client/bin/pack/Effect/ymir work/effect/background/fire_obj-0010.mse

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BoundingSphereRadius 300.000000
BoundingSpherePosition 0.000000 -100.000000 450.000000
Group Particle
{
StartTime 0.000000
List TimeEventPosition
{
0.000000 "MOVING_TYPE_DIRECT" -4.059826 -75.833778 441.446594
}
Group EmitterProperty
{
MaxEmissionCount 3
CycleLength 0.500000
CycleLoopEnable 1
LoopCount 0
EmitterShape 0
EmitterAdvancedType 0
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.000000 0.000000 0.000000
List TimeEventEmittingSize
{
0.000000 0.000000
}
List TimeEventEmittingAngularVelocity
{
0.000000 0.000000
}
List TimeEventEmittingDirectionX
{
0.000000 0.000000
}
List TimeEventEmittingDirectionY
{
0.000000 0.000000
}
List TimeEventEmittingDirectionZ
{
0.000000 0.000000
}
List TimeEventEmittingVelocity
{
0.000000 0.000000
}
List TimeEventEmissionCountPerSecond
{
0.000000 103.092781
}
List TimeEventLifeTime
{
0.000000 1.907216
}
List TimeEventSizeX
{
0.000000 300.000000
}
List TimeEventSizeY
{
0.000000 300.000000
}
}
Group ParticleProperty
{
SrcBlendType 5
DestBlendType 2
ColorOperationType 4
BillboardType 1
RotationType 0
RotationSpeed 0.000000
RotationRandomStartingBegin 0
RotationRandomStartingEnd 0
AttachEnable 0
StretchEnable 0
TexAniType 0
TexAniDelay 0.030000
TexAniRandomStartFrameEnable 0
List TimeEventGravity
{
}
List TimeEventAirResistance
{
}
List TimeEventScaleX
{
1.000000 1.000000
}
List TimeEventScaleY
{
1.000000 1.000000
}
List TimeEventColorRed
{
0.997436 1.000000
}
List TimeEventColorGreen
{
0.997436 0.600000
}
List TimeEventColorBlue
{
0.997436 0.290196
}
List TimeEventAlpha
{
0.417949 0.130000
}
List TimeEventRotation
{
0.000000 0.000000
}
List TextureFiles
{
"chip.dds"
}
}
}
Group Mesh
{
StartTime 0.000000
List TimeEventPosition
{
0.000000 "MOVING_TYPE_DIRECT" 2.830017 0.000000 0.000000
}
MeshFileName "fire_ob-b1-013-lamp02.mde"
MeshAnimationLoopEnable 1
MeshAnimationLoopCount 0
MeshAnimationFrameDelay 0.020000
MeshElementCount 1
Group MeshElement00
{
BillboardType 0
BlendingEnable 1
BlendingSrcType 5
BlendingDestType 2
TextureAnimationLoopEnable 1
TextureAnimationFrameDelay 0.020000
TextureAnimationStartFrame 0
ColorOperationType 4
ColorFactor 1.000000 0.784314 0.666667 1.000000
List TimeEventAlpha
{
0.000000 1.000000
}
}
}