server/db/src/Main.cpp

423 lines
8.9 KiB
C++

#include "stdafx.h"
#include "Config.h"
#include "Peer.h"
#include "DBManager.h"
#include "ClientManager.h"
#include "GuildManager.h"
#include "ItemAwardManager.h"
#include "HB.h"
#include "PrivManager.h"
#include "MoneyLog.h"
#include "Marriage.h"
#include "Monarch.h"
#include "BlockCountry.h"
#include "ItemIDRangeManager.h"
#include <version.h>
#ifdef __AUCTION__
#include "AuctionManager.h"
#endif
#include <signal.h>
void SetPlayerDBName(const char* c_pszPlayerDBName);
void SetTablePostfix(const char* c_pszTablePostfix);
int Start();
std::string g_stTablePostfix;
std::string g_stLocaleNameColumn = "name";
std::string g_stLocale = "euckr";
std::string g_stPlayerDBName = "";
bool g_bHotBackup = false;
BOOL g_test_server = false;
//단위 초
int g_iPlayerCacheFlushSeconds = 60*7;
int g_iItemCacheFlushSeconds = 60*5;
//g_iLogoutSeconds 수치는 g_iPlayerCacheFlushSeconds 와 g_iItemCacheFlushSeconds 보다 길어야 한다.
int g_iLogoutSeconds = 60*10;
int g_log = 1;
// MYSHOP_PRICE_LIST
int g_iItemPriceListTableCacheFlushSeconds = 540;
// END_OF_MYSHOP_PRICE_LIST
#ifdef __FreeBSD__
extern const char * _malloc_options;
#endif
void emergency_sig(int sig)
{
if (sig == SIGSEGV)
sys_log(0, "SIGNAL: SIGSEGV");
else if (sig == SIGUSR1)
sys_log(0, "SIGNAL: SIGUSR1");
if (sig == SIGSEGV)
abort();
}
int main()
{
WriteVersion(std::cout);
#ifdef __FreeBSD__
_malloc_options = "A";
#endif
CConfig Config;
CDBManager DBManager;
CClientManager ClientManager;
PlayerHB player_hb;
CGuildManager GuildManager;
CPrivManager PrivManager;
CMoneyLog MoneyLog;
ItemAwardManager ItemAwardManager;
marriage::CManager MarriageManager;
CMonarch Monarch;
CBlockCountry BlockCountry;
CItemIDRangeManager ItemIDRangeManager;
#ifdef __AUCTION__
AuctionManager auctionManager;
#endif
if (!Start())
return 1;
GuildManager.Initialize();
MarriageManager.Initialize();
BlockCountry.Load();
ItemIDRangeManager.Build();
#ifdef __AUCTION__
AuctionManager::instance().Initialize();
#endif
sys_log(0, "Metin2DBCacheServer Start\n");
CClientManager::instance().MainLoop();
signal_timer_disable();
DBManager.Quit();
int iCount;
while (1)
{
iCount = 0;
iCount += CDBManager::instance().CountReturnQuery(SQL_PLAYER);
iCount += CDBManager::instance().CountAsyncQuery(SQL_PLAYER);
if (iCount == 0)
break;
usleep(1000);
sys_log(0, "WAITING_QUERY_COUNT %d", iCount);
}
return 1;
}
void emptybeat(LPHEART heart, int pulse)
{
if (!(pulse % heart->passes_per_sec)) // 1초에 한번
{
}
}
//
// @version 05/06/13 Bang2ni - 아이템 가격정보 캐시 flush timeout 설정 추가.
//
int Start()
{
if (!CConfig::instance().LoadFile("conf.txt"))
{
fprintf(stderr, "Loading conf.txt failed.\n");
return false;
}
if (!CConfig::instance().GetValue("TEST_SERVER", &g_test_server))
{
fprintf(stderr, "Real Server\n");
}
else
fprintf(stderr, "Test Server\n");
if (!CConfig::instance().GetValue("LOG", &g_log))
{
fprintf(stderr, "Log Off");
g_log= 0;
}
else
{
g_log = 1;
fprintf(stderr, "Log On");
}
int tmpValue;
int heart_beat = 50;
if (!CConfig::instance().GetValue("CLIENT_HEART_FPS", &heart_beat))
{
fprintf(stderr, "Cannot find CLIENT_HEART_FPS configuration.\n");
return false;
}
log_set_expiration_days(3);
if (CConfig::instance().GetValue("LOG_KEEP_DAYS", &tmpValue))
{
tmpValue = MINMAX(3, tmpValue, 30);
log_set_expiration_days(tmpValue);
fprintf(stderr, "Setting log keeping days to %d\n", tmpValue);
}
thecore_init(heart_beat, emptybeat);
signal_timer_enable(60);
char szBuf[256+1];
if (CConfig::instance().GetValue("LOCALE", szBuf, 256))
{
g_stLocale = szBuf;
sys_log(0, "LOCALE set to %s", g_stLocale.c_str());
// CHINA_DISABLE_HOTBACKUP
if ("gb2312" == g_stLocale)
{
sys_log(0, "CIBN_LOCALE: DISABLE_HOTBACKUP");
g_bHotBackup = false;
}
// END_OF_CHINA_DISABLE_HOTBACKUP
}
int iDisableHotBackup;
if (CConfig::instance().GetValue("DISABLE_HOTBACKUP", &iDisableHotBackup))
{
if (iDisableHotBackup)
{
sys_log(0, "CONFIG: DISABLE_HOTBACKUP");
g_bHotBackup = false;
}
}
if (!CConfig::instance().GetValue("TABLE_POSTFIX", szBuf, 256))
{
sys_err("TABLE_POSTFIX not configured use default");
szBuf[0] = '\0';
}
SetTablePostfix(szBuf);
if (CConfig::instance().GetValue("PLAYER_CACHE_FLUSH_SECONDS", szBuf, 256))
{
str_to_number(g_iPlayerCacheFlushSeconds, szBuf);
sys_log(0, "PLAYER_CACHE_FLUSH_SECONDS: %d", g_iPlayerCacheFlushSeconds);
}
if (CConfig::instance().GetValue("ITEM_CACHE_FLUSH_SECONDS", szBuf, 256))
{
str_to_number(g_iItemCacheFlushSeconds, szBuf);
sys_log(0, "ITEM_CACHE_FLUSH_SECONDS: %d", g_iItemCacheFlushSeconds);
}
// MYSHOP_PRICE_LIST
if (CConfig::instance().GetValue("ITEM_PRICELIST_CACHE_FLUSH_SECONDS", szBuf, 256))
{
str_to_number(g_iItemPriceListTableCacheFlushSeconds, szBuf);
sys_log(0, "ITEM_PRICELIST_CACHE_FLUSH_SECONDS: %d", g_iItemPriceListTableCacheFlushSeconds);
}
// END_OF_MYSHOP_PRICE_LIST
//
if (CConfig::instance().GetValue("CACHE_FLUSH_LIMIT_PER_SECOND", szBuf, 256))
{
DWORD dwVal = 0; str_to_number(dwVal, szBuf);
CClientManager::instance().SetCacheFlushCountLimit(dwVal);
}
int iIDStart;
if (!CConfig::instance().GetValue("PLAYER_ID_START", &iIDStart))
{
sys_err("PLAYER_ID_START not configured");
return false;
}
CClientManager::instance().SetPlayerIDStart(iIDStart);
if (CConfig::instance().GetValue("NAME_COLUMN", szBuf, 256))
{
fprintf(stderr, "%s %s", g_stLocaleNameColumn.c_str(), szBuf);
g_stLocaleNameColumn = szBuf;
}
char szAddr[64], szDB[64], szUser[64], szPassword[64];
int iPort;
char line[256+1];
if (CConfig::instance().GetValue("SQL_PLAYER", line, 256))
{
sscanf(line, " %s %s %s %s %d ", szAddr, szDB, szUser, szPassword, &iPort);
sys_log(0, "connecting to MySQL server (player)");
int iRetry = 5;
do
{
if (CDBManager::instance().Connect(SQL_PLAYER, szAddr, iPort, szDB, szUser, szPassword))
{
sys_log(0, " OK");
break;
}
sys_log(0, " failed, retrying in 5 seconds");
fprintf(stderr, " failed, retrying in 5 seconds");
sleep(5);
} while (iRetry--);
fprintf(stderr, "Success PLAYER\n");
SetPlayerDBName(szDB);
}
else
{
sys_err("SQL_PLAYER not configured");
return false;
}
if (CConfig::instance().GetValue("SQL_ACCOUNT", line, 256))
{
sscanf(line, " %s %s %s %s %d ", szAddr, szDB, szUser, szPassword, &iPort);
sys_log(0, "connecting to MySQL server (account)");
int iRetry = 5;
do
{
if (CDBManager::instance().Connect(SQL_ACCOUNT, szAddr, iPort, szDB, szUser, szPassword))
{
sys_log(0, " OK");
break;
}
sys_log(0, " failed, retrying in 5 seconds");
fprintf(stderr, " failed, retrying in 5 seconds");
sleep(5);
} while (iRetry--);
fprintf(stderr, "Success ACCOUNT\n");
}
else
{
sys_err("SQL_ACCOUNT not configured");
return false;
}
if (CConfig::instance().GetValue("SQL_COMMON", line, 256))
{
sscanf(line, " %s %s %s %s %d ", szAddr, szDB, szUser, szPassword, &iPort);
sys_log(0, "connecting to MySQL server (common)");
int iRetry = 5;
do
{
if (CDBManager::instance().Connect(SQL_COMMON, szAddr, iPort, szDB, szUser, szPassword))
{
sys_log(0, " OK");
break;
}
sys_log(0, " failed, retrying in 5 seconds");
fprintf(stderr, " failed, retrying in 5 seconds");
sleep(5);
} while (iRetry--);
fprintf(stderr, "Success COMMON\n");
}
else
{
sys_err("SQL_COMMON not configured");
return false;
}
if (CConfig::instance().GetValue("SQL_HOTBACKUP", line, 256))
{
sscanf(line, " %s %s %s %s %d ", szAddr, szDB, szUser, szPassword, &iPort);
sys_log(0, "connecting to MySQL server (hotbackup)");
int iRetry = 5;
do
{
if (CDBManager::instance().Connect(SQL_HOTBACKUP, szAddr, iPort, szDB, szUser, szPassword))
{
sys_log(0, " OK");
break;
}
sys_log(0, " failed, retrying in 5 seconds");
fprintf(stderr, " failed, retrying in 5 seconds");
sleep(5);
}
while (iRetry--);
fprintf(stderr, "Success HOTBACKUP\n");
}
else
{
sys_err("SQL_HOTBACKUP not configured");
return false;
}
sys_log(0, "ClientManager initialization.. ");
if (!CClientManager::instance().Initialize())
{
sys_log(0, " failed");
return false;
}
sys_log(0, " OK");
if (!PlayerHB::instance().Initialize())
{
sys_err("cannot initialize player hotbackup");
return false;
}
#ifndef __WIN32__
signal(SIGUSR1, emergency_sig);
#endif
signal(SIGSEGV, emergency_sig);
return true;
}
void SetTablePostfix(const char* c_pszTablePostfix)
{
if (!c_pszTablePostfix || !*c_pszTablePostfix)
g_stTablePostfix = "";
else
g_stTablePostfix = c_pszTablePostfix;
}
const char * GetTablePostfix()
{
return g_stTablePostfix.c_str();
}
void SetPlayerDBName(const char* c_pszPlayerDBName)
{
if (! c_pszPlayerDBName || ! *c_pszPlayerDBName)
g_stPlayerDBName = "";
else
{
g_stPlayerDBName = c_pszPlayerDBName;
g_stPlayerDBName += ".";
}
}
const char * GetPlayerDBName()
{
return g_stPlayerDBName.c_str();
}