client/bin_original/pack/root/uiquest.py

902 lines
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Python
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import ui
import dbg
import app
import grp
import grpImage
import event
import time
import wndMgr
import net
QUEST_BOARD_IMAGE_DIR = 'd:/ymir work/ui/game/questboard/'
cur_questpage_number = 1
entire_questbutton_number = 0
entire_questpage_number = 1
# TOOLTIP_IMAGE_BOX
class ToolTipImageBox(ui.ImageBox):
def __init__(self):
ui.ImageBox.__init__(self)
self.DestroyToolTip()
def __del__(self):
ui.ImageBox.__del__(self)
def CreateToolTip(self, parent, title, desc, x, y):
import uiToolTip
self.toolTip = uiToolTip.ToolTip()
self.toolTip.SetWindowHorizontalAlignCenter()
self.toolTip.SetFollow(FALSE)
self.toolTip.SetTitle(title)
self.toolTip.SetPosition(x, y)
desc = desc.replace("|", "/")
for line in desc.split("/"):
self.toolTip.AutoAppendTextLine(line)
self.toolTip.ResizeToolTip()
self.toolTip.Hide()
def DestroyToolTip(self):
self.toolTip = None
def OnMouseOverIn(self):
if self.toolTip:
self.toolTip.SetTop()
self.toolTip.Show()
def OnMouseOverOut(self):
if self.toolTip:
self.toolTip.Hide()
# END_OF_TOOLTIP_IMAGE_BOX
class QuestCurtain(ui.Window):
CURTAIN_TIME = 0.25
CURTAIN_SPEED = 200
BarHeight = 60
OnDoneEventList = []
def __init__(self,layer="TOP_MOST"):
ui.Window.__init__(self,layer)
self.TopBar = ui.Bar("TOP_MOST")
self.BottomBar = ui.Bar("TOP_MOST")
self.TopBar.Show()
self.BottomBar.Show()
self.TopBar.SetColor(0xff000000)
self.BottomBar.SetColor(0xff000000)
self.TopBar.SetPosition(0,-self.BarHeight)
self.TopBar.SetSize(wndMgr.GetScreenWidth(),self.BarHeight)
self.BottomBar.SetPosition(0,wndMgr.GetScreenHeight())
self.BottomBar.SetSize(wndMgr.GetScreenWidth(),self.BarHeight)
self.CurtainMode = 0
self.lastclock = time.clock()
def Close(self):
self.CurtainMode = 0
self.TopBar.SetPosition(0, -self.BarHeight-1)
self.BottomBar.SetPosition(0, wndMgr.GetScreenHeight()+1)
for OnDoneEvent in QuestCurtain.OnDoneEventList:
apply(OnDoneEvent,(self,))
QuestCurtain.OnDoneEventList = []
def OnUpdate(self):
dt = time.clock() - self.lastclock
if self.CurtainMode>0:
self.TopBar.SetPosition(0, int(self.TopBar.GetGlobalPosition()[1]+dt*self.CURTAIN_SPEED))
self.BottomBar.SetPosition(0, int(self.BottomBar.GetGlobalPosition()[1]-dt*self.CURTAIN_SPEED))
if self.TopBar.GetGlobalPosition()[1]>0:
self.TopBar.SetPosition(0,0)
self.BottomBar.SetPosition(0,wndMgr.GetScreenHeight()-self.BarHeight)
self.CurtainMode = 0
elif self.CurtainMode<0:
self.TopBar.SetPosition(0, int(self.TopBar.GetGlobalPosition()[1]-dt*self.CURTAIN_SPEED))
self.BottomBar.SetPosition(0, int(self.BottomBar.GetGlobalPosition()[1]+dt*self.CURTAIN_SPEED))
if self.TopBar.GetGlobalPosition()[1]<-self.BarHeight:
self.TopBar.SetPosition(0,-self.BarHeight-1)
self.BottomBar.SetPosition(0,wndMgr.GetScreenHeight()+1)
self.Close()
self.lastclock = time.clock()
class EventCurtain(ui.Bar):
COLOR_WHITE = 0.0
COLOR_BLACK = 1.0
DEFAULT_FADE_SPEED = 0.035
STATE_WAIT = 0
STATE_OUT = 1
STATE_IN = 2
def __init__(self, index):
print "NEW EVENT CURTAIN ----------------------------------------------------------------------------"
ui.Bar.__init__(self, "CURTAIN")
self.SetWindowName("EventCurtain")
self.AddFlag("float")
self.SetSize(wndMgr.GetScreenWidth(), wndMgr.GetScreenHeight())
self.Hide()
self.fadeColor = 1.0
self.curAlpha = 0.0
self.FadeInFlag = FALSE
self.state = self.STATE_WAIT
self.speed = 1.0
self.eventIndex = index
def __del__(self):
print "---------------------------------------------------------------------------- DELETE EVENT CURTAIN"
ui.Bar.__del__(self)
def SetAlpha(self, alpha):
color = grp.GenerateColor(self.fadeColor, self.fadeColor, self.fadeColor, alpha)
self.SetColor(color)
def FadeOut(self, speed):
self.curAlpha = 0.0
self.__StartFade(self.STATE_OUT, 0.0, speed)
def FadeIn(self, speed):
self.curAlpha = 1.0
self.__StartFade(self.STATE_IN, 0.0, speed)
def WhiteOut(self, speed):
self.curAlpha = 0.0
self.__StartFade(self.STATE_OUT, 1.0, speed)
def WhiteIn(self, speed):
self.curAlpha = 1.0
self.__StartFade(self.STATE_IN, 1.0, speed)
def __StartFade(self, state, color, speed):
self.state = state
self.fadeColor = color
self.Show()
self.speed = self.DEFAULT_FADE_SPEED
if 0 != speed:
self.speed = speed
def __EndFade(self):
event.EndEventProcess(self.eventIndex)
def OnUpdate(self):
if self.STATE_OUT == self.state:
self.curAlpha += self.speed
if self.curAlpha >= 1.0:
self.state = self.STATE_WAIT
self.curAlpha = 1.0
self.__EndFade()
elif self.STATE_IN == self.state:
self.curAlpha -= self.speed
if self.curAlpha <= 0.0:
self.state = self.STATE_WAIT
self.curAlpha = 0.0
self.__EndFade()
self.Hide()
self.SetAlpha(self.curAlpha)
class BarButton(ui.Button):
ColorUp = 0x40999999
ColorDown = 0x40aaaacc
ColorOver = 0x40ddddff
UP=0
DOWN=1
OVER=2
def __init__(self, layer = "UI",
aColorUp = ColorUp,
aColorDown = ColorDown,
aColorOver = ColorOver):
ui.Button.__init__(self,layer)
self.state = self.UP
self.colortable = aColorUp, aColorDown, aColorOver
def OnRender(self):
x,y = self.GetGlobalPosition()
grp.SetColor(self.colortable[self.state])
grp.RenderBar(x,y,self.GetWidth(),self.GetHeight())
def CallEvent(self):
self.state = self.UP
ui.Button.CallEvent(self)
def DownEvent(self):
self.state = self.DOWN
def ShowToolTip(self):
self.state = self.OVER
def HideToolTip(self):
self.state = self.UP
class DescriptionWindow(ui.Window):
def __init__(self,idx):
ui.Window.__init__(self, "TOP_MOST")
self.descIndex = idx
def __del__(self):
ui.Window.__del__(self)
def OnRender(self):
event.RenderEventSet(self.descIndex)
class QuestDialog(ui.ScriptWindow):
TITLE_STATE_NONE = 0
TITLE_STATE_APPEAR = 1
TITLE_STATE_SHOW = 2
TITLE_STATE_DISAPPEAR = 3
SKIN_NONE = 0
SKIN_CINEMA = 5
QUEST_BUTTON_MAX_NUM = 8
def __init__(self,skin,idx):
ui.ScriptWindow.__init__(self)
self.SetWindowName("quest dialog")
self.focusIndex = 0
self.board = None
self.sx = 0
self.sy = 0
self.skin = skin
if skin == 3:
event.SetRestrictedCount(idx,36)
else:
event.SetRestrictedCount(idx,52)
QuestCurtain.BarHeight = (wndMgr.GetScreenHeight()-wndMgr.GetScreenWidth()*9/16)/2
if QuestCurtain.BarHeight<0:
QuestCurtain.BarHeight = 50
if not ('QuestCurtain' in QuestDialog.__dict__):
QuestDialog.QuestCurtain = QuestCurtain()
QuestDialog.QuestCurtain.Show()
QuestDialog.QuestCurtain.CurtainMode = 1
self.nextCurtainMode = 0
if self.skin:
QuestDialog.QuestCurtain.CurtainMode = 1
self.nextCurtainMode = 0
self.LoadDialog(self.skin)
else:
QuestDialog.QuestCurtain.CurtainMode = -1
self.nextCurtainMode = -1
self.descIndex = idx
self.descWindow = DescriptionWindow(idx)
self.descWindow.Show()
self.eventCurtain = EventCurtain(idx)
event.SetEventHandler(idx, self)
self.OnCloseEvent = None
self.btnAnswer = None
self.btnNext = None
self.imgLeft = None
self.imgTop = None
self.imgBackground = None
self.imgTitle = None
self.titleState = self.TITLE_STATE_NONE
self.titleShowTime = 0
self.images = []
self.prevbutton = None
self.nextbutton = None
# QUEST_INPUT
self.needInputString = FALSE
self.editSlot = None
self.editLine = None
# END_OF_QUEST_INPUT
def __del__(self):
ui.ScriptWindow.__del__(self)
def LoadDialog(self, skin):
try:
PythonScriptLoader = ui.PythonScriptLoader()
PythonScriptLoader.LoadScriptFile(self, "uiscript/questdialog.py")
except RuntimeError:
dbg.TraceError("QuestDialog.LoadDialog")
try:
self.board = self.GetChild('board')
except RuntimeError:
dbg.TraceError("QuestDialog.BindObject")
self.SetCenterPosition()
if self.SKIN_CINEMA == skin:
self.board.Hide()
# QUEST_CANCEL
def OnCancel(self):
self.nextCurtainMode = -1
self.CloseSelf()
# END_OF_QUEST_CANCEL
def CloseSelf(self):
QuestDialog.QuestCurtain.CurtainMode = self.nextCurtainMode
self.btnNext = None
self.descWindow = None
self.btnAnswer = None
self.Destroy()
if self.descIndex:
event.ClearEventSet(self.descIndex)
self.descIndex = None
self.focusIndex = 0
def Destroy(self):
self.ClearDictionary()
if self.OnCloseEvent:
self.OnCloseEvent()
self.OnCloseEvent = None
# QUEST_INPUT
if self.needInputString:
if self.editLine:
text = self.editLine.GetText()
net.SendQuestInputStringPacket(text)
# END_OF_QUEST_INPUT
self.imgTitle = None
self.images = None
self.eventCurtain = None
self.board = None
def OnUpdate(self):
if self.skin == self.SKIN_CINEMA:
event.UpdateEventSet(self.descIndex, 50, -(wndMgr.GetScreenHeight() - 44))
# AUTO_RESIZE_BOARD
elif self.skin == 3:
if self.board:
event.UpdateEventSet(self.descIndex, self.board.GetGlobalPosition()[0]+20+self.sx, -self.board.GetGlobalPosition()[1]-20-self.sy)
event.SetEventSetWidth(self.descIndex, self.board.GetWidth()-40)
elif self.skin:
if self.board:
event.UpdateEventSet(self.descIndex, self.board.GetGlobalPosition()[0]+20, -self.board.GetGlobalPosition()[1]-20)
event.SetEventSetWidth(self.descIndex, self.board.GetWidth()-40)
# END_OF_AUTO_RESIZE_BOARD
else:
event.UpdateEventSet(self.descIndex, 0, 0)
if self.TITLE_STATE_NONE != self.titleState:
curTime = app.GetTime()
elapsedTime = app.GetTime() - self.titleShowTime
if self.TITLE_STATE_APPEAR == self.titleState:
self.imgTitle.SetAlpha(elapsedTime*2)
if elapsedTime > 0.5:
self.titleState = self.TITLE_STATE_SHOW
self.titleShowTime = curTime
elif self.TITLE_STATE_SHOW == self.titleState:
if elapsedTime > 1.0:
self.titleState = self.TITLE_STATE_DISAPPEAR
self.titleShowTime = curTime
elif self.TITLE_STATE_DISAPPEAR == self.titleState:
self.imgTitle.SetAlpha(1.0 - elapsedTime*2)
if elapsedTime > 0.5:
self.titleState = self.TITLE_STATE_NONE
self.titleShowTime = curTime
## Set Variables
def AddOnCloseEvent(self,f):
if self.OnCloseEvent:
self.OnCloseEvent = lambda z=[self.OnCloseEvent, f]:map(apply,z)
else:
self.OnCloseEvent = f
def AddOnDoneEvent(self,f):
QuestCurtain.OnDoneEventList.append(f)
def SetOnCloseEvent(self,f):
self.OnCloseEvent = f
def SetEventSetPosition(self, x, y):
self.sx = x
self.sy = y
def AdjustEventSetPosition(self, x, y):
self.sx += x
self.sy += y
## Event
# QUEST_CANCEL
def MakeNextButton(self, button_type):
if self.SKIN_NONE == self.skin:
return
yPos = event.GetEventSetLocalYPosition(self.descIndex)
b = BarButton()
b.SetParent(self.board)
b.SetSize(100,26)
b.SetPosition(self.sx+self.board.GetWidth()/2-50,self.sy+yPos)
self.nextButtonType = button_type;
import locale
if event.BUTTON_TYPE_CANCEL == button_type:
b.SetEvent(lambda s=self:event.SelectAnswer(s.descIndex, 254) or s.OnCancel())
b.SetText(locale.UI_CANCEL)
elif event.BUTTON_TYPE_DONE == button_type:
b.SetEvent(lambda s=self:s.CloseSelf())
b.SetText(locale.UI_OK)
elif event.BUTTON_TYPE_NEXT == button_type:
b.SetEvent(lambda s=self:event.SelectAnswer(s.descIndex, 254) or s.CloseSelf())
b.SetText(locale.UI_NEXT)
b.Show()
b.SetTextColor(0xffffffff)
self.btnNext = b
# END_OF_QUEST_CANCEL
def MakeQuestion(self, n): # n<><6E> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><>ȭâ<C8AD><C3A2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ư<EFBFBD><C6B0> "<22>ݱ<EFBFBD>"<22><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ü <20><><EFBFBD><EFBFBD>Ʈ <20><>ư <20><><EFBFBD><EFBFBD>. by <20><><EFBFBD><EFBFBD>ȣ
global entire_questbutton_number
global entire_questpage_number
global cur_questpage_number
entire_questpage_number = ((n-2)/7)+1
entire_questbutton_number = n
if not self.board:
return
c = self.board
def MakeEachButton(i):
if self.skin == 3:
button = BarButton("TOP_MOST",0x50000000, 0x50404040, 0x50606060)
button.SetParent(c)
button.SetSize(106,26)
button.SetPosition(self.sx+c.GetWidth()/2+((i*2)-1)*56-56, self.sy+(event.GetLineCount(self.descIndex))*16+20+5)
button.SetText("a")
button.SetTextColor(0xff000000)
else:
i = i % 8
button = BarButton("TOP_MOST")
button.SetParent(c)
button.SetSize(200,26)
button.SetPosition(self.sx+c.GetWidth()/2-100,self.sy+(event.GetLineCount(self.descIndex)+i*2)*16+20+5)
button.SetText("a")
button.SetTextColor(0xffffffff)
return button
def MakeNextPrevPageButton():
button = BarButton("TOP_MOST")
button.SetParent(c)
button.SetSize(52,26)
button.SetText("a")
button.SetTextColor(0xffffffff)
return button
def RefreshQuestPage():
num = 0
Showing_button_inx = (cur_questpage_number-1)* self.QUEST_BUTTON_MAX_NUM
while num < n:
if num >= Showing_button_inx and num < Showing_button_inx + self.QUEST_BUTTON_MAX_NUM:
self.btnAnswer[num].Show()
else:
self.btnAnswer[num].Hide()
num = num + 1
if cur_questpage_number == 1:
self.prevbutton.Hide()
self.nextbutton.Show()
elif cur_questpage_number == entire_questpage_number:
self.prevbutton.Show()
self.nextbutton.Hide()
else:
self.prevbutton.Show()
self.nextbutton.Show()
def NextQuestPageEvent(one):
global cur_questpage_number
cur_questpage_number = cur_questpage_number + one
RefreshQuestPage()
def PrevQuestPageEvent(one):
global cur_questpage_number
cur_questpage_number = cur_questpage_number - one
RefreshQuestPage()
self.btnAnswer = [MakeEachButton(i) for i in xrange (n)]
import locale
self.prevbutton = MakeNextPrevPageButton()
self.prevbutton.SetPosition(self.sx+self.board.GetWidth()/2-164, self.board.GetHeight()/2-16)
self.prevbutton.SetText(locale.UI_PREVPAGE)
self.prevbutton.SetEvent(PrevQuestPageEvent, 1)
self.nextbutton = MakeNextPrevPageButton()
self.nextbutton.SetPosition(self.sx+self.board.GetWidth()/2+112, self.board.GetHeight()/2-16)
self.nextbutton.SetText(locale.UI_NEXTPAGE)
self.nextbutton.SetEvent(NextQuestPageEvent, 1)
if cur_questpage_number != 1:
cur_questpage_number = 1
def AppendQuestion(self, name, idx): # idx<64><78> 0<><30><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. PythonEventManager.cpp line 881 <20><><EFBFBD><EFBFBD>. by <20><><EFBFBD><EFBFBD>ȣ
if not self.btnAnswer:
return
self.btnAnswer[idx].SetText(name)
x, y= self.btnAnswer[idx].GetGlobalPosition()
def ClickAnswerEvent(s, ai):
event.SelectAnswer(s.descIndex, ai)
self.nextbutton = None
self.prevbutton = None
s.CloseSelf()
from _weakref import proxy
self.btnAnswer[idx].SetEvent(ClickAnswerEvent,proxy(self),idx)
global entire_questbutton_number
Showing_button_idx = (cur_questpage_number-1)* self.QUEST_BUTTON_MAX_NUM
if Showing_button_idx <= idx and idx < Showing_button_idx + self.QUEST_BUTTON_MAX_NUM:
self.btnAnswer[idx].Show()
else:
self.btnAnswer[idx].Hide()
if entire_questbutton_number >= self.QUEST_BUTTON_MAX_NUM:
self.nextbutton.Show()
def FadeOut(self, speed):
self.eventCurtain.FadeOut(speed)
def FadeIn(self, speed):
self.eventCurtain.FadeIn(speed)
def WhiteOut(self, speed):
self.eventCurtain.WhiteOut(speed)
def WhiteIn(self, speed):
self.eventCurtain.WhiteIn(speed)
def DoneEvent(self):
self.nextCurtainMode = -1
if self.SKIN_NONE == self.skin or self.SKIN_CINEMA == self.skin:
self.CloseSelf()
def __GetQuestImageFileName(self, filename):
if len(filename) > 1:
if filename[1]!=':':
filename = QUEST_BOARD_IMAGE_DIR+filename
return filename
# QUEST_INPUT
def OnKeyDown(self, key):
if self.btnAnswer == None:
## <20><><EFBFBD>ù<EFBFBD><C3B9><EFBFBD> <20><><EFBFBD><EFBFBD> '<27><><EFBFBD><EFBFBD>', 'Ȯ<><C8AE>' <20><><EFBFBD><EFBFBD> <20>Ϲ<EFBFBD> <20><>ư<EFBFBD><C6B0> <20>ִ<EFBFBD> <20><><EFBFBD><20><><EFBFBD><EFBFBD> ó<><C3B3>
if None != self.btnNext:
if app.DIK_RETURN == key:
self.OnPressEscapeKey()
if app.DIK_UP == key or app.DIK_DOWN == key:
self.btnNext.ShowToolTip()
return TRUE
focusIndex = self.focusIndex;
lastFocusIndex = focusIndex;
#print "QuestDialog key down - focus, last : ", focusIndex, lastFocusIndex
answerCount = len(self.btnAnswer)
if app.DIK_DOWN == key:
focusIndex += 1
if app.DIK_UP == key:
focusIndex -= 1
if focusIndex < 0:
focusIndex = answerCount - 1
if focusIndex >= answerCount:
focusIndex = 0
self.focusIndex = focusIndex;
focusBtn = self.btnAnswer[focusIndex]
lastFocusBtn = self.btnAnswer[lastFocusIndex]
if focusIndex != lastFocusIndex:
focusBtn.ShowToolTip()
lastFocusBtn.HideToolTip()
if app.DIK_RETURN == key:
focusBtn.CallEvent()
return TRUE
def OnPressEscapeKey(self):
# ESCŰ<43><C5B0> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD>" <20><>ư<EFBFBD><C6B0> <20><><EFBFBD><EFBFBD> <20>Ͱ<EFBFBD> <20><><EFBFBD><EFBFBD> ȿ<><C8BF><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>.
if None != self.btnNext:
if event.BUTTON_TYPE_CANCEL == self.nextButtonType:
event.SelectAnswer(self.descIndex, 254)
s.OnCancel()
elif event.BUTTON_TYPE_DONE == self.nextButtonType:
self.CloseSelf()
elif event.BUTTON_TYPE_NEXT == self.nextButtonType:
event.SelectAnswer(self.descIndex, 254)
self.CloseSelf()
else:
event.SelectAnswer(self.descIndex, entire_questbutton_number - 1)
self.nextbutton = None
self.prevbutton = None
self.CloseSelf()
return TRUE
def OnIMEReturn(self):
if self.needInputString:
self.CloseSelf()
return TRUE
def OnIMEUpdate(self):
if not self.needInputString:
return
if not self.editLine:
return
self.editLine.OnIMEUpdate()
def OnInput(self):
self.needInputString = TRUE
event.AddEventSetLocalYPosition(self.descIndex, 5+10)
yPos = event.GetEventSetLocalYPosition(self.descIndex)
self.editSlot = ui.SlotBar()
self.editSlot.SetSize(200, 18)
self.editSlot.SetPosition(0, yPos)
self.editSlot.SetParent(self.board)
self.editSlot.SetWindowHorizontalAlignCenter()
self.editSlot.Show()
self.editLine = ui.EditLine()
self.editLine.SetParent(self.editSlot)
self.editLine.SetPosition(3, 3)
self.editLine.SetSize(200, 17)
self.editLine.SetMax(30)
self.editLine.SetFocus()
self.editLine.Show()
event.AddEventSetLocalYPosition(self.descIndex, 25+10)
self.MakeNextButton(event.BUTTON_TYPE_DONE)
self.editLine.UpdateRect()
self.editSlot.UpdateRect()
self.board.UpdateRect()
# END_OF_QUEST_INPUT
def OnImage(self, x, y, filename, desc=""):
filename = self.__GetQuestImageFileName(filename)
# IMAGE_EXCEPTION_BUG_FIX
try:
img = ui.MakeImageBox(self.board, filename, x, y)
self.images.append(img)
except RuntimeError:
pass
# END_OF_IMAGE_EXCEPTION_BUG_FIX
# QUEST_IMAGE
def OnInsertItemIcon(self, type, idx, title, desc, index=0, total=1):
if "item" != type:
return
import item
item.SelectItem(idx)
filename = item.GetIconImageFileName()
underTitle = title
if not title and not desc:
title = item.GetItemName()
desc = item.GetItemDescription()
tempDesc = desc
desc = ""
import grpText
lineCount = grpText.GetSplitingTextLineCount(tempDesc, 25)
for i in xrange(lineCount):
desc += grpText.GetSplitingTextLine(tempDesc, 25, i) + "/"
desc = desc[:-1]
self.OnInsertImage(filename, underTitle, title, desc, index, total)
def OnInsertImage(self, filename, underTitle, title, desc, index=0, total=1):
if index == 0:
event.AddEventSetLocalYPosition(self.descIndex, 24)
y = event.GetEventSetLocalYPosition(self.descIndex)
xBoard, yBoard = self.board.GetGlobalPosition()
try:
img = ToolTipImageBox()
img.SetParent(self.board)
img.LoadImage(filename)
pos_x = (self.board.GetWidth() * (index + 1) / (total + 1)) - (img.GetWidth() / 2)
img.SetPosition(pos_x, y)
#img.SetWindowHorizontalAlignCenter()
img.DestroyToolTip()
if title and desc:
img.CreateToolTip(self.board, title, desc, 0, yBoard + y + img.GetHeight())
img.Show()
self.images.append(img)
except RuntimeError:
pass
event.AddEventSetLocalYPosition(self.descIndex, img.GetHeight() - 20)
if underTitle:
event.AddEventSetLocalYPosition(self.descIndex, 3)
event.InsertTextInline(self.descIndex, underTitle, (self.board.GetWidth() * (index + 1) / (total + 1)))
if index != total - 1:
event.AddEventSetLocalYPosition(self.descIndex, -( 3 + 16 ))
else:
if index == total - 1:
event.AddEventSetLocalYPosition(self.descIndex, 4)
if index != total - 1:
event.AddEventSetLocalYPosition(self.descIndex, -(img.GetHeight() - 20))
# END_OF_QUEST_IMAGE
def OnSize(self, width, height):
self.board.SetSize(width, height)
def OnTitleImage(self, filename):
img = ui.ImageBox("TOP_MOST")
try:
img.SetWindowHorizontalAlignCenter()
img.LoadImage(filename)
img.SetPosition(0, wndMgr.GetScreenHeight() - (75/2) - (32/2))
img.SetAlpha(0.0)
img.Show()
except RuntimeError:
dbg.TraceError("QuestDialog.OnTitleImage(%s)" % filename)
img.Hide()
self.imgTitle = img
self.titleState = self.TITLE_STATE_APPEAR
self.titleShowTime = app.GetTime()
def OnLeftImage(self, imgfile):
imgfile = self.__GetQuestImageFileName(imgfile)
if not self.imgLeft:
self.imgLeft = ui.ExpandedImageBox("TOP_MOST")
self.imgLeft.SetParent(self)
self.imgLeft.SetPosition(0,0)
bd = self.board
bx, by = bd.GetLocalPosition()
bd.SetPosition(160,by)
if self.imgTop:
tx, ty = self.imgTop.GetLocalPosition()
self.imgTop.SetPosition(160,ty)
try:
self.imgLeft.LoadImage(imgfile)
self.imgLeft.SetSize(400,450)
self.imgLeft.SetOrigin(self.imgLeft.GetWidth()/2,self.imgLeft.GetHeight()/2)
self.imgLeft.Show()
except RuntimeError:
import dbg
dbg.TraceError("QuestDialog.OnLeftImage(%s)" % imgfile)
self.imgLeft.Hide()
def OnTopImage(self, imgfile):
imgfile = self.__GetQuestImageFileName(imgfile)
bd = self.board
bx, by = bd.GetLocalPosition()
if not self.imgTop:
self.imgTop = ui.ExpandedImageBox("TOP_MOST")
self.imgTop.SetParent(self)
bd.SetPosition(bx,190)
self.imgTop.SetPosition(bx,10)
try:
self.imgTop.LoadImage(imgfile)
h = self.imgTop.GetHeight()
if h>170:
# need adjust board size
bd.SetPosition(bx,20+h)
bd.SetSize(350,420-h)
self.imgTop.SetSize(350,h)
else:
self.imgTop.SetSize(350,170)
bd.SetPosition(bx,190)
bd.SetSize(350,250)
self.imgTop.SetOrigin(self.imgTop.GetWidth()/2,self.imgTop.GetHeight()/2)
self.imgTop.Show()
except RuntimeError:
dbg.TraceError("QuestDialog.OnTopImage(%s)" % imgfile)
self.imgTop.Hide()
def OnBackgroundImage(self, imgfile):
imgfile = self.__GetQuestImageFileName(imgfile)
c = self.board
w = c.GetWidth()
h = c.GetHeight()
px, py = c.GetLocalPosition()
moved = 0
if not self.imgBackground:
self.imgBackground = ui.ExpandedImageBox("TOP_MOST")
self.imgBackground.SetParent(c)
self.imgBackground.SetPosition(0,0)
self.imgBackground.LoadImage(imgfile)
iw = self.imgBackground.GetWidth()
ih = self.imgBackground.GetHeight()
if self.skin==3:
iw = 256
ih = 333
self.imgBackground.SetSize(iw,ih)
if w < iw:
px -= (iw-w)/2
c.SetPosition(px,py)
w = iw
if h < ih:
py -= (ih-h)/2
c.SetPosition(px,py)
h = ih
if self.skin == 3:
w=256
h = 333
self.sx = 0
self.sy = 100
c.SetSize(w,h)
c.HideInternal()
c.SetWindowHorizontalAlignCenter()
c.SetWindowVerticalAlignCenter()
c.SetPosition(0,0)
if self.skin==3:
c.SetPosition(-190,0)
self.imgBackground.SetWindowHorizontalAlignCenter()
self.imgBackground.SetWindowVerticalAlignCenter()
self.imgBackground.SetPosition(0,0)
self.imgBackground.Show()