61 lines
1.1 KiB
Python
61 lines
1.1 KiB
Python
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import ui
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import player
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import chr
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import textTail
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class PlayerGauge(ui.Gauge):
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def __init__(self, parent):
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ui.Gauge.__init__(self)
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self.SetParent(parent)
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self.AddFlag("not_pick")
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self.MakeGauge(100, "red")
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self.curHP = 0
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self.maxHP = 0
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self.showAlways = FALSE
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def __del__(self):
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ui.Gauge.__del__(self)
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def Hide(self):
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self.SetPosition(-100, -100)
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ui.Gauge.Hide(self)
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def OnUpdate(self):
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playerIndex = player.GetMainCharacterIndex()
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(x, y, z)=textTail.GetPosition(playerIndex)
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isChat = textTail.IsChat(playerIndex)
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ui.Gauge.SetPosition(self, int(x - self.GetWidth()/2), int(y + 5) + isChat*17)
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def RefreshGauge(self):
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self.curHP = player.GetStatus(player.HP)
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self.maxHP = player.GetStatus(player.MAX_HP)
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self.SetPercentage(self.curHP, self.maxHP)
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if self.showAlways:
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self.Show()
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else:
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if self.IsShow():
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if self.curHP > self.maxHP / 2:
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self.Hide()
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else:
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if self.curHP < self.maxHP / 2:
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self.OnUpdate()
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self.Show()
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def EnableShowAlways(self):
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self.showAlways = TRUE
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self.RefreshGauge()
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def DisableShowAlways(self):
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self.showAlways = FALSE
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self.RefreshGauge()
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