server/game/src/safebox.h

42 lines
778 B
C++

#ifndef __INC_METIN_II_GAME_SAFEBOX_H__
#define __INC_METIN_II_GAME_SAFEBOX_H__
class CHARACTER;
class CItem;
class CGrid;
class CSafebox
{
public:
CSafebox(LPCHARACTER pkChrOwner, int iSize, DWORD dwGold);
~CSafebox();
bool Add(DWORD dwPos, LPITEM pkItem);
LPITEM Get(DWORD dwPos);
LPITEM Remove(DWORD dwPos);
void ChangeSize(int iSize);
bool MoveItem(BYTE bCell, BYTE bDestCell, BYTE count);
LPITEM GetItem(BYTE bCell);
void Save();
bool IsEmpty(DWORD dwPos, BYTE bSize);
bool IsValidPosition(DWORD dwPos);
void SetWindowMode(BYTE bWindowMode);
protected:
void __Destroy();
LPCHARACTER m_pkChrOwner;
LPITEM m_pkItems[SAFEBOX_MAX_NUM];
CGrid * m_pkGrid;
int m_iSize;
int m_lGold;
BYTE m_bWindowMode;
};
#endif