forked from metin2/server
165 lines
4.3 KiB
Plaintext
165 lines
4.3 KiB
Plaintext
|
|
quest subquest_30 begin
|
|
state start begin
|
|
when login or levelup or enter with pc.get_level() >=33 and pc.get_level() <= 35 begin
|
|
set_state( information )
|
|
end
|
|
end
|
|
|
|
state information begin
|
|
when letter begin
|
|
|
|
local v = find_npc_by_vnum(20016)
|
|
|
|
if v != 0 then
|
|
target.vid("__TARGET__", v, gameforge.subquest_10._90_targetVid)
|
|
end
|
|
end
|
|
|
|
|
|
when __TARGET__.target.click or 20016.chat.gameforge.subquest_30._10_npcChat with pc.level >= 33 begin
|
|
target.delete("__TARGET__")
|
|
say_title(gameforge.subquest_09._50_sayTitle)
|
|
say(gameforge.subquest_30._20_say)
|
|
wait()
|
|
say_title(gameforge.subquest_09._50_sayTitle)
|
|
say(gameforge.subquest_30._30_say)
|
|
wait()
|
|
say_title(gameforge.subquest_09._50_sayTitle)
|
|
say(gameforge.subquest_30._40_say)
|
|
local s= select(gameforge.subquest_01._50_select, gameforge.subquest_30._50_select)
|
|
if 2==s then
|
|
say_title(gameforge.subquest_09._50_sayTitle)
|
|
say(gameforge.subquest_30._60_say)
|
|
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
|
|
if 2==a then
|
|
say_title(gameforge.subquest_09._50_sayTitle)
|
|
say(gameforge.subquest_30._70_say)
|
|
return
|
|
end
|
|
say_title(gameforge.subquest_09._50_sayTitle)
|
|
say(gameforge.subquest_30._80_say)
|
|
set_state(__GIVEUP__)
|
|
return
|
|
end
|
|
say_title(gameforge.subquest_09._50_sayTitle)
|
|
say(gameforge.subquest_30._90_say)
|
|
set_state(to_gain_material)
|
|
end
|
|
end
|
|
|
|
state to_gain_material begin
|
|
|
|
when letter begin
|
|
|
|
send_letter(gameforge.subquest_30._100_sendLetter)
|
|
local gold=pc.count_item(50606)
|
|
local silver=pc.count_item(50605)
|
|
local ebony=pc.count_item(50608)
|
|
|
|
if gold>=100 and silver>=100 and ebony>=100 then
|
|
local v = find_npc_by_vnum(20016)
|
|
|
|
if v != 0 then
|
|
target.vid("__TARGET__", v, gameforge.subquest_30._110_targetVid)
|
|
end
|
|
return
|
|
end
|
|
|
|
end
|
|
|
|
when info or button begin
|
|
local gold=pc.count_item(50606)
|
|
local silver=pc.count_item(50605)
|
|
local ebony=pc.count_item(50608)
|
|
|
|
if gold>=100 and silver>=100 and ebony>=100 then
|
|
|
|
say_title(gameforge.subquest_30._120_sayTitle)
|
|
say(gameforge.subquest_30._130_say)
|
|
return
|
|
end
|
|
|
|
say_title(gameforge.subquest_30._140_sayTitle)
|
|
|
|
say(gameforge.subquest_30._150_say)
|
|
end
|
|
|
|
when __TARGET__.target.click or 20016.chat.gameforge.subquest_30._160_npcChat begin
|
|
target.delete("__TARGET__")
|
|
|
|
local gold = pc.count_item(50606)
|
|
local silver = pc.count_item(50605)
|
|
local ebony = pc.count_item(50608)
|
|
|
|
|
|
if gold<100 or silver<100 or ebony<100 then
|
|
|
|
say_title(gameforge.blacksmith._20_sayTitle)
|
|
|
|
say(gameforge.subquest_30._170_say)
|
|
local s= select(gameforge.subquest_30._180_select, gameforge.subquest_30._190_select)
|
|
if 2==s then
|
|
say_title(gameforge.blacksmith._20_sayTitle)
|
|
say(gameforge.subquest_30._200_say)
|
|
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
|
|
if 2==a then
|
|
say_title(gameforge.subquest_09._50_sayTitle)
|
|
|
|
say(gameforge.subquest_30._210_say)
|
|
return
|
|
end
|
|
say_title(gameforge.blacksmith._20_sayTitle)
|
|
say(gameforge.subquest_30._220_say)
|
|
set_state(__GIVEUP__)
|
|
return
|
|
end
|
|
say_title(gameforge.subquest_09._50_sayTitle)
|
|
say(gameforge.subquest_30._230_say)
|
|
return
|
|
end
|
|
|
|
if gold>=100 and silver>=100 and ebony>=100 then
|
|
|
|
say_title(gameforge.blacksmith._20_sayTitle)
|
|
say(gameforge.subquest_30._240_say)
|
|
wait()
|
|
say_title(gameforge.blacksmith._20_sayTitle)
|
|
say(gameforge.subquest_30._250_say)
|
|
pc.remove_item(50606,100)
|
|
pc.remove_item(50605,100)
|
|
pc.remove_item(50608,100)
|
|
|
|
say_reward(gameforge.subquest_30._260_sayReward)
|
|
pc.give_exp2(200000)
|
|
|
|
say_reward(gameforge.subquest_30._270_sayReward)
|
|
pc.change_money(20000)
|
|
|
|
if pc.job == 0 then
|
|
pc.give_item2(00063,1)
|
|
say_reward(gameforge.subquest_30._280_sayReward)
|
|
elseif pc.job == 1 then
|
|
pc.give_item2(00063,1)
|
|
say_reward(gameforge.subquest_30._280_sayReward)
|
|
elseif pc.job == 2 then
|
|
pc.give_item2(00063,1)
|
|
say_reward(gameforge.subquest_30._280_sayReward)
|
|
elseif pc.job == 3 then
|
|
pc.give_item2(07053, 1)
|
|
say_reward(gameforge.subquest_30._290_sayReward)
|
|
end
|
|
clear_letter()
|
|
set_state(__COMPLETE__)
|
|
end
|
|
|
|
end
|
|
end
|
|
state __GIVEUP__ begin
|
|
end
|
|
state __COMPLETE__ begin
|
|
when enter begin
|
|
end
|
|
end
|
|
end
|