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server/gamefiles/locale/english/quest/dragon_soul_daily_gift_mgr....

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define checker 20001
quest dragon_soul_daily_gift_mgr begin
state start begin
function is_event_on()
-- 지금 시각이 dragon_soul_daily_gift_mgr.quest에서 셋팅한 시간 대역인지 확인.
local s_time = game.get_event_flag("ds_dg_st")
local e_time = game.get_event_flag("ds_dg_et")
local now = os.time()
return now > s_time and now < e_time
end
function date_getter()
say(gameforge.dragon_soul_gift_mgr._040_say)
say("yy-mm-dd hh:mm")
local date = input()
local _, _, y, m, d, hour, min = string.find(date, "(%d+)-(%d+)-(%d+) (%d+):(%d+)")
return y, m, d, hour, min
end
function print_quest_info()
local s_time = game.get_event_flag("ds_dg_st")
local e_time = game.get_event_flag("ds_dg_et")
local gift_vnum = game.get_event_flag("ds_dg_item")
say(os.date("start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", s_time))
say(os.date(" end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", e_time))
say(string.format("gift item[ENTER] vnum : %d", gift_vnum))
say_item_vnum(gift_vnum)
end
when checker.chat.gameforge.dragon_soul_gift_mgr._010_npcChat with pc.is_gm() begin
local sel = 0
if dragon_soul_daily_gift_mgr.is_event_on() then
say(locale.event_on_going)
local sel = select(locale.event_modify, locale.event_info_print, locale.event_cancel, locale.close)
if 2 == sel then
dragon_soul_daily_gift_mgr.print_quest_info()
return
elseif 3 == sel then
game.set_event_flag("ds_dg_et", 0)
return
elseif 4 == sel then
return
end
end
-- Get start time and end time.
local s_y, s_m, s_d, s_hour, s_min
repeat
say(gameforge.dragon_soul_gift_mgr._020_say)
s_y, s_m, s_d, s_hour, s_min = dragon_soul_daily_gift_mgr.date_getter()
s_y = s_y + 2000
say(string.format("year:%d month:%d day:%d hour:%d min:%d", s_y, s_m, s_d, s_hour, s_min))
until 1 == select(gameforge.locale.yes, gameforge.locale.no)
local e_y, e_m, e_d, e_hour, e_min
repeat
say(gameforge.dragon_soul_gift_mgr._030_say)
e_y, e_m, e_d, e_hour, e_min = dragon_soul_daily_gift_mgr.date_getter()
e_y = e_y + 2000
say(string.format("year:%d month:%d day:%d hour:%d min:%d", e_y, e_m, e_d, e_hour, e_min))
until 1 == select(gameforge.locale.yes, gameforge.locale.no)
local s_time = os.time{year=s_y, month=s_m, day=s_d, hour=s_hour, min=s_min}
local e_time = os.time{year=e_y, month=e_m, day=e_d, hour=e_hour, min=e_min}
-- Get gift item vnum
local gift_vnum = input_number("gift vnum")
-- Print settings and confirm.
say(os.date("start time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", s_time))
say(os.date(" end time[ENTER] year:%Y, month:%m, day:%d hour:%H minite:%M", e_time))
say(string.format("gift item[ENTER] vnum : %d", gift_vnum))
say_item_vnum(gift_vnum)
say(gameforge.dragon_soul_gift_mgr._050_say)
if 2 == select(gameforge.locale.yes, gameforge.locale.no) then
return
end
-- 이벤트 수정인 경우는 event_id를 바꾸면 안됨.
if 0 == sel then
local event_id = game.get_event_flag("ds_dg_id")
game.set_event_flag("ds_dg_id", event_id + 1)
end
game.set_event_flag("ds_dg_st", s_time)
game.set_event_flag("ds_dg_et", e_time)
game.set_event_flag("ds_dg_item", gift_vnum)
say (gameforge.dragon_soul_gift_mgr._060_say)
end
end
end