quest subquest_17 begin
	state start begin
		when login or levelup with pc.level >= 27  and pc.level <=30 begin
			set_state(information)
		end
	end

	state information begin
		when letter begin
			local v=find_npc_by_vnum(20021)
			if 0==v then
			else
				target.vid("__TARGET__", v, gameforge.subquest_17._10_targetVid)
			end
		end

		when __TARGET__.target.click or	20021.chat.gameforge.subquest_17._10_targetVid  begin
			target.delete("__TARGET__")
			say_title(gameforge.hair_shop._20_sayTitle)
			say(gameforge.subquest_17._20_say)
			wait()
			say_title(gameforge.hair_shop._20_sayTitle)
			say(gameforge.subquest_17._30_say)
			local s= select(gameforge.subquest_17._40_select, gameforge.subquest_17._50_select)
			if 2==s then
				say(gameforge.subquest_17._60_say)
				local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
				if  2==a then
					say_title(gameforge.hair_shop._20_sayTitle)
					say(gameforge.subquest_17._70_say)
					return
				end
				say_title(gameforge.hair_shop._20_sayTitle)
				say(gameforge.subquest_17._80_say)
				set_state(__GIVEUP__)
				return
			end
			say_title(gameforge.hair_shop._20_sayTitle)
			say(gameforge.subquest_17._90_say)
			set_state(to_itemmall_owner)
			
		end	
		
	end
		
	state to_itemmall_owner begin
		when letter begin
			local v=find_npc_by_vnum(9003)
			if 0==v then
			else
				target.vid("__TARGET__", v, gameforge.subquest_17._100_targetVid)
			end
			
			send_letter(gameforge.subquest_17._100_targetVid)
		end
		when info or button begin
			say_title(gameforge.subquest_17._100_targetVid)
			say(gameforge.subquest_17._110_say)
		end


		
		when __TARGET__.target.click or	9003.chat.gameforge.subquest_17._120_npcChat  begin
			target.delete("__TARGET__")
			say_title(gameforge.subquest_01._100_sayTitle)
			say(gameforge.subquest_17._130_say)
			wait()
			say_title(gameforge.subquest_01._100_sayTitle)
			say(gameforge.subquest_17._140_say)
			set_state(find_ariyoung)
		end
	end
	state find_ariyoung begin
		when letter begin
			local v=find_npc_by_vnum(20021)
			if 0!=v then
				target.vid("__TARGET__",v, gameforge.subquest_17._150_targetVid)
			end

			send_letter(gameforge.subquest_17._150_targetVid)
		end
		
		when info or  button begin
			say_title(gameforge.subquest_17._160_sayTitle)
			say(gameforge.subquest_17._170_say)
		end
		
		when __TARGET__.target.click or	20021.chat.gameforge.subquest_17._180_npcChat begin
			target.delete("__TARGET__")
			say_title(gameforge.subquest_17._160_sayTitle)
			say(gameforge.subquest_17._190_say)
			wait()
			say_title(gameforge.subquest_17._160_sayTitle)
			say(gameforge.subquest_17._200_say)
			local s= select(gameforge.subquest_17._210_select, gameforge.subquest_06._50_select)
			if 2==s then
				say(gameforge.subquest_17._60_say)
				local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
				if 2==a then
					say_title(gameforge.subquest_17._160_sayTitle)
					say(gameforge.subquest_17._220_say)
					return
				end
				say_title(gameforge.subquest_17._160_sayTitle)
				say(gameforge.subquest_17._230_say)
				set_state(__GIVEUP__)
				return
			end
			say_title(gameforge.subquest_17._160_sayTitle)
			say(gameforge.subquest_17._240_say)
			set_state(hunt)
		end	
	end	
	
	state hunt begin
		when letter begin
			send_letter(gameforge.subquest_17._250_sendLetter)
		end
		when info or  button begin
			say_title(gameforge.subquest_17._250_sendLetter)
			say(gameforge.subquest_17._260_say)
		end
		when 20021.chat.gameforge.subquest_17._270_npcChat begin
			say_title(gameforge.subquest_17._160_sayTitle)
			say(gameforge.subquest_17._280_say)
		
			local s= select(gameforge.subquest_17._290_select, gameforge.subquest_17._50_select)
			if 2==s then
				say_title(gameforge.subquest_17._160_sayTitle)
				say(gameforge.subquest_17._60_say)
				local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
				if 2==a then
					say_title(gameforge.subquest_17._160_sayTitle)
					say(gameforge.subquest_17._300_say)
					return
				end
				say_title(gameforge.subquest_17._160_sayTitle)
				say(gameforge.subquest_17._310_say)
				set_state(__GIVEUP__)
				return
			end
			say_title(gameforge.subquest_17._160_sayTitle)
			say(gameforge.subquest_17._320_say)
		end
		
		when 493.kill begin
			local s = number(1, 100)
			if s <= 10 and pc.count_item("30101")==0 then
				pc.give_item2("30101")        
				set_state(discover_ring)
			end
		end
		
	end
	state discover_ring begin
		when letter begin
			send_letter(gameforge.subquest_17._330_sendLetter)
			
			local v=find_npc_by_vnum(20021)
			if 0!=v then
				target.vid("__TARGET__",v, gameforge.subquest_17._340_targetVid)

			end
		end
		when info or button begin
			say_title(gameforge.subquest_17._350_sayTitle)
			say(gameforge.subquest_17._360_say)
		end
		
		when __TARGET__.target.click or	20021.chat.gameforge.subquest_17._370_npcChat with pc.count_item("30101")>= 1  begin   
			target.delete("__TARGET__")
			say_title(gameforge.subquest_17._160_sayTitle)
			say(gameforge.subquest_17._380_say)
			set_state(reward)
			pc.remove_item("30101")
		end
	end
	state reward begin
		when letter begin
			send_letter(gameforge.subquest_17._390_sendLetter)
		end
		when info or button begin
			say_title(gameforge.subquest_17._390_sendLetter)
			say(gameforge.subquest_17._400_say)
			say_reward(gameforge.subquest_17._410_sayReward)
			pc.give_exp2(300000)
			
			say_reward(gameforge.subquest_17._420_sayReward)
			pc.change_money(10000)
			
			clear_letter()
			
			set_state(__COMPLETE__)
		end
	end

	state __GIVEUP__ begin
	end
		
	state __COMPLETE__ begin
		when enter begin
			q.done()
		end
	end
end