#ifndef __INC_METIN_II_GAME_BUFFER_MANAGER_H__ #define __INC_METIN_II_GAME_BUFFER_MANAGER_H__ class TEMP_BUFFER { public: TEMP_BUFFER(int Size = 8192, bool ForceDelete = false ); ~TEMP_BUFFER(); const void * read_peek(); void write(const void * data, int size); int size(); void reset(); LPBUFFER getptr() { return buf; } protected: LPBUFFER buf; bool forceDelete; }; #endif