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server/gamefiles/locale/english/quest/main_quest_lv50.quest

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quest main_quest_lv50 begin
state start begin
end
state run begin
when login or levelup or enter with pc.get_level()>= 50 begin
set_state ( information )
end
end
state information begin
when letter begin
send_letter(gameforge.main_quest_lv32._110_npcChat)
end
when button or info begin
say_title(gameforge.main_quest_lv50._10_sayTitle)
say(gameforge.main_quest_lv50._20_say)
end
when 2036.kill begin
local s = number(1, 100)
if s <= 5 and pc.count_item("30150")==0 then
pc.give_item2(30150, 1)
set_state ( gototeacher5)
end
end
end
state gototeacher5 begin
when letter begin
send_letter(gameforge.main_quest_lv50._30_sendLetter)
local v=find_npc_by_vnum(20011)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv50._40_targetVid)
end
end
when button or info begin
say_title(gameforge.main_quest_lv50._50_sayTitle)
say(gameforge.main_quest_lv50._60_say)
end
when __TARGET__.target.click or 20011.chat.gameforge.main_quest_lv50._30_sendLetter begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv50._70_say)
wait()
say_title(gameforge.main_quest_lv50._75_sayTitle)
say_reward(gameforge.main_quest_lv50._80_sayReward)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv50._90_say)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv50._100_say)
say_reward(gameforge.main_quest_lv50._110_sayReward)
pc.give_exp2(5000000)
say_reward(gameforge.main_quest_lv50._120_sayReward)
pc.change_money(125000)
say_reward(gameforge.main_quest_lv50._130_sayReward)
pc.give_item2(70050)
pc.remove_item(30150)
set_state ( survey6)
end
end
state survey6 begin
when letter begin
send_letter(gameforge.main_quest_lv50._140_sendLetter)
local v=find_npc_by_vnum(20359)
if 0==v then
else
target.vid("__TARGET1__", v, gameforge.main_quest_lv50._150_targetVid)
end
end
when button or info begin
say_title(gameforge.main_quest_lv50._160_sayTitle)
say(gameforge.main_quest_lv50._170_say)
end
when __TARGET1__.target.click or 20359.chat.gameforge.main_quest_lv50._180_npcChat begin
say_pc_name()
say(gameforge.main_quest_lv50._190_say)
pc.give_item2(30150)
set_state ( gototeacher6)
end
end
state gototeacher6 begin
when letter begin
send_letter(gameforge.main_quest_lv50._200_sendLetter)
local v=find_npc_by_vnum(20011)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv47._530_targetVid)
end
end
when button or info begin
say_title(gameforge.main_quest_lv50._210_sayTitle)
say(gameforge.main_quest_lv50._220_say)
end
when __TARGET__.target.click or 20011.chat.gameforge.main_quest_lv50._200_sendLetter begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv50._230_say)
wait()
say_title(gameforge.main_quest_lv50._235_sayTitle)
say_reward(gameforge.main_quest_lv50._240_sayReward)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv50._250_say)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv50._260_say)
say_reward(gameforge.main_quest_lv50._270_sayReward)
pc.give_exp2(5500000)
say_reward(gameforge.main_quest_lv50._280_sayReward)
pc.change_money(137500)
say_reward(gameforge.main_quest_lv50._290_sayReward)
pc.give_item2(70051)
pc.remove_item(30150)
set_state (survey7)
end
end
state survey7 begin
when letter begin
send_letter(gameforge.main_quest_lv32._110_npcChat)
end
when button or info begin
say_title(gameforge.main_quest_lv50._300_sayTitle)
say(gameforge.main_quest_lv50._310_say)
end
when 2034.kill begin
pc.give_item2(30150)
set_state ( gototeacher7)
end
end
state gototeacher7 begin
when letter begin
send_letter(gameforge.main_quest_lv50._320_sendLetter)
local v=find_npc_by_vnum(20011)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv50._330_targetVid)
end
end
when button or info begin
say_title(gameforge.main_quest_lv50._335_sayTitle)
say(gameforge.main_quest_lv50._340_say)
end
when __TARGET__.target.click or 20011.chat.gameforge.main_quest_lv50._320_sendLetter begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv50._350_say)
wait()
say_title(gameforge.main_quest_lv50._355_sayTitle)
say_reward(gameforge.main_quest_lv50._360_sayReward)
wait()
say_title(gameforge.main_quest_lv50._365_sayTitle)
say_reward(gameforge.main_quest_lv50._370_sayReward)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv50._380_say)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv50._390_say)
wait()
say_title(gameforge.main_quest_lv30._40_sayTitle)
say(gameforge.main_quest_lv50._400_say)
say_reward(gameforge.main_quest_lv50._410_sayReward)
pc.give_exp2(6000000)
pc.give_item2(71004)
pc.remove_item(30150)
pc.change_money(150000)
clear_letter()
set_state (__COMPLETE__)
set_quest_state("main_quest_lv55", "run")
end
end
state __COMPLETE__ begin
end
end