18 lines
445 B
C++
18 lines
445 B
C++
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#include "StdAfx.h"
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#include "InstanceBase.h"
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CActorInstance::IEventHandler& CInstanceBase::GetEventHandlerRef()
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{
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return m_GraphicThingInstance.__GetEventHandlerRef();
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}
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CActorInstance::IEventHandler* CInstanceBase::GetEventHandlerPtr()
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{
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return m_GraphicThingInstance.__GetEventHandlerPtr();
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}
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void CInstanceBase::SetEventHandler(CActorInstance::IEventHandler* pkEventHandler)
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{
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m_GraphicThingInstance.SetEventHandler(pkEventHandler);
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}
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