server/game/src/build_locale_string.py
2022-03-05 12:44:06 +02:00

71 lines
1.2 KiB
Python

#!/usr/local/bin/python
import sys
import glob
def IsHangulInLine(line):
for ch in line:
if ord(ch) >= 128:
return True
return False
hanList = []
for fileName in glob.glob("*.cpp"):
isComment = False
lines = open(fileName).readlines()
for line in lines:
linePos = lines.index(line)
if isComment:
commentEnd = line.find("*/")
if commentEnd < 0:
continue
else:
line = line[commentEnd+2:]
isComment = False
else:
commentBegin = line.find("/*")
if commentBegin >= 0:
commentEnd = line.find("*/")
if commentEnd >= 0:
line = line[:commentBegin] + line[commentEnd+2:]
else:
isComment = True
while True:
pos = line.find("TEXT")
if pos < 0:
break
if len(line) < pos + 5:
break
if line[pos+4] != "(":
break
pos += 5
if line[pos] != '"':
break
endPos = line[pos+1:].find('"')
if endPos < 0:
raise
endPos += pos
endPos += 2
han = line[pos+1:endPos-1]
if not han in hanList:
hanList.append(han)
line = line[endPos:]
out = open("locale_string.txt", "w")
for han in hanList:
out.write("%s\n" % (han))
print han