendLetter begin - target.delete("__TARGET__") - say_title( gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv66._340_say) - wait() - say_title( gameforge.main_quest_lv66._300_sayTitle) - say(string.format(gameforge.main_quest_lv66._350_say,item_name(30033))) - wait() - say_title(pc.getname()) - say(gameforge.main_quest_lv66._360_say) - wait() - say_title(gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv66._370_say) - set_state (state_8) - end - end - state state_8 begin - when enter begin - pc.setqf ("rgd_kill", 0) - pc.setqf ("state_8_start", get_global_time()) - notice_multiline(string.format(gameforge.main_quest_lv66._380_notice, 30), notice) - timer("rgd_kill_timer", 30 * 60 / 2) - end - when letter begin - send_letter (gameforge.main_quest_lv66._390_sendLetter) - local t = pc.getqf ("state_8_start") + 30 * 60 - get_global_time() - q.set_clock(locale.stash.enlarge_1_timer, t) - q.set_counter_name (mob_name (2313)) - q.set_counter_value (200) - end - when button or info begin - say_title (gameforge.main_quest_lv66._390_sendLetter) - say (string.format(gameforge.main_quest_lv66._400_say, 200)) - local t = pc.getqf ("state_8_start") + 30 * 60 - get_global_time() - if t < 0 then - say(gameforge.main_quest_lv66._410_say) - else - say(string.format(gameforge.main_quest_lv66._420_say, t / 60)) - end - end - when 2313.kill begin - if pc.getqf("rgd_kill") >= 200 - 1 then - pc.give_item2 (31003, 1) - pc.setqf ("rgd_kill", 0) - q.set_counter_value (0) - set_state (state_9) - else - pc.setqf ("rgd_kill", pc.getqf ("rgd_kill") + 1) - q.set_counter_value (200 - pc.getqf ("rgd_kill")) - end - end - when rgd_kill_timer.timer begin - local t = pc.getqf ("state_8_start") + 30 * 60 - get_global_time() - notice (string.format(gameforge.main_quest_lv66._420_say, t / 60)) - end - end - state state_9 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter (gameforge.main_quest_lv66._390_sendLetter) - end - when button or info begin - say_title (gameforge.main_quest_lv66._390_sendLetter) - say(gameforge.main_quest_lv66._430_say) - end - when 20369.chat.gameforge.main_quest_lv66._390_sendLetter begin - target.delete("__TARGET__") - pc.remove_item (31003, 1) - if (pc.getqf ("state_8_start") + 30 * 60 - get_global_time()) >= 0 then - q.done() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv66._440_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv66._450_say) - wait() - say_title (locale.reward) - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 2900000)) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 200000)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30033))) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50727).." ".."10"..locale.count_postfix)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50728).." ".."10"..locale.count_postfix)) - - pc.give_exp2(2900000) - pc.change_money(200000) - - pc.give_item2(30033) -- ±úÁø »ç±â±×¸© - pc.give_item2(50727, 10) -- ¸¸º´ÃÊ 10 - pc.give_item2(50728, 10) -- »ê»Í³ª¹« 10 - - else - - say_title(gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv66._460_say) - wait() - say_title(gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv66._470_say) - wait() - - say_title (locale.reward) - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 2000000)) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 100000)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50727).." ".."10"..locale.count_postfix)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50728).." ".."10"..locale.count_postfix)) - - pc.give_exp2(2000000) - pc.change_money(100000) - - pc.give_item2(50727, 10) -- ¸¸º´ÃÊ 10 - pc.give_item2(50728, 10) -- »ê»Í³ª¹« 10 - - end - set_state (state_10) - end - end - state state_10 begin - when letter begin - local v = find_npc_by_vnum (20370) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter (gameforge.main_quest_lv66._480_sendLetter) - end - when button or info begin - say_title (gameforge.main_quest_lv66._480_sendLetter) - say(gameforge.main_quest_lv66._490_say) - end - when 20370.chat.gameforge.main_quest_lv66._480_sendLetter begin - target.delete("__TARGET__") - say_title( mob_name(20370)) - say(gameforge.main_quest_lv66._500_say) - wait() - say_title ( pc.getname()) - say(gameforge.main_quest_lv66._510_say) - wait() - say_title ( mob_name(20370)) - say(gameforge.main_quest_lv66._520_say) - wait() - say_title ( pc.getname()) - say(gameforge.main_quest_lv66._530_say) - wait() - say_title ( mob_name(20370)) - say(gameforge.main_quest_lv66._540_say) - wait() - say_title ( mob_name(20370)) - say(gameforge.main_quest_lv66._550_say) - set_state (state_11) - end - end - state state_11 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter (gameforge.main_quest_lv66._560_sendLetter) - end - when button or info begin - say_title (gameforge.main_quest_lv66._560_sendLetter) - say (gameforge.main_quest_lv66._570_say) - end - when 20369.chat.gameforge.main_quest_lv66._560_sendLetter begin - target.delete("__TARGET__") - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv66._580_say) - wait() - say_title ( pc.getname()) - say(gameforge.main_quest_lv66._590_say) - wait() - say_title(gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv66._600_say) - wait() - say_title(gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv66._610_say) - wait() - say_title(gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv66._620_say) - set_state (__COMPLETE__) - q.done() - set_quest_state ("main_quest_lv72", "state_0") - end - end - state __COMPLETE__ begin - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv72.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv72.quest deleted file mode 100644 index 1290d83..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv72.quest +++ /dev/null @@ -1,220 +0,0 @@ -quest main_quest_lv72 begin - state start begin - end - state state_0 begin - when login or levelup or enter with pc.level >= 72 begin - set_state (state_1) - end - end - state state_1 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter(gameforge.main_quest_lv72._10_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv72._10_sendLetter) - say (gameforge.main_quest_lv72._20_say) - end - when 20369.chat.gameforge.main_quest_lv72._10_sendLetter begin - target.delete("__TARGET__") - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv72._30_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv72._40_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv72._50_say) - set_state (state_2) - end - end - state state_2 begin - when letter begin - local v = find_npc_by_vnum (20372) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter(gameforge.main_quest_lv72._60_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv72._60_sendLetter) - say (gameforge.main_quest_lv72._70_say) - end - when 20372.click begin - target.delete("__TARGET__") - say(gameforge.main_quest_lv72._80_say) - wait() - say_title(mob_name(20372)) - say(gameforge.main_quest_lv72._90_say) - wait() - say_title(mob_name(20372)) - say(gameforge.main_quest_lv72._100_say) - wait() - say(gameforge.main_quest_lv72._110_say) - pc.give_item2 (30160, 1) - set_state (report_discovery) - end - end - state report_discovery begin - - when button or info begin - return - end - - when 20369.chat.gameforge.main_quest_lv72._60_sendLetter begin - pc.remove_item (30160) - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv72._120_say) - wait() - say_title ( pc.getname()) - say(gameforge.main_quest_lv72._130_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv72._140_say) - wait() - say_title ( pc.getname()) - say(gameforge.main_quest_lv72._150_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv72._160_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv72._170_say) - wait() - - if number (1,2) == 1 then - drug = 30009 - else - drug = 30083 - end - say_title (locale.reward) - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 3100000)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70005))) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(drug))) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30039))) - - pc.give_exp2(3100000) - - pc.give_item2(70005) -- °æÇèÀÇ ¹ÝÁö - pc.give_item2(drug) -- ¾Ë¼ö ¾ø´Â ¾à (+ÀÏ ¼öµµ) - pc.give_item2(30039) -- Çë°ÒÁ¶°¢ - - set_state (state_4) - end - end - state state_4 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter(gameforge.main_quest_lv72._180_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv72._180_sendLetter) - say(gameforge.main_quest_lv72._190_say) - end - when 20369.chat.gameforge.main_quest_lv72._180_sendLetter begin - target.delete("__TARGET__") - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv72._200_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv72._210_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv72._220_say) - pc.setqf ("collect_beads", 0) - - set_state (state_5) - end - end - state state_5 begin - when letter begin - send_letter(gameforge.main_quest_lv72._180_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv72._180_sendLetter) - say(gameforge.main_quest_lv72._190_say) - end - - when 1105.kill or 1106.kill or 1107.kill begin - if number(1, 100) > 1 then - return - end - - local n = pc.getqf ("pass_beads") - local i = pc.count_item (31005) - if n < 50 and pc.count_item (31005) < 50 - n then - notice_multiline(gameforge.main_quest_lv72._240_notice, notice) - notice_multiline(string.format(gameforge.main_quest_lv72._250_notice, 50 - n - 1), notice) - pc.give_item2 (31005, 1) - end - end - - when 20369.chat.gameforge.main_quest_lv72._180_sendLetter with pc.count_item (31005) > 0 begin - local now = get_global_time() - local today = now - math.mod (now, 86400) - local can_report_num - if pc.getqf ("last_access_date") != today then - pc.setqf ("last_access_date", today) - pc.setqf ("blue_bead_todays_report_num", 1) - else - local reported_num = pc.getqf("blue_bead_todays_report_num") - - if 10 - reported_num <= 0 then - say(gameforge.main_quest_lv72._260_say) - return - else - if not pc.is_gm() then - pc.setqf ("blue_bead_todays_report_num", reported_num + 1) - end - end - end - - pc.remove_item (31005, 1) - local n = pc.getqf("pass_beads") - if number (1,100) > 60 then - say_title (mob_name(20369)) - say(gameforge.main_quest_lv72._270_say) - return - elseif n < 50 -1 then - pc.setqf ("pass_beads", n + 1) - say_title (gameforge.main_quest_lv66._300_sayTitle) - say (string.format(gameforge.main_quest_lv72._280_say, 50 - n - 1)) - else - pc.setqf("pass_beads", 0) - say_title(gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv72._290_say) - wait() - say_title (locale.reward) - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 20000000)) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 225000)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71035).." ".."3"..locale.count_postfix)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70043))) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72024))) - - pc.give_exp2(20000000) - pc.change_money(225000) - - pc.give_item2(71035) - pc.give_item2(71035) - pc.give_item2(71035) - pc.give_item2(70043) - pc.give_item2(72024) - - wait() - say(gameforge.main_quest_lv72._300_say) - set_state (__COMPLETE__) - q.done() - set_quest_state ("main_quest_lv78", "state_0") - end - end - end - - state __COMPLETE__ begin - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv78.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv78.quest deleted file mode 100644 index 6c69e18..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv78.quest +++ /dev/null @@ -1,228 +0,0 @@ -quest main_quest_lv78 begin - state start begin - end - state state_0 begin - when login or levelup or enter with pc.level >= 78 begin - set_state (state_1) - end - end - state state_1 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter(gameforge.main_quest_lv78._10_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv78._10_sendLetter) - say (gameforge.main_quest_lv78._20_say) - end - when 20369.chat.gameforge.main_quest_lv78._10_sendLetter begin - target.delete("__TARGET__") - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv78._30_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv78._40_say) - set_state (make_red_bead) - end - end - state make_red_bead begin - when enter begin - pc.setqf ("first_make_time", 0) - end - when 2205.kill or 2204.kill or 2203.kill begin - if number(1, 500) == 1 then - pc.give_item2 (31007, 1) - end - end - when 20369.chat.gameforge.main_quest_lv78._10_sendLetter begin - if pc.count_item (31006) >= 20 then - say_title (mob_name(20369)) - say(string.format(gameforge.main_quest_lv78._50_say, 20)) - wait() - - say_title (locale.reward) - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 36000000)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72725))) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70024))) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70004))) - - pc.give_exp2(36000000) - - pc.give_item2(72725) -- ¼ö·æÀÇ Ãູ(´ë) - pc.give_item2(70024) -- ÃູÀÇ ±¸½½ - pc.give_item2(70004) -- ±Ù¸éÇÔÀÇ ÈÆÀå - pc.remove_item (31006, pc.count_item (31006)) - set_state (state_2) - return - end - local t = get_global_time() - local today = t - math.mod (t, 86400) - if pc.getqf ("first_make_time") != today then - pc.setqf ("first_make_time", today) - pc.setqf ("make_count", 0) - end - if pc.count_item (90010) < 1 or pc.count_item (30019) < 1 or - pc.count_item (31007) < 1 then - say_title (gameforge.main_quest_lv66._300_sayTitle) - say (gameforge.main_quest_lv78._60_say) - return - end - local n = pc.getqf ("make_count") - if n >= 7 then - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv78._70_say) - return - else - pc.remove_item(90010, 1) - pc.remove_item(30019, 1) - pc.remove_item(31007, 1) - say_title(gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv78._80_say) - wait() - pc.setqf ("make_count", n + 1) - local n = number (1,100) - if n > 60 then - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv78._90_say) - wait() - elseif pc.count_item (31006) < 20 then - pc.give_item2 (31006, 1) - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv78._100_say) - say_item_vnum(31006) - wait () - else - say_title (mob_name(20369)) - say(string.format(gameforge.main_quest_lv78._50_say, 20)) - wait() - - say_title (locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 36000000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72725))) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70024))) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70004))) - - pc.give_exp2(36000000) - - pc.give_item2(72725) -- ¼ö·æÀÇ Ãູ(´ë) - pc.give_item2(70024) -- ÃູÀÇ ±¸½½ - pc.give_item2(70004) -- ±Ù¸éÇÔÀÇ ÈÆÀå - pc.remove_item (31006, pc.count_item (31006)) - set_state (state_2) - end - end - end - end - state state_2 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter (gameforge.main_quest_lv78._110_sendLetter) - end - when button or info begin - say_title (gameforge.main_quest_lv78._110_sendLetter) - say(gameforge.main_quest_lv78._120_say) - end - when 20369.chat.gameforge.main_quest_lv78._110_sendLetter with pc.count_item (31004) < 100 begin - target.delete("__TARGET__") - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv78._130_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv78._140_say) - end - when 2315.kill or 2314.kill begin - if number (1, 300) == 1 then - pc.give_item2 (31004, 1) - local n = pc.count_item (31004) - if n < 100 then - notice (string.format(gameforge.main_quest_lv78._150_say, 100 - n)) - else - notice_multiline(gameforge.main_quest_lv78._160_notice, notice) - end - end - end - when 20369.chat.gameforge.main_quest_lv78._110_sendLetter with pc.count_item (31004) >= 100 begin - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv78._170_say) - wait() - say_title ( pc.getname()) - say(gameforge.main_quest_lv78._180_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv78._190_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv78._200_say) - wait() - say_title (locale.reward) - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48000000)) - say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 230000)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72729))) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70035))) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70003))) - - pc.give_exp2(48000000) - pc.change_money(230000) - - pc.give_item2(72729) -- È­·æÀÇ Ãູ(´ë) - pc.give_item2(70035) -- ¸¸³âÇÑö - pc.give_item2(70003) -- À°µµ - pc.remove_item (31004, pc.count_item (31004)) - set_state (state_3) - end - end - state state_3 begin - when letter begin - local v = find_npc_by_vnum (20018) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter (gameforge.main_quest_lv78._210_sendLetter) - end - when button or info begin - say_title (gameforge.main_quest_lv78._210_sendLetter) - say(gameforge.main_quest_lv78._220_say) - end - when 20018.chat.gameforge.main_quest_lv78._210_sendLetter begin - target.delete("__TARGET__") - say_title ( mob_name(20018)) - say(gameforge.main_quest_lv78._230_say) - wait() - say_title ( pc.get_name ()) - say(gameforge.main_quest_lv78._240_say) - wait() - say_title ( mob_name(20018)) - say(gameforge.main_quest_lv78._250_say) - wait() - say_title ( pc.get_name ()) - say(gameforge.main_quest_lv78._260_say) - wait() - say_title ( mob_name(20018)) - say(gameforge.main_quest_lv78._270_say) - wait() - say_title ( pc.get_name ()) - say(gameforge.main_quest_lv78._280_say) - wait() - say_title ( mob_name(20018)) - say(gameforge.main_quest_lv78._290_say) - wait() - say_title(locale.reward) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30319).." ".."2"..locale.count_postfix)) - pc.give_item2(30319,2) - wait() - say(gameforge.main_quest_lv78._300_say) - set_state (__COMPLETE__) - q.done() - set_quest_state("main_quest_lv84", "state_0") - - end - end - state __COMPLETE__ begin - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv84.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv84.quest deleted file mode 100644 index 96f3c87..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv84.quest +++ /dev/null @@ -1,151 +0,0 @@ -quest main_quest_lv84 begin - state start begin - end - state state_0 begin - when login or levelup or enter with pc.level >= 84 begin - set_state (state_1) - end - end - state state_1 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter (gameforge.main_quest_lv84._10_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv84._10_sendLetter) - say(gameforge.main_quest_lv84._20_say) - end - when 20369.chat.gameforge.main_quest_lv84._10_sendLetter begin - target.delete("__TARGET__") - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv84._30_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv84._40_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv84._50_say) - pc.give_item2(31008) - set_state (state_4) - end - - end - state state_4 begin - when letter begin - send_letter(gameforge.main_quest_lv84._60_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv84._60_sendLetter) - say(gameforge.main_quest_lv84._70_say) - end - - when 31008.use with pc.get_map_index() >= 2160000 and pc.get_map_index() < 2170000 begin --and pc.getf("devilcatacomb_zone", "level") == 5 begin - party.give_buff(303, POINT_ATT_SPEED, 20, 13, 1800, 0, true, true) - party.give_buff(303, POINT_MOV_SPEED, 20, 12, 1800, 0, true, true) - party.give_buff(303, POINT_CASTING_SPEED, 20, 0, 1800, 0, true, true) - party.give_buff(303, POINT_ATTBONUS_MONSTER, 30, 0, 1800, 0, true, true) - party.give_buff(303, POINT_MAX_HP_PCT, 10, 0, 1800, 0, true, true) - party.give_buff(303, POINT_MAX_SP_PCT, 10, 0, 1800, 0, true, true) - - say(gameforge.main_quest_lv84._80_say) - - end - - when 2591.kill begin - say_title(locale.reward) - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 63000000)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71026).." ".."2"..locale.count_postfix)) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70051))) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70050))) - - pc.give_exp2(63000000) - pc.change_money(250000) - - pc.give_item2(71026) -- Çöö - pc.give_item2(71026) -- Çöö - pc.give_item2(70051) -- ¼±¿ÕÀÇ Àå°© - pc.give_item2(70050) -- ¼±¿ÕÀÇ ÁõÇ¥ - - set_state (state_2) - end - end - state state_2 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter(gameforge.main_quest_lv84._90_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv84._90_sendLetter) - say (gameforge.main_quest_lv84._100_say) - end - when 20369.chat.gameforge.main_quest_lv84._90_sendLetter begin - target.delete("__TARGET__") - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv84._110_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv84._120_say) - end - when 2597.kill begin - say_reward(gameforge.main_quest_lv84._130_sayReward) - say(gameforge.main_quest_lv84._140_say) - set_state (state_3) - end - end - state state_3 begin - when letter begin - local v = find_npc_by_vnum (20369) - if v != 0 then - target.vid ("__TARGET__",v,"") - end - send_letter(gameforge.main_quest_lv84._150_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv84._150_sendLetter) - say (gameforge.main_quest_lv84._160_say) - end - when 20369.chat.gameforge.main_quest_lv84._150_sendLetter begin - target.delete("__TARGET__") - say_title (" ") - say(gameforge.main_quest_lv84._170_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv84._180_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv84._190_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv84._200_say) - wait() - say_title (gameforge.main_quest_lv66._300_sayTitle) - say(gameforge.main_quest_lv84._210_say) - wait() - say_title (locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 84000000)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 250000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(71025).." ".."2"..locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70038))) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(71107))) - - pc.give_exp2(84000000) - pc.change_money(250000) - - pc.give_item2(71025) -- ¾ß°ø¼® - pc.give_item2(71025) -- ¾ß°ø¼® - pc.give_item2(70038) -- ¿ë±âÀÇ ¸ÁÅä - pc.give_item2(71107) -- õµµº¹¼þ¾Æ - set_state (__COMPLETE__) - end - end - - state __COMPLETE__ begin - end -end - diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv90.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv90.quest deleted file mode 100644 index be37d48..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv90.quest +++ /dev/null @@ -1,1481 +0,0 @@ -quest main_quest_lv90 begin - state start begin - when login or levelup or enter with pc.level >= 90 begin - set_state (state01_1) - end - end - state state0 begin - when login or levelup or enter with pc.level >= 90 begin - set_state (state01_1) - end - end - - - -----------------<01> ÀÌÃæÀÇ È£Ãâ----------------- - -----------------<01> ÀÌÃæÀÇ È£Ãâ----------------- - -----------------<01> ÀÌÃæÀÇ È£Ãâ----------------- - -----------------<01> ÀÌÃæÀÇ È£Ãâ----------------- - -----------------<01> ÀÌÃæÀÇ È£Ãâ----------------- - -----------------<01> ÀÌÃæÀÇ È£Ãâ----------------- - -----------------<01> ÀÌÃæÀÇ È£Ãâ----------------- - -----------------<01> ÀÌÃæÀÇ È£Ãâ----------------- - -----------------<01> ÀÌÃæÀÇ È£Ãâ----------------- - -----------------<01> ÀÌÃæÀÇ È£Ãâ----------------- - -----------------<01> ÀÌÃæÀÇ È£Ãâ----------------- - state state01_1 begin - when letter begin - send_letter (gameforge.main_quest_lv90._1070_sendLetter) - - local v = find_npc_by_vnum(20369) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20369)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv90._1070_sendLetter) - say(gameforge.main_quest_lv90._1080_say) - end - - when 20369.chat.gameforge.main_quest_lv90._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20369)) - say(gameforge.main_quest_lv90._1090_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._1100_say) - - set_state (state01_2) - end - - end - - state state01_2 begin - when letter begin - send_letter (gameforge.main_quest_lv90._1070_sendLetter) - - local v = find_npc_by_vnum(9012) - if 0 != v then - target.vid("__TARGET__", v, mob_name(9012)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv90._1110_sayTitle) - say(gameforge.main_quest_lv90._1120_say) - end - - -------<<< °ø°£ À̵¿ ¼ú»ç°¡ ij¸¯Å͸¦ À̵¿ ½ÃÄÑÁÖ´Â ³»¿ëÀÌ Ãß°¡µÇ¾î¾ß ÇÑ´Ù. >>>-------- - --ÇÊ¿äÇÑ ³»¿ë : À̵¿ÇÒ ÁÂÇ¥, npc ¹øÈ£, °ü·Ã ½ºÅ©¸³Æ®. - -- - -- - - when login or enter with pc.get_map_index() == 301 begin - --º¸»ó - say_title(locale.reward) - --say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 50000)) --- say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(REWARD01_ITEM1),REWARD01_ITEM1_COUNT,locale.count_postfix)) - say("") - - --pc.give_exp2(0) - pc.change_money(50000) --- pc.give_item2(REWARD01_ITEM1, REWARD01_ITEM1_COUNT) - - set_state (state1_1) - end - end - - -----------------<1> ¾Ç·æ±ºµµÀÇ »óȲ----------------- - -----------------<1> ¾Ç·æ±ºµµÀÇ »óȲ----------------- - -----------------<1> ¾Ç·æ±ºµµÀÇ »óȲ----------------- - -----------------<1> ¾Ç·æ±ºµµÀÇ »óȲ----------------- - -----------------<1> ¾Ç·æ±ºµµÀÇ »óȲ----------------- - -----------------<1> ¾Ç·æ±ºµµÀÇ »óȲ----------------- - -----------------<1> ¾Ç·æ±ºµµÀÇ »óȲ----------------- - -----------------<1> ¾Ç·æ±ºµµÀÇ »óȲ----------------- - -----------------<1> ¾Ç·æ±ºµµÀÇ »óȲ----------------- - -----------------<1> ¾Ç·æ±ºµµÀÇ »óȲ----------------- - -----------------<1> ¾Ç·æ±ºµµÀÇ »óȲ----------------- - state state1_1 begin - when letter begin - send_letter (gameforge.main_quest_lv90._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv90._010_sendLetter) - say(gameforge.main_quest_lv90._020_say) - end - - when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._030_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._040_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._050_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._060_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._070_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._080_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._090_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._100_say) - wait() - - say_reward(string.format(gameforge.main_quest_lv90._110_sayReward, 226,731)) - - set_state (state1_2) - end - end - -- ù¹ø° Áö¿ª Á¤Âû - state state1_2 begin - when letter begin - target.pos ("__TARGET__",226,731,301,"") - send_letter (gameforge.main_quest_lv90._010_sendLetter) - end - - when button or info begin - -- if pc.get_map_index() == 301 then - -- addmapsignal(226 * 100, 731 * 100) - -- end - say_title(gameforge.main_quest_lv90._120_sayTitle) - say(gameforge.main_quest_lv90._130_say) - say_reward(string.format(gameforge.main_quest_lv90._140_sayReward,226,731)) - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - - -- say() - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - when __TARGET__.target.arrive begin - target.delete("__TARGET__") - say_reward(string.format(gameforge.main_quest_lv90._150_sayReward,1093,285)) - set_state (state1_3) - end - - when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - say(gameforge.main_quest_lv90._160_say) - end - end - -- µÎ¹ø° Áö¿ª Á¤Âû - state state1_3 begin - when letter begin - target.pos ("__TARGET__",1093,285,301,"") - send_letter (gameforge.main_quest_lv90._010_sendLetter) - end - - when button or info begin - -- if pc.get_map_index() == 301 then - -- addmapsignal(1093 * 100, 285 * 100) - -- end - say_title(gameforge.main_quest_lv90._120_sayTitle) - say(gameforge.main_quest_lv90._130_say) - say_reward(string.format(gameforge.main_quest_lv90._170_sayReward,1093,285)) - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - when __TARGET__.target.arrive begin - target.delete("__TARGET__") - say_reward(string.format(gameforge.main_quest_lv90._180_sayReward,1081,1289)) - set_state (state1_5) - end - - when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - say(gameforge.main_quest_lv90._160_say) - end - end - -- ¼¼¹ø° Áö¿ª Á¤Âû - -- state state1_4 begin - -- when letter begin - -- target.pos ("__TARGET__",RECON3_X,RECON3_Y,RECON3_MAPINDEX,"") - -- send_letter (gameforge.main_quest_lv90._010_sendLetter) - -- end - - -- when button or info begin - -- if pc.get_map_index() == RECON3_MAPINDEX then - -- addmapsignal(RECON3_X * 100, RECON3_Y * 100) - -- end - -- say_title(gameforge.main_quest_lv90._120_sayTitle) - -- say(locale.main_quest_lv90.say_11) - -- say_reward(string.format(gameforge.main_quest_lv90._190_say,RECON3_X,RECON3_Y)) - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - -- end - - -- when __TARGET__.target.arrive begin - -- target.delete("__TARGET__") - -- say_reward(string.format(gameforge.main_quest_lv90._200_say,1081,1289)) - -- set_state (state1_5) - -- end - - -- when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - -- say(locale.main_quest_lv90.say_14) - -- end - -- end - -- ³×¹ø° Áö¿ª Á¤Âû - state state1_5 begin - when letter begin - target.pos ("__TARGET__",1081,1289,301,"") - send_letter (gameforge.main_quest_lv90._010_sendLetter) - end - - when button or info begin - -- if pc.get_map_index() == 301 then - -- addmapsignal(1081 * 100, 1289 * 100) - -- end - say_title(gameforge.main_quest_lv90._120_sayTitle) - say(gameforge.main_quest_lv90._130_say) - say_reward(string.format(gameforge.main_quest_lv90._210_sayReward,1081,1289)) - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - when __TARGET__.target.arrive begin - target.delete("__TARGET__") - say_reward(gameforge.main_quest_lv90._220_sayReward) - set_state (state1_6) - end - - when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - say(gameforge.main_quest_lv90._160_say) - end - end - -- Á¤Âû ¿Ï·á - state state1_6 begin - when letter begin - send_letter(gameforge.main_quest_lv90._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv90._010_sendLetter) - say(gameforge.main_quest_lv90._230_say) - end - - when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._240_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._250_say) - wait() - - --º¸»ó - say_title(locale.reward) - --say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 100000)) - --say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(REWARD1_ITEM1),REWARD1_ITEM1_COUNT,locale.count_postfix)) - say("") - - --pc.give_exp2(0) - pc.change_money(100000) - --pc.give_item2(REWARD1_ITEM1, REWARD1_ITEM1_COUNT) - - set_state (state2_1) - end - end - - -----------------<2> ÀÌÃæÀÇ ÆíÁö----------------- - -----------------<2> ÀÌÃæÀÇ ÆíÁö----------------- - -----------------<2> ÀÌÃæÀÇ ÆíÁö----------------- - -----------------<2> ÀÌÃæÀÇ ÆíÁö----------------- - -----------------<2> ÀÌÃæÀÇ ÆíÁö----------------- - -----------------<2> ÀÌÃæÀÇ ÆíÁö----------------- - -----------------<2> ÀÌÃæÀÇ ÆíÁö----------------- - -----------------<2> ÀÌÃæÀÇ ÆíÁö----------------- - -----------------<2> ÀÌÃæÀÇ ÆíÁö----------------- - -----------------<2> ÀÌÃæÀÇ ÆíÁö----------------- - -----------------<2> ÀÌÃæÀÇ ÆíÁö----------------- - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_lv90._260_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv90._260_sendLetter) - say(gameforge.main_quest_lv90._270_say) - end - when 20378.chat.gameforge.main_quest_lv90._260_sendLetter begin - target.delete("__TARGET__") - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._280_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._290_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._300_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._310_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._320_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._330_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._340_say) - - set_state (state2_2) - end - end - state state2_2 begin - when letter begin - send_letter(gameforge.main_quest_lv90._260_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 301 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv90._350_sayTitle) - say(gameforge.main_quest_lv90._360_say) - say_item_vnum(31016) - - -- say() - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - -- say() - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv90._260_sendLetter begin - if pc.count_item(31016) >= 1 then - pc.remove_item ( 31016, pc.count_item(31016)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._400_say) - wait() - - say_title(mob_name(20369)) - say(string.format(gameforge.main_quest_lv90._410_say,pc.getname())) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._420_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 6247460)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 137000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50705),10,locale.count_postfix)) - say("") - - pc.give_exp2(6247460) - pc.change_money(137000) - pc.give_item2(50705, 10) - - set_state (state3_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._370_say) - end - end - - when 3001.kill or 3002.kill or 3003.kill or 3004.kill or 3005.kill or 3090.kill or 3091.kill begin - if number(1,1) == 1 then - if pc.count_item(31016) < 1 then - notice_multiline(gameforge.main_quest_lv90._380_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._380_2_notice,notice) - pc.give_item2(31016, 1) - set_state (state2_3) - end - end - end - end - -- Äù½ºÆ® ¿Ï·á - state state2_3 begin - when letter begin - send_letter(gameforge.main_quest_lv90._260_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv90._260_sendLetter) - say(gameforge.main_quest_lv90._390_say) - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3001.kill or 3002.kill or 3003.kill or 3004.kill or 3005.kill or 3090.kill or 3091.kill begin - if number(1,1) == 1 then - if pc.count_item(31016) < 1 then - notice_multiline(gameforge.main_quest_lv90._380_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._380_2_notice,notice) - pc.give_item2(31016, 1) - set_state (state2_3) - end - end - end - - when 20378.chat.gameforge.main_quest_lv90._260_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31016) >= 1 then - pc.remove_item ( 31016, pc.count_item(31016)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._400_say) - wait() - - say_title(mob_name(20369)) - say(string.format(gameforge.main_quest_lv90._410_say,pc.getname())) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._420_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 6247460)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 137000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50705),10,locale.count_postfix)) - say("") - - pc.give_exp2(6247460) - pc.change_money(137000) - pc.give_item2(50705, 10) - - set_state (state3_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._370_say) - - set_state (state2_2) - end - end - end - -----------------<3> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-1----------------- - -----------------<3> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-1----------------- - -----------------<3> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-1----------------- - -----------------<3> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-1----------------- - -----------------<3> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-1----------------- - -----------------<3> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-1----------------- - -----------------<3> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-1----------------- - -----------------<3> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-1----------------- - -----------------<3> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-1----------------- - -----------------<3> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-1----------------- - -----------------<3> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-1----------------- - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_lv90._430_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv90._430_sendLetter) - say(gameforge.main_quest_lv90._440_say) - end - when 20378.chat.gameforge.main_quest_lv90._430_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._450_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._460_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._470_say) - - set_state (state3_2) - end - end - state state3_2 begin - when letter begin - send_letter(gameforge.main_quest_lv90._430_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv90._480_sayTitle) - say(gameforge.main_quest_lv90._490_say) - say_item_vnum(31009) - - -- say() - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - -- say() - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv90._430_sendLetter begin - if pc.count_item(31009) >= 1 then - pc.remove_item ( 31009, pc.count_item(31009)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._530_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 10421740)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 148000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72001),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30046),1,locale.count_postfix)) - say("") - - pc.give_exp2(10421740) - pc.change_money(148000) - pc.give_item2_select(72001) - item.set_socket(2, 60) - pc.give_item2(30046, 1) - - set_state (state4_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._500_say) - end - end - - when 3005.kill begin - if number(1,500) == 1 then - if pc.count_item(31009) < 1 then - pc.give_item2(31009, 1) - - - if pc.count_item(31009) >= 1 then - notice_multiline(gameforge.main_quest_lv90._510_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._510_2_notice,notice) - set_state (state3_3) - end - end - end - end - end - -- Äù½ºÆ® ¿Ï·á - state state3_3 begin - - when letter begin - send_letter(gameforge.main_quest_lv90._430_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv90._430_sendLetter) - say(gameforge.main_quest_lv90._520_say) - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3005.kill begin - if number(1,500) == 1 then - if pc.count_item(31009) < 1 then - pc.give_item2(31009, 1) - - - if pc.count_item(31009) >= 1 then - notice_multiline(gameforge.main_quest_lv90._510_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._510_2_notice,notice) - end - end - end - end - - when 20378.chat.gameforge.main_quest_lv90._430_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31009) >= 1 then - pc.remove_item ( 31009, pc.count_item(31009)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._530_say) - wait() - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 10421740)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 148000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72001),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30046),1,locale.count_postfix)) - say("") - - pc.give_exp2(10421740) - pc.change_money(148000) - pc.give_item2_select(72001) - item.set_socket(2, 60) - pc.give_item2(30046, 1) - - set_state (state4_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._500_say) - - set_state (state3_2) - end - end - end - - -----------------<4> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-2----------------- - -----------------<4> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-2----------------- - -----------------<4> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-2----------------- - -----------------<4> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-2----------------- - -----------------<4> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-2----------------- - -----------------<4> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-2----------------- - -----------------<4> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-2----------------- - -----------------<4> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-2----------------- - -----------------<4> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-2----------------- - -----------------<4> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-2----------------- - -----------------<4> ³¶ÀÎÁ·ÀÇ ´Ü¼­1-2----------------- - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_lv90._560_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv90._560_sendLetter) - say(gameforge.main_quest_lv90._570_say) - end - when 20378.chat.gameforge.main_quest_lv90._560_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._580_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._590_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._600_say) - - set_state (state4_2) - end - end - state state4_2 begin - when letter begin - send_letter(gameforge.main_quest_lv90._560_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- end - say_title(gameforge.main_quest_lv90._610_sayTitle) - say(gameforge.main_quest_lv90._620_say) - say_item_vnum(31009) - - -- say() - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - -- say() - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv90._560_sendLetter begin - if pc.count_item(31009) >= 1 then - pc.remove_item ( 31009, pc.count_item(31009)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._650_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._670_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 15421740)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 100000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30021),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50708),10,locale.count_postfix)) - say("") - - pc.give_exp2(15421740) - pc.change_money(100000) - pc.give_item2(30021, 1) - pc.give_item2(50708, 10) - - set_state (state5_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._630_say) - end - end - - when 3090.kill begin - if number(1,200) == 1 then - if pc.count_item(31009) < 1 then - pc.give_item2(31009, 1) - - - if pc.count_item(31009) >= 1 then - notice_multiline(gameforge.main_quest_lv90._640_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._640_2_notice,notice) - set_state (state4_3) - end - end - end - end - end - -- Äù½ºÆ® ¿Ï·á - state state4_3 begin - - when letter begin - send_letter(gameforge.main_quest_lv90._560_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv90._560_sendLetter) - say(gameforge.main_quest_lv90._680_say) - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3090.kill begin - if number(1,200) == 1 then - if pc.count_item(31009) < 1 then - pc.give_item2(31009, 1) - - - if pc.count_item(31009) >= 1 then - notice_multiline(gameforge.main_quest_lv90._640_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._640_2_notice,notice) - end - end - end - end - - when 20378.chat.gameforge.main_quest_lv90._560_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31009) >= 1 then - pc.remove_item ( 31009, pc.count_item(31009)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._650_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._670_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 15421740)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 100000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30021),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50708),10,locale.count_postfix)) - say("") - - pc.give_exp2(15421740) - pc.change_money(100000) - pc.give_item2(30021, 1) - pc.give_item2(50708, 10) - - set_state (state5_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._630_say) - - set_state (state4_2) - end - end - end - -----------------<5> ¹üÀÍÁ·ÀÇ ±Ô¸ð ÆľÇ----------------- - -----------------<5> ¹üÀÍÁ·ÀÇ ±Ô¸ð ÆľÇ----------------- - -----------------<5> ¹üÀÍÁ·ÀÇ ±Ô¸ð ÆľÇ----------------- - -----------------<5> ¹üÀÍÁ·ÀÇ ±Ô¸ð ÆľÇ----------------- - -----------------<5> ¹üÀÍÁ·ÀÇ ±Ô¸ð ÆľÇ----------------- - -----------------<5> ¹üÀÍÁ·ÀÇ ±Ô¸ð ÆľÇ----------------- - -----------------<5> ¹üÀÍÁ·ÀÇ ±Ô¸ð ÆľÇ----------------- - -----------------<5> ¹üÀÍÁ·ÀÇ ±Ô¸ð ÆľÇ----------------- - -----------------<5> ¹üÀÍÁ·ÀÇ ±Ô¸ð ÆľÇ----------------- - -----------------<5> ¹üÀÍÁ·ÀÇ ±Ô¸ð ÆľÇ----------------- - -----------------<5> ¹üÀÍÁ·ÀÇ ±Ô¸ð ÆľÇ----------------- - state state5_1 begin - when letter begin - send_letter(gameforge.main_quest_lv90._690_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv90._690_sendLetter) - say(gameforge.main_quest_lv90._700_say) - end - when 20378.chat.gameforge.main_quest_lv90._690_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._710_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._720_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._730_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._740_say) - - set_state (state5_2) - end - end - state state5_2 begin - when letter begin - send_letter(gameforge.main_quest_lv90._690_sendLetter) - q.set_counter_name(gameforge.main_quest_lv90._750_say) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - - say_title(gameforge.main_quest_lv90._830_sayTitle) - say(gameforge.main_quest_lv90._840_say) - say(gameforge.main_quest_lv90._750_say) - local remain1 = 50 - pc.getqf("mob5_1_kill") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 40 - pc.getqf("mob5_2_kill") - if remain2 < 0 then - remain2 = 0 - end - local remain3 = 20 - pc.getqf("mob5_3_kill") - if remain3 < 0 then - remain3 = 0 - end - local remain4 = 10 - pc.getqf("mob5_4_kill") - if remain4 < 0 then - remain4 = 0 - end - local total_remain = remain1 + remain2 + remain3 + remain4 - q.set_counter_value(total_remain) - say_reward(string.format(gameforge.main_quest_lv90._760_say, mob_name(3201), remain1, mob_name(3202), remain2)) - say_reward(string.format(gameforge.main_quest_lv90._760_say, mob_name(3204), remain3, mob_name(3205), remain4)) - say() - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv90._690_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._770_say) - end - - function kill_count() - local remain1 = 50 - pc.getqf("mob5_1_kill") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 40 - pc.getqf("mob5_2_kill") - if remain2 < 0 then - remain2 = 0 - end - local remain3 = 20 - pc.getqf("mob5_3_kill") - if remain3 < 0 then - remain3 = 0 - end - local remain4 = 10 - pc.getqf("mob5_4_kill") - if remain4 < 0 then - remain4 = 0 - end - local total_remain = remain1 + remain2 + remain3 + remain4 - q.set_counter_value(total_remain) - - return total_remain - end - - when 3201.kill begin - local kill_count = pc.getqf("mob5_1_kill") - if kill_count < 50 then - pc.setqf("mob5_1_kill", kill_count + 1) - - local total_remain = main_quest_lv90.kill_count() - if total_remain == 0 then - notice_multiline(gameforge.main_quest_lv90._780_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._780_2_notice,notice) - set_state (state5_3) - end - end - end - when 3202.kill begin - local kill_count = pc.getqf("mob5_2_kill") - if kill_count < 40 then - pc.setqf("mob5_2_kill", kill_count + 1) - - local total_remain = main_quest_lv90.kill_count() - if total_remain == 0 then - notice_multiline(gameforge.main_quest_lv90._780_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._780_2_notice,notice) - set_state (state5_3) - end - end - end - when 3204.kill begin - local kill_count = pc.getqf("mob5_3_kill") - if kill_count < 20 then - pc.setqf("mob5_3_kill", kill_count + 1) - - local total_remain = main_quest_lv90.kill_count() - if total_remain == 0 then - notice_multiline(gameforge.main_quest_lv90._780_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._780_2_notice,notice) - set_state (state5_3) - end - end - end - when 3205.kill begin - local kill_count = pc.getqf("mob5_4_kill") - if kill_count < 10 then - pc.setqf("mob5_4_kill", kill_count + 1) - - local total_remain = main_quest_lv90.kill_count() - if total_remain == 0 then - notice_multiline(gameforge.main_quest_lv90._780_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._780_2_notice,notice) - set_state (state5_3) - end - end - end - end - -- Äù½ºÆ® ¿Ï·á - state state5_3 begin - - when letter begin - send_letter(gameforge.main_quest_lv90._690_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - - when button or info begin - say_title(gameforge.main_quest_lv90._690_sendLetter) - say(gameforge.main_quest_lv90._820_say) - - end - - when 20378.chat.gameforge.main_quest_lv90._690_sendLetter begin - target.delete("__TARGET__") - - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._790_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._800_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._810_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 12933740)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 170000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30023),1,locale.count_postfix)) - say("") - - pc.give_exp2(12933740) - pc.change_money(170000) - pc.give_item2(30023, 1) - - set_state (state6_1) - end - end - -----------------<6> ¸í½ÃÁøÀÇ ¹æº® °­È­1-1----------------- - -----------------<6> ¸í½ÃÁøÀÇ ¹æº® °­È­1-1----------------- - -----------------<6> ¸í½ÃÁøÀÇ ¹æº® °­È­1-1----------------- - -----------------<6> ¸í½ÃÁøÀÇ ¹æº® °­È­1-1----------------- - -----------------<6> ¸í½ÃÁøÀÇ ¹æº® °­È­1-1----------------- - -----------------<6> ¸í½ÃÁøÀÇ ¹æº® °­È­1-1----------------- - -----------------<6> ¸í½ÃÁøÀÇ ¹æº® °­È­1-1----------------- - -----------------<6> ¸í½ÃÁøÀÇ ¹æº® °­È­1-1----------------- - -----------------<6> ¸í½ÃÁøÀÇ ¹æº® °­È­1-1----------------- - -----------------<6> ¸í½ÃÁøÀÇ ¹æº® °­È­1-1----------------- - -----------------<6> ¸í½ÃÁøÀÇ ¹æº® °­È­1-1----------------- - state state6_1 begin - when letter begin - send_letter(gameforge.main_quest_lv90._850_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv90._850_sendLetter) - say(gameforge.main_quest_lv90._860_say) - end - when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._870_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._880_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._890_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._900_say) - - set_state (state6_2) - end - end - state state6_2 begin - when letter begin - send_letter(gameforge.main_quest_lv90._850_sendLetter) - q.set_counter_name(gameforge.main_quest_lv90._1180_say) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - - say_title(gameforge.main_quest_lv90._910_sayTitle) - say(gameforge.main_quest_lv90._920_say) - say_item_vnum(31027) - say(gameforge.main_quest_lv90._1180_say) - local remain = 50 - pc.count_item(31027) - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - say_reward(string.format( gameforge.main_quest_lv90._1190_say,item_name(31027), remain)) - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - if pc.count_item(31027) >= 50 then - pc.remove_item ( 31027, pc.count_item(31027)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._960_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 14425740)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30006),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50707),5,locale.count_postfix)) - say("") - - pc.give_exp2(14425740) - --pc.change_money(0) - pc.give_item2(30006, 1) - pc.give_item2(50707, 5) - - set_state (state7_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._930_say) - end - end - - when 3001.kill or 3002.kill or 3003.kill or 3004.kill or 3005.kill or 3090.kill or 3091.kill begin - if number(1,200) == 1 then - if pc.count_item(31027) < 50 then - pc.give_item2(31027, 1) - - local remain = 50 - pc.count_item(31027) - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - - if pc.count_item(31027) >= 50 then - notice_multiline(gameforge.main_quest_lv90._940_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._940_2_notice,notice) - set_state (state6_3) - end - end - end - end - end - -- Äù½ºÆ® ¿Ï·á - state state6_3 begin - - when letter begin - send_letter(gameforge.main_quest_lv90._850_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - - when button or info begin - say_title(gameforge.main_quest_lv90._850_sendLetter) - say(gameforge.main_quest_lv90._520_say) - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3001.kill or 3002.kill or 3003.kill or 3004.kill or 3005.kill or 3090.kill or 3091.kill begin - if number(1,200) == 1 then - if pc.count_item(31027) < 50 then - pc.give_item2(31027, 1) - - local remain = 50 - pc.count_item(31027) - if remain < 0 then - remain = 0 - end - - if pc.count_item(31027) >= 50 then - notice_multiline(gameforge.main_quest_lv90._940_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._940_2_notice,notice) - end - end - end - end - - when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31027) >= 50 then - pc.remove_item ( 31027, pc.count_item(31027)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._960_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 14425740)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30006),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50707),5,locale.count_postfix)) - say("") - - pc.give_exp2(14425740) - --pc.change_money(0) - pc.give_item2(30006, 1) - pc.give_item2(50707, 5) - - set_state (state7_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._930_say) - - set_state (state6_2) - end - end - end - -----------------<7> ¸í½ÃÁøÀÇ ¹æº® °­È­1-2----------------- - -----------------<7> ¸í½ÃÁøÀÇ ¹æº® °­È­1-2----------------- - -----------------<7> ¸í½ÃÁøÀÇ ¹æº® °­È­1-2----------------- - -----------------<7> ¸í½ÃÁøÀÇ ¹æº® °­È­1-2----------------- - -----------------<7> ¸í½ÃÁøÀÇ ¹æº® °­È­1-2----------------- - -----------------<7> ¸í½ÃÁøÀÇ ¹æº® °­È­1-2----------------- - -----------------<7> ¸í½ÃÁøÀÇ ¹æº® °­È­1-2----------------- - -----------------<7> ¸í½ÃÁøÀÇ ¹æº® °­È­1-2----------------- - -----------------<7> ¸í½ÃÁøÀÇ ¹æº® °­È­1-2----------------- - -----------------<7> ¸í½ÃÁøÀÇ ¹æº® °­È­1-2----------------- - -----------------<7> ¸í½ÃÁøÀÇ ¹æº® °­È­1-2----------------- - state state7_1 begin - when letter begin - send_letter(gameforge.main_quest_lv90._970_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv90._970_sendLetter) - say(gameforge.main_quest_lv90._980_say) - end - when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv90._990_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv90._1000_say) - - set_state (state7_2) - end - end - state state7_2 begin - when letter begin - send_letter(gameforge.main_quest_lv90._970_sendLetter) - q.set_counter_name(gameforge.main_quest_lv90._1180_say) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - - say_title(gameforge.main_quest_lv90._1020_sayTitle) - say(gameforge.main_quest_lv90._1030_say) - say_item_vnum(31028) - say(gameforge.main_quest_lv90._1180_say) - local remain = 100 - pc.count_item(31028) - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - say_reward(string.format(gameforge.main_quest_lv90._1190_say,item_name(31028), remain)) - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - - -- say() - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - if pc.count_item(31028) >= 100 then - pc.remove_item ( 31028, pc.count_item(31028)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._1060_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 14922580)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 192000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30015),2,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70043),1,locale.count_postfix)) - say("") - say_title(gameforge.main_quest_lv90._1200_say) - - pc.give_exp2(14922580) - pc.change_money(192000) - pc.give_item2(30015, 2) - pc.give_item2_select(70043) - item.set_socket(2, 120) - - clear_letter() - set_quest_state ("main_quest_lv91", "state0") - set_state (__COMPLETE__) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._1010_say) - end - end - - when 3201.kill or 3202.kill or 3203.kill or 3204.kill or 3205.kill or 3290.kill or 3291.kill begin - if number(1,200) == 1 then - if pc.count_item(31028) < 100 then - pc.give_item2(31028, 1) - - local remain = 100 - pc.count_item(31028) - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - - if pc.count_item(31028) >= 100 then - notice_multiline(gameforge.main_quest_lv90._1040_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._1040_2_notice,notice) - set_state (state7_3) - end - end - end - end - end - -- Äù½ºÆ® ¿Ï·á - state state7_3 begin - - when letter begin - send_letter(gameforge.main_quest_lv90._970_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - - when button or info begin - say_title(gameforge.main_quest_lv90._970_sendLetter) - say(gameforge.main_quest_lv90._1050_say) - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3201.kill or 3202.kill or 3203.kill or 3204.kill or 3205.kill or 3290.kill or 3291.kill begin - if number(1,200) == 1 then - if pc.count_item(31028) < 100 then - pc.give_item2(31028, 1) - - local remain = 100 - pc.count_item(31028) - if remain < 0 then - remain = 0 - end - - if pc.count_item(31028) >= 100 then - notice_multiline(gameforge.main_quest_lv90._1040_1_notice,notice) - notice_multiline(gameforge.main_quest_lv90._1040_2_notice,notice) - end - end - end - end - - when 20378.chat.gameforge.main_quest_lv90._010_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31028) >= 100 then - pc.remove_item ( 31028, pc.count_item(31028)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._1060_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 14922580)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 192000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30015),2,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70043),1,locale.count_postfix)) - say("") - say_title(gameforge.main_quest_lv90._1200_say) - - pc.give_exp2(14922580) - pc.change_money(192000) - pc.give_item2(30015, 2) - pc.give_item2_select(70043) - item.set_socket(2, 120) - - clear_letter() - set_quest_state ("main_quest_lv91", "state0") - set_state (__COMPLETE__) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv90._1010_say) - - set_state (state7_2) - end - end - end - - state __COMPLETE__ begin - when enter begin - q.done() - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv91.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv91.quest deleted file mode 100644 index 0798911..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv91.quest +++ /dev/null @@ -1,768 +0,0 @@ -quest main_quest_lv91 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 91 begin - set_state (state1_1) - end - end - - - -----------------<1> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-1----------------- - -----------------<1> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-1----------------- - -----------------<1> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-1----------------- - -----------------<1> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-1----------------- - -----------------<1> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-1----------------- - -----------------<1> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-1----------------- - -----------------<1> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-1----------------- - -----------------<1> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-1----------------- - -----------------<1> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-1----------------- - -----------------<1> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-1----------------- - -----------------<1> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-1----------------- - state state1_1 begin - when letter begin - send_letter (gameforge.main_quest_lv91._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv91._010_sendLetter) - say(gameforge.main_quest_lv91._020_say) - - end - - when 20378.chat.gameforge.main_quest_lv91._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv91._030_say) - wait() - say_title(pc.getname()) - say(gameforge.main_quest_lv91._050_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv91._060_say) - wait() - - set_state (state1_2) - end - end - state state1_2 begin - when letter begin - send_letter(gameforge.main_quest_lv91._010_sendLetter) - --q.set_counter_name(locale.main_quest_lv91.remain_mob) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - - say_title(gameforge.main_quest_lv91._070_sayTitle) - say(gameforge.main_quest_lv91._080_say) - - -- say() - -- say_reward(locale.main_quest_lv91.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - --say_title(gameforge.main_quest_lv91._760_say) - --local remain = 10 - pc.getqf("mob1_1_killed") - --if remain < 0 then - -- remain = 0 - --end - --q.set_counter_value(remain) - --say_title(string.format(gameforge.main_quest_lv91._770_say,mob_name(3205),remain)) - end - - --[[ - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv91._010_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv91._520_say) - end - --]] - - when 3205.kill begin - local mob1_1_killed = pc.getqf("mob1_1_killed") - if mob1_1_killed < 10 then - pc.setqf("mob1_1_killed", mob1_1_killed + 1) - - local remain = 10 - pc.getqf("mob1_1_killed") - if remain < 0 then - remain = 0 - end - --q.set_counter_value(remain) - - if remain == 0 then - say_title(mob_name(3205)) - say(gameforge.main_quest_lv91._100_say) - - notice_multiline(gameforge.main_quest_lv91._090_1_notice,notice) - notice_multiline(gameforge.main_quest_lv91._090_2_notice,notice) - set_state (state1_3) - end - end - end - end - state state1_3 begin - when letter begin - send_letter(gameforge.main_quest_lv91._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - --q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv91._010_sendLetter) - say(gameforge.main_quest_lv91._110_say) - - end - - when 20378.chat.gameforge.main_quest_lv91._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv91._120_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv91._130_say) - wait() - say_title(mob_name(20378)) - say(gameforge.main_quest_lv91._150_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 18803050)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30051),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50814),10,locale.count_postfix)) - say("") - - pc.give_exp2(18803050) - --pc.change_money(0) - pc.give_item2(30051, 1) - pc.give_item2(50814, 10) - - set_state (state2_1) - end - end - - -----------------<2> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ŻȯÇ϶ó!----------------- - -----------------<2> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ŻȯÇ϶ó!----------------- - -----------------<2> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ŻȯÇ϶ó!----------------- - -----------------<2> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ŻȯÇ϶ó!----------------- - -----------------<2> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ŻȯÇ϶ó!----------------- - -----------------<2> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ŻȯÇ϶ó!----------------- - -----------------<2> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ŻȯÇ϶ó!----------------- - -----------------<2> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ŻȯÇ϶ó!----------------- - -----------------<2> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ŻȯÇ϶ó!----------------- - -----------------<2> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ŻȯÇ϶ó!----------------- - -----------------<2> Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ŻȯÇ϶ó!----------------- - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_lv91._160_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv91._160_sendLetter) - say(gameforge.main_quest_lv91._170_say) - - end - when 20378.chat.gameforge.main_quest_lv91._160_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv91._180_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv91._190_say) - - set_state (state2_2) - end - end - state state2_2 begin - when letter begin - send_letter(gameforge.main_quest_lv91._160_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - - say_title(gameforge.main_quest_lv91._200_sayTitle) - say(gameforge.main_quest_lv91._210_say) - say_item_vnum(31075) - - -- say() - -- say_reward(locale.main_quest_lv91.pos_info) - -- say() - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv91._160_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv91._220_say) - end - - when 3291.kill begin - if number(1,500) == 1 then - if pc.count_item(31075) < 1 then - notice_multiline(gameforge.main_quest_lv91._230_1_notice,notice) - notice_multiline(gameforge.main_quest_lv91._230_2_notice,notice) - pc.give_item2(31075, 1) - set_state (state2_3) - end - end - end - end - -- Äù½ºÆ® ¿Ï·á - state state2_3 begin - when letter begin - send_letter(gameforge.main_quest_lv91._160_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv91._160_sendLetter) - say(gameforge.main_quest_lv91._240_say) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3291.kill begin - if number(1,500) == 1 then - if pc.count_item(31075) < 1 then - notice_multiline(gameforge.main_quest_lv91._230_1_notice,notice) - notice_multiline(gameforge.main_quest_lv91._230_2_notice,notice) - pc.give_item2(31075, 1) - end - end - end - - when 20378.chat.gameforge.main_quest_lv91._160_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31075) >= 1 then - pc.remove_item ( 31075, pc.count_item(31075)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv91._250_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv91._260_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 24873650)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50722),20,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72016),1,locale.count_postfix)) - say("") - - pc.give_exp2(24873650) - --pc.change_money(0) - pc.give_item2(50722, 20) - pc.give_item2_select(72016) - item.set_socket(2, 120) - - set_state (state3_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv91._220_say) - - set_state (state2_2) - end - end - end - -----------------<3> µÎ¹ø° ¼­½Å Æǵ¶1-1----------------- - -----------------<3> µÎ¹ø° ¼­½Å Æǵ¶1-1----------------- - -----------------<3> µÎ¹ø° ¼­½Å Æǵ¶1-1----------------- - -----------------<3> µÎ¹ø° ¼­½Å Æǵ¶1-1----------------- - -----------------<3> µÎ¹ø° ¼­½Å Æǵ¶1-1----------------- - -----------------<3> µÎ¹ø° ¼­½Å Æǵ¶1-1----------------- - -----------------<3> µÎ¹ø° ¼­½Å Æǵ¶1-1----------------- - -----------------<3> µÎ¹ø° ¼­½Å Æǵ¶1-1----------------- - -----------------<3> µÎ¹ø° ¼­½Å Æǵ¶1-1----------------- - -----------------<3> µÎ¹ø° ¼­½Å Æǵ¶1-1----------------- - -----------------<3> µÎ¹ø° ¼­½Å Æǵ¶1-1----------------- - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_lv91._270_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv91._270_sendLetter) - say(gameforge.main_quest_lv91._280_say) - - end - when 20380.chat.gameforge.main_quest_lv91._270_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._290_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv91._300_say) - wait() - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._310_say) - wait() - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._320_say) - wait() - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._330_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv91._340_say) - - set_state (state3_2) - end - end - state state3_2 begin - when letter begin - send_letter(gameforge.main_quest_lv91._270_sendLetter) - q.set_counter_name(gameforge.main_quest_lv90._1180_say) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv91._350_sayTitle) - say(gameforge.main_quest_lv91._360_say) - say_item_vnum(31018) - say(gameforge.main_quest_lv90._1180_say) - local remain = 10 - pc.getqf("item3_1_checked") - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - say_reward(string.format(gameforge.main_quest_lv90._1190_say,item_name(31018),remain)) - - -- say() - -- say_reward(locale.main_quest_lv91.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20380.chat.gameforge.main_quest_lv91._270_sendLetter with pc.count_item(31018) > 0 begin - if pc.count_item(31018) > 0 then - pc.remove_item(31018, 1) - - if number(1, 100 ) <= 70 then -- ³³Ç° ¼º°ø - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._380_say) - pc.setqf("item3_1_checked", pc.getqf("item3_1_checked") + 1) - - local remain = 10 - pc.getqf("item3_1_checked") - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - - if pc.getqf("item3_1_checked") >= 10 then -- ³³Ç° °¹¼ö ´Þ¼º - pc.remove_item(31018, pc.count_item(31018)) - - wait() - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._390_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 25805450)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 214000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30009),2,locale.count_postfix)) - say("") - - pc.give_exp2(25805450) - pc.change_money(214000) - pc.give_item2(30009, 2) - - set_state (state4_1) - q.set_counter_name("") - else -- ³³Ç° °¹¼ö ¹Ì´Þ - say(string.format(gameforge.main_quest_lv91._400_say,remain)) - end - else -- ³³Ç° ½ÇÆÐ - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._370_say) - end - - end - end - - when 3601.kill or 3602.kill or 3603.kill or 3604.kill or 3605.kill begin - if number(1,300) == 1 then - pc.give_item2(31018, 1) - - notice_multiline(gameforge.main_quest_lv91._410_1_notice,notice) - notice_multiline(gameforge.main_quest_lv91._410_2_notice,notice) - end - end - end - - -----------------<4> µÎ¹ø° ¼­½Å Æǵ¶1-2----------------- - -----------------<4> µÎ¹ø° ¼­½Å Æǵ¶1-2----------------- - -----------------<4> µÎ¹ø° ¼­½Å Æǵ¶1-2----------------- - -----------------<4> µÎ¹ø° ¼­½Å Æǵ¶1-2----------------- - -----------------<4> µÎ¹ø° ¼­½Å Æǵ¶1-2----------------- - -----------------<4> µÎ¹ø° ¼­½Å Æǵ¶1-2----------------- - -----------------<4> µÎ¹ø° ¼­½Å Æǵ¶1-2----------------- - -----------------<4> µÎ¹ø° ¼­½Å Æǵ¶1-2----------------- - -----------------<4> µÎ¹ø° ¼­½Å Æǵ¶1-2----------------- - -----------------<4> µÎ¹ø° ¼­½Å Æǵ¶1-2----------------- - -----------------<4> µÎ¹ø° ¼­½Å Æǵ¶1-2----------------- - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_lv91._420_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv91._420_sendLetter) - say(gameforge.main_quest_lv91._430_say) - - end - when 20380.chat.gameforge.main_quest_lv91._420_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._440_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv91._450_say) - wait() - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._460_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv91._470_say) - - set_state (state4_2) - end - end - state state4_2 begin - when letter begin - send_letter(gameforge.main_quest_lv91._420_sendLetter) - q.set_counter_name(gameforge.main_quest_lv90._1180_say) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - - say_title(gameforge.main_quest_lv91._480_sayTitle) - say(gameforge.main_quest_lv91._490_say) - say_item_vnum(31019) - say(gameforge.main_quest_lv90._1180_say) - local remain = 3 - pc.getqf("item4_1_checked") - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - say_reward(string.format(gameforge.main_quest_lv90._1190_say,item_name(31019),remain)) - - -- say() - -- say_reward(locale.main_quest_lv91.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20380.chat.gameforge.main_quest_lv91._420_sendLetter with pc.count_item(31019) > 0 begin - if pc.count_item(31019) > 0 then - local cur_t = get_global_time() - 60 * 60 * 9 - local today_date = cur_t - math.mod(cur_t,86400) - - local last_checked_date = pc.getqf("last_checked_date") - - if today_date ~= last_checked_date then - pc.setqf("last_checked_date", today_date) - pc.setqf("today_item4_1_checked",0) - end - - local today_item4_1_checked = pc.getqf("today_item4_1_checked") - if today_item4_1_checked >= 1 then --1ÀÏ ³³Ç° °¹¼ö ÃÊ°ú - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._500_say) - else -- ³³Ç° ½Ãµµ. - pc.remove_item(31019, 1) - - if number(1, 100 ) <= 70 then -- ³³Ç° ¼º°ø - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._510_say) - pc.setqf("item4_1_checked", pc.getqf("item4_1_checked") + 1) - pc.setqf("today_item4_1_checked", pc.getqf("today_item4_1_checked") + 1) - - local remain = 3 - pc.getqf("item4_1_checked") - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - - if pc.getqf("item4_1_checked") >= 3 then -- ³³Ç° °¹¼ö ´Þ¼º - pc.remove_item(31019, pc.count_item(31019)) - - wait() - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._520_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 27874000)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 225000)) - say("") - - pc.give_exp2(27874000) - pc.change_money(225000) - - set_state (state5_1) - q.set_counter_name("") - else -- ³³Ç° °¹¼ö ¹Ì´Þ - say(string.format(gameforge.main_quest_lv91._530_say,remain)) - end - else -- ³³Ç° ½ÇÆÐ - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv91._540_say) - end - end - end - end - - when 3690.kill or 3691.kill begin - if number(1,300) == 1 then - pc.give_item2(31019, 1) - - notice_multiline(gameforge.main_quest_lv91._550_1_notice,notice) - notice_multiline(gameforge.main_quest_lv91._550_2_notice,notice) - end - end - end - -----------------<5> ÇÐÀÚÀÇ º´È¯----------------- - -----------------<5> ÇÐÀÚÀÇ º´È¯----------------- - -----------------<5> ÇÐÀÚÀÇ º´È¯----------------- - -----------------<5> ÇÐÀÚÀÇ º´È¯----------------- - -----------------<5> ÇÐÀÚÀÇ º´È¯----------------- - -----------------<5> ÇÐÀÚÀÇ º´È¯----------------- - -----------------<5> ÇÐÀÚÀÇ º´È¯----------------- - -----------------<5> ÇÐÀÚÀÇ º´È¯----------------- - -----------------<5> ÇÐÀÚÀÇ º´È¯----------------- - -----------------<5> ÇÐÀÚÀÇ º´È¯----------------- - -----------------<5> ÇÐÀÚÀÇ º´È¯----------------- - state state5_1 begin - when letter begin - send_letter(gameforge.main_quest_lv91._560_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv91._560_sendLetter) - say(gameforge.main_quest_lv91._570_say) - - end - when 20378.chat.gameforge.main_quest_lv91._560_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv91._580_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv91._590_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv91._600_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv91._610_say) - - set_state (state5_2) - end - end - state state5_2 begin - when letter begin - send_letter(gameforge.main_quest_lv91._560_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - - say_title(gameforge.main_quest_lv91._620_sayTitle) - say(gameforge.main_quest_lv91._630_say) - say_item_vnum(31020) - - -- say() - -- say_reward(locale.main_quest_lv91.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - when 20382.click begin - if pc.count_item(31020) < 1 then - pc.give_item2(31020, 1) - notice_multiline(gameforge.main_quest_lv91._640_1_notice,notice) - - set_state (state5_3) - end - end - when 20380.chat.gameforge.main_quest_lv91._560_sendLetter with pc.count_item(31020) >= 1 begin - target.delete("__TARGET__") - pc.remove_item(31020, pc.count_item(31020)) - - say_title(mob_name(20380)) - say(gameforge.main_quest_lv91._650_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv91._660_say) - wait() - - say_title(mob_name(20380)) - say(gameforge.main_quest_lv91._670_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 6766050)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30045),2,locale.count_postfix)) - say("") - say_title(gameforge.main_quest_lv91._780_say) - - pc.give_exp2(6766050) - --pc.change_money(0) - pc.give_item2(30045, 2) - - clear_letter() - set_quest_state ("main_quest_lv92", "state0") - set_state (__COMPLETE__) - end - end - -- Äù½ºÆ® ¿Ï·á - state state5_3 begin - - when letter begin - send_letter(gameforge.main_quest_lv91._560_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv91._560_sendLetter) - say(gameforge.main_quest_lv91._680_say) - - end - - -- ¾ÆÀÌÅÛ ºÐ½Ç ´ëºñ. - when 20382.click begin - if pc.count_item(31020) < 1 then - pc.give_item2(31020, 1) - notice_multiline(gameforge.main_quest_lv91._640_1_notice,notice) - end - end - - when 20380.chat.gameforge.main_quest_lv91._560_sendLetter with pc.count_item(31020) >= 1 begin - target.delete("__TARGET__") - pc.remove_item(31020, pc.count_item(31020)) - - say_title(mob_name(20380)) - say(gameforge.main_quest_lv91._650_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv91._660_say) - wait() - - say_title(mob_name(20380)) - say(gameforge.main_quest_lv91._670_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 6766050)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30045),2,locale.count_postfix)) - say("") - say_title(gameforge.main_quest_lv91._780_say) - - pc.give_exp2(6766050) - --pc.change_money(0) - pc.give_item2(30045, 2) - - clear_letter() - set_quest_state ("main_quest_lv92", "state0") - set_state (__COMPLETE__) - end - end - - state __COMPLETE__ begin - when enter begin - q.done() - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv92.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv92.quest deleted file mode 100644 index 11b0021..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv92.quest +++ /dev/null @@ -1,699 +0,0 @@ -quest main_quest_lv92 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 92 begin - set_state (state1_1) - end - end - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-2------------------------------------ - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-2------------------------------------ - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-2------------------------------------ - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-2------------------------------------ - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-2------------------------------------ - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-2------------------------------------ - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-2------------------------------------ - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-2------------------------------------ - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-2------------------------------------ - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-2------------------------------------ - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀ» ã¾Æ¶ó!1-2------------------------------------ - state state1_1 begin - - when letter begin - send_letter(gameforge.main_quest_lv92._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv92._010_sendLetter) - say(gameforge.main_quest_lv92._020_say) - - end - - when 20378.chat.gameforge.main_quest_lv92._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._030_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._040_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._050_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._060_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._070_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._080_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._090_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._100_say) - - set_state (state1_2) - - q.set_counter_value(4) - end - end - --Äù½ºÆ® ¼öÇà-- - state state1_2 begin - when letter begin - send_letter(gameforge.main_quest_lv92._010_sendLetter) - - local remain_item = 4 - pc.count_item(31010) - if remain_item <= 0 then - remain_item = 0 - end - q.set_counter_name("³²Àº ¾ÆÀÌÅÛ") - q.set_counter_value(remain_item) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - - say_title(gameforge.main_quest_lv92._110_sayTitle) - say(gameforge.main_quest_lv92._120_say) - say_item_vnum(31010) - say(gameforge.main_quest_lv90._1180_say) - - local remain_item = 4 - pc.count_item(31010) - if remain_item <= 0 then - remain_item = 0 - end - q.set_counter_value(remain_item) - say_reward(string.format("%s: %d %s",item_name(31010),remain_item,locale.count_postfix)) - - -- say() - -- say_reward(locale.main_quest_lv92.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - - end - - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv92._010_sendLetter begin - - if pc.count_item(31010) >= 4 then - pc.remove_item ( 31010, pc.count_item(31010)) - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._160_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 33874000)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 200000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50817),10,locale.count_postfix)) - say("") - - pc.give_exp2(33874000) - pc.change_money(200000) - pc.give_item2(50817, 10) - - set_state (state2_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._130_say) - - set_state (state1_2) - end - end - - when 3504.kill or 3505.kill begin - if number(1,500) == 1 then - if pc.count_item(31010) < 4 then - pc.give_item2(31010, 1) - - --Äù½ºÆ® ¸Þ´º â Ä«¿îÆ® - local remain_item = 4 - pc.count_item(31010) - if remain_item <= 0 then - remain_item = 0 - end - q.set_counter_value(remain_item) - - if pc.count_item(31010) >= 4 then - notice_multiline(gameforge.main_quest_lv92._140_1_notice,notice) - notice_multiline(gameforge.main_quest_lv92._140_2_notice,notice) - set_state (state1_3) - end - end - end - end - end - state state1_3 begin - - when letter begin - q.set_counter_name("") - send_letter(gameforge.main_quest_lv92._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv92._010_sendLetter) - say(gameforge.main_quest_lv92._150_say) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3504.kill or 3505.kill begin - if number(1,500) == 1 then - if pc.count_item(31010) < 4 then - pc.give_item2(31010, 1) - - --Äù½ºÆ® ¸Þ´º â Ä«¿îÆ® - local remain_item = 4 - pc.count_item(31010) - if remain_item <= 0 then - remain_item = 0 - end - q.set_counter_value(remain_item) - - if pc.count_item(31010) >= 4 then - notice_multiline(gameforge.main_quest_lv92._140_1_notice,notice) - notice_multiline(gameforge.main_quest_lv92._140_2_notice,notice) - end - end - end - end - - when 20378.chat.gameforge.main_quest_lv92._010_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31010) >= 4 then - pc.remove_item ( 31010, pc.count_item(31010)) - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._160_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 33874000)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 200000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50817),10,locale.count_postfix)) - say("") - - pc.give_exp2(33874000) - pc.change_money(200000) - pc.give_item2(50817, 10) - - set_state (state2_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._130_say) - - set_state (state1_2) - end - end - end - - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - ------------------------------------¸¶Áö¸· ¼­½Å Á¶°¢------------------------------------ - state state2_1 begin - when letter begin - q.set_counter_name("") - send_letter(gameforge.main_quest_lv92._170_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv92._170_sendLetter) - say(gameforge.main_quest_lv92._180_say) - - end - - when 20378.chat.gameforge.main_quest_lv92._170_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._190_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._200_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._210_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._220_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._230_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._240_say) - - set_state (state2_2) - end - end - --Äù½ºÆ® ¼öÇà-- - state state2_2 begin - when letter begin - send_letter(gameforge.main_quest_lv92._170_sendLetter) - - local v = find_npc_by_vnum(20379) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20379)) - end - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - - say_title(gameforge.main_quest_lv92._250_sayTitle) - say(gameforge.main_quest_lv92._260_say) - say_item_vnum(31010) - - -- say() - -- say_reward(locale.main_quest_lv92.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv92._170_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._270_say) - end - - when 20379.chat.gameforge.main_quest_lv92._170_sendLetter begin - say_title(mob_name(20379)) - say(gameforge.main_quest_lv92._280_say) - - - notice_multiline(gameforge.main_quest_lv92._290_1_notice,notice) - notice_multiline(gameforge.main_quest_lv92._290_2_notice,notice) - pc.give_item2(31010, 1) - set_state (state2_3) - end - end - state state2_3 begin - when letter begin - send_letter(gameforge.main_quest_lv92._170_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv92._170_sendLetter) - say(gameforge.main_quest_lv92._360_say) - - end - - when 20378.chat.gameforge.main_quest_lv92._170_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31010) >= 1 then - pc.remove_item ( 31010, pc.count_item(31010)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._300_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._310_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._320_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._330_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._340_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._350_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 20874600)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30047),2,locale.count_postfix)) - say("") - - pc.give_exp2(20874600) - --pc.change_money(0) - pc.give_item2(30047, 2) - - set_state (state3_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv92._270_say) - - set_state (state2_2) - end - end - end - ------------------------------------¼¼¹ø° ¼­½Å Æǵ¶1-1------------------------------------ - ------------------------------------¼¼¹ø° ¼­½Å Æǵ¶1-1------------------------------------ - ------------------------------------¼¼¹ø° ¼­½Å Æǵ¶1-1------------------------------------ - ------------------------------------¼¼¹ø° ¼­½Å Æǵ¶1-1------------------------------------ - ------------------------------------¼¼¹ø° ¼­½Å Æǵ¶1-1------------------------------------ - ------------------------------------¼¼¹ø° ¼­½Å Æǵ¶1-1------------------------------------ - ------------------------------------¼¼¹ø° ¼­½Å Æǵ¶1-1------------------------------------ - ------------------------------------¼¼¹ø° ¼­½Å Æǵ¶1-1------------------------------------ - ------------------------------------¼¼¹ø° ¼­½Å Æǵ¶1-1------------------------------------ - ------------------------------------¼¼¹ø° ¼­½Å Æǵ¶1-1------------------------------------ - ------------------------------------¼¼¹ø° ¼­½Å Æǵ¶1-1------------------------------------ - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_lv92._370_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv92._370_sendLetter) - say(gameforge.main_quest_lv92._380_say) - - end - when 20378.chat.gameforge.main_quest_lv92._370_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv92._390_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._400_say) - - set_state (state3_2) - end - end - state state3_2 begin - when letter begin - send_letter(gameforge.main_quest_lv92._370_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv92._370_sendLetter) - say(gameforge.main_quest_lv92._410_say) - - end - when 20380.chat.gameforge.main_quest_lv92._370_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv92._420_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._430_say) - wait() - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv92._440_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._450_say) - wait() - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv92._460_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._470_say) - wait() - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv92._480_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv92._490_say) - - set_state (state3_3) - end - end - state state3_3 begin - when letter begin - q.set_counter_name("³²Àº ¾ÆÀÌÅÛ") - send_letter(gameforge.main_quest_lv92._370_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - - say_title(gameforge.main_quest_lv92._500_sayTitle) - say(gameforge.main_quest_lv92._510_say) - say_item_vnum(31022) - say(gameforge.main_quest_lv90._1180_say) - - local remain_item = 10 - pc.count_item(31022) - if remain_item <= 0 then - remain_item = 0 - end - q.set_counter_value(remain_item) - say_reward(string.format("%s: %d %s",item_name(31022),remain_item,locale.count_postfix)) - - -- say() - -- say_reward(locale.main_quest_lv92.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20380.chat.gameforge.main_quest_lv92._370_sendLetter begin - if pc.count_item(31022) >= 10 then - pc.remove_item ( 31022, pc.count_item(31022)) - say_title(mob_name(20380)) - say(gameforge.main_quest_lv92._540_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 34874000)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(27992),2,locale.count_postfix)) - say("") - - pc.give_exp2(34874000) - --pc.change_money(0) - pc.give_item2(27992, 1) - pc.give_item2(27992, 1) - - set_state (state4_1) - else - say_title(mob_name(20380)) - say(gameforge.main_quest_lv92._520_say) - end - end - - when 3490.kill or 3491.kill begin - if number(1,500) == 1 then - if pc.count_item(31022) < 10 then - pc.give_item2(31022, 1) - - local remain_item = 10 - pc.count_item(31022) - if remain_item <= 0 then - remain_item = 0 - end - q.set_counter_value(remain_item) - - if pc.count_item(31022) >= 10 then - notice_multiline(gameforge.main_quest_lv92._530_1_notice,notice) - notice_multiline(gameforge.main_quest_lv92._530_2_notice,notice) - set_state (state3_4) - end - end - end - end - end - - - state state3_4 begin - - when letter begin - q.set_counter_name("") - send_letter(gameforge.main_quest_lv92._370_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv92._370_sendLetter) - say(gameforge.main_quest_lv92._550_say) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3490.kill or 3491.kill begin - if number(1,500) == 1 then - if pc.count_item(31022) < 10 then - pc.give_item2(31022, 1) - - if pc.count_item(31022) >= 10 then - notice_multiline(gameforge.main_quest_lv92._530_1_notice,notice) - notice_multiline(gameforge.main_quest_lv92._530_2_notice,notice) - end - end - end - end - - when 20380.chat.gameforge.main_quest_lv92._370_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31022) >= 10 then - pc.remove_item ( 31022, pc.count_item(31022)) - say_title(mob_name(20380)) - say(gameforge.main_quest_lv92._540_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 34874000)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(27992),2,locale.count_postfix)) - say("") - - pc.give_exp2(34874000) - --pc.change_money(0) - pc.give_item2(27992, 1) - pc.give_item2(27992, 1) - - set_state (state4_1) - else - say_title(mob_name(20380)) - say(gameforge.main_quest_lv92._520_say) - - set_state (state3_3) - end - end - end - - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀÇ Áø½Ç----------------------------------- - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀÇ Áø½Ç----------------------------------- - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀÇ Áø½Ç----------------------------------- - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀÇ Áø½Ç----------------------------------- - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀÇ Áø½Ç----------------------------------- - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀÇ Áø½Ç----------------------------------- - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀÇ Áø½Ç----------------------------------- - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀÇ Áø½Ç----------------------------------- - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀÇ Áø½Ç----------------------------------- - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀÇ Áø½Ç----------------------------------- - ------------------------------------Ãʸ¶´ÜÀÇ ¼­½ÅÀÇ Áø½Ç----------------------------------- - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_lv92._560_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv92._560_sendLetter) - say(gameforge.main_quest_lv92._570_say) - - end - - when 20378.chat.gameforge.main_quest_lv92._560_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv92._580_say) - wait() - - say(gameforge.main_quest_lv92._590_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv92._600_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 24911280)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(27993),2,locale.count_postfix)) - - say("") - say_title(gameforge.main_quest_lv92._610_say) - - pc.give_exp2(24911280) - --pc.change_money(0) - pc.give_item2(27993, 1) - pc.give_item2(27993, 1) - - - clear_letter() - set_quest_state ("main_quest_lv93", "state0") - set_state (__COMPLETE__) - end - end - - state __COMPLETE__ begin - when enter begin - q.done() - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv93.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv93.quest deleted file mode 100644 index aa17fcd..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv93.quest +++ /dev/null @@ -1,715 +0,0 @@ -quest main_quest_lv93 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 93 begin - set_state (state1_1) - end - end - ------------------------------------³»·Â°­È­1-1------------------------------------ - ------------------------------------³»·Â°­È­1-1------------------------------------ - ------------------------------------³»·Â°­È­1-1------------------------------------ - ------------------------------------³»·Â°­È­1-1------------------------------------ - ------------------------------------³»·Â°­È­1-1------------------------------------ - ------------------------------------³»·Â°­È­1-1------------------------------------ - ------------------------------------³»·Â°­È­1-1------------------------------------ - ------------------------------------³»·Â°­È­1-1------------------------------------ - ------------------------------------³»·Â°­È­1-1------------------------------------ - ------------------------------------³»·Â°­È­1-1------------------------------------ - ------------------------------------³»·Â°­È­1-1------------------------------------ - state state1_1 begin - - when letter begin - send_letter(gameforge.main_quest_lv93._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv93._010_sendLetter) - say(gameforge.main_quest_lv93._020_say) - - end - - when 20378.chat.gameforge.main_quest_lv93._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv93._030_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv93._040_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._050_say) - - set_state (state1_2) - end - end - state state1_2 begin - - when letter begin - send_letter(gameforge.main_quest_lv93._010_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv93._010_sendLetter) - say(gameforge.main_quest_lv93._130_say) - - end - - when 20380.chat.gameforge.main_quest_lv93._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20380)) - say(gameforge.main_quest_lv93._060_say) - wait() - - say_title(mob_name(20380)) - say(gameforge.main_quest_lv93._070_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._080_say) - - set_state (state1_3) - end - end - --Äù½ºÆ® ¼öÇà-- - state state1_3 begin - when letter begin - send_letter(gameforge.main_quest_lv93._010_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - - - say_title(gameforge.main_quest_lv93._090_sayTitle) - say(gameforge.main_quest_lv93._100_say) - say_item_vnum(31029) - - -- say() - -- say_reward(locale.main_quest_lv93.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20380.chat.gameforge.main_quest_lv93._010_sendLetter begin - say_title(mob_name(20380)) - say(gameforge.main_quest_lv93._110_say) - end - - when 3191.kill begin - if number(1,1000) == 1 then - if pc.count_item(31029) < 1 then - pc.give_item2(31029, 1) - - if pc.count_item(31029) >= 1 then - notice_multiline(gameforge.main_quest_lv93._120_1_notice,notice) - set_state (state1_4) - end - end - end - end - end - state state1_4 begin - - when letter begin - send_letter(gameforge.main_quest_lv93._010_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv93._010_sendLetter) - say(gameforge.main_quest_lv93._130_say) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3191.kill begin - if number(1,1000) == 1 then - if pc.count_item(31029) < 1 then - pc.give_item2(31029, 1) - - if pc.count_item(31029) >= 1 then - notice_multiline(gameforge.main_quest_lv93._120_1_notice,notice) - set_state (state1_4) - end - end - end - end - - when 20380.chat.gameforge.main_quest_lv93._010_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31029) >= 1 then - pc.remove_item ( 31029, pc.count_item(31029)) - say_title(mob_name(20380)) - say(gameforge.main_quest_lv93._140_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 27874422)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(27994),1,locale.count_postfix)) - say("") - - pc.give_exp2(27874422) - --pc.change_money(0) - pc.give_item2(27994, 1) - - set_state (state2_1) - else - say_title(mob_name(20380)) - say(gameforge.main_quest_lv93._110_say) - - set_state (state1_3) - end - end - end - - ------------------------------------³»·Â°­È­1-2------------------------------------ - ------------------------------------³»·Â°­È­1-2------------------------------------ - ------------------------------------³»·Â°­È­1-2------------------------------------ - ------------------------------------³»·Â°­È­1-2------------------------------------ - ------------------------------------³»·Â°­È­1-2------------------------------------ - ------------------------------------³»·Â°­È­1-2------------------------------------ - ------------------------------------³»·Â°­È­1-2------------------------------------ - ------------------------------------³»·Â°­È­1-2------------------------------------ - ------------------------------------³»·Â°­È­1-2------------------------------------ - ------------------------------------³»·Â°­È­1-2------------------------------------ - ------------------------------------³»·Â°­È­1-2------------------------------------ - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_lv93._150_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv93._150_sendLetter) - say(gameforge.main_quest_lv93._160_say) - - end - - when 20380.chat.gameforge.main_quest_lv93._150_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20380)) - say(gameforge.main_quest_lv93._170_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._180_say) - - set_state (state2_2) - end - end - --Äù½ºÆ® ¼öÇà-- - state state2_2 begin - when letter begin - send_letter(gameforge.main_quest_lv93._150_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv93._190_sayTitle) - say(gameforge.main_quest_lv93._200_say) - say_item_vnum(31030) - - -- say() - -- say_reward(locale.main_quest_lv93.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20380.chat.gameforge.main_quest_lv93._150_sendLetter begin - say_title(mob_name(20380)) - say(gameforge.main_quest_lv93._210_say) - end - - when 3791.kill begin - if number(1,1000) == 1 then - if pc.count_item(31030) < 1 then - pc.give_item2(31030, 1) - if pc.count_item(31030) >= 1 then - notice_multiline(gameforge.main_quest_lv93._220_1_notice,notice) - notice_multiline(gameforge.main_quest_lv93._220_2_notice,notice) - set_state (state2_3) - end - end - end - end - end - state state2_3 begin - when letter begin - send_letter(gameforge.main_quest_lv93._150_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv93._150_sendLetter) - say(gameforge.main_quest_lv93._230_say) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3791.kill begin - if number(1,1000) == 1 then - if pc.count_item(31030) < 1 then - pc.give_item2(31030, 1) - if pc.count_item(31030) >= 1 then - notice_multiline(gameforge.main_quest_lv93._220_1_notice,notice) - notice_multiline(gameforge.main_quest_lv93._220_2_notice,notice) - set_state (state2_3) - end - end - end - end - - when 20380.chat.gameforge.main_quest_lv93._150_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31030) >= 1 then - pc.remove_item ( 31030, pc.count_item(31030)) - - say_title(mob_name(20380)) - say(gameforge.main_quest_lv93._240_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 28914020)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 302000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30048),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50819),10,locale.count_postfix)) - say("") - - pc.give_exp2(28914020) - pc.change_money(302000) - pc.give_item2(30048, 1) - pc.give_item2(50819, 10) - - set_state (state3_1) - else - say_title(mob_name(20380)) - say(gameforge.main_quest_lv93._210_say) - - set_state (state2_2) - end - end - end - ------------------------------------³»·Â°­È­1-3------------------------------------ - ------------------------------------³»·Â°­È­1-3------------------------------------ - ------------------------------------³»·Â°­È­1-3------------------------------------ - ------------------------------------³»·Â°­È­1-3------------------------------------ - ------------------------------------³»·Â°­È­1-3------------------------------------ - ------------------------------------³»·Â°­È­1-3------------------------------------ - ------------------------------------³»·Â°­È­1-3------------------------------------ - ------------------------------------³»·Â°­È­1-3------------------------------------ - ------------------------------------³»·Â°­È­1-3------------------------------------ - ------------------------------------³»·Â°­È­1-3------------------------------------ - ------------------------------------³»·Â°­È­1-3------------------------------------ - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_lv93._250_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv93._250_sendLetter) - say(gameforge.main_quest_lv93._260_say) - - end - when 20380.chat.gameforge.main_quest_lv93._250_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv93._270_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._280_say) - wait() - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv93._290_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._300_say) - - set_state (state3_2) - end - end - state state3_2 begin - when letter begin - send_letter(gameforge.main_quest_lv93._250_sendLetter) - - local v = find_npc_by_vnum(20008) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20008)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv93._310_sayTitle) - say(gameforge.main_quest_lv93._320_say) - - end - when 20008.chat.gameforge.main_quest_lv93._250_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20008)) - say(gameforge.main_quest_lv93._330_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._340_say) - wait() - - say_title(mob_name(20008)) - say(gameforge.main_quest_lv93._350_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._360_say) - wait() - - say_title(mob_name(20008)) - say(gameforge.main_quest_lv93._370_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 17904600)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 30000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(71094),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72024),1,locale.count_postfix)) - say("") - - pc.give_exp2(17904600) - pc.change_money(30000) - pc.give_item2(71094, 1) - pc.give_item2_select(72024) - - set_state (state3_3) - clear_letter() - local cur_t = get_global_time() - pc.setf("main_quest_lv93","ockgu_access_time",cur_t) - end - end - state state3_3 begin - when login with get_global_time() - pc.getf("main_quest_lv93","ockgu_access_time") >= 24*60*60 begin - set_state (state4_1) - end - when 20008.chat.gameforge.main_quest_lv93._400_npcChat begin - if get_global_time() - pc.getf("main_quest_lv93","ockgu_access_time") >= 24*60*60 then - set_state (state4_1) - else - say_title(mob_name(20008)) - say(gameforge.main_quest_lv93._390_say) - end - end - end - - ------------------------------------³»·Â°­È­1-4----------------------------------- - ------------------------------------³»·Â°­È­1-4----------------------------------- - ------------------------------------³»·Â°­È­1-4----------------------------------- - ------------------------------------³»·Â°­È­1-4----------------------------------- - ------------------------------------³»·Â°­È­1-4----------------------------------- - ------------------------------------³»·Â°­È­1-4----------------------------------- - ------------------------------------³»·Â°­È­1-4----------------------------------- - ------------------------------------³»·Â°­È­1-4----------------------------------- - ------------------------------------³»·Â°­È­1-4----------------------------------- - ------------------------------------³»·Â°­È­1-4----------------------------------- - ------------------------------------³»·Â°­È­1-4----------------------------------- - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_lv93._400_npcChat) - - local v = find_npc_by_vnum(20008) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20008)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv93._400_npcChat) - say(gameforge.main_quest_lv93._410_say) - - end - - when 20008.chat.gameforge.main_quest_lv93._400_npcChat begin - target.delete("__TARGET__") - - say_title(mob_name(20008 )) - say(gameforge.main_quest_lv93._420_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._430_say) - wait() - - say_title(mob_name(20008 )) - say(gameforge.main_quest_lv93._440_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._450_say) - wait() - - say_title(mob_name(20008 )) - say(gameforge.main_quest_lv93._460_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._470_say) - wait() - - say_title(mob_name(20008 )) - say(gameforge.main_quest_lv93._480_say) - - set_state (state4_2) - end - end - -- Äù½ºÆ® ÁøÇà -- - state state4_2 begin - when letter begin - send_letter(gameforge.main_quest_lv93._400_npcChat) - q.set_counter_name(gameforge.main_quest_lv94._1080_say) - end - when button or info begin - say_title(gameforge.main_quest_lv93._490_sayTitle) - say(gameforge.main_quest_lv93._500_say) - say_item_vnum_inline(50724,0,3) - say_item_vnum_inline(50726,1,3) - say_item_vnum_inline(50707,2,3) - - local remain1 = 200 - pc.count_item(50724) - local remain2 = 200 - pc.count_item(50726) - local remain3 = 200 - pc.count_item(50707) - if remain1 < 0 then - remain1 = 0 - end - if remain2 < 0 then - remain2 = 0 - end - if remain3 < 0 then - remain3 = 0 - end - - say(string.format(gameforge.main_quest_lv93._630_say,item_name(50724) ,remain1,item_name(50726) ,remain2,item_name(50707) , remain3)) - - q.set_counter_value(remain1 + remain2 + remain3) - - if remain1 + remain2 + remain3 == 0 then - notice_multiline(gameforge.main_quest_lv93._650_1_notice,notice) - notice_multiline(gameforge.main_quest_lv93._650_2_notice,notice) - end - - end - - --[[ - when 50724.pick or 50724.take or 50726.pick or 50726.take or 50707.pick or 50707.take begin - - local remain1 = 200 - pc.count_item(50724) - local remain2 = 200 - pc.count_item(50726) - local remain3 = 200 - pc.count_item(50707) - if remain1 < 0 then - remain1 = 0 - end - if remain2 < 0 then - remain2 = 0 - end - if remain3 < 0 then - remain3 = 0 - end - q.set_counter_value(remain1 + remain2 + remain3) - end - ]]-- - - when 20008.chat.gameforge.main_quest_lv93._400_npcChat begin - if pc.count_item(50724) >= 200 and pc.count_item(50726) >= 200 and pc.count_item(50707) >= 200 then - - pc.remove_item ( 50724,200) - pc.remove_item ( 50726,200) - pc.remove_item ( 50707,200) - - say_title(mob_name(20008 )) - say(gameforge.main_quest_lv93._520_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._530_say) - - set_state (state4_3) - - clear_letter() - - local cur_t = get_global_time() - pc.setf("main_quest_lv93","item4_make_start_time",cur_t) - else - say_title(mob_name(20008 )) - say(gameforge.main_quest_lv93._640_say) - end - end - end - state state4_3 begin - when login with get_global_time() - pc.getf("main_quest_lv93","item4_make_start_time") >= 24*60*60 begin - set_state (state4_4) - q.set_counter_name("") - end - when 20008.chat.gameforge.main_quest_lv93._400_npcChat begin - say_title(mob_name(20008 )) - say(gameforge.main_quest_lv93._540_say) - end - end - state state4_4 begin - when letter begin - send_letter(gameforge.main_quest_lv93._400_npcChat) - - local v = find_npc_by_vnum(20008) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20008)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv93._400_npcChat) - say(gameforge.main_quest_lv93._550_say) - - end - - when 20008.chat.gameforge.main_quest_lv93._400_npcChat begin - target.delete("__TARGET__") - - say_title(mob_name(20008 )) - say(gameforge.main_quest_lv93._560_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._570_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 31374000)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(31031),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50706),20,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72301),5,locale.count_postfix)) - say("") - - pc.give_exp2(31374000) - --pc.change_money(0) - pc.give_item2(31031, 1) - pc.give_item2(50706, 20) - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - - set_state (state5_1) - end - end - - ------------------------------------½Å¾à Á¦Á¶1-1----------------------------------- - ------------------------------------½Å¾à Á¦Á¶1-1----------------------------------- - ------------------------------------½Å¾à Á¦Á¶1-1----------------------------------- - ------------------------------------½Å¾à Á¦Á¶1-1----------------------------------- - ------------------------------------½Å¾à Á¦Á¶1-1----------------------------------- - ------------------------------------½Å¾à Á¦Á¶1-1----------------------------------- - ------------------------------------½Å¾à Á¦Á¶1-1----------------------------------- - ------------------------------------½Å¾à Á¦Á¶1-1----------------------------------- - ------------------------------------½Å¾à Á¦Á¶1-1----------------------------------- - ------------------------------------½Å¾à Á¦Á¶1-1----------------------------------- - ------------------------------------½Å¾à Á¦Á¶1-1----------------------------------- - state state5_1 begin - when letter begin - send_letter(gameforge.main_quest_lv93._580_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - target.vid("__TARGET__", v, mob_name(20380)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv93._580_sendLetter) - say(gameforge.main_quest_lv93._590_say) - - end - - when 20380.chat.gameforge.main_quest_lv93._580_sendLetter begin - target.delete("__TARGET__") - - pc.remove_item(31031,pc.count_item(31031)) - - say_title(mob_name( 20380)) - say(gameforge.main_quest_lv93._600_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv93._610_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 19920820)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 335000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72723),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70050),1,locale.count_postfix)) - say("") - say_title(gameforge.main_quest_lv93._620_say) - - pc.give_exp2(19920820) - pc.change_money(335000) - pc.give_item2(72723, 1) - pc.give_item2_select(70050) - item.set_socket(2, 120) - - clear_letter() - set_quest_state ("main_quest_lv94", "state0") - set_state (__COMPLETE__) - end - end - - state __COMPLETE__ begin - when enter begin - q.done() - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv94.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv94.quest deleted file mode 100644 index d3044a5..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv94.quest +++ /dev/null @@ -1,1227 +0,0 @@ -quest main_quest_lv94 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 94 begin - set_state (state1_1) - end - end - ------------------------------------½Å¾à º¹¿ë------------------------------------ - ------------------------------------½Å¾à º¹¿ë------------------------------------ - ------------------------------------½Å¾à º¹¿ë------------------------------------ - ------------------------------------½Å¾à º¹¿ë------------------------------------ - ------------------------------------½Å¾à º¹¿ë------------------------------------ - ------------------------------------½Å¾à º¹¿ë------------------------------------ - ------------------------------------½Å¾à º¹¿ë------------------------------------ - ------------------------------------½Å¾à º¹¿ë------------------------------------ - ------------------------------------½Å¾à º¹¿ë------------------------------------ - ------------------------------------½Å¾à º¹¿ë------------------------------------ - ------------------------------------½Å¾à º¹¿ë------------------------------------ - state state1_1 begin - - when letter begin - send_letter(gameforge.main_quest_lv94._010_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv94._010_sendLetter) - say(gameforge.main_quest_lv94._020_say) - - end - - when 20380.chat.gameforge.main_quest_lv94._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20380)) - say(gameforge.main_quest_lv94._030_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._040_say) - wait() - - say_title(mob_name(20380)) - say(gameforge.main_quest_lv94._050_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 12904600)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 346000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(71001),3,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(31032),1,locale.count_postfix)) - say("") - - pc.give_exp2(12904600) - pc.change_money(346000) - pc.give_item2(71001, 3) - pc.give_item2(31032, 1) - - set_state (state1_2) - end - end - --Äù½ºÆ® ¼öÇà-- - state state1_2 begin - when letter begin - send_letter(gameforge.main_quest_lv94._010_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv94._060_sayTitle) - say(gameforge.main_quest_lv94._070_say) - say_item_vnum(31032) - end - - when 31032.use begin - pc.remove_item ( 31032, pc.count_item(31032)) - - affect.add_collect_point(POINT_MAGIC_DEF_GRADE,10,60*30) --60³â - - set_state (state2_1) - end - - end - - ------------------------------------³ú¼º»ê Á¤Âû------------------------------------ - ------------------------------------³ú¼º»ê Á¤Âû------------------------------------ - ------------------------------------³ú¼º»ê Á¤Âû------------------------------------ - ------------------------------------³ú¼º»ê Á¤Âû------------------------------------ - ------------------------------------³ú¼º»ê Á¤Âû------------------------------------ - ------------------------------------³ú¼º»ê Á¤Âû------------------------------------ - ------------------------------------³ú¼º»ê Á¤Âû------------------------------------ - ------------------------------------³ú¼º»ê Á¤Âû------------------------------------ - ------------------------------------³ú¼º»ê Á¤Âû------------------------------------ - ------------------------------------³ú¼º»ê Á¤Âû------------------------------------ - ------------------------------------³ú¼º»ê Á¤Âû------------------------------------ - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_lv94._080_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv94._080_sendLetter) - say(gameforge.main_quest_lv94._090_say) - - end - - when 20378.chat.gameforge.main_quest_lv94._080_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._100_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._110_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._120_say) - wait() - say_reward(string.format(gameforge.main_quest_lv94._140_say, 374,1261)) - - set_state (state2_2) - end - end - state state2_2 begin - when letter begin - send_letter(gameforge.main_quest_lv94._080_sendLetter) - target.pos("__TARGET__", 374, 1261, 304, "") - end - when button or info begin - -- if pc.get_map_index() == 304 then - -- addmapsignal(374 * 100, 1261 * 100) - -- end - say_title(gameforge.main_quest_lv94._150_sayTitle) - say(gameforge.main_quest_lv94._160_say) - say_reward(gameforge.main_quest_lv90._1170_posInfo) - say_reward(string.format(gameforge.main_quest_lv94._180_say, 374,1261)) - - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv94._080_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._170_say) - end - - when __TARGET__.target.arrive begin - target.delete("__TARGET__") - say_reward(string.format(gameforge.main_quest_lv94._220_say, 321,419)) - set_state (state2_3) - end - end - state state2_3 begin - when letter begin - send_letter(gameforge.main_quest_lv94._080_sendLetter) - target.pos("__TARGET__", 321, 419, 304, "") - end - when button or info begin - -- if pc.get_map_index() == 304 then - -- addmapsignal(321 * 100, 419 * 100) - -- end - say_title(gameforge.main_quest_lv94._150_sayTitle) - say(gameforge.main_quest_lv94._160_say) - say_reward(gameforge.main_quest_lv90._1170_posInfo) - say_reward(string.format(gameforge.main_quest_lv94._190_say, 321,419)) - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv94._080_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._170_say) - end - - when __TARGET__.target.arrive begin - target.delete("__TARGET__") - say_reward(string.format(gameforge.main_quest_lv94._230_say, 790,149)) - set_state (state2_5) - end - end - -- state state2_4 begin - -- when letter begin - -- send_letter(gameforge.main_quest_lv94._080_sendLetter) - -- target.pos("__TARGET__", RECON3_X, RECON3_Y, RECON3_MAPINDEX, "") - -- end - -- when button or info begin - -- if pc.get_map_index() == RECON3_MAPINDEX then - -- addmapsignal(RECON3_X * 100, RECON3_Y * 100) - -- end - -- say_title(locale.main_quest_lv94.title_4) - -- say(locale.main_quest_lv94.say_12) - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - -- say_reward(string.format(locale.main_quest_lv94.say_16, RECON3_X,RECON3_Y)) - -- say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - -- end - --Ŭ¸®¾î Àü-- - -- when 20378.chat.gameforge.main_quest_lv94._080_sendLetter begin - -- say_title(mob_name(20378)) - -- say(locale.main_quest_lv94.say_13) - -- end - - -- when __TARGET__.target.arrive begin - -- target.delete("__TARGET__") - -- say_reward(string.format(locale.main_quest_lv94.say_20, 790,149)) - -- set_state (state2_5) - -- end - -- end - state state2_5 begin - when letter begin - send_letter(gameforge.main_quest_lv94._080_sendLetter) - target.pos("__TARGET__", 790, 149, 304, "") - end - when button or info begin - -- if pc.get_map_index() == 304 then - -- addmapsignal(790 * 100, 149 * 100) - -- end - say_title(gameforge.main_quest_lv94._150_sayTitle) - say(gameforge.main_quest_lv94._160_say) - say_reward(gameforge.main_quest_lv90._1170_posInfo) - say_reward(string.format(gameforge.main_quest_lv94._210_say, 790,149)) - say() - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv94._080_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._170_say) - end - - when __TARGET__.target.arrive begin - target.delete("__TARGET__") - say_reward(gameforge.main_quest_lv94._250_say) - set_state (state2_6) - end - end - - state state2_6 begin - when letter begin - send_letter(gameforge.main_quest_lv94._080_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv94._080_sendLetter) - say(gameforge.main_quest_lv94._260_say) - - end - - when 20378.chat.gameforge.main_quest_lv94._080_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._270_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._280_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 14074422)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 357000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30033),3,locale.count_postfix)) - say("") - - pc.give_exp2(14074422) - pc.change_money(357000) - pc.give_item2(30033, 3) - - set_state (state3_1) - end - end - ------------------------------------µµÀû´Ü ¼¼·Â ¾àÈ­------------------------------------ - ------------------------------------µµÀû´Ü ¼¼·Â ¾àÈ­------------------------------------ - ------------------------------------µµÀû´Ü ¼¼·Â ¾àÈ­------------------------------------ - ------------------------------------µµÀû´Ü ¼¼·Â ¾àÈ­------------------------------------ - ------------------------------------µµÀû´Ü ¼¼·Â ¾àÈ­------------------------------------ - ------------------------------------µµÀû´Ü ¼¼·Â ¾àÈ­------------------------------------ - ------------------------------------µµÀû´Ü ¼¼·Â ¾àÈ­------------------------------------ - ------------------------------------µµÀû´Ü ¼¼·Â ¾àÈ­------------------------------------ - ------------------------------------µµÀû´Ü ¼¼·Â ¾àÈ­------------------------------------ - ------------------------------------µµÀû´Ü ¼¼·Â ¾àÈ­------------------------------------ - ------------------------------------µµÀû´Ü ¼¼·Â ¾àÈ­------------------------------------ - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_lv94._290_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv94._290_sendLetter) - say(gameforge.main_quest_lv94._300_say) - - end - when 20378.chat.gameforge.main_quest_lv94._290_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._310_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._320_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._330_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._340_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._350_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._360_say) - - set_state (state3_2) - end - end - state state3_2 begin - when letter begin - send_letter(gameforge.main_quest_lv94._290_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv94._370_sayTitle) - say(gameforge.main_quest_lv94._380_say) - say_item_vnum(31033) - end - - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv94._290_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._390_say) - end - - when 3596.kill begin - if pc.count_item(31033) < 1 then - notice_multiline(gameforge.main_quest_lv94._400_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._400_2_notice,notice) - pc.give_item2(31033, 1) - set_state (state3_3) - end - - end - end - - state state3_3 begin - when letter begin - send_letter(gameforge.main_quest_lv94._290_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv94._290_sendLetter) - say(gameforge.main_quest_lv94._410_say) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3596.kill begin - - if pc.count_item(31033) < 1 then - notice_multiline(gameforge.main_quest_lv94._400_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._400_2_notice,notice) - pc.give_item2(31033, 1) - end - end - - when 20378.chat.gameforge.main_quest_lv94._290_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31033) >= 1 then - pc.remove_item ( 31033, pc.count_item(31033)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._420_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 16014020)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70024),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30039),3,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50820),20,locale.count_postfix)) - say("") - - pc.give_exp2(16014020) - --pc.change_money(0) - pc.give_item2(70024, 1) - pc.give_item2(30039, 3) - pc.give_item2(50820, 20) - - set_state (state4_1) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._390_say) - - set_state (state3_2) - end - end - end - - ------------------------------------¿Ü¾ÈÅõ±Í ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------¿Ü¾ÈÅõ±Í ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------¿Ü¾ÈÅõ±Í ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------¿Ü¾ÈÅõ±Í ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------¿Ü¾ÈÅõ±Í ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------¿Ü¾ÈÅõ±Í ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------¿Ü¾ÈÅõ±Í ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------¿Ü¾ÈÅõ±Í ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------¿Ü¾ÈÅõ±Í ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------¿Ü¾ÈÅõ±Í ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------¿Ü¾ÈÅõ±Í ¼¼·Â ¾àÈ­----------------------------------- - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_lv94._430_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv94._430_sendLetter) - say(gameforge.main_quest_lv94._440_say) - - end - - when 20378.chat.gameforge.main_quest_lv94._430_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._450_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._460_say) - wait() - - say_title(mob_name(20378 )) - say(string.format(gameforge.main_quest_lv94._470_say,30,3,1)) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._480_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._490_say) - - set_state (state4_2) - end - end - -- Äù½ºÆ® ÁøÇà -- - state state4_2 begin - when letter begin - send_letter(gameforge.main_quest_lv94._430_sendLetter) - q.set_counter_name(gameforge.main_quest_lv94._1080_say) - local remain1 = 30 - pc.getqf("mob4_1_count") - local remain2 = 3 - pc.getqf("mob4_2_count") - local remain3 = 1 - pc.getqf("mob4_3_count") - q.set_counter_value(remain1 + remain2 + remain3) - end - when button or info begin - say_title(gameforge.main_quest_lv94._500_sayTitle) - say(string.format(gameforge.main_quest_lv94._510_say,30,3,1)) - say("") - say_title(gameforge.main_quest_lv94._1060_say) - local remain1 = 30 - pc.getqf("mob4_1_count") - local remain2 = 3 - pc.getqf("mob4_2_count") - local remain3 = 1 - pc.getqf("mob4_3_count") - q.set_counter_value(remain1 + remain2 + remain3) - say_title(string.format(gameforge.main_quest_lv94._1070_say,mob_name(3105),remain1,mob_name(3190),remain2,mob_name(3191),remain3)) - end - - -- Ŭ¸®¾î Àü¿¡ Ŭ¸¯ -- - when 20378.chat.gameforge.main_quest_lv94._430_sendLetter begin - say_title(mob_name(20378 )) - say(string.format(gameforge.main_quest_lv94._470_say,30,3,1)) - end - - when 3105.kill begin - local mob4_1_count = pc.getqf("mob4_1_count") - if mob4_1_count < 30 then - pc.setqf("mob4_1_count", mob4_1_count + 1) - - local remain1 = 30 - pc.getqf("mob4_1_count") - local remain2 = 3 - pc.getqf("mob4_2_count") - local remain3 = 1 - pc.getqf("mob4_3_count") - q.set_counter_value(remain1 + remain2 + remain3) - - if pc.getqf("mob4_1_count") >= 30 and pc.getqf("mob4_2_count") >= 3 and pc.getqf("mob4_3_count") >= 1 then - notice_multiline(gameforge.main_quest_lv94._530_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._530_2_notice,notice) - set_state (state4_3) - end - end - end - - when 3190.kill begin - local mob4_2_count = pc.getqf("mob4_2_count") - if mob4_2_count < 3 then - pc.setqf("mob4_2_count", mob4_2_count + 1) - - local remain1 = 30 - pc.getqf("mob4_1_count") - local remain2 = 3 - pc.getqf("mob4_2_count") - local remain3 = 1 - pc.getqf("mob4_3_count") - q.set_counter_value(remain1 + remain2 + remain3) - - - if pc.getqf("mob4_1_count") >= 30 and pc.getqf("mob4_2_count") >= 3 and pc.getqf("mob4_3_count") >= 1 then - notice_multiline(gameforge.main_quest_lv94._530_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._530_2_notice,notice) - set_state (state4_3) - end - end - end - - when 3191.kill begin - local mob4_3_count = pc.getqf("mob4_3_count") - if mob4_3_count < 1 then - pc.setqf("mob4_3_count", mob4_3_count + 1) - - local remain1 = 30 - pc.getqf("mob4_1_count") - local remain2 = 3 - pc.getqf("mob4_2_count") - local remain3 = 1 - pc.getqf("mob4_3_count") - q.set_counter_value(remain1 + remain2 + remain3) - - - if pc.getqf("mob4_1_count") >= 30 and pc.getqf("mob4_2_count") >= 3 and pc.getqf("mob4_3_count") >= 1 then - notice_multiline(gameforge.main_quest_lv94._530_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._530_2_notice,notice) - set_state (state4_3) - end - end - end - end - state state4_3 begin - when letter begin - send_letter(gameforge.main_quest_lv94._430_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv94._430_sendLetter) - say(gameforge.main_quest_lv94._540_say) - - end - - when 20378.chat.gameforge.main_quest_lv94._430_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._550_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 21014020)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 379000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72308),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(76011),1,locale.count_postfix)) - say("") - - pc.give_exp2(21014020) - pc.change_money(379000) - pc.give_item2(72308, 1) - pc.give_item2_select(76011) - item.set_socket(2, 120) - - set_state (state5_1) - end - end - - ------------------------------------°ÅÀÎÁ· ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------°ÅÀÎÁ· ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------°ÅÀÎÁ· ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------°ÅÀÎÁ· ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------°ÅÀÎÁ· ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------°ÅÀÎÁ· ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------°ÅÀÎÁ· ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------°ÅÀÎÁ· ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------°ÅÀÎÁ· ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------°ÅÀÎÁ· ¼¼·Â ¾àÈ­----------------------------------- - ------------------------------------°ÅÀÎÁ· ¼¼·Â ¾àÈ­----------------------------------- - state state5_1 begin - when letter begin - send_letter(gameforge.main_quest_lv94._560_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv94._560_sendLetter) - say(gameforge.main_quest_lv94._570_say) - - end - - when 20378.chat.gameforge.main_quest_lv94._560_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._580_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._590_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._600_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._610_say) - wait() - - say_title(mob_name(20378 )) - say(string.format(gameforge.main_quest_lv94._620_say,9)) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._630_say) - - set_state (state5_2) - end - end - -- Äù½ºÆ® ÁøÇà -- - state state5_2 begin - when letter begin - send_letter(gameforge.main_quest_lv94._560_sendLetter) - q.set_counter_name(gameforge.main_quest_lv94._1080_say) - local remain1 = 9 - pc.count_item(31034) - q.set_counter_value(remain1) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - local remain1 = 9 - pc.count_item(31034) - - say_title(gameforge.main_quest_lv94._640_sayTitle) - say(gameforge.main_quest_lv94._650_say) - say_item_vnum(31034) - say(gameforge.main_quest_lv94._1080_say) - say_reward(string.format(gameforge.main_quest_lv94._1090_say,item_name(31034),remain1 )) - - say() - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - -- Ŭ¸®¾î Àü¿¡ Ŭ¸¯ -- - when 20378.chat.gameforge.main_quest_lv94._560_sendLetter begin - say_title(mob_name(20378 )) - say(string.format(gameforge.main_quest_lv94._660_say,9)) - end - - when 3791.kill begin - local item5_1_count = pc.count_item(31034) - if item5_1_count < 9 then - if number (1,10) == 1 then - pc.give_item2 ( 31034, 1 ) - local remain1 = 9 - pc.count_item(31034) - q.set_counter_value(remain1) - - if pc.count_item(31034) >= 9 then - notice_multiline(gameforge.main_quest_lv94._670_say_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._670_say_2_notice,notice) - set_state (state5_3) - end - end - end - end - end - - state state5_3 begin - when letter begin - send_letter(gameforge.main_quest_lv94._560_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv94._560_sendLetter) - say(gameforge.main_quest_lv94._670_say_1_notice) - say(gameforge.main_quest_lv94._670_say_2_notice) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3791.kill begin - local item5_1_count = pc.count_item(31034) - if item5_1_count < 9 then - if number (1,10) == 1 then - pc.give_item2 ( 31034, 1 ) - - if pc.count_item(31034) >= 9 then - notice_multiline(gameforge.main_quest_lv94._670_say_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._670_say_2_notice,notice) - set_state (state5_3) - end - end - end - end - - when 20378.chat.gameforge.main_quest_lv94._560_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31034) >= 9 then - pc.remove_item ( 31034, pc.count_item(31034)) - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._680_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 25032586)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 390000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(71026),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(71025),2,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70102),5,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(50826),10,locale.count_postfix)) - say("") - - pc.give_exp2(25032586) - pc.change_money(390000) - pc.give_item2(71026, 1) - pc.give_item2(71025, 1) - pc.give_item2(71025, 1) - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - pc.give_item2(50826, 10) - - set_state (state6_1) - else - say_title(mob_name(20378 )) - say(string.format(gameforge.main_quest_lv94._660_say,9)) - - set_state (state5_2) - end - end - end - ------------------------------------³ú¼º»êÀ» ÇâÇØ----------------------------------- - ------------------------------------³ú¼º»êÀ» ÇâÇØ----------------------------------- - ------------------------------------³ú¼º»êÀ» ÇâÇØ----------------------------------- - ------------------------------------³ú¼º»êÀ» ÇâÇØ----------------------------------- - ------------------------------------³ú¼º»êÀ» ÇâÇØ----------------------------------- - ------------------------------------³ú¼º»êÀ» ÇâÇØ----------------------------------- - ------------------------------------³ú¼º»êÀ» ÇâÇØ----------------------------------- - ------------------------------------³ú¼º»êÀ» ÇâÇØ----------------------------------- - ------------------------------------³ú¼º»êÀ» ÇâÇØ----------------------------------- - ------------------------------------³ú¼º»êÀ» ÇâÇØ----------------------------------- - ------------------------------------³ú¼º»êÀ» ÇâÇØ----------------------------------- - state state6_1 begin - when letter begin - send_letter(gameforge.main_quest_lv94._690_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv94._690_sendLetter) - say(gameforge.main_quest_lv94._700_say) - - end - - when 20378.chat.gameforge.main_quest_lv94._690_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._710_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._720_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._730_say) - wait() - - set_state (state6_2) - end - end - -- Äù½ºÆ® ÁøÇà -- - state state6_2 begin - when letter begin - send_letter(gameforge.main_quest_lv94._690_sendLetter) - q.set_counter_name(gameforge.main_quest_lv94._1080_say) - - if pc.count_item(31035) >= 1 and pc.count_item(31013) >= 1 then - notice_multiline(gameforge.main_quest_lv94._770_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._770_2_notice,notice) - set_state (state6_3) - end - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv94._740_sayTitle) - say(gameforge.main_quest_lv94._750_say) - say_item_vnum(31035) - say_item_vnum(31013) - say(gameforge.main_quest_lv94._1080_say) - local remain1 = 1 - pc.count_item(31035) - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.count_item(31013) - if remain2 < 0 then - remain2 = 0 - end - say_reward(string.format(gameforge.main_quest_lv94._1090_say,item_name(31035),remain1)) - say_reward(string.format(gameforge.main_quest_lv94._1090_say,item_name(31013),remain2)) - q.set_counter_value(remain1 + remain2) - - -- say() - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - -- Ŭ¸®¾î Àü¿¡ Ŭ¸¯ -- - when 20378.chat.gameforge.main_quest_lv94._690_sendLetter begin - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._760_say) - end - - when 3101.kill or 3102.kill or 3103.kill or 3104.kill or 3105.kill or 3190.kill or 3191.kill begin - if pc.count_item(31035) < 1 then - if number (1,3) == 1 then - pc.give_item2 ( 31035, 1 ) - - if pc.count_item(31035) >= 1 and pc.count_item(31013) >= 1 then - notice_multiline(gameforge.main_quest_lv94._770_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._770_2_notice,notice) - set_state (state6_3) - end - end - end - if pc.count_item(31013) < 1 then - if number (1,3) == 1 then - pc.give_item2 ( 31013, 1 ) - - if pc.count_item(31035) >= 1 and pc.count_item(31013) >= 1 then - notice_multiline(gameforge.main_quest_lv94._770_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._770_2_notice,notice) - set_state (state6_3) - end - end - end - - local remain1 = 1 - pc.count_item(31035) - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.count_item(31013) - if remain2 < 0 then - remain2 = 0 - end - q.set_counter_value(remain1 + remain2) - end - end - - state state6_3 begin - when letter begin - send_letter(gameforge.main_quest_lv94._690_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv94._690_sendLetter) - say(gameforge.main_quest_lv94._780_say) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3101.kill or 3102.kill or 3103.kill or 3104.kill or 3105.kill or 3190.kill or 3191.kill begin - if pc.count_item(31035) < 1 then - if number (1,3) == 1 then - pc.give_item2 ( 31035, 1 ) - - if pc.count_item(31035) >= 1 and pc.count_item(31013) >= 1 then - notice_multiline(gameforge.main_quest_lv94._770_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._770_2_notice,notice) - end - end - end - if pc.count_item(31013) < 1 then - if number (1,3) == 1 then - pc.give_item2 ( 31013, 1 ) - - if pc.count_item(31035) >= 1 and pc.count_item(31013) >= 1 then - notice_multiline(gameforge.main_quest_lv94._770_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._770_2_notice,notice) - end - end - end - end - - when 20378.chat.gameforge.main_quest_lv94._690_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31035) >= 1 and pc.count_item(31013) >= 1 then - pc.remove_item ( 31035, pc.count_item(31035)) - pc.remove_item ( 31013, pc.count_item(31013)) - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._790_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._800_say) - wait() - - say_title(gameforge.main_quest_lv94._840_say) - say_reward(gameforge.main_quest_lv94._810_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._820_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._830_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 23074000)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70024),3,locale.count_postfix)) - say("") - - pc.give_exp2(23074000) - --pc.change_money(0) - pc.give_item2(70024, 1) - pc.give_item2(70024, 1) - pc.give_item2(70024, 1) - - set_state (state7_1) - else - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._760_say) - - set_state (state6_2) - end - end - end - ------------------------------------°ËÀº Ȳ±Ý----------------------------------- - ------------------------------------°ËÀº Ȳ±Ý---------------------------------- - ------------------------------------°ËÀº Ȳ±Ý---------------------------------- - ------------------------------------°ËÀº Ȳ±Ý---------------------------------- - ------------------------------------°ËÀº Ȳ±Ý---------------------------------- - ------------------------------------°ËÀº Ȳ±Ý---------------------------------- - ------------------------------------°ËÀº Ȳ±Ý---------------------------------- - ------------------------------------°ËÀº Ȳ±Ý---------------------------------- - ------------------------------------°ËÀº Ȳ±Ý---------------------------------- - ------------------------------------°ËÀº Ȳ±Ý---------------------------------- - ------------------------------------°ËÀº Ȳ±Ý---------------------------------- - state state7_1 begin - when letter begin - send_letter(gameforge.main_quest_lv94._850_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv94._850_sendLetter) - say(gameforge.main_quest_lv94._860_say) - - end - - when 20378.chat.gameforge.main_quest_lv94._850_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._870_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv94._880_say) - - set_state (state7_2) - end - end - state state7_2 begin - when letter begin - send_letter(gameforge.main_quest_lv94._850_sendLetter) - - local v = find_npc_by_vnum(20001) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20001)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv94._950_sayTitle) - say(gameforge.main_quest_lv94._890_say) - - end - - when 20001.chat.gameforge.main_quest_lv94._850_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20001 )) - say(gameforge.main_quest_lv94._900_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._910_say) - wait() - - say_title(mob_name(20001 )) - say(string.format(gameforge.main_quest_lv94._920_say,30)) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv94._930_say) - - set_state (state7_3) - end - end - -- Äù½ºÆ® ÁøÇà -- - state state7_3 begin - when letter begin - send_letter(gameforge.main_quest_lv94._850_sendLetter) - q.set_counter_name(gameforge.main_quest_lv94._1080_say) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv94._940_sayTitle) - say(gameforge.main_quest_lv94._960_say) - say_item_vnum(31036) - say(gameforge.main_quest_lv94._1080_say) - local remain = 30 - pc.getqf("total_item7_1_checked") - if remain < 0 then - remain = 0 - end - say_reward(string.format(gameforge.main_quest_lv94._1090_say,item_name(31036),remain)) - q.set_counter_value(remain) - - -- say() - -- say_reward(gameforge.main_quest_lv90._1170_posInfo) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - when 3101.kill or 3102.kill or 3103.kill or 3104.kill or 3105.kill or 3190.kill or 3191.kill begin - if number (1,2) == 1 then - pc.give_item2 ( 31036, 1 ) - - notice_multiline(gameforge.main_quest_lv94._970_1_notice,notice) - notice_multiline(gameforge.main_quest_lv94._970_2_notice,notice) - - end - end - - when 20001.chat.gameforge.main_quest_lv94._850_sendLetter begin - local cur_t = get_global_time() - 60 * 60 * 9 - local today_date = cur_t - math.mod(cur_t,86400) - - local last_checked_date = pc.getqf("last_checked_date") - - if today_date ~= last_checked_date then - pc.setqf("last_checked_date", today_date) - pc.setqf("today_item7_1_checked",0) - end - - - if pc.count_item(31036) > 0 then - local today_item7_1_checked = pc.getqf("today_item7_1_checked") - if today_item7_1_checked >= 10 then --1ÀÏ ³³Ç° °¹¼ö ÃÊ°ú - say_title(mob_name(20001 )) - say(gameforge.main_quest_lv94._1000_say) - else - if number (1,100) <= 70 then -- ³³Ç° ¼º°ø - pc.remove_item ( 31036, 1) - local today_item7_1_checked = pc.getqf("today_item7_1_checked") - pc.setqf("today_item7_1_checked",today_item7_1_checked + 1) - local total_item7_1_checked = pc.getqf("total_item7_1_checked") - pc.setqf("total_item7_1_checked",total_item7_1_checked+1) - - local remain = 30 - pc.getqf("total_item7_1_checked") - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - - if pc.getqf("total_item7_1_checked") >= 30 then -- ³³Ç° °¹¼ö ¸ðµÎ ´Þ¼º - say_title(mob_name(20001 )) - say(gameforge.main_quest_lv94._1010_say) - - set_state (state7_4) - else - say_title(mob_name(20001 )) - say(string.format(gameforge.main_quest_lv94._980_say,30-pc.getqf("total_item7_1_checked") )) - end - else -- ³³Ç° ½ÇÆÐ - pc.remove_item ( 31036, 1) - say_title(mob_name(20001 )) - say(gameforge.main_quest_lv94._990_say) - end - end - else - say_title(mob_name(20001 )) - say(gameforge.main_quest_lv94._1040_say) - end - end - - end - - state state7_4 begin - when letter begin - send_letter(gameforge.main_quest_lv94._850_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv94._850_sendLetter) - say(gameforge.main_quest_lv94._1020_say) - - end - - when 20378.chat.gameforge.main_quest_lv94._850_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv94._1030_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 26473000)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(71001),5,locale.count_postfix)) - say("") - say_title(gameforge.main_quest_lv94._1050_say) - - pc.give_exp2(26473000) - --pc.change_money(0) - pc.give_item2(71001, 5) - - clear_letter() - set_quest_state ("main_quest_lv95", "state0") - set_state (__COMPLETE__) - end - end - - state __COMPLETE__ begin - when enter begin - q.done() - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv95.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv95.quest deleted file mode 100644 index e450a54..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv95.quest +++ /dev/null @@ -1,731 +0,0 @@ -quest main_quest_lv95 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 95 begin - set_state (state1_1) - end - end - ------------------------------------±«·ÂÀÇ Áö¹«½Å¿Õ------------------------------------ - ------------------------------------±«·ÂÀÇ Áö¹«½Å¿Õ------------------------------------ - ------------------------------------±«·ÂÀÇ Áö¹«½Å¿Õ------------------------------------ - ------------------------------------±«·ÂÀÇ Áö¹«½Å¿Õ------------------------------------ - ------------------------------------±«·ÂÀÇ Áö¹«½Å¿Õ------------------------------------ - ------------------------------------±«·ÂÀÇ Áö¹«½Å¿Õ------------------------------------ - ------------------------------------±«·ÂÀÇ Áö¹«½Å¿Õ------------------------------------ - ------------------------------------±«·ÂÀÇ Áö¹«½Å¿Õ------------------------------------ - ------------------------------------±«·ÂÀÇ Áö¹«½Å¿Õ------------------------------------ - ------------------------------------±«·ÂÀÇ Áö¹«½Å¿Õ------------------------------------ - ------------------------------------±«·ÂÀÇ Áö¹«½Å¿Õ------------------------------------ - state state1_1 begin - - when letter begin - send_letter(gameforge.main_quest_lv95._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv95._010_sendLetter) - say(gameforge.main_quest_lv95._020_say) - - end - - when 20378.chat.gameforge.main_quest_lv95._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._030_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv95._040_say) - wait() - set_state (state1_2) - end - end - --Äù½ºÆ® ¼öÇà-- - state state1_2 begin - when letter begin - send_letter(gameforge.main_quest_lv95._010_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv95._070_sayTitle) - say(gameforge.main_quest_lv95._080_say) - --say_item_vnum(31015) - -- say() - -- say_reward(locale.main_quest_lv95.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü¿¡ µ¹¾Æ¿Ô´Ù.-- - when 20378.chat.gameforge.main_quest_lv95._010_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._090_say) - say("") - end - - when 3904.kill begin - if pc.count_item(31015) < 1 then - pc.give_item2 ( 31015, 1 ) - - notice_multiline(gameforge.main_quest_lv95._100_1_notice,notice) - notice_multiline(gameforge.main_quest_lv95._100_2_notice,notice) - notice_multiline(gameforge.main_quest_lv95._750_say,notice) - set_state (state1_3) - end - end - - end - state state1_3 begin - when letter begin - send_letter(gameforge.main_quest_lv95._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv95._010_sendLetter) - say(gameforge.main_quest_lv95._110_say) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3904.kill begin - if pc.count_item(31015) < 1 then - pc.give_item2 ( 31015, 1 ) - - notice_multiline(gameforge.main_quest_lv95._100_1_notice,notice) - notice_multiline(gameforge.main_quest_lv95._100_2_notice,notice) - notice_multiline(gameforge.main_quest_lv95._750_say,notice) - end - end - - when 20378.chat.gameforge.main_quest_lv95._010_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31015) >= 1 then - pc.remove_item ( 31015, pc.count_item(31015)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._120_say) - wait() - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._140_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._150_say) - wait() - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._170_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 27532396)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 302000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(27994),1,locale.count_postfix)) - say("") - - pc.give_exp2(27532396) - pc.change_money(302000) - pc.give_item2(27994, 1) - - set_state (state2_1) - else --Áß°£¿¡ ¾ÆÀÌÅÛÀ» »©³õ°í ¿Ô´Ù. - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._090_say) - say("") - - set_state (state1_2) - end - end - end - - ------------------------------------°ËÀºÈ²±Ý Àü´Þ ÀúÁö------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Àü´Þ ÀúÁö------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Àü´Þ ÀúÁö------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Àü´Þ ÀúÁö------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Àü´Þ ÀúÁö------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Àü´Þ ÀúÁö------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Àü´Þ ÀúÁö------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Àü´Þ ÀúÁö------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Àü´Þ ÀúÁö------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Àü´Þ ÀúÁö------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Àü´Þ ÀúÁö------------------------------------ - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_lv95._180_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv95._180_sendLetter) - say(gameforge.main_quest_lv95._190_say) - - end - - when 20378.chat.gameforge.main_quest_lv95._180_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._200_say) - wait() - say_title(pc.getname()) - say(gameforge.main_quest_lv95._220_say) - - set_state (state2_2) - end - end - state state2_2 begin - when letter begin - send_letter(gameforge.main_quest_lv95._180_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv95._230_sayTitle) - say(gameforge.main_quest_lv95._240_say) - say_item_vnum(31037) - -- say() - -- say_reward(locale.main_quest_lv95.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv95._180_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._250_say) - end - - when 3890.kill begin - if pc.count_item(31037) < 1 then - if number (1,5) == 1 then - if pc.count_item(31037) < 1 then - pc.give_item2 ( 31037, 1 ) - end - - notice_multiline(gameforge.main_quest_lv95._260_1_notice,notice) - notice_multiline(gameforge.main_quest_lv95._260_2_notice,notice) - set_state (state2_3) - end - end - end - end - - state state2_3 begin - when letter begin - send_letter(gameforge.main_quest_lv95._180_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv95._180_sendLetter) - say(gameforge.main_quest_lv95._270_say) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3890.kill begin - if pc.count_item(31037) < 1 then - if number (1,5) == 1 then - if pc.count_item(31037) < 1 then - pc.give_item2 ( 31037, 1 ) - end - - notice_multiline(gameforge.main_quest_lv95._260_1_notice,notice) - notice_multiline(gameforge.main_quest_lv95._260_2_notice,notice) - end - end - end - - when 20378.chat.gameforge.main_quest_lv95._180_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31037) >= 1 then - pc.remove_item ( 31037, pc.count_item(31037)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._280_say) - wait() - - say(gameforge.main_quest_lv95._290_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._300_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._310_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 29032586)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30048),1,locale.count_postfix)) - say("") - - pc.give_exp2(29032586) - --pc.change_money(0) - pc.give_item2(30048, 1) - - set_state (state3_1) - else -- ¾ÆÀÌÅÛÀÌ ¾ø´Ù. - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._250_say) - - set_state (state2_2) - end - end - end - ------------------------------------°ËÀºÈ²±Ý Á¤Á¦ Â÷´Ü------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Á¤Á¦ Â÷´Ü------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Á¤Á¦ Â÷´Ü------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Á¤Á¦ Â÷´Ü------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Á¤Á¦ Â÷´Ü------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Á¤Á¦ Â÷´Ü------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Á¤Á¦ Â÷´Ü------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Á¤Á¦ Â÷´Ü------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Á¤Á¦ Â÷´Ü------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Á¤Á¦ Â÷´Ü------------------------------------ - ------------------------------------°ËÀºÈ²±Ý Á¤Á¦ Â÷´Ü------------------------------------ - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_lv95._320_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv95._320_sendLetter) - say(gameforge.main_quest_lv95._330_say) - - end - when 20378.chat.gameforge.main_quest_lv95._320_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._340_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._350_say) - set_state (state3_2) - end - end - state state3_2 begin - when letter begin - send_letter(gameforge.main_quest_lv95._320_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv95._370_sayTitle) - say(gameforge.main_quest_lv95._380_say) - -- say() - -- say_reward(locale.main_quest_lv95.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv95._320_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._390_say) - end - - when 3891.kill begin - notice_multiline(gameforge.main_quest_lv95._400_notice,notice) - say(gameforge.main_quest_lv95._410_say) - wait() - - say(gameforge.main_quest_lv95._420_say) - - set_state (state3_3) - end - end - - state state3_3 begin - when letter begin - send_letter(gameforge.main_quest_lv95._320_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv95._320_sendLetter) - say(gameforge.main_quest_lv95._430_say) - - end - - when 20378.chat.gameforge.main_quest_lv95._320_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._440_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv95._450_say) - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv95._460_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 33003907)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(71094),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72024),1,locale.count_postfix)) - say("") - - pc.give_exp2(33003907) - --pc.change_money(0) - pc.give_item2(71094, 1) - pc.give_item2_select(72024) - item.set_socket(2, 180) - - set_state (state4_1) - end - end - - ------------------------------------õ±âÀÇ Á¶È­1-1----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-1----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-1----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-1----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-1----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-1----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-1----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-1----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-1----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-1----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-1----------------------------------- - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_lv95._470_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv95._470_sendLetter) - say(gameforge.main_quest_lv95._480_say) - - end - - when 20378.chat.gameforge.main_quest_lv95._470_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._490_say) - wait() - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._510_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._520_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv95._530_say) - - set_state (state4_2) - end - end - -- Äù½ºÆ® ÁøÇà -- - state state4_2 begin - when letter begin - send_letter(gameforge.main_quest_lv95._470_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv95._540_sayTitle) - say(gameforge.main_quest_lv95._550_say) - say_item_vnum(31043) - -- say() - -- say_reward(locale.main_quest_lv95.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - -- Ŭ¸®¾î Àü¿¡ Ŭ¸¯ -- - when 20378.chat.gameforge.main_quest_lv95._470_sendLetter begin - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._560_say) - end - - when 3303.kill begin - if pc.count_item(31043) < 1 then - if number (1,5) == 1 then - pc.give_item2 ( 31043, 1 ) - - notice_multiline(gameforge.main_quest_lv95._570_1_notice,notice) - notice_multiline(gameforge.main_quest_lv95._570_2_notice,notice) - set_state (state4_3) - end - end - end - end - state state4_3 begin - when letter begin - send_letter(gameforge.main_quest_lv95._470_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv95._470_sendLetter) - say(gameforge.main_quest_lv95._580_say) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3303.kill begin - if pc.count_item(31043) < 1 then - if number (1,5) == 1 then - pc.give_item2 ( 31043, 1 ) - - notice_multiline(gameforge.main_quest_lv95._570_1_notice,notice) - notice_multiline(gameforge.main_quest_lv95._570_2_notice,notice) - end - end - end - - when 20378.chat.gameforge.main_quest_lv95._470_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31043) >= 1 then - pc.remove_item ( 31043, pc.count_item(31043)) - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._590_say) - wait() - - say_reward(gameforge.main_quest_lv95._600_sayReward) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._610_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._620_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 30943586)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 335000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72301),5,locale.count_postfix)) - say("") - - pc.give_exp2(30943586) - pc.change_money(335000) - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - pc.give_item2(72301, 1) - - set_state (state5_1) - else - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._560_say) - - set_state (state4_2) - end - end - end - - ------------------------------------õ±âÀÇ Á¶È­1-2----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-2----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-2----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-2----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-2----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-2----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-2----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-2----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-2----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-2----------------------------------- - ------------------------------------õ±âÀÇ Á¶È­1-2----------------------------------- - -- Äù½ºÆ® ÁøÇà -- - state state5_1 begin - when letter begin - send_letter(gameforge.main_quest_lv95._630_sendLetter) - q.set_counter_name(gameforge.main_quest_lv95._760_say) - end - when button or info begin - if pc.get_map_index() == 1 then - addmapsignal(500 * 100, 500 * 100) - addmapsignal(600 * 100, 500 * 100) - addmapsignal(700 * 100, 300 * 100) - end - say_title(gameforge.main_quest_lv95._640_sayTitle) - say(gameforge.main_quest_lv95._650_say) - say_item_vnum(31043) - say(gameforge.main_quest_lv95._760_say) - local remain = 2 - pc.count_item(31043) - if remain < 0 then - remain = 0 - end - say_reward(string.format(gameforge.main_quest_lv95._770_sayReward,item_name(31043),remain)) - q.set_counter_value(remain) - -- say() - -- say_reward(locale.main_quest_lv95.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - -- Ŭ¸®¾î Àü¿¡ Ŭ¸¯ -- - when 20378.chat.gameforge.main_quest_lv95._630_sendLetter begin - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._660_say) - end - - when 3303.kill begin - if pc.count_item(31043) < 2 then - if number (1,4) == 1 then - pc.give_item2 ( 31043, 1 ) - - local remain = 2 - pc.count_item(31043) - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - - if pc.count_item(31043) >= 2 then - set_state (state5_2) - end - end - end - - end - end - state state5_2 begin - when letter begin - send_letter(gameforge.main_quest_lv95._630_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv95._630_sendLetter) - say(gameforge.main_quest_lv95._670_say) - - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3303.kill begin - if pc.count_item(31043) < 2 then - if number (1,4) == 1 then - pc.give_item2 ( 31043, 1 ) - end - end - end - - when 20378.chat.gameforge.main_quest_lv95._630_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31043) >= 2 then - pc.remove_item ( 31043, pc.count_item(31043)) - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._680_say) - wait() - - say_reward(gameforge.main_quest_lv95._690_sayReward) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._700_say) - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv95._710_say) - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._720_say) - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 31932545)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 337000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72723),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70050),1,locale.count_postfix)) - say("") - say_title(gameforge.main_quest_lv95._740_say) - - pc.give_exp2(31932545) - pc.change_money(337000) - pc.give_item2(72723, 1) - pc.give_item2(70050, 1) - - clear_letter() - set_quest_state ("main_quest_lv96", "state0") - set_state (__COMPLETE__) - else - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv95._660_say) - - set_state (state5_1) - end - end - end - - state __COMPLETE__ begin - when enter begin - q.done() - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv96.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv96.quest deleted file mode 100644 index b8b41ed..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv96.quest +++ /dev/null @@ -1,750 +0,0 @@ -quest main_quest_lv96 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 96 begin - set_state (state1_1) - end - end - ------------------------------------°­·É¼ú ÀúÁö1-1------------------------------------ - state state1_1 begin - when letter begin - send_letter(gameforge.main_quest_lv96._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv96._010_sendLetter) - say(gameforge.main_quest_lv96._020_say) - say("") - - say("") - end - - when 20378.chat.gameforge.main_quest_lv96._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv96._030_say) - say("") - wait() - say_title(mob_name(20378)) - say(gameforge.main_quest_lv96._060_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv96._070_say) - say("") - - set_state (state1_2) - end - end - --Äù½ºÆ® ¼öÇà-- - state state1_2 begin - when letter begin - send_letter(gameforge.main_quest_lv96._010_sendLetter) - q.set_counter_name(gameforge.main_quest_lv96._570_counterName) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv96._080_sayTitle) - say(gameforge.main_quest_lv96._090_say) - say("") - say_item_vnum(31038) - say(gameforge.main_quest_lv96._570_counterName) - local remain = 100 - pc.count_item(31038) - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward,item_name(31038),remain)) - -- say() - -- say_reward(locale.main_quest_lv96.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü¿¡ µ¹¾Æ¿Ô´Ù.-- - when 20378.chat.gameforge.main_quest_lv96._010_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv96._100_say) - say("") - end - - when 3701.kill or 3702.kill or 3703.kill or 3704.kill or 3705.kill or 3790.kill or 3791.kill begin - if pc.count_item(31038) < 100 then - if number (1,50) == 1 then - pc.give_item2 ( 31038, 1 ) - - local remain = 100 - pc.count_item(31038) - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - - if pc.count_item(31038) >= 100 then - notice_multiline(gameforge.main_quest_lv96._110_1_notice,notice) - notice_multiline(gameforge.main_quest_lv96._110_2_notice,notice) - - set_state (state1_3) - end - end - end - end - - end - state state1_3 begin - when letter begin - send_letter(gameforge.main_quest_lv96._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv96._010_sendLetter) - say(gameforge.main_quest_lv96._120_say) - say("") - - say("") - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3701.kill or 3702.kill or 3703.kill or 3704.kill or 3705.kill or 3790.kill or 3791.kill begin - if pc.count_item(31038) < 100 then - if number (1,50) == 1 then - pc.give_item2 ( 31038, 1 ) - - if pc.count_item(31038) >= 100 then - notice_multiline(gameforge.main_quest_lv96._110_1_notice,notice) - notice_multiline(gameforge.main_quest_lv96._110_2_notice,notice) - end - end - end - end - - when 20378.chat.gameforge.main_quest_lv96._010_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31038) >= 100 then - pc.remove_item ( 31038, pc.count_item(31038)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv96._130_say) - say("") - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 39032537)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 346000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30051),1,locale.count_postfix)) - say("") - - pc.give_exp2(39032537) - pc.change_money(346000) - pc.give_item2(30051, 1) - - set_state (state2_1) - else --Áß°£¿¡ ¾ÆÀÌÅÛÀ» »©³õ°í ¿Ô´Ù. - say_title(mob_name(20378)) - say(gameforge.main_quest_lv96._100_say) - say("") - - set_state (state1_2) - end - end - end - - ------------------------------------°­·É¼ú ÀúÁö1-2------------------------------------ - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_lv96._140_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv96._140_sendLetter) - say(gameforge.main_quest_lv96._150_say) - say("") - - say("") - end - - when 20378.chat.gameforge.main_quest_lv96._140_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv96._160_say) - say("") - wait() - say_title(pc.getname()) - say(gameforge.main_quest_lv96._190_say) - say("") - - set_state (state2_2) - end - end - state state2_2 begin - when letter begin - send_letter(gameforge.main_quest_lv96._140_sendLetter) - q.set_counter_name(gameforge.main_quest_lv96._570_counterName) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv96._200_sayTitle) - say(gameforge.main_quest_lv96._210_say) - say("") - say_item_vnum_inline(31039,0,2) - say_item_vnum_inline(31040,1,2) - say(gameforge.main_quest_lv96._570_counterName) - local remain1 = 1 - pc.count_item(31039) - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.count_item(31040) - if remain2 < 0 then - remain2 = 0 - end - q.set_counter_value(remain1 + remain2) - say_reward(string.format(gameforge.main_quest_lv96._580_sayReward,item_name(31039),remain1)) - say_reward(string.format(gameforge.main_quest_lv96._580_sayReward,item_name(31040),remain2)) - -- say() - -- say_reward(locale.main_quest_lv96.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv96._140_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv96._220_say) - say("") - end - - when 3801.kill or 3802.kill or 3803.kill or 3804.kill or 3805.kill or 3890.kill or 3891.kill begin - if pc.count_item(31039) < 1 or pc.count_item(31040) < 1 then - if number (1,100) == 1 then - if pc.count_item(31039) < 1 then - pc.give_item2 ( 31039, 1 ) - end - - if pc.count_item(31040) < 1 then - pc.give_item2 ( 31040, 1 ) - end - - local remain1 = 1 - pc.count_item(31039) - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.count_item(31040) - if remain2 < 0 then - remain2 = 0 - end - q.set_counter_value(remain1 + remain2) - - notice_multiline(gameforge.main_quest_lv96._230_1_notice,notice) - notice_multiline(gameforge.main_quest_lv96._230_2_notice,notice) - set_state (state2_3) - end - end - end - end - - state state2_3 begin - when letter begin - send_letter(gameforge.main_quest_lv96._140_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv96._140_sendLetter) - say(gameforge.main_quest_lv96._240_say) - say("") - - say("") - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3801.kill or 3802.kill or 3803.kill or 3804.kill or 3805.kill or 3890.kill or 3891.kill begin - if pc.count_item(31039) < 1 or pc.count_item(31040) < 1 then - if number (1,100) == 1 then - if pc.count_item(31039) < 1 then - pc.give_item2 ( 31039, 1 ) - end - - if pc.count_item(31040) < 1 then - pc.give_item2 ( 31040, 1 ) - end - - notice_multiline(gameforge.main_quest_lv96._230_1_notice,notice) - notice_multiline(gameforge.main_quest_lv96._230_2_notice,notice) - end - end - end - - when 20378.chat.gameforge.main_quest_lv96._140_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31039) >= 1 and pc.count_item(31040) >= 1 then - pc.remove_item ( 31039, pc.count_item(31039)) - pc.remove_item ( 31040, pc.count_item(31040)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv96._250_say) - say("") - - set_state (state2_4) - else - say_title(mob_name(20378)) - say(gameforge.main_quest_lv96._220_say) - say("") - - set_state (state2_2) - end - end - end - --ÇÐÀÚ¿¡°Ô·Î - state state2_4 begin - when letter begin - send_letter(gameforge.main_quest_lv96._140_sendLetter) - - local v = find_npc_by_vnum(20380) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20380)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv96._140_sendLetter) - say(gameforge.main_quest_lv96._260_say) - say("") - - say("") - end - - when 20380.chat.gameforge.main_quest_lv96._140_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20380)) - say(gameforge.main_quest_lv96._270_say) - say("") - wait() - say_title(mob_name(20380)) - say(gameforge.main_quest_lv96._290_say) - say("") - - set_state (state2_5) - end - - end - --´Ù½Ã °æºñ´ëÀå¿¡°Ô - state state2_5 begin - when letter begin - send_letter(gameforge.main_quest_lv96._140_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv96._140_sendLetter) - say(gameforge.main_quest_lv96._240_say) - say("") - - say("") - end - - - when 20378.chat.gameforge.main_quest_lv96._140_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv96._590_say) - say("") - wait() - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 40732586)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 357000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72016),1,locale.count_postfix)) - say("") - - pc.give_exp2(40732586) - pc.change_money(357000) - pc.give_item2_select(72016) - item.set_socket(2, 120) - - set_state (state3_1) - end - end - - ------------------------------------°­·É¼ú ÀúÁö1-3------------------------------------ - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_lv96._300_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv96._300_sendLetter) - say(gameforge.main_quest_lv96._310_say) - say("") - - say("") - end - when 20378.chat.gameforge.main_quest_lv96._300_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv96._320_say) - say("") - wait() - - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(31073),1,locale.count_postfix)) - say("") - wait() - - if pc.count_item(31073) < 1 then - pc.give_item2(31073,1) - end - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv96._330_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv96._340_say) - say("") - - set_state (state3_2) - end - end - state state3_2 begin - when letter begin - send_letter(gameforge.main_quest_lv96._300_sendLetter) - q.set_counter_name(gameforge.main_quest_lv96._570_counterName) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv96._350_sayTitle) - say(gameforge.main_quest_lv96._360_say) - say("") - say_item_vnum(31039) - say(gameforge.main_quest_lv96._570_counterName) - local remain = 100 - pc.getqf("checked_pocket") - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - say_reward(string.format(gameforge.main_quest_lv96._580_sayReward,item_name(31039),remain)) - -- say() - -- say_reward(locale.main_quest_lv96.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - when 31073.use begin - affect.add(apply.CON, 10, 60 * 60) - affect.add(apply.INT, 10, 60 * 60) - affect.add(apply.STR, 10, 60 * 60) - affect.add(apply.DEX, 10, 60 * 60) - pc.remove_item(31073,1) - end - - when 3801.kill or 3802.kill or 3803.kill or 3804.kill or 3805.kill or 3890.kill or 3891.kill begin - if number (1,100) == 1 then - pc.give_item2 ( 31039, 1 ) - notice_multiline(gameforge.main_quest_lv96._620_1_notice,notice) - notice_multiline(gameforge.main_quest_lv96._620_2_notice,notice) - end - end - - when 20380.chat.gameforge.main_quest_lv96._300_sendLetter with pc.count_item(31039) > 0 begin - pc.remove_item (31039, 1) - if number(1,100) <= 70 then -- °¨Á¤ ¼º°ø - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv96._370_say) - say("") - - - local checked = pc.getqf("checked_pocket") - pc.setqf("checked_pocket", checked + 1) - - local remain = 100 - pc.getqf("checked_pocket") - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - - if pc.getqf("checked_pocket") >= 100 then - pc.remove_item ( 31039, pc.count_item(31039)) - wait() - - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv96._380_say) - say("") - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 42983593)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30009),2,locale.count_postfix)) - say("") - - pc.give_exp2(42983593) - --pc.change_money(0) - pc.give_item2(30009, 2) - - set_state (state4_1) - else - say(string.format(gameforge.main_quest_lv96._390_say,remain)) - say("") - end - else -- °¨Á¤ ½ÇÆÐ - say_title(mob_name(20380 )) - say(gameforge.main_quest_lv96._630_say) - say("") - end - end - end - - ------------------------------------°­·É¼ú ÀúÁö1-4----------------------------------- - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_lv96._400_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv96._400_sendLetter) - say(gameforge.main_quest_lv96._410_say) - say("") - - say("") - end - - when 20378.chat.gameforge.main_quest_lv96._400_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv96._420_say) - say("") - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv96._430_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv96._450_say) - say("") - - set_state (state4_2) - end - end - -- Äù½ºÆ® ÁøÇà -- - state state4_2 begin - when letter begin - send_letter(gameforge.main_quest_lv96._400_sendLetter) - q.set_counter_name(gameforge.main_quest_lv96._480_counterName) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv96._460_sayTitle) - say(gameforge.main_quest_lv96._470_say) - say("") - say_title(gameforge.main_quest_lv96._480_counterName) - local remain1 = 1 - pc.getqf("kill_tree1") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.getqf("kill_tree2") - if remain2 < 0 then - remain2 = 0 - end - local remain3 = 1 - pc.getqf("kill_tree3") - if remain3 < 0 then - remain3 = 0 - end - q.set_counter_value(remain1 + remain2 + remain3) - say_reward(string.format(gameforge.main_quest_lv96._490_say,mob_name(3911) ,remain1, mob_name(3912),remain2 , mob_name(3913),remain3)) - say("") - -- say() - -- say_reward(locale.main_quest_lv96.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - -- Ŭ¸®¾î Àü¿¡ Ŭ¸¯ -- - when 20378.chat.gameforge.main_quest_lv96._400_sendLetter begin - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv96._500_say) - say("") - end - - when 3911.kill begin - pc.setqf("kill_tree1",1) - if pc.getqf("kill_tree1") == 1 and pc.getqf("kill_tree2") == 1 and pc.getqf("kill_tree3") == 1 then - notice_multiline(gameforge.main_quest_lv96._510_1_notice,notice) - notice_multiline(gameforge.main_quest_lv96._510_2_notice,notice) - set_state (state4_3) - end - - local remain1 = 1 - pc.getqf("kill_tree1") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.getqf("kill_tree2") - if remain2 < 0 then - remain2 = 0 - end - local remain3 = 1 - pc.getqf("kill_tree3") - if remain3 < 0 then - remain3 = 0 - end - q.set_counter_value(remain1 + remain2 + remain3) - - end - - when 3912.kill begin - pc.setqf("kill_tree2",1) - if pc.getqf("kill_tree1") == 1 and pc.getqf("kill_tree2") == 1 and pc.getqf("kill_tree3") == 1 then - notice_multiline(gameforge.main_quest_lv96._510_1_notice,notice) - notice_multiline(gameforge.main_quest_lv96._510_2_notice,notice) - set_state (state4_3) - end - local remain1 = 1 - pc.getqf("kill_tree1") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.getqf("kill_tree2") - if remain2 < 0 then - remain2 = 0 - end - local remain3 = 1 - pc.getqf("kill_tree3") - if remain3 < 0 then - remain3 = 0 - end - q.set_counter_value(remain1 + remain2 + remain3) - end - - when 3913.kill begin - pc.setqf("kill_tree3",1) - if pc.getqf("kill_tree1") == 1 and pc.getqf("kill_tree2") == 1 and pc.getqf("kill_tree3") == 1 then - notice_multiline(gameforge.main_quest_lv96._510_1_notice,notice) - notice_multiline(gameforge.main_quest_lv96._510_2_notice,notice) - set_state (state4_3) - end - local remain1 = 1 - pc.getqf("kill_tree1") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.getqf("kill_tree2") - if remain2 < 0 then - remain2 = 0 - end - local remain3 = 1 - pc.getqf("kill_tree3") - if remain3 < 0 then - remain3 = 0 - end - q.set_counter_value(remain1 + remain2 + remain3) - end - end - state state4_3 begin - when letter begin - send_letter(gameforge.main_quest_lv96._400_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv96._400_sendLetter) - say(gameforge.main_quest_lv96._520_say) - say("") - - say("") - end - - when 20378.chat.gameforge.main_quest_lv96._400_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv96._530_say) - say("") - wait() - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv96._550_say) - say("") - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 44941086)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 379000)) - say("") - say_title(gameforge.main_quest_lv96._560_sayTitle) - - pc.give_exp2(44941086) - pc.change_money(379000) - - clear_letter() - if pc.count_item(31073) > 1 then - pc.remove_item(31073,pc.count_item(31073)) - end - set_quest_state ("main_quest_lv97", "state0") - set_state (__COMPLETE__) - end - end - - state __COMPLETE__ begin - when enter begin - q.done() - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv97.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv97.quest deleted file mode 100644 index 1b81904..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv97.quest +++ /dev/null @@ -1,657 +0,0 @@ -quest main_quest_lv97 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 97 begin - set_state (state1_1) - end - end - ----------------------------------õ¹«½Å³à óġ---------------------------------- - state state1_1 begin - - when letter begin - send_letter(gameforge.main_quest_lv97._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv97._010_sendLetter) - say(gameforge.main_quest_lv97._020_say) - say("") - - say("") - end - - when 20378.chat.gameforge.main_quest_lv97._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._030_say) - say("") - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._040_say) - say("") - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._050_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv97._060_say) - say("") - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._070_say) - say("") - - set_state (state1_2) - end - end - --Äù½ºÆ® ¼öÇà-- - state state1_2 begin - when letter begin - send_letter(gameforge.main_quest_lv97._010_sendLetter) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv97._080_sayTitle) - say(gameforge.main_quest_lv97._090_say) - -- say("") - -- say_reward(locale.main_quest_lv97.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü¿¡ µ¹¾Æ¿Ô´Ù.-- - when 20378.chat.gameforge.main_quest_lv97._010_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._650_say) - end - - when 3905.kill begin - if pc.count_item(31074) < 1 then - pc.give_item2 ( 31074, 1 ) - end - - notice_multiline(gameforge.main_quest_lv97._100_notice,notice) - - say(gameforge.main_quest_lv97._110_say) - say("") - wait() - - say(gameforge.main_quest_lv97._120_say) - say("") - - set_state (state1_3) - end - end - state state1_3 begin - when letter begin - send_letter(gameforge.main_quest_lv97._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv97._010_sendLetter) - say(gameforge.main_quest_lv97._130_say) - say("") - - say("") - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3905.kill begin - if pc.count_item(31074) < 1 then - pc.give_item2 ( 31074, 1 ) - end - - notice_multiline(gameforge.main_quest_lv97._100_notice,notice) - - say(gameforge.main_quest_lv97._110_say) - say("") - wait() - - say(gameforge.main_quest_lv97._120_say) - say("") - end - - when 20378.chat.gameforge.main_quest_lv97._010_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31074) >= 1 then - pc.remove_item ( 31074, pc.count_item(31074)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._140_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv97._150_say) - say("") - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._160_say) - say("") - wait() - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._190_say) - say("") - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 45941088)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30045),2,locale.count_postfix)) - say("") - - pc.give_exp2(45941088) - --pc.change_money(0) - pc.give_item2(30045, 2) - - set_state (state2_1) - else --Áß°£¿¡ ¾ÆÀÌÅÛÀ» »©³õ°í ¿Ô´Ù. - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._650_say) - - set_state (state1_2) - end - end - end - - ---------------------------------- Ãʸ¶´ÜÀÇ ¸íÆÐ ---------------------------------- - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_lv97._200_sendLetter) - - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv97._200_sendLetter) - say(gameforge.main_quest_lv97._210_say) - say("") - - say("") - end - - when 20377.chat.gameforge.main_quest_lv97._200_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20377)) - say(gameforge.main_quest_lv97._220_say) - say("") - wait() - - say_title(mob_name(20377)) - say(gameforge.main_quest_lv97._230_say) - say("") - wait() - say_title(pc.getname()) - say(gameforge.main_quest_lv97._260_say) - - set_state (state2_2) - end - end - state state2_2 begin - when letter begin - send_letter(gameforge.main_quest_lv97._200_sendLetter) - - local v = find_npc_by_vnum(20001) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20001)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv97._270_sayTitle) - say(gameforge.main_quest_lv97._280_say) - say("") - say_item_vnum(31041) - - say("") - end - --Ŭ¸®¾î Àü-- - when 20377.chat.gameforge.main_quest_lv97._200_sendLetter begin - say_title(mob_name(20377)) - say(gameforge.main_quest_lv97._290_say) - say("") - end - - when 20001.chat.gameforge.main_quest_lv97._200_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20001)) - say(gameforge.main_quest_lv97._660_say) - - if pc.count_item(31041) < 1 then - pc.give_item2(31041, 1) - notice_multiline(gameforge.main_quest_lv97._300_notice,notice) - end - - set_state (state2_3) - end - - end - state state2_3 begin - when letter begin - send_letter(gameforge.main_quest_lv97._200_sendLetter) - - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv97._200_sendLetter) - say(gameforge.main_quest_lv97._300_notice) - say("") - - say("") - end - - when 20377.chat.gameforge.main_quest_lv97._200_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31041) >= 1 then - pc.remove_item ( 31041, pc.count_item(31041)) - say_title(mob_name(20377)) - say(gameforge.main_quest_lv97._310_say) - say("") - wait() - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 41032531)) - --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format ("%s: %d %s", item_name(71001),3,locale.count_postfix)) - say("") - - pc.give_exp2(41032531) - --pc.change_money(0) - pc.give_item2(71001, 3) - - set_state (state3_1) - else -- Áß°£¿¡ ¾ÆÀÌÅÛÀ» ºü¶ß·È´Ù. - say_title(mob_name(20377)) - say(gameforge.main_quest_lv97._170_say) - say("") - - set_state (state2_2) - - end - end - end - - ---------------------------------- ÈĹæ È°·Î È®º¸---------------------------------- - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_lv97._320_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv97._320_sendLetter) - say(gameforge.main_quest_lv97._330_say) - say("") - - say("") - end - when 20378.chat.gameforge.main_quest_lv97._320_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._340_say) - say("") - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._350_say) - say("") - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv97._370_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv97._380_say) - say("") - - set_state (state3_2) - end - end - state state3_2 begin - when letter begin - send_letter(gameforge.main_quest_lv97._320_sendLetter) - q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv97._390_sayTitle) - say(gameforge.main_quest_lv97._400_say) - say("") - say_title(gameforge.main_quest_lv97._670_counterName) - local remain1 = 2 - pc.getqf("mob3_1_kill") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.getqf("mob3_2_kill") - if remain2 < 0 then - remain2 = 0 - end - local remain3 = 1 - pc.getqf("mob3_3_kill") - if remain3 < 0 then - remain3 = 0 - end - local remain4 = 1 - pc.getqf("mob3_4_kill") - if remain4 < 0 then - remain4 = 0 - end - q.set_counter_value(remain1 + remain2 + remain3 + remain4) - say_reward(string.format(gameforge.main_quest_lv97._680_sayReward,mob_name(3907),remain1,mob_name(3908),remain2)) - say_reward(string.format(gameforge.main_quest_lv97._680_sayReward,mob_name(3909),remain3,mob_name(3910),remain4)) - -- say("") - -- say_reward(locale.main_quest_lv97.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - when 20378.chat.gameforge.main_quest_lv97._320_sendLetter begin - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv97._410_say) - say("") - end - - - function kill_count() - local remain1 = 2 - pc.getqf("mob3_1_kill") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.getqf("mob3_2_kill") - if remain2 < 0 then - remain2 = 0 - end - local remain3 = 1 - pc.getqf("mob3_3_kill") - if remain3 < 0 then - remain3 = 0 - end - local remain4 = 1 - pc.getqf("mob3_4_kill") - if remain4 < 0 then - remain4 = 0 - end - local total_remain = remain1 + remain2 + remain3 + remain4 - q.set_counter_value(total_remain) - - return total_remain - end - - when 3907.kill begin - pc.setqf("mob3_1_kill",pc.getqf("mob3_1_kill") + 1) - if main_quest_lv97.kill_count() == 0 then - notice_multiline(gameforge.main_quest_lv97._690_1_notice,notice) - notice_multiline(gameforge.main_quest_lv97._690_2_notice,notice) - set_state (state3_3) - end - end - when 3908.kill begin - pc.setqf("mob3_2_kill",pc.getqf("mob3_2_kill") + 1) - if main_quest_lv97.kill_count() == 0 then - notice_multiline(gameforge.main_quest_lv97._690_1_notice,notice) - notice_multiline(gameforge.main_quest_lv97._690_2_notice,notice) - set_state (state3_3) - end - end - when 3909.kill begin - pc.setqf("mob3_3_kill",pc.getqf("mob3_3_kill") + 1) - if main_quest_lv97.kill_count() == 0 then - notice_multiline(gameforge.main_quest_lv97._690_1_notice,notice) - notice_multiline(gameforge.main_quest_lv97._690_2_notice,notice) - set_state (state3_3) - end - end - when 3910.kill begin - pc.setqf("mob3_4_kill",pc.getqf("mob3_4_kill") + 1) - if main_quest_lv97.kill_count() == 0 then - notice_multiline(gameforge.main_quest_lv97._690_1_notice,notice) - notice_multiline(gameforge.main_quest_lv97._690_2_notice,notice) - set_state (state3_3) - end - end - end - state state3_3 begin - when letter begin - send_letter(gameforge.main_quest_lv97._320_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv97._320_sendLetter) - say(gameforge.main_quest_lv97._420_say) - say("") - - say("") - end - - when 20378.chat.gameforge.main_quest_lv97._320_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv97._430_say) - say("") - wait() - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 47898648)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 214000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30033),3,locale.count_postfix)) - say("") - - pc.give_exp2(47898648) - pc.change_money(214000) - pc.give_item2(30033, 3) - - set_state (state4_1) - end - end - ---------------------------------- ÃÊÈ£½Å³àÀÇ Á÷°è, õ¹«½Å³à---------------------------------- - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_lv97._440_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv97._440_sendLetter) - say(gameforge.main_quest_lv97._450_say) - say("") - - say("") - end - - when 20378.chat.gameforge.main_quest_lv97._440_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv97._460_say) - say("") - wait() - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv97._480_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv97._490_say) - say("") - - set_state (state4_2) - end - end - -- Äù½ºÆ® ÁøÇà -- - state state4_2 begin - when letter begin - send_letter(gameforge.main_quest_lv97._440_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv97._700_sayTitle) - say(gameforge.main_quest_lv97._710_say) - end - - -- Ŭ¸®¾î Àü¿¡ Ŭ¸¯ -- - when 20378.chat.gameforge.main_quest_lv97._440_sendLetter begin - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv97._530_say) - say("") - end - - when 3910.kill begin - notice_multiline(gameforge.main_quest_lv97._550_1_notice,notice) - notice_multiline(gameforge.main_quest_lv97._550_2_notice,notice) - - set_state (state4_3) - end - end - -- Äù½ºÆ® ÁøÇà -- - state state4_3 begin - when letter begin - send_letter(gameforge.main_quest_lv97._440_sendLetter) - end - when button or info begin - say_title(gameforge.main_quest_lv97._510_sayTitle) - say(gameforge.main_quest_lv97._520_say) - say("") - end - - -- Ŭ¸®¾î Àü¿¡ Ŭ¸¯ -- - when 20378.chat.gameforge.main_quest_lv97._440_sendLetter begin - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv97._540_say) - say("") - end - - when 3906.kill begin -- õ¹«½Å³à óġ - notice_multiline(gameforge.main_quest_lv97._560_notice,notice) - - say(gameforge.main_quest_lv97._570_say) - say("") - wait() - - say(gameforge.main_quest_lv97._580_say) - say("") - - if pc.count_item(31017) < 1 then - pc.give_item2(31017, 1) - end - - set_state (state4_4) - end - end - state state4_4 begin - when letter begin - send_letter(gameforge.main_quest_lv97._440_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv97._440_sendLetter) - say(gameforge.main_quest_lv97._420_say) - say("") - - say("") - end - - when 20378.chat.gameforge.main_quest_lv97._440_sendLetter begin - pc.remove_item(31017,pc.count_item(31017)) - - target.delete("__TARGET__") - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv97._590_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv97._600_say) - say("") - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv97._610_say) - say("") - wait() - - say_reward(gameforge.main_quest_lv97._620_sayReward) - say("") - wait() - - say_title(mob_name(20378 )) - say(gameforge.main_quest_lv97._630_say) - say("") - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 49586571)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 225000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70024),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30039),3,locale.count_postfix)) - say("") - say_title(gameforge.main_quest_lv97._640_sayTitle) - - pc.give_exp2(49586571) - pc.change_money(225000) - pc.give_item2(70024, 1) - pc.give_item2(30039, 3) - - clear_letter() - set_quest_state ("main_quest_lv98", "state0") - set_state (__COMPLETE__) - end - end - - state __COMPLETE__ begin - when enter begin - q.done() - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/main_quest_lv98.quest b/gamefiles/locale/english/quest/pre_qc/main_quest_lv98.quest deleted file mode 100644 index 12e4233..0000000 --- a/gamefiles/locale/english/quest/pre_qc/main_quest_lv98.quest +++ /dev/null @@ -1,774 +0,0 @@ -quest main_quest_lv98 begin - state start begin - end - state state0 begin - when login or levelup or enter with pc.level >= 98 begin - set_state (state1_1) - end - end - ----------------------------------¸í½ÃÁø Àç°Ç 1-1---------------------------------- - state state1_1 begin - - when letter begin - send_letter(gameforge.main_quest_lv98._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - - when button or info begin - say_title(gameforge.main_quest_lv98._010_sendLetter) - say(gameforge.main_quest_lv98._020_say) - say("") - say_reward(gameforge.main_quest_lv98._570_sayReward) - say("") - end - - when 20378.chat.gameforge.main_quest_lv98._010_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._030_say) - say("") - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._040_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv98._050_say) - say("") - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._060_say) - say("") - - set_state (state1_2) - end - end - --²®Áú ¸ðÀ¸±â Äù½ºÆ® ¼öÇà-- - state state1_2 begin - when letter begin - send_letter(gameforge.main_quest_lv98._010_sendLetter) - q.set_counter_name(gameforge.main_quest_lv98._660_counterName) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv98._540_sayTitle) - say(gameforge.main_quest_lv98._550_say) - say("") - say_item_vnum(31026) - say_title(gameforge.main_quest_lv98._660_counterName) - local remain = 100 - pc.count_item(31026) - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - say_reward(string.format(gameforge.main_quest_lv98._670_sayReward,item_name(31026),remain)) - -- say() - -- say_reward(locale.main_quest_lv98.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - --Ŭ¸®¾î Àü¿¡ µ¹¾Æ¿Ô´Ù.-- - when 20378.chat.gameforge.main_quest_lv98._010_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._070_say) - say("") - end - - when 3601.kill or 3602.kill or 3603.kill or 3604.kill or 3605.kill or 3690.kill or 3691.kill begin - if number (1,50) == 1 then - if pc.count_item(31026) < 100 then - pc.give_item2 ( 31026, 1 ) - - local remain = 100 - pc.count_item(31026) - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - - if pc.count_item(31026) >= 100 then - notice_multiline(gameforge.main_quest_lv98._080_1_notice, notice) - notice_multiline(gameforge.main_quest_lv98._080_2_notice,notice) - - set_state (state1_3) - end - end - end - end - end - state state1_3 begin - when letter begin - send_letter(gameforge.main_quest_lv98._010_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv98._010_sendLetter) - say(gameforge.main_quest_lv98._560_say) - say("") - say_reward(gameforge.main_quest_lv98._570_sayReward) - say("") - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3601.kill or 3602.kill or 3603.kill or 3604.kill or 3605.kill or 3690.kill or 3691.kill begin - if number (1,50) == 1 then - if pc.count_item(31026) < 100 then - pc.give_item2 ( 31026, 1 ) - - if pc.count_item(31026) >= 100 then - notice_multiline(gameforge.main_quest_lv98._080_1_notice,notice) - notice_multiline(gameforge.main_quest_lv98._080_2_notice,notice) - end - end - end - end - - when 20378.chat.gameforge.main_quest_lv98._010_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31026) >= 100 then - pc.remove_item ( 31026, pc.count_item(31026)) - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._090_say) - say("") - wait() - - --º¸»ó - say_title(locale.reward) - - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 40898550)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 346000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72308),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(76011),1,locale.count_postfix)) - say("") - - pc.give_exp2(40898550) - pc.change_money(346000) - pc.give_item2(72308, 1) - pc.give_item2_select(76011) - item.set_socket(2, 120) - - set_state (state2_1) - else --Áß°£¿¡ ¾ÆÀÌÅÛÀ» »©³õ°í ¿Ô´Ù. - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._070_say) - say("") - - set_state (state1_2) - end - end - end - - ---------------------------------- ¸í½ÃÁø Àç°Ç 1-2 ---------------------------------- - state state2_1 begin - when letter begin - send_letter(gameforge.main_quest_lv98._130_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv98._130_sendLetter) - say(gameforge.main_quest_lv98._140_say) - say("") - say_reward(gameforge.main_quest_lv98._570_sayReward) - say("") - end - - when 20378.chat.gameforge.main_quest_lv98._130_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._150_say) - say("") - wait() - - say_title(pc.getname()) - say(gameforge.main_quest_lv98._160_say) - say("") - - set_state (state2_2) - end - end - state state2_2 begin - when letter begin - send_letter(gameforge.main_quest_lv98._130_sendLetter) - q.set_counter_name(gameforge.main_quest_lv98._660_counterName) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv98._130_sendLetter) - say(gameforge.main_quest_lv98._590_say) - say("") - say_item_vnum(31042) - say_title(gameforge.main_quest_lv98._660_counterName) - local remain = 100 - pc.count_item(31042) - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - say_reward(string.format(gameforge.main_quest_lv98._670_sayReward,item_name(31042),remain)) - -- say() - -- say_reward(locale.main_quest_lv98.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - --Ŭ¸®¾î Àü-- - when 20378.chat.gameforge.main_quest_lv98._130_sendLetter begin - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._170_say) - say("") - end - - when 3401.kill or 3402.kill or 3403.kill or 3404.kill or 3405.kill or 3490.kill or 3491.kill begin - if number (1,50) == 1 then - if pc.count_item(31042) < 100 then - pc.give_item2 ( 31042, 1 ) - local remain = 100 - pc.count_item(31042) - if remain < 0 then - remain = 0 - end - q.set_counter_value(remain) - - if pc.count_item(31042) >= 100 then - notice_multiline(gameforge.main_quest_lv98._180_1_notice,notice) - notice_multiline(gameforge.main_quest_lv98._180_2_notice,notice) - set_state (state2_3) - end - end - end - end - - end - state state2_3 begin - when letter begin - send_letter(gameforge.main_quest_lv98._130_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv98._130_sendLetter) - say(gameforge.main_quest_lv98._600_say) - say("") - say_reward(gameforge.main_quest_lv98._570_sayReward) - say("") - end - - -- Áß°£¿¡ Äù½ºÆ® ¾ÆÀÌÅÛÀ» ¹ö¸± °æ¿ì¸¦ ´ëºñÇÑ ºÎºÐ. - when 3401.kill or 3402.kill or 3403.kill or 3404.kill or 3405.kill or 3490.kill or 3491.kill begin - if number (1,50) == 1 then - if pc.count_item(31042) < 100 then - pc.give_item2 ( 31042, 1 ) - - if pc.count_item(31042) >= 100 then - notice_multiline(gameforge.main_quest_lv98._180_1_notice,notice) - notice_multiline(gameforge.main_quest_lv98._180_2_notice,notice) - end - end - end - end - - when 20378.chat.gameforge.main_quest_lv98._130_sendLetter begin - target.delete("__TARGET__") - - if pc.count_item(31042) >= 100 then - pc.remove_item ( 31042, pc.count_item(31042)) - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._190_say) - say("") - wait() - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 42646751)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 357000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(71026),1,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(71025),2,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70102),5,locale.count_postfix)) - say("") - - pc.give_exp2(42646751) - pc.change_money(357000) - pc.give_item2(71026, 1) - pc.give_item2(71025, 1) - pc.give_item2(71025, 1) - - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - pc.give_item2(70102, 1) - - set_state (state3_1) - else -- Áß°£¿¡ ¾ÆÀÌÅÛÀ» ºü¶ß·È´Ù. - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._170_say) - say("") - - set_state (state2_2) - - end - end - end - - ---------------------------------- »ýÈ° ¾ÈÁ¤---------------------------------- - state state3_1 begin - when letter begin - send_letter(gameforge.main_quest_lv98._200_sendLetter) - - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv98._200_sendLetter) - say(gameforge.main_quest_lv98._210_say) - say("") - say_reward(gameforge.main_quest_lv98._570_sayReward) - say("") - end - when 20377.chat.gameforge.main_quest_lv98._200_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20377 )) - say(gameforge.main_quest_lv98._220_say) - say("") - wait() - say_title(mob_name(20377 )) - say(gameforge.main_quest_lv98._260_say) - say("") - wait() - say_title(mob_name(20377 )) - say(gameforge.main_quest_lv98._280_say) - say("") - set_state (state3_2) - end - end - state state3_2 begin - when letter begin - send_letter(gameforge.main_quest_lv98._200_sendLetter) - q.set_counter_name(gameforge.main_quest_lv98._680_counterName) - end - when button or info begin - -- if pc.get_map_index() == 1 then - -- addmapsignal(500 * 100, 500 * 100) - -- addmapsignal(600 * 100, 500 * 100) - -- addmapsignal(700 * 100, 300 * 100) - -- end - say_title(gameforge.main_quest_lv98._610_sayTitle) - say(gameforge.main_quest_lv98._620_say) - say("") - say(gameforge.main_quest_lv98._680_counterName) - local remain1 = 50 - pc.getqf("mob3_1_kill") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.getqf("mob3_2_kill") - if remain2 < 0 then - remain2 = 0 - end - q.set_counter_value(remain1 + remain2) - say_reward(string.format(gameforge.main_quest_lv98._690_sayReward,mob_name(3805),remain1,mob_name(3890),remain2)) - -- say() - -- say_reward(locale.main_quest_lv98.pos_info) - -- select(gameforge.main_quest_lv90._950_say) - -- setskin(NOWINDOW) - -- clearmapsignal() - end - - when 20377.chat.gameforge.main_quest_lv98._200_sendLetter begin - say_title(mob_name(20377 )) - say(gameforge.main_quest_lv98._300_say) - say("") - end - - when 3805.kill begin - local mob3_1_kill = pc.getqf("mob3_1_kill") - if mob3_1_kill < 50 then - pc.setqf("mob3_1_kill",mob3_1_kill +1) - - local remain1 = 50 - pc.getqf("mob3_1_kill") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.getqf("mob3_2_kill") - if remain2 < 0 then - remain2 = 0 - end - q.set_counter_value(remain1 + remain2) - end - - if pc.getqf("mob3_1_kill") >= 50 and pc.getqf("mob3_2_kill") >= 1 then - notice_multiline(gameforge.main_quest_lv98._310_1_notice,notice) - notice_multiline(gameforge.main_quest_lv98._310_2_notice,notice) - - set_state (state3_3) - end - end - when 3890.kill begin - local mob3_2_kill = pc.getqf("mob3_2_kill") - if mob3_2_kill < 1 then - pc.setqf("mob3_2_kill",1) - - local remain1 = 50 - pc.getqf("mob3_1_kill") - if remain1 < 0 then - remain1 = 0 - end - local remain2 = 1 - pc.getqf("mob3_2_kill") - if remain2 < 0 then - remain2 = 0 - end - q.set_counter_value(remain1 + remain2) - end - - if pc.getqf("mob3_1_kill") >= 50 and pc.getqf("mob3_2_kill") >= 1 then - notice_multiline(gameforge.main_quest_lv98._310_1_notice,notice) - notice_multiline(gameforge.main_quest_lv98._310_2_notice,notice) - - set_state (state3_3) - end - end - end - state state3_3 begin - when letter begin - send_letter(gameforge.main_quest_lv98._200_sendLetter) - - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - q.set_counter_name("") - end - when button or info begin - say_title(gameforge.main_quest_lv98._200_sendLetter) - say(gameforge.main_quest_lv98._630_say) - say("") - say_reward(gameforge.main_quest_lv98._570_sayReward) - say("") - end - - when 20377.chat.gameforge.main_quest_lv98._200_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20377 )) - say(gameforge.main_quest_lv98._320_say) - say("") - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584941)) - --say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 0)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30021),1,locale.count_postfix)) - say("") - - pc.give_exp2(48584941) - --pc.change_money(0) - pc.give_item2(30021, 1) - - set_state (state4_1) - end - end - ---------------------------------- ¸¶Áö¸· Àλç---------------------------------- - state state4_1 begin - when letter begin - send_letter(gameforge.main_quest_lv98._330_sendLetter) - - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv98._330_sendLetter) - say(gameforge.main_quest_lv98._340_say) - say("") - say_reward(gameforge.main_quest_lv98._570_sayReward) - say("") - end - - when 20377.chat.gameforge.main_quest_lv98._330_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20377 )) - say(gameforge.main_quest_lv98._350_say) - say("") - wait() - - say_title(mob_name(20377 )) - say(gameforge.main_quest_lv98._360_say) - say("") - wait() - say_title(pc.getname()) - say(gameforge.main_quest_lv98._380_say) - say("") - - set_state (state4_2) - end - end - -- Àλç Äù½ºÆ® ÁøÇà -- - state state4_2 begin - when letter begin - send_letter(gameforge.main_quest_lv98._330_sendLetter) - q.set_counter_name(gameforge.main_quest_lv98._700_counterName) - - local v_npc1 = find_npc_by_vnum(20381) - local v_npc2 = find_npc_by_vnum(9002) - local v_npc3 = find_npc_by_vnum(9003) - local v_npc4 = find_npc_by_vnum(9001) - if 0 != v_npc1 and pc.getqf("click_npc1") ~= 1 then - target.vid("__target_npc1__", v_npc1, mob_name(20381)) - end - if 0 != v_npc2 and pc.getqf("click_npc2") ~= 1 then - target.vid("__target_npc2__", v_npc2, mob_name(9002)) - end - if 0 != v_npc3 and pc.getqf("click_npc3") ~= 1 then - target.vid("__target_npc3__", v_npc3, mob_name(9003)) - end - if 0 != v_npc4 and pc.getqf("click_npc4") ~= 1 then - target.vid("__target_npc4__", v_npc4, mob_name(9001)) - end - - end - when button or info begin - say_title(gameforge.main_quest_lv98._640_sayTitle) - say(gameforge.main_quest_lv98._650_say) - say("") - say_title(gameforge.main_quest_lv98._700_counterName) - local npc1 = " " - if pc.getqf("click_npc1") == 1 then - npc1 = "O" - end - local npc2 = " " - if pc.getqf("click_npc2") == 1 then - npc2 = "O" - end - local npc3 = " " - if pc.getqf("click_npc3") == 1 then - npc3 = "O" - end - local npc4 = " " - if pc.getqf("click_npc4") == 1 then - npc4 = "O" - end - local remain = 4 - pc.getqf("click_npc1") - pc.getqf("click_npc2") - pc.getqf("click_npc3") - pc.getqf("click_npc4") - q.set_counter_value(remain) - say(string.format(gameforge.main_quest_lv98._710_say,npc1,npc2)) - say(string.format(gameforge.main_quest_lv98._720_say,npc3,npc4)) - say("") - say_reward(gameforge.main_quest_lv98._570_sayReward) - say("") - - end - - -- Ŭ¸®¾î Àü¿¡ Ŭ¸¯ -- - when 20377.chat.gameforge.main_quest_lv98._330_sendLetter begin - say_title(mob_name(20377 )) - say(gameforge.main_quest_lv98._390_say) - say("") - wait() - end - - when __target_npc1__.target.click or 20381.click with pc.getqf("click_npc1") ~= 1 begin -- ÃÌÀå - target.delete("__target_npc1__") - pc.setqf("click_npc1",1) - - say_title(mob_name(20381)) - say(gameforge.main_quest_lv98._400_say) - say("") - - local remain = 4 - pc.getqf("click_npc1") - pc.getqf("click_npc2") - pc.getqf("click_npc3") - pc.getqf("click_npc4") - q.set_counter_value(remain) - - if pc.getqf("click_npc1") == 1 and pc.getqf("click_npc2") == 1 and pc.getqf("click_npc3") == 1 and pc.getqf("click_npc4") == 1 then - - notice_multiline(gameforge.main_quest_lv98._440_1_notice,notice) - notice_multiline(gameforge.main_quest_lv98._440_2_notice,notice) - - set_state (state4_3) - end - end - when __target_npc2__.target.click or 9002.click with pc.getqf("click_npc2") ~= 1 begin -- ¹æ¾î±¸ - target.delete("__target_npc2__") - pc.setqf("click_npc2",1) - - say_title(mob_name(9002)) - say(gameforge.main_quest_lv98._410_say) - say("") - - local remain = 4 - pc.getqf("click_npc1") - pc.getqf("click_npc2") - pc.getqf("click_npc3") - pc.getqf("click_npc4") - q.set_counter_value(remain) - - if pc.getqf("click_npc1") == 1 and pc.getqf("click_npc2") == 1 and pc.getqf("click_npc3") == 1 and pc.getqf("click_npc4") == 1 then - - notice_multiline(gameforge.main_quest_lv98._440_1_notice,notice) - notice_multiline(gameforge.main_quest_lv98._440_2_notice,notice) - - set_state (state4_3) - end - - end - when __target_npc3__.target.click or 9003.click with pc.getqf("click_npc3") ~= 1 begin -- ÀâÈ­»óÁ¡ - target.delete("__target_npc3__") - pc.setqf("click_npc3",1) - - say_title(mob_name(9003)) - say(gameforge.main_quest_lv98._430_say) - say("") - - local remain = 4 - pc.getqf("click_npc1") - pc.getqf("click_npc2") - pc.getqf("click_npc3") - pc.getqf("click_npc4") - q.set_counter_value(remain) - - - if pc.getqf("click_npc1") == 1 and pc.getqf("click_npc2") == 1 and pc.getqf("click_npc3") == 1 and pc.getqf("click_npc4") == 1 then - - notice_multiline(gameforge.main_quest_lv98._440_1_notice,notice) - notice_multiline(gameforge.main_quest_lv98._440_2_notice,notice) - - set_state (state4_3) - end - end - when __target_npc4__.target.click or 9001.click with pc.getqf("click_npc4") ~= 1 begin -- ¹«±â»óÁ¡ - target.delete("__target_npc4__") - pc.setqf("click_npc4",1) - - say_title(mob_name(9001)) - say(gameforge.main_quest_lv98._420_say) - say("") - - local remain = 4 - pc.getqf("click_npc1") - pc.getqf("click_npc2") - pc.getqf("click_npc3") - pc.getqf("click_npc4") - q.set_counter_value(remain) - - if pc.getqf("click_npc1") == 1 and pc.getqf("click_npc2") == 1 and pc.getqf("click_npc3") == 1 and pc.getqf("click_npc4") == 1 then - - notice_multiline(gameforge.main_quest_lv98._440_1_notice,notice) - notice_multiline(gameforge.main_quest_lv98._440_2_notice,notice) - - set_state (state4_3) - end - end - end - state state4_3 begin - when letter begin - send_letter(gameforge.main_quest_lv98._330_sendLetter) - - local v = find_npc_by_vnum(20377) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20377)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv98._330_sendLetter) - say(gameforge.main_quest_lv98._630_say) - say("") - say_reward(gameforge.main_quest_lv98._570_sayReward) - say("") - end - - when 20377.chat.gameforge.main_quest_lv98._330_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20377 )) - say(gameforge.main_quest_lv98._450_say) - say("") - wait() - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 32033398)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 379000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30015),2,locale.count_postfix)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(70043),1,locale.count_postfix)) - say("") - - pc.give_exp2(32033398) - pc.change_money(379000) - pc.give_item2(30015, 2) - pc.give_item2_select(70043) - item.set_socket(2, 60) - - set_state (state5_1) - end - end - ----------------------------------´Ù½Ã ´ë·úÀ¸·Î---------------------------------- - state state5_1 begin - when letter begin - send_letter(gameforge.main_quest_lv98._480_sendLetter) - - local v = find_npc_by_vnum(20378) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20378)) - end - end - when button or info begin - say_title(gameforge.main_quest_lv98._480_sendLetter) - say(gameforge.main_quest_lv98._490_say) - say("") - say_reward(gameforge.main_quest_lv98._570_sayReward) - say("") - end - - when 20378.chat.gameforge.main_quest_lv98._480_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._500_say) - say("") - wait() - - say_title(mob_name(20378)) - say(gameforge.main_quest_lv98._520_say) - say("") - wait() - - --º¸»ó - say_title(locale.reward) - say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 38739560)) - say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, 390000)) - say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30006),1,locale.count_postfix)) - say("") - - pc.give_exp2(38739560) - pc.change_money(390000) - pc.give_item2(30006, 1) - - clear_letter() - set_state (__COMPLETE__) - end - end - - state __COMPLETE__ begin - when enter begin - q.done() - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/new_christmas_2012.quest b/gamefiles/locale/english/quest/pre_qc/new_christmas_2012.quest deleted file mode 100644 index a9dbfc5..0000000 --- a/gamefiles/locale/english/quest/pre_qc/new_christmas_2012.quest +++ /dev/null @@ -1,44 +0,0 @@ -quest new_christmas_2012 begin - state start begin - function has_santa() - return (game.get_event_flag("new_xmas_event") > 0) - end - - when 20126.chat.gameforge.new_christmas._010_npcChat begin - say_title(mob_name(20126)) - say (gameforge.new_christmas._020_say ) - wait() - say_title(mob_name(20126)) - say (gameforge.new_christmas._030_say ) - wait() - say_title(mob_name(20126)) - say (gameforge.new_christmas._040_say ) - wait() - set_quest_state("new_christmas_2012_nog", "nog_first_give") - set_quest_state("new_christmas_2012_sock", "baby_dear_give") - set_state ("__COMPLETE__") - end - when login or enter with new_christmas_2012.has_santa() begin - if pc.get_map_index() == 1 or pc.get_map_index() == 21 or pc.get_map_index() == 41 then - if find_npc_by_vnum(20384) == 0 then - if pc.get_map_index() == 1 then - mob.spawn(20384, 625, 676, 0, 0 ) - elseif pc.get_map_index() == 21 then - mob.spawn(20384, 542, 551, 0, 0) - elseif pc.get_map_index() == 41 then - mob.spawn(20384, 442, 717, 0, 0) - end - end - end - end - - end - state __COMPLETE__ begin - when 20126.chat."init christmas quest" with is_test_server() or pc.is_gm() begin - set_state ("start") - set_quest_state("new_christmas_2012_nog", "start") - set_quest_state("new_christmas_2012_sock", "start") - say ("init complete") - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/new_christmas_2012_nog.quest b/gamefiles/locale/english/quest/pre_qc/new_christmas_2012_nog.quest deleted file mode 100644 index f2cb362..0000000 --- a/gamefiles/locale/english/quest/pre_qc/new_christmas_2012_nog.quest +++ /dev/null @@ -1,36 +0,0 @@ -quest new_christmas_2012_nog begin - state start begin - end - state nog_first_give begin - when 20126.chat.gameforge.new_christmas._050_npcChat begin - say_title(mob_name(20126)) - say (gameforge.new_christmas._060_say) - wait() - say_title(mob_name(20126)) - say (gameforge.new_christmas._070_say) - wait() - pc.give_item2 (50216, 6) - pc.setqf ("last_nog_give_time", get_global_time()) - say_title(mob_name(20126)) - say (gameforge.new_christmas._080_say) - set_state(nog_give) - end - end - state nog_give begin - when 20126.chat.gameforge.new_christmas._090_npcChat begin - say_title(mob_name(20126)) - say (gameforge.new_christmas._100_say) - wait() - if get_global_time() - pc.getqf ("last_nog_give_time") >= 86400 then - say_title(mob_name(20126)) - say (gameforge.new_christmas._110_say) - pc.setqf ("last_nog_give_time", get_global_time()) - pc.give_item2 (50216, 6) - else - say_title(mob_name(20126)) - say (gameforge.new_christmas._120_say) - end - end - end -end - diff --git a/gamefiles/locale/english/quest/pre_qc/new_christmas_2012_sock.quest b/gamefiles/locale/english/quest/pre_qc/new_christmas_2012_sock.quest deleted file mode 100644 index 3abeadf..0000000 --- a/gamefiles/locale/english/quest/pre_qc/new_christmas_2012_sock.quest +++ /dev/null @@ -1,70 +0,0 @@ -quest new_christmas_2012_sock begin - state start begin - end - state baby_dear_give begin - when 20126.chat.gameforge.new_christmas_sock._010_npcChat begin - say_title(mob_name(20126)) - say (gameforge.new_christmas_sock._020_say) - wait() - say_title(mob_name(20126)) - say (gameforge.new_christmas_sock._030_say) - wait() - say_title(mob_name(20126)) - say (gameforge.new_christmas_sock._040_say) - wait() - say_title(mob_name(20126)) - pc.give_item2_select (53007, 1) - item.set_socket (0, get_global_time() + 7200) - pc.setqf ("last_reindeer_give_time", get_global_time()) - set_state(sock_take) - end - end - state sock_take begin - when 20126.chat.gameforge.new_christmas_sock._080_npcChat begin - if get_global_time() - pc.getqf ("last_reindeer_give_time") < 86400 then - say_title (mob_name (20126)) - say (gameforge.new_christmas_sock._090_say) - else - say_title (mob_name (20126)) - say (gameforge.new_christmas_sock._040_say) - pc.give_item2_select (53007, 1) - item.set_socket (0, get_global_time() + 7200) - pc.setqf ("last_reindeer_give_time", get_global_time()) - end - end - - when 20126.chat."reset flags / reindeer, socks" with is_test_server() begin - pc.setqf ("last_reindeer_give_time", 0) - pc.setqf("last_sock_cooldown_time", 0) - end - - when 20126.chat.gameforge.new_christmas_sock._050_npcChat begin - if get_time() < pc.getqf("last_sock_cooldown_time") then - say_title (mob_name(20126)) - say (gameforge.new_christmas_sock._100_say) - else - local n = pc.count_item(50010) - if n < 5 then - say_title(mob_name(20126)) - say (gameforge.new_christmas_sock._060_say) - wait() - else - say_title(mob_name(20126)) - say (gameforge.new_christmas_sock._070_say) - wait() - pc.remove_item (50010, 5) - say_title(locale.reward) - - pc.give_item2(71144) - say_reward (string.format("%s : 1%s",item_name(71144), locale.count_postfix)) - - if is_test_server() then - pc.setqf("last_sock_cooldown_time", get_time() + 20) - else - pc.setqf("last_sock_cooldown_time", get_time()+60*60*24) -----------------------------------24 stunden nun - end - end - end - end - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/spider_dungeon_3floor_boss.quest b/gamefiles/locale/english/quest/pre_qc/spider_dungeon_3floor_boss.quest deleted file mode 100644 index 366ebf4..0000000 --- a/gamefiles/locale/english/quest/pre_qc/spider_dungeon_3floor_boss.quest +++ /dev/null @@ -1,470 +0,0 @@ -quest spider_dungeon_3floor_boss begin - state start begin - --2, ´øÀü ³¡ ½Ã°£. - when spider_end_timer.server_timer with game.get_event_flag("spider_dead"..get_channel_id()) == 0 begin -- - warp_all_in_area_to_area(82700, 612700, 93700,625700, 69100, 614800, 69100, 614800) - game.set_event_flag("spider_lair_ongoing_"..get_channel_id(),0) - game.set_event_flag("spider_lair_leader_"..get_channel_id(), 0) - game.set_event_flag("spider_dead"..get_channel_id(),0) - purge_area(82700, 612700, 93700,625700) - end - - when spider_dead_timer.server_timer begin - warp_all_in_area_to_area(82700, 612700, 93700,625700, 69100, 614800, 69100, 614800) - game.set_event_flag("spider_lair_ongoing_"..get_channel_id(), 0) - game.set_event_flag("spider_lair_leader_"..get_channel_id(), 0) - game.set_event_flag("spider_dead"..get_channel_id(),0) - purge_area(82700, 612700, 93700,625700) - end - - when login or levelup or enter with pc.get_level() >= 50 begin - set_state( step1 ) - end - - when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin - say(gameforge.spider_dungeon_3floor_boss._20_say) - end - end - - state step1 begin - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --Å×½ºÆ®¿ë - set_state(start) - say(gameforge.spider_dungeon_3floor_boss._40_say) - end - - when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin - say(gameforge.spider_dungeon_3floor_boss._20_say) - end - - when 20355.chat.gameforge.spider_dungeon_3floor_boss._50_npcChat begin --°æºñ´ëÀå¿¡°Ô ¸»À» °É¾î Äù½ºÆ®¸¦ ½ÃÀÛÇÑ´Ù. - - say_title(mob_name(20355)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.spider_dungeon_3floor_boss._60_say) - set_state( step2 ) - pc.give_item2(76019) - end - end - - state step2 begin --ºñ¼®¿¡ Źº»À» ¶ß·¯ °¡¾ßÇÑ´Ù. - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --Å×½ºÆ®¿ë - set_state(start) - say(gameforge.spider_dungeon_3floor_boss._40_say) - end - - -----------Äù½ºÆ®ÆíÁö2------------ - when letter begin - send_letter(gameforge.spider_dungeon_3floor_boss._70_sendLetter) - - local v = find_npc_by_vnum(30130) - if 0 != v then - target.vid("__TARGET__", v, mob_name(30130)) - end - end - - when button or info begin - say_title(gameforge.spider_dungeon_3floor_boss._70_sendLetter) - say(gameforge.spider_dungeon_3floor_boss._80_say) - say("") - end - - when 30130.chat.gameforge.spider_dungeon_3floor_boss._70_sendLetter begin - target.delete("__TARGET__") - - say_title(pc.getname()) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.spider_dungeon_3floor_boss._90_say) - set_state(step3) - end - - - when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin - say(gameforge.spider_dungeon_3floor_boss._20_say) - end - - when 20355.chat.gameforge.spider_dungeon_3floor_boss._50_npcChat begin - - say_title(mob_name(20355)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.spider_dungeon_3floor_boss._100_say) - end - - end - - state step3 begin --Źº»À» ¶¹À¸´Ï °æºñ¿¡°Ô µ¹¾Æ°£´Ù. - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --Å×½ºÆ®¿ë - set_state(start) - say(gameforge.spider_dungeon_3floor_boss._40_say) - end - - when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin - say(gameforge.spider_dungeon_3floor_boss._20_say) - end - - when letter begin - send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter) - - --°æºñ´ëÀåÀ» °¡¸®Å²´Ù. - local v = find_npc_by_vnum(20355) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20355)) - end - end - - when button or info begin - say_title(gameforge.spider_dungeon_3floor_boss._110_sendLetter) - say(gameforge.spider_dungeon_3floor_boss._120_say) - say("") - end - - --À»µÎÁö¸¦ ¼±ÅÃÇϸé ÇØ´ç Äù½ºÆ®¿¡ °ü·ÃµÈ ´ëÈ­¸¦ ³ª´­ ¼ö ÀÖ´Ù. - when 20355.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin - say_title(mob_name(20355)) - say(gameforge.spider_dungeon_3floor_boss._130_say) - set_state(step4) - end - - end - - state step4 begin --À»µÎÁö¿¡°Ô Źº»À» ¸Ã±âÀÚ. - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --Å×½ºÆ®¿ë - set_state(start) - say(gameforge.spider_dungeon_3floor_boss._40_say) - end - - when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin - say(gameforge.spider_dungeon_3floor_boss._20_say) - end - - -----------Äù½ºÆ®ÆíÁö2------------ - when letter begin - send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter) - - -- À»µÎÁö¸¦ °¡¸®Å²´Ù. - local v = find_npc_by_vnum(20011) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20011)) - end - end - - when button or info begin - say_title(gameforge.spider_dungeon_3floor_boss._110_sendLetter) - say(gameforge.spider_dungeon_3floor_boss._140_say) - say("") - end - - when 20011.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin - target.delete("__TARGET__") - - say_title(mob_name(20011)) - say(gameforge.spider_dungeon_3floor_boss._150_say) - say("") - - set_state(step5) - end - - when 20355.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin - say_title(mob_name(20355)) - say(gameforge.spider_dungeon_3floor_boss._130_say) - end - end - - state step5 begin --°æºñÇÑÅ× ÆíÁö ¹è´Þ - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --Å×½ºÆ®¿ë - set_state(start) - say(gameforge.spider_dungeon_3floor_boss._40_say) - end - - when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin - say(gameforge.spider_dungeon_3floor_boss._20_say) - end - - when letter begin - send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter) - - -- À»µÎÁö¸¦ °¡¸®Å²´Ù. - local v = find_npc_by_vnum(20355) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20355)) - end - end - - when button or info begin - say_title(gameforge.spider_dungeon_3floor_boss._170_sayTitle) - say(gameforge.spider_dungeon_3floor_boss._180_say) - say("") - end - - when 20355.chat.gameforge.spider_dungeon_3floor_boss._190_npcChat begin - target.delete("__TARGET__") - say_title(mob_name(20355)) - ----"12345678901234567890123456789012345678901234567890"| - say(gameforge.spider_dungeon_3floor_boss._200_say) - say("") - - set_state(step6) pc.give_item2(76019) - end - - when 20011.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin - say_title(mob_name(20011)) - say(gameforge.spider_dungeon_3floor_boss._160_say) - say("") - end - - end - - state step6 begin --°æºñ´Â ³ª¸¸ ÀϽÃŲ´Ù. À»µÎÁö¿Í »óÀÇÇÏÀÚ. - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --Å×½ºÆ®¿ë - set_state(start) - say(gameforge.spider_dungeon_3floor_boss._40_say) - end - - when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin - say(gameforge.spider_dungeon_3floor_boss._20_say) - end - - when letter begin - send_letter(gameforge.spider_dungeon_3floor_boss._190_npcChat) - - -- À»µÎÁö¸¦ °¡¸®Å²´Ù. - local v = find_npc_by_vnum(20011) - if 0 != v then - target.vid("__TARGET__", v, mob_name(20011)) - end - end - - when button or info begin - say_title(gameforge.spider_dungeon_3floor_boss._190_npcChat) - say(gameforge.spider_dungeon_3floor_boss._200_say) - say("") - end - - --À»µÎÁö¸¦ ¼±ÅÃÇϸé ÇØ´ç Äù½ºÆ®¿¡ °ü·ÃµÈ ´ëÈ­¸¦ ³ª´­ ¼ö ÀÖ´Ù. - when 20011.chat.gameforge.spider_dungeon_3floor_boss._190_npcChat begin - target.delete("__TARGET__") - say_title(mob_name(20011)) - say(gameforge.spider_dungeon_3floor_boss._230_say) - - set_state(boss_ok) - - end - - end - - state boss_ok begin -- ¿­¼è¸¦ ¸¸µé¼ö ÀÖ°Ô µÈ ÃÖÁ¾»óÅÂ. ÀÌÁ¦ºÎÅÍ °Å¹Ì±¼ º¸½º·ë¿¡ ÀÔÀåÇÒ ¼ö ÀÖ´Ù. - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --Å×½ºÆ®¿ë - set_state(start) - say(gameforge.spider_dungeon_3floor_boss._40_say) - end - - when 20011.chat.gameforge.spider_dungeon_3floor_boss._210_npcChat begin - - if pc.count_item(30025) > 0 and pc.count_item(30056) > 0 and pc.count_item(30057) > 0 and pc.count_item(30058) > 0 and pc.count_item(30059) > 0 and pc.count_item(30326) > 0 then - say_title(mob_name(20011)) - say(gameforge.spider_dungeon_3floor_boss._250_say) - pc.remove_item(30025, 1) - pc.remove_item(30056, 1) - pc.remove_item(30057, 1) - pc.remove_item(30058, 1) - pc.remove_item(30059, 1) - pc.remove_item(30326, 1) - if math.random(1,2000) <= 1000 then - say(gameforge.spider_dungeon_3floor_boss._260_say) - pc.give_item2(30324, 1) - else - say(gameforge.spider_dungeon_3floor_boss._270_say) - end - else - say_title(mob_name(20011)) - say(gameforge.spider_dungeon_3floor_boss._280_say) - end - end - - - - - when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin - - if game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then - - local starttime = game.get_event_flag("spider_lair_start_time_"..get_channel_id()) - local current_time = get_global_time() - - if party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then - - if starttime + 300 >= current_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) and game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then - say(gameforge.spider_dungeon_3floor_boss._300_say) -- Å×½ºÆ®¿ë - local warp = select(locale.confirm,locale.cancel) - if warp == 1 then - pc.setqf("firstIn",1) - pc.setqf("retry_limit_time", starttime + 1200 + 3600 ) - set_state(inLair) - pc.warp(88100,614800) - return - end - else - say(gameforge.spider_dungeon_3floor_boss._310_say) -- Å×½ºÆ®¿ë - return - end - else - local remain_time = (game.get_event_flag("spider_lair_end_time_"..get_channel_id() ) - get_global_time()) / 60 - if remain_time < 0 then - say(gameforge.spider_dungeon_3floor_boss._410_say) - game.set_event_flag("spider_lair_ongoing_"..get_channel_id(),0) - game.set_event_flag("spider_lair_leader_"..get_channel_id(), 0) - game.set_event_flag("spider_dead"..get_channel_id(),0) - return - end - say(gameforge.spider_dungeon_3floor_boss._320_say) - --- here we should change to string.format %s key - say(string.format(gameforge.spider_dungeon_3floor_boss._330_say, math.ceil(remain_time))) - return - end - elseif pc.getqf("retry_limit_time") > get_global_time() then - local access_limit = (pc.getqf("retry_limit_time") - get_global_time()) / 60 - say(gameforge.spider_dungeon_3floor_boss._340_say) - -- here we should also change to string.format %s key - say(string.format(gameforge.spider_dungeon_3floor_boss._350_say, math.ceil(access_limit))) - return - elseif party.is_leader() then - if false == pc.can_warp() then - say(gameforge.spider_dungeon_3floor_boss._360_say) - return - end - if pc.count_item(30324) > 0 then - say(gameforge.spider_dungeon_3floor_boss._370_say) - local warp = select(locale.confirm,locale.cancel) - if warp == 1 then - - set_state(inLair) - - pc.remove_item(30324, 1) - - mob.spawn(2094,369,551,0,0) - - --°ª ¼³Á¤. - game.set_event_flag("spider_lair_ongoing_"..get_channel_id() , 1) - game.set_event_flag("spider_lair_start_time_"..get_channel_id() , get_global_time()) - game.set_event_flag("spider_lair_end_time_"..get_channel_id() , get_global_time() + 1200) - game.set_event_flag("spider_lair_leader_"..get_channel_id() , party.get_leader_pid()) - - pc.setqf("retry_limit_time", get_global_time() + 1200 + 3600 ) - pc.setqf("firstIn",1) - - - server_timer("spider_end_timer", 1200 ) - - - pc.warp(88100,614800) - end - return - else - say(gameforge.spider_dungeon_3floor_boss._380_say) - return - end - else --¸®´õ ¾Æ´Ï´Ù. - say(gameforge.spider_dungeon_3floor_boss._390_say) - return - end - - end - - - end - - state inLair begin - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --Å×½ºÆ®¿ë - set_state(start) - say(gameforge.spider_dungeon_3floor_boss._40_say) - end - - - - when login begin - -- Á¤»óÀûÀ¸·Î º¸½º·ë¿¡ ÀÔÀå. - --if pc.getqf("firstIn") == 1 and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then - if get_global_time() < pc.getqf("retry_limit_time") - 3600 and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then - pc.setqf("firstIn",0) - elseif pc.getx() >= 827 and pc.getx() <= 937 and pc.gety() >= 6127 and pc.gety() <= 6257 then - pc.warp(95900,571000) - pc.remove_item(30327, 1) - else -- À§¿¡¼­ Æðܳ½ À¯Àú°¡ ¹Û¿¡¼­ ·Î±×ÀÎ ÇÏ°Ô µÇ¸é, Á¢±Ù Á¦ÇÑ ½Ã°£À» ¼ÂÆÃÇØÁÜ. - pc.remove_item(30327, 1) - set_state( boss_ok ) - local limit = pc.getqf("retry_limit_time") - - if limit > ( get_global_time() + 3600 ) then - limit = ( get_global_time() + 3600 ) - end - pc.setqf("retry_limit_time", limit ) - - local duration = limit - get_global_time() - end - end - - when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin - if game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then - local starttime = game.get_event_flag("spider_lair_start_time_"..get_channel_id()) - local current_time = get_global_time() - - if party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then - if starttime + 300 >= current_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) and game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then - say(gameforge.spider_dungeon_3floor_boss._300_say) -- Å×½ºÆ®¿ë - local warp = select(locale.confirm,locale.cancel) - if warp == 1 then - pc.warp(88100,614800) - return - end - end - end - end - end - - when 2092.kill begin --´ë¿Õ°Å¹Ì Á×ÀÓ - server_timer("spider_dead_timer", 180) - game.set_event_flag("spider_dead"..get_channel_id(), 1) - notice_multiline(gameforge.spider_dungeon_3floor_boss._400_say,notice_in_map) - end - - - when 2095.kill begin --°Å¹Ì¾Ë Á×ÀÓ - local kingVid = game.get_event_flag("king_vid") - local remain_egg = game.get_event_flag("remain_egg"..get_channel_id()) - notice_multiline(gameforge.spider_dungeon_3floor_boss._420_notice,notice_in_map) - - if remain_egg > 0 then - remain_egg = remain_egg - 1 - game.set_event_flag("remain_egg"..get_channel_id(), remain_egg) - end - - --°Å¹ÌÀÇ °ø°Ý·Â º¸Á¤ - npc.set_vid_attack_mul(kingVid, 10/(remain_egg + 1)) - - --°Å¹Ì°¡ ¹Þ´Â ÇÇÇØ·® º¸Á¤ - npc.set_vid_damage_mul(kingVid, 10/(remain_egg + 1)) - end - - - -- 2012.4.5 ÀÌ»óÇö ¸®Á¨À§Ä¡ ¼öÁ¤ - when 30327.use with pc.getx() >= 827 and pc.get_map_index() == 217 and pc.getx() <= 937 and pc.gety() >= 6127 and pc.gety() <= 6257 begin - --say("¸Ê¹øÈ£ : "..pc.get_map_index()) - pc.remove_item(30327, 1) - i = mob.spawn(2095,400,566,0,0) - mob.spawn(2095,400,594,0,0) - mob.spawn(2095,362,600,0,0) - mob.spawn(2095,337,599,0,0) - mob.spawn(2095,335,581,0,0) - mob.spawn(2095,344,562,0,0) - mob.spawn(2095,364,588,0,0) - mob.spawn(2095,379,562,0,0) - mob.spawn(2095,368,525,0,0) - - - local kingVid = mob.spawn(2092,367,588,0,0) - game.set_event_flag("king_vid",kingVid) - --game.set_event_flag("remain_egg",9) - game.set_event_flag("remain_egg"..get_channel_id(), 9) - end - - end -end diff --git a/gamefiles/locale/english/quest/pre_qc/test_att_resist.quest b/gamefiles/locale/english/quest/pre_qc/test_att_resist.quest deleted file mode 100644 index 8fece86..0000000 --- a/gamefiles/locale/english/quest/pre_qc/test_att_resist.quest +++ /dev/null @@ -1,158 +0,0 @@ -quest test_att_resist begin - state start begin - when 20001.chat."ATT_TEST : ITEM - BASIC" with is_test_server() begin - say("Test items for basic") - say("Check damage with these") - - local item_armor - local item_helmet - local item_bracelet - - local job = pc.get_job() - if job == 0 then -- WARRIOR - item_armor = 11299 - item_helmet = 12249 - item_bracelet = 14109 - elseif job==1 then -- ASSASSIN - item_armor = 11499 - item_helmet = 12389 - item_bracelet = 14109 - elseif job==2 then -- SURA - item_armor = 11699 - item_helmet = 12529 - item_bracelet = 14109 - elseif job==3 then -- SHAMAN - item_armor = 11899 - item_helmet = 12669 - item_bracelet = 14109 - end - - pc.give_item2_select(item_armor) - pc.give_item2_select(item_helmet) - pc.give_item2_select(item_bracelet) - end - when 20001.chat."ATT_TEST : ITEM - FIRE" with is_test_server() begin - say("Test items for Fire resist") - say("Use items and Type /state to check resist stat") - - local item_armor - local item_helmet - local item_bracelet - - local job = pc.get_job() - if job == 0 then -- WARRIOR - item_armor = 11299 - item_helmet = 12249 - item_bracelet = 14109 - elseif job==1 then -- ASSASSIN - item_armor = 11499 - item_helmet = 12389 - item_bracelet = 14109 - elseif job==2 then -- SURA - item_armor = 11699 - item_helmet = 12529 - item_bracelet = 14109 - elseif job==3 then -- SHAMAN - item_armor = 11899 - item_helmet = 12669 - item_bracelet = 14109 - end - - pc.give_item2_select(item_armor) - item.set_value(0, 35, 15) - pc.give_item2_select(item_helmet) - item.set_value(0, 35, 15) - pc.give_item2_select(item_bracelet) - item.set_value(0, 35, 15) - end - when 20001.chat."ATT_TEST : ITEM - ELEC" with is_test_server() begin - say("Test items for ELEC resist") - say("Use items and Type /state to check resist stat") - - local item_armor - local item_helmet - local item_bracelet - - local job = pc.get_job() - if job == 0 then -- WARRIOR - item_armor = 11299 - item_helmet = 12249 - item_bracelet = 14109 - elseif job==1 then -- ASSASSIN - item_armor = 11499 - item_helmet = 12389 - item_bracelet = 14109 - elseif job==2 then -- SURA - item_armor = 11699 - item_helmet = 12529 - item_bracelet = 14109 - elseif job==3 then -- SHAMAN - item_armor = 11899 - item_helmet = 12669 - item_bracelet = 14109 - end - - pc.give_item2_select(item_armor) - item.set_value(0, 36, 15) - pc.give_item2_select(item_helmet) - item.set_value(0, 36, 15) - pc.give_item2_select(item_bracelet) - item.set_value(0, 36, 15) - - end - when 20001.chat."ATT_TEST : ITEM - WIND" with is_test_server() begin - say("Test items for WIND resist") - say("Use items and Type /state to check resist stat") - - local item_armor - local item_helmet - local item_bracelet - - local job = pc.get_job() - if job == 0 then -- WARRIOR - item_armor = 11299 - item_helmet = 12249 - item_bracelet = 14109 - elseif job==1 then -- ASSASSIN - item_armor = 11499 - item_helmet = 12389 - item_bracelet = 14109 - elseif job==2 then -- SURA - item_armor = 11699 - item_helmet = 12529 - item_bracelet = 14109 - elseif job==3 then -- SHAMAN - item_armor = 11899 - item_helmet = 12669 - item_bracelet = 14109 - end - - pc.give_item2_select(item_armor) - item.set_value(0, 38, 15) - pc.give_item2_select(item_helmet) - item.set_value(0, 38, 15) - pc.give_item2_select(item_bracelet) - item.set_value(0, 38, 15) - end - - - when 20001.chat."ATT_TEST : MOB - FIRE" with is_test_server() begin - say("spawn FIRE monster") - say("check damage with basic and resist armors") - - mob.spawn(2201, pc.get_local_x(), pc.get_local_y(),0,1,1) - end - when 20001.chat."ATT_TEST : MOB - ELEC" with is_test_server() begin - say("spawn ELEC monster") - say("check damage with basic and resist armors") - - mob.spawn(2401, pc.get_local_x(), pc.get_local_y(),0,1,1) - end - when 20001.chat."ATT_TEST : MOB - WIND" with is_test_server() begin - say("spawn WIND monster") - say("check damage with basic and resist armors") - - mob.spawn(777, pc.get_local_x(), pc.get_local_y(),0,1,1) - end - end -end \ No newline at end of file diff --git a/gamefiles/locale/english/quest/test.py b/gamefiles/locale/english/quest/test.py deleted file mode 100644 index ae7e7d9..0000000 --- a/gamefiles/locale/english/quest/test.py +++ /dev/null @@ -1,23 +0,0 @@ -#!/usr/local/bin/python -import pre_qc -import os -import sys -os.system('rm -rf object') -os.system('mkdir object') -#os.system('rm -rf pre_qc') -os.system('mkdir pre_qc') -os.system('chgrp quest object') -for line in file('locale_list'): - r = pre_qc.run (line) - if r == True: - filename = 'pre_qc/'+line - else: - filename = line - - if os.system('./qc '+filename): - print 'Error occured on compile ' + line - os.system('chmod -R 770 object') - import sys - sys.exit(-1) - -os.system('chmod -R 770 object') diff --git a/gamefiles/locale/english/quest/test.quest b/gamefiles/locale/english/quest/test.quest deleted file mode 100644 index 83c8cc3..0000000 --- a/gamefiles/locale/english/quest/test.quest +++ /dev/null @@ -1,8 +0,0 @@ -quest test begin - state start begin - when 20355.chat."bbbb" begin - setskin(NOWINDOW) - say_show_item(90013) - end - end -end diff --git a/src/libsql/CMakeLists.txt b/src/libsql/CMakeLists.txt index cb8a63c..504c474 100644 --- a/src/libsql/CMakeLists.txt +++ b/src/libsql/CMakeLists.txt @@ -15,8 +15,8 @@ include_directories("include") add_library(${PROJECT_NAME} STATIC ${SOURCES}) # Find dependencies -find_package(libmysql REQUIRED) -target_link_libraries(${PROJECT_NAME} PRIVATE ${MYSQL_LIBRARIES}) +find_package(unofficial-libmysql REQUIRED) +target_link_libraries(${PROJECT_NAME} PRIVATE unofficial::libmysql::libmysql) find_package(Boost REQUIRED) include_directories(${Boost_INCLUDE_DIRS}) diff --git a/src/quest/CMakeLists.txt b/src/quest/CMakeLists.txt index 9a322d3..c41364b 100644 --- a/src/quest/CMakeLists.txt +++ b/src/quest/CMakeLists.txt @@ -13,6 +13,7 @@ include_directories(src) find_package(Boost REQUIRED) add_executable(${PROJECT_NAME} ${sources}) +set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "qc") # Link dependencies if found if (Boost_FOUND)