forked from metin2/server
185 lines
5.2 KiB
C++
185 lines
5.2 KiB
C++
#include "stdafx.h"
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#include <common/tables.h>
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#include "item.h"
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#include "char.h"
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#include "buff_on_attributes.h"
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#include <algorithm>
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CBuffOnAttributes::CBuffOnAttributes(LPCHARACTER pOwner, BYTE point_type, std::vector <BYTE>* p_vec_buff_wear_targets)
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: m_pBuffOwner(pOwner), m_bPointType(point_type), m_p_vec_buff_wear_targets(p_vec_buff_wear_targets)
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{
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Initialize();
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}
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CBuffOnAttributes::~CBuffOnAttributes()
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{
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Off();
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}
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void CBuffOnAttributes::Initialize()
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{
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m_bBuffValue = 0;
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m_map_additional_attrs.clear();
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}
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void CBuffOnAttributes::RemoveBuffFromItem(LPITEM pItem)
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{
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if (0 == m_bBuffValue)
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return ;
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if (NULL != pItem)
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{
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if (pItem->GetCell() < INVENTORY_MAX_NUM)
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return;
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std::vector <BYTE>::iterator it = find (m_p_vec_buff_wear_targets->begin(), m_p_vec_buff_wear_targets->end(), pItem->GetCell() - INVENTORY_MAX_NUM);
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if (m_p_vec_buff_wear_targets->end() == it)
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return;
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int m = pItem->GetAttributeCount();
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for (int j = 0; j < m; j++)
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{
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TPlayerItemAttribute attr = pItem->GetAttribute(j);
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TMapAttr::iterator it = m_map_additional_attrs.find(attr.bType);
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// m_map_additional_attrs에서 해당 attribute type에 대한 값을 제거하고,
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// 변경된 값의 (m_bBuffValue)%만큼의 버프 효과 감소
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if (it != m_map_additional_attrs.end())
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{
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int& sum_of_attr_value = it->second;
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int old_value = sum_of_attr_value * m_bBuffValue / 100;
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int new_value = (sum_of_attr_value - attr.sValue) * m_bBuffValue / 100;
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m_pBuffOwner->ApplyPoint(attr.bType, new_value - old_value);
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sum_of_attr_value -= attr.sValue;
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}
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else
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{
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sys_err ("Buff ERROR(type %d). This item(%d) attr_type(%d) was not in buff pool", m_bPointType, pItem->GetVnum(), attr.bType);
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return;
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}
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}
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}
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}
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void CBuffOnAttributes::AddBuffFromItem(LPITEM pItem)
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{
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if (0 == m_bBuffValue)
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return ;
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if (NULL != pItem)
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{
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if (pItem->GetCell() < INVENTORY_MAX_NUM)
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return;
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std::vector <BYTE>::iterator it = find (m_p_vec_buff_wear_targets->begin(), m_p_vec_buff_wear_targets->end(), pItem->GetCell() - INVENTORY_MAX_NUM);
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if (m_p_vec_buff_wear_targets->end() == it)
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return;
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int m = pItem->GetAttributeCount();
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for (int j = 0; j < m; j++)
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{
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TPlayerItemAttribute attr = pItem->GetAttribute(j);
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TMapAttr::iterator it = m_map_additional_attrs.find(attr.bType);
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// m_map_additional_attrs에서 해당 attribute type에 대한 값이 없다면 추가.
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// 추가된 값의 (m_bBuffValue)%만큼의 버프 효과 추가
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if (it == m_map_additional_attrs.end())
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{
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m_pBuffOwner->ApplyPoint(attr.bType, attr.sValue * m_bBuffValue / 100);
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m_map_additional_attrs.insert(TMapAttr::value_type(attr.bType, attr.sValue));
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}
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// m_map_additional_attrs에서 해당 attribute type에 대한 값이 있다면, 그 값을 증가시키고,
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// 변경된 값의 (m_bBuffValue)%만큼의 버프 효과 추가
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else
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{
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int& sum_of_attr_value = it->second;
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int old_value = sum_of_attr_value * m_bBuffValue / 100;
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int new_value = (sum_of_attr_value + attr.sValue) * m_bBuffValue / 100;
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m_pBuffOwner->ApplyPoint(attr.bType, new_value - old_value);
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sum_of_attr_value += attr.sValue;
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}
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}
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}
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}
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void CBuffOnAttributes::ChangeBuffValue(BYTE bNewValue)
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{
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if (0 == m_bBuffValue)
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On(bNewValue);
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else if (0 == bNewValue)
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Off();
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else
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{
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// 기존에, m_map_additional_attrs의 값의 (m_bBuffValue)%만큼이 버프로 들어가 있었으므로,
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// (bNewValue)%만큼으로 값을 변경함.
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for (TMapAttr::iterator it = m_map_additional_attrs.begin(); it != m_map_additional_attrs.end(); it++)
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{
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int& sum_of_attr_value = it->second;
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int old_value = sum_of_attr_value * m_bBuffValue / 100;
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int new_value = sum_of_attr_value * bNewValue / 100;
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m_pBuffOwner->ApplyPoint(it->first, -sum_of_attr_value * m_bBuffValue / 100);
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}
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m_bBuffValue = bNewValue;
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}
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}
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void CBuffOnAttributes::GiveAllAttributes()
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{
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if (0 == m_bBuffValue)
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return;
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for (TMapAttr::iterator it = m_map_additional_attrs.begin(); it != m_map_additional_attrs.end(); it++)
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{
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BYTE apply_type = it->first;
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int apply_value = it->second * m_bBuffValue / 100;
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m_pBuffOwner->ApplyPoint(apply_type, apply_value);
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}
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}
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bool CBuffOnAttributes::On(BYTE bValue)
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{
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if (0 != m_bBuffValue || 0 == bValue)
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return false;
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int n = m_p_vec_buff_wear_targets->size();
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m_map_additional_attrs.clear();
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for (int i = 0; i < n; i++)
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{
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LPITEM pItem = m_pBuffOwner->GetWear(m_p_vec_buff_wear_targets->at(i));
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if (NULL != pItem)
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{
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int m = pItem->GetAttributeCount();
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for (int j = 0; j < m; j++)
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{
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TPlayerItemAttribute attr = pItem->GetAttribute(j);
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TMapAttr::iterator it = m_map_additional_attrs.find(attr.bType);
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if (it != m_map_additional_attrs.end())
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{
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it->second += attr.sValue;
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}
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else
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{
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m_map_additional_attrs.insert(TMapAttr::value_type(attr.bType, attr.sValue));
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}
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}
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}
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}
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for (TMapAttr::iterator it = m_map_additional_attrs.begin(); it != m_map_additional_attrs.end(); it++)
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{
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m_pBuffOwner->ApplyPoint(it->first, it->second * bValue / 100);
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}
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m_bBuffValue = bValue;
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return true;
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}
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void CBuffOnAttributes::Off()
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{
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if (0 == m_bBuffValue)
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return ;
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for (TMapAttr::iterator it = m_map_additional_attrs.begin(); it != m_map_additional_attrs.end(); it++)
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{
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m_pBuffOwner->ApplyPoint(it->first, -it->second * m_bBuffValue / 100);
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}
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Initialize();
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}
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