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server/gamefiles/locale/english/quest/subquest_03.quest

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quest subquest_3 begin
state start begin
when login or levelup with pc.level >= 8 and pc.level <= 13 begin
set_state(information)
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(20018)
if v!= 0 then
target.vid("__TARGET__", v, gameforge.subquest_03._10_targetVid)
end
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(gameforge.collect_quest_lv30._340_sayTitle)
say(gameforge.subquest_03._20_say)
wait()
say_title(gameforge.collect_quest_lv30._340_sayTitle)
say(gameforge.subquest_03._30_say)
say_item_vnum(30029)
say(gameforge.subquest_03._40_say)
set_state(hunt_for_wolf)
end
end
state hunt_for_wolf begin
when letter begin
send_letter(gameforge.subquest_03._10_targetVid)
end
when button or info begin
say_title(gameforge.subquest_03._10_targetVid)
say_reward(gameforge.subquest_03._50_sayReward)
say_item_vnum(30029)
end
when 20018.chat.gameforge.subquest_03._60_npcChat with pc.count_item(30029) == 0 begin
say_title(gameforge.collect_quest_lv30._340_sayTitle)
say(gameforge.subquest_03._70_say)
say_item_vnum(30029)
say(gameforge.subquest_03._80_say)
end
when 104.kill begin
local s = number(1, 100)
if s <= 5 then
pc.give_item2("30029", 1)
set_state(go_back_to_doctor)
end
end
end
state go_back_to_doctor begin
when letter begin
send_letter(gameforge.subquest_03._90_sendLetter)
local v = find_npc_by_vnum(20018)
if v!= 0 then
target.vid("__TARGET__", v, gameforge.subquest_03._90_sendLetter)
end
end
when button or info begin
say_title(gameforge.subquest_03._100_sayTitle)
say_reward(gameforge.subquest_03._110_sayReward)
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
if pc.count_item(30029) >= 1 then
say_title(gameforge.collect_quest_lv30._340_sayTitle)
say(gameforge.subquest_03._120_say)
say_item_vnum(30029)
say(gameforge.subquest_03._130_say)
wait()
say_title(gameforge.collect_quest_lv30._340_sayTitle)
say(gameforge.subquest_03._140_say)
say_item_vnum(30027)
say_title(gameforge.locale.reward)
say_reward(gameforge.subquest_03._150_sayReward)
pc.remove_item(30029)
pc.give_exp2(3000)
set_quest_state("levelup","run")
pc.change_money(5000)
pc.give_item2("30027", 1)
clear_letter()
set_state(__COMPLETE__)
end
end
end
state __COMPLETE__ begin
end
end