1
0
Fork 0
server/gamefiles/locale/english/quest/subquest_33.quest

260 lines
6.4 KiB
Plaintext

quest subquest_33 begin
state start begin
when login or levelup or enter with pc.get_level() >=44 and pc.get_level() <= 46 begin
set_state( information )
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(20023)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_33._10_targetVid)
end
end
when __TARGET__.target.click or 20023.chat.gameforge.subquest_33._20_npcChat with pc.level >= 44 begin
target.delete("__TARGET__")
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._30_say)
wait()
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._40_say)
local s= select(gameforge.subquest_01._50_select, gameforge.subquest_01._60_select)
if 2==s then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_30._60_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._50_say)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._60_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._70_say)
set_state(to_gain_map)
end
end
state to_gain_map begin
when letter begin
send_letter(gameforge.subquest_33._80_sendLetter)
if pc.count_item(27988) ==4 then
local v = find_npc_by_vnum(20023)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_33._90_targetVid)
end
return
end
end
when info or button begin
if pc.count_item(27988) >=4 then
say_title(gameforge.subquest_33._100_sayTitle)
say(gameforge.subquest_33._110_say)
return
end
say_title(gameforge.subquest_33._120_sayTitle)
say(gameforge.subquest_33._130_say)
say_reward(string.format(gameforge.subquest_33._140_sayReward, pc.count_item(27988)))
end
when 191.kill or 192.kill or 193.kill or 194.kill begin
if pc.count_item("27988") <4 then
pc.give_item2(27988, 1)
end
if pc.count_item("27988") ==4 then
set_state(hunt_reward)
end
end
end
state hunt_reward begin
when letter begin
send_letter(gameforge.subquest_33._150_sendLetter)
local v = find_npc_by_vnum(20023)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_27._180_makequestbutton)
end
end
when info or button begin
say_title(gameforge.subquest_33._160_sayTitle)
say(gameforge.subquest_33._170_say)
end
when __TARGET__.click or 20023.chat.gameforge.subquest_33._175_npcChat begin
target.delete("__TARGET__")
if pc.count_item(27988)>=4 then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._180_say)
wait()
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._190_say)
local s= select(gameforge.subquest_33._200_select, gameforge.subquest_33._210_select)
if 2==s then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._220_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 1==s then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._230_say)
pc.remove_item(27988,4)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._240_say)
set_state(to_gain_tresure)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._250_say)
set_state(to_gain_tresure)
return
else
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._260_say)
local s= select(gameforge.subquest_33._270_select, gameforge.find_brother_article._170_select)
if 2==s then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._280_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._290_say)
end
end
end
state to_gain_tresure begin
when letter begin
send_letter(gameforge.subquest_33._20_npcChat)
local v=find_npc_by_vnum(20009) -----------old man
if 0 == v then
else
target.vid("__TARGET__",v, gameforge.subquest_33._300_targetVid)
end
end
when info or button begin
say_title(gameforge.subquest_33._310_sayTitle)
say_pc_name()
say(gameforge.subquest_33._320_say)
end
when __TARGET__.target.click or 20009.chat.gameforge.subquest_33._310_sayTitle with pc.count_item(27988)>=4 begin
target.delete("__TARGET__")
say_title(gameforge.subquest_33._330_sayTitle)
say(gameforge.subquest_33._340_say)
wait("")
say_pc_name()
say(gameforge.subquest_33._350_say)
say_item_vnum(70009)
pc.give_item2(70009, 1)
set_state(go_to_reward)
end
end
state go_to_reward begin
when letter begin
send_letter(gameforge.subquest_33._360_sendLetter)
local v=find_npc_by_vnum(20023)
if 0 == v then
else
target.vid("__TARGET__",v, gameforge.subquest_27._180_makequestbutton)
end
end
when info or button begin
say_title(gameforge.subquest_33._370_sayTitle)
say(gameforge.subquest_33._380_say)
end
when __TARGET__.click or 20023.chat.gameforge.subquest_33._390_npcChat begin
target.delete("__TARGET__")
if pc.count_item(70009)>=1 then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._400_say)
pc.remove_item(70009,1)
pc.remove_item(27988,4)
say_reward(gameforge.subquest_33._410_sayReward)
pc.give_exp2(1400000)
say_reward(gameforge.subquest_33._420_sayReward)
pc.change_money(25000)
if pc.job == 0 then
pc.give_item2(12241, 1)
say_reward(gameforge.subquest_33._430_sayReward)
elseif pc.job == 1 then
pc.give_item2(12521, 1)
say_reward(gameforge.subquest_33._440_sayReward)
elseif pc.job == 2 then
pc.give_item2(12381, 1)
say_reward(gameforge.subquest_33._450_sayReward)
elseif pc.job == 3 then
pc.give_item2(12661, 1)
say_reward(gameforge.subquest_33._460_sayReward)
end
clear_letter()
set_state(__COMPLETE__)
else
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_33._470_say)
return
end
end
end
state __GIVEUP__ begin
end
state __COMPLETE__ begin
end
end