diff --git a/bin/pack/locale_cz/locale/cz/locale_game.txt b/bin/pack/locale_cz/locale/cz/locale_game.txt index 53ae795b..1f126b98 100644 --- a/bin/pack/locale_cz/locale/cz/locale_game.txt +++ b/bin/pack/locale_cz/locale/cz/locale_game.txt @@ -1,326 +1,321 @@ -AFF_LOVE_POINT Body za lsku: %d%% +AFF_LOVE_POINT Body za l�sku: %d%% ALIGNMENT_NAME Hodnost: -ATTACK_ERROR_UNKNOWN Neznm chyba v toku: %s -CANNOT_ATTACK_DEST_IN_SAFE Soupe je pli daleko. -CANNOT_ATTACK_SELF_IN_SAFE Odtud nemu zatoit na neptele. -CANNOT_EQUIP_IN_EXCHANGE Kdy obchoduje, neme mnit vzbroj. -CANNOT_EQUIP_IN_SHOP Kdy obchoduje, neme mnit vzbroj. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Neme soukrom stnek otevt na veejnm mst. -CANNOT_SHOOT_DEST_IN_SAFE Neptel je pli daleko. -CANNOT_SHOOT_EMPTY_ARROW Potebuji p. -CANNOT_SHOOT_SELF_IN_SAFE Odtud nemu zatoit na neptele. -CANNOT_SKILL_APPROACH Jsem si jist, e se u bl nedostanu. -CANNOT_SKILL_ATTACK Nemu na to zatoit. -CANNOT_SKILL_BLUE Neme pout Dui modrho vlka kdy je Due purpurovho vlka aktivn. -CANNOT_SKILL_DEST_IN_SAFE Soupe je pli daleko. -CANNOT_SKILL_EQUIP_FISHING_ROD Potebuji rybsk prut. -CANNOT_SKILL_HAVE_TO_RIDE Potebuji nejdv kon, ne to pouiji. -CANNOT_SKILL_NEED_EMPTY_BOTTLE Nemm przdnou lhev. -CANNOT_SKILL_NEED_POISON_BOTTLE Nemm lhev s jedem. -CANNOT_SKILL_NEED_TARGET Kdo je cl? -CANNOT_SKILL_NOT_ENOUGH_HP Nemm dostatek ZB! -CANNOT_SKILL_NOT_ENOUGH_SP Nemm dostatek MB! -CANNOT_SKILL_NOT_HORSE_SKILL Kdy jedu na koni, tohle nemu pout. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Tuto schopnost nemu nasadit ve spojen s touto zbran. -CANNOT_SKILL_NOT_YET_LEARN Tuto schopnost jsem se jet nenauil. -CANNOT_SKILL_ONLY_FOR_ALLIANCE To psob jen na leny skupiny. -CANNOT_SKILL_ONLY_FOR_CORPSE To psob jen na mrtv. -CANNOT_SKILL_RED Neme pout Dui purpurovho vlka kdy je Due modrho vlka aktivn. -CANNOT_SKILL_REMOVE_FISHING_ROD Tuto schopnost nemu pout ve spojen s rybskm prutem. -CANNOT_SKILL_SELF_IN_SAFE Odtud nemu zatoit. -CANNOT_SKILL_USE_SELF Toto nemu pout sm na sob. -CANNOT_SKILL_WAIT_COOLTIME Tuto schopnost nemu zatm pout. -CANNOT_USE Toto neme pout. -CANNOT_WHISPER_DEST_REFUSE %s zablokoval eptn. SA -CANNOT_WHISPER_NOT_LOGON %s nen online. SA -CANNOT_WHISPER_SELF_REFUSE Neme s nikm eptat, pokud jsi kompletn zablokoval eptn. SNA -CHANNEL Kanl -CHANNELING_CANNOT_LOGOUT Neme zpt na strnku s pihlenm. -CHANNEL_EMPTY_SERVER dn server -CHANNEL_NORMAL Kanl %d -CHANNEL_NOTIFY_FULL Tento kanl je pln! Zvol si prosm jin. -CHANNEL_NOT_FIND_INFO Neobdr dn informace z kanlu. -CHANNEL_PVP Voln souboj -CHANNEL_SELECT_CHANNEL Zvol si kanl -CHANNEL_SELECT_REGION Zvolit msto na vystaven tenky +ATTACK_ERROR_UNKNOWN Nezn�m� chyba v �toku: %s +CANNOT_ATTACK_DEST_IN_SAFE Soupe� je p��li� daleko. +CANNOT_ATTACK_SELF_IN_SAFE Odtud nem��u za�to�it na nep��tele. +CANNOT_EQUIP_IN_EXCHANGE Kdy� obchoduje�, nem��e� m�nit v�zbroj. +CANNOT_EQUIP_IN_SHOP Kdy� obchoduje�, nem��e� m�nit v�zbroj. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nem��e� soukrom� st�nek otev��t na ve�ejn�m m�st�. +CANNOT_SHOOT_DEST_IN_SAFE Nep��tel je p��li� daleko. +CANNOT_SHOOT_EMPTY_ARROW Pot�ebuji ��p. +CANNOT_SHOOT_SELF_IN_SAFE Odtud nem��u za�to�it na nep��tele. +CANNOT_SKILL_APPROACH Jsem si jist�, �e se u� bl� nedostanu. +CANNOT_SKILL_ATTACK Nem��u na to za�to�it. +CANNOT_SKILL_BLUE Nem��e� pou��t Du�i modr�ho vlka kdy� je Du�e purpurov�ho vlka aktivn�. +CANNOT_SKILL_DEST_IN_SAFE Soupe� je p��li� daleko. +CANNOT_SKILL_EQUIP_FISHING_ROD Pot�ebuji ryb��sk� prut. +CANNOT_SKILL_HAVE_TO_RIDE Pot�ebuji nejd��v kon�, ne� to pou�iji. +CANNOT_SKILL_NEED_EMPTY_BOTTLE Nem�m pr�zdnou l�hev. +CANNOT_SKILL_NEED_POISON_BOTTLE Nem�m l�hev s jedem. +CANNOT_SKILL_NEED_TARGET Kdo je c�l? +CANNOT_SKILL_NOT_ENOUGH_HP Nem�m dostatek ZB! +CANNOT_SKILL_NOT_ENOUGH_SP Nem�m dostatek MB! +CANNOT_SKILL_NOT_HORSE_SKILL Kdy� jedu na koni, tohle nem��u pou��t. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Tuto schopnost nem��u nasadit ve spojen� s touto zbran�. +CANNOT_SKILL_NOT_YET_LEARN Tuto schopnost jsem se je�t� nenau�il. +CANNOT_SKILL_ONLY_FOR_ALLIANCE To p�sob� jen na �leny skupiny. +CANNOT_SKILL_ONLY_FOR_CORPSE To p�sob� jen na mrtv�. +CANNOT_SKILL_RED Nem��e� pou��t Du�i purpurov�ho vlka kdy� je Du�e modr�ho vlka aktivn�. +CANNOT_SKILL_REMOVE_FISHING_ROD Tuto schopnost nem��u pou��t ve spojen� s ryb��sk�m prutem. +CANNOT_SKILL_SELF_IN_SAFE Odtud nem��u za�to�it. +CANNOT_SKILL_USE_SELF Toto nem��u pou��t s�m na sob�. +CANNOT_SKILL_WAIT_COOLTIME Tuto schopnost nem��u zat�m pou��t. +CANNOT_USE Toto nem��e� pou��t. +CANNOT_WHISPER_DEST_REFUSE %s zablokoval �ept�n�. SA +CANNOT_WHISPER_NOT_LOGON %s nen� online. SA +CANNOT_WHISPER_SELF_REFUSE Nem��e� s nik�m �eptat, pokud jsi kompletn� zablokoval �ept�n�. SNA +CHANNEL Kan�l +CHANNELING_CANNOT_LOGOUT Nem��e� zp�t na str�nku s p�ihl�en�m. +CHANNEL_EMPTY_SERVER ��dn� server +CHANNEL_NORMAL Kan�l %d +CHANNEL_NOTIFY_FULL Tento kan�l je pln�! Zvol si pros�m jin�. +CHANNEL_NOT_FIND_INFO Neobdr�� ��dn� informace z kan�lu. +CHANNEL_PVP Voln� souboj +CHANNEL_SELECT_CHANNEL Zvol si kan�l +CHANNEL_SELECT_REGION Zvolit m�sto na vystaven� ��tenky CHANNEL_SELECT_SERVER Zvolit server -CHANNEL_TEST_SERVER Vyzkouet server +CHANNEL_TEST_SERVER Vyzkou�et server CHANNEL_TEST_SERVER_ADDR Test %s:%d CHARACTER_CREATE_MODE Tvorba postavy CHARACTER_SELECT_MODE Volba postavy -CHAT_ALL Vichni +CHAT_ALL V�ichni CHAT_BLOCK Blokovat CHAT_GUILD Cech CHAT_INFORMATION Informace -CHAT_INSULT_STRING Vta obsahuje neppustn slova. -CHAT_LOG Zobrazit star zprvy [L] +CHAT_INSULT_STRING V�ta obsahuje nep��pustn� slova. +CHAT_LOG Zobrazit star� zpr�vy [L] CHAT_LOG_TITLE Log chatu -CHAT_NORMAL Normln -CHAT_NOTICE Oznmen +CHAT_NORMAL Norm�ln� +CHAT_NOTICE Ozn�men� CHAT_PARTY Skupina CHAT_SEND_CHAT Poslat chat -CHAT_SEND_MEMO Poslat epot [Shift+Enter] +CHAT_SEND_MEMO Poslat �epot [Shift+Enter] CHAT_SHOUT Zavolat -CHAT_SHOUT_LIMIT Me volat jenom kadch 15 vtein. -CHAT_WHISPER eptat +CHAT_SHOUT_LIMIT M��e� volat jenom ka�d�ch 15 vte�in. +CHAT_WHISPER �eptat COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM Tento pedmt nelze pout. -COMB_CANT_APPEND_SEALED_ITEM Nelze pout pedmty s duevnm poutem. +COMB_CANT_APPEND_ITEM Tento p�edm�t nelze pou��t. +COMB_CANT_APPEND_SEALED_ITEM Nelze pou��t p�edm�ty s du�evn�m poutem. COMB_COST Cena: %s -COMB_IS_CONTINUE_PROCESS Peje si pokraovat? -COMB_NOTICE Neme si otevt soukrom stnek kdy obchoduje s knihami. -COMB_NOTICE_NOT_OPEN Neme obchodovat s knihami, kdy m oteven soukrom stnek. -COMB_NOT_ALL_SLOT_APPEND_ITEM Na pevod bonus potebuje druh kostm. -COMB_NOT_FULL_BOOK Ne, takhle obchody dlat nebudu. Jak jsem ti ji ekl, budu s tebou obchodovat jen kdy mi nabdne 10 knih. -COMB_NOT_ITEM_IN_INVENTORY Neme pout pouvan pedmt. -COMB_NOT_MEDIUM_ITEM Tento pedmt nelze pout. -COMB_WILL_REMOVE_MATERIAL Kostm 2 bude znien. -CREATE_ERROR_GM_NAME V nzvu postavy nesm pout ,GM. -CREATE_ERROR_INSULT_NAME Toto jmno je neppustn. -CREATE_ERROR_LIMIT_LEVEL Tv postava mus bt alespo rovn 80. -CREATE_ERROR_TIME_LIMIT Postavu me vytvoit pouze jednou za 30 vtein. -CREATE_ERROR_WRONG_STRING Jmno tv postavy neme obsahovat speciln znaky. -CREATE_EXIST_SAME_NAME Tento nzev je u zadn pro jinou postavu. -CREATE_FAILURE Neme vytvoit tuto postavu. -CREATE_FULL Neme vytvet dal postavy. +COMB_IS_CONTINUE_PROCESS P�eje� si pokra�ovat? +COMB_NOTICE Nem��e� si otev��t soukrom� st�nek kdy� obchoduje� s knihami. +COMB_NOTICE_NOT_OPEN Nem��e� obchodovat s knihami, kdy� m� otev�en� soukrom� st�nek. +COMB_NOT_ALL_SLOT_APPEND_ITEM Na p�evod bonus� pot�ebuje� druh� kost�m. +COMB_NOT_FULL_BOOK Ne, takhle obchody d�lat nebudu. Jak jsem ti ji� �ekl, budu s tebou obchodovat jen kdy� mi nab�dne� 10 knih. +COMB_NOT_ITEM_IN_INVENTORY Nem��e� pou��t pou��van� p�edm�t. +COMB_NOT_MEDIUM_ITEM Tento p�edm�t nelze pou��t. +COMB_WILL_REMOVE_MATERIAL Kost�m 2 bude zni�en. +CREATE_ERROR_GM_NAME V n�zvu postavy nesm� pou��t ,GM�. +CREATE_ERROR_INSULT_NAME Toto jm�no je nep��pustn�. +CREATE_ERROR_LIMIT_LEVEL Tv� postava mus� b�t alespo� �rovn� 80. +CREATE_ERROR_TIME_LIMIT Postavu m��e� vytvo�it pouze jednou za 30 vte�in. +CREATE_ERROR_WRONG_STRING Jm�no tv� postavy nem��e obsahovat speci�ln� znaky. +CREATE_EXIST_SAME_NAME Tento n�zev je u� zad�n pro jinou postavu. +CREATE_FAILURE Nem��e� vytvo�it tuto postavu. +CREATE_FULL Nem��e� vytv��et dal�� postavy. CREATE_GM_NAME GM -CREATE_INPUT_NAME Zadej jmno. -CREATE_PLUS_STAT Status-body jsou jet k dispozici. +CREATE_INPUT_NAME Zadej jm�no. +CREATE_PLUS_STAT Status-body jsou je�t� k dispozici. DAY D -DONT_USE_ITEM_WHEN_SHOW_CONFIRM Neme pesunout dn pedmt, kdy probh poadavek. -DO_YOU_BUY_ITEM1 Chce koupit %s za %s? -DO_YOU_BUY_ITEM2 Chce koupit %s %s za %s? -DO_YOU_DROP_MONEY Chce nechat padnout %d Yang? -DO_YOU_SELL_ITEM1 Chce prodat %s za %s? -DO_YOU_SELL_ITEM2 Chce prodat %s %s za %s? -DRAGON_SOUL_CANNOT_REFINE Dra kmen nelze zulechtit. -DRAGON_SOUL_CANNOT_REFINE_MORE Dra kmen je ji na nejvy rovni. -DRAGON_SOUL_EQUIP_WARNING1 Je tk odebrat Dra kmen, jakmile je jednou pidn. -DRAGON_SOUL_EQUIP_WARNING2 Opravdu si peje pokraovat? -DRAGON_SOUL_EXPIRED Propadl Dra kmen -DRAGON_SOUL_INVALID_DRAGON_SOUL Toto je patn Dra kmen. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Toto nen Dra kmen. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Toto nen sprvn Dra kmen. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nem dostatek surovin pro zulechtn. -DRAGON_SOUL_NOT_MATCHED_SLOT Do tohoto chytu Dra kmen nelze zasadit. -DRAGON_SOUL_STEP_LEVEL1 irost: matn, -DRAGON_SOUL_STEP_LEVEL2 irost: ist, -DRAGON_SOUL_STEP_LEVEL3 irost: bezchybn, -DRAGON_SOUL_STEP_LEVEL4 irost: brilantn, -DRAGON_SOUL_STEP_LEVEL5 irost: excelentn, -DRAGON_SOUL_STRENGTH rove: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 Bhem tohoto procesu me bt Dra kmen znien. -DRAGON_SOUL_UNEQUIP_WARNING2 Opravdu si peje pokraovat? -DRAGON_SOUL_UNMATCHED_SLOT Toto je patn chyt. -DRAGON_SOUL_UNQUALIFIED Jet neme pout Dra alchymii. -DROP_ITEM_FAILURE_EQUIP_ITEM Neme nechat spadnout vybaven pedmt. -DROP_ITEM_FAILURE_PRIVATE_SHOP Neme nechat spadnout dn pedmt, kdy m oteven soukrom stnek. -DROP_MONEY_FAILURE_1000_OVER Me nechat spadnout maximln 999 Yang. +DONT_USE_ITEM_WHEN_SHOW_CONFIRM Nem��e� p�esunout ��dn� p�edm�t, kdy� prob�h� po�adavek. +DO_YOU_BUY_ITEM1 Chce� koupit %s za %s? +DO_YOU_BUY_ITEM2 Chce� koupit %s %s za %s? +DO_YOU_DROP_MONEY Chce� nechat padnout %d Yang? +DO_YOU_SELL_ITEM1 Chce� prodat %s za %s? +DO_YOU_SELL_ITEM2 Chce� prodat %s %s za %s? +DRAGON_SOUL_CANNOT_REFINE Dra�� k�men nelze zu�lechtit. +DRAGON_SOUL_CANNOT_REFINE_MORE Dra�� k�men je ji� na nejvy��� �rovni. +DRAGON_SOUL_EQUIP_WARNING1 Je t�k� odebrat Dra�� k�men, jakmile je jednou p�id�n. +DRAGON_SOUL_EQUIP_WARNING2 Opravdu si p�eje� pokra�ovat? +DRAGON_SOUL_EXPIRED Propadl� Dra�� k�men +DRAGON_SOUL_INVALID_DRAGON_SOUL Toto je �patn� Dra�� k�men. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Toto nen� Dra�� k�men. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Toto nen� spr�vn� Dra�� k�men. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nem� dostatek surovin pro zu�lecht�n�. +DRAGON_SOUL_NOT_MATCHED_SLOT Do tohoto �chytu Dra�� k�men nelze zasadit. +DRAGON_SOUL_STEP_LEVEL1 �irost: matn�, +DRAGON_SOUL_STEP_LEVEL2 �irost: �ist�, +DRAGON_SOUL_STEP_LEVEL3 �irost: bezchybn�, +DRAGON_SOUL_STEP_LEVEL4 �irost: brilantn�, +DRAGON_SOUL_STEP_LEVEL5 �irost: excelentn�, +DRAGON_SOUL_STRENGTH �rove�: +%d SA +DRAGON_SOUL_UNEQUIP_WARNING1 B�hem tohoto procesu m��e b�t Dra�� k�men zni�en. +DRAGON_SOUL_UNEQUIP_WARNING2 Opravdu si p�eje� pokra�ovat? +DRAGON_SOUL_UNMATCHED_SLOT Toto je �patn� �chyt. +DRAGON_SOUL_UNQUALIFIED Je�t� nem��e� pou��t Dra�� alchymii. +DROP_ITEM_FAILURE_EQUIP_ITEM Nem��e� nechat spadnout vybaven� p�edm�t. +DROP_ITEM_FAILURE_PRIVATE_SHOP Nem��e� nechat spadnout ��dn� p�edm�t, kdy� m� otev�en� soukrom� st�nek. +DROP_MONEY_FAILURE_1000_OVER M��e� nechat spadnout maxim�ln� 999 Yang�. EMOTION_ANGRY K zlosti -EMOTION_ATTRACTIVE Pokuen -EMOTION_BANTER Utpan -EMOTION_CHEERS_1 Jsot 1 -EMOTION_CHEERS_2 Jsot 2 -EMOTION_CHEERUP Jsat -EMOTION_CHOOSE_ONE Zvol si cl. +EMOTION_ATTRACTIVE Poku�en� +EMOTION_BANTER U�t�pa�n� +EMOTION_CHEERS_1 J�sot 1 +EMOTION_CHEERS_2 J�sot 2 +EMOTION_CHEERUP J�sat +EMOTION_CHOOSE_ONE Zvol si c�l. EMOTION_CLAP Potlesk EMOTION_CLAP_KISS Pusa -EMOTION_CONGRATULATION tcha +EMOTION_CONGRATULATION �t�cha EMOTION_DANCE_1 Tanec 1 EMOTION_DANCE_2 Tanec 2 EMOTION_DANCE_3 Tanec 3 EMOTION_DANCE_4 Tanec 4 EMOTION_DANCE_5 Tanec 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE Odputn -EMOTION_FRENCH_KISS Lbn jazykem +EMOTION_FORGIVE Odpu�t�n� +EMOTION_FRENCH_KISS L�b�n� jazykem EMOTION_JOY Radost -EMOTION_SAD Smutn -EMOTION_SHY Odmtnut -EMOTION_SLAP Rna -EMPIRE_A Krlovstv Shinsoo -EMPIRE_B Krlovstv Chunjo -EMPIRE_C Krlovstv Jinno -EMPIRE_SELECT_MODE Volba krlovstv -EXCHANGE_CANNOT_GIVE S tmto pedmtem se ned obchodovat. -EXCHANGE_CANT_EDIT_MONEY Ted' neme zmnit stku. -EXCHANGE_FAILURE_EQUIP_ITEM Vybaven pedmty neme vymnit. -EXCHANGE_MONEY stka +EMOTION_SAD Smutn� +EMOTION_SHY Odm�tnut� +EMOTION_SLAP R�na +EMPIRE_A Kr�lovstv� Shinsoo +EMPIRE_B Kr�lovstv� Chunjo +EMPIRE_C Kr�lovstv� Jinno +EMPIRE_SELECT_MODE Volba kr�lovstv� +EXCHANGE_CANNOT_GIVE S t�mto p�edm�tem se ned� obchodovat. +EXCHANGE_CANT_EDIT_MONEY Ted' nem��e� zm�nit ��stku. +EXCHANGE_FAILURE_EQUIP_ITEM Vybaven� p�edm�ty nem��e� vym�nit. +EXCHANGE_MONEY ��stka EXCHANGE_TITLE Obchodovat s %s -FISHING_FAILURE Ztratil jsi nvnadu na ryby. -FISHING_NOTIFY1 Vypad to, e %s zabralo. -FISHING_NOTIFY2 Vypad to, e na hku je %s. +FISHING_FAILURE Ztratil jsi n�vnadu na ryby. +FISHING_NOTIFY1 Vypad� to, �e %s zabralo. +FISHING_NOTIFY2 Vypad� to, �e na h��ku je %s. FISHING_SUCCESS1 Chytil jsi %s! -FISHING_SUCCESS2 Vythl jsi z vody %s! -FISHING_UNKNOWN Nco mi sebralo nvnadu, ale nevm, co to bylo. -FISHING_WRONG_PLACE Tady nemu lovit ryby. -FOR_FEMALE Pro eny -FOR_MALE Pro mue -GAME_CANNOT_MINING Kdy jede na koni, neme tit nerostn suroviny. -GAME_CANNOT_PICK_ITEM Neme sebrat tento pedmt, protoe jsi ho neukoistil. -GAME_INIT_ERROR_CURSOR My kurzor nemohl bt umstn. -GAME_INIT_ERROR_DIRECTX Aby hra fungovala, mus bt instalovn DirectX 8.1.\nNainstaluj DirectX 8.1 nebo vy. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nebylo nalezeno dn grafick vybaven, kter tato hra vyaduje.\nPesvdi se, zda m sprvn instalovanou VGA-kartu. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafick zazen nebylo nalezeno.\nPesvdi se, zda m k dispozici VGA-kartu.\nAlternativn me zaktivovat zrychlen hardware.\n(Nastav zrychlen hardware na maximum v:\nOvldac panely-->Zobrazen-->Nastaven-->Rozen-->registran karta Odstrann problm) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Grafick karta tvho potae nepodporuje modus okna ve 32bitovm mdu.\nPepni na 16bitov modus nebo pouij celoplon zobrazen. -GAME_INIT_ERROR_ITEM_PROTO Nejsou k dispozici dn daje o pedmtech.\nNainstaluj hru znovu. -GAME_INIT_ERROR_MAIN_WINDOW Hlavn okno nemohlo bt vytvoeno. -GAME_INIT_ERROR_MOB_PROTO Nejsou k dispozici dn daje o perch.\nNainstaluj hru znovu. -GAME_INIT_ERROR_NETWORK Nebylo vytvoeno spojen po sti.\nPezkouej pipojen na internet. -GAME_PICK_MONEY Obdrel jsi %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT Vka nen 128 pixel. -GUILDMARK_UPLOADER_ERROR_12_HEIGHT Vka nen 12 pixel. -GUILDMARK_UPLOADER_ERROR_16_WIDTH ka nen 16 pixel. -GUILDMARK_UPLOADER_ERROR_64_WIDTH ka nen 64 pixel. -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Hra nepodporuje tento obrzek. -GUILDMARK_UPLOADER_ERROR_PATH Pesu soubory do sloky metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT Nebyl zvolen dn obrazov soubor. +FISHING_SUCCESS2 Vyt�hl jsi z vody %s! +FISHING_UNKNOWN N�co mi sebralo n�vnadu, ale nev�m, co to bylo. +FISHING_WRONG_PLACE Tady nem��u lovit ryby. +FOR_FEMALE Pro �eny +FOR_MALE Pro mu�e +GAME_CANNOT_MINING Kdy� jede� na koni, nem��e� t�it nerostn� suroviny. +GAME_CANNOT_PICK_ITEM Nem��e� sebrat tento p�edm�t, proto�e jsi ho neuko�istil. +GAME_INIT_ERROR_CURSOR My�� kurzor nemohl b�t um�st�n. +GAME_INIT_ERROR_DIRECTX Aby hra fungovala, mus� b�t instalov�n DirectX 8.1.\nNainstaluj DirectX 8.1 nebo vy���. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nebylo nalezeno ��dn� grafick� vybaven�, kter� tato hra vy�aduje.\nP�esv�d�i se, zda m� spr�vn� instalovanou VGA-kartu. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafick� za��zen� nebylo nalezeno.\nP�esv�d�i se, zda m� k dispozici VGA-kartu.\nAlternativn� m��e� zaktivovat zrychlen� hardware.\n(Nastav zrychlen� hardware na maximum v:\nOvl�dac� panely-->Zobrazen�-->Nastaven�-->Roz���en�-->registra�n� karta Odstran�n� probl�m�) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Grafick� karta tv�ho po��ta�e nepodporuje modus okna ve 32bitov�m m�du.\nP�epni na 16bitov� modus nebo pou�ij celoplo�n� zobrazen�. +GAME_INIT_ERROR_ITEM_PROTO Nejsou k dispozici ��dn� �daje o p�edm�tech.\nNainstaluj hru znovu. +GAME_INIT_ERROR_MAIN_WINDOW Hlavn� okno nemohlo b�t vytvo�eno. +GAME_INIT_ERROR_MOB_PROTO Nejsou k dispozici ��dn� �daje o p��er�ch.\nNainstaluj hru znovu. +GAME_INIT_ERROR_NETWORK Nebylo vytvo�eno spojen� po s�ti.\nP�ezkou�ej p�ipojen� na internet. +GAME_PICK_MONEY Obdr�el jsi %d Yang�. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT V��ka nen� 128 pixel�. +GUILDMARK_UPLOADER_ERROR_12_HEIGHT V��ka nen� 12 pixel�. +GUILDMARK_UPLOADER_ERROR_16_WIDTH ���ka nen� 16 pixel�. +GUILDMARK_UPLOADER_ERROR_64_WIDTH ���ka nen� 64 pixel�. +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Hra nepodporuje tento obr�zek. +GUILDMARK_UPLOADER_ERROR_PATH P�esu� soubory do slo�ky metin2/upload. +GUILDMARK_UPLOADER_ERROR_SELECT Nebyl zvolen ��dn� obrazov� soubor. GUILDWAR_CTF_TITLE Zmocnit se praporu -GUILDWAR_NORMAL_TITLE Poln bitva -GUILDWAR_QUESTION_LINE_1 Cech %s vyhlsil tvmu cechu vlku. -GUILDWAR_QUESTION_LINE_2 Pijm? (%s) +GUILDWAR_NORMAL_TITLE Poln� bitva +GUILDWAR_QUESTION_LINE_1 Cech %s vyhl�sil tv�mu cechu v�lku. +GUILDWAR_QUESTION_LINE_2 P�ij�m�? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE Djit vlky cech +GUILDWAR_WARP_TITLE D�ji�t� v�lky cech� GUILD_BUILDING_GRADE Hodnost -GUILD_BUILDING_NAME Nzev budovy -GUILD_CANNOT_HEAL_GSP_ANYMORE Energie draho ducha je pln obnovena. -GUILD_COMMENT Pst -GUILD_CREATE_ERROR_INSULT_NAME Nzev cechu je neppustn. -GUILD_DEFAULT_GRADE lenov cechu +GUILD_BUILDING_NAME N�zev budovy +GUILD_CANNOT_HEAL_GSP_ANYMORE Energie dra��ho ducha je pln� obnovena. +GUILD_COMMENT Ps�t +GUILD_CREATE_ERROR_INSULT_NAME N�zev cechu je nep��pustn�. +GUILD_DEFAULT_GRADE �lenov� cechu GUILD_DELETE Smazat GUILD_DEPOSIT Deponovat -GUILD_DO_YOU_HEAL_GSP Chce pout %d Yang na obnovu %d jednotek Draho ducha? -GUILD_DO_YOU_JOIN t pozval. Peje si vstoupit do cechu? -GUILD_EMPTY_AREA Plan zem -GUILD_ENEMY_GUILD_NAME Nzev neptelskho cechu -GUILD_FACILITY Vedlej budova +GUILD_DO_YOU_HEAL_GSP Chce� pou��t %d Yang� na obnovu %d jednotek Dra��ho ducha? +GUILD_DO_YOU_JOIN t� pozval. P�eje� si vstoupit do cechu? +GUILD_EMPTY_AREA Plan� zem� +GUILD_ENEMY_GUILD_NAME N�zev nep��telsk�ho cechu +GUILD_FACILITY Vedlej�� budova GUILD_GEM Drahokam -GUILD_HEADQUARTER Hlavn budova -GUILD_HEAL_GSP Obnovit draho ducha -GUILD_INFO_ENEMY_GUILD_EMPTY dn -GUILD_MARK_NOT_ENOUGH_LEVEL Je zapoteb minimln rovn 3. -GUILD_NAME Nzev cechu -GUILD_NOT_ENOUGH_MATERIAL Nem dostatek stavebnho materilu pro tuto budovu. -GUILD_NOT_ENOUGH_MONEY Nem dostatek Yang pro tuto budovu. -GUILD_NO_NOTICE_PERMISSION Nejsi oprvnn, zveejovat oznmen. +GUILD_HEADQUARTER Hlavn� budova +GUILD_HEAL_GSP Obnovit dra��ho ducha +GUILD_INFO_ENEMY_GUILD_EMPTY ��dn� +GUILD_MARK_NOT_ENOUGH_LEVEL Je zapot�eb� minim�ln� �rovn� 3. +GUILD_NAME N�zev cechu +GUILD_NOT_ENOUGH_MATERIAL Nem� dostatek stavebn�ho materi�lu pro tuto budovu. +GUILD_NOT_ENOUGH_MONEY Nem� dostatek Yang� pro tuto budovu. +GUILD_NO_NOTICE_PERMISSION Nejsi opr�vn�n, zve�ej�ovat ozn�men�. GUILD_OBJECT Objekty -GUILD_OFFER_EXP Zkuenost k investovn -GUILD_SHORT_EXP Nedostatek zkuenost. -GUILD_TILE_BASEINFO Zkladn informace +GUILD_OFFER_EXP Zku�enost k investov�n� +GUILD_SHORT_EXP Nedostatek zku�enost�. +GUILD_TILE_BASEINFO Z�kladn� informace GUILD_TILE_BOARD Tabule -GUILD_TILE_GRADE Administrace prv +GUILD_TILE_GRADE Administrace pr�v GUILD_TILE_INFO Informace o cechu -GUILD_TILE_MEMBER lenov cechu +GUILD_TILE_MEMBER �lenov� cechu GUILD_TILE_SKILL Schopnosti cechu GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami -GUILD_WAR1 Oblast cechovnch vlek -GUILD_WAR2 Oblast cechovnch vlek -GUILD_WAR3 Oblast cechovnch vlek -GUILD_WAR4 Oblast cechovnch vlek -GUILD_WAR_LIMIT_30MIN as: 30 minut -GUILD_WAR_REWARD_POTION Odmna: Vtz obdr elixry -GUILD_WAR_USE_BATTLE_MAP Lokalita: djit cechovn vlky -GUILD_WAR_USE_NORMAL_MAP Lokalita: normln mapa -GUILD_WAR_WIN_CHECK_SCORE Nejvy vsledek vyhraje vlku. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Zmocni se praporu protivnka -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 a doprav jej na vlastn zkladnu. -GUILD_WAR_WIN_WIPE_OUT_GUILD Pemo vechny soupei, abys vyhrl. -GUILD_WITHDRAW stup -GUILD_YOU_DO_NOT_JOIN Nepat k dnmu cechu. -HORSE_HEALTH0 Mrtv -HORSE_HEALTH1 Hladovjc -HORSE_HEALTH2 Hladov -HORSE_HEALTH3 Pln -HORSE_LEVEL1 Normln k -HORSE_LEVEL2 Opancovan k -HORSE_LEVEL3 Vojensk k +GUILD_WAR1 Oblast cechovn�ch v�lek +GUILD_WAR2 Oblast cechovn�ch v�lek +GUILD_WAR3 Oblast cechovn�ch v�lek +GUILD_WAR4 Oblast cechovn�ch v�lek +GUILD_WAR_LIMIT_30MIN �as: 30 minut +GUILD_WAR_REWARD_POTION Odm�na: V�t�z obdr�� elix�ry +GUILD_WAR_USE_BATTLE_MAP Lokalita: d�ji�t� cechovn� v�lky +GUILD_WAR_USE_NORMAL_MAP Lokalita: norm�ln� mapa +GUILD_WAR_WIN_CHECK_SCORE Nejvy��� v�sledek vyhraje v�lku. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Zmocni se praporu protivn�ka +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 a doprav jej na vlastn� z�kladnu. +GUILD_WAR_WIN_WIPE_OUT_GUILD P�emo� v�echny soupe�i, abys vyhr�l. +GUILD_WITHDRAW �stup +GUILD_YOU_DO_NOT_JOIN Nepat�� k ��dn�mu cechu. +HORSE_HEALTH0 Mrtv� +HORSE_HEALTH1 Hladov�j�c� +HORSE_HEALTH2 Hladov� +HORSE_HEALTH3 Pln� +HORSE_LEVEL1 Norm�ln� k�� +HORSE_LEVEL2 Opanc��ovan� k�� +HORSE_LEVEL3 Vojensk� k�� HOUR hod. -HOW_MANY_ITEM_DO_YOU_DROP1 Chce nechat padnout %s? -HOW_MANY_ITEM_DO_YOU_DROP2 Chce nechat padnout %s %d? -INPUT_MATRIX_CARD_NUMBER Zadat slo Matrix-karty +HOW_MANY_ITEM_DO_YOU_DROP1 Chce� nechat padnout %s? +HOW_MANY_ITEM_DO_YOU_DROP2 Chce� nechat padnout %s %d? +INPUT_MATRIX_CARD_NUMBER Zadat ��slo Matrix-karty INPUT_MATRIX_CARD_TITLE Matrix-karta -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Zadat vymazvajc kd ze sprvy kont. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Zadat vymaz�vaj�c� k�d ze spr�vy kont. INPUT_PRIVATE_CODE_DIALOG_TITLE Smazat postavu -INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergamen se ned dt dohromady. -INVENTORY_REALLY_USE_ITEM Pouit pedmt na tento pedmt? +INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergamen se ned� d�t dohromady. +INVENTORY_REALLY_USE_ITEM Pou�it p�edm�t na tento p�edm�t? JOB_ASSASSIN Ninja -JOB_ASSASSIN0 Amatrsk ninja +JOB_ASSASSIN0 Amat�rsk� ninja JOB_ASSASSIN1 Moc ninji -JOB_ASSASSIN2 Nezemel -JOB_SHAMAN aman -JOB_SHAMAN0 Amatrsk aman +JOB_ASSASSIN2 Nezem�el� +JOB_SHAMAN �aman +JOB_SHAMAN0 Amat�rsk� �aman JOB_SHAMAN1 Moc draka -JOB_SHAMAN2 Sla blesku +JOB_SHAMAN2 S�la blesku JOB_SURA Sura -JOB_SURA0 Amatrsk Sura -JOB_SURA1 Moc faty morgny -JOB_SURA2 Moc ern magie -JOB_WARRIOR Vlenk -JOB_WARRIOR0 Amatrsk vlenk +JOB_SURA0 Amat�rsk� Sura +JOB_SURA1 Moc faty morg�ny +JOB_SURA2 Moc �ern� magie +JOB_WARRIOR V�le�n�k +JOB_WARRIOR0 Amat�rsk� v�le�n�k JOB_WARRIOR1 Moc Arahanu JOB_WARRIOR2 Moc halapartny -LEFT_TIME Zbvajc as -LOGIN_CONNECT_FAILURE Chyba pi spojen se serverem. -LOGIN_CONNECT_SUCCESS Byl jsi pipojen na server. -LOGIN_CONNETING Bude pipojen na server... -LOGIN_FAILURE_ALREAY Tv konto je u pipojeno. -LOGIN_FAILURE_BE_SAME_KEY Problm s pihlenm -LOGIN_FAILURE_BLOCK_ID Konto je zablokovno. -LOGIN_FAILURE_BLOCK_LOGIN Prosm, zvolte si nkter z jinch server! -LOGIN_FAILURE_NOBILL Konto nem k dispozici dnou hrac dobu. -LOGIN_FAILURE_NOT_AVAIL Konto nen k dispozici. -LOGIN_FAILURE_NOT_EXIST_ID Konto neexistuje nebo je chybn heslo. -LOGIN_FAILURE_REPAIR_ID Prv se znovu zizuj pedmty pro toto konto. -LOGIN_FAILURE_SAMELOGIN Nkdo se pipojil na tvj et. -LOGIN_FAILURE_SHUTDOWN Server zatm nen pstupn. -LOGIN_FAILURE_TOO_MANY_USER Nemohl jsi navzat spojen, protoe prv hraje pli mnoho hr. -LOGIN_FAILURE_UNKNOWN Z neznmch dvod jsi se nemohl pihlsit. -LOGIN_FAILURE_WEB_BLOCK Byl jsi na webov strnce zablokovn. Prosm zkontroluj si e-maily. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Zadal jsi patn slo. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Zadal jsi tikrt patn slo. Tvoje pipojen bude perueno. -LOGIN_FAILURE_WRONG_PASSWORD Chybn jmno nebo heslo. +LEFT_TIME Zb�vaj�c� �as +LOGIN_CONNECT_FAILURE Chyba p�i spojen� se serverem. +LOGIN_CONNECT_SUCCESS Byl jsi p�ipojen na server. +LOGIN_CONNETING Bude� p�ipojen na server... +LOGIN_FAILURE_ALREADY Tv� konto je u� p�ipojeno. +LOGIN_FAILURE_BLOCK_ID Konto je zablokov�no. +LOGIN_FAILURE_BLOCK_LOGIN Pros�m, zvolte si n�kter� z jin�ch server�! +LOGIN_FAILURE_NOT_AVAIL Konto nen� k dispozici. +LOGIN_FAILURE_REPAIR_ID Pr�v� se znovu z�izuj� p�edm�ty pro toto konto. +LOGIN_FAILURE_SAMELOGIN N�kdo se p�ipojil na tv�j ��et. +LOGIN_FAILURE_SHUTDOWN Server zat�m nen� p��stupn�. +LOGIN_FAILURE_TOO_MANY_USER Nemohl jsi nav�zat spojen�, proto�e pr�v� hraje p��li� mnoho hr���. +LOGIN_FAILURE_UNKNOWN Z nezn�m�ch d�vod� jsi se nemohl p�ihl�sit. +LOGIN_FAILURE_WEB_BLOCK Byl jsi na webov� str�nce zablokov�n. Pros�m zkontroluj si e-maily. +LOGIN_FAILURE_WRONG_CREDENTIALS Chybn� jm�no nebo heslo. LOGIN_INPUT_ID Zadej ID. LOGIN_INPUT_PASSWORD Zadej heslo. -LOGIN_PROCESSING Pihlen probh... -MALL_CANNOT_INSERT Tento pedmt neme umstit. +LOGIN_PROCESSING P�ihl�en� prob�h�... +MALL_CANNOT_INSERT Tento p�edm�t nem��e� um�stit. MALL_PASSWORD_TITLE Heslo MAP_A1 Oblast Yongan -MAP_A2 dol Seungryong +MAP_A2 �dol� Seungryong MAP_A2_1 MAP_A3 Oblast Yayang MAP_AG Jungrang MAP_B1 Oblast Joan -MAP_B2 dol Imj +MAP_B2 �dol� Imj� MAP_B3 Oblast Bokjung -MAP_BAY Nefritov zliv -MAP_BAYBLACKSAND Nefritov zliv +MAP_BAY Nefritov� z�liv +MAP_BAYBLACKSAND Nefritov� z�liv MAP_BG Waryong MAP_C1 Oblast Pyungmoo -MAP_C2 dol Bangsan +MAP_C2 �dol� Bangsan� MAP_C3 Oblast Bakra -MAP_CAPE Zliv draho ohn -MAP_CAPEDRAGONHEAD Zliv draho ohn +MAP_CAPE Z�liv dra��ho ohn� +MAP_CAPEDRAGONHEAD Z�liv dra��ho ohn� MAP_CG Imha -MAP_DAWN tes Gautama -MAP_DAWNMISTWOOD tes Gautama -MAP_DESERT Pou Yongbi -MAP_DEVILCATACOMB blova katakomba -MAP_DEVILTOWER1 V dmon -MAP_DUEL Oblast trninkovch boj +MAP_DAWN �tes Gautama +MAP_DAWNMISTWOOD �tes Gautama +MAP_DESERT Pou�� Yongbi +MAP_DEVILCATACOMB ��blova katakomba +MAP_DEVILTOWER1 V� d�mon� +MAP_DUEL Oblast tr�ninkov�ch boj� MAP_E Kolonie -MAP_EMPIREWAR01 Bitva na hrad -MAP_EMPIREWAR02 Bitva na hrad -MAP_EMPIREWAR03 Bitva na hrad +MAP_EMPIREWAR01 Bitva na hrad� +MAP_EMPIREWAR02 Bitva na hrad� +MAP_EMPIREWAR03 Bitva na hrad� MAP_FLAME Doyyumhwan MAP_GUILD_01 Jungrang MAP_GUILD_02 Waryong MAP_GUILD_03 Imha -MAP_HOLYPLACE_DESERT Bitva krlovstv - Poutn zem -MAP_HOLYPLACE_FLAME Bitva krlovstv - Ohniv zem -MAP_HOLYPLACE_ICE Bitva krlovstv - Ledov zem -MAP_MILGYO Chrm Hwang +MAP_HOLYPLACE_DESERT Bitva kr�lovstv� - Pou�tn� zem� +MAP_HOLYPLACE_FLAME Bitva kr�lovstv� - Ohniv� zem� +MAP_HOLYPLACE_ICE Bitva kr�lovstv� - Ledov� zem� +MAP_MILGYO Chr�m Hwang MAP_MILGYO_A MAP_MONKEY_DUNGEON Hasun Dong MAP_MONKEY_DUNGEON2 Jungsun Dong @@ -328,535 +323,535 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER Boun hory -MAP_NUSLUCK Zem obr -MAP_NUSLUCK01 Zem obr -MAP_N_DESERT_01 Pou Yongbi +MAP_MT_THUNDER Bou�n� hory +MAP_NUSLUCK Zem� obr� +MAP_NUSLUCK01 Zem� obr� +MAP_N_DESERT_01 Pou�� Yongbi MAP_N_DESERT_02 -MAP_N_FLAME_01 Ohniv zem +MAP_N_FLAME_01 Ohniv� zem� MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 Pevnost ervenho draka +MAP_N_FLAME_DUNGEON_01 Pevnost �erven�ho draka MAP_N_SNOWM_01 Hora Sohan MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 Nemerova strn v -MAP_N_THREEWAY dol Seungryong -MAP_OXEVENT Soute OX -MAP_PATHWAY_DESERT_01 Bitva krlovstv - Poutn zem -MAP_PATHWAY_DESERT_02 Bitva krlovstv - Poutn zem -MAP_PATHWAY_DESERT_03 Bitva krlovstv - Poutn zem -MAP_PATHWAY_FLAME_01 Bitva krlovstv - Ohniv zem -MAP_PATHWAY_FLAME_02 Bitva krlovstv - Ohniv zem -MAP_PATHWAY_FLAME_03 Bitva krlovstv - Ohniv zem -MAP_PATHWAY_ICE_01 Bitva krlovstv - Ledov zem -MAP_PATHWAY_ICE_02 Zem her -MAP_PATHWAY_ICE_03 Bitva krlovstv - Ledov zem -MAP_SKELTOWER V Gumsan -MAP_SKIPIA_DUNGEON_01 Jeskyn vyhnanstv +MAP_N_SNOW_DUNGEON_01 Nemerova str�n� v� +MAP_N_THREEWAY �dol� Seungryong +MAP_OXEVENT Soute� OX +MAP_PATHWAY_DESERT_01 Bitva kr�lovstv� - Pou�tn� zem� +MAP_PATHWAY_DESERT_02 Bitva kr�lovstv� - Pou�tn� zem� +MAP_PATHWAY_DESERT_03 Bitva kr�lovstv� - Pou�tn� zem� +MAP_PATHWAY_FLAME_01 Bitva kr�lovstv� - Ohniv� zem� +MAP_PATHWAY_FLAME_02 Bitva kr�lovstv� - Ohniv� zem� +MAP_PATHWAY_FLAME_03 Bitva kr�lovstv� - Ohniv� zem� +MAP_PATHWAY_ICE_01 Bitva kr�lovstv� - Ledov� zem� +MAP_PATHWAY_ICE_02 Zem� her +MAP_PATHWAY_ICE_03 Bitva kr�lovstv� - Ledov� zem� +MAP_SKELTOWER V� Gumsan +MAP_SKIPIA_DUNGEON_01 Jeskyn� vyhnanstv� MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 Jeskyn vyhnanstv 2 +MAP_SKIPIA_DUNGEON_02 Jeskyn� vyhnanstv� 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS Dra chrm -MAP_SKIPIA_DUNGEON_BOSS_1 Pavou bludit 1 -MAP_SKIPIA_DUNGEON_BOSS_2 Pavou bludit 2 -MAP_SKIPIA_DUNGEON_BOSS_3 Pavou bludit 3 +MAP_SKIPIA_DUNGEON_BOSS Dra�� chr�m +MAP_SKIPIA_DUNGEON_BOSS_1 Pavou�� bludi�t� 1 +MAP_SKIPIA_DUNGEON_BOSS_2 Pavou�� bludi�t� 2 +MAP_SKIPIA_DUNGEON_BOSS_3 Pavou�� bludi�t� 3 MAP_SNOW Hora Sohan MAP_SPIDER Kuahlo Dong -MAP_SPIDERDUNGEON Pavou bludit 1 -MAP_SPIDERDUNGEON_02 Pavou bludit 2 -MAP_SPIDERDUNGEON_02_1 Pavou bludit 2 -MAP_SPIDERDUNGEON_03 Pavou bludit 3 -MAP_SUNGZI Bitva krlovstv -MAP_SUNGZI_DESERT_01 Bitva krlovstv - Poutn zem -MAP_SUNGZI_DESERT_HILL_01 Bitva krlovstv - Poutn zem -MAP_SUNGZI_DESERT_HILL_02 Bitva krlovstv - Poutn zem -MAP_SUNGZI_DESERT_HILL_03 Bitva krlovstv - Poutn zem -MAP_SUNGZI_FLAME_HILL_01 Bitva krlovstv - Ohniv zem -MAP_SUNGZI_FLAME_HILL_02 Bitva krlovstv - Ohniv zem -MAP_SUNGZI_FLAME_HILL_03 Bitva krlovstv - Ohniv zem -MAP_SUNGZI_SNOW Bitva krlovstv - Ledov zem -MAP_SUNGZI_SNOW_PASS01 Bitva krlovstv - Ledov zem -MAP_SUNGZI_SNOW_PASS02 Bitva krlovstv - Ledov zem -MAP_SUNGZI_SNOW_PASS03 Bitva krlovstv - Ledov zem -MAP_T1 Oblast cechovnch vlek -MAP_T2 Oblast cechovnch vlek -MAP_T3 Oblast cechovnch vlek -MAP_T4 Oblast cechovnch vlek -MAP_TEMPLE Chrm Hwang -MAP_THUNDER Boun hory +MAP_SPIDERDUNGEON Pavou�� bludi�t� 1 +MAP_SPIDERDUNGEON_02 Pavou�� bludi�t� 2 +MAP_SPIDERDUNGEON_02_1 Pavou�� bludi�t� 2 +MAP_SPIDERDUNGEON_03 Pavou�� bludi�t� 3 +MAP_SUNGZI Bitva kr�lovstv� +MAP_SUNGZI_DESERT_01 Bitva kr�lovstv� - Pou�tn� zem� +MAP_SUNGZI_DESERT_HILL_01 Bitva kr�lovstv� - Pou�tn� zem� +MAP_SUNGZI_DESERT_HILL_02 Bitva kr�lovstv� - Pou�tn� zem� +MAP_SUNGZI_DESERT_HILL_03 Bitva kr�lovstv� - Pou�tn� zem� +MAP_SUNGZI_FLAME_HILL_01 Bitva kr�lovstv� - Ohniv� zem� +MAP_SUNGZI_FLAME_HILL_02 Bitva kr�lovstv� - Ohniv� zem� +MAP_SUNGZI_FLAME_HILL_03 Bitva kr�lovstv� - Ohniv� zem� +MAP_SUNGZI_SNOW Bitva kr�lovstv� - Ledov� zem� +MAP_SUNGZI_SNOW_PASS01 Bitva kr�lovstv� - Ledov� zem� +MAP_SUNGZI_SNOW_PASS02 Bitva kr�lovstv� - Ledov� zem� +MAP_SUNGZI_SNOW_PASS03 Bitva kr�lovstv� - Ledov� zem� +MAP_T1 Oblast cechovn�ch v�lek +MAP_T2 Oblast cechovn�ch v�lek +MAP_T3 Oblast cechovn�ch v�lek +MAP_T4 Oblast cechovn�ch v�lek +MAP_TEMPLE Chr�m Hwang +MAP_THUNDER Bou�n� hory MAP_TREE Lungsam -MAP_TRENT Les duch -MAP_TRENT02 erven les -MAP_TRENT02_A erven les +MAP_TRENT Les duch� +MAP_TRENT02 �erven� les +MAP_TRENT02_A �erven� les MAP_TRENT_A -MAP_WEDDING_01 Svatebn oblast -MAP_WL Had pole -MAP_WL_01 Had pole -MESSENGER_ADD_FRIEND Pidat ptele -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s t pijmal za ptele. +MAP_WEDDING_01 Svatebn� oblast +MAP_WL Had� pole +MAP_WL_01 Had� pole +MESSENGER_ADD_FRIEND P�idat p��tele +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s t� p�ij�mal za p��tele. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Akceptovat? MESSENGER_DO_YOU_DELETE Smazat? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Chce smazat slo na mobil? -MESSENGER_DO_YOU_MOVE Chce pokraovat? -MESSENGER_EMPTY_LIST Przdn +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Chce� smazat ��slo na mobil? +MESSENGER_DO_YOU_MOVE Chce� pokra�ovat? +MESSENGER_EMPTY_LIST Pr�zdn� MESSENGER_FAMILY Rodina -MESSENGER_FRIEND Ptel +MESSENGER_FRIEND P��tel� MESSENGER_GUILD Cech -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Zadej slo potvrzen, kter bylo odeslno na tvj mobil. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Zadat slo potvrzen -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Zadej slo na mobil na zaslan SMS. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Chce te zadat slo? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Zadat slo na mobil -MESSENGER_SEND_MOBILE_MESSAGE_TITLE Poslat zprvu +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Zadej ��slo potvrzen�, kter� bylo odesl�no na tv�j mobil. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Zadat ��slo potvrzen� +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Zadej ��slo na mobil na zas�lan� SMS. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Chce� te� zadat ��slo? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Zadat ��slo na mobil +MESSENGER_SEND_MOBILE_MESSAGE_TITLE Poslat zpr�vu METIN_TEST -MINIMAP Otevt minimapu +MINIMAP Otev��t minimapu MINIMAP_CANNOT_SEE Minimapu nelze zobrazit. MINIMAP_CAN_NOT_SHOW_AREAMAP Vekou mapu nelze zobrazit. -MINIMAP_DEC_SCALE Oddlit -MINIMAP_INC_SCALE Piblit -MINIMAP_OBSERVER_COUNT %d divk -MINIMAP_SHOW_AREAMAP Velk mapa +MINIMAP_DEC_SCALE Odd�lit +MINIMAP_INC_SCALE P�ibl�it +MINIMAP_OBSERVER_COUNT %d div�k +MINIMAP_SHOW_AREAMAP Velk� mapa MINUTE min MONETARY_UNIT0 Yang -MONETARY_UNIT1 deset tisc -MONETARY_UNIT2 sto milin -MONEY_INPUT_DIALOG_SELLPRICE Prodejn cena: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Neme pesunout tento pedmt, kdy jsi otevel soukrom stnek. -MUSIC_EMPTY_MUSIC_LIST Bez hudby v pozad -MUSIC_METIN2_DEFAULT_THEMA Standardn hudba Metin2 -MUSIC_NOT_SELECT_MUSIC Nebyl zvolen hudebn soubor. -NEEFD_REST Mus si nejdv odpoinout. -NOT_YET_SUPPORT Nen podporovno. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Pokud nenle k dnmu cechu, neme zaktivovat cechovn modus. -OPTION_PVPMODE_NOT_SUPPORT Konfiguraci PvP-mdu neme pout. -OPTION_PVPMODE_PROTECT Abys mohl pejt do PvP-mdu, mus doshnout minimln rovn %d. -PARTY_ANSWER_TIMEOVER Pozvn bylo odmtnuto. -PARTY_BONUS_ATTACKER Hodnota toku: +%d SA -PARTY_BONUS_BERSERKER Rychlost toku: +%d SA -PARTY_BONUS_BUFFER Trvn schopnost: +%d SA +MONETARY_UNIT1 deset tis�c +MONETARY_UNIT2 sto mili�n� +MONEY_INPUT_DIALOG_SELLPRICE Prodejn� cena: +MOVE_ITEM_FAILURE_PRIVATE_SHOP Nem��e� p�esunout tento p�edm�t, kdy� jsi otev�el soukrom� st�nek. +MUSIC_EMPTY_MUSIC_LIST Bez hudby v pozad� +MUSIC_METIN2_DEFAULT_THEMA Standardn� hudba Metin2 +MUSIC_NOT_SELECT_MUSIC Nebyl zvolen hudebn� soubor. +NEEFD_REST Mus� si nejd��v odpo�inout. +NOT_YET_SUPPORT Nen� podporov�no. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Pokud nen�le�� k ��dn�mu cechu, nem��e� zaktivovat cechovn� modus. +OPTION_PVPMODE_NOT_SUPPORT Konfiguraci PvP-m�du nem��e� pou��t. +OPTION_PVPMODE_PROTECT Abys mohl p�ej�t do PvP-m�du, mus� dos�hnout minim�ln� �rovn� %d. +PARTY_ANSWER_TIMEOVER Pozv�n� bylo odm�tnuto. +PARTY_BONUS_ATTACKER Hodnota �toku: +%d SA +PARTY_BONUS_BERSERKER Rychlost �toku: +%d SA +PARTY_BONUS_BUFFER Trv�n� schopnost�: +%d SA PARTY_BONUS_DEFENDER Obrana: +%d SA PARTY_BONUS_EXP Bonus BZK: %d%% SA PARTY_BONUS_SKILL_MASTER Max. MB: +%d SA PARTY_BONUS_TANKER Max. ZB: +%d SA -PARTY_BREAK_UP Zruit skupinu -PARTY_DO_YOU_ACCEPT by se rd pidal do skupiny. -PARTY_DO_YOU_JOIN t pozval do jeho skupiny. Pijmout? -PARTY_EXP_DISTRIBUTION_MODE Rozloen BZK -PARTY_EXP_DISTRIBUTION_MODE_LEVEL Podle rovn -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Vy rove obdr vce BZK. -PARTY_EXP_DISTRIBUTION_MODE_PARITY Rovnomrn rozloen -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Vichni lenov skupiny obdr stejn poet BZK. -PARTY_HEAL_ALL_MEMBER Ve znovuobnovit -PARTY_INCREASE_AREA_150 Dosah skupiny byl zven o faktor 1,5. SNA -PARTY_INCREASE_AREA_200 Dosah skupiny byl zven o faktor 2. SNA +PARTY_BREAK_UP Zru�it skupinu +PARTY_DO_YOU_ACCEPT by se r�d p�idal do skupiny. +PARTY_DO_YOU_JOIN t� pozval do jeho skupiny. P�ijmout? +PARTY_EXP_DISTRIBUTION_MODE Rozlo�en� BZK +PARTY_EXP_DISTRIBUTION_MODE_LEVEL Podle �rovn� +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Vy��� �rove� obdr�� v�ce BZK. +PARTY_EXP_DISTRIBUTION_MODE_PARITY Rovnom�rn� rozlo�en� +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP V�ichni �lenov� skupiny obdr�� stejn� po�et BZK. +PARTY_HEAL_ALL_MEMBER V�e znovuobnovit +PARTY_INCREASE_AREA_150 Dosah skupiny byl zv��en o faktor 1,5. SNA +PARTY_INCREASE_AREA_200 Dosah skupiny byl zv��en o faktor 2. SNA PARTY_LEAVE Opustit skupinu PARTY_LONGTIME_BONUS_EXP Bonus za dlouhou hru skupiny: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER Pivolat lena skupiny. +PARTY_RECALL_MEMBER P�ivolat �lena skupiny. PARTY_REGEN_BONUS Bonus na regeneraci ZB a MB: +%d%% SA -PARTY_REQUEST_DENIED Tvj poadavek byl zamtnut. -PARTY_SET_ATTACKER Urit tonka. -PARTY_SET_BERSERKER Urit zuivce. -PARTY_SET_BUFFER Urit bloktora -PARTY_SET_DEFENDER Urit obrnce. -PARTY_SET_NORMAL Odvolat nastaven. -PARTY_SET_SKILL_MASTER Urit mistra schopnost. -PARTY_SET_TANKER Zaloit bojovnka zblzka. -PARTY_SKILL_ATTACKER Zkladn hodnota toku tonka +%.0f -PARTY_SKILL_BERSERKER Rychlost toku zuivce +%.0f -PARTY_SKILL_BUFFER Doba trvn schopnost bloktora +%.0f -PARTY_SKILL_DEFENDER Obrana obrnce +%.0f +PARTY_REQUEST_DENIED Tv�j po�adavek byl zam�tnut. +PARTY_SET_ATTACKER Ur�it �to�n�ka. +PARTY_SET_BERSERKER Ur�it zu�ivce. +PARTY_SET_BUFFER Ur�it blok�tora +PARTY_SET_DEFENDER Ur�it obr�nce. +PARTY_SET_NORMAL Odvolat nastaven�. +PARTY_SET_SKILL_MASTER Ur�it mistra schopnost�. +PARTY_SET_TANKER Zalo�it bojovn�ka zbl�zka. +PARTY_SKILL_ATTACKER Z�kladn� hodnota �toku �to�n�ka +%.0f +PARTY_SKILL_BERSERKER Rychlost �toku zu�ivce +%.0f +PARTY_SKILL_BUFFER Doba trv�n� schopnost� blok�tora +%.0f +PARTY_SKILL_DEFENDER Obrana obr�nce +%.0f PARTY_SKILL_HP_REGEN Regenerace ZB +%.0f%% PARTY_SKILL_PARTY_AREA Dosah skupiny +%d%% -PARTY_SKILL_SKILL_MASTER Max. MB mistra schopnost +%.0f +PARTY_SKILL_SKILL_MASTER Max. MB mistra schopnost� +%.0f PARTY_SKILL_SP_REGEN Regenerace MB +%.0f%% -PARTY_SKILL_TANKER Max. ZB bojovnk zblzka +%.0f -PARTY_SKILL_WARP Schopen, pivolat leny skupiny. -PASSWORD_TITLE Heslo ke skladiti -PICK_ITEM_TITLE Poet pedmt -PICK_MONEY_TITLE stka -PRIVATE_SHOP_CANNOT_SELL_ITEM Tento pedmt neme prodvat v soukromm stnku. -PRIVATE_SHOP_CLOSE_QUESTION Chce zavt soukrom stnek? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Nzev soukromho stnku. +PARTY_SKILL_TANKER Max. ZB bojovn�k zbl�zka +%.0f +PARTY_SKILL_WARP Schopen, p�ivolat �leny skupiny. +PASSWORD_TITLE Heslo ke skladi�ti +PICK_ITEM_TITLE Po�et p�edm�t� +PICK_MONEY_TITLE ��stka +PRIVATE_SHOP_CANNOT_SELL_ITEM Tento p�edm�t nem��e� prod�vat v soukrom�m st�nku. +PRIVATE_SHOP_CLOSE_QUESTION Chce� zav��t soukrom� st�nek? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE N�zev soukrom�ho st�nku. PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Cena -PVP_LEVEL0 Rytsk -PVP_LEVEL1 Vzneen -PVP_LEVEL2 Dobr -PVP_LEVEL3 Ptelsk -PVP_LEVEL4 Neutrln -PVP_LEVEL5 Agresivn -PVP_LEVEL6 skon -PVP_LEVEL7 Zlomysln -PVP_LEVEL8 Krut -PVP_MODE_GUILD Cechovn md PvP byl zaktivovn -PVP_MODE_KILL Md volnho PvP byl zaktivovn -PVP_MODE_NORMAL Mr v PvP byl zaktivovn -PVP_MODE_PROTECT Ochrana PvP byla aktivovna. -PVP_MODE_REVENGE Agresivn PvP byl zaktivovn. +PVP_LEVEL0 Ryt��sk� +PVP_LEVEL1 Vzne�en� +PVP_LEVEL2 Dobr� +PVP_LEVEL3 P��telsk� +PVP_LEVEL4 Neutr�ln� +PVP_LEVEL5 Agresivn� +PVP_LEVEL6 �sko�n� +PVP_LEVEL7 Zlomysln� +PVP_LEVEL8 Krut� +PVP_MODE_GUILD Cechovn� m�d PvP byl zaktivov�n +PVP_MODE_KILL M�d voln�ho PvP byl zaktivov�n +PVP_MODE_NORMAL M�r v PvP byl zaktivov�n +PVP_MODE_PROTECT Ochrana PvP byla aktivov�na. +PVP_MODE_REVENGE Agresivn� PvP byl zaktivov�n. PVP_OPTION_KILL Volno -PVP_OPTION_NORMAL Mr +PVP_OPTION_NORMAL M�r PVP_OPTION_PROTECT Ochrana -PVP_OPTION_REVENGE Neptelsk -QUEST_APPEND Byl zskn nov kol. +PVP_OPTION_REVENGE Nep��telsk� +QUEST_APPEND Byl z�sk�n nov� �kol. QUEST_MIN min. QUEST_SEC sek. -QUEST_TIMEOVER as vyprel -QUEST_UNLIMITED_TIME Bez asovho omezen +QUEST_TIMEOVER �as vypr�el +QUEST_UNLIMITED_TIME Bez �asov�ho omezen� QUEST_ZEROSEC 0 sek. -QUICKSLOT_REGISTER_DISABLE_ITEM Tento pedmt neme bt pidn k poli rychlho pstupu. -RECEIVE_MESSAGE %s ti poslal/a zprvu. -REFINE_COST Nklady na zlepen: %d Yang -REFINE_DESTROY_WARNING Pedmt by se mohl zulechtnm zniit. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Toto zvyuje pravdpodobnost zlepen, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ale v ppad nespchu bude pedmt znien. Chce pokraovat? -REFINE_DOWN_GRADE_WARNING Pedmt by se mohl zulechtnm zhorit. -REFINE_DO_YOU_SEPARATE_METIN Chce odstranit vechny kameny ducha? +QUICKSLOT_REGISTER_DISABLE_ITEM Tento p�edm�t nem��e b�t p�id�n k poli rychl�ho p��stupu. +RECEIVE_MESSAGE %s ti poslal/a zpr�vu. +REFINE_COST N�klady na zlep�en�: %d Yang +REFINE_DESTROY_WARNING P�edm�t by se mohl zu�lecht�n�m zni�it. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Toto zvy�uje pravd�podobnost zlep�en�, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ale v p��pad� ne�sp�chu bude p�edm�t zni�en. Chce� pokra�ovat? +REFINE_DOWN_GRADE_WARNING P�edm�t by se mohl zu�lecht�n�m zhor�it. +REFINE_DO_YOU_SEPARATE_METIN Chce� odstranit v�echny kameny ducha? REFINE_FAILURE Hmm, nojono - tak to neklaplo! Selhali jsme. -REFINE_FAILURE_CAN_NOT_ATTACH %s nelze pidat k pedmtu. -REFINE_FAILURE_EQUIP_ITEM Neme vylepovat pouvan pedmty. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nelze odstranit kmen ducha. -REFINE_FAILURE_NEED_BETTER_SCROLL Potebuje lep pergamen zlepovn. -REFINE_FAILURE_NO_GOLD_SOCKET Neexistuje dn chytka ze zlata, do kterho lze pidat %s. -REFINE_FAILURE_NO_MORE_SOCKET Neme pidat dn dal chytky. -REFINE_FAILURE_NO_SOCKET0 Neexistuje dn chytka, do kterho lze pidat %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM K tomuto pedmtu nelze pidat dn chytka. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Tento pedmt nelze zlepit. -REFINE_SUCCESS Toto zlepen pedmtu bylo spn. -REFINE_SUCCESS_PROBALITY ance na zlepen: %d%% -REFINE_WARNING2 Chce pokraovat? -SAFEBOX_ERROR Zadal jsi patn heslo. -SAFEBOX_SELL_DISABLE_SAFEITEM Neme prodat dn z uloench pedmt. -SAFEBOX_WRONG_PASSWORD Hesla mus bt identick. -SCREENSHOT_SAVE1 je uloen v -SCREENSHOT_SAVE2 Sloka screenshot -SCREENSHOT_SAVE_FAILURE Uloen screenshotu se nezdailo. +REFINE_FAILURE_CAN_NOT_ATTACH %s nelze p�idat k p�edm�tu. +REFINE_FAILURE_EQUIP_ITEM Nem��e� vylep�ovat pou��van� p�edm�ty. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nelze odstranit k�men ducha. +REFINE_FAILURE_NEED_BETTER_SCROLL Pot�ebuje� lep�� pergamen zlep�ov�n�. +REFINE_FAILURE_NO_GOLD_SOCKET Neexistuje ��dn� �chytka ze zlata, do kter�ho lze p�idat %s. +REFINE_FAILURE_NO_MORE_SOCKET Nem��e� p�idat ��dn� dal�� �chytky. +REFINE_FAILURE_NO_SOCKET0 Neexistuje ��dn� �chytka, do kter�ho lze p�idat %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM K tomuto p�edm�tu nelze p�idat ��dn� �chytka. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Tento p�edm�t nelze zlep�it. +REFINE_SUCCESS Toto zlep�en� p�edm�tu bylo �sp�n�. +REFINE_SUCCESS_PROBALITY �ance na zlep�en�: %d%% +REFINE_WARNING2 Chce� pokra�ovat? +SAFEBOX_ERROR Zadal jsi �patn� heslo. +SAFEBOX_SELL_DISABLE_SAFEITEM Nem��e� prodat ��dn� z ulo�en�ch p�edm�t�. +SAFEBOX_WRONG_PASSWORD Hesla mus� b�t identick�. +SCREENSHOT_SAVE1 je ulo�en v +SCREENSHOT_SAVE2 Slo�ka screenshot� +SCREENSHOT_SAVE_FAILURE Ulo�en� screenshotu se nezda�ilo. SECOND sek -SELECT_CAN_NOT_DELETE Tuto postavu neme smazat. -SELECT_CHANGED_NAME Zmnil jsi nzev postavy. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Tento nzev postavy u existuje. +SELECT_CAN_NOT_DELETE Tuto postavu nem��e� smazat. +SELECT_CHANGED_NAME Zm�nil jsi n�zev postavy. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Tento n�zev postavy u� existuje. SELECT_CHANGE_FAILURE_STRANGE_INDEX Zkus to znovu. -SELECT_CHANGE_FAILURE_STRANGE_NAME Toto je patn nzev postavy. -SELECT_CHANGE_NAME_TITLE Zmnit nzev postavy -SELECT_DELEING Postava se mae -SELECT_DELETED Vymazn spn. -SELECT_DO_YOU_DELETE_REALLY Chce pokraovat? -SELECT_EMPTY_SLOT Toto je przdn pole. +SELECT_CHANGE_FAILURE_STRANGE_NAME Toto je �patn� n�zev postavy. +SELECT_CHANGE_NAME_TITLE Zm�nit n�zev postavy +SELECT_DELEING Postava se ma�e +SELECT_DELETED Vymaz�n� �sp�n�. +SELECT_DO_YOU_DELETE_REALLY Chce� pokra�ovat? +SELECT_EMPTY_SLOT Toto je pr�zdn� pole. SELECT_GM_NAME GM -SELECT_INPUT_CHANGING_NAME Zadej nov nzev postavy. -SELECT_NOT_JOIN_GUILD dn cech -SHOP_BUY_INFO Zvol pedmt, kter chce koupit, v obchodnm okn. -SHOP_CANNOT_SELL_EQUIPMENT Vybaven pedmt neme prodat. -SHOP_CANNOT_SELL_ITEM Tento pedmt nen na prodej. -SHOP_ERROR_UNKNOWN Neznm chyba v obchod: %s -SHOP_INVALID_POS Tento pedmt nen vhodn. -SHOP_INVENTORY_FULL V inventi u nen msto. +SELECT_INPUT_CHANGING_NAME Zadej nov� n�zev postavy. +SELECT_NOT_JOIN_GUILD ��dn� cech +SHOP_BUY_INFO Zvol p�edm�t, kter� chce� koupit, v obchodn�m okn�. +SHOP_CANNOT_SELL_EQUIPMENT Vybaven� p�edm�t nem��e� prodat. +SHOP_CANNOT_SELL_ITEM Tento p�edm�t nen� na prodej. +SHOP_ERROR_UNKNOWN Nezn�m� chyba v obchod�: %s +SHOP_INVALID_POS Tento p�edm�t nen� vhodn�. +SHOP_INVENTORY_FULL V invent��i u� nen� m�sto. SHOP_NOT_ENOUGH_MONEY Nedostatek Yang -SHOP_NOT_ENOUGH_MONEY_EX Nem dostatek Yang. -SHOP_SELL_INFO Zvol pedmt, kter chce prodat, v okn invente. -SHOP_SOLDOUT Vyprodno -SHOT_ERROR_UNKNOWN Neznm chyba v toku na dlku: %s -SKILL_BLEEDING Krvcen +SHOP_NOT_ENOUGH_MONEY_EX Nem� dostatek Yang�. +SHOP_SELL_INFO Zvol p�edm�t, kter� chce� prodat, v okn� invent��e. +SHOP_SOLDOUT Vyprod�no +SHOT_ERROR_UNKNOWN Nezn�m� chyba v �toku na d�lku: %s +SKILL_BLEEDING Krv�cen� SKILL_BOHO Reflektovat -SKILL_BUDONG U se nepouv -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Potebuje BZK, abys mohl zskat tuto schopnost. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Potebuje knihu, aby ses mohl nauit tuto schopnost. -SKILL_CHEONGEUN Siln tlo -SKILL_CRITICAL Kritick zsah -SKILL_ENCHANT_POISON Pout jed -SKILL_EUNHYEONG Neviditeln -SKILL_FAINT Bezvdom +SKILL_BUDONG U� se nepou��v� +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Pot�ebuje� BZK, abys mohl z�skat tuto schopnost. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Pot�ebuje� knihu, aby ses mohl nau�it tuto schopnost. +SKILL_CHEONGEUN Siln� t�lo +SKILL_CRITICAL Kritick� z�sah +SKILL_ENCHANT_POISON Pou��t jed +SKILL_EUNHYEONG Neviditeln� +SKILL_FAINT Bezv�dom� SKILL_FIND_TRAP Hledat past -SKILL_FIRE Split -SKILL_FISHMIND Koule na ryby je aktivn -SKILL_GAMJI Zachycen -SKILL_GEOMGYEONG Aura mee -SKILL_GEONGON SKILL_GEONGON se u nepouv +SKILL_FIRE Sp�lit +SKILL_FISHMIND Koule na ryby je aktivn� +SKILL_GAMJI Zachycen� +SKILL_GEOMGYEONG Aura me�e +SKILL_GEONGON SKILL_GEONGON se u� nepou��v� SKILL_GICHEON Pomoc draka SKILL_GIGONG Rotace Chi SKILL_GONGPO Strach -SKILL_GRADE_NAME_GRAND_MASTER %s velk mistr +SKILL_GRADE_NAME_GRAND_MASTER %s velk� mistr SKILL_GRADE_NAME_MASTER %s mistr -SKILL_GRADE_NAME_PERFECT_MASTER %s perfektn mistr -SKILL_GROUP_ASSASSIN_1 epel +SKILL_GRADE_NAME_PERFECT_MASTER %s perfektn� mistr +SKILL_GROUP_ASSASSIN_1 �epel SKILL_GROUP_ASSASSIN_2 Luk -SKILL_GROUP_HORSE Jezdeck umn +SKILL_GROUP_HORSE Jezdeck� um�n� SKILL_GROUP_SHAMAN_1 Drak -SKILL_GROUP_SHAMAN_2 Uzdraven -SKILL_GROUP_SURA_1 Zbran +SKILL_GROUP_SHAMAN_2 Uzdraven� +SKILL_GROUP_SURA_1 Zbran� SKILL_GROUP_SURA_2 Magie -SKILL_GROUP_WARRIOR_1 Tlo -SKILL_GROUP_WARRIOR_2 Mentln -SKILL_GWIGEOM Zaarovan epel -SKILL_GYEONGGONG Polehouku nalapovat -SKILL_HEUKSIN Tmav ochrana -SKILL_HOSIN Poehnn -SKILL_HWAYEOM SKILL_HWAYEOM se u nepouv -SKILL_HYEOLMA SKILL_HYEOLMA se u nepouv -SKILL_INC_ATKSPD Rychlost toku zvena -SKILL_INC_MOVSPD Rychlost pohybu zvena -SKILL_INMA SKILL_INMA se u nepouv +SKILL_GROUP_WARRIOR_1 T�lo +SKILL_GROUP_WARRIOR_2 Ment�ln� +SKILL_GWIGEOM Za�arovan� �epel +SKILL_GYEONGGONG Polehou�ku na�lapovat +SKILL_HEUKSIN Tmav� ochrana +SKILL_HOSIN Po�ehn�n� +SKILL_HWAYEOM SKILL_HWAYEOM se u� nepou��v� +SKILL_HYEOLMA SKILL_HYEOLMA se u� nepou��v� +SKILL_INC_ATKSPD Rychlost �toku zv��ena +SKILL_INC_MOVSPD Rychlost pohybu zv��ena +SKILL_INMA SKILL_INMA se u� nepou��v� SKILL_JEOJU Kletba -SKILL_JEONGEOP Hojen -SKILL_JEONGWI Bojov zuen -SKILL_JEONSINBANGEO Pln obrana -SKILL_JEONSINGONGGYEOK Pln tok -SKILL_JEUNGCHE SKILL_JEUNGCHE se u nepouv -SKILL_JEUNGHON SKILL_JEUNGHON se u nepouv -SKILL_JEUNGRYEOK tok + +SKILL_JEONGEOP Hojen� +SKILL_JEONGWI Bojov� zu�en� +SKILL_JEONSINBANGEO Pln� obrana +SKILL_JEONSINGONGGYEOK Pln� �tok +SKILL_JEUNGCHE SKILL_JEUNGCHE se u� nepou��v� +SKILL_JEUNGHON SKILL_JEUNGHON se u� nepou��v� +SKILL_JEUNGRYEOK �tok + SKILL_JEUNGSOK Rychlost + -SKILL_JIGAM SKILL_JIGAM se u nepouv -SKILL_JIPJUNG SKILL_JIPJUNG se u nepouv -SKILL_JUMAGAP Zaarovan brnn -SKILL_JUMAGEOM SKILL_JUMAGEOM se u nepouv -SKILL_KWAEGEOM SKILL_KWAEGEOM se u nepouv +SKILL_JIGAM SKILL_JIGAM se u� nepou��v� +SKILL_JIPJUNG SKILL_JIPJUNG se u� nepou��v� +SKILL_JUMAGAP Za�arovan� brn�n� +SKILL_JUMAGEOM SKILL_JUMAGEOM se u� nepou��v� +SKILL_KWAEGEOM SKILL_KWAEGEOM se u� nepou��v� SKILL_KWAESOK Rychlost -SKILL_LEGBOUND SKILL_LEGBOUND se u nepouv -SKILL_MUSA SKILL_MUSA se u nepouv +SKILL_LEGBOUND SKILL_LEGBOUND se u� nepou��v� +SKILL_MUSA SKILL_MUSA se u� nepou��v� SKILL_MUYEONG Duch plamene -SKILL_NEED_EMPTY_BOTTLE Nemm dnou przdnou lhev -SKILL_NEED_POISON_BOTTLE Nemm dnou lhev s jedem -SKILL_ONLY_FOR_GUILD_WAR Tuto schopnost me pout jenom ve vlce cech. -SKILL_PABEOP Zruit kouzlo -SKILL_POWERFUL_STRIKE Omraujc tok -SKILL_SEOMGWANG Bleskov bomba -SKILL_SINCHAK SKILL_SINCHAK se u nepouv -SKILL_SLEEP Spnek +SKILL_NEED_EMPTY_BOTTLE Nem�m ��dnou pr�zdnou l�hev +SKILL_NEED_POISON_BOTTLE Nem�m ��dnou l�hev s jedem +SKILL_ONLY_FOR_GUILD_WAR Tuto schopnost m��e� pou��t jenom ve v�lce cech�. +SKILL_PABEOP Zru�it kouzlo +SKILL_POWERFUL_STRIKE Omra�uj�c� �tok +SKILL_SEOMGWANG Bleskov� bomba +SKILL_SINCHAK SKILL_SINCHAK se u� nepou��v� +SKILL_SLEEP Sp�nek SKILL_SLOW Pomalu -SKILL_STUN Omrit -SKILL_SUHO Strce -SKILL_SUMMON_DESCRIPTION ance zakvn: %d%% +SKILL_STUN Omr��it +SKILL_SUHO Str�ce +SKILL_SUMMON_DESCRIPTION �ance za��k�v�n�: %d%% SKILL_TOOLTIP_INT Inteligence -SKILL_TOOLTIP_LEVEL rove -SKILL_TOXICDIE Otrven -SKILL_TOXICPOWER Hodnota toku jedem zlepena -SKILL_TUSOK Rna ducha -SKILL_WONSIN SKILL_WONSIN se u nepouv -SKILL_YONGSIN SKILL_YONGSIN se u nepouv -STAT_MINUS_CON Pizpsoben vitality (zbvajc ance: %d) -STAT_MINUS_DEX Pizpsoben pohyblivosti (zbvajc ance: %d) -STAT_MINUS_INT Pizpsoben inteligence (zbvajc ance: %d) -STAT_MINUS_STR Pizpsoben sly (zbvajc ance: %d) -STAT_TOOLTIP_CON ZB a obrana se zlep -STAT_TOOLTIP_DEX tok a vyhbn se zlep -STAT_TOOLTIP_INT Zvyuje MB, tok magi a obranu -STAT_TOOLTIP_STR Hodnota toku a pokozen se zlep -SYMBOLLIST_TITLE Nahlsit prapor cechu -SYSTEM_OPTION_CPU_TILING_1 Modus CPU-Tiling me zvit rychlost slabho potae. -SYSTEM_OPTION_CPU_TILING_2 Pokud se vyskytuj problmy s grafikou, zvol ,Nastaven systmu nebo ,CONFIG.exe -SYSTEM_OPTION_CPU_TILING_3 a pepni do GPU-Tiling mdu -SYSTEM_OPTION_GPU_TILING_1 Modus GPU-Tiling me na slabch potach bet pomalu -SYSTEM_OPTION_GPU_TILING_2 Pokud se vyskytuj problmy s grafikou, zvol ,Nastaven systmu nebo ,CONFIG.exe -SYSTEM_OPTION_GPU_TILING_3 a pepni do mdu CPU-Tiling -SYSTEM_OPTION_TILING_EXIT Na zmnu Tiling-mdu mus hra bt restartovna. +SKILL_TOOLTIP_LEVEL �rove� +SKILL_TOXICDIE Otr�ven� +SKILL_TOXICPOWER Hodnota �toku jedem zlep�ena +SKILL_TUSOK R�na ducha +SKILL_WONSIN SKILL_WONSIN se u� nepou��v� +SKILL_YONGSIN SKILL_YONGSIN se u� nepou��v� +STAT_MINUS_CON P�izp�soben� vitality (zb�vaj�c� �ance: %d) +STAT_MINUS_DEX P�izp�soben� pohyblivosti (zb�vaj�c� �ance: %d) +STAT_MINUS_INT P�izp�soben� inteligence (zb�vaj�c� �ance: %d) +STAT_MINUS_STR P�izp�soben� s�ly (zb�vaj�c� �ance: %d) +STAT_TOOLTIP_CON ZB a obrana se zlep�� +STAT_TOOLTIP_DEX �tok a vyh�b�n� se zlep�� +STAT_TOOLTIP_INT Zvy�uje MB, �tok magi� a obranu +STAT_TOOLTIP_STR Hodnota �toku a po�kozen� se zlep�� +SYMBOLLIST_TITLE Nahl�sit prapor cechu +SYSTEM_OPTION_CPU_TILING_1 Modus CPU-Tiling m��e zv��it rychlost slab��ho po��ta�e. +SYSTEM_OPTION_CPU_TILING_2 Pokud se vyskytuj� probl�my s grafikou, zvol ,Nastaven� syst�mu� nebo ,CONFIG.exe� +SYSTEM_OPTION_CPU_TILING_3 a p�epni do GPU-Tiling m�du +SYSTEM_OPTION_GPU_TILING_1 Modus GPU-Tiling m��e na slab��ch po��ta��ch b�et pomalu +SYSTEM_OPTION_GPU_TILING_2 Pokud se vyskytuj� probl�my s grafikou, zvol ,Nastaven� syst�mu� nebo ,CONFIG.exe� +SYSTEM_OPTION_GPU_TILING_3 a p�epni do m�du CPU-Tiling +SYSTEM_OPTION_TILING_EXIT Na zm�nu Tiling-m�du mus� hra b�t restartov�na. TARGET_BUTTON_ACCEPT_FIGHT Souhlasit TARGET_BUTTON_AVENGE Pomsta -TARGET_BUTTON_BUILDING_DESTROY Zniit +TARGET_BUTTON_BUILDING_DESTROY Zni�it TARGET_BUTTON_DISMOUNT Sesednout TARGET_BUTTON_EMOTION_ALLOW Emoce -TARGET_BUTTON_EXCHANGE Obchodovn -TARGET_BUTTON_EXCLUDE Vylouit -TARGET_BUTTON_EXIT_OBSERVER Ukonit divck modus +TARGET_BUTTON_EXCHANGE Obchodov�n� +TARGET_BUTTON_EXCLUDE Vylou�it +TARGET_BUTTON_EXIT_OBSERVER Ukon�it div�ck� modus TARGET_BUTTON_FIGHT Souboj -TARGET_BUTTON_FRIEND Ptel -TARGET_BUTTON_INVITE_GUILD Pozvnka od cechu -TARGET_BUTTON_INVITE_PARTY Pozvnka od skupiny +TARGET_BUTTON_FRIEND P��tel +TARGET_BUTTON_INVITE_GUILD Pozv�nka od cechu +TARGET_BUTTON_INVITE_PARTY Pozv�nka od skupiny TARGET_BUTTON_LEAVE_PARTY Opustit skupinu -TARGET_BUTTON_REQUEST_ENTER_PARTY Pistoupit ke skupin -TARGET_BUTTON_VIEW_EQUIPMENT Vzbroj -TARGET_BUTTON_WHISPER eptat +TARGET_BUTTON_REQUEST_ENTER_PARTY P�istoupit ke skupin� +TARGET_BUTTON_VIEW_EQUIPMENT V�zbroj +TARGET_BUTTON_WHISPER �eptat TARGET_LEVEL_BOSS Boss -TARGET_LEVEL_KING Stupe 5. -TARGET_LEVEL_KNIGHT Stupe 3. -TARGET_LEVEL_PAWN Stupe 1. -TARGET_LEVEL_S_KNIGHT Stupe 4. -TARGET_LEVEL_S_PAWN Stupe 2. -TASKBAR_ATTACK Zatoit -TASKBAR_AUTO toit automaticky +TARGET_LEVEL_KING Stupe� 5. +TARGET_LEVEL_KNIGHT Stupe� 3. +TARGET_LEVEL_PAWN Stupe� 1. +TARGET_LEVEL_S_KNIGHT Stupe� 4. +TARGET_LEVEL_S_PAWN Stupe� 2. +TASKBAR_ATTACK Za�to�it +TASKBAR_AUTO �to�it automaticky TASKBAR_CAMERA Kamera -TASKBAR_EXP Zkuenost +TASKBAR_EXP Zku�enost TASKBAR_HP ZB TASKBAR_MOVE Pohybovat TASKBAR_SKILL Schopnost TASKBAR_SP MB TASKBAR_ST VB -THING_COUNT vichni -TOOLTIP_ANTI_CRITICAL_PCT Odolnost proti kritickm zsahm +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT Odolnost proti pronikavm zsahm +%d%% SA -TOOLTIP_ANTI_SELL Neme se prodvat v obchod. -TOOLTIP_APPLY_ACCEDRAIN_RATE Absorpn pomr: %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL Siln proti zvatm +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN Siln proti ninjm +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL Siln proti blu +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN Siln proti pololidem +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Siln proti ezoterikm +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER Siln proti perm +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC Siln proti Orkm +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN Siln proti amanm +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA Siln proti surm +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD Siln proti nemrtvm +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR Siln proti vlenkm +%d%% SA -TOOLTIP_APPLY_BLEEDING_PCT Krvciv tok + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE Odolnost proti krvcivm tokm + %d%% SA -TOOLTIP_APPLY_BLOCK ance odvrtit tlesn tok %d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER Kadch 5 sek. obnovit MB v boji %d SA -TOOLTIP_APPLY_CRITICAL_PCT +%d%% ance na kritick zsah SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% ance dostat pi zsahu MB nazpt SA -TOOLTIP_APPLY_DODGE %d%% ance vyhnout se pm SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% ance na bonus BZK SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% ance pustit dvojnsobek Yang SA -TOOLTIP_APPLY_IMMUNE_FALL Imunn proti pdm SNA -TOOLTIP_APPLY_IMMUNE_SLOW Ochrana proti zpomalen SNA -TOOLTIP_APPLY_IMMUNE_STUN Ochrana proti bezvdom SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% ance, nechat dvojnsobn spadnout pedmty SA -TOOLTIP_APPLY_KILL_HP_RECOVER %d%% ance obnovit ZB SA -TOOLTIP_APPLY_KILL_SP_RECOVER %d%% ance obnovit MB SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% ance pevzt soupeovy MB SA +THING_COUNT v�ichni +TOOLTIP_ANTI_CRITICAL_PCT Odolnost proti kritick�m z�sah�m +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT Odolnost proti pronikav�m z�sah�m +%d%% SA +TOOLTIP_ANTI_SELL Nem��e se prod�vat v obchod�. +TOOLTIP_APPLY_ACCEDRAIN_RATE Absorp�n� pom�r: %d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL Siln� proti zv��at�m +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN Siln� proti ninj�m +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL Siln� proti ��blu +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN Siln� proti pololidem +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Siln� proti ezoterik�m +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER Siln� proti p��er�m +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC Siln� proti Ork�m +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN Siln� proti �aman�m +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA Siln� proti sur�m +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD Siln� proti nemrtv�m +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR Siln� proti v�le�n�k�m +%d%% SA +TOOLTIP_APPLY_BLEEDING_PCT Krv�civ� �tok + %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE Odolnost proti krv�civ�m �tok�m + %d%% SA +TOOLTIP_APPLY_BLOCK �ance odvr�tit t�lesn� �tok %d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER Ka�d�ch 5 sek. obnovit MB v boji %d SA +TOOLTIP_APPLY_CRITICAL_PCT +%d%% �ance na kritick� z�sah SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% �ance dostat p�i z�sahu MB nazp�t SA +TOOLTIP_APPLY_DODGE %d%% �ance vyhnout se ��p�m SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% �ance na bonus BZK SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% �ance pustit dvojn�sobek Yang� SA +TOOLTIP_APPLY_IMMUNE_FALL Imunn� proti p�d�m SNA +TOOLTIP_APPLY_IMMUNE_SLOW Ochrana proti zpomalen� SNA +TOOLTIP_APPLY_IMMUNE_STUN Ochrana proti bezv�dom� SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% �ance, nechat dvojn�sobn� spadnout p�edm�ty SA +TOOLTIP_APPLY_KILL_HP_RECOVER %d%% �ance obnovit ZB SA +TOOLTIP_APPLY_KILL_SP_RECOVER %d%% �ance obnovit MB SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% �ance p�evz�t soupe�ovy MB SA TOOLTIP_APPLY_MAX_HP_PCT Max. ZB +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Max. MB +%d%% SA -TOOLTIP_APPLY_NOAFFECT dn nsledky -TOOLTIP_APPLY_NO_DEATH_PENALTY Neztrat dn zkuenostn body, pokud bude tv postava oivena na mst, kde zemela. SNA -TOOLTIP_APPLY_PENETRATE_PCT +%d%% ance na pronikav zsah SA -TOOLTIP_APPLY_POISON_PCT ance na otrven: %d%% SA -TOOLTIP_APPLY_POISON_REDUCE Odolnost vi jedu %d%% SA -TOOLTIP_APPLY_POTION_BONUS Lektvar %d%% nrst efektu SA -TOOLTIP_APPLY_REFLECT_CURSE %d%% ance odrazit kletbu SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% ance odrazit pm tlesn tok SA -TOOLTIP_APPLY_RESIST_ASSASSIN ance na obranu proti tokm ninj %d%% SA -TOOLTIP_APPLY_RESIST_BELL Obrana proti zvonm %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER Obrana proti dkm %d%% SA -TOOLTIP_APPLY_RESIST_FAN Obrana proti vjm %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN ance ubrnit se proti tokm aman %d%% SA -TOOLTIP_APPLY_RESIST_SURA ance na obranu proti tokm sur %d%% SA -TOOLTIP_APPLY_RESIST_SWORD Obrana proti mem %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Obrana proti obourunm mem %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR ance na obranu proti tokm vlenk %d%% SA -TOOLTIP_APPLY_RESIST_WIND Odolnost proti vtru %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS ance pi uen z knih je zlepena o faktor 2,5 SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Pokud se uen nezda, me hned st jet jednou. SNA -TOOLTIP_APPLY_SLOW_PCT ance na zpomalen: %d%% SA -TOOLTIP_APPLY_STEAL_HP Pokozen %d%% je absorbovno ZB. SA -TOOLTIP_APPLY_STEAL_SP Pokozen %d%% je absorbovno MB. SA -TOOLTIP_APPLY_STUN_PCT ance na bezvdom: %d%% SA -TOOLTIP_ARMOR Brnn -TOOLTIP_ARROW p +TOOLTIP_APPLY_NOAFFECT ��dn� n�sledky +TOOLTIP_APPLY_NO_DEATH_PENALTY Neztrat� ��dn� zku�enostn� body, pokud bude tv� postava o�ivena na m�st�, kde zem�ela. SNA +TOOLTIP_APPLY_PENETRATE_PCT +%d%% �ance na pronikav� z�sah SA +TOOLTIP_APPLY_POISON_PCT �ance na otr�ven�: %d%% SA +TOOLTIP_APPLY_POISON_REDUCE Odolnost v��i jedu %d%% SA +TOOLTIP_APPLY_POTION_BONUS Lektvar %d%% n�r�st efektu SA +TOOLTIP_APPLY_REFLECT_CURSE %d%% �ance odrazit kletbu SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% �ance odrazit p��m� t�lesn� �tok SA +TOOLTIP_APPLY_RESIST_ASSASSIN �ance na obranu proti �tok�m ninj� %d%% SA +TOOLTIP_APPLY_RESIST_BELL Obrana proti zvon�m %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER Obrana proti d�k�m %d%% SA +TOOLTIP_APPLY_RESIST_FAN Obrana proti v�j���m %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN �ance ubr�nit se proti �tok�m �aman� %d%% SA +TOOLTIP_APPLY_RESIST_SURA �ance na obranu proti �tok�m sur� %d%% SA +TOOLTIP_APPLY_RESIST_SWORD Obrana proti me��m %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Obrana proti obouru�n�m me��m %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR �ance na obranu proti �tok�m v�le�n�k� %d%% SA +TOOLTIP_APPLY_RESIST_WIND Odolnost proti v�tru %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS �ance p�i u�en� z knih je zlep�ena o faktor 2,5 SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Pokud se u�en� nezda��, m��e� hned ��st je�t� jednou. SNA +TOOLTIP_APPLY_SLOW_PCT �ance na zpomalen�: %d%% SA +TOOLTIP_APPLY_STEAL_HP Po�kozen� %d%% je absorbov�no ZB. SA +TOOLTIP_APPLY_STEAL_SP Po�kozen� %d%% je absorbov�no MB. SA +TOOLTIP_APPLY_STUN_PCT �ance na bezv�dom�: %d%% SA +TOOLTIP_ARMOR Brn�n� +TOOLTIP_ARROW ��p TOOLTIP_ASSASSIN Ninja -TOOLTIP_ATT_GRADE Hodnota toku +%d SA -TOOLTIP_ATT_SPEED Rychlost toku +%d%% SA -TOOLTIP_AUTO_POTION_HP Elixr Slunce -TOOLTIP_AUTO_POTION_REST Zbv: %.2f%% -TOOLTIP_AUTO_POTION_SP Elixr Msce -TOOLTIP_AUTO_POTION_USING Aktivn +TOOLTIP_ATT_GRADE Hodnota �toku +%d SA +TOOLTIP_ATT_SPEED Rychlost �toku +%d%% SA +TOOLTIP_AUTO_POTION_HP Elix�r Slunce +TOOLTIP_AUTO_POTION_REST Zb�v�: %.2f%% +TOOLTIP_AUTO_POTION_SP Elix�r M�s�ce +TOOLTIP_AUTO_POTION_USING Aktivn� TOOLTIP_BOW_DISTANCE Dosah luku +%dm SA TOOLTIP_BUYPRICE Cena: %s TOOLTIP_CAST_SPEED Rychlost kouzla +%d%% SA TOOLTIP_CON Vitalita +%d SA -TOOLTIP_COSTUME_ATTR_BONUS Bonus za kostm %d%% SA +TOOLTIP_COSTUME_ATTR_BONUS Bonus za kost�m %d%% SA TOOLTIP_DEF_GRADE Obrana +%d SA TOOLTIP_DEX Pohyblivost +%d SA -TOOLTIP_DRAGON_SOUL_DECK1 Zem SNA +TOOLTIP_DRAGON_SOUL_DECK1 Zem� SNA TOOLTIP_DRAGON_SOUL_DECK2 Nebesa SNA -TOOLTIP_EAR Nunice +TOOLTIP_EAR N�u�nice TOOLTIP_ENERGY Energie %d SA TOOLTIP_ETC atd. TOOLTIP_FISHINGROD_EXP Body: %d / %d -TOOLTIP_FISHINGROD_LEVEL rove: %d -TOOLTIP_FISHINGROD_UPGRADE1 Dt rybovi +TOOLTIP_FISHINGROD_LEVEL �rove�: %d +TOOLTIP_FISHINGROD_UPGRADE1 D�t ryb��ovi TOOLTIP_FISHINGROD_UPGRADE2 abys dostal -TOOLTIP_FISHINGROD_UPGRADE3 zlepenou udici -TOOLTIP_FISH_LEN Dlka: %.2fcm -TOOLTIP_HELMET Plba -TOOLTIP_HP_REGEN Obnoven ZB +%d%% SA +TOOLTIP_FISHINGROD_UPGRADE3 zlep�enou udici +TOOLTIP_FISH_LEN D�lka: %.2fcm +TOOLTIP_HELMET P��lba +TOOLTIP_HP_REGEN Obnoven� ZB +%d%% SA TOOLTIP_INT Inteligence +%d SA -TOOLTIP_ITEM_ATT_GRADE Hodnota toku %d -TOOLTIP_ITEM_ATT_POWER Hodnota toku %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG Hodnota toku %d -TOOLTIP_ITEM_ATT_POWER_REFINE Hodnota toku %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED Rychlost toku %s +TOOLTIP_ITEM_ATT_GRADE Hodnota �toku %d +TOOLTIP_ITEM_ATT_POWER Hodnota �toku %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG Hodnota �toku %d +TOOLTIP_ITEM_ATT_POWER_REFINE Hodnota �toku %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED Rychlost �toku %s TOOLTIP_ITEM_DEF_GRADE Obrana %d TOOLTIP_ITEM_FAST Rychle -TOOLTIP_ITEM_LIMIT_CON Horn hranice vitality: %d -TOOLTIP_ITEM_LIMIT_DEX Horn hranice pohyblivosti: %d -TOOLTIP_ITEM_LIMIT_INT Horn hranice inteligence: %d -TOOLTIP_ITEM_LIMIT_LEVEL Od rovn: %d -TOOLTIP_ITEM_LIMIT_STR Horn hranice sly: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Magick hodnota toku %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Magick hodnota toku %d -TOOLTIP_ITEM_MAGIC_DEF_POWER Magick obrana %d -TOOLTIP_ITEM_NORMAL Normln +TOOLTIP_ITEM_LIMIT_CON Horn� hranice vitality: %d +TOOLTIP_ITEM_LIMIT_DEX Horn� hranice pohyblivosti: %d +TOOLTIP_ITEM_LIMIT_INT Horn� hranice inteligence: %d +TOOLTIP_ITEM_LIMIT_LEVEL Od �rovn�: %d +TOOLTIP_ITEM_LIMIT_STR Horn� hranice s�ly: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Magick� hodnota �toku %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Magick� hodnota �toku %d +TOOLTIP_ITEM_MAGIC_DEF_POWER Magick� obrana %d +TOOLTIP_ITEM_NORMAL Norm�ln� TOOLTIP_ITEM_SLOW Pomalu TOOLTIP_ITEM_VERY_FAST Velmi rychle TOOLTIP_ITEM_VERY_SLOW Velmi pomalu TOOLTIP_ITEM_WEARABLE_JOB [ Lze vyzbrojit ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER astn slo: %d -TOOLTIP_MAGIC_ATTBONUS_PER Magick tok +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE Magick hodnota toku +%d SA -TOOLTIP_MAGIC_DEF_GRADE Magick obrana +%d SA -TOOLTIP_MALL_ATTBONUS Hodnota toku +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC Hodnota toku +12~15 % SNA -TOOLTIP_MALL_AUTOLOOT Yangy se automaticky sesbraj. SNA +TOOLTIP_LOTTO_NUMBER ��astn� ��slo: %d +TOOLTIP_MAGIC_ATTBONUS_PER Magick� �tok +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE Magick� hodnota �toku +%d SA +TOOLTIP_MAGIC_DEF_GRADE Magick� obrana +%d SA +TOOLTIP_MALL_ATTBONUS Hodnota �toku +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC Hodnota �toku +12~15 % SNA +TOOLTIP_MALL_AUTOLOOT Yangy se automaticky sesb�raj�. SNA TOOLTIP_MALL_DEFBONUS Obrana +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Obrana +12~15 % SNA TOOLTIP_MALL_EXPBONUS BZK +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe bonus BZK +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC O 50 % vc BZK SNA -TOOLTIP_MALL_FISH_MIND ance ulovit rybu je zvena. SNA -TOOLTIP_MALL_GOLDBONUS ance na spadl Yangy (%.1f) SA -TOOLTIP_MALL_GOLDBONUS_STATIC Zdvojnsob anci na spadnut Yang SNA -TOOLTIP_MALL_ITEMBONUS ance ukoistit pedmty (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe ance ukoistit pedmty plus %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC Zdvojnsob anci ukoistit pedmty SNA -TOOLTIP_MALL_MARRIAGE_FAST Body za lsku narstaj rychleji. SNA -TOOLTIP_MALL_SAFEBOX Na sklad je k dispozici vce msta. SNA +TOOLTIP_MALL_EXPBONUS_STATIC O 50 % v�c BZK SNA +TOOLTIP_MALL_FISH_MIND �ance ulovit rybu je zv��ena. SNA +TOOLTIP_MALL_GOLDBONUS �ance na spadl� Yangy (%.1f) SA +TOOLTIP_MALL_GOLDBONUS_STATIC Zdvojn�sob� �anci na spadnut� Yang� SNA +TOOLTIP_MALL_ITEMBONUS �ance uko�istit p�edm�ty (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe �ance uko�istit p�edm�ty plus %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC Zdvojn�sob� �anci uko�istit p�edm�ty SNA +TOOLTIP_MALL_MARRIAGE_FAST Body za l�sku nar�staj� rychleji. SNA +TOOLTIP_MALL_SAFEBOX Na sklad� je k dispozici v�ce m�sta. SNA TOOLTIP_MAX_HP Max. ZB +%d SA TOOLTIP_MAX_HP_PCT Max. ZB +%d%% SA TOOLTIP_MAX_SP Max. MB +%d SA TOOLTIP_MAX_SP_PCT Max. MB +%d%% SA TOOLTIP_MAX_STAMINA Max. vytrvalost +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magick tok/tok zbran +%d%% SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magick� �tok/�tok zbran� +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR Chyba v GPS(%d, %d) TOOLTIP_MOV_SPEED Rychlost pohybu %d%% SA -TOOLTIP_NECK Nhrdelnk -TOOLTIP_NEED_ALL_SP Potebn MB: max. -TOOLTIP_NEED_GSP Potebn duch draka: %d -TOOLTIP_NEED_HP Potebn ZB: %d +TOOLTIP_NECK N�hrdeln�k +TOOLTIP_NEED_ALL_SP Pot�ebn� MB: max. +TOOLTIP_NEED_GSP Pot�ebn� duch draka: %d +TOOLTIP_NEED_HP Pot�ebn� ZB: %d TOOLTIP_NEED_HP_PER_SEC ZB / sek: %d -TOOLTIP_NEED_SKILL_POINT Potebn SB: -TOOLTIP_NEED_SP Potebn MB: %d +TOOLTIP_NEED_SKILL_POINT Pot�ebn� SB: +TOOLTIP_NEED_SP Pot�ebn� MB: %d TOOLTIP_NEED_SP_PER_SEC MB / sek: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 Pt rove: %d (max. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 Pt rove: %d (max. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Prmrn koda %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Prmrn odolnost proti kod %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 Vce ne %d len skupiny -TOOLTIP_PARTY_INFO_GRADE_UP2 Stupe toku +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 Stupe obrany +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Obnovit jednou za 60 min. ZB/MB vech len skupiny. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Jednou za 30 min. obnovit ZB/MB vech len skupiny. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Mus pokat ti minuty po smrti lenu skupiny. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Me kdykoliv zavolat k sob leny skupiny na stejnm serveru. -TOOLTIP_PARTY_INFO_SET_ATTACKER Stupe toku +(poet len skupiny/2) Lze zvolit tonky %d. -TOOLTIP_PARTY_INFO_SET_TANKER Stupe obrany +(poet len skupiny). Lze zvolit bojovnky zblzka 1. -TOOLTIP_PARTY_SKILL_LEVEL Aktuln rove: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [tok/obrana zlepen(a)] +TOOLTIP_NEXT_SKILL_LEVEL_1 P��t� �rove�: %d (max. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 P��t� �rove�: %d (max. %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Pr�m�rn� �koda %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Pr�m�rn� odolnost proti �kod� %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 V�ce ne� %d �len� skupiny +TOOLTIP_PARTY_INFO_GRADE_UP2 Stupe� �toku +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 Stupe� obrany +%d +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Obnovit jednou za 60 min. ZB/MB v�ech �len� skupiny. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Jednou za 30 min. obnovit ZB/MB v�ech �len� skupiny. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Mus� po�kat t�i minuty po smrti �lenu skupiny. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL M��e� kdykoliv zavolat k sob� �leny skupiny na stejn�m serveru. +TOOLTIP_PARTY_INFO_SET_ATTACKER Stupe� �toku +(po�et �len� skupiny/2) Lze zvolit �to�n�ky %d. +TOOLTIP_PARTY_INFO_SET_TANKER Stupe� obrany +(po�et �len� skupiny). Lze zvolit bojovn�ky zbl�zka 1. +TOOLTIP_PARTY_SKILL_LEVEL Aktu�ln� �rove�: %d +TOOLTIP_PARTY_TITLE_GRADE_UP [�tok/obrana zlep�en(a)] TOOLTIP_PARTY_TITLE_HEAL [Obnovit] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Pokud m vce ne %d len skupiny, obdr bonusov BZK %d%%. -TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonusov BZK] -TOOLTIP_PARTY_TITLE_RECALL [Pivolat] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [Urit tonky] -TOOLTIP_PARTY_TITLE_SET_TANKER [Urit bojovnky zblzka] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Pokud m� v�ce ne� %d �len� skupiny, obdr�� bonusov� BZK %d%%. +TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonusov� BZK] +TOOLTIP_PARTY_TITLE_RECALL [P�ivolat] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [Ur�it �to�n�ky] +TOOLTIP_PARTY_TITLE_SET_TANKER [Ur�it bojovn�ky zbl�zka] TOOLTIP_PICK_EXP Body: %d / %d -TOOLTIP_PICK_LEVEL rove: %d -TOOLTIP_PICK_UPGRADE1 Dt devorubci -TOOLTIP_PICK_UPGRADE2 abys dostal lep -TOOLTIP_PICK_UPGRADE3 kop. -TOOLTIP_POTION_CURE Dt negativn efekty do pvodnho stavu. +TOOLTIP_PICK_LEVEL �rove�: %d +TOOLTIP_PICK_UPGRADE1 D�t d�evorubci +TOOLTIP_PICK_UPGRADE2 abys dostal lep�� +TOOLTIP_PICK_UPGRADE3 kop��. +TOOLTIP_POTION_CURE D�t negativn� efekty do p�vodn�ho stavu. TOOLTIP_POTION_MIN min. -TOOLTIP_POTION_PLUS_ATTACK_SPEED Rychlost toku: +%d +TOOLTIP_POTION_PLUS_ATTACK_SPEED Rychlost �toku: +%d TOOLTIP_POTION_PLUS_HP_PERCENT ZB: +%d%% TOOLTIP_POTION_PLUS_HP_POINT ZB: +%d TOOLTIP_POTION_PLUS_MOVING_SPEED Rychlost pohybu: +%d @@ -864,73 +859,73 @@ TOOLTIP_POTION_PLUS_SP_PERCENT MB: +%d%% TOOLTIP_POTION_PLUS_SP_POINT MB: +%d TOOLTIP_POTION_SEC sek. TOOLTIP_POTION_TIME Doba: -TOOLTIP_REQUIREMENT_21_LEVEL Mus nejdv doshnout rovn 21 -TOOLTIP_REQUIREMENT_41_LEVEL Mus nejdv doshnout rovn 41 -TOOLTIP_REQUIREMENT_LEVEL Mus nejdv doshnout rovn %d -TOOLTIP_REQUIREMENT_SKILL_LEVEL Je zapoteb %s rove %d -TOOLTIP_REQUIREMENT_STAT_LEVEL Je zapoteb %s %d -TOOLTIP_RESIST_BOW Odolnost proti pm %d%% SA -TOOLTIP_RESIST_DARK Odolnost vi temnot +%d%% SA +TOOLTIP_REQUIREMENT_21_LEVEL Mus� nejd��v dos�hnout �rovn� 21 +TOOLTIP_REQUIREMENT_41_LEVEL Mus� nejd��v dos�hnout �rovn� 41 +TOOLTIP_REQUIREMENT_LEVEL Mus� nejd��v dos�hnout �rovn� %d +TOOLTIP_REQUIREMENT_SKILL_LEVEL Je zapot�eb� %s �rove� %d +TOOLTIP_REQUIREMENT_STAT_LEVEL Je zapot�eb� %s %d +TOOLTIP_RESIST_BOW Odolnost proti ��p�m %d%% SA +TOOLTIP_RESIST_DARK Odolnost v��i temnot� +%d%% SA TOOLTIP_RESIST_EARTH Odolnost Zemi +%d%% SA TOOLTIP_RESIST_ELEC Odolnost proti blesku %d%% SA TOOLTIP_RESIST_FIRE Odolnost proti ohni %d%% SA TOOLTIP_RESIST_ICE Odolnost ledu +%d%% SA TOOLTIP_RESIST_MAGIC Odolnost proti magii %d%% SA -TOOLTIP_REST_USABLE_COUNT Zbv: %d -TOOLTIP_SEALED Duevn pouto +TOOLTIP_REST_USABLE_COUNT Zb�v�: %d +TOOLTIP_SEALED Du�evn� pouto TOOLTIP_SELLPRICE Cena: %s -TOOLTIP_SHAMAN aman -TOOLTIP_SHIELD tt +TOOLTIP_SHAMAN �aman +TOOLTIP_SHIELD �t�t TOOLTIP_SHOES Boty TOOLTIP_SKILL Schopnost SNA -TOOLTIP_SKILLBOOK_NAME Kniha schopnost -TOOLTIP_SKILL_AFFECT_ATT_GRADE Hodnota toku: + -TOOLTIP_SKILL_AFFECT_ATT_POWER Hodnota toku: -TOOLTIP_SKILL_AFFECT_ATT_SPEED Rychlost toku: + +TOOLTIP_SKILLBOOK_NAME Kniha schopnost� +TOOLTIP_SKILL_AFFECT_ATT_GRADE Hodnota �toku: + +TOOLTIP_SKILL_AFFECT_ATT_POWER Hodnota �toku: +TOOLTIP_SKILL_AFFECT_ATT_SPEED Rychlost �toku: + TOOLTIP_SKILL_AFFECT_DEF_GRADE Obrana: -TOOLTIP_SKILL_AFFECT_DODGE Soupeova hodnota toku: +TOOLTIP_SKILL_AFFECT_DODGE Soupe�ova hodnota �toku: TOOLTIP_SKILL_AFFECT_HEAL Obnovit ZB: TOOLTIP_SKILL_AFFECT_MOV_SPEED Rychlost pohybu: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE ance odrazit tlesn tok: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Odolnost proti tlesn jm: -TOOLTIP_SKILL_COOL_TIME Doba nabjen: -TOOLTIP_SKILL_DAMAGE_BONUS Pokozen schopnost: %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Odolnost proti pokozen schopnost %d%% SA +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE �ance odrazit t�lesn� �tok: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Odolnost proti t�lesn� �jm�: +TOOLTIP_SKILL_COOL_TIME Doba nab�jen�: +TOOLTIP_SKILL_DAMAGE_BONUS Po�kozen� schopnost�: %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Odolnost proti po�kozen� schopnost� %d%% SA TOOLTIP_SKILL_DURATION Doba: %d sek. -TOOLTIP_SKILL_FORGET_BOOK_NAME Kniha zapomnn -TOOLTIP_SKILL_LEVEL Aktuln rove: %d -TOOLTIP_SKILL_LEVEL_MASTER Aktuln rove: %d (mistr) -TOOLTIP_SKILL_LEVEL_WITH_MAX Aktuln rove: %d (max. %d) -TOOLTIP_SOCKET_EMPTY Przdn -TOOLTIP_SOCKET_REFINABLE_ITEM [Pedmt s chytem] -TOOLTIP_SP_REGEN Obnoven MB +%d%% SA -TOOLTIP_STR Sla +%d SA +TOOLTIP_SKILL_FORGET_BOOK_NAME Kniha zapomn�n� +TOOLTIP_SKILL_LEVEL Aktu�ln� �rove�: %d +TOOLTIP_SKILL_LEVEL_MASTER Aktu�ln� �rove�: %d (mistr) +TOOLTIP_SKILL_LEVEL_WITH_MAX Aktu�ln� �rove�: %d (max. %d) +TOOLTIP_SOCKET_EMPTY Pr�zdn� +TOOLTIP_SOCKET_REFINABLE_ITEM [P�edm�t s �chytem] +TOOLTIP_SP_REGEN Obnoven� MB +%d%% SA +TOOLTIP_STR S�la +%d SA TOOLTIP_SURA Sura -TOOLTIP_TIME_CHARGER_FIX as nabjen %d vtein. SA -TOOLTIP_TIME_CHARGER_PER as nabjen %d%% SA -TOOLTIP_UNIQUE Jedinen -TOOLTIP_UNSEAL_LEFT_TIME Zruen duevnho pouta za: %dH %dM -TOOLTIP_WARRIOR Vlenk -TOOLTIP_WEAPON Zbra -TOOLTIP_WRISTLET Nramek -UI_ACCEPT Pijmout -UI_CANCEL Zruit -UI_CLOSE Zavt +TOOLTIP_TIME_CHARGER_FIX �as nab�jen� %d vte�in. SA +TOOLTIP_TIME_CHARGER_PER �as nab�jen� %d%% SA +TOOLTIP_UNIQUE Jedine�n� +TOOLTIP_UNSEAL_LEFT_TIME Zru�en� du�evn�ho pouta za: %dH %dM +TOOLTIP_WARRIOR V�le�n�k +TOOLTIP_WEAPON Zbra� +TOOLTIP_WRISTLET N�ramek +UI_ACCEPT P�ijmout +UI_CANCEL Zru�it +UI_CLOSE Zav��t UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY Odmtnout -UI_ITEM Pedmt -UI_LEFT_TIME Zbvajc as: %d sek. -UI_NEXT Dle -UI_NEXTPAGE Dal +UI_DENY Odm�tnout +UI_ITEM P�edm�t +UI_LEFT_TIME Zb�vaj�c� �as: %d sek. +UI_NEXT D�le +UI_NEXTPAGE Dal�� UI_NOCONTENTS Bez obsahu -UI_NONAME Chyb jmno +UI_NONAME Chyb� jm�no UI_OK OK -UI_POS_UNKNOWN Neznm msto -UI_PREVPAGE zpt -UI_UNKNOWN Neznm -UPLOAD_MARK_CHECK_NEED_RECONNECT Upload mus bt proveden jet jednou -UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload mus bt proveden jet jednou -USE_ITEM_FAILURE_PRIVATE_SHOP Pokud jsi otevel soukrom stnek, neme pout tento pedmt. -USE_SKILL_ERROR_UNKNOWN Neznm chyba v schopnostech: %s +UI_POS_UNKNOWN Nezn�m� m�sto +UI_PREVPAGE zp�t +UI_UNKNOWN Nezn�m� +UPLOAD_MARK_CHECK_NEED_RECONNECT Upload mus� b�t proveden je�t� jednou +UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload mus� b�t proveden je�t� jednou +USE_ITEM_FAILURE_PRIVATE_SHOP Pokud jsi otev�el soukrom� st�nek, nem��e� pou��t tento p�edm�t. +USE_SKILL_ERROR_UNKNOWN Nezn�m� chyba v schopnostech: %s diff --git a/bin/pack/locale_de/locale/de/locale_game.txt b/bin/pack/locale_de/locale/de/locale_game.txt index 21e9b863..2a70fbe4 100644 --- a/bin/pack/locale_de/locale/de/locale_game.txt +++ b/bin/pack/locale_de/locale/de/locale_game.txt @@ -3,23 +3,23 @@ ALIGNMENT_NAME Rangpunkte: ATTACK_ERROR_UNKNOWN Unbekannter Angriffsfehler: %s CANNOT_ATTACK_DEST_IN_SAFE Der Gegner ist zu weit weg. CANNOT_ATTACK_SELF_IN_SAFE Ich kann den Gegner von hier nicht angreifen. -CANNOT_EQUIP_IN_EXCHANGE Du kannst keine Ausrstung wechseln, whrend du handelst. -CANNOT_EQUIP_IN_SHOP Du kannst keine Ausrstung wechseln, whrend du handelst. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Du kannst einen privaten Laden nicht an einem ffentlichen Ort erffnen. +CANNOT_EQUIP_IN_EXCHANGE Du kannst keine Ausr�stung wechseln, w�hrend du handelst. +CANNOT_EQUIP_IN_SHOP Du kannst keine Ausr�stung wechseln, w�hrend du handelst. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Du kannst einen privaten Laden nicht an einem �ffentlichen Ort er�ffnen. CANNOT_SHOOT_DEST_IN_SAFE Der Gegner ist zu weit weg. -CANNOT_SHOOT_EMPTY_ARROW Ich bentige einen Pfeil. +CANNOT_SHOOT_EMPTY_ARROW Ich ben�tige einen Pfeil. CANNOT_SHOOT_SELF_IN_SAFE Ich kann den Gegner von hier nicht angreifen. -CANNOT_SKILL_APPROACH Ich bin mir sicher, dass ich nicht nher rankomme. +CANNOT_SKILL_APPROACH Ich bin mir sicher, dass ich nicht n�her rankomme. CANNOT_SKILL_ATTACK Ich kann das nicht angreifen. CANNOT_SKILL_DEST_IN_SAFE Der Gegner ist zu weit weg. -CANNOT_SKILL_EQUIP_FISHING_ROD Ich bentige eine Angelrute. +CANNOT_SKILL_EQUIP_FISHING_ROD Ich ben�tige eine Angelrute. CANNOT_SKILL_HAVE_TO_RIDE Ich brauche ein Pferd, um das zu verwenden. CANNOT_SKILL_NEED_EMPTY_BOTTLE Ich habe keine leere Flasche. CANNOT_SKILL_NEED_POISON_BOTTLE Ich habe keine Giftflasche. CANNOT_SKILL_NEED_TARGET Wer ist das Ziel? CANNOT_SKILL_NOT_ENOUGH_HP Ich habe nicht genug TP! CANNOT_SKILL_NOT_ENOUGH_SP Ich habe nicht genug MP! -CANNOT_SKILL_NOT_HORSE_SKILL Das kann ich nicht verwenden, whrend ich reite. +CANNOT_SKILL_NOT_HORSE_SKILL Das kann ich nicht verwenden, w�hrend ich reite. CANNOT_SKILL_NOT_MATCHABLE_WEAPON Diese Fertigkeit kann ich nicht mit dieser Waffe einsetzen. CANNOT_SKILL_NOT_YET_LEARN Diese Fertigkeit habe ich nicht gelernt. CANNOT_SKILL_ONLY_FOR_ALLIANCE Das wirkt nur bei Gruppenmitgliedern. @@ -29,53 +29,53 @@ CANNOT_SKILL_SELF_IN_SAFE Ich kann nicht von hier angreifen. CANNOT_SKILL_USE_SELF Das kann ich nicht auf mich selbst anwenden. CANNOT_SKILL_WAIT_COOLTIME Diese Fertigkeit kann ich noch nicht einsetzen. CANNOT_USE Du kannst ihn nicht verwenden. -CANNOT_WHISPER_DEST_REFUSE %s hat Flstern blockiert. SA +CANNOT_WHISPER_DEST_REFUSE %s hat Fl�stern blockiert. SA CANNOT_WHISPER_NOT_LOGON %s ist nicht online. SA -CANNOT_WHISPER_SELF_REFUSE Du kannst niemandem etwas zuflstern, wenn du Flstern blockiert hast. SNA +CANNOT_WHISPER_SELF_REFUSE Du kannst niemandem etwas zufl�stern, wenn du Fl�stern blockiert hast. SNA CHANNEL Channel -CHANNELING_CANNOT_LOGOUT Du kannst nicht zurck zum Anmeldebildschirm. +CHANNELING_CANNOT_LOGOUT Du kannst nicht zur�ck zum Anmeldebildschirm. CHANNEL_EMPTY_SERVER Kein Server CHANNEL_NORMAL Channel %d -CHANNEL_NOTIFY_FULL Dieser Channel ist voll! Whle bitte einen anderen aus. -CHANNEL_NOT_FIND_INFO Keine Informationen ber den Channel gefunden. +CHANNEL_NOTIFY_FULL Dieser Channel ist voll! W�hle bitte einen anderen aus. +CHANNEL_NOT_FIND_INFO Keine Informationen �ber den Channel gefunden. CHANNEL_PVP Freies Duell -CHANNEL_SELECT_CHANNEL Whle den Channel -CHANNEL_SELECT_REGION Ort fr die Rechnungsstellung whlen -CHANNEL_SELECT_SERVER Server whlen +CHANNEL_SELECT_CHANNEL W�hle den Channel +CHANNEL_SELECT_REGION Ort f�r die Rechnungsstellung w�hlen +CHANNEL_SELECT_SERVER Server w�hlen CHANNEL_TEST_SERVER Server testen CHANNEL_TEST_SERVER_ADDR Test %s:%d CHAT_ALL Alle CHAT_BLOCK Abblocken CHAT_GUILD Gilde CHAT_INFORMATION Info -CHAT_INSULT_STRING Der Satz enthlt unzulssige Wrter. +CHAT_INSULT_STRING Der Satz enth�lt unzul�ssige W�rter. CHAT_LOG Alte Nachrichten anzeigen [L] CHAT_LOG_TITLE Chat-Protokoll CHAT_NORMAL Normal -CHAT_NOTICE Ankndigung +CHAT_NOTICE Ank�ndigung CHAT_PARTY Gruppe CHAT_SEND_CHAT Chat senden -CHAT_SEND_MEMO Flstern senden [Umschalt+Eingabe] +CHAT_SEND_MEMO Fl�stern senden [Umschalt+Eingabe] CHAT_SHOUT Rufen CHAT_SHOUT_LIMIT Du kannst nur alle 15 Sekunden rufen. -CHAT_WHISPER Flstern -CREATE_ERROR_GM_NAME Du darfst im Charakternamen nicht ,GM verwenden. -CREATE_ERROR_INSULT_NAME Dieser Name ist nicht zulssig. -CREATE_EXIST_SAME_NAME Ein anderer Charakter trgt bereits diesen Namen. +CHAT_WHISPER Fl�stern +CREATE_ERROR_GM_NAME Du darfst im Charakternamen nicht ,GM� verwenden. +CREATE_ERROR_INSULT_NAME Dieser Name ist nicht zul�ssig. +CREATE_EXIST_SAME_NAME Ein anderer Charakter tr�gt bereits diesen Namen. CREATE_FAILURE Du kannst den Charakter nicht erstellen. CREATE_GM_NAME GM CREATE_INPUT_NAME Gib den Namen ein. -CREATE_PLUS_STAT Es sind noch Statuspunkte verfgbar. +CREATE_PLUS_STAT Es sind noch Statuspunkte verf�gbar. DAY T -DO_YOU_BUY_ITEM1 Mchtest du %s fr %s kaufen? -DO_YOU_BUY_ITEM2 Mchtest du %s %s fr %s kaufen? -DO_YOU_DROP_MONEY Mchtest du %d Yang fallen lassen? -DO_YOU_SELL_ITEM1 Mchtest du %s fr %s verkaufen? -DO_YOU_SELL_ITEM2 Mchtest du %s %s fr %s verkaufen? +DO_YOU_BUY_ITEM1 M�chtest du %s f�r %s kaufen? +DO_YOU_BUY_ITEM2 M�chtest du %s %s f�r %s kaufen? +DO_YOU_DROP_MONEY M�chtest du %d Yang fallen lassen? +DO_YOU_SELL_ITEM1 M�chtest du %s f�r %s verkaufen? +DO_YOU_SELL_ITEM2 M�chtest du %s %s f�r %s verkaufen? DRAGON_SOUL_CANNOT_REFINE Diesen Drachenstein kannst du nicht veredeln. -DRAGON_SOUL_CANNOT_REFINE_MORE Dieser Drachenstein hat die hchste Stufe bereits erreicht. +DRAGON_SOUL_CANNOT_REFINE_MORE Dieser Drachenstein hat die h�chste Stufe bereits erreicht. DRAGON_SOUL_EQUIP_WARNING1 Es ist schwierig, einen Drachenstein wieder zu entfernen. -DRAGON_SOUL_EQUIP_WARNING2 Mchtest du dennoch fortfahren? +DRAGON_SOUL_EQUIP_WARNING2 M�chtest du dennoch fortfahren? DRAGON_SOUL_EXPIRED Abgelaufener Drachenstein DRAGON_SOUL_INVALID_DRAGON_SOUL Das ist der falsche Drachenstein. DRAGON_SOUL_IS_NOT_DRAGON_SOUL Das ist kein Drachenstein. @@ -88,20 +88,20 @@ DRAGON_SOUL_STEP_LEVEL3 Reinheit: lupenrein, DRAGON_SOUL_STEP_LEVEL4 Reinheit: brillant, DRAGON_SOUL_STEP_LEVEL5 Reinheit: exzellent, DRAGON_SOUL_STRENGTH Stufe: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 Der Drachenstein knnte dabei zerstrt werden. -DRAGON_SOUL_UNEQUIP_WARNING2 Mchtest du dennoch fortfahren? +DRAGON_SOUL_UNEQUIP_WARNING1 Der Drachenstein k�nnte dabei zerst�rt werden. +DRAGON_SOUL_UNEQUIP_WARNING2 M�chtest du dennoch fortfahren? DRAGON_SOUL_UNMATCHED_SLOT Das ist der falsche Slot. DRAGON_SOUL_UNQUALIFIED Du kannst die Drachensteinalchemie noch nicht anwenden. -DROP_ITEM_FAILURE_EQUIP_ITEM Du kannst keine ausgersteten Gegenstnde fallen lassen. -DROP_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenstnde fallen lassen, solange du einen privaten Laden geffnet hast. +DROP_ITEM_FAILURE_EQUIP_ITEM Du kannst keine ausger�steten Gegenst�nde fallen lassen. +DROP_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenst�nde fallen lassen, solange du einen privaten Laden ge�ffnet hast. DROP_MONEY_FAILURE_1000_OVER Du kannst nur maximal 999 Yang fallen lassen. -EMOTION_ANGRY rgerlich -EMOTION_ATTRACTIVE Verfhrung -EMOTION_BANTER Spttisch +EMOTION_ANGRY �rgerlich +EMOTION_ATTRACTIVE Verf�hrung +EMOTION_BANTER Sp�ttisch EMOTION_CHEERS_1 Jubel 1 EMOTION_CHEERS_2 Jubel 2 EMOTION_CHEERUP Jubeln -EMOTION_CHOOSE_ONE Whle ein Ziel. +EMOTION_CHOOSE_ONE W�hle ein Ziel. EMOTION_CLAP Applaus EMOTION_CLAP_KISS Kuss EMOTION_CONGRATULATION Zuspruch @@ -121,66 +121,66 @@ EMPIRE_A Shinsoo-Reich EMPIRE_B Chunjo-Reich EMPIRE_C Jinno-Reich EXCHANGE_CANNOT_GIVE Dieser Gegenstand kann nicht gehandelt werden. -EXCHANGE_CANT_EDIT_MONEY Du kannst den Betrag jetzt nicht ndern. -EXCHANGE_FAILURE_EQUIP_ITEM Du kannst ausgerstete Gegenstnde nicht austauschen. +EXCHANGE_CANT_EDIT_MONEY Du kannst den Betrag jetzt nicht �ndern. +EXCHANGE_FAILURE_EQUIP_ITEM Du kannst ausger�stete Gegenst�nde nicht austauschen. EXCHANGE_MONEY Betrag EXCHANGE_TITLE Mit %s handeln -FISHING_FAILURE Du hast den Fischkder verloren. -FISHING_NOTIFY1 Es sieht aus, als htte %s angebissen. +FISHING_FAILURE Du hast den Fischk�der verloren. +FISHING_NOTIFY1 Es sieht aus, als h�tte %s angebissen. FISHING_NOTIFY2 Es sieht aus, als hinge %s am Haken. FISHING_SUCCESS1 Du hast %s gefangen! FISHING_SUCCESS2 Du hast %s aus dem Wasser gezogen! FISHING_UNKNOWN Etwas hat angebissen, aber du kannst nicht erkennen, was es ist. FISHING_WRONG_PLACE Du kannst hier nicht fischen. -FOR_FEMALE Fr Frauen -FOR_MALE Fr Mnner -GAME_CANNOT_MINING Du kannst kein Erz abbauen, whrend du reitest. +FOR_FEMALE F�r Frauen +FOR_MALE F�r M�nner +GAME_CANNOT_MINING Du kannst kein Erz abbauen, w�hrend du reitest. GAME_CANNOT_PICK_ITEM Du kannst den Gegenstand nicht einsammeln, da er nicht von dir erbeutet wurde. GAME_INIT_ERROR_CURSOR Mauszeiger konnte nicht erstellt werden. -GAME_INIT_ERROR_DIRECTX DirectX 8.1 muss installiert sein, damit das Spiel ausgefhrt werden kann.\nInstalliere DirectX 8.1 oder hher. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Kein Grafikgert fr das Ausfhren des Spiels gefunden. \nberprfe, ob deine VGA-Karte korrekt installiert ist. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikgert konnte nicht erstellt werden.\nberprfe, ob du ber eine VGA-Karte verfgst.\nAlternativ kannst du die Hardware-Beschleunigung aktivieren.\n(Setze die Hardware-Beschleunigung auf Maximum \nSystemsteuerung->Anzeige->Einstellungen->Erweitert->Registerkarte Problembehandlung) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Die Grafikkarte des PCs untersttzt keinen Fenstermodus im 32bit-Modus.\nWechsel zum 16bit-Modus oder verwende den Vollbildmodus. +GAME_INIT_ERROR_DIRECTX DirectX 8.1 muss installiert sein, damit das Spiel ausgef�hrt werden kann.\nInstalliere DirectX 8.1 oder h�her. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Kein Grafikger�t f�r das Ausf�hren des Spiels gefunden. \n�berpr�fe, ob deine VGA-Karte korrekt installiert ist. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikger�t konnte nicht erstellt werden.\n�berpr�fe, ob du �ber eine VGA-Karte verf�gst.\nAlternativ kannst du die Hardware-Beschleunigung aktivieren.\n(Setze die Hardware-Beschleunigung auf Maximum \nSystemsteuerung->Anzeige->Einstellungen->Erweitert->Registerkarte Problembehandlung) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Die Grafikkarte des PCs unterst�tzt keinen Fenstermodus im 32bit-Modus.\nWechsel zum 16bit-Modus oder verwende den Vollbildmodus. GAME_INIT_ERROR_ITEM_PROTO Keine Gegenstandsdaten vorhanden.\nInstalliere das Spiel neu. GAME_INIT_ERROR_MAIN_WINDOW Hauptfenster konnte nicht erstellt werden. GAME_INIT_ERROR_MOB_PROTO Keine Monsterdaten vorhanden.\nInstalliere das Spiel neu. -GAME_INIT_ERROR_NETWORK Netzwerkgert konnte nicht erstellt werden.\nberprfe die Internet-Verbindung. +GAME_INIT_ERROR_NETWORK Netzwerkger�t konnte nicht erstellt werden.\n�berpr�fe die Internet-Verbindung. GAME_PICK_MONEY Du hast %d Yang erhalten. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT Hhe betrgt nicht 128 Pixel -GUILDMARK_UPLOADER_ERROR_12_HEIGHT Hhe betrgt nicht 12 Pixel -GUILDMARK_UPLOADER_ERROR_16_WIDTH Breite betrgt nicht 16 Pixel -GUILDMARK_UPLOADER_ERROR_64_WIDTH Breite betrgt nicht 64 Pixel -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Das Spiel untersttzt dieses Bild nicht. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT H�he betr�gt nicht 128 Pixel +GUILDMARK_UPLOADER_ERROR_12_HEIGHT H�he betr�gt nicht 12 Pixel +GUILDMARK_UPLOADER_ERROR_16_WIDTH Breite betr�gt nicht 16 Pixel +GUILDMARK_UPLOADER_ERROR_64_WIDTH Breite betr�gt nicht 64 Pixel +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Das Spiel unterst�tzt dieses Bild nicht. GUILDMARK_UPLOADER_ERROR_PATH Verschiebe die Dateien in den Ordner metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT Keine Bilddatei ausgewhlt. +GUILDMARK_UPLOADER_ERROR_SELECT Keine Bilddatei ausgew�hlt. GUILDWAR_CTF_TITLE Flagge erobern GUILDWAR_NORMAL_TITLE Feldschlacht -GUILDWAR_QUESTION_LINE_1 Die Gilde %s hat deiner Gilde den Krieg erklrt. +GUILDWAR_QUESTION_LINE_1 Die Gilde %s hat deiner Gilde den Krieg erkl�rt. GUILDWAR_QUESTION_LINE_2 Nimmst du an? (%s) GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Arenakampf GUILD_BUILDING_GRADE Rang -GUILD_BUILDING_NAME Gebudename -GUILD_CANNOT_HEAL_GSP_ANYMORE Die Drachengeist-Energie ist bereits vollstndig aufgeladen. +GUILD_BUILDING_NAME Geb�udename +GUILD_CANNOT_HEAL_GSP_ANYMORE Die Drachengeist-Energie ist bereits vollst�ndig aufgeladen. GUILD_COMMENT Schreiben -GUILD_CREATE_ERROR_INSULT_NAME Gildenname ist nicht zulssig. +GUILD_CREATE_ERROR_INSULT_NAME Gildenname ist nicht zul�ssig. GUILD_DEFAULT_GRADE Gildenmitglieder -GUILD_DELETE Lschen +GUILD_DELETE L�schen GUILD_DEPOSIT Hinterlegen -GUILD_DO_YOU_HEAL_GSP Mchtest du fr %d Yang %d Drachengeist wiederherstellen? +GUILD_DO_YOU_HEAL_GSP M�chtest du f�r %d Yang %d Drachengeist wiederherstellen? GUILD_DO_YOU_JOIN hat dich eingeladen. Der Gilde beitreten? GUILD_EMPTY_AREA Leeres Land GUILD_ENEMY_GUILD_NAME Gildenname des Gegners -GUILD_FACILITY Nebengebude +GUILD_FACILITY Nebengeb�ude GUILD_GEM Edelstein -GUILD_HEADQUARTER Hauptgebude +GUILD_HEADQUARTER Hauptgeb�ude GUILD_HEAL_GSP Drachengeist aufladen GUILD_INFO_ENEMY_GUILD_EMPTY Keine GUILD_MARK_NOT_ENOUGH_LEVEL Mindestens Level 3 erforderlich GUILD_NAME Gildenname -GUILD_NOT_ENOUGH_MATERIAL Nicht genug Baumaterial fr dieses Gebude. -GUILD_NOT_ENOUGH_MONEY Nicht genug Yang fr dieses Gebude. -GUILD_NO_NOTICE_PERMISSION Du bist nicht berechtigt, eine Ankndigung zu machen. +GUILD_NOT_ENOUGH_MATERIAL Nicht genug Baumaterial f�r dieses Geb�ude. +GUILD_NOT_ENOUGH_MONEY Nicht genug Yang f�r dieses Geb�ude. +GUILD_NO_NOTICE_PERMISSION Du bist nicht berechtigt, eine Ank�ndigung zu machen. GUILD_OBJECT Objekte GUILD_OFFER_EXP Erfahrung investieren GUILD_SHORT_EXP Nicht genug Erfahrungspunkte. @@ -191,31 +191,31 @@ GUILD_TILE_INFO Gildeninformationen GUILD_TILE_MEMBER Gildenmitglieder GUILD_TILE_SKILL Gildenfertigkeiten GUILD_WAR_LIMIT_30MIN Zeit: 30 Minuten -GUILD_WAR_REWARD_POTION Belohnung: Sieger erhlt Trnke +GUILD_WAR_REWARD_POTION Belohnung: Sieger erh�lt Tr�nke GUILD_WAR_USE_BATTLE_MAP Ort: Gildenkriegsarena GUILD_WAR_USE_NORMAL_MAP Ort: Normale Karte GUILD_WAR_WIN_CHECK_SCORE Die Gilde mit den meisten Siegen gewinnt den Krieg. GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Erobere die Flagge des Gegners GUILD_WAR_WIN_TAKE_AWAY_FLAG2 und bringe sie zu deiner Basis. GUILD_WAR_WIN_WIPE_OUT_GUILD Besiege alle Gegner, um zu gewinnen. -GUILD_WITHDRAW Rckzug -GUILD_YOU_DO_NOT_JOIN Du gehrst keiner Gilde an. +GUILD_WITHDRAW R�ckzug +GUILD_YOU_DO_NOT_JOIN Du geh�rst keiner Gilde an. HORSE_HEALTH0 Tot HORSE_HEALTH1 Verhungernd HORSE_HEALTH2 Hungrig HORSE_HEALTH3 Voll HORSE_LEVEL1 Normales Pferd HORSE_LEVEL2 Kampfpferd -HORSE_LEVEL3 Militrpferd +HORSE_LEVEL3 Milit�rpferd HOUR Std -HOW_MANY_ITEM_DO_YOU_DROP1 Mchtest du %s fallen lassen? -HOW_MANY_ITEM_DO_YOU_DROP2 Mchtest du %s %d fallen lassen? +HOW_MANY_ITEM_DO_YOU_DROP1 M�chtest du %s fallen lassen? +HOW_MANY_ITEM_DO_YOU_DROP2 M�chtest du %s %d fallen lassen? INPUT_MATRIX_CARD_NUMBER Matrix-Kartennr. eingeben INPUT_MATRIX_CARD_TITLE Matrix-Karte -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Lsch-Code aus der Accountverwaltung eingeben. -INPUT_PRIVATE_CODE_DIALOG_TITLE Charakter lschen -INVENTORY_DO_NOT_PACK_WARP_SCROLL Schriftrolle kann nicht zusammengefhrt werden. -INVENTORY_REALLY_USE_ITEM Mchtest du diesen Gegenstand verwenden? +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION L�sch-Code aus der Accountverwaltung eingeben. +INPUT_PRIVATE_CODE_DIALOG_TITLE Charakter l�schen +INVENTORY_DO_NOT_PACK_WARP_SCROLL Schriftrolle kann nicht zusammengef�hrt werden. +INVENTORY_REALLY_USE_ITEM M�chtest du diesen Gegenstand verwenden? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Amateurninja JOB_ASSASSIN1 Macht des Ninjas @@ -236,24 +236,19 @@ LEFT_TIME Verbl. Zeit LOGIN_CONNECT_FAILURE Fehler beim Verbinden mit dem Server. LOGIN_CONNECT_SUCCESS Verbindung zum Server hergestellt. LOGIN_CONNETING Du wirst mit dem Server verbunden... -LOGIN_FAILURE_ALREAY Dein Konto ist bereits verbunden. -LOGIN_FAILURE_BE_SAME_KEY Anmeldeproblem +LOGIN_FAILURE_ALREADY Dein Konto ist bereits verbunden. LOGIN_FAILURE_BLOCK_ID Das Konto ist gesperrt. -LOGIN_FAILURE_BLOCK_LOGIN Bitte whle einen anderen Server! -LOGIN_FAILURE_NOBILL Das Konto verfgt ber keine Spielzeit. -LOGIN_FAILURE_NOT_AVAIL Das Konto ist nicht verfgbar. -LOGIN_FAILURE_NOT_EXIST_ID Accountname oder Passwort falsch. -LOGIN_FAILURE_REPAIR_ID Fr das Konto werden gerade Gegenstnde wiederhergestellt. +LOGIN_FAILURE_BLOCK_LOGIN Bitte w�hle einen anderen Server! +LOGIN_FAILURE_NOT_AVAIL Das Konto ist nicht verf�gbar. +LOGIN_FAILURE_REPAIR_ID F�r das Konto werden gerade Gegenst�nde wiederhergestellt. LOGIN_FAILURE_SHUTDOWN Der Server ist noch nicht offen. LOGIN_FAILURE_TOO_MANY_USER Du konntest keine Verbindung herstellen, da es zu viele Spieler gibt. -LOGIN_FAILURE_UNKNOWN Du konntest dich aus unbekannten Grnden nicht anmelden. -LOGIN_FAILURE_WEB_BLOCK Du wurdest auf der Webseite geblockt. Bitte berprfe deine E-Mails. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Du hast eine falsche Nr. eingegeben. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Du hast dreimal eine falsche Nr. eingegeben. Deine Verbindung wird beendet. -LOGIN_FAILURE_WRONG_PASSWORD Accountname oder Passwort falsch. +LOGIN_FAILURE_UNKNOWN Du konntest dich aus unbekannten Gr�nden nicht anmelden. +LOGIN_FAILURE_WEB_BLOCK Du wurdest auf der Webseite geblockt. Bitte �berpr�fe deine E-Mails. +LOGIN_FAILURE_WRONG_CREDENTIALS Accountname oder Passwort falsch. LOGIN_INPUT_ID Gib die ID ein. LOGIN_INPUT_PASSWORD Gib das Kennwort ein. -LOGIN_PROCESSING Anmeldevorgang luft... +LOGIN_PROCESSING Anmeldevorgang l�uft... MALL_CANNOT_INSERT Du kannst den Gegenstand nicht platzieren. MALL_PASSWORD_TITLE Kennwort MAP_A1 Gebiet Yongan @@ -271,7 +266,7 @@ MAP_C3 Gebiet Bakra MAP_CAPE Kap des Drachenfeuers MAP_CG Imha MAP_DAWN Gautamakliff -MAP_DESERT Yongbi-Wste +MAP_DESERT Yongbi-W�ste MAP_FLAME Doyyumhwan MAP_NUSLUCK Land d. Riesen MAP_SKELTOWER Gumsan-Turm @@ -282,43 +277,43 @@ MAP_THUNDER Donnerberge MAP_TREE Lungsam MAP_TRENT02 Roter Wald MAP_WL Schlangenfeld -MESSENGER_ADD_FRIEND Freund hinzufgen +MESSENGER_ADD_FRIEND Freund hinzuf�gen MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s hat dich als Freund aufgenommen. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Annehmen? -MESSENGER_DO_YOU_DELETE Lschen? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Mchtest du die Handynummer lschen? -MESSENGER_DO_YOU_MOVE Mchtest du weiter? +MESSENGER_DO_YOU_DELETE L�schen? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER M�chtest du die Handynummer l�schen? +MESSENGER_DO_YOU_MOVE M�chtest du weiter? MESSENGER_EMPTY_LIST Leer MESSENGER_FAMILY Familie MESSENGER_FRIEND Freunde MESSENGER_GUILD Gilde -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Gib die Besttigungsnr. ein, die an dein Handy gesendet wurde. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Besttigungsnr. eingeben -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Gib die Handynr. fr den SMS-Versand ein. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Mchtest du die Nummer jetzt eingeben? +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Gib die Best�tigungsnr. ein, die an dein Handy gesendet wurde. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Best�tigungsnr. eingeben +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Gib die Handynr. f�r den SMS-Versand ein. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 M�chtest du die Nummer jetzt eingeben? MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Handynummer eingeben MESSENGER_SEND_MOBILE_MESSAGE_TITLE Nachricht senden. -MINIMAP Minikarte ffnen +MINIMAP Minikarte �ffnen MINIMAP_CANNOT_SEE Minikarte kann nicht angezeigt werden. -MINIMAP_CAN_NOT_SHOW_AREAMAP bersichtskarte kann nicht angezeigt werden. +MINIMAP_CAN_NOT_SHOW_AREAMAP �bersichtskarte kann nicht angezeigt werden. MINIMAP_DEC_SCALE Herauszoomen MINIMAP_INC_SCALE Heranzoomen MINIMAP_OBSERVER_COUNT %d Zuschauer -MINIMAP_SHOW_AREAMAP bersichtskarte ffnen +MINIMAP_SHOW_AREAMAP �bersichtskarte �ffnen MINUTE Min MONETARY_UNIT0 Yang MONETARY_UNIT1 zehntausend MONETARY_UNIT2 hundert Millionen MONEY_INPUT_DIALOG_SELLPRICE Verkaufspreis: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenstnde verschieben, solange du einen privaten Laden geffnet hast. +MOVE_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenst�nde verschieben, solange du einen privaten Laden ge�ffnet hast. MUSIC_EMPTY_MUSIC_LIST Keine Hintergrundmusik. MUSIC_METIN2_DEFAULT_THEMA Metin2-Standardmusik -MUSIC_NOT_SELECT_MUSIC Keine Musikdatei ausgewhlt. +MUSIC_NOT_SELECT_MUSIC Keine Musikdatei ausgew�hlt. NEEFD_REST Du musst erst ausruhen. -NOT_YET_SUPPORT Wird nicht untersttzt. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Du kannst den Gildenmodus nicht aktivieren, wenn du keiner Gilde angehrst. +NOT_YET_SUPPORT Wird nicht unterst�tzt. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Du kannst den Gildenmodus nicht aktivieren, wenn du keiner Gilde angeh�rst. OPTION_PVPMODE_NOT_SUPPORT Du kannst die Konfiguration des PvP-Modus nicht verwenden. -OPTION_PVPMODE_PROTECT Du musst mindestens Level %d erreicht haben, um den PvP-Modus zu ndern. +OPTION_PVPMODE_PROTECT Du musst mindestens Level %d erreicht haben, um den PvP-Modus zu �ndern. PARTY_BONUS_ATTACKER Angriffswert: +%d SA PARTY_BONUS_BERSERKER Angriffsgeschwindigkeit: +%d SA PARTY_BONUS_BUFFER Fertigkeitsdauer: +%d SA @@ -326,22 +321,22 @@ PARTY_BONUS_DEFENDER Verteidigung: +%d SA PARTY_BONUS_EXP Bonus-EXP: %d%% SA PARTY_BONUS_SKILL_MASTER Max. MP: +%d SA PARTY_BONUS_TANKER Max. TP: +%d SA -PARTY_BREAK_UP Gruppe auflsen -PARTY_DO_YOU_ACCEPT mchte der Gruppe beitreten. +PARTY_BREAK_UP Gruppe aufl�sen +PARTY_DO_YOU_ACCEPT m�chte der Gruppe beitreten. PARTY_DO_YOU_JOIN hat dich in seine Gruppe eingeladen. Annehmen? PARTY_EXP_DISTRIBUTION_MODE EXP-Verteilung -PARTY_EXP_DISTRIBUTION_MODE_LEVEL levelabhngig -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Gruppenmitglieder hherer Level erhalten mehr EXP. -PARTY_EXP_DISTRIBUTION_MODE_PARITY gleichmig +PARTY_EXP_DISTRIBUTION_MODE_LEVEL levelabh�ngig +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Gruppenmitglieder h�herer Level erhalten mehr EXP. +PARTY_EXP_DISTRIBUTION_MODE_PARITY gleichm��ig PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Alle Gruppenmitglieder erhalten gleich viele EXP. PARTY_HEAL_ALL_MEMBER Alles wiederherstellen -PARTY_INCREASE_AREA_150 Reichweite der Gruppe um Faktor 1,5 erhht. SNA -PARTY_INCREASE_AREA_200 Reichweite der Gruppe um Faktor 2 erhht. SNA +PARTY_INCREASE_AREA_150 Reichweite der Gruppe um Faktor 1,5 erh�ht. SNA +PARTY_INCREASE_AREA_200 Reichweite der Gruppe um Faktor 2 erh�ht. SNA PARTY_LEAVE Gruppe verlassen -PARTY_LONGTIME_BONUS_EXP Bonus-EXP fr langes Gruppenspiel: +%d%% SA +PARTY_LONGTIME_BONUS_EXP Bonus-EXP f�r langes Gruppenspiel: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] PARTY_RECALL_MEMBER Gruppenmitglied herbeirufen. -PARTY_REGEN_BONUS Bonus fr TP- + MP-Regeneration: +%d%% SA +PARTY_REGEN_BONUS Bonus f�r TP- + MP-Regeneration: +%d%% SA PARTY_REQUEST_DENIED Deine Anfrage wurde abgelehnt. PARTY_SET_ATTACKER Als Angreifer festlegen. PARTY_SET_BERSERKER Als Berserker festlegen. @@ -349,7 +344,7 @@ PARTY_SET_BUFFER Als Blocker festlegen. PARTY_SET_DEFENDER Als Verteidiger festlegen. PARTY_SET_NORMAL Einstellung widerrufen. PARTY_SET_SKILL_MASTER Als Fertigkeitsmeister festlegen. -PARTY_SET_TANKER Als Nahkmpfer festlegen. +PARTY_SET_TANKER Als Nahk�mpfer festlegen. PARTY_SKILL_ATTACKER Basis-Angriffswert Angreifer +%.0f PARTY_SKILL_BERSERKER Angriffsgeschwindigkeit Berserker +%.0f PARTY_SKILL_BUFFER Fertigkeitsdauer Blocker +%.0f @@ -358,13 +353,13 @@ PARTY_SKILL_HP_REGEN TP-Regeneration +%.0f%% PARTY_SKILL_PARTY_AREA Gruppenreichweite +%d%% PARTY_SKILL_SKILL_MASTER Max. MP Fertigkeitsmeister +%.0f PARTY_SKILL_SP_REGEN MP-Regeneration +%.0f%% -PARTY_SKILL_TANKER Max. TP Nahkmpfer +%.0f +PARTY_SKILL_TANKER Max. TP Nahk�mpfer +%.0f PARTY_SKILL_WARP In der Lage, Gruppenmitglieder herbeizurufen. PASSWORD_TITLE Lagerkennwort PICK_ITEM_TITLE Gegenstandsnr. PICK_MONEY_TITLE Betrag PRIVATE_SHOP_CANNOT_SELL_ITEM Du kannst diesen Gegenstand nicht in einem privaten Laden verkaufen. -PRIVATE_SHOP_CLOSE_QUESTION Mchtest du den privaten Laden schlieen? +PRIVATE_SHOP_CLOSE_QUESTION M�chtest du den privaten Laden schlie�en? PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Name des privaten Ladens PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Preis PVP_LEVEL0 Ritterlich @@ -374,7 +369,7 @@ PVP_LEVEL3 Freundlich PVP_LEVEL4 Neutral PVP_LEVEL5 Aggressiv PVP_LEVEL6 Arglistig -PVP_LEVEL7 Bsartig +PVP_LEVEL7 B�sartig PVP_LEVEL8 Grausam PVP_MODE_GUILD PvP - Gilde aktiviert PVP_MODE_KILL PvP - Frei aktiviert @@ -389,65 +384,65 @@ QUEST_APPEND Neuer Auftrag wurde erfasst. QUEST_MIN Min. QUEST_SEC Sek. QUEST_TIMEOVER Zeit abgelaufen -QUEST_UNLIMITED_TIME Keine Zeitbeschrnkung +QUEST_UNLIMITED_TIME Keine Zeitbeschr�nkung QUEST_ZEROSEC 0 Sek. -QUICKSLOT_REGISTER_DISABLE_ITEM Dieser Gegenstand kann nicht zum Schnellzugriffsfeld hinzugefgt werden. +QUICKSLOT_REGISTER_DISABLE_ITEM Dieser Gegenstand kann nicht zum Schnellzugriffsfeld hinzugef�gt werden. RECEIVE_MESSAGE %s hat dir eine Nachricht gesendet. REFINE_COST Verbesserungskosten: %d Yang -REFINE_DESTROY_WARNING Der Gegenstand knnte beim Veredeln zerstrt werden. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Dies erhht die Verbesserungswahrscheinlichkeit, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 aber bei einem Fehlschlag wird der Gegenstand zerstrt. Mchtest du fortfahren? -REFINE_DOWN_GRADE_WARNING Der Gegenstand knnte beim Veredeln schlechter werden. +REFINE_DESTROY_WARNING Der Gegenstand k�nnte beim Veredeln zerst�rt werden. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Dies erh�ht die Verbesserungswahrscheinlichkeit, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 aber bei einem Fehlschlag wird der Gegenstand zerst�rt. M�chtest du fortfahren? +REFINE_DOWN_GRADE_WARNING Der Gegenstand k�nnte beim Veredeln schlechter werden. REFINE_DO_YOU_SEPARATE_METIN Alle vorhandenen Geiststeine entfernen? REFINE_FAILURE Tja, hat nicht geklappt! Wir haben versagt. -REFINE_FAILURE_CAN_NOT_ATTACH %s kann diesem Gegenstand nicht beigefgt werden. -REFINE_FAILURE_EQUIP_ITEM Du kannst keine ausgersteten Gegenstnde verbessern. +REFINE_FAILURE_CAN_NOT_ATTACH %s kann diesem Gegenstand nicht beigef�gt werden. +REFINE_FAILURE_EQUIP_ITEM Du kannst keine ausger�steten Gegenst�nde verbessern. REFINE_FAILURE_METIN_INSEPARABLE_ITEM Es kann kein Geiststein entfernt werden. -REFINE_FAILURE_NEED_BETTER_SCROLL Du bentigst eine bessere Verbesserungsschriftrolle. -REFINE_FAILURE_NO_GOLD_SOCKET Es gibt keine Goldfassung, um %s beizufgen. -REFINE_FAILURE_NO_MORE_SOCKET Du kannst keine weiteren Fassungen hinzufgen. -REFINE_FAILURE_NO_SOCKET0 Es gibt keine freie Fassung fr den %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM Auf diesem Gegenstand knnen keine Fassungen hinzugefgt werden. +REFINE_FAILURE_NEED_BETTER_SCROLL Du ben�tigst eine bessere Verbesserungsschriftrolle. +REFINE_FAILURE_NO_GOLD_SOCKET Es gibt keine Goldfassung, um %s beizuf�gen. +REFINE_FAILURE_NO_MORE_SOCKET Du kannst keine weiteren Fassungen hinzuf�gen. +REFINE_FAILURE_NO_SOCKET0 Es gibt keine freie Fassung f�r den %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM Auf diesem Gegenstand k�nnen keine Fassungen hinzugef�gt werden. REFINE_FAILURE_UPGRADE_DISABLE_ITEM Dieser Gegenstand kann nicht verbessert werden. REFINE_SUCCESS Die Gegenstandsverbesserung war erfolgreich. REFINE_SUCCESS_PROBALITY Verbesserungschance: %d%% -REFINE_WARNING2 Mchtest du fortfahren? +REFINE_WARNING2 M�chtest du fortfahren? SAFEBOX_ERROR Du hast das falsche Kennwort eingegeben. -SAFEBOX_SELL_DISABLE_SAFEITEM Du kannst keine der gespeicherten Gegenstnde verkaufen. -SAFEBOX_WRONG_PASSWORD Die Kennwrter mssen identisch sein. +SAFEBOX_SELL_DISABLE_SAFEITEM Du kannst keine der gespeicherten Gegenst�nde verkaufen. +SAFEBOX_WRONG_PASSWORD Die Kennw�rter m�ssen identisch sein. SCREENSHOT_SAVE1 ist gespeichert in SCREENSHOT_SAVE2 Screenshot-Ordner SCREENSHOT_SAVE_FAILURE Speichern des Screenshots fehlgeschlagen. SECOND Sek -SELECT_CAN_NOT_DELETE Du kannst den Charakter nicht lschen. -SELECT_CHANGED_NAME Du hast den Namen des Charakters gendert. +SELECT_CAN_NOT_DELETE Du kannst den Charakter nicht l�schen. +SELECT_CHANGED_NAME Du hast den Namen des Charakters ge�ndert. SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Der Charaktername existiert bereits. SELECT_CHANGE_FAILURE_STRANGE_INDEX Versuche es erneut. SELECT_CHANGE_FAILURE_STRANGE_NAME Dies ist der falsche Charaktername. -SELECT_CHANGE_NAME_TITLE Charakternamen ndern -SELECT_DELEING Charakter wird gelscht -SELECT_DELETED Lschung erfolgreich. -SELECT_DO_YOU_DELETE_REALLY Mchtest du fortfahren? +SELECT_CHANGE_NAME_TITLE Charakternamen �ndern +SELECT_DELEING Charakter wird gel�scht +SELECT_DELETED L�schung erfolgreich. +SELECT_DO_YOU_DELETE_REALLY M�chtest du fortfahren? SELECT_EMPTY_SLOT Dies ist ein leeres Feld. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Gib einen neuen Charakternamen ein. SELECT_NOT_JOIN_GUILD Keine Gilde -SHOP_BUY_INFO Whle im Ladenfenster den Gegenstand aus, den du kaufen mchtest. -SHOP_CANNOT_SELL_EQUIPMENT Du kannst ausgerstete Gegenstnde nicht verkaufen. +SHOP_BUY_INFO W�hle im Ladenfenster den Gegenstand aus, den du kaufen m�chtest. +SHOP_CANNOT_SELL_EQUIPMENT Du kannst ausger�stete Gegenst�nde nicht verkaufen. SHOP_CANNOT_SELL_ITEM Dieser Gegenstand ist nicht zu verkaufen. SHOP_ERROR_UNKNOWN Unbekannter Ladenfehler: %s SHOP_INVALID_POS Dieser Gegenstand ist ungeeignet. SHOP_INVENTORY_FULL Im Inventar ist kein Platz mehr. SHOP_NOT_ENOUGH_MONEY Nicht genug Yang -SHOP_NOT_ENOUGH_MONEY_EX Du hast nicht gengend Yang. -SHOP_SELL_INFO Whle in deinem Inventarfenster den Gegenstand aus, den du verkaufen mchtest. +SHOP_NOT_ENOUGH_MONEY_EX Du hast nicht gen�gend Yang. +SHOP_SELL_INFO W�hle in deinem Inventarfenster den Gegenstand aus, den du verkaufen m�chtest. SHOP_SOLDOUT Ausverkauft SHOT_ERROR_UNKNOWN Unbekannter Fehler beim Fernangriff: %s SKILL_BOHO Reflektieren SKILL_BUDONG Wird nicht mehr benutzt -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Du bentigst EXP, um diese Fertigkeit zu erlernen. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Du bentigst ein Buch, um diese Fertigkeit zu erlernen. -SKILL_CHEONGEUN Starker Krper +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Du ben�tigst EXP, um diese Fertigkeit zu erlernen. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Du ben�tigst ein Buch, um diese Fertigkeit zu erlernen. +SKILL_CHEONGEUN Starker K�rper SKILL_CRITICAL Kritischer Treffer SKILL_ENCHANT_POISON Gift benutzen SKILL_EUNHYEONG Unsichtbar @@ -461,7 +456,7 @@ SKILL_GEONGON SKILL_GEONGON Wird nicht mehr benutzt SKILL_GICHEON Hilfe des Drachen SKILL_GIGONG Chi-Rotation SKILL_GONGPO Furcht -SKILL_GRADE_NAME_GRAND_MASTER %s Gromeister +SKILL_GRADE_NAME_GRAND_MASTER %s Gro�meister SKILL_GRADE_NAME_MASTER %s Meister SKILL_GRADE_NAME_PERFECT_MASTER %s Perfekter Meister SKILL_GROUP_ASSASSIN_1 Klinge @@ -471,7 +466,7 @@ SKILL_GROUP_SHAMAN_1 Drachen SKILL_GROUP_SHAMAN_2 Heilung SKILL_GROUP_SURA_1 Waffen SKILL_GROUP_SURA_2 Magie -SKILL_GROUP_WARRIOR_1 Krper +SKILL_GROUP_WARRIOR_1 K�rper SKILL_GROUP_WARRIOR_2 Mental SKILL_GWIGEOM Verzauberte Klinge SKILL_GYEONGGONG Federschreiten @@ -479,8 +474,8 @@ SKILL_HEUKSIN Dunkler Schutz SKILL_HOSIN Segen SKILL_HWAYEOM SKILL_HWAYEOM Wird nicht mehr benutzt SKILL_HYEOLMA SKILL_HYEOLMA Wird nicht mehr benutzt -SKILL_INC_ATKSPD Angriffsgeschwindigkeit erhht -SKILL_INC_MOVSPD Bewegungsgeschwindigkeit erhht +SKILL_INC_ATKSPD Angriffsgeschwindigkeit erh�ht +SKILL_INC_MOVSPD Bewegungsgeschwindigkeit erh�ht SKILL_INMA SKILL_INMA Wird nicht mehr benutzt SKILL_JEOJU Fluch SKILL_JEONGEOP Heilen @@ -493,7 +488,7 @@ SKILL_JEUNGRYEOK Angriff + SKILL_JEUNGSOK Geschwindigkeit + SKILL_JIGAM SKILL_JIGAM Wird nicht mehr benutzt SKILL_JIPJUNG SKILL_JIPJUNG Wird nicht mehr benutzt -SKILL_JUMAGAP Verzauberte Rstung +SKILL_JUMAGAP Verzauberte R�stung SKILL_JUMAGEOM SKILL_JUMAGEOM Wird nicht mehr benutzt SKILL_KWAEGEOM SKILL_KWAEGEOM Wird nicht mehr benutzt SKILL_KWAESOK Schnelligkeit @@ -504,14 +499,14 @@ SKILL_NEED_EMPTY_BOTTLE Ich habe keine leere Flasche. SKILL_NEED_POISON_BOTTLE Ich habe keine Giftflasche. SKILL_ONLY_FOR_GUILD_WAR Du kannst diese Fertigkeit nur in einem Gildenkrieg einsetzen. SKILL_PABEOP Zauber aufheben -SKILL_POWERFUL_STRIKE Betubungsangriff +SKILL_POWERFUL_STRIKE Bet�ubungsangriff SKILL_SEOMGWANG Blitzbombe SKILL_SINCHAK SKILL_SINCHAK Wird nicht mehr benutzt SKILL_SLEEP Schlaf SKILL_SLOW Langsam -SKILL_STUN Betuben -SKILL_SUHO Wchter -SKILL_SUMMON_DESCRIPTION Chance der Beschwrung: %d%% +SKILL_STUN Bet�uben +SKILL_SUHO W�chter +SKILL_SUMMON_DESCRIPTION Chance der Beschw�rung: %d%% SKILL_TOOLTIP_INT Intelligenz SKILL_TOOLTIP_LEVEL Level SKILL_TOXICDIE Vergiftung @@ -519,29 +514,29 @@ SKILL_TOXICPOWER Giftangriffswert verbessert SKILL_TUSOK Geisterschlag SKILL_WONSIN SKILL_WONSIN Wird nicht mehr benutzt SKILL_YONGSIN SKILL_YONGSIN Wird nicht mehr benutzt -STAT_MINUS_CON Vitalittsanpassung (Verbleibende Chance: %d) +STAT_MINUS_CON Vitalit�tsanpassung (Verbleibende Chance: %d) STAT_MINUS_DEX Beweglichkeitsanpassung (Verbleibende Chance: %d) STAT_MINUS_INT Intelligenzanpassung (Verbleibende Chance: %d) -STAT_MINUS_STR Strkeanpassung (Verbleibende Chance: %d) -STAT_TOOLTIP_CON Erhht TP und Verteidigung -STAT_TOOLTIP_DEX Erhht Angriff und Ausweichen -STAT_TOOLTIP_INT Erhht MP, Magie-Angriff und -Verteidig. -STAT_TOOLTIP_STR Erhht Angriffswert und Schaden +STAT_MINUS_STR St�rkeanpassung (Verbleibende Chance: %d) +STAT_TOOLTIP_CON Erh�ht TP und Verteidigung +STAT_TOOLTIP_DEX Erh�ht Angriff und Ausweichen +STAT_TOOLTIP_INT Erh�ht MP, Magie-Angriff und -Verteidig. +STAT_TOOLTIP_STR Erh�ht Angriffswert und Schaden SYMBOLLIST_TITLE Gildenfahne anmelden -SYSTEM_OPTION_CPU_TILING_1 CPU-Tiling-Modus kann die Geschwindigkeit eines schwcheren PC verbessern. -SYSTEM_OPTION_CPU_TILING_2 Wenn Probleme mit der Grafik auftreten, whle ,Systemoption oder ,CONFIG.exe +SYSTEM_OPTION_CPU_TILING_1 CPU-Tiling-Modus kann die Geschwindigkeit eines schw�cheren PC verbessern. +SYSTEM_OPTION_CPU_TILING_2 Wenn Probleme mit der Grafik auftreten, w�hle ,Systemoption� oder ,CONFIG.exe� SYSTEM_OPTION_CPU_TILING_3 und wechsel so zum GPU-Tiling-Modus. -SYSTEM_OPTION_GPU_TILING_1 GPU-Tiling-Modus kann auf einem schwcheren PC langsam laufen. -SYSTEM_OPTION_GPU_TILING_2 Wenn Probleme mit der Grafik auftreten, whle 'Systemoptionen' oder 'CONFIG.exe' +SYSTEM_OPTION_GPU_TILING_1 GPU-Tiling-Modus kann auf einem schw�cheren PC langsam laufen. +SYSTEM_OPTION_GPU_TILING_2 Wenn Probleme mit der Grafik auftreten, w�hle 'Systemoptionen' oder 'CONFIG.exe' SYSTEM_OPTION_GPU_TILING_3 und wechsel so zum CPU-Tiling-Modus. -SYSTEM_OPTION_TILING_EXIT Fr den Wechsel des Tiling-Modus muss das Spiel neu gestartet werden. +SYSTEM_OPTION_TILING_EXIT F�r den Wechsel des Tiling-Modus muss das Spiel neu gestartet werden. TARGET_BUTTON_ACCEPT_FIGHT Zustimmen TARGET_BUTTON_AVENGE Rache -TARGET_BUTTON_BUILDING_DESTROY Zerstren +TARGET_BUTTON_BUILDING_DESTROY Zerst�ren TARGET_BUTTON_DISMOUNT Absitzen TARGET_BUTTON_EMOTION_ALLOW Emotionen TARGET_BUTTON_EXCHANGE Handeln -TARGET_BUTTON_EXCLUDE Ausschlieen +TARGET_BUTTON_EXCLUDE Ausschlie�en TARGET_BUTTON_EXIT_OBSERVER Zuschauermodus beenden TARGET_BUTTON_FIGHT Duell TARGET_BUTTON_FRIEND Freund @@ -549,8 +544,8 @@ TARGET_BUTTON_INVITE_GUILD Gildeneinlad. TARGET_BUTTON_INVITE_PARTY Gruppeneinlad. TARGET_BUTTON_LEAVE_PARTY Gruppe verlassen TARGET_BUTTON_REQUEST_ENTER_PARTY Gruppe beitreten -TARGET_BUTTON_VIEW_EQUIPMENT Ausrstung -TARGET_BUTTON_WHISPER Flstern +TARGET_BUTTON_VIEW_EQUIPMENT Ausr�stung +TARGET_BUTTON_WHISPER Fl�stern TARGET_LEVEL_BOSS Boss TARGET_LEVEL_KING Stufe 5. TARGET_LEVEL_KNIGHT Stufe 3. @@ -569,7 +564,7 @@ TASKBAR_ST AP THING_COUNT alle TOOLTIP_ANTI_CRITICAL_PCT Widerstand gegen kritischen Treffer +%d%% SA TOOLTIP_ANTI_PENETRATE_PCT Widerstand gegen durchbohrenden Treffer +%d%% SA -TOOLTIP_ANTI_SELL Kann nicht im Geschft verkauft werden. +TOOLTIP_ANTI_SELL Kann nicht im Gesch�ft verkauft werden. TOOLTIP_APPLY_ATTBONUS_ANIMAL Stark gegen Tiere +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Stark gegen Ninjas +%d%% SA TOOLTIP_APPLY_ATTBONUS_DEVIL Stark gegen Teufel +%d%% SA @@ -584,14 +579,14 @@ TOOLTIP_APPLY_ATTBONUS_WARRIOR Stark gegen Krieger +%d%% SA TOOLTIP_APPLY_BLOCK Chance, Nahkampf-Angriff abzublocken %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER MP im Kampf alle 5 Sek. wiederherstellen %d SA TOOLTIP_APPLY_CRITICAL_PCT Chance auf krit. Treffer +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% Chance, MP bei Treffer zurckzuerhalten SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% Chance, MP bei Treffer zur�ckzuerhalten SA TOOLTIP_APPLY_DODGE %d%% Chance, Pfeilangriff auszuweichen SA TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% Chance auf EXP-Bonus SA TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% Chance, eine doppelte Menge Yang fallen zu lassen. SA -TOOLTIP_APPLY_IMMUNE_FALL Immun gegen Strzen SNA +TOOLTIP_APPLY_IMMUNE_FALL Immun gegen St�rzen SNA TOOLTIP_APPLY_IMMUNE_SLOW Abwehr gegen Verlangsamen SNA TOOLTIP_APPLY_IMMUNE_STUN Abwehr gegen Ohnmacht SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% Chance, eine doppelte Menge von Gegenstnden fallen zu lassen. SA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% Chance, eine doppelte Menge von Gegenst�nden fallen zu lassen. SA TOOLTIP_APPLY_KILL_HP_RECOVER %d%% Chance, TP wiederherzustellen SA TOOLTIP_APPLY_KILL_SP_RECOVER %d%% Chance, MP wiederherzustellen SA TOOLTIP_APPLY_MANA_BURN_PCT %d%% Chance auf Manaraub SA @@ -608,20 +603,20 @@ TOOLTIP_APPLY_REFLECT_MELEE %d%% Chance, Nahkampftreffer zu reflektieren SA TOOLTIP_APPLY_RESIST_ASSASSIN Abwehrchance gegen Ninjaangriffe %d%% SA TOOLTIP_APPLY_RESIST_BELL Glockenverteidigung %d%% SA TOOLTIP_APPLY_RESIST_DAGGER Dolchverteidigung %d%% SA -TOOLTIP_APPLY_RESIST_FAN Fcherverteidigung %d%% SA +TOOLTIP_APPLY_RESIST_FAN F�cherverteidigung %d%% SA TOOLTIP_APPLY_RESIST_SHAMAN Abwehrchance gegen Schamanenangriffe %d%% SA TOOLTIP_APPLY_RESIST_SURA Abwehrchance gegen Suraangriffe %d%% SA TOOLTIP_APPLY_RESIST_SWORD Schwertverteidigung %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Zweihnderverteidigung %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Zweih�nderverteidigung %d%% SA TOOLTIP_APPLY_RESIST_WARRIOR Abwehrchance gegen Kriegerangriffe %d%% SA TOOLTIP_APPLY_RESIST_WIND Windwiderstand %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Chance, aus Bchern zu lernen um Faktor 2,5 verbessert. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Wenn das Lernen fehlschlgt, hast du sofort einen weiteren Versuch frei. SNA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Chance, aus B�chern zu lernen um Faktor 2,5 verbessert. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Wenn das Lernen fehlschl�gt, hast du sofort einen weiteren Versuch frei. SNA TOOLTIP_APPLY_SLOW_PCT Verlangsamungschance %d%% SA TOOLTIP_APPLY_STEAL_HP %d%% Schaden wird von TP absorbiert SA TOOLTIP_APPLY_STEAL_SP %d%% Schaden wird von MP absorbiert SA TOOLTIP_APPLY_STUN_PCT Ohnmachtschance %d%% SA -TOOLTIP_ARMOR Rstung +TOOLTIP_ARMOR R�stung TOOLTIP_ARROW Pfeil TOOLTIP_ASSASSIN Ninja TOOLTIP_ATT_GRADE Angriffswert +%d SA @@ -633,8 +628,8 @@ TOOLTIP_AUTO_POTION_USING Aktiv TOOLTIP_BOW_DISTANCE Bogenreichweite +%dm SA TOOLTIP_BUYPRICE Preis: %s TOOLTIP_CAST_SPEED Zaubergeschwindigkeit +%d%% SA -TOOLTIP_CON Vitalitt +%d SA -TOOLTIP_COSTUME_ATTR_BONUS Kostmbonus %d%% SA +TOOLTIP_CON Vitalit�t +%d SA +TOOLTIP_COSTUME_ATTR_BONUS Kost�mbonus %d%% SA TOOLTIP_DEF_GRADE Verteidigung +%d SA TOOLTIP_DEX Beweglichkeit +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Erde SNA @@ -647,7 +642,7 @@ TOOLTIP_FISHINGROD_LEVEL Level: %d TOOLTIP_FISHINGROD_UPGRADE1 Dem Fischer geben, TOOLTIP_FISHINGROD_UPGRADE2 um eine bessere TOOLTIP_FISHINGROD_UPGRADE3 Angelrute zu erhalten. -TOOLTIP_FISH_LEN Lnge: %.2fcm +TOOLTIP_FISH_LEN L�nge: %.2fcm TOOLTIP_HELMET Helm TOOLTIP_HP_REGEN TP-Regeneration +%d%% SA TOOLTIP_INT Intelligenz +%d SA @@ -658,11 +653,11 @@ TOOLTIP_ITEM_ATT_POWER_REFINE Angriffswert %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Angriffsgeschwindigkeit %s TOOLTIP_ITEM_DEF_GRADE Verteidigung %d TOOLTIP_ITEM_FAST Schnell -TOOLTIP_ITEM_LIMIT_CON Vitalittsobergrenze: %d +TOOLTIP_ITEM_LIMIT_CON Vitalit�tsobergrenze: %d TOOLTIP_ITEM_LIMIT_DEX Beweglichkeitsobergrenze: %d TOOLTIP_ITEM_LIMIT_INT Intelligenzobergrenze: %d TOOLTIP_ITEM_LIMIT_LEVEL Ab Lvl: %d -TOOLTIP_ITEM_LIMIT_STR Strkeobergrenze: %d +TOOLTIP_ITEM_LIMIT_STR St�rkeobergrenze: %d TOOLTIP_ITEM_MAGIC_ATT_POWER Magischer Angriffswert %d - %d TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Magischer Angriffswert %d TOOLTIP_ITEM_MAGIC_DEF_POWER Magische Verteidigung %d @@ -670,9 +665,9 @@ TOOLTIP_ITEM_NORMAL Normal TOOLTIP_ITEM_SLOW Langsam TOOLTIP_ITEM_VERY_FAST Sehr schnell TOOLTIP_ITEM_VERY_SLOW Sehr langsam -TOOLTIP_ITEM_WEARABLE_JOB [Ausrstbar] +TOOLTIP_ITEM_WEARABLE_JOB [Ausr�stbar] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Glckszahl: %d +TOOLTIP_LOTTO_NUMBER Gl�ckszahl: %d TOOLTIP_MAGIC_ATTBONUS_PER Magischer Angriff +%d%% SA TOOLTIP_MAGIC_ATT_GRADE Magischer Angriffswert +%d SA TOOLTIP_MAGIC_DEF_GRADE Magische Verteidigung +%d SA @@ -684,14 +679,14 @@ TOOLTIP_MALL_DEFBONUS_STATIC Verteidigung +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-Bonus +%d%% SA TOOLTIP_MALL_EXPBONUS_STATIC 50% mehr EXP SNA -TOOLTIP_MALL_FISH_MIND Die Chance, einen Fisch zu fangen, ist erhht. SNA +TOOLTIP_MALL_FISH_MIND Die Chance, einen Fisch zu fangen, ist erh�ht. SNA TOOLTIP_MALL_GOLDBONUS Dropchance von Yang (%.1f) SA TOOLTIP_MALL_GOLDBONUS_STATIC Doppelte Dropchance Yang SNA -TOOLTIP_MALL_ITEMBONUS Dropchance von Gegenstnden (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Chance auf Erbeuten von Gegenstnden plus %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC Doppelte Dropchance von Gegenstnden SNA +TOOLTIP_MALL_ITEMBONUS Dropchance von Gegenst�nden (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Chance auf Erbeuten von Gegenst�nden plus %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC Doppelte Dropchance von Gegenst�nden SNA TOOLTIP_MALL_MARRIAGE_FAST Liebespunkte wachsen schneller an. SNA -TOOLTIP_MALL_SAFEBOX Es steht mehr Lagerraum zur Verfgung. SNA +TOOLTIP_MALL_SAFEBOX Es steht mehr Lagerraum zur Verf�gung. SNA TOOLTIP_MAX_HP Max. TP +%d SA TOOLTIP_MAX_HP_PCT Max. TP +%d%% SA TOOLTIP_MAX_SP Max. MP +%d SA @@ -702,15 +697,15 @@ TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS-FEHLER(%d, %d) TOOLTIP_MOV_SPEED Bewegungsgeschw. %d%% SA TOOLTIP_NECK Halskette -TOOLTIP_NEED_ALL_SP Bentigte MP: Max. -TOOLTIP_NEED_GSP Bentigter Drachengeist: %d -TOOLTIP_NEED_HP Bentigte TP: %d +TOOLTIP_NEED_ALL_SP Ben�tigte MP: Max. +TOOLTIP_NEED_GSP Ben�tigter Drachengeist: %d +TOOLTIP_NEED_HP Ben�tigte TP: %d TOOLTIP_NEED_HP_PER_SEC TP / Sek.: %d -TOOLTIP_NEED_SKILL_POINT Bentigte Fertigkeitspunkte: -TOOLTIP_NEED_SP Bentigte MP: %d +TOOLTIP_NEED_SKILL_POINT Ben�tigte Fertigkeitspunkte: +TOOLTIP_NEED_SP Ben�tigte MP: %d TOOLTIP_NEED_SP_PER_SEC MP / Sek.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 Nchstes Level: %d (Max. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 Nchstes Level: %d (Max. %d-%d) +TOOLTIP_NEXT_SKILL_LEVEL_1 N�chstes Level: %d (Max. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 N�chstes Level: %d (Max. %d-%d) TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Durchschn. Schaden %d%% SA TOOLTIP_NORMAL_HIT_DEFEND_BONUS Durchschn. Schadenswiderstand %d%% SA TOOLTIP_PARTY_INFO_GRADE_UP1 Mehr als %d Gruppenmitglieder @@ -720,8 +715,8 @@ TOOLTIP_PARTY_INFO_HEAL_18_LEVEL TP/MP aller Gruppenmitglieder einmal in 60 Minu TOOLTIP_PARTY_INFO_HEAL_40_LEVEL TP/MP aller Gruppenmitglieder einmal in 30 Minuten wiederherstellen. TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Du musst drei Minuten nach dem Tod des Gruppenmitglieds warten. TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Du kannst jederzeit Gruppenmitglieder auf dem gleichen Server herbeirufen. -TOOLTIP_PARTY_INFO_SET_ATTACKER Angriffsstufe +(Anzahl der Gruppenmitgl./2) Angreifer %d knnen ausgewhlt werden. -TOOLTIP_PARTY_INFO_SET_TANKER Verteidigungsstufe +(Anzahl der Gruppenmitgl.) Nahkmpfer 1 knnen ausgewhlt werden. +TOOLTIP_PARTY_INFO_SET_ATTACKER Angriffsstufe +(Anzahl der Gruppenmitgl./2) Angreifer %d k�nnen ausgew�hlt werden. +TOOLTIP_PARTY_INFO_SET_TANKER Verteidigungsstufe +(Anzahl der Gruppenmitgl.) Nahk�mpfer 1 k�nnen ausgew�hlt werden. TOOLTIP_PARTY_SKILL_LEVEL Aktuelles Level: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Angriff/Verteidigung verbessert] TOOLTIP_PARTY_TITLE_HEAL [Wiederherstellen] @@ -729,13 +724,13 @@ TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Mehr als %d Gruppenmitglieder gibt Bonus-EXP TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus-EXP] TOOLTIP_PARTY_TITLE_RECALL [Herbeirufen] TOOLTIP_PARTY_TITLE_SET_ATTACKER [Angreifer festlegen] -TOOLTIP_PARTY_TITLE_SET_TANKER [Nahkmpfer festlegen] +TOOLTIP_PARTY_TITLE_SET_TANKER [Nahk�mpfer festlegen] TOOLTIP_PICK_EXP Punkte: %d / %d TOOLTIP_PICK_LEVEL Level: %d -TOOLTIP_PICK_UPGRADE1 Dem Holzfller geben, +TOOLTIP_PICK_UPGRADE1 Dem Holzf�ller geben, TOOLTIP_PICK_UPGRADE2 um eine bessere TOOLTIP_PICK_UPGRADE3 Spitzhacke zu erhalten. -TOOLTIP_POTION_CURE Negative Effekte zurcksetzen. +TOOLTIP_POTION_CURE Negative Effekte zur�cksetzen. TOOLTIP_POTION_MIN Min. TOOLTIP_POTION_PLUS_ATTACK_SPEED Angriffsgeschwindigkeit +%d TOOLTIP_POTION_PLUS_HP_PERCENT TP +%d%% @@ -773,7 +768,7 @@ TOOLTIP_SKILL_AFFECT_DODGE Gegnerischer Angriffswert: - TOOLTIP_SKILL_AFFECT_HEAL TP wiederherstellen: TOOLTIP_SKILL_AFFECT_MOV_SPEED Bewegungsgeschwindigkeit: + TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Chance, Nahkampf-Angriff zu reflektieren: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Widerstand gegen krperlichen Schaden: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Widerstand gegen k�rperlichen Schaden: TOOLTIP_SKILL_COOL_TIME Aufladezeit: TOOLTIP_SKILL_DAMAGE_BONUS Fertigkeitsschaden %d%% SA TOOLTIP_SKILL_DEFEND_BONUS Widerstand gegen Fertigkeitsschaden %d%% SA @@ -785,18 +780,18 @@ TOOLTIP_SKILL_LEVEL_WITH_MAX Aktuelles Level: %d (Max. %d) TOOLTIP_SOCKET_EMPTY Leer TOOLTIP_SOCKET_REFINABLE_ITEM [Gegenstand mit Fassung] TOOLTIP_SP_REGEN MP-Regeneration +%d%% SA -TOOLTIP_STR Strke +%d SA +TOOLTIP_STR St�rke +%d SA TOOLTIP_SURA Sura TOOLTIP_TIME_CHARGER_FIX Zeitaufladung %d Sek. SA TOOLTIP_TIME_CHARGER_PER Zeitaufladung %d%% SA TOOLTIP_UNIQUE Einzigartig -TOOLTIP_UNSEAL_LEFT_TIME Seelenlsung in: %dH %dM +TOOLTIP_UNSEAL_LEFT_TIME Seelenl�sung in: %dH %dM TOOLTIP_WARRIOR Krieger TOOLTIP_WEAPON Waffe TOOLTIP_WRISTLET Armband UI_ACCEPT Annehmen UI_CANCEL Abbruch -UI_CLOSE Schlieen +UI_CLOSE Schlie�en UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 @@ -809,9 +804,9 @@ UI_NOCONTENTS Kein Inhalt UI_NONAME Kein Name UI_OK OK UI_POS_UNKNOWN Unbekannter Ort -UI_PREVPAGE Zurck +UI_PREVPAGE Zur�ck UI_UNKNOWN Unbekannt UPLOAD_MARK_CHECK_NEED_RECONNECT Der Upload muss neu gestartet werden. UPLOAD_MARK_UPLOAD_NEED_RECONNECT Der Upload muss neu gestartet werden. -USE_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenstnde verwenden, solange du einen privaten Laden geffnet hast. +USE_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenst�nde verwenden, solange du einen privaten Laden ge�ffnet hast. USE_SKILL_ERROR_UNKNOWN Unbekannter Fertigkeitsfehler: %s diff --git a/bin/pack/locale_dk/locale/dk/locale_game.txt b/bin/pack/locale_dk/locale/dk/locale_game.txt index 396b4e49..6bd6934a 100644 --- a/bin/pack/locale_dk/locale/dk/locale_game.txt +++ b/bin/pack/locale_dk/locale/dk/locale_game.txt @@ -1,103 +1,103 @@ -AFF_LOVE_POINT Krlighedspoint: %d%% +AFF_LOVE_POINT K�rlighedspoint: %d%% ALIGNMENT_NAME Rang: ATTACK_ERROR_UNKNOWN Ukendt angrebsfejl: %s CANNOT_ATTACK_DEST_IN_SAFE Afstanden til fjenden er for stor. CANNOT_ATTACK_SELF_IN_SAFE Jeg kan ikke angribe fjenden herfra. CANNOT_EQUIP_IN_EXCHANGE Du kan ikke skifte din udrustning mens du handler. CANNOT_EQUIP_IN_SHOP Du kan ikke skifte din udrustning mens du handler. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Du kan ikke bne en privat butik p et offentligt areal. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Du kan ikke �bne en privat butik p� et offentligt areal. CANNOT_SHOOT_DEST_IN_SAFE Afstanden til fjenden er for stor. CANNOT_SHOOT_EMPTY_ARROW Jeg har brug for en pil. CANNOT_SHOOT_SELF_IN_SAFE Jeg kan ikke angribe fjenden herfra. -CANNOT_SKILL_APPROACH Jeg er sikker p, at jeg ikke kan komme tttere p. +CANNOT_SKILL_APPROACH Jeg er sikker p�, at jeg ikke kan komme t�ttere p�. CANNOT_SKILL_ATTACK Det kan jeg ikke angribe. -CANNOT_SKILL_BLUE Du kan ikke bruge Indigo Ulve sjl nr hjrd Ulve sjl er aktiveret. +CANNOT_SKILL_BLUE Du kan ikke bruge Indigo Ulve sj�l n�r h�jr�d Ulve sj�l er aktiveret. CANNOT_SKILL_DEST_IN_SAFE Afstanden til fjenden er for stor. CANNOT_SKILL_EQUIP_FISHING_ROD Jeg har brug for en fiskestang. CANNOT_SKILL_HAVE_TO_RIDE Jeg har brug for en hest for at kunne anvende det. CANNOT_SKILL_NEED_EMPTY_BOTTLE Jeg har ingen tom flaske. CANNOT_SKILL_NEED_POISON_BOTTLE Jeg har ingen giftflaske. -CANNOT_SKILL_NEED_TARGET Hvem er mlet? +CANNOT_SKILL_NEED_TARGET Hvem er m�let? CANNOT_SKILL_NOT_ENOUGH_HP Jeg har ikke nok HP! CANNOT_SKILL_NOT_ENOUGH_SP Jeg har ikke nok MP! CANNOT_SKILL_NOT_HORSE_SKILL Jeg kan ikke bruge det, mens jeg ridder. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Denne frdighed kan jeg ikke bruge med mit vben. -CANNOT_SKILL_NOT_YET_LEARN Denne frdighed har jeg ikke lrt. -CANNOT_SKILL_ONLY_FOR_ALLIANCE Det virker kun p gruppemedlemmer. -CANNOT_SKILL_ONLY_FOR_CORPSE Det virker kun p dde. -CANNOT_SKILL_RED Du kan ikke bruge hjrd ulve sjl nr Indigo Ulve sjl er aktiveret. -CANNOT_SKILL_REMOVE_FISHING_ROD Denne frdighed kan jeg ikke bruge med en fiskestang. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Denne f�rdighed kan jeg ikke bruge med mit v�ben. +CANNOT_SKILL_NOT_YET_LEARN Denne f�rdighed har jeg ikke l�rt. +CANNOT_SKILL_ONLY_FOR_ALLIANCE Det virker kun p� gruppemedlemmer. +CANNOT_SKILL_ONLY_FOR_CORPSE Det virker kun p� d�de. +CANNOT_SKILL_RED Du kan ikke bruge h�jr�d ulve sj�l n�r Indigo Ulve sj�l er aktiveret. +CANNOT_SKILL_REMOVE_FISHING_ROD Denne f�rdighed kan jeg ikke bruge med en fiskestang. CANNOT_SKILL_SELF_IN_SAFE Jeg kan ikke angribe fjenden herfra. -CANNOT_SKILL_USE_SELF Jeg kan ikke bruge det p mig selv. -CANNOT_SKILL_WAIT_COOLTIME Denne frdighed er ikke klar. +CANNOT_SKILL_USE_SELF Jeg kan ikke bruge det p� mig selv. +CANNOT_SKILL_WAIT_COOLTIME Denne f�rdighed er ikke klar. CANNOT_USE Du kan ikke bruge denne. CANNOT_WHISPER_DEST_REFUSE %s har blokeret hvisken. SA CANNOT_WHISPER_NOT_LOGON %s er ikke online. SA -CANNOT_WHISPER_SELF_REFUSE Du kan ikke hviske med nogen, nr du selv har blokeret for hvisken. SNA +CANNOT_WHISPER_SELF_REFUSE Du kan ikke hviske med nogen, n�r du selv har blokeret for hvisken. SNA CHANNEL Kanal -CHANNELING_CANNOT_LOGOUT Du kan ikke g tilbage til startskrmen. +CHANNELING_CANNOT_LOGOUT Du kan ikke g� tilbage til startsk�rmen. CHANNEL_EMPTY_SERVER Ingen server CHANNEL_NORMAL Kanal %d -CHANNEL_NOTIFY_FULL Denne kanal er fyldt. Vlg venligst en anden. -CHANNEL_NOT_FIND_INFO Du fr ingen kanal-informationer. +CHANNEL_NOTIFY_FULL Denne kanal er fyldt. V�lg venligst en anden. +CHANNEL_NOT_FIND_INFO Du f�r ingen kanal-informationer. CHANNEL_PVP Fri duel -CHANNEL_SELECT_CHANNEL Vlg en kanal -CHANNEL_SELECT_REGION Vlg omrdet for regningen -CHANNEL_SELECT_SERVER Vlg server +CHANNEL_SELECT_CHANNEL V�lg en kanal +CHANNEL_SELECT_REGION V�lg omr�det for regningen +CHANNEL_SELECT_SERVER V�lg server CHANNEL_TEST_SERVER Test server CHANNEL_TEST_SERVER_ADDR Test %s:%d CHARACTER_CREATE_MODE Opret karakter -CHARACTER_SELECT_MODE Vlg karakter +CHARACTER_SELECT_MODE V�lg karakter CHAT_ALL Alle CHAT_BLOCK Bloker CHAT_GUILD Orden CHAT_INFORMATION Info -CHAT_INSULT_STRING Stningen indeholder sprrede ord. +CHAT_INSULT_STRING S�tningen indeholder sp�rrede ord. CHAT_LOG Vis gamle meddelelser [L] CHAT_LOG_TITLE Chat-log CHAT_NORMAL Normal -CHAT_NOTICE Bekendtgrelse +CHAT_NOTICE Bekendtg�relse CHAT_PARTY Gruppe CHAT_SEND_CHAT Send chat CHAT_SEND_MEMO Send hvisken [Shift+Enter] -CHAT_SHOUT Rbe -CHAT_SHOUT_LIMIT Du kan kun rbe alle 15 sekunder. +CHAT_SHOUT R�be +CHAT_SHOUT_LIMIT Du kan kun r�be alle 15 sekunder. CHAT_WHISPER Hviske COMB_ALREADY_APPEND COMB_CANT_APPEND_ITEM Denne genstand kan ikke bruges. -COMB_CANT_APPEND_SEALED_ITEM Du kan ikke bruge en sjlebunden genstand. +COMB_CANT_APPEND_SEALED_ITEM Du kan ikke bruge en sj�lebunden genstand. COMB_COST Pris: %s -COMB_IS_CONTINUE_PROCESS nsker du at fortstte? -COMB_NOTICE Du kan ikke bne en privat shop mens du bytter bger. -COMB_NOTICE_NOT_OPEN Du kan ikke bytte bger mens du har en privat shop ben. -COMB_NOT_ALL_SLOT_APPEND_ITEM Du skal bruge et sekundr kostume for at overfre bonusser. -COMB_NOT_FULL_BOOK Nej, vi kan ikke gre forretning p denne mde. Som jeg allerede fortalte dig, s er jeg kun klar p at bytte hvis du giver mig 10 bger igen. +COMB_IS_CONTINUE_PROCESS �nsker du at forts�tte? +COMB_NOTICE Du kan ikke �bne en privat shop mens du bytter b�ger. +COMB_NOTICE_NOT_OPEN Du kan ikke bytte b�ger mens du har en privat shop �ben. +COMB_NOT_ALL_SLOT_APPEND_ITEM Du skal bruge et sekund�r kostume for at overf�re bonusser. +COMB_NOT_FULL_BOOK Nej, vi kan ikke g�re forretning p� denne m�de. Som jeg allerede fortalte dig, s� er jeg kun klar p� at bytte hvis du giver mig 10 b�ger igen. COMB_NOT_ITEM_IN_INVENTORY Du kan ikke aktivere genstande der er i brug. COMB_NOT_MEDIUM_ITEM Denne genstand kan ikke bruges. -COMB_WILL_REMOVE_MATERIAL Kostume 2 vil blive delagt. -CREATE_ERROR_GM_NAME Dit karakternavn m ikke indeholde "GM". +COMB_WILL_REMOVE_MATERIAL Kostume 2 vil blive �delagt. +CREATE_ERROR_GM_NAME Dit karakternavn m� ikke indeholde "GM". CREATE_ERROR_INSULT_NAME Dette navn er ikke tilladt. -CREATE_ERROR_LIMIT_LEVEL Din karakter skal mindst vre level 80. +CREATE_ERROR_LIMIT_LEVEL Din karakter skal mindst v�re level 80. CREATE_ERROR_TIME_LIMIT Du kan kun oprette en karakter per 30 sekunder. -CREATE_ERROR_WRONG_STRING Dit karakternavn m ikke indeholde special tegn. +CREATE_ERROR_WRONG_STRING Dit karakternavn m� ikke indeholde special tegn. CREATE_EXIST_SAME_NAME En anden karakter har allerede dette navn. CREATE_FAILURE Du kan ikke oprette denne karakter. CREATE_FULL Du kan ikke oprette flere karakterer. CREATE_GM_NAME GM -CREATE_INPUT_NAME Vlg et navn +CREATE_INPUT_NAME V�lg et navn CREATE_PLUS_STAT Du har stadig nogle status-points. DAY Dage -DONT_USE_ITEM_WHEN_SHOW_CONFIRM Du kan ikke fjerne en genstand nr der er en foresprgsel igang. -DO_YOU_BUY_ITEM1 Vil du kbe %s for %s ? -DO_YOU_BUY_ITEM2 Vil du kbe %s %s for %s ? -DO_YOU_DROP_MONEY Vil du smide %d Yang vk? -DO_YOU_SELL_ITEM1 Vil du slge %s for %s ? -DO_YOU_SELL_ITEM2 Vil du slge %s %s for %s ? +DONT_USE_ITEM_WHEN_SHOW_CONFIRM Du kan ikke fjerne en genstand n�r der er en foresp�rgsel igang. +DO_YOU_BUY_ITEM1 Vil du k�be %s for %s ? +DO_YOU_BUY_ITEM2 Vil du k�be %s %s for %s ? +DO_YOU_DROP_MONEY Vil du smide %d Yang v�k? +DO_YOU_SELL_ITEM1 Vil du s�lge %s for %s ? +DO_YOU_SELL_ITEM2 Vil du s�lge %s %s for %s ? DRAGON_SOUL_CANNOT_REFINE Denne drage sten kan ikke blive forfinet. -DRAGON_SOUL_CANNOT_REFINE_MORE Denne drage sten har allerede net det hjeste level. -DRAGON_SOUL_EQUIP_WARNING1 Det er svrt at fjerne en drage sten, nr den frst er tilfjet. -DRAGON_SOUL_EQUIP_WARNING2 Vil du stadig gerne fortstte? -DRAGON_SOUL_EXPIRED Udlbet drage sten +DRAGON_SOUL_CANNOT_REFINE_MORE Denne drage sten har allerede n�et det h�jeste level. +DRAGON_SOUL_EQUIP_WARNING1 Det er sv�rt at fjerne en drage sten, n�r den f�rst er tilf�jet. +DRAGON_SOUL_EQUIP_WARNING2 Vil du stadig gerne forts�tte? +DRAGON_SOUL_EXPIRED Udl�bet drage sten DRAGON_SOUL_INVALID_DRAGON_SOUL Det er den forkerte drage sten. DRAGON_SOUL_IS_NOT_DRAGON_SOUL Det er ikke en drage sten. DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Dette er ikke den rigtige drage sten. @@ -106,26 +106,26 @@ DRAGON_SOUL_NOT_MATCHED_SLOT Denne drage sten passer ikke til denne plads. DRAGON_SOUL_STEP_LEVEL1 Klarhed: mat, DRAGON_SOUL_STEP_LEVEL2 Klarhed: klar, DRAGON_SOUL_STEP_LEVEL3 Klarhed: fejlfri, -DRAGON_SOUL_STEP_LEVEL4 Klarhed: strlende, +DRAGON_SOUL_STEP_LEVEL4 Klarhed: str�lende, DRAGON_SOUL_STEP_LEVEL5 Klarhed: fremragende, DRAGON_SOUL_STRENGTH Level: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 Denne drage sten kan blive delagt i processen. -DRAGON_SOUL_UNEQUIP_WARNING2 Vil du stadig gerne forstte? +DRAGON_SOUL_UNEQUIP_WARNING1 Denne drage sten kan blive �delagt i processen. +DRAGON_SOUL_UNEQUIP_WARNING2 Vil du stadig gerne fors�tte? DRAGON_SOUL_UNMATCHED_SLOT Det er den forkerte plads. DRAGON_SOUL_UNQUALIFIED Du kan endnu ikke bruge drage stens alkymisten. -DROP_ITEM_FAILURE_EQUIP_ITEM Du kan ikke smide genstande i brug vk. -DROP_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke smide genstande i brug vk, mens du bner en privat butik. +DROP_ITEM_FAILURE_EQUIP_ITEM Du kan ikke smide genstande i brug v�k. +DROP_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke smide genstande i brug v�k, mens du �bner en privat butik. DROP_MONEY_FAILURE_1000_OVER Du kan maksimalt smide 999 Yang. EMOTION_ANGRY Forarget -EMOTION_ATTRACTIVE Forfrende +EMOTION_ATTRACTIVE Forf�rende EMOTION_BANTER Spydig EMOTION_CHEERS_1 Jubel 1 EMOTION_CHEERS_2 Jubel 2 EMOTION_CHEERUP Juble -EMOTION_CHOOSE_ONE Vlg et ml. +EMOTION_CHOOSE_ONE V�lg et m�l. EMOTION_CLAP Applaus EMOTION_CLAP_KISS Kys -EMOTION_CONGRATULATION Understtte +EMOTION_CONGRATULATION Underst�tte EMOTION_DANCE_1 Dans 1 EMOTION_DANCE_2 Dans 2 EMOTION_DANCE_3 Dans 3 @@ -134,75 +134,75 @@ EMOTION_DANCE_5 Dans 5 EMOTION_DANCE_6 Gumsan Style EMOTION_FORGIVE Tilgive EMOTION_FRENCH_KISS Tungekys -EMOTION_JOY Glde -EMOTION_SAD Bedrvet +EMOTION_JOY Gl�de +EMOTION_SAD Bedr�vet EMOTION_SHY Afvise EMOTION_SLAP Slag EMPIRE_A Shinsoo-Rige EMPIRE_B Chunjo-Rige EMPIRE_C Jinno-Rige -EMPIRE_SELECT_MODE Vlg rige +EMPIRE_SELECT_MODE V�lg rige EXCHANGE_CANNOT_GIVE Denne genstand kan ikke handles med. EXCHANGE_CANT_EDIT_MONEY Du kan ikke redigere bidraget nu. EXCHANGE_FAILURE_EQUIP_ITEM Du kan ikke skifte udrustede genstande. EXCHANGE_MONEY Bidrag EXCHANGE_TITLE Handl med %s FISHING_FAILURE Du har tabt fiskemaddingen. -FISHING_NOTIFY1 Ser ud til, at en %s har bidt p. +FISHING_NOTIFY1 Ser ud til, at en %s har bidt p�. FISHING_NOTIFY2 Ser ud til, at en %s blev fanget. FISHING_SUCCESS1 Du har fanget en %s ! FISHING_SUCCESS2 Du har fanget %s! FISHING_UNKNOWN Jeg ved ikke hvad jeg har fanget. FISHING_WRONG_PLACE Her kan jeg ikke fiske. FOR_FEMALE For kvinder -FOR_MALE For mnd +FOR_MALE For m�nd GAME_CANNOT_MINING Du kan ikke hakke malm mens du ridder. GAME_CANNOT_PICK_ITEM Du kan ikke indsamle denne genstand, da det ikke er dit bytte. GAME_INIT_ERROR_CURSOR Musviseren kunne ikke oprettes. -GAME_INIT_ERROR_DIRECTX DirectX 8.1 skal vre installeret for at spillet virker.\nInstaller DirectX 8.1 eller hjere. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Ikke fundet noget grafikkort.\nVr s venligt at kontrollere om dit VGA-kort er installeret korrekt. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikkort blev ikke fundet.\nCheck om du har et VGA-kort.\nAlternativ kan du aktivere for hardware-accelerationen.\n(Hardware-acceleration p maksimum i grafikkortets indstillinger) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Dit grafikkort understtter ikke 32bit-vinduesmode.\nSkift til 16bit eller brug fuld skrm. -GAME_INIT_ERROR_ITEM_PROTO Ikke fundet nogen genstandsfil.\nVr s venlig at geninstallere spillet. +GAME_INIT_ERROR_DIRECTX DirectX 8.1 skal v�re installeret for at spillet virker.\nInstaller DirectX 8.1 eller h�jere. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Ikke fundet noget grafikkort.\nV�r s� venligt at kontrollere om dit VGA-kort er installeret korrekt. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikkort blev ikke fundet.\nCheck om du har et VGA-kort.\nAlternativ kan du aktivere for hardware-accelerationen.\n(Hardware-acceleration p� maksimum i grafikkortets indstillinger) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Dit grafikkort underst�tter ikke 32bit-vinduesmode.\nSkift til 16bit eller brug fuld sk�rm. +GAME_INIT_ERROR_ITEM_PROTO Ikke fundet nogen genstandsfil.\nV�r s� venlig at geninstallere spillet. GAME_INIT_ERROR_MAIN_WINDOW Hovedvinduet kunne ikke oprettes. -GAME_INIT_ERROR_MOB_PROTO Ikke fundet nogen monsterfil.\nVr s venlig at geninstallere spillet. -GAME_INIT_ERROR_NETWORK Netvrksforbindelsen kunne ikke oprettes.\nCheck din internet-forbindelse. +GAME_INIT_ERROR_MOB_PROTO Ikke fundet nogen monsterfil.\nV�r s� venlig at geninstallere spillet. +GAME_INIT_ERROR_NETWORK Netv�rksforbindelsen kunne ikke oprettes.\nCheck din internet-forbindelse. GAME_PICK_MONEY Du har fundet %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT Hjden skal vre 128 pixel -GUILDMARK_UPLOADER_ERROR_12_HEIGHT Hjden skal vre 12 pixel -GUILDMARK_UPLOADER_ERROR_16_WIDTH Bredde skal vre 16 pixel -GUILDMARK_UPLOADER_ERROR_64_WIDTH Bredde skal vre 64 pixel -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Spillet understtter ikke den slags billedformater. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT H�jden skal v�re 128 pixel +GUILDMARK_UPLOADER_ERROR_12_HEIGHT H�jden skal v�re 12 pixel +GUILDMARK_UPLOADER_ERROR_16_WIDTH Bredde skal v�re 16 pixel +GUILDMARK_UPLOADER_ERROR_64_WIDTH Bredde skal v�re 64 pixel +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Spillet underst�tter ikke den slags billedformater. GUILDMARK_UPLOADER_ERROR_PATH Flyt filerne i mappen metin2/upload. GUILDMARK_UPLOADER_ERROR_SELECT Du har ikke valgt nogen billed-fil. GUILDWAR_CTF_TITLE Erobre flag GUILDWAR_NORMAL_TITLE Kampfelt -GUILDWAR_QUESTION_LINE_1 %s-Ordenen har erklret krig mod jer. +GUILDWAR_QUESTION_LINE_1 %s-Ordenen har erkl�ret krig mod jer. GUILDWAR_QUESTION_LINE_2 tager du imod? (%s) GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Arena krig GUILD_BUILDING_GRADE Rang GUILD_BUILDING_NAME Bygningsnavn -GUILD_CANNOT_HEAL_GSP_ANYMORE Dragend er allerede fyldt. +GUILD_CANNOT_HEAL_GSP_ANYMORE Drage�nd er allerede fyldt. GUILD_COMMENT Skriv GUILD_CREATE_ERROR_INSULT_NAME Ordensnavnet er ikke tilladt. GUILD_DEFAULT_GRADE Ordensmedlemmer GUILD_DELETE Slet GUILD_DEPOSIT Deponere -GUILD_DO_YOU_HEAL_GSP Vil du bruge %d Yang for at reproducere %d stykker dragend? +GUILD_DO_YOU_HEAL_GSP Vil du bruge %d Yang for at reproducere %d stykker drage�nd? GUILD_DO_YOU_JOIN har inviteret dig. Vil du tilslutte dig ordenen? GUILD_EMPTY_AREA Tomt areal GUILD_ENEMY_GUILD_NAME Fjendens Ordensnavn GUILD_FACILITY Sidebygning -GUILD_GEM delsten +GUILD_GEM �delsten GUILD_HEADQUARTER Hovedbygning -GUILD_HEAL_GSP Gendan dragend. +GUILD_HEAL_GSP Gendan drage�nd. GUILD_INFO_ENEMY_GUILD_EMPTY Ingen -GUILD_MARK_NOT_ENOUGH_LEVEL Level skal minimum vre 3 +GUILD_MARK_NOT_ENOUGH_LEVEL Level skal minimum v�re 3 GUILD_NAME Ordensnavn GUILD_NOT_ENOUGH_MATERIAL Du har ikke materialer nok til denne bygningen. GUILD_NOT_ENOUGH_MONEY Du har ikke Yang nok til denne bygningen. -GUILD_NO_NOTICE_PERMISSION Du har ingen rettigheder til bekendtgrelser. +GUILD_NO_NOTICE_PERMISSION Du har ingen rettigheder til bekendtg�relser. GUILD_OBJECT Objekter GUILD_OFFER_EXP Investere erfaring GUILD_SHORT_EXP Ikke nok erfaring. @@ -211,104 +211,99 @@ GUILD_TILE_BOARD Tavle GUILD_TILE_GRADE Forvaltning af rettigheder GUILD_TILE_INFO Ordensinformationer GUILD_TILE_MEMBER Ordensmedlemmer -GUILD_TILE_SKILL Ordensfrdigheder +GUILD_TILE_SKILL Ordensf�rdigheder GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami -GUILD_WAR1 Ordenskrigs omrde -GUILD_WAR2 Ordenskrigs omrde -GUILD_WAR3 Ordenskrigs omrde -GUILD_WAR4 Ordenskrigs omrde +GUILD_WAR1 Ordenskrigs omr�de +GUILD_WAR2 Ordenskrigs omr�de +GUILD_WAR3 Ordenskrigs omr�de +GUILD_WAR4 Ordenskrigs omr�de GUILD_WAR_LIMIT_30MIN Tid: 30 Minutter -GUILD_WAR_REWARD_POTION Belnning: Vinderen fr eliksirer. +GUILD_WAR_REWARD_POTION Bel�nning: Vinderen f�r eliksirer. GUILD_WAR_USE_BATTLE_MAP Sted: Ordenskrig Arena GUILD_WAR_USE_NORMAL_MAP Sted: Normal kort -GUILD_WAR_WIN_CHECK_SCORE Hjest resultat vinder krigen. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 F fat i fjendens flag +GUILD_WAR_WIN_CHECK_SCORE H�jest resultat vinder krigen. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 F� fat i fjendens flag GUILD_WAR_WIN_TAKE_AWAY_FLAG2 og bring det til din base. GUILD_WAR_WIN_WIPE_OUT_GUILD Besejre alle fjender for at vinde. -GUILD_WITHDRAW Tilbagetrk +GUILD_WITHDRAW Tilbagetr�k GUILD_YOU_DO_NOT_JOIN Du er ikke medlem i nogen Orden. -HORSE_HEALTH0 Dd +HORSE_HEALTH0 D�d HORSE_HEALTH1 Sulter HORSE_HEALTH2 Sulten HORSE_HEALTH3 Fuld HORSE_LEVEL1 Normal hest HORSE_LEVEL2 Krigs hest -HORSE_LEVEL3 Militrhest +HORSE_LEVEL3 Milit�rhest HOUR timer -HOW_MANY_ITEM_DO_YOU_DROP1 nsker du at smide %s vk? -HOW_MANY_ITEM_DO_YOU_DROP2 Vil du smide %s %d vk +HOW_MANY_ITEM_DO_YOU_DROP1 �nsker du at smide %s v�k? +HOW_MANY_ITEM_DO_YOU_DROP2 Vil du smide %s %d v�k INPUT_MATRIX_CARD_NUMBER Indtast matrix-kortnr. INPUT_MATRIX_CARD_TITLE Matrix-kort INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Indtast slet-koden fra din account-forvaltning. INPUT_PRIVATE_CODE_DIALOG_TITLE Slet karakter -INVENTORY_DO_NOT_PACK_WARP_SCROLL Dokumenter kan ikke sammenfres. -INVENTORY_REALLY_USE_ITEM Brug genstand p denne genstand? +INVENTORY_DO_NOT_PACK_WARP_SCROLL Dokumenter kan ikke sammenf�res. +INVENTORY_REALLY_USE_ITEM Brug genstand p� denne genstand? JOB_ASSASSIN Ninja -JOB_ASSASSIN0 Amatrninja +JOB_ASSASSIN0 Amat�rninja JOB_ASSASSIN1 Ninjas magt -JOB_ASSASSIN2 Ikke-dde +JOB_ASSASSIN2 Ikke-d�de JOB_SHAMAN Shaman -JOB_SHAMAN0 Amatr shaman +JOB_SHAMAN0 Amat�r shaman JOB_SHAMAN1 Dragens magt JOB_SHAMAN2 Lynstyrke JOB_SURA Sura -JOB_SURA0 Amatr-sura +JOB_SURA0 Amat�r-sura JOB_SURA1 Fatamorganas magt -JOB_SURA2 Sort magis magt +JOB_SURA2 Sort magi�s magt JOB_WARRIOR Kriger -JOB_WARRIOR0 Amatrkriger +JOB_WARRIOR0 Amat�rkriger JOB_WARRIOR1 Arahans magt JOB_WARRIOR2 Partisanernes magt LEFT_TIME Resterende tid LOGIN_CONNECT_FAILURE En fejl opstod ved forbindelsen til serveren. LOGIN_CONNECT_SUCCESS Du er forbundet til serveren. LOGIN_CONNETING Forbinder til Serveren... -LOGIN_FAILURE_ALREAY Din account er allerede forbundet. -LOGIN_FAILURE_BE_SAME_KEY Registrerings problem. -LOGIN_FAILURE_BLOCK_ID Din account er sprret. -LOGIN_FAILURE_BLOCK_LOGIN Vlg venligst en anden servere. -LOGIN_FAILURE_NOBILL Denne konto har ingen spilletid tilovers. -LOGIN_FAILURE_NOT_AVAIL Denne konto er ikke tilgngeligt. -LOGIN_FAILURE_NOT_EXIST_ID Forkert brugernavn eller password. +LOGIN_FAILURE_ALREADY Din account er allerede forbundet. +LOGIN_FAILURE_BLOCK_ID Din account er sp�rret. +LOGIN_FAILURE_BLOCK_LOGIN V�lg venligst en anden servere. +LOGIN_FAILURE_NOT_AVAIL Denne konto er ikke tilg�ngeligt. LOGIN_FAILURE_REPAIR_ID For denne konto bliver der gendannet nogle genstande. LOGIN_FAILURE_SAMELOGIN En person har forbundet sig til din konto. -LOGIN_FAILURE_SHUTDOWN Denne server er ikke ben. -LOGIN_FAILURE_TOO_MANY_USER Du kan ikke f forbindelse med serveren, da der er for mange spillere online. -LOGIN_FAILURE_UNKNOWN Du kunne ikke logge p. rsagen er ukendt. -LOGIN_FAILURE_WEB_BLOCK Du blev blokeret p websiden. Tjek venligst din e-mail. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Du har indtastet et forkert nr. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Du har 3 gange i trk indtastet et forkert nr. - din forbindelse blev afbrudt. -LOGIN_FAILURE_WRONG_PASSWORD Forkert brugernavn eller password. +LOGIN_FAILURE_SHUTDOWN Denne server er ikke �ben. +LOGIN_FAILURE_TOO_MANY_USER Du kan ikke f� forbindelse med serveren, da der er for mange spillere online. +LOGIN_FAILURE_UNKNOWN Du kunne ikke logge p�. �rsagen er ukendt. +LOGIN_FAILURE_WEB_BLOCK Du blev blokeret p� websiden. Tjek venligst din e-mail. +LOGIN_FAILURE_WRONG_CREDENTIALS Forkert brugernavn eller password. LOGIN_INPUT_ID Angiv ID. LOGIN_INPUT_PASSWORD Angiv kodeordet. LOGIN_PROCESSING Registreringen med serveren er i gang... MALL_CANNOT_INSERT Du kan ikke placere den genstand. MALL_PASSWORD_TITLE Kodeord -MAP_A1 Omrde Yongan +MAP_A1 Omr�de Yongan MAP_A2 Seungryong Dal MAP_A2_1 -MAP_A3 Omrde Yayang +MAP_A3 Omr�de Yayang MAP_AG Jungrang -MAP_B1 Omrde Joan +MAP_B1 Omr�de Joan MAP_B2 Imji dalen -MAP_B3 Omrde Bokjung +MAP_B3 Omr�de Bokjung MAP_BAY Nefrit bugten MAP_BAYBLACKSAND Nefrit bugten MAP_BG Waryong -MAP_C1 Omrde Pyungmoo +MAP_C1 Omr�de Pyungmoo MAP_C2 Bangsan dalen -MAP_C3 Omrde Bakra +MAP_C3 Omr�de Bakra MAP_CAPE Kap Drageild MAP_CAPEDRAGONHEAD Kap Drageild MAP_CG Imha MAP_DAWN Gautama Klippe MAP_DAWNMISTWOOD Gautama Klippe -MAP_DESERT Yongbi-rken -MAP_DEVILCATACOMB Djvelens katakomb -MAP_DEVILTOWER1 Dmon trn -MAP_DUEL Trningskamp omrde +MAP_DESERT Yongbi-�rken +MAP_DEVILCATACOMB Dj�velens katakomb +MAP_DEVILTOWER1 D�mon t�rn +MAP_DUEL Tr�ningskamp omr�de MAP_E Koloni MAP_EMPIREWAR01 Slots-kamp MAP_EMPIREWAR02 Slots-kamp @@ -317,7 +312,7 @@ MAP_FLAME Doyyumhwan MAP_GUILD_01 Jungrang MAP_GUILD_02 Waryong MAP_GUILD_03 Imha -MAP_HOLYPLACE_DESERT rkenland Nationskrig +MAP_HOLYPLACE_DESERT �rkenland Nationskrig MAP_HOLYPLACE_FLAME Ildland Nationskrig MAP_HOLYPLACE_ICE Island Nationskrig MAP_MILGYO Hwang Tempel @@ -329,28 +324,28 @@ MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong MAP_MT_THUNDER Tordenbjergene -MAP_NUSLUCK Kmpernes land -MAP_NUSLUCK01 Kmpernes land -MAP_N_DESERT_01 Yongbi-rken +MAP_NUSLUCK K�mpernes land +MAP_NUSLUCK01 K�mpernes land +MAP_N_DESERT_01 Yongbi-�rken MAP_N_DESERT_02 MAP_N_FLAME_01 Ildland MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 Rd Drageborg +MAP_N_FLAME_DUNGEON_01 R�d Drageborg MAP_N_SNOWM_01 Bjerget Sohan MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 Nemeres vagttrn +MAP_N_SNOW_DUNGEON_01 Nemeres vagtt�rn MAP_N_THREEWAY Seungryong Dalen MAP_OXEVENT OX turnering -MAP_PATHWAY_DESERT_01 rkenland Nationskrig -MAP_PATHWAY_DESERT_02 rkenland Nationskrig -MAP_PATHWAY_DESERT_03 rkenland Nationskrig +MAP_PATHWAY_DESERT_01 �rkenland Nationskrig +MAP_PATHWAY_DESERT_02 �rkenland Nationskrig +MAP_PATHWAY_DESERT_03 �rkenland Nationskrig MAP_PATHWAY_FLAME_01 Ildland Nationskrig MAP_PATHWAY_FLAME_02 Ildland Nationskrig MAP_PATHWAY_FLAME_03 Ildland Nationskrig MAP_PATHWAY_ICE_01 Island Nationskrig MAP_PATHWAY_ICE_02 Legeplads MAP_PATHWAY_ICE_03 Island Nationskrig -MAP_SKELTOWER Gumsan-Trn +MAP_SKELTOWER Gumsan-T�rn MAP_SKIPIA_DUNGEON_01 Forbandelsens grotte MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 @@ -370,10 +365,10 @@ MAP_SPIDERDUNGEON_02 Edderkoppe-grotte 2 MAP_SPIDERDUNGEON_02_1 Edderkoppe grotte 2 MAP_SPIDERDUNGEON_03 Edderkoppe grotte 3 MAP_SUNGZI Nationskrig -MAP_SUNGZI_DESERT_01 rkenland Nationskrig -MAP_SUNGZI_DESERT_HILL_01 rkenland Nationskrig -MAP_SUNGZI_DESERT_HILL_02 rkenland Nationskrig -MAP_SUNGZI_DESERT_HILL_03 rkenland Nationskrig +MAP_SUNGZI_DESERT_01 �rkenland Nationskrig +MAP_SUNGZI_DESERT_HILL_01 �rkenland Nationskrig +MAP_SUNGZI_DESERT_HILL_02 �rkenland Nationskrig +MAP_SUNGZI_DESERT_HILL_03 �rkenland Nationskrig MAP_SUNGZI_FLAME_HILL_01 Ildland Nationskrig MAP_SUNGZI_FLAME_HILL_02 Ildland Nationskrig MAP_SUNGZI_FLAME_HILL_03 Ildland Nationskrig @@ -381,77 +376,77 @@ MAP_SUNGZI_SNOW Island Nationskrig MAP_SUNGZI_SNOW_PASS01 Island Nationskrig MAP_SUNGZI_SNOW_PASS02 Island Nationskrig MAP_SUNGZI_SNOW_PASS03 Island Nationskrig -MAP_T1 Ordenskrigs omrde -MAP_T2 Ordenskrigs omrde -MAP_T3 Ordenskrigs omrde -MAP_T4 Ordenskrigs omrde +MAP_T1 Ordenskrigs omr�de +MAP_T2 Ordenskrigs omr�de +MAP_T3 Ordenskrigs omr�de +MAP_T4 Ordenskrigs omr�de MAP_TEMPLE Hwang-Tempel MAP_THUNDER Tordenbjergene MAP_TREE Lungsam -MAP_TRENT ndeskov -MAP_TRENT02 Rd skov -MAP_TRENT02_A Rd skov +MAP_TRENT �ndeskov +MAP_TRENT02 R�d skov +MAP_TRENT02_A R�d skov MAP_TRENT_A MAP_WEDDING_01 Bryllups kort -MAP_WL Slangeomrde -MAP_WL_01 Slangeomrde -MESSENGER_ADD_FRIEND Tilfj ven +MAP_WL Slangeomr�de +MAP_WL_01 Slangeomr�de +MESSENGER_ADD_FRIEND Tilf�j ven MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s har accepteret dig som ven. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Accepter? MESSENGER_DO_YOU_DELETE Slet? MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Vil du slette mobilnr.? -MESSENGER_DO_YOU_MOVE Vil du fortstte? +MESSENGER_DO_YOU_MOVE Vil du forts�tte? MESSENGER_EMPTY_LIST Tom MESSENGER_FAMILY Familie MESSENGER_FRIEND Venner MESSENGER_GUILD Orden -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Indtast bekrftigelses-koden der blev sendt til dit mobilnr. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Indtast bekrftigelses-kode +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Indtast bekr�ftigelses-koden der blev sendt til dit mobilnr. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Indtast bekr�ftigelses-kode MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Indtast mobilnr. for SMS-tilsending. MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Vil du indtaste dette nr.? MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Angiv mobilnr. MESSENGER_SEND_MOBILE_MESSAGE_TITLE Afsend meddelelse. METIN_TEST -MINIMAP ben Minimap +MINIMAP �ben Minimap MINIMAP_CANNOT_SEE Minikort kan ikke vises. MINIMAP_CAN_NOT_SHOW_AREAMAP Kortet kan ikke vises. MINIMAP_DEC_SCALE Minimer MINIMAP_INC_SCALE Maximer MINIMAP_OBSERVER_COUNT %d tilskuer -MINIMAP_SHOW_AREAMAP ben stort kort +MINIMAP_SHOW_AREAMAP �ben stort kort MINUTE Min MONETARY_UNIT0 Yang MONETARY_UNIT1 titusind MONETARY_UNIT2 hundrede millioner MONEY_INPUT_DIALOG_SELLPRICE Salgspris: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke flytte genstande mens du har en privat butik ben. +MOVE_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke flytte genstande mens du har en privat butik �ben. MUSIC_EMPTY_MUSIC_LIST Ingen baggrundsmusik. MUSIC_METIN2_DEFAULT_THEMA Metin2-Standardmusik MUSIC_NOT_SELECT_MUSIC Du har ikke valgt nogen musikfil. -NEEFD_REST Du bliver nd til at hvile dig. -NOT_YET_SUPPORT Bliver ikke understttet. +NEEFD_REST Du bliver n�d til at hvile dig. +NOT_YET_SUPPORT Bliver ikke underst�ttet. OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Du kan ikke aktivere Ordens-mode, hvis du ikke er medlem i en Orden. OPTION_PVPMODE_NOT_SUPPORT Du kan ikke bruge denne PvP-konfiguration. -OPTION_PVPMODE_PROTECT Du skal mindst have opnet Level %d for at ndre PvP-konfigurationen. +OPTION_PVPMODE_PROTECT Du skal mindst have opn�et Level %d for at �ndre PvP-konfigurationen. PARTY_ANSWER_TIMEOVER Invitationen blev afvist. -PARTY_BONUS_ATTACKER Angrebsvrdi: +%d SA +PARTY_BONUS_ATTACKER Angrebsv�rdi: +%d SA PARTY_BONUS_BERSERKER Angrebshastighed: +%d SA -PARTY_BONUS_BUFFER Frdighedslngde: +%d SA +PARTY_BONUS_BUFFER F�rdighedsl�ngde: +%d SA PARTY_BONUS_DEFENDER Forsvar: +%d SA PARTY_BONUS_EXP Bonus-erfaring: %d%% SA PARTY_BONUS_SKILL_MASTER Max. MP: +%d SA PARTY_BONUS_TANKER Max HP: +%d SA PARTY_BREAK_UP Fjern gruppe -PARTY_DO_YOU_ACCEPT vil vre med i gruppen. +PARTY_DO_YOU_ACCEPT vil v�re med i gruppen. PARTY_DO_YOU_JOIN har inviteret dig til gruppen. Accepter? PARTY_EXP_DISTRIBUTION_MODE EXP-fordeling PARTY_EXP_DISTRIBUTION_MODE_LEVEL Level-fordeling -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Hjere level fr mere EXP. -PARTY_EXP_DISTRIBUTION_MODE_PARITY Jvn fordeling -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Alle gruppemedlemmer fr samme EXP. +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP H�jere level f�r mere EXP. +PARTY_EXP_DISTRIBUTION_MODE_PARITY J�vn fordeling +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Alle gruppemedlemmer f�r samme EXP. PARTY_HEAL_ALL_MEMBER Gendan alt -PARTY_INCREASE_AREA_150 Gruppens rkkevidde blev get med en faktor 1,5. SNA -PARTY_INCREASE_AREA_200 Gruppens rkkevidde blev get med en faktor 2. SNA +PARTY_INCREASE_AREA_150 Gruppens r�kkevidde blev �get med en faktor 1,5. SNA +PARTY_INCREASE_AREA_200 Gruppens r�kkevidde blev �get med en faktor 2. SNA PARTY_LEAVE Forlad gruppen. PARTY_LONGTIME_BONUS_EXP Bonus-EXP for langt gruppespil: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] @@ -463,27 +458,27 @@ PARTY_SET_BERSERKER Definer som Berserker. PARTY_SET_BUFFER Definer som Blocker. PARTY_SET_DEFENDER Definer som forsvar. PARTY_SET_NORMAL Fjern indstillingerne. -PARTY_SET_SKILL_MASTER Definer som frdighedsmester. -PARTY_SET_TANKER Indstil til nrkamp. -PARTY_SKILL_ATTACKER Basis-angrebsvrdi angriber +%.0f +PARTY_SET_SKILL_MASTER Definer som f�rdighedsmester. +PARTY_SET_TANKER Indstil til n�rkamp. +PARTY_SKILL_ATTACKER Basis-angrebsv�rdi angriber +%.0f PARTY_SKILL_BERSERKER Angrebshastighed Berserker +%.0f -PARTY_SKILL_BUFFER Frdighedslngde blokering +%.0f +PARTY_SKILL_BUFFER F�rdighedsl�ngde blokering +%.0f PARTY_SKILL_DEFENDER Forsvar forsvarer +%.0f PARTY_SKILL_HP_REGEN HP-regeneration +%.0f%% -PARTY_SKILL_PARTY_AREA Grupperkkevidde +%d%% -PARTY_SKILL_SKILL_MASTER Max. MP frdighedsmester +%.0f +PARTY_SKILL_PARTY_AREA Grupper�kkevidde +%d%% +PARTY_SKILL_SKILL_MASTER Max. MP f�rdighedsmester +%.0f PARTY_SKILL_SP_REGEN MP-regeneration +%.0f%% -PARTY_SKILL_TANKER Max. HP nrkamp +%.0f -PARTY_SKILL_WARP Kan pkalde gruppemedlemmer. +PARTY_SKILL_TANKER Max. HP n�rkamp +%.0f +PARTY_SKILL_WARP Kan p�kalde gruppemedlemmer. PASSWORD_TITLE Gem kodeord PICK_ITEM_TITLE Genstandsnr. PICK_MONEY_TITLE Bidrag -PRIVATE_SHOP_CANNOT_SELL_ITEM Du kan ikke slge denne genstand i private butikker. +PRIVATE_SHOP_CANNOT_SELL_ITEM Du kan ikke s�lge denne genstand i private butikker. PRIVATE_SHOP_CLOSE_QUESTION Vil du lukke din private butik? PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Butikkens navn. PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Pris PVP_LEVEL0 Ridderlig -PVP_LEVEL1 del +PVP_LEVEL1 �del PVP_LEVEL2 God PVP_LEVEL3 Venlig PVP_LEVEL4 Neutral @@ -503,78 +498,78 @@ PVP_OPTION_REVENGE Fjendtlig QUEST_APPEND Ny opgave blev modtaget. QUEST_MIN Min. QUEST_SEC Sek. -QUEST_TIMEOVER Tiden er get -QUEST_UNLIMITED_TIME Ingen tidsbegrnsning. +QUEST_TIMEOVER Tiden er g�et +QUEST_UNLIMITED_TIME Ingen tidsbegr�nsning. QUEST_ZEROSEC 0 Sek. QUICKSLOT_REGISTER_DISABLE_ITEM Denne genstand kan ikke aktiveres via hurtigmenuen. RECEIVE_MESSAGE %s har sendt dig en meddelelse. REFINE_COST Forbedringsomkostninger: %d Yang -REFINE_DESTROY_WARNING Denne genstand kan g i stykker ved forbedring. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Dette ger forbedrings-sandsynligheden, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 men hvis det mislykkes bliver genstanden delagt. Vil du fortstte? +REFINE_DESTROY_WARNING Denne genstand kan g� i stykker ved forbedring. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Dette �ger forbedrings-sandsynligheden, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 men hvis det mislykkes bliver genstanden �delagt. Vil du forts�tte? REFINE_DOWN_GRADE_WARNING Det kan ske at genstanden mister en level. -REFINE_DO_YOU_SEPARATE_METIN Vil du fjerne alle nde-stenene? -REFINE_FAILURE Desvrre... Det mislykkede! -REFINE_FAILURE_CAN_NOT_ATTACH %s kan ikke tilfjes til denne genstand. +REFINE_DO_YOU_SEPARATE_METIN Vil du fjerne alle �nde-stenene? +REFINE_FAILURE Desv�rre... Det mislykkede! +REFINE_FAILURE_CAN_NOT_ATTACH %s kan ikke tilf�jes til denne genstand. REFINE_FAILURE_EQUIP_ITEM Du kan ikke forbedre den udvalgte genstand, da den er i brug. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM Der kan ikke fjernes en nde-sten. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM Der kan ikke fjernes en �nde-sten. REFINE_FAILURE_NEED_BETTER_SCROLL Du har brug for et detaljeret forbedrings-dokument. -REFINE_FAILURE_NO_GOLD_SOCKET Der findes ingen guld-indfatning for at tilfje %s . -REFINE_FAILURE_NO_MORE_SOCKET Du kan ikke tilfje yderligere indfatninger. -REFINE_FAILURE_NO_SOCKET0 Der findes ingen indfatning for at tilfje %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM P denne genstand der der ikke tilfjes en indfatning. +REFINE_FAILURE_NO_GOLD_SOCKET Der findes ingen guld-indfatning for at tilf�je %s . +REFINE_FAILURE_NO_MORE_SOCKET Du kan ikke tilf�je yderligere indfatninger. +REFINE_FAILURE_NO_SOCKET0 Der findes ingen indfatning for at tilf�je %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM P� denne genstand der der ikke tilf�jes en indfatning. REFINE_FAILURE_UPGRADE_DISABLE_ITEM Denne genstand kan ikke blive forbedret. REFINE_SUCCESS Succesfuld forbedringen! REFINE_SUCCESS_PROBALITY Forbedrings-sandsynlighed: %d%% -REFINE_WARNING2 nsker du at fortstte? +REFINE_WARNING2 �nsker du at forts�tte? SAFEBOX_ERROR Du har indtastet et forkert kodeord. -SAFEBOX_SELL_DISABLE_SAFEITEM Du kan ikke slge gemte genstande. -SAFEBOX_WRONG_PASSWORD Kodeorderne skal vre identiske. +SAFEBOX_SELL_DISABLE_SAFEITEM Du kan ikke s�lge gemte genstande. +SAFEBOX_WRONG_PASSWORD Kodeorderne skal v�re identiske. SCREENSHOT_SAVE1 er gemt i SCREENSHOT_SAVE2 Screenshot-mappen SCREENSHOT_SAVE_FAILURE Der opstod en fejl. Screenshottet blev ikke gemt. SECOND Sek SELECT_CAN_NOT_DELETE Du kan ikke slette denne karakter. -SELECT_CHANGED_NAME Du har skiftet navn p karakteren. +SELECT_CHANGED_NAME Du har skiftet navn p� karakteren. SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Dette navn er allerede i brug. -SELECT_CHANGE_FAILURE_STRANGE_INDEX Prv igen. +SELECT_CHANGE_FAILURE_STRANGE_INDEX Pr�v igen. SELECT_CHANGE_FAILURE_STRANGE_NAME Dette er et forkert karakternavn. SELECT_CHANGE_NAME_TITLE Skift karakternavn SELECT_DELEING Karakteren bliver slettet SELECT_DELETED Sletning succesfuld. -SELECT_DO_YOU_DELETE_REALLY nsker du at fortstte? +SELECT_DO_YOU_DELETE_REALLY �nsker du at forts�tte? SELECT_EMPTY_SLOT Dette er et tomt felt. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Angiv et nyt karakternavn. SELECT_NOT_JOIN_GUILD Ingen Orden -SHOP_BUY_INFO Vlg den genstand du vil kbe i butik-vinduet. -SHOP_CANNOT_SELL_EQUIPMENT Du kan ikke slge genstanden, da den er i brug. -SHOP_CANNOT_SELL_ITEM Denne genstand kan ikke slges. +SHOP_BUY_INFO V�lg den genstand du vil k�be i butik-vinduet. +SHOP_CANNOT_SELL_EQUIPMENT Du kan ikke s�lge genstanden, da den er i brug. +SHOP_CANNOT_SELL_ITEM Denne genstand kan ikke s�lges. SHOP_ERROR_UNKNOWN Ukendt load-fejl: %s SHOP_INVALID_POS Denne genstand er ikke egnet til det. SHOP_INVENTORY_FULL Dit inventar er fyldt. SHOP_NOT_ENOUGH_MONEY Ikke nok Yang SHOP_NOT_ENOUGH_MONEY_EX Du har ikke Yang nok. -SHOP_SELL_INFO Vlg i dit inventarvindue, hvilken genstand du nsker at slge. +SHOP_SELL_INFO V�lg i dit inventarvindue, hvilken genstand du �nsker at s�lge. SHOP_SOLDOUT Udsolgt SHOT_ERROR_UNKNOWN Ukendt langdistance angrebsfejl: %s -SKILL_BLEEDING Bldning +SKILL_BLEEDING Bl�dning SKILL_BOHO Reflektere -SKILL_BUDONG Er ikke lngere i brug -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Du har brug for erfaringspoint for at lre denne frdighed. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Du har brug for en bog for at lre denne frdighed. -SKILL_CHEONGEUN Strk krop +SKILL_BUDONG Er ikke l�ngere i brug +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Du har brug for erfaringspoint for at l�re denne f�rdighed. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Du har brug for en bog for at l�re denne f�rdighed. +SKILL_CHEONGEUN St�rk krop SKILL_CRITICAL Kritisk slag SKILL_ENCHANT_POISON Brug gift SKILL_EUNHYEONG Usynligt SKILL_FAINT Besvime -SKILL_FIND_TRAP Sg flde -SKILL_FIRE Forbrnding +SKILL_FIND_TRAP S�g f�lde +SKILL_FIRE Forbr�nding SKILL_FISHMIND Fiske kugle bliver brugt -SKILL_GAMJI Vlge -SKILL_GEOMGYEONG Svrd-aura +SKILL_GAMJI V�lge +SKILL_GEOMGYEONG Sv�rd-aura SKILL_GEONGON SKILL_GEONGON Bliver ikke benyttet mere -SKILL_GICHEON Dragehjlp +SKILL_GICHEON Dragehj�lp SKILL_GIGONG Chi-Rotation SKILL_GONGPO Frygt SKILL_GRADE_NAME_GRAND_MASTER %s Stormester @@ -585,18 +580,18 @@ SKILL_GROUP_ASSASSIN_2 Bue SKILL_GROUP_HORSE Riddekunst SKILL_GROUP_SHAMAN_1 Drage SKILL_GROUP_SHAMAN_2 Helbredelse -SKILL_GROUP_SURA_1 Vben +SKILL_GROUP_SURA_1 V�ben SKILL_GROUP_SURA_2 Magi SKILL_GROUP_WARRIOR_1 Krop SKILL_GROUP_WARRIOR_2 Mental SKILL_GWIGEOM Fortryllet klinge SKILL_GYEONGGONG Dunlet gang -SKILL_HEUKSIN Mrk beskyttelse +SKILL_HEUKSIN M�rk beskyttelse SKILL_HOSIN Velsignelse SKILL_HWAYEOM SKILL_HWAYEOM Bliver ikke benyttet mere SKILL_HYEOLMA SKILL_HYEOLMA Bliver ikke benyttet mere -SKILL_INC_ATKSPD Angrebshastighed ges -SKILL_INC_MOVSPD Bevgelseshastighed ges +SKILL_INC_ATKSPD Angrebshastighed �ges +SKILL_INC_MOVSPD Bev�gelseshastighed �ges SKILL_INMA SKILL_INMA Bliver ikke benyttet mere SKILL_JEOJU Forbandelse SKILL_JEONGEOP Helbrede @@ -615,46 +610,46 @@ SKILL_KWAEGEOM SKILL_KWAEGEOM Bliver ikke benyttet mere SKILL_KWAESOK Hastighed SKILL_LEGBOUND SKILL_LEGBOUND Bliver ikke benyttet mere SKILL_MUSA SKILL_MUSA Bliver ikke benyttet mere -SKILL_MUYEONG Ild-nden +SKILL_MUYEONG Ild-�nden SKILL_NEED_EMPTY_BOTTLE Jeg har ingen tom flaske. SKILL_NEED_POISON_BOTTLE Jeg har ingen giftflaske. -SKILL_ONLY_FOR_GUILD_WAR Denne frdighed kan kun bruges i Ordens-kampe. +SKILL_ONLY_FOR_GUILD_WAR Denne f�rdighed kan kun bruges i Ordens-kampe. SKILL_PABEOP Fjern magi -SKILL_POWERFUL_STRIKE Bedvelses-angreb +SKILL_POWERFUL_STRIKE Bed�velses-angreb SKILL_SEOMGWANG Lynbombe SKILL_SINCHAK SKILL_SINCHAK Bliver ikke benyttet mere SKILL_SLEEP Sove SKILL_SLOW Langsom -SKILL_STUN Bedve +SKILL_STUN Bed�ve SKILL_SUHO Vagt -SKILL_SUMMON_DESCRIPTION Sandsynlighed for besvrgelser: %d%% +SKILL_SUMMON_DESCRIPTION Sandsynlighed for besv�rgelser: %d%% SKILL_TOOLTIP_INT Intelligens SKILL_TOOLTIP_LEVEL Level SKILL_TOXICDIE Forgiftning SKILL_TOXICPOWER Giftangreb bliver forbedret -SKILL_TUSOK nde-std +SKILL_TUSOK �nde-st�d SKILL_WONSIN SKILL_WONSIN Bliver ikke benyttet mere SKILL_YONGSIN SKILL_YONGSIN Bliver ikke benyttet mere -STAT_MINUS_CON Vitalitets-tilpasning(Tilbagestende chance: %d) +STAT_MINUS_CON Vitalitets-tilpasning(Tilbagest�ende chance: %d) STAT_MINUS_DEX Smidighed-tilpasning (Sandsynlighed: %d) STAT_MINUS_INT Intelligens-tilpasning (Sandsynlighed: %d) STAT_MINUS_STR Styrke-tilpasning (Sandsynlighed: %d) STAT_TOOLTIP_CON HP og forsvar bliver forbedret -STAT_TOOLTIP_DEX Njagtighed og flugt bliver forbedret +STAT_TOOLTIP_DEX N�jagtighed og flugt bliver forbedret STAT_TOOLTIP_INT MP, magisk styrke og forsvar bliver forbedret. -STAT_TOOLTIP_STR Angrebsvrdi og skade bliver forbedret +STAT_TOOLTIP_STR Angrebsv�rdi og skade bliver forbedret SYMBOLLIST_TITLE Tilmeld Ordensflag -SYSTEM_OPTION_CPU_TILING_1 CPU-Tiling-Mode kan ge hastigheden for svage computere. -SYSTEM_OPTION_CPU_TILING_2 Hvis der opstr grafik-problemer, vlg "Systemindstillinger" eller "config.exe" +SYSTEM_OPTION_CPU_TILING_1 CPU-Tiling-Mode kan �ge hastigheden for svage computere. +SYSTEM_OPTION_CPU_TILING_2 Hvis der opst�r grafik-problemer, v�lg "Systemindstillinger" eller "config.exe" SYSTEM_OPTION_CPU_TILING_3 og skift til GPU-Tiling-Mode -SYSTEM_OPTION_GPU_TILING_1 GPU-Tiling-Mode kan kres p svagere computere -SYSTEM_OPTION_GPU_TILING_2 Hvis der opstr grafik-problemer, vlg 'Systemindstillinger' eller 'Config.exe' +SYSTEM_OPTION_GPU_TILING_1 GPU-Tiling-Mode kan k�res p� svagere computere +SYSTEM_OPTION_GPU_TILING_2 Hvis der opst�r grafik-problemer, v�lg 'Systemindstillinger' eller 'Config.exe' SYSTEM_OPTION_GPU_TILING_3 og skift til CPU-Tiling-Mode SYSTEM_OPTION_TILING_EXIT For at skifte til Tiling-Mode skal spillet genstartes. TARGET_BUTTON_ACCEPT_FIGHT Accepter -TARGET_BUTTON_AVENGE Hvn -TARGET_BUTTON_BUILDING_DESTROY delgge -TARGET_BUTTON_DISMOUNT St af hesten +TARGET_BUTTON_AVENGE H�vn +TARGET_BUTTON_BUILDING_DESTROY �del�gge +TARGET_BUTTON_DISMOUNT St� af hesten TARGET_BUTTON_EMOTION_ALLOW Emotioner TARGET_BUTTON_EXCHANGE Handel TARGET_BUTTON_EXCLUDE Udelukke @@ -678,50 +673,50 @@ TASKBAR_AUTO Angrib automatisk TASKBAR_CAMERA Kamera TASKBAR_EXP Erfaring TASKBAR_HP HP -TASKBAR_MOVE Bevge -TASKBAR_SKILL Frdighed +TASKBAR_MOVE Bev�ge +TASKBAR_SKILL F�rdighed TASKBAR_SP MP TASKBAR_ST OP THING_COUNT alle TOOLTIP_ANTI_CRITICAL_PCT Forsvar mod kritisk hit +%d%% SA TOOLTIP_ANTI_PENETRATE_PCT Forsvar mod gennemborende angreb +%d%% SA -TOOLTIP_ANTI_SELL Kan ikke slges i butikken. +TOOLTIP_ANTI_SELL Kan ikke s�lges i butikken. TOOLTIP_APPLY_ACCEDRAIN_RATE Optagelses rate: %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL Strk mod dyr +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN Strk mod ninjas +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL Strk mod djvel +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN Strk mod halvmennesker +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Strk mod esoteriker +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER Strk mod monstre +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC Strk mod ork +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN Strk mod shamaner +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA Strk mod sura +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD Strk mod ikke-dde +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR Strk mod kriger +%d%% SA -TOOLTIP_APPLY_BLEEDING_PCT Bldnings angreb + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE Modstand imod bldnings angreb + %d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL St�rk mod dyr +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN St�rk mod ninjas +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL St�rk mod dj�vel +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN St�rk mod halvmennesker +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO St�rk mod esoteriker +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER St�rk mod monstre +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC St�rk mod ork +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN St�rk mod shamaner +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA St�rk mod sura +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD St�rk mod ikke-d�de +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR St�rk mod kriger +%d%% SA +TOOLTIP_APPLY_BLEEDING_PCT Bl�dnings angreb + %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE Modstand imod bl�dnings angreb + %d%% SA TOOLTIP_APPLY_BLOCK Sandsynlighed for at blokere fysisk angreb %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER Gendan i kamp alle 5 Sek. MP %d SA TOOLTIP_APPLY_CRITICAL_PCT Sandsynlighed for et kritisk slag +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% sandsynlighed for at f MP tilbage efter et hit SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% sandsynlighed for at f� MP tilbage efter et hit SA TOOLTIP_APPLY_DODGE %d%% sandsynlighed at undvige pilangreb SA TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% sandsynlighed for erfarings-bonus SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% sandsynlighed at f doppelt Yang SA -TOOLTIP_APPLY_IMMUNE_FALL Immun overfor vltning i kamp SNA -TOOLTIP_APPLY_IMMUNE_SLOW Forsvar mod slvhed SNA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% sandsynlighed at f� doppelt Yang SA +TOOLTIP_APPLY_IMMUNE_FALL Immun overfor v�ltning i kamp SNA +TOOLTIP_APPLY_IMMUNE_SLOW Forsvar mod sl�vhed SNA TOOLTIP_APPLY_IMMUNE_STUN Forsvar mod besvimelse SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% sandsynlighed for at f doppelte genstande SA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% sandsynlighed for at f� doppelte genstande SA TOOLTIP_APPLY_KILL_HP_RECOVER %d%% sandsynlighed for at gendanne HP SA TOOLTIP_APPLY_KILL_SP_RECOVER %d%% sandsynlighed for at gendanne MP SA TOOLTIP_APPLY_MANA_BURN_PCT %d%% sandsynlighed at overtage fjendens MP. SA TOOLTIP_APPLY_MAX_HP_PCT Max HP +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Max MP +%d%% SA TOOLTIP_APPLY_NOAFFECT Ingen virkning -TOOLTIP_APPLY_NO_DEATH_PENALTY Hvis din karakter dr mister du ingen erfaringspoint. SNA +TOOLTIP_APPLY_NO_DEATH_PENALTY Hvis din karakter d�r mister du ingen erfaringspoint. SNA TOOLTIP_APPLY_PENETRATE_PCT %d%% sandsynlighed for gennemborende slag SA TOOLTIP_APPLY_POISON_PCT Sandsynlighed for Forgiftning %d%% SA TOOLTIP_APPLY_POISON_REDUCE Giftmodstand %d%% SA -TOOLTIP_APPLY_POTION_BONUS Eliksir %d%% effektgning SA +TOOLTIP_APPLY_POTION_BONUS Eliksir %d%% effekt�gning SA TOOLTIP_APPLY_REFLECT_CURSE %d%% sandsynlighed for at reflektere en forbandelse SA TOOLTIP_APPLY_REFLECT_MELEE %d%% sandsynlighed for at reflektere fysisk angreb SA TOOLTIP_APPLY_RESIST_ASSASSIN Forsvar mod ninjaangreb: %d%% SA @@ -730,26 +725,26 @@ TOOLTIP_APPLY_RESIST_DAGGER Dolkforsvar %d%% SA TOOLTIP_APPLY_RESIST_FAN Vifteforsvar %d%% SA TOOLTIP_APPLY_RESIST_SHAMAN Forsvar mod shamanangreb: %d%% SA TOOLTIP_APPLY_RESIST_SURA Forsvar mod suraangreb: %d%% SA -TOOLTIP_APPLY_RESIST_SWORD Svrdforsvar %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Tohndssvrdforsvar %d%% SA +TOOLTIP_APPLY_RESIST_SWORD Sv�rdforsvar %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Toh�ndssv�rdforsvar %d%% SA TOOLTIP_APPLY_RESIST_WARRIOR Forsvar mod krigerangreb: %d%% SA TOOLTIP_APPLY_RESIST_WIND Luftmodstand %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Sandsynlighed at lre ved lsning af bger er get med faktor 2. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Hvis lsningen mislykkes kan du lse en anden bog med det samme. SNA -TOOLTIP_APPLY_SLOW_PCT Chance for at slve modstanderen %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Sandsynlighed at l�re ved l�sning af b�ger er �get med faktor 2�. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Hvis l�sningen mislykkes kan du l�se en anden bog med det samme. SNA +TOOLTIP_APPLY_SLOW_PCT Chance for at sl�ve modstanderen %d%% SA TOOLTIP_APPLY_STEAL_HP %d%% af skaden vil blive absorberet af HP SA TOOLTIP_APPLY_STEAL_SP %d%% af skaden vil blive absorberet af MP SA TOOLTIP_APPLY_STUN_PCT Besvimelses sandsynlighed %d%% SA TOOLTIP_ARMOR Rustning TOOLTIP_ARROW Pil TOOLTIP_ASSASSIN Ninja -TOOLTIP_ATT_GRADE Angrebsvrdi +%d SA +TOOLTIP_ATT_GRADE Angrebsv�rdi +%d SA TOOLTIP_ATT_SPEED Angrebshastighed +%d%% SA TOOLTIP_AUTO_POTION_HP Sol Eliksir TOOLTIP_AUTO_POTION_REST Resterende: %.2f%% -TOOLTIP_AUTO_POTION_SP Mne Eliksir +TOOLTIP_AUTO_POTION_SP M�ne Eliksir TOOLTIP_AUTO_POTION_USING Aktiv -TOOLTIP_BOW_DISTANCE Buerkkevidde +%dm SA +TOOLTIP_BOW_DISTANCE Buer�kkevidde +%dm SA TOOLTIP_BUYPRICE Pris: %s TOOLTIP_CAST_SPEED Magihastighed +%d%% SA TOOLTIP_CON Vitalitet +%d SA @@ -758,7 +753,7 @@ TOOLTIP_DEF_GRADE Forsvar +%d SA TOOLTIP_DEX Smidighed +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Jorden SNA TOOLTIP_DRAGON_SOUL_DECK2 Hilmmel SNA -TOOLTIP_EAR rering +TOOLTIP_EAR �rering TOOLTIP_ENERGY Energi %d SA TOOLTIP_ETC osv. TOOLTIP_FISHINGROD_EXP Points: %d / %d @@ -766,24 +761,24 @@ TOOLTIP_FISHINGROD_LEVEL Level: %d TOOLTIP_FISHINGROD_UPGRADE1 Giv til fiskeren TOOLTIP_FISHINGROD_UPGRADE2 for at forbedre den TOOLTIP_FISHINGROD_UPGRADE3 til en bedre fiskestang. -TOOLTIP_FISH_LEN Lngde: %.2fcm +TOOLTIP_FISH_LEN L�ngde: %.2fcm TOOLTIP_HELMET Hjelm TOOLTIP_HP_REGEN HP-regeneration +%d%% SA TOOLTIP_INT Intelligens +%d SA -TOOLTIP_ITEM_ATT_GRADE Angrebsvrdi %d -TOOLTIP_ITEM_ATT_POWER Angrebsvrdi %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG Angrebsvrdi %d -TOOLTIP_ITEM_ATT_POWER_REFINE Angrebsvrdi %d - %d (+%d) +TOOLTIP_ITEM_ATT_GRADE Angrebsv�rdi %d +TOOLTIP_ITEM_ATT_POWER Angrebsv�rdi %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG Angrebsv�rdi %d +TOOLTIP_ITEM_ATT_POWER_REFINE Angrebsv�rdi %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Angrebshastighed %s TOOLTIP_ITEM_DEF_GRADE Forsvar %d TOOLTIP_ITEM_FAST Hurtig TOOLTIP_ITEM_LIMIT_CON Maksimal Vitalitet: %d -TOOLTIP_ITEM_LIMIT_DEX Smidigheds grnse: %d -TOOLTIP_ITEM_LIMIT_INT Intelligens-grnse: %d +TOOLTIP_ITEM_LIMIT_DEX Smidigheds gr�nse: %d +TOOLTIP_ITEM_LIMIT_INT Intelligens-gr�nse: %d TOOLTIP_ITEM_LIMIT_LEVEL Mindste lvl: %d -TOOLTIP_ITEM_LIMIT_STR Styrke-grnse: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Magisk angrebsvrdi %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Magisk angrebsvrdi %d +TOOLTIP_ITEM_LIMIT_STR Styrke-gr�nse: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Magisk angrebsv�rdi %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Magisk angrebsv�rdi %d TOOLTIP_ITEM_MAGIC_DEF_POWER Magisk forsvar %d TOOLTIP_ITEM_NORMAL Normal TOOLTIP_ITEM_SLOW Langsom @@ -793,43 +788,43 @@ TOOLTIP_ITEM_WEARABLE_JOB [ Udrustning ] TOOLTIP_LOTTERY_STEP_NUMBER %d TOOLTIP_LOTTO_NUMBER Lykkental: %d TOOLTIP_MAGIC_ATTBONUS_PER Magisk angreb +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE Magisk angrebsvrdi +%d SA +TOOLTIP_MAGIC_ATT_GRADE Magisk angrebsv�rdi +%d SA TOOLTIP_MAGIC_DEF_GRADE Magisk forsvar +%d SA -TOOLTIP_MALL_ATTBONUS Angrebsvrdi +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC Angrebsvrdi +12~15% SNA +TOOLTIP_MALL_ATTBONUS Angrebsv�rdi +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC Angrebsv�rdi +12~15% SNA TOOLTIP_MALL_AUTOLOOT Automatisk samles alt Yang. SNA TOOLTIP_MALL_DEFBONUS Forsvar +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Forsvar +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-Bonus +%d%% SA TOOLTIP_MALL_EXPBONUS_STATIC 50% mere EXP SNA -TOOLTIP_MALL_FISH_MIND Sandsynligheden at fange en fisk er get SNA +TOOLTIP_MALL_FISH_MIND Sandsynligheden at fange en fisk er �get SNA TOOLTIP_MALL_GOLDBONUS Sandsynlighed for Yang (%.1f) SA TOOLTIP_MALL_GOLDBONUS_STATIC Doppelt Yang-sandsynlighed SNA TOOLTIP_MALL_ITEMBONUS Sandsynlighed for tab af genstande (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe sandsynlighed for at f genstande plus %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe sandsynlighed for at f� genstande plus %.1f%% SA TOOLTIP_MALL_ITEMBONUS_STATIC Doppelt tab af genstand-sandsynlighed SNA -TOOLTIP_MALL_MARRIAGE_FAST Krlighedspoints gendannes hurtigere. SNA -TOOLTIP_MALL_SAFEBOX Du har get lastrummet i din kiste. SNA +TOOLTIP_MALL_MARRIAGE_FAST K�rlighedspoints gendannes hurtigere. SNA +TOOLTIP_MALL_SAFEBOX Du har �get lastrummet i din kiste. SNA TOOLTIP_MAX_HP Max. HP +%d SA TOOLTIP_MAX_HP_PCT Max. HP +%d%% SA TOOLTIP_MAX_SP Max. MP +%d SA TOOLTIP_MAX_SP_PCT Max. MP +%d%% SA TOOLTIP_MAX_STAMINA Max. udholdenhed +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magisk/nrkamps angreb +%d%% SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magisk/n�rkamps angreb +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS-FEJL (%d, %d) -TOOLTIP_MOV_SPEED Bevgelseshastighed %d%% SA -TOOLTIP_NECK Halskde -TOOLTIP_NEED_ALL_SP Krver MP: Max. -TOOLTIP_NEED_GSP Krver dragend: %d -TOOLTIP_NEED_HP Krver HP: %d +TOOLTIP_MOV_SPEED Bev�gelseshastighed %d%% SA +TOOLTIP_NECK Halsk�de +TOOLTIP_NEED_ALL_SP Kr�ver MP: Max. +TOOLTIP_NEED_GSP Kr�ver drage�nd: %d +TOOLTIP_NEED_HP Kr�ver HP: %d TOOLTIP_NEED_HP_PER_SEC HP / Sek.: %d -TOOLTIP_NEED_SKILL_POINT Krver frdighedspoints: -TOOLTIP_NEED_SP Krver MP: %d +TOOLTIP_NEED_SKILL_POINT Kr�ver f�rdighedspoints: +TOOLTIP_NEED_SP Kr�ver MP: %d TOOLTIP_NEED_SP_PER_SEC MP / Sek.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 Nste Level: %d (Max. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 Nste Level: %d (Max. %d-%d) +TOOLTIP_NEXT_SKILL_LEVEL_1 N�ste Level: %d (Max. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 N�ste Level: %d (Max. %d-%d) TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Gennemsnitlig skade %d%% SA TOOLTIP_NORMAL_HIT_DEFEND_BONUS Gennemsnitlig skadesmodstand %d%% SA TOOLTIP_PARTY_INFO_GRADE_UP1 Flere end %d gruppemedlemmer @@ -837,66 +832,66 @@ TOOLTIP_PARTY_INFO_GRADE_UP2 Angrebslevel +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Forsvarslevel +%d TOOLTIP_PARTY_INFO_HEAL_18_LEVEL HP/MP fra alle gruppemedlemmer gendannes engang i 60 minutter. TOOLTIP_PARTY_INFO_HEAL_40_LEVEL HP/MP fra alle gruppemedlemmer gendannes engang i 30 minutter. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Du bliver nd til at vente tre minutter efter gruppemedlemmets dd. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Du kan til enhver tid pkalde gruppemedlemmer fra samme server. -TOOLTIP_PARTY_INFO_SET_ATTACKER Angrebslevel +(Antal af gruppemedlemmer/2) angriber %d kan vlges -TOOLTIP_PARTY_INFO_SET_TANKER Forsvars level +(antallet af gruppemedlemmer) nrkmpere 1 kan blive valgt. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Du bliver n�d til at vente tre minutter efter gruppemedlemmets d�d. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Du kan til enhver tid p�kalde gruppemedlemmer fra samme server. +TOOLTIP_PARTY_INFO_SET_ATTACKER Angrebslevel +(Antal af gruppemedlemmer/2) angriber %d kan v�lges +TOOLTIP_PARTY_INFO_SET_TANKER Forsvars level +(antallet af gruppemedlemmer) n�rk�mpere 1 kan blive valgt. TOOLTIP_PARTY_SKILL_LEVEL Level: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Angreb/Forsvar blev forbedret] TOOLTIP_PARTY_TITLE_HEAL [Gendan] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Flere end %d gruppemedlemmer fr bonus-EXP %d%%. +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Flere end %d gruppemedlemmer f�r bonus-EXP %d%%. TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus-EXP] -TOOLTIP_PARTY_TITLE_RECALL [Kald p] +TOOLTIP_PARTY_TITLE_RECALL [Kald p�] TOOLTIP_PARTY_TITLE_SET_ATTACKER [Definer angriber] -TOOLTIP_PARTY_TITLE_SET_TANKER [Indstil til nrkamp] +TOOLTIP_PARTY_TITLE_SET_TANKER [Indstil til n�rkamp] TOOLTIP_PICK_EXP Points: %d / %d TOOLTIP_PICK_LEVEL Level: %d -TOOLTIP_PICK_UPGRADE1 Giv til brndehuggeren -TOOLTIP_PICK_UPGRADE2 for at f en bedre +TOOLTIP_PICK_UPGRADE1 Giv til br�ndehuggeren +TOOLTIP_PICK_UPGRADE2 for at f� en bedre TOOLTIP_PICK_UPGRADE3 Spidshakke. TOOLTIP_POTION_CURE Fjern negative effekter. TOOLTIP_POTION_MIN Min. TOOLTIP_POTION_PLUS_ATTACK_SPEED Angrebshastighed +%d TOOLTIP_POTION_PLUS_HP_PERCENT HP +%d%% TOOLTIP_POTION_PLUS_HP_POINT HP +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Bevgelseshastighed +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Bev�gelseshastighed +%d TOOLTIP_POTION_PLUS_SP_PERCENT MP +%d%% TOOLTIP_POTION_PLUS_SP_POINT MP +%d TOOLTIP_POTION_SEC Sek. -TOOLTIP_POTION_TIME Lngde: -TOOLTIP_REQUIREMENT_21_LEVEL Du skal have opnet level 21. -TOOLTIP_REQUIREMENT_41_LEVEL Du skal have opnet level 41. -TOOLTIP_REQUIREMENT_LEVEL Du skal have opnet Level %d. -TOOLTIP_REQUIREMENT_SKILL_LEVEL Krver %s Level %d -TOOLTIP_REQUIREMENT_STAT_LEVEL Krver %s %d +TOOLTIP_POTION_TIME L�ngde: +TOOLTIP_REQUIREMENT_21_LEVEL Du skal have opn�et level 21. +TOOLTIP_REQUIREMENT_41_LEVEL Du skal have opn�et level 41. +TOOLTIP_REQUIREMENT_LEVEL Du skal have opn�et Level %d. +TOOLTIP_REQUIREMENT_SKILL_LEVEL Kr�ver %s Level %d +TOOLTIP_REQUIREMENT_STAT_LEVEL Kr�ver %s %d TOOLTIP_RESIST_BOW Pilemodstand %d%% SA -TOOLTIP_RESIST_DARK Forsvar mod mrke +%d%% SA +TOOLTIP_RESIST_DARK Forsvar mod m�rke +%d%% SA TOOLTIP_RESIST_EARTH Forsvar mod Jorden +%d%% SA TOOLTIP_RESIST_ELEC Lynmodstand %d%% SA TOOLTIP_RESIST_FIRE Ildmodstand %d%% SA TOOLTIP_RESIST_ICE Forsvar mod is +%d%% SA TOOLTIP_RESIST_MAGIC Magimodstand %d%% SA TOOLTIP_REST_USABLE_COUNT Til overs: %d -TOOLTIP_SEALED Sjlebundet +TOOLTIP_SEALED Sj�lebundet TOOLTIP_SELLPRICE Pris: %s TOOLTIP_SHAMAN Shaman TOOLTIP_SHIELD Skjold TOOLTIP_SHOES Sko -TOOLTIP_SKILL Frdighed SNA -TOOLTIP_SKILLBOOK_NAME Frdighedsbog -TOOLTIP_SKILL_AFFECT_ATT_GRADE Angrebsvrdi: + -TOOLTIP_SKILL_AFFECT_ATT_POWER Angrebsvrdi: +TOOLTIP_SKILL F�rdighed SNA +TOOLTIP_SKILLBOOK_NAME F�rdighedsbog +TOOLTIP_SKILL_AFFECT_ATT_GRADE Angrebsv�rdi: + +TOOLTIP_SKILL_AFFECT_ATT_POWER Angrebsv�rdi: TOOLTIP_SKILL_AFFECT_ATT_SPEED Angrebshastighed: + TOOLTIP_SKILL_AFFECT_DEF_GRADE Forsvar: -TOOLTIP_SKILL_AFFECT_DODGE Fjendtlig Angrebsvrdi: - +TOOLTIP_SKILL_AFFECT_DODGE Fjendtlig Angrebsv�rdi: - TOOLTIP_SKILL_AFFECT_HEAL HP gendannelse: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Bevgelseshastighed: + +TOOLTIP_SKILL_AFFECT_MOV_SPEED Bev�gelseshastighed: + TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Sandsynligheden for at reflektere fysisk skade: TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Modstand mod fysisk skade: TOOLTIP_SKILL_COOL_TIME Opladningstid: -TOOLTIP_SKILL_DAMAGE_BONUS Frdighedsskade %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Modstand mod frdighedsskade %d%% SA -TOOLTIP_SKILL_DURATION Lngde: %d Sek. +TOOLTIP_SKILL_DAMAGE_BONUS F�rdighedsskade %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Modstand mod f�rdighedsskade %d%% SA +TOOLTIP_SKILL_DURATION L�ngde: %d Sek. TOOLTIP_SKILL_FORGET_BOOK_NAME Forglemmelses bog TOOLTIP_SKILL_LEVEL Level: %d TOOLTIP_SKILL_LEVEL_MASTER Level: %d (mester) @@ -908,11 +903,11 @@ TOOLTIP_STR Styrke +%d SA TOOLTIP_SURA Sura TOOLTIP_TIME_CHARGER_FIX Opladning af tid %d sek. SA TOOLTIP_TIME_CHARGER_PER Opladning af tid %d sek. SA -TOOLTIP_UNIQUE Enestende -TOOLTIP_UNSEAL_LEFT_TIME Fjerner sjlebinding om: %dH %dM +TOOLTIP_UNIQUE Enest�ende +TOOLTIP_UNSEAL_LEFT_TIME Fjerner sj�lebinding om: %dH %dM TOOLTIP_WARRIOR Kriger -TOOLTIP_WEAPON Vben -TOOLTIP_WRISTLET Armbnd +TOOLTIP_WEAPON V�ben +TOOLTIP_WRISTLET Armb�nd UI_ACCEPT Accepter UI_CANCEL Afbryd UI_CLOSE Luk @@ -922,8 +917,8 @@ UI_DEF_FONT_SMALL Tahoma:9 UI_DENY Afvise UI_ITEM Genstand UI_LEFT_TIME Tid til overs: %d Sek. -UI_NEXT Fortst -UI_NEXTPAGE Nste +UI_NEXT Forts�t +UI_NEXTPAGE N�ste UI_NOCONTENTS Intet indhold UI_NONAME Intet navn UI_OK OK @@ -932,5 +927,5 @@ UI_PREVPAGE tilbage UI_UNKNOWN Ukendt UPLOAD_MARK_CHECK_NEED_RECONNECT Upload skal genstartes UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload skal genstartes -USE_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke bruge den genstand mens du har bnet for en privat butik. -USE_SKILL_ERROR_UNKNOWN Ukendt frdighedsfejl: %s +USE_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke bruge den genstand mens du har �bnet for en privat butik. +USE_SKILL_ERROR_UNKNOWN Ukendt f�rdighedsfejl: %s diff --git a/bin/pack/locale_en/locale/en/locale_game.txt b/bin/pack/locale_en/locale/en/locale_game.txt index 404ee5a5..dfcec7bf 100644 --- a/bin/pack/locale_en/locale/en/locale_game.txt +++ b/bin/pack/locale_en/locale/en/locale_game.txt @@ -236,21 +236,16 @@ LEFT_TIME Time Remaining LOGIN_CONNECT_FAILURE Error while connecting to the server. LOGIN_CONNECT_SUCCESS You have been connected to the server. LOGIN_CONNETING You will be connected to the server... -LOGIN_FAILURE_ALREAY Your account is already connected. -LOGIN_FAILURE_BE_SAME_KEY Registration problem. +LOGIN_FAILURE_ALREADY Your account is already connected. LOGIN_FAILURE_BLOCK_ID Your account is banned. LOGIN_FAILURE_BLOCK_LOGIN Please choose one of the other servers! -LOGIN_FAILURE_NOBILL Your account had no play time. LOGIN_FAILURE_NOT_AVAIL Your account cannot be used. -LOGIN_FAILURE_NOT_EXIST_ID Account name or password incorrect. LOGIN_FAILURE_REPAIR_ID Items have been restored for this account. LOGIN_FAILURE_SHUTDOWN The server is not open yet. LOGIN_FAILURE_TOO_MANY_USER You could not connect because too many players are online. LOGIN_FAILURE_UNKNOWN You could not register for unknown reasons. LOGIN_FAILURE_WEB_BLOCK You have been blocked at the website. Please check your EMails. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER You entered a wrong number. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE You entered a wrong number three times. /n Your connection will be disabled. -LOGIN_FAILURE_WRONG_PASSWORD Account name or password incorrect. +LOGIN_FAILURE_WRONG_CREDENTIALS Account name or password incorrect. LOGIN_INPUT_ID Enter the ID. LOGIN_INPUT_PASSWORD Enter the password. LOGIN_PROCESSING Logging in... @@ -529,7 +524,7 @@ STAT_TOOLTIP_INT Increases SP, magic attack and defence STAT_TOOLTIP_STR Increases attack value and damage SYMBOLLIST_TITLE Register Guild flag SYSTEM_OPTION_CPU_TILING_1 CPU Tiling Mode can upgrade the speed of a weaker PC. -SYSTEM_OPTION_CPU_TILING_2 If there are problem with the graphics choose either ,Systemoption or ,CONFIG.exe +SYSTEM_OPTION_CPU_TILING_2 If there are problem with the graphics choose either ,Systemoption� or ,CONFIG.exe� SYSTEM_OPTION_CPU_TILING_3 and change to GPU Tiling Mode. SYSTEM_OPTION_GPU_TILING_1 GPU Tiling Mode can run slow on a weaker PC. SYSTEM_OPTION_GPU_TILING_2 If there are problems with the graphics choose either 'System Options' or 'CONFIG.exe' diff --git a/bin/pack/locale_es/locale/es/locale_game.txt b/bin/pack/locale_es/locale/es/locale_game.txt index 4439b9b9..8c5617d6 100644 --- a/bin/pack/locale_es/locale/es/locale_game.txt +++ b/bin/pack/locale_es/locale/es/locale_game.txt @@ -1,48 +1,48 @@ AFF_LOVE_POINT Puntos de amor: %d%% -ALIGNMENT_NAME Puntos de clasificacin: +ALIGNMENT_NAME Puntos de clasificaci�n: ATTACK_ERROR_UNKNOWN Error desconocido de ataque: %s -CANNOT_ATTACK_DEST_IN_SAFE El combatiente est demasiado lejos. +CANNOT_ATTACK_DEST_IN_SAFE El combatiente est� demasiado lejos. CANNOT_ATTACK_SELF_IN_SAFE No puedo atacar. -CANNOT_EQUIP_IN_EXCHANGE No puedes cambiar ningn equipamiento mientras comercias. -CANNOT_EQUIP_IN_SHOP No puedes cambiar ningn equipamiento mientras comercias. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA No puedes abrir un almacn privado en un rea pblica. -CANNOT_SHOOT_DEST_IN_SAFE El enemigo est demasiado lejos. +CANNOT_EQUIP_IN_EXCHANGE No puedes cambiar ning�n equipamiento mientras comercias. +CANNOT_EQUIP_IN_SHOP No puedes cambiar ning�n equipamiento mientras comercias. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA No puedes abrir un almac�n privado en un �rea p�blica. +CANNOT_SHOOT_DEST_IN_SAFE El enemigo est� demasiado lejos. CANNOT_SHOOT_EMPTY_ARROW Necesito una flecha. CANNOT_SHOOT_SELF_IN_SAFE No puedo hacer eso. -CANNOT_SKILL_APPROACH Estoy seguro de que no puedo acercarme ms. +CANNOT_SKILL_APPROACH Estoy seguro de que no puedo acercarme m�s. CANNOT_SKILL_ATTACK No puedo atacar. -CANNOT_SKILL_BLUE Si el Alma lobuna escarlata se encuentra activa, no puedes utilizar el Alma lobuna ndigo. -CANNOT_SKILL_DEST_IN_SAFE El enemigo est demasiado lejos. -CANNOT_SKILL_EQUIP_FISHING_ROD Necesito una caa. +CANNOT_SKILL_BLUE Si el Alma lobuna escarlata se encuentra activa, no puedes utilizar el Alma lobuna �ndigo. +CANNOT_SKILL_DEST_IN_SAFE El enemigo est� demasiado lejos. +CANNOT_SKILL_EQUIP_FISHING_ROD Necesito una ca�a. CANNOT_SKILL_HAVE_TO_RIDE Necesito un caballo antes de poder usar esto. CANNOT_SKILL_NEED_EMPTY_BOTTLE No tengo una botella vacia. CANNOT_SKILL_NEED_POISON_BOTTLE No tengo una botella de veneno. -CANNOT_SKILL_NEED_TARGET Quinl es el objetivo? -CANNOT_SKILL_NOT_ENOUGH_HP No tengo suficiente HP! -CANNOT_SKILL_NOT_ENOUGH_SP No tengo suficiente SP! +CANNOT_SKILL_NEED_TARGET �Qui�nl es el objetivo? +CANNOT_SKILL_NOT_ENOUGH_HP �No tengo suficiente HP! +CANNOT_SKILL_NOT_ENOUGH_SP �No tengo suficiente SP! CANNOT_SKILL_NOT_HORSE_SKILL No puedo usar esto mientras cabalgo. CANNOT_SKILL_NOT_MATCHABLE_WEAPON No puedo usar esta habilidad con este arma. CANNOT_SKILL_NOT_YET_LEARN No he aprendido esta habilidad. -CANNOT_SKILL_ONLY_FOR_ALLIANCE Esto slo afecta a los miembros del grupo. -CANNOT_SKILL_ONLY_FOR_CORPSE Esto slo afecta a los muertos. -CANNOT_SKILL_RED Si el Alma lobuna ndigo se encuentra activa, no puedes utilizar el Alma lobuna escarlata. -CANNOT_SKILL_REMOVE_FISHING_ROD No puedo usar esta habilidad con una caa. -CANNOT_SKILL_SELF_IN_SAFE No puedo atacar desde aqu. +CANNOT_SKILL_ONLY_FOR_ALLIANCE Esto s�lo afecta a los miembros del grupo. +CANNOT_SKILL_ONLY_FOR_CORPSE Esto s�lo afecta a los muertos. +CANNOT_SKILL_RED Si el Alma lobuna �ndigo se encuentra activa, no puedes utilizar el Alma lobuna escarlata. +CANNOT_SKILL_REMOVE_FISHING_ROD No puedo usar esta habilidad con una ca�a. +CANNOT_SKILL_SELF_IN_SAFE No puedo atacar desde aqu�. CANNOT_SKILL_USE_SELF No puedo usar esto conmigo mismo. -CANNOT_SKILL_WAIT_COOLTIME An no puedo usar esta habilidad. +CANNOT_SKILL_WAIT_COOLTIME A�n no puedo usar esta habilidad. CANNOT_USE No se puede usar. CANNOT_WHISPER_DEST_REFUSE %s ha bloqueado el susurro. SA -CANNOT_WHISPER_NOT_LOGON %s no est conectado. SA +CANNOT_WHISPER_NOT_LOGON %s no est� conectado. SA CANNOT_WHISPER_SELF_REFUSE No puedes susurrar algo a alguien si has bloqueado el susurro. SNA CHANNEL Canal CHANNELING_CANNOT_LOGOUT No puedes regresar a la pantalla de registro. CHANNEL_EMPTY_SERVER No servidor CHANNEL_NORMAL Canal %d -CHANNEL_NOTIFY_FULL Este canal est lleno! Por favor, selecciona otro. -CHANNEL_NOT_FIND_INFO No se ha encontrado ninguna informacin a travs de este canal. +CHANNEL_NOTIFY_FULL �Este canal est� lleno! Por favor, selecciona otro. +CHANNEL_NOT_FIND_INFO No se ha encontrado ninguna informaci�n a trav�s de este canal. CHANNEL_PVP Duelo libre CHANNEL_SELECT_CHANNEL Elige el canal -CHANNEL_SELECT_REGION Elegir la regin. +CHANNEL_SELECT_REGION Elegir la regi�n. CHANNEL_SELECT_SERVER Elige servidor CHANNEL_TEST_SERVER Test de servidor CHANNEL_TEST_SERVER_ADDR Test %s:%d @@ -52,7 +52,7 @@ CHAT_ALL Todo CHAT_BLOCK Bloquear CHAT_GUILD Gremio CHAT_INFORMATION Info -CHAT_INSULT_STRING Esta frase contiene palabras invlidas. +CHAT_INSULT_STRING Esta frase contiene palabras inv�lidas. CHAT_LOG Mostrar mensajes antiguos [L] CHAT_LOG_TITLE Protocolo del chat CHAT_NORMAL Normal @@ -61,80 +61,80 @@ CHAT_PARTY Grupo CHAT_SEND_CHAT Enviar chat CHAT_SEND_MEMO Enviar susurro[Shift+Enter] CHAT_SHOUT Llamar -CHAT_SHOUT_LIMIT Slo puedes llamar cada 15 segundos. -CHAT_WHISPER Conversacin +CHAT_SHOUT_LIMIT S�lo puedes llamar cada 15 segundos. +CHAT_WHISPER Conversaci�n COMB_ALREADY_APPEND COMB_CANT_APPEND_ITEM No se puede utilizar este objeto. -COMB_CANT_APPEND_SEALED_ITEM No puedes usar objetos que se encuentren bajo el efecto de la Unin al alma. +COMB_CANT_APPEND_SEALED_ITEM No puedes usar objetos que se encuentren bajo el efecto de la Uni�n al alma. COMB_COST Precio: %s -COMB_IS_CONTINUE_PROCESS Quieres continuar? +COMB_IS_CONTINUE_PROCESS �Quieres continuar? COMB_NOTICE No puedes abrir una tienda privada mientras canjeas libros. COMB_NOTICE_NOT_OPEN No puedes canjear libros si has abierto una tienda privada. COMB_NOT_ALL_SLOT_APPEND_ITEM Necesitas un segundo atuendo para poder transferir las bonificaciones. -COMB_NOT_FULL_BOOK No, as no vamos a hacer negocios. Como ya te expliqu, solamente canjeo libros si me puedes traer al menos 10 de ellos. +COMB_NOT_FULL_BOOK No, as� no vamos a hacer negocios. Como ya te expliqu�, solamente canjeo libros si me puedes traer al menos 10 de ellos. COMB_NOT_ITEM_IN_INVENTORY No puedes utilizar un objeto equipado. COMB_NOT_MEDIUM_ITEM No se puede utilizar este objeto. COMB_WILL_REMOVE_MATERIAL Se ha destruido el atuendo 2. CREATE_ERROR_GM_NAME No tienes permitido usar 'GM' en el nombre de tu personaje. -CREATE_ERROR_INSULT_NAME Este nombre es invlido. -CREATE_ERROR_LIMIT_LEVEL Tu personaje tiene que haber alcanzado el nivel 80 como mnimo. +CREATE_ERROR_INSULT_NAME Este nombre es inv�lido. +CREATE_ERROR_LIMIT_LEVEL Tu personaje tiene que haber alcanzado el nivel 80 como m�nimo. CREATE_ERROR_TIME_LIMIT Puedes crear un personaje cada 30 segundos. CREATE_ERROR_WRONG_STRING El nombre de tu personaje no puede contener caracteres especiales. -CREATE_EXIST_SAME_NAME Alguien ya est usando este nombre de personaje. +CREATE_EXIST_SAME_NAME Alguien ya est� usando este nombre de personaje. CREATE_FAILURE No puedes crear el personaje. -CREATE_FULL No puedes crear ms personajes. +CREATE_FULL No puedes crear m�s personajes. CREATE_GM_NAME GM CREATE_INPUT_NAME Introducir el nombre. -CREATE_PLUS_STAT Todava hay puntos de estado restantes. -DAY Das -DONT_USE_ITEM_WHEN_SHOW_CONFIRM No se pueden mover objetos durante una peticin. -DO_YOU_BUY_ITEM1 Deseas comprar %s por %s? -DO_YOU_BUY_ITEM2 Deseas comprar %s %s por %s? -DO_YOU_DROP_MONEY Quieres tirar %d Yang? -DO_YOU_SELL_ITEM1 Deseas vender %s por %s? -DO_YOU_SELL_ITEM2 Deseas vender %s %s por %s? -DRAGON_SOUL_CANNOT_REFINE No puedes refinar esta Piedra dragn. -DRAGON_SOUL_CANNOT_REFINE_MORE Esta Piedra dragn ya ha alcanzado el mayor nivel posible. -DRAGON_SOUL_EQUIP_WARNING1 Es difcil volver a retirar una Piedra dragn. -DRAGON_SOUL_EQUIP_WARNING2 Quieres continuar de todas formas? -DRAGON_SOUL_EXPIRED Piedra dragn caducada -DRAGON_SOUL_INVALID_DRAGON_SOUL Esta no es la Piedra dragn adecuada. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Eso no es una Piedra dragn. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Esta no es la Piedra dragn correcta. +CREATE_PLUS_STAT Todav�a hay puntos de estado restantes. +DAY D�as +DONT_USE_ITEM_WHEN_SHOW_CONFIRM No se pueden mover objetos durante una petici�n. +DO_YOU_BUY_ITEM1 �Deseas comprar %s por %s? +DO_YOU_BUY_ITEM2 �Deseas comprar %s %s por %s? +DO_YOU_DROP_MONEY �Quieres tirar %d Yang? +DO_YOU_SELL_ITEM1 �Deseas vender %s por %s? +DO_YOU_SELL_ITEM2 �Deseas vender %s %s por %s? +DRAGON_SOUL_CANNOT_REFINE No puedes refinar esta Piedra drag�n. +DRAGON_SOUL_CANNOT_REFINE_MORE Esta Piedra drag�n ya ha alcanzado el mayor nivel posible. +DRAGON_SOUL_EQUIP_WARNING1 Es dif�cil volver a retirar una Piedra drag�n. +DRAGON_SOUL_EQUIP_WARNING2 �Quieres continuar de todas formas? +DRAGON_SOUL_EXPIRED Piedra drag�n caducada +DRAGON_SOUL_INVALID_DRAGON_SOUL Esta no es la Piedra drag�n adecuada. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Eso no es una Piedra drag�n. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Esta no es la Piedra drag�n correcta. DRAGON_SOUL_NOT_ENOUGH_MATERIAL No tienes material suficiente para refinar. -DRAGON_SOUL_NOT_MATCHED_SLOT La Piedra dragn no encaja en esta ranura. +DRAGON_SOUL_NOT_MATCHED_SLOT La Piedra drag�n no encaja en esta ranura. DRAGON_SOUL_STEP_LEVEL1 Pureza: mate. DRAGON_SOUL_STEP_LEVEL2 Pureza: clara. -DRAGON_SOUL_STEP_LEVEL3 Pureza: lmpida. +DRAGON_SOUL_STEP_LEVEL3 Pureza: l�mpida. DRAGON_SOUL_STEP_LEVEL4 Pureza: brillante. DRAGON_SOUL_STEP_LEVEL5 Pureza: excelente. DRAGON_SOUL_STRENGTH Nivel: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 No se ha podido destruir la Piedra dragn. -DRAGON_SOUL_UNEQUIP_WARNING2 Quieres continuar de todas formas? +DRAGON_SOUL_UNEQUIP_WARNING1 No se ha podido destruir la Piedra drag�n. +DRAGON_SOUL_UNEQUIP_WARNING2 �Quieres continuar de todas formas? DRAGON_SOUL_UNMATCHED_SLOT Esa es la ranura incorrecta. -DRAGON_SOUL_UNQUALIFIED Todava no puedes utilizar la alquimia de Piedras dragn. +DRAGON_SOUL_UNQUALIFIED Todav�a no puedes utilizar la alquimia de Piedras drag�n. DROP_ITEM_FAILURE_EQUIP_ITEM No puedes dejar caer los objetos que te has equipado. -DROP_ITEM_FAILURE_PRIVATE_SHOP No puedes dejar caer ningn objeto mientras tengas abierta una tienda privada. -DROP_MONEY_FAILURE_1000_OVER Puedes dejar caer un mximo de 999 Yang. +DROP_ITEM_FAILURE_PRIVATE_SHOP No puedes dejar caer ning�n objeto mientras tengas abierta una tienda privada. +DROP_MONEY_FAILURE_1000_OVER Puedes dejar caer un m�ximo de 999 Yang. EMOTION_ANGRY Irritante -EMOTION_ATTRACTIVE Seduccin -EMOTION_BANTER Burln +EMOTION_ATTRACTIVE Seducci�n +EMOTION_BANTER Burl�n EMOTION_CHEERS_1 Salud 1 EMOTION_CHEERS_2 Salud 2 EMOTION_CHEERUP Animar EMOTION_CHOOSE_ONE Elige un objetivo EMOTION_CLAP Aplausos EMOTION_CLAP_KISS Beso -EMOTION_CONGRATULATION Aprobacin +EMOTION_CONGRATULATION Aprobaci�n EMOTION_DANCE_1 Baile 1 EMOTION_DANCE_2 Baile 2 EMOTION_DANCE_3 Baile 3 EMOTION_DANCE_4 Baile 4 EMOTION_DANCE_5 Baile 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE Perdn -EMOTION_FRENCH_KISS Beso Francs -EMOTION_JOY Alegra +EMOTION_FORGIVE Perd�n +EMOTION_FRENCH_KISS Beso Franc�s +EMOTION_JOY Alegr�a EMOTION_SAD Triste EMOTION_SHY Rechazo EMOTION_SLAP Golpe @@ -150,23 +150,23 @@ EXCHANGE_TITLE Comerciar con %s FISHING_FAILURE Perdiste el cebo. FISHING_NOTIFY1 Parece que hay %s enganchado. FISHING_NOTIFY2 Parece que %s ha sido capturado. -FISHING_SUCCESS1 Has capturado %s! -FISHING_SUCCESS2 Has sacado a %s del agua! -FISHING_UNKNOWN Algo ha mordido el cebo, pero no puedes ver qu es. -FISHING_WRONG_PLACE No puedes pescar aqu. +FISHING_SUCCESS1 �Has capturado %s! +FISHING_SUCCESS2 �Has sacado a %s del agua! +FISHING_UNKNOWN Algo ha mordido el cebo, pero no puedes ver qu� es. +FISHING_WRONG_PLACE No puedes pescar aqu�. FOR_FEMALE para mujer FOR_MALE para hombre -GAME_CANNOT_MINING No puedes extraer minerales mientras ests cabalgando. +GAME_CANNOT_MINING No puedes extraer minerales mientras est�s cabalgando. GAME_CANNOT_PICK_ITEM No puedes recoger este objeto ya que no lo ganaste. GAME_INIT_ERROR_CURSOR El cursor no pudo ser establecido. GAME_INIT_ERROR_DIRECTX DirectX 8.1 debe estar instalado para que este juego pueda arrancar.\nInstala DirectX 8.1 o superior. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE No se ha encontrado ningn dispositivo grfico.\nRevisa si tu tarjeta VGA est instalada correctamente. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST El dispositivo grfico no est establecido.\nRevisa si tienes tarjeta VGA.\nAlternativamente, puedes activar el hardware acelerador.\n(Fija el hardware acelerador al mximo. \nPanel de Control->Pantalla->Configuracin->Avanzado->Registro de tarjeta.) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La tarjeta grfica del ordenador no soporta el modo de ventana al modo 32bit.\nCambialo al modo 16bit o a Modo Pantalla Completa. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE No se ha encontrado ning�n dispositivo gr�fico.\nRevisa si tu tarjeta VGA est� instalada correctamente. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST El dispositivo gr�fico no est� establecido.\nRevisa si tienes tarjeta VGA.\nAlternativamente, puedes activar el hardware acelerador.\n(Fija el hardware acelerador al m�ximo. \nPanel de Control->Pantalla->Configuraci�n->Avanzado->Registro de tarjeta.) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La tarjeta gr�fica del ordenador no soporta el modo de ventana al modo 32bit.\nCambialo al modo 16bit o a Modo Pantalla Completa. GAME_INIT_ERROR_ITEM_PROTO No existen datos de objetos.\nInstala el juego de nuevo. GAME_INIT_ERROR_MAIN_WINDOW El servidor no pudo ser establecido GAME_INIT_ERROR_MOB_PROTO No existen datos de monstruos.\nInstala el juego de nuevo. -GAME_INIT_ERROR_NETWORK No pudieron establecerse dispositivos de red.\nRevisa tu conexin a internet. +GAME_INIT_ERROR_NETWORK No pudieron establecerse dispositivos de red.\nRevisa tu conexi�n a internet. GAME_PICK_MONEY Has recibido %d Yang. GUILDMARK_UPLOADER_ERROR_128_HEIGHT La altura no es de 128 Pixel GUILDMARK_UPLOADER_ERROR_12_HEIGHT La altura no es de 12 Pixel @@ -174,29 +174,29 @@ GUILDMARK_UPLOADER_ERROR_16_WIDTH El ancho no es de 16 Pixel GUILDMARK_UPLOADER_ERROR_64_WIDTH El ancho no es de 64 Pixel GUILDMARK_UPLOADER_ERROR_FILE_FORMAT El juego no soporta esta imagen. GUILDMARK_UPLOADER_ERROR_PATH Mueve los datos a la carpeta metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT No se seleccion una carpeta de imgenes. +GUILDMARK_UPLOADER_ERROR_SELECT No se seleccion� una carpeta de im�genes. GUILDWAR_CTF_TITLE Conquistar bandera GUILDWAR_NORMAL_TITLE Campo de batalla GUILDWAR_QUESTION_LINE_1 El gremio %s le ha declarado la guerra a tu gremio. -GUILDWAR_QUESTION_LINE_2 Aceptas? (%s) +GUILDWAR_QUESTION_LINE_2 �Aceptas? (%s) GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Guerra en la arena GUILD_BUILDING_GRADE Rank -GUILD_BUILDING_NAME Nombre de construccin -GUILD_CANNOT_HEAL_GSP_ANYMORE La energa Dragn Fantasma ya se ha recargado completamente. +GUILD_BUILDING_NAME Nombre de construcci�n +GUILD_CANNOT_HEAL_GSP_ANYMORE La energ�a Drag�n Fantasma ya se ha recargado completamente. GUILD_COMMENT Escribe -GUILD_CREATE_ERROR_INSULT_NAME Nombre de Gremio no vlido. +GUILD_CREATE_ERROR_INSULT_NAME Nombre de Gremio no v�lido. GUILD_DEFAULT_GRADE Miembros de Gremio GUILD_DELETE Borrar -GUILD_DEPOSIT Depsito -GUILD_DO_YOU_HEAL_GSP Deseas emplear %d Yang para restaurar %d Dragones Fantasma? -GUILD_DO_YOU_JOIN te ha invitado. Aceptas entrar en el gremio? +GUILD_DEPOSIT Dep�sito +GUILD_DO_YOU_HEAL_GSP �Deseas emplear %d Yang para restaurar %d Dragones Fantasma? +GUILD_DO_YOU_JOIN te ha invitado. �Aceptas entrar en el gremio? GUILD_EMPTY_AREA Tierra vacia GUILD_ENEMY_GUILD_NAME Nombre de Gremio del enemigo GUILD_FACILITY Dependencias GUILD_GEM Gema GUILD_HEADQUARTER Edificio Principal -GUILD_HEAL_GSP Recargar Dragn Fantasma +GUILD_HEAL_GSP Recargar Drag�n Fantasma GUILD_INFO_ENEMY_GUILD_EMPTY Ninguno GUILD_MARK_NOT_ENOUGH_LEVEL Se necesita por lo menos el nivel 3 GUILD_NAME Nombre de Gremio @@ -206,10 +206,10 @@ GUILD_NO_NOTICE_PERMISSION No tienes los permisos para realizar un anuncio. GUILD_OBJECT Objetos GUILD_OFFER_EXP Invertir experiencia GUILD_SHORT_EXP No hay suficiente puntos de experiencia. -GUILD_TILE_BASEINFO Informacin Bsica +GUILD_TILE_BASEINFO Informaci�n B�sica GUILD_TILE_BOARD Pizarra -GUILD_TILE_GRADE Administracin Derechos -GUILD_TILE_INFO Informacin de Gremio +GUILD_TILE_GRADE Administraci�n Derechos +GUILD_TILE_INFO Informaci�n de Gremio GUILD_TILE_MEMBER Miembros del Gremio GUILD_TILE_SKILL Habilidades del Gremio GUILD_VILLAGE_01 Miryang @@ -220,15 +220,15 @@ GUILD_WAR2 Terrenos de la Guerra de gremios GUILD_WAR3 Terrenos de la Guerra de gremios GUILD_WAR4 Terrenos de la Guerra de gremios GUILD_WAR_LIMIT_30MIN Tiempo: 30 minutos -GUILD_WAR_REWARD_POTION Recompensa: El ganador recibe una pocin. +GUILD_WAR_REWARD_POTION Recompensa: El ganador recibe una poci�n. GUILD_WAR_USE_BATTLE_MAP Lugar: Arena de guerra de gremios GUILD_WAR_USE_NORMAL_MAP Lugar: Mapa normal GUILD_WAR_WIN_CHECK_SCORE El mayor resultado gana la guerra. GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Conquista la bandera del enemigo -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 y llvala a tu base. +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 y ll�vala a tu base. GUILD_WAR_WIN_WIPE_OUT_GUILD Derrota a todos los enemigos para ganar. GUILD_WITHDRAW Alternativa -GUILD_YOU_DO_NOT_JOIN No eres miembro de ningn gremio +GUILD_YOU_DO_NOT_JOIN No eres miembro de ning�n gremio HORSE_HEALTH0 Muerto HORSE_HEALTH1 Muerto de hambre HORSE_HEALTH2 Hambriento @@ -237,25 +237,25 @@ HORSE_LEVEL1 Caballo Normal HORSE_LEVEL2 Caballo de Batalla HORSE_LEVEL3 Caballo Militar HOUR Horas -HOW_MANY_ITEM_DO_YOU_DROP1 Deseas tirar %s? -HOW_MANY_ITEM_DO_YOU_DROP2 Deseas tirar %s %d? -INPUT_MATRIX_CARD_NUMBER Introduce cdigo de Tarjeta Matrix. +HOW_MANY_ITEM_DO_YOU_DROP1 �Deseas tirar %s? +HOW_MANY_ITEM_DO_YOU_DROP2 �Deseas tirar %s %d? +INPUT_MATRIX_CARD_NUMBER Introduce c�digo de Tarjeta Matrix. INPUT_MATRIX_CARD_TITLE Tarjeta Matrix -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introduce aqu el cdigo de borrado de los ajustes de tu cuenta. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introduce aqu� el c�digo de borrado de los ajustes de tu cuenta. INPUT_PRIVATE_CODE_DIALOG_TITLE Borrar personaje INVENTORY_DO_NOT_PACK_WARP_SCROLL Papel de retorno no puede ser combinado. -INVENTORY_REALLY_USE_ITEM Deseas usar el objeto en este objeto? +INVENTORY_REALLY_USE_ITEM �Deseas usar el objeto en este objeto? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Ninja aficionado JOB_ASSASSIN1 Poder de los Ninjas JOB_ASSASSIN2 Nomuerto -JOB_SHAMAN Chamn -JOB_SHAMAN0 Chamn Aficionado -JOB_SHAMAN1 Poder del Dragn -JOB_SHAMAN2 Poder del Relmpago +JOB_SHAMAN Cham�n +JOB_SHAMAN0 Cham�n Aficionado +JOB_SHAMAN1 Poder del Drag�n +JOB_SHAMAN2 Poder del Rel�mpago JOB_SURA Sura JOB_SURA0 Sura Aficionado -JOB_SURA1 Poder de la Visin Engaosa +JOB_SURA1 Poder de la Visi�n Enga�osa JOB_SURA2 Poder de Magia Negra JOB_WARRIOR Guerrero JOB_WARRIOR0 Guerrero Aficionado @@ -264,50 +264,45 @@ JOB_WARRIOR2 Poder de Partisanos LEFT_TIME Tiempo restante LOGIN_CONNECT_FAILURE Error al conectar al servidor. LOGIN_CONNECT_SUCCESS Has sido conectado al servidor. -LOGIN_CONNETING Ests siendo conectado al servidor... -LOGIN_FAILURE_ALREAY Tu cuenta ya est conectada. -LOGIN_FAILURE_BE_SAME_KEY Problema de registro. -LOGIN_FAILURE_BLOCK_ID Tu cuenta est baneada. -LOGIN_FAILURE_BLOCK_LOGIN Por favor, elige uno de los otros servidores! -LOGIN_FAILURE_NOBILL Tu cuenta no tiene horas de juego. +LOGIN_CONNETING Est�s siendo conectado al servidor... +LOGIN_FAILURE_ALREADY Tu cuenta ya est� conectada. +LOGIN_FAILURE_BLOCK_ID Tu cuenta est� baneada. +LOGIN_FAILURE_BLOCK_LOGIN �Por favor, elige uno de los otros servidores! LOGIN_FAILURE_NOT_AVAIL Tu cuenta no puede ser usada. -LOGIN_FAILURE_NOT_EXIST_ID Nombre de cuenta o contrasea incorrectos. LOGIN_FAILURE_REPAIR_ID Han sido restablecidos objetos para esta cuenta. LOGIN_FAILURE_SAMELOGIN Alguien se ha conectado con tu cuenta. -LOGIN_FAILURE_SHUTDOWN Este servidor an no est abierto. +LOGIN_FAILURE_SHUTDOWN Este servidor a�n no est� abierto. LOGIN_FAILURE_TOO_MANY_USER No puedes conectar porque hay demasiados jugadores conectados. LOGIN_FAILURE_UNKNOWN No te puedes registrar por razones desconocidas. LOGIN_FAILURE_WEB_BLOCK Has sido bloqueado del sitio web. Por favor comprueba tus EMails. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Has introducido un nmero incorrecto. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Has introducido un nmero incorrecto tres veces. /n Tu conexin ser deshabilitada. -LOGIN_FAILURE_WRONG_PASSWORD Nombre de cuenta o contrasea incorrectos +LOGIN_FAILURE_WRONG_CREDENTIALS Nombre de cuenta o contrase�a incorrectos LOGIN_INPUT_ID Introduce el ID. -LOGIN_INPUT_PASSWORD Introduce la contrasea. +LOGIN_INPUT_PASSWORD Introduce la contrase�a. LOGIN_PROCESSING Registro en curso... MALL_CANNOT_INSERT No puedes poner el objeto. -MALL_PASSWORD_TITLE Contrasea -MAP_A1 rea Yongan +MALL_PASSWORD_TITLE Contrase�a +MAP_A1 �rea Yongan MAP_A2 Valle de Seungryong MAP_A2_1 -MAP_A3 rea Yayang +MAP_A3 �rea Yayang MAP_AG Jungrang -MAP_B1 rea Joan +MAP_B1 �rea Joan MAP_B2 Valle de Imji -MAP_B3 rea Bokjung -MAP_BAY Baha de Nephrit -MAP_BAYBLACKSAND Baha de Nephrit +MAP_B3 �rea Bokjung +MAP_BAY Bah�a de Nephrit +MAP_BAYBLACKSAND Bah�a de Nephrit MAP_BG Waryong -MAP_C1 rea Pyungmoo +MAP_C1 �rea Pyungmoo MAP_C2 Valle de Bangsan -MAP_C3 rea Bakra -MAP_CAPE Cabo del Dragn de Fuego -MAP_CAPEDRAGONHEAD Cabo del Dragn de Fuego +MAP_C3 �rea Bakra +MAP_CAPE Cabo del Drag�n de Fuego +MAP_CAPEDRAGONHEAD Cabo del Drag�n de Fuego MAP_CG Imha MAP_DAWN Acantilado de Gautama MAP_DAWNMISTWOOD Acantilado de Gautama MAP_DESERT Desierto Yongbi MAP_DEVILCATACOMB Catacumba del Diablo -MAP_DEVILTOWER1 Torre Demonaca +MAP_DEVILTOWER1 Torre Demon�aca MAP_DUEL Arena para combates de entrenamiento MAP_E Colonia MAP_EMPIREWAR01 Batalla por el castillo @@ -328,19 +323,19 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER Montaas Trueno +MAP_MT_THUNDER Monta�as Trueno MAP_NUSLUCK Tierra de Gigantes MAP_NUSLUCK01 Tierra de Gigantes MAP_N_DESERT_01 Desierto Yongbi MAP_N_DESERT_02 MAP_N_FLAME_01 Tierra de Fuego MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 Fortaleza del Dragn Rojo +MAP_N_FLAME_DUNGEON_01 Fortaleza del Drag�n Rojo MAP_N_SNOWM_01 Monte Sohan MAP_N_SNOWM_02 MAP_N_SNOW_DUNGEON_01 Torre de vigilancia de Nemere MAP_N_THREEWAY Valle de Seungryong -MAP_OXEVENT Competicin OX +MAP_OXEVENT Competici�n OX MAP_PATHWAY_DESERT_01 Batalla de Reinos - Tierra del desierto MAP_PATHWAY_DESERT_02 Batalla de Reinos - Tierra del desierto MAP_PATHWAY_DESERT_03 Batalla de Reinos - Tierra del desierto @@ -359,16 +354,16 @@ MAP_SKIPIA_DUNGEON_02 La Gruta del Exilio 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS Templo del Dragn -MAP_SKIPIA_DUNGEON_BOSS_1 Mazmorra de Araas 1 -MAP_SKIPIA_DUNGEON_BOSS_2 Mazmorra de Araas 2 -MAP_SKIPIA_DUNGEON_BOSS_3 Mazmorra de Araas 3 +MAP_SKIPIA_DUNGEON_BOSS Templo del Drag�n +MAP_SKIPIA_DUNGEON_BOSS_1 Mazmorra de Ara�as 1 +MAP_SKIPIA_DUNGEON_BOSS_2 Mazmorra de Ara�as 2 +MAP_SKIPIA_DUNGEON_BOSS_3 Mazmorra de Ara�as 3 MAP_SNOW Monte Sohan MAP_SPIDER Kuahlo Dong -MAP_SPIDERDUNGEON Mazmorra de Araas 1 -MAP_SPIDERDUNGEON_02 Mazmorra de Araas 2 -MAP_SPIDERDUNGEON_02_1 Mazmorra de Araas 2 -MAP_SPIDERDUNGEON_03 Mazmorra de Araas 3 +MAP_SPIDERDUNGEON Mazmorra de Ara�as 1 +MAP_SPIDERDUNGEON_02 Mazmorra de Ara�as 2 +MAP_SPIDERDUNGEON_02_1 Mazmorra de Ara�as 2 +MAP_SPIDERDUNGEON_03 Mazmorra de Ara�as 3 MAP_SUNGZI Batalla de Reinos MAP_SUNGZI_DESERT_01 Batalla de Reinos - Tierra del desierto MAP_SUNGZI_DESERT_HILL_01 Batalla de Reinos - Tierra del desierto @@ -386,7 +381,7 @@ MAP_T2 Terrenos de la Guerra de gremios MAP_T3 Terrenos de la Guerra de gremios MAP_T4 Terrenos de la Guerra de gremios MAP_TEMPLE Templo Hwang -MAP_THUNDER Montaas Trueno +MAP_THUNDER Monta�as Trueno MAP_TREE Lungsam MAP_TRENT Bosque Fantasma MAP_TRENT02 Bosque Rojo @@ -395,21 +390,21 @@ MAP_TRENT_A MAP_WEDDING_01 Mapa de bodas MAP_WL Campo Serpiente MAP_WL_01 Campo Serpiente -MESSENGER_ADD_FRIEND Aadir Amigo -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s te aadi como amigo. -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Aceptar? -MESSENGER_DO_YOU_DELETE Borrar? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Deseas borrar el nmero de telfono movil? -MESSENGER_DO_YOU_MOVE Deseas continuar? -MESSENGER_EMPTY_LIST Vaco +MESSENGER_ADD_FRIEND A�adir Amigo +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s te a�adi� como amigo. +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 �Aceptar? +MESSENGER_DO_YOU_DELETE �Borrar? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER �Deseas borrar el n�mero de tel�fono movil? +MESSENGER_DO_YOU_MOVE �Deseas continuar? +MESSENGER_EMPTY_LIST Vac�o MESSENGER_FAMILY Familia MESSENGER_FRIEND Amigos MESSENGER_GUILD Gremio -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Introducir el cdigo de confirmacin que fue enviado a tu telfono mvil. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Intruducir nmero de confirmacin -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Introducir el nmero de telfono mvil para el envo del mensaje de texto. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Deseas introducir el nmero ahora? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Introducir nmero de mvil. +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Introducir el c�digo de confirmaci�n que fue enviado a tu tel�fono m�vil. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Intruducir n�mero de confirmaci�n +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Introducir el n�mero de tel�fono m�vil para el env�o del mensaje de texto. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 �Deseas introducir el n�mero ahora? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Introducir n�mero de m�vil. MESSENGER_SEND_MOBILE_MESSAGE_TITLE Enviar mensaje. METIN_TEST MINIMAP Abrir mini mapa @@ -424,29 +419,29 @@ MONETARY_UNIT0 Yang MONETARY_UNIT1 Diez Mil MONETARY_UNIT2 Cien billones MONEY_INPUT_DIALOG_SELLPRICE Precio de venta: -MOVE_ITEM_FAILURE_PRIVATE_SHOP No puedes mover ningn objeto mientras tengas abierta una tienda privada. -MUSIC_EMPTY_MUSIC_LIST Sin msica de fondo. -MUSIC_METIN2_DEFAULT_THEMA Metin2 msica estndar -MUSIC_NOT_SELECT_MUSIC No elegido archivo de msica. +MOVE_ITEM_FAILURE_PRIVATE_SHOP No puedes mover ning�n objeto mientras tengas abierta una tienda privada. +MUSIC_EMPTY_MUSIC_LIST Sin m�sica de fondo. +MUSIC_METIN2_DEFAULT_THEMA Metin2 m�sica est�ndar +MUSIC_NOT_SELECT_MUSIC No elegido archivo de m�sica. NEEFD_REST Primero debes descansar. -NOT_YET_SUPPORT An no soportado -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE No puedes activar el Modo Gremio cuando no perteneces a ningn gremio. -OPTION_PVPMODE_NOT_SUPPORT No puedes elegir esta configuracin en modo PvP. +NOT_YET_SUPPORT A�n no soportado +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE No puedes activar el Modo Gremio cuando no perteneces a ning�n gremio. +OPTION_PVPMODE_NOT_SUPPORT No puedes elegir esta configuraci�n en modo PvP. OPTION_PVPMODE_PROTECT Tienes que tener al menos el nivel %d para poder cambiar el modo PvP. -PARTY_ANSWER_TIMEOVER Se ha rechazado la invitacin. +PARTY_ANSWER_TIMEOVER Se ha rechazado la invitaci�n. PARTY_BONUS_ATTACKER Valor de ataque: +%d SA PARTY_BONUS_BERSERKER Velocidad de ataque: +%d SA -PARTY_BONUS_BUFFER Duracin de Habilidad: +%d SA +PARTY_BONUS_BUFFER Duraci�n de Habilidad: +%d SA PARTY_BONUS_DEFENDER Defensa: +%d SA PARTY_BONUS_EXP Bono EXP: %d%% SA PARTY_BONUS_SKILL_MASTER Max. SP: +%d SA PARTY_BONUS_TANKER Max. HP: +%d SA PARTY_BREAK_UP Borrar Grupo PARTY_DO_YOU_ACCEPT quiere unirse al Grupo. -PARTY_DO_YOU_JOIN te ha invitado a unirte a su grupo. Aceptas la invitacin? -PARTY_EXP_DISTRIBUTION_MODE Distribucin de EXP -PARTY_EXP_DISTRIBUTION_MODE_LEVEL Segn el nivel -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Los miembros del grupo con un nivel ms alto reciben ms EXP. +PARTY_DO_YOU_JOIN te ha invitado a unirte a su grupo. �Aceptas la invitaci�n? +PARTY_EXP_DISTRIBUTION_MODE Distribuci�n de EXP +PARTY_EXP_DISTRIBUTION_MODE_LEVEL Seg�n el nivel +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Los miembros del grupo con un nivel m�s alto reciben m�s EXP. PARTY_EXP_DISTRIBUTION_MODE_PARITY Uniforme PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Todos los miembros del grupo reciben la misma EXP. PARTY_HEAL_ALL_MEMBER Restaurar todo. @@ -456,8 +451,8 @@ PARTY_LEAVE Salir del grupo PARTY_LONGTIME_BONUS_EXP Bono EXP por un largo juego en grupo: +%d%% SA PARTY_MEMBER_OFFLINE [Desconectado] PARTY_RECALL_MEMBER Llamar miembro del grupo. -PARTY_REGEN_BONUS Bono por HP- + SP regeneracin: +%d%% SA -PARTY_REQUEST_DENIED Tu invitacin ha sido rechazada. +PARTY_REGEN_BONUS Bono por HP- + SP regeneraci�n: +%d%% SA +PARTY_REQUEST_DENIED Tu invitaci�n ha sido rechazada. PARTY_SET_ATTACKER Constituir como atacante. PARTY_SET_BERSERKER Constituir como Berserker. PARTY_SET_BUFFER Constituir como bloqueador. @@ -465,21 +460,21 @@ PARTY_SET_DEFENDER Constituir como Defensor. PARTY_SET_NORMAL Retirar ajustes. PARTY_SET_SKILL_MASTER Constituir como Maestro de Habilidad. PARTY_SET_TANKER Constituir como luchador con hoja. -PARTY_SKILL_ATTACKER Valor de ataque bsico del atacante +%.0f +PARTY_SKILL_ATTACKER Valor de ataque b�sico del atacante +%.0f PARTY_SKILL_BERSERKER Velocidad de ataque de Berserker +%.0f -PARTY_SKILL_BUFFER Bloqueador de Duracin de Habilidad +%.0f +PARTY_SKILL_BUFFER Bloqueador de Duraci�n de Habilidad +%.0f PARTY_SKILL_DEFENDER Defensa defensor +%.0f -PARTY_SKILL_HP_REGEN HP Regeneracin +%.0f%% +PARTY_SKILL_HP_REGEN HP Regeneraci�n +%.0f%% PARTY_SKILL_PARTY_AREA Alcance del grupo +%d%% PARTY_SKILL_SKILL_MASTER Max. SP Maesto de Habilidad +%.0f -PARTY_SKILL_SP_REGEN SP Regeneracin +%.0f%% +PARTY_SKILL_SP_REGEN SP Regeneraci�n +%.0f%% PARTY_SKILL_TANKER Max. HP Luchador con hoja +%.0f PARTY_SKILL_WARP Posible llamar a miembros de grupo -PASSWORD_TITLE Contrasea del almacn -PICK_ITEM_TITLE Nmero del Objeto +PASSWORD_TITLE Contrase�a del almac�n +PICK_ITEM_TITLE N�mero del Objeto PICK_MONEY_TITLE Suma PRIVATE_SHOP_CANNOT_SELL_ITEM No puedes vender este objeto en la tienda privada. -PRIVATE_SHOP_CLOSE_QUESTION Deseas cerrar la tienda privada? +PRIVATE_SHOP_CLOSE_QUESTION �Deseas cerrar la tienda privada? PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Nombre de la tienda privada. PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Precio PVP_LEVEL0 Caballeroso @@ -494,43 +489,43 @@ PVP_LEVEL8 Cruel PVP_MODE_GUILD PvP - Gremio activado PVP_MODE_KILL PvP - Libre activado PVP_MODE_NORMAL PvP - Paz activada -PVP_MODE_PROTECT PvP - Proteccin activada +PVP_MODE_PROTECT PvP - Protecci�n activada PVP_MODE_REVENGE PvP - Hostil activado PVP_OPTION_KILL Libre PVP_OPTION_NORMAL Paz -PVP_OPTION_PROTECT Proteccin +PVP_OPTION_PROTECT Protecci�n PVP_OPTION_REVENGE Hostil -QUEST_APPEND Nueva misin adquirida. +QUEST_APPEND Nueva misi�n adquirida. QUEST_MIN Min. QUEST_SEC Seg. QUEST_TIMEOVER Tiempo Expirado -QUEST_UNLIMITED_TIME Sin lmite de tiempo. +QUEST_UNLIMITED_TIME Sin l�mite de tiempo. QUEST_ZEROSEC 0 Seg. -QUICKSLOT_REGISTER_DISABLE_ITEM Este objeto no puede aadirse en el Campo de Acceso Rpido. +QUICKSLOT_REGISTER_DISABLE_ITEM Este objeto no puede a�adirse en el Campo de Acceso R�pido. RECEIVE_MESSAGE %s te ha enviado un mensaje. REFINE_COST Coste por Mejora: %d Yang REFINE_DESTROY_WARNING Este objeto puede ser destruido en la mejora. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Esto aumentar la probabilidad de mejorar. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 pero si fallas el artculo ser destruido. Deseas continuar? -REFINE_DOWN_GRADE_WARNING El objeto puede ser degradado as. -REFINE_DO_YOU_SEPARATE_METIN Deseas eliminar todas las Piedras Espritu disponibles? +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Esto aumentar� la probabilidad de mejorar. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 pero si fallas el art�culo ser� destruido. �Deseas continuar? +REFINE_DOWN_GRADE_WARNING El objeto puede ser degradado as�. +REFINE_DO_YOU_SEPARATE_METIN �Deseas eliminar todas las Piedras Esp�ritu disponibles? REFINE_FAILURE Has fallado. REFINE_FAILURE_CAN_NOT_ATTACH %s no puede ser incluido en este objeto. -REFINE_FAILURE_EQUIP_ITEM No puedes mejorar ningn objeto equipado. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM No hay ninguna piedra que pueda ser extrada. +REFINE_FAILURE_EQUIP_ITEM No puedes mejorar ning�n objeto equipado. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM No hay ninguna piedra que pueda ser extra�da. REFINE_FAILURE_NEED_BETTER_SCROLL Necesitas un mejor Pergamino de Avance. REFINE_FAILURE_NO_GOLD_SOCKET No hay socket de oro para incluir %s . -REFINE_FAILURE_NO_MORE_SOCKET No puedes crear ms sockets. -REFINE_FAILURE_NO_SOCKET0 No hay ningn socket libre para %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM No puedes hacer ms sockets en este objeto. +REFINE_FAILURE_NO_MORE_SOCKET No puedes crear m�s sockets. +REFINE_FAILURE_NO_SOCKET0 No hay ning�n socket libre para %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM No puedes hacer m�s sockets en este objeto. REFINE_FAILURE_UPGRADE_DISABLE_ITEM Este objeto no puede ser mejorado. -REFINE_SUCCESS La mejora del objeto se ha realizado con xito. +REFINE_SUCCESS La mejora del objeto se ha realizado con �xito. REFINE_SUCCESS_PROBALITY Probabilidad de mejora %d%% -REFINE_WARNING2 Deseas continuar? -SAFEBOX_ERROR Has introducido una contrasea incorrecta. +REFINE_WARNING2 �Deseas continuar? +SAFEBOX_ERROR Has introducido una contrase�a incorrecta. SAFEBOX_SELL_DISABLE_SAFEITEM No puedes vender ninguno de los objetos guardados. -SAFEBOX_WRONG_PASSWORD Las contraseas deben ser idnticas. -SCREENSHOT_SAVE1 est guardada en +SAFEBOX_WRONG_PASSWORD Las contrase�as deben ser id�nticas. +SCREENSHOT_SAVE1 est� guardada en SCREENSHOT_SAVE2 Archivo de captura de pantalla. SCREENSHOT_SAVE_FAILURE Guardado de captura de pantalla fallado. SECOND Seg @@ -540,9 +535,9 @@ SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME El nombre del personaje ya existe. SELECT_CHANGE_FAILURE_STRANGE_INDEX Prueba de nuevo. SELECT_CHANGE_FAILURE_STRANGE_NAME Eso SELECT_CHANGE_NAME_TITLE Cambiar nombre de personaje. -SELECT_DELEING El personaje ser borrado. -SELECT_DELETED Borrado con xito. -SELECT_DO_YOU_DELETE_REALLY Deseas continuar? +SELECT_DELEING El personaje ser� borrado. +SELECT_DELETED Borrado con �xito. +SELECT_DO_YOU_DELETE_REALLY �Deseas continuar? SELECT_EMPTY_SLOT Este es un campo vacio. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Intruducir un nuevo nombre de personaje. @@ -551,8 +546,8 @@ SHOP_BUY_INFO Elige el objeto que desees comprar en la ventana de la tienda. SHOP_CANNOT_SELL_EQUIPMENT No puedes vender los objetos que te has equipado. SHOP_CANNOT_SELL_ITEM Este objeto no puede venderse. SHOP_ERROR_UNKNOWN Error de Tienda desconocido: %s -SHOP_INVALID_POS Este objeto no puede ser usado aqu. -SHOP_INVENTORY_FULL Tu inventario est lleno. +SHOP_INVALID_POS Este objeto no puede ser usado aqu�. +SHOP_INVENTORY_FULL Tu inventario est� lleno. SHOP_NOT_ENOUGH_MONEY No tienes suficiente Yang SHOP_NOT_ENOUGH_MONEY_EX No tienes suficiente Yang. SHOP_SELL_INFO Elige el objeto que desees vender en la ventana de tu inventario. @@ -560,97 +555,97 @@ SHOP_SOLDOUT Vendido SHOT_ERROR_UNKNOWN Error desconocido durante ataque a larga distancia: %s SKILL_BLEEDING Sangrado SKILL_BOHO Reflectar -SKILL_BUDONG no se usa ms +SKILL_BUDONG no se usa m�s SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Necesitas EXP para aprender esta habilidad SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Necesitas un Libro para aprender esta habilidad. SKILL_CHEONGEUN Cuerpo Fuerte. -SKILL_CRITICAL Golpe Crtico +SKILL_CRITICAL Golpe Cr�tico SKILL_ENCHANT_POISON Aplicar veneno SKILL_EUNHYEONG Camuflaje -SKILL_FAINT Apagn -SKILL_FIND_TRAP Trampa de bsqueda +SKILL_FAINT Apag�n +SKILL_FIND_TRAP Trampa de b�squeda SKILL_FIRE Fuego permanente -SKILL_FISHMIND La bola de pescar est activa +SKILL_FISHMIND La bola de pescar est� activa SKILL_GAMJI Capturar SKILL_GEOMGYEONG Aura de espada -SKILL_GEONGON SKILL_GEONGON no se usa ms -SKILL_GICHEON Ayuda del Dragn -SKILL_GIGONG Rotacin de Chi +SKILL_GEONGON SKILL_GEONGON no se usa m�s +SKILL_GICHEON Ayuda del Drag�n +SKILL_GIGONG Rotaci�n de Chi SKILL_GONGPO Miedo SKILL_GRADE_NAME_GRAND_MASTER %s Gran Master SKILL_GRADE_NAME_MASTER %s Master SKILL_GRADE_NAME_PERFECT_MASTER %s Master Perfecto SKILL_GROUP_ASSASSIN_1 Hoja SKILL_GROUP_ASSASSIN_2 Arco -SKILL_GROUP_HORSE Equitacin -SKILL_GROUP_SHAMAN_1 Dragn -SKILL_GROUP_SHAMAN_2 Curacin +SKILL_GROUP_HORSE Equitaci�n +SKILL_GROUP_SHAMAN_1 Drag�n +SKILL_GROUP_SHAMAN_2 Curaci�n SKILL_GROUP_SURA_1 Arma SKILL_GROUP_SURA_2 Magia SKILL_GROUP_WARRIOR_1 Cuerpo SKILL_GROUP_WARRIOR_2 Mental SKILL_GWIGEOM Hoja encantada SKILL_GYEONGGONG Camino pluma -SKILL_HEUKSIN Proteccin oscura -SKILL_HOSIN Bendicin -SKILL_HWAYEOM SKILL_HWAYEOM no se usa ms -SKILL_HYEOLMA SKILL_HYEOLMA no se usa ms. +SKILL_HEUKSIN Protecci�n oscura +SKILL_HOSIN Bendici�n +SKILL_HWAYEOM SKILL_HWAYEOM no se usa m�s +SKILL_HYEOLMA SKILL_HYEOLMA no se usa m�s. SKILL_INC_ATKSPD Velocidad de ataque aumentada SKILL_INC_MOVSPD Velocidad de movimiento aumentada -SKILL_INMA SKILL_INMA no se usa ms -SKILL_JEOJU Maldicin -SKILL_JEONGEOP Curacin +SKILL_INMA SKILL_INMA no se usa m�s +SKILL_JEOJU Maldici�n +SKILL_JEONGEOP Curaci�n SKILL_JEONGWI Berserk SKILL_JEONSINBANGEO Defensa total SKILL_JEONSINGONGGYEOK Ataque total -SKILL_JEUNGCHE SKILL_JEUNGCHE No se usa ms -SKILL_JEUNGHON SKILL_JEUNGHON No se usa ms +SKILL_JEUNGCHE SKILL_JEUNGCHE No se usa m�s +SKILL_JEUNGHON SKILL_JEUNGHON No se usa m�s SKILL_JEUNGRYEOK Ataque + SKILL_JEUNGSOK Velocidad + -SKILL_JIGAM SKILL_JIGAM No se usa ms -SKILL_JIPJUNG SKILL_JIPJUNG No se usa ms +SKILL_JIGAM SKILL_JIGAM No se usa m�s +SKILL_JIPJUNG SKILL_JIPJUNG No se usa m�s SKILL_JUMAGAP Armadura encantada -SKILL_JUMAGEOM SKILL_JUMAGEOM No se usa ms -SKILL_KWAEGEOM SKILL_KWAEGEOM No se usa ms +SKILL_JUMAGEOM SKILL_JUMAGEOM No se usa m�s +SKILL_KWAEGEOM SKILL_KWAEGEOM No se usa m�s SKILL_KWAESOK Velocidad -SKILL_LEGBOUND SKILL_LEGBOUND No se usa ms -SKILL_MUSA SKILL_MUSA No se usa ms -SKILL_MUYEONG Espritu de la llama +SKILL_LEGBOUND SKILL_LEGBOUND No se usa m�s +SKILL_MUSA SKILL_MUSA No se usa m�s +SKILL_MUYEONG Esp�ritu de la llama SKILL_NEED_EMPTY_BOTTLE No tengo una botella vacia. SKILL_NEED_POISON_BOTTLE No tengo una botella de veneno -SKILL_ONLY_FOR_GUILD_WAR Slo puedes usar esta habilidad durante una Guerra de Gremios. +SKILL_ONLY_FOR_GUILD_WAR S�lo puedes usar esta habilidad durante una Guerra de Gremios. SKILL_PABEOP Hechizo neutralizador SKILL_POWERFUL_STRIKE Ataque deslumbrante -SKILL_SEOMGWANG Bomba Relmpago -SKILL_SINCHAK SKILL_SINCHAK No se usa ms +SKILL_SEOMGWANG Bomba Rel�mpago +SKILL_SINCHAK SKILL_SINCHAK No se usa m�s SKILL_SLEEP Dormir SKILL_SLOW Retardo -SKILL_STUN Apagn +SKILL_STUN Apag�n SKILL_SUHO Guardar -SKILL_SUMMON_DESCRIPTION Probabilidad de evocacin: %d%% +SKILL_SUMMON_DESCRIPTION Probabilidad de evocaci�n: %d%% SKILL_TOOLTIP_INT Inteligencia SKILL_TOOLTIP_LEVEL Nivel SKILL_TOXICDIE Envenenamiento SKILL_TOXICPOWER Valor de ataque venenoso aumentado SKILL_TUSOK Golpe fantasma -SKILL_WONSIN SKILL_WONSIN no se usa ms -SKILL_YONGSIN SKILL_YONGSIN no se usa ms +SKILL_WONSIN SKILL_WONSIN no se usa m�s +SKILL_YONGSIN SKILL_YONGSIN no se usa m�s STAT_MINUS_CON Ajuste de vitalidad (probabilidad restante: %d) STAT_MINUS_DEX Ajuste de destreza (probabilidad restante: %d) STAT_MINUS_INT Ajuste de inteligencia (Resto de probabilidad: %d) STAT_MINUS_STR Ajuste de fuerza (Resto de probabilidad: %d) STAT_TOOLTIP_CON Aumenta HP y la defensa -STAT_TOOLTIP_DEX Aumenta el ataque y la evasin -STAT_TOOLTIP_INT Aumenta SP, ataque y defensa mgicos. -STAT_TOOLTIP_STR Aumenta valor de ataque y de dao +STAT_TOOLTIP_DEX Aumenta el ataque y la evasi�n +STAT_TOOLTIP_INT Aumenta SP, ataque y defensa m�gicos. +STAT_TOOLTIP_STR Aumenta valor de ataque y de da�o SYMBOLLIST_TITLE Registrar bandera de gremio -SYSTEM_OPTION_CPU_TILING_1 El modo sin superposicin de la CPU puede mejorar la velocidad de un PC ms dbil. -SYSTEM_OPTION_CPU_TILING_2 Si hay problemas con los grficos selecciona 'Opcin del Sistema' o 'CONFIG.exe -SYSTEM_OPTION_CPU_TILING_3 y cambia a Modo GPU Sin Superposicin. -SYSTEM_OPTION_GPU_TILING_1 El Modo GPU Sin Superposicin puede ir lento en un PC dbil. -SYSTEM_OPTION_GPU_TILING_2 Si tienes problemas con los grficos, elige 'Opciones del sistema' o 'CONFIG.exe' -SYSTEM_OPTION_GPU_TILING_3 y cambia a Modo GPU Sin Superposicin -SYSTEM_OPTION_TILING_EXIT Para cambiar al modo sin superposicin se debe reiniciar el juego. +SYSTEM_OPTION_CPU_TILING_1 El modo sin superposici�n de la CPU puede mejorar la velocidad de un PC m�s d�bil. +SYSTEM_OPTION_CPU_TILING_2 Si hay problemas con los gr�ficos selecciona 'Opci�n del Sistema' o 'CONFIG.exe� +SYSTEM_OPTION_CPU_TILING_3 y cambia a Modo GPU Sin Superposici�n. +SYSTEM_OPTION_GPU_TILING_1 El Modo GPU Sin Superposici�n puede ir lento en un PC d�bil. +SYSTEM_OPTION_GPU_TILING_2 Si tienes problemas con los gr�ficos, elige 'Opciones del sistema' o 'CONFIG.exe' +SYSTEM_OPTION_GPU_TILING_3 y cambia a Modo GPU Sin Superposici�n +SYSTEM_OPTION_TILING_EXIT Para cambiar al modo sin superposici�n se debe reiniciar el juego. TARGET_BUTTON_ACCEPT_FIGHT Aceptar TARGET_BUTTON_AVENGE Vengar TARGET_BUTTON_BUILDING_DESTROY Destruir @@ -661,12 +656,12 @@ TARGET_BUTTON_EXCLUDE Excluir TARGET_BUTTON_EXIT_OBSERVER Finalizar modo observador TARGET_BUTTON_FIGHT Duelo TARGET_BUTTON_FRIEND Amigo -TARGET_BUTTON_INVITE_GUILD Invitacin de Gremio -TARGET_BUTTON_INVITE_PARTY Invitacin de Grupo +TARGET_BUTTON_INVITE_GUILD Invitaci�n de Gremio +TARGET_BUTTON_INVITE_PARTY Invitaci�n de Grupo TARGET_BUTTON_LEAVE_PARTY Salir del Grupo TARGET_BUTTON_REQUEST_ENTER_PARTY Entrar en grupo TARGET_BUTTON_VIEW_EQUIPMENT Equipamiento -TARGET_BUTTON_WHISPER Conversacin +TARGET_BUTTON_WHISPER Conversaci�n TARGET_LEVEL_BOSS Jefe TARGET_LEVEL_KING Nivel 5. TARGET_LEVEL_KNIGHT Nivel 3. @@ -674,8 +669,8 @@ TARGET_LEVEL_PAWN Nivel 1. TARGET_LEVEL_S_KNIGHT Nivel 4. TARGET_LEVEL_S_PAWN Nivel 2. TASKBAR_ATTACK Ataque -TASKBAR_AUTO Atacar automticamente -TASKBAR_CAMERA Cmara +TASKBAR_AUTO Atacar autom�ticamente +TASKBAR_CAMERA C�mara TASKBAR_EXP Experiencia TASKBAR_HP HP TASKBAR_MOVE Mover @@ -683,15 +678,15 @@ TASKBAR_SKILL Habilidad TASKBAR_SP SP TASKBAR_ST ST THING_COUNT todo -TOOLTIP_ANTI_CRITICAL_PCT Resistencia contra golpe crtico +%d%% SA +TOOLTIP_ANTI_CRITICAL_PCT Resistencia contra golpe cr�tico +%d%% SA TOOLTIP_ANTI_PENETRATE_PCT Resistencia contra golpe penetrante +%d%% SA -TOOLTIP_ANTI_SELL No puede ser vendido en un almacn. -TOOLTIP_APPLY_ACCEDRAIN_RATE Grado de absorcin: %d%% SA +TOOLTIP_ANTI_SELL No puede ser vendido en un almac�n. +TOOLTIP_APPLY_ACCEDRAIN_RATE Grado de absorci�n: %d%% SA TOOLTIP_APPLY_ATTBONUS_ANIMAL Fuerza contra Animales +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Fuerza contra Ninjas +%d%% SA TOOLTIP_APPLY_ATTBONUS_DEVIL Fuerza contra Demonio +%d%% SA TOOLTIP_APPLY_ATTBONUS_HUMAN Fuerza contra Medio Humanos +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Fuerza contra Msticos +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Fuerza contra M�sticos +%d%% SA TOOLTIP_APPLY_ATTBONUS_MONSTER Fuerza contra monstruos +%d%% SA TOOLTIP_APPLY_ATTBONUS_ORC Fuerza contra Orcos +%d%% SA TOOLTIP_APPLY_ATTBONUS_SHAMAN Fuerza contra Chamanes +%d%% SA @@ -702,43 +697,43 @@ TOOLTIP_APPLY_BLEEDING_PCT Ataque de sangrado + %d%% SA TOOLTIP_APPLY_BLEEDING_REDUCE Resistencia contra ataque de sangrado + %d%% SA TOOLTIP_APPLY_BLOCK Probabilidad de bloquear un ataque cuerpo a cuerpo %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER Recuperar SP cada 5 segundos en una Batalla %d SA -TOOLTIP_APPLY_CRITICAL_PCT Probabilidad de golpes crticos +%d%% SA +TOOLTIP_APPLY_CRITICAL_PCT Probabilidad de golpes cr�ticos +%d%% SA TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% Probabilidad de recuperar SP al golpear SA TOOLTIP_APPLY_DODGE Probabilidad de evitar Flechas %d%% SA TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% Probabilidad de bonus EXP SA TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% Probabilidad de obtener el doble de Yang. SA -TOOLTIP_APPLY_IMMUNE_FALL Inmune contra cadas. SNA +TOOLTIP_APPLY_IMMUNE_FALL Inmune contra ca�das. SNA TOOLTIP_APPLY_IMMUNE_SLOW Defensa contra retardo SNA TOOLTIP_APPLY_IMMUNE_STUN Defensa contra apagones SNA TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% Probabilidad de caer doble de Objetos SA TOOLTIP_APPLY_KILL_HP_RECOVER %d%% Probabilidad para recuperar HP SA TOOLTIP_APPLY_KILL_SP_RECOVER %d%% Probabilidad para restaurar SP SA TOOLTIP_APPLY_MANA_BURN_PCT Probabilidad para robar el SP %d%% SA -TOOLTIP_APPLY_MAX_HP_PCT HP mx. +%d%% SA -TOOLTIP_APPLY_MAX_SP_PCT SP mx. +%d%% SA +TOOLTIP_APPLY_MAX_HP_PCT HP m�x. +%d%% SA +TOOLTIP_APPLY_MAX_SP_PCT SP m�x. +%d%% SA TOOLTIP_APPLY_NOAFFECT Sin efecto. -TOOLTIP_APPLY_NO_DEATH_PENALTY No se perdern puntos de experiencia si tu personaje revive en el lugar de la muerte. SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% Probabilidad de Golpes de penetracin SA +TOOLTIP_APPLY_NO_DEATH_PENALTY No se perder�n puntos de experiencia si tu personaje revive en el lugar de la muerte. SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% Probabilidad de Golpes de penetraci�n SA TOOLTIP_APPLY_POISON_PCT Probabilidad de envenenamiento %d%% SA TOOLTIP_APPLY_POISON_REDUCE Resistencia a Veneno %d%% SA -TOOLTIP_APPLY_POTION_BONUS Pocin %d%% aumento de efecto SA -TOOLTIP_APPLY_REFLECT_CURSE Probabilidad de reflectar Maldicin: %d%% SA +TOOLTIP_APPLY_POTION_BONUS Poci�n %d%% aumento de efecto SA +TOOLTIP_APPLY_REFLECT_CURSE Probabilidad de reflectar Maldici�n: %d%% SA TOOLTIP_APPLY_REFLECT_MELEE %d%% Probabilidad de reflectar golpes cuerpo a cuerpo SA -TOOLTIP_APPLY_RESIST_ASSASSIN Opcin de defensa contra ataques Ninjas: %d%% SA +TOOLTIP_APPLY_RESIST_ASSASSIN Opci�n de defensa contra ataques Ninjas: %d%% SA TOOLTIP_APPLY_RESIST_BELL Defensa Campana %d%% SA TOOLTIP_APPLY_RESIST_DAGGER Defensa Daga %d%% SA TOOLTIP_APPLY_RESIST_FAN Defensa Fan %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN Opcin de defensa contra ataques Chamn: %d%% SA -TOOLTIP_APPLY_RESIST_SURA Opcin de defensa contra ataques Suras: %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN Opci�n de defensa contra ataques Cham�n: %d%% SA +TOOLTIP_APPLY_RESIST_SURA Opci�n de defensa contra ataques Suras: %d%% SA TOOLTIP_APPLY_RESIST_SWORD Defensa Espada %d%% SA TOOLTIP_APPLY_RESIST_TWOHAND Defensa Dos Manos %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR Opcin de defensa contra ataques Guerreros: %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR Opci�n de defensa contra ataques Guerreros: %d%% SA TOOLTIP_APPLY_RESIST_WIND Resistencia Viento %d%% SA TOOLTIP_APPLY_SKILL_BOOK_BONUS Probabilidad de apreder de libros mejorada por factor 2.5 . SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Si el aprendizaje falla, tendrs de inmediato otro intento libre. SNA -TOOLTIP_APPLY_SLOW_PCT Probabilidad de retardacin %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% del dao ser absorbido por HP. SA -TOOLTIP_APPLY_STEAL_SP %d%% del dao ser absorbido por SP. SA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Si el aprendizaje falla, tendr�s de inmediato otro intento libre. SNA +TOOLTIP_APPLY_SLOW_PCT Probabilidad de retardaci�n %d%% SA +TOOLTIP_APPLY_STEAL_HP %d%% del da�o ser� absorbido por HP. SA +TOOLTIP_APPLY_STEAL_SP %d%% del da�o ser� absorbido por SP. SA TOOLTIP_APPLY_STUN_PCT Probabilidad de desmayo %d%% SA TOOLTIP_ARMOR Armadura TOOLTIP_ARROW Flecha @@ -753,22 +748,22 @@ TOOLTIP_BOW_DISTANCE Alcance de Arco +%dm SA TOOLTIP_BUYPRICE Precio: %s TOOLTIP_CAST_SPEED Velocidad de Hechizo +%d%% SA TOOLTIP_CON Vitalidad +%d SA -TOOLTIP_COSTUME_ATTR_BONUS Bonificacin por atuendo %d%% SA +TOOLTIP_COSTUME_ATTR_BONUS Bonificaci�n por atuendo %d%% SA TOOLTIP_DEF_GRADE Defensa +%d SA TOOLTIP_DEX Destreza +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Tierra SNA TOOLTIP_DRAGON_SOUL_DECK2 Cielo SNA TOOLTIP_EAR Pendientes -TOOLTIP_ENERGY Energa %d SA -TOOLTIP_ETC y as sucesivamente +TOOLTIP_ENERGY Energ�a %d SA +TOOLTIP_ETC y as� sucesivamente TOOLTIP_FISHINGROD_EXP Puntos %d / %d TOOLTIP_FISHINGROD_LEVEL Nivel: %d TOOLTIP_FISHINGROD_UPGRADE1 Dale al pescador TOOLTIP_FISHINGROD_UPGRADE2 para obtener una -TOOLTIP_FISHINGROD_UPGRADE3 Caa de Pescar mejor. +TOOLTIP_FISHINGROD_UPGRADE3 Ca�a de Pescar mejor. TOOLTIP_FISH_LEN Altura: %.2fcm TOOLTIP_HELMET Casco -TOOLTIP_HP_REGEN Regeneracin de HP +%d%% SA +TOOLTIP_HP_REGEN Regeneraci�n de HP +%d%% SA TOOLTIP_INT Inteligencia +%d SA TOOLTIP_ITEM_ATT_GRADE Valor de Ataque %d TOOLTIP_ITEM_ATT_POWER Valor de Ataque %d - %d @@ -776,28 +771,28 @@ TOOLTIP_ITEM_ATT_POWER_ONE_ARG Valor de Ataque %d TOOLTIP_ITEM_ATT_POWER_REFINE Valor de Ataque %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Velocidad de Ataque %s TOOLTIP_ITEM_DEF_GRADE Defensa %d -TOOLTIP_ITEM_FAST Rpido -TOOLTIP_ITEM_LIMIT_CON Lmite superior de vitalidad: %d -TOOLTIP_ITEM_LIMIT_DEX Lmite superior de destreza: %d -TOOLTIP_ITEM_LIMIT_INT Lmite superior de Inteligencia: %d +TOOLTIP_ITEM_FAST R�pido +TOOLTIP_ITEM_LIMIT_CON L�mite superior de vitalidad: %d +TOOLTIP_ITEM_LIMIT_DEX L�mite superior de destreza: %d +TOOLTIP_ITEM_LIMIT_INT L�mite superior de Inteligencia: %d TOOLTIP_ITEM_LIMIT_LEVEL Desde el nivel: %d -TOOLTIP_ITEM_LIMIT_STR Lmite superior de Fuerza: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Valor de Ataque Mgico %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valor de Ataque Mgico %d -TOOLTIP_ITEM_MAGIC_DEF_POWER Defensa Mgica %d +TOOLTIP_ITEM_LIMIT_STR L�mite superior de Fuerza: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Valor de Ataque M�gico %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valor de Ataque M�gico %d +TOOLTIP_ITEM_MAGIC_DEF_POWER Defensa M�gica %d TOOLTIP_ITEM_NORMAL Normal TOOLTIP_ITEM_SLOW Lento -TOOLTIP_ITEM_VERY_FAST Muy rpido +TOOLTIP_ITEM_VERY_FAST Muy r�pido TOOLTIP_ITEM_VERY_SLOW Muy lento TOOLTIP_ITEM_WEARABLE_JOB [ Equipable ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Nmero de la suerte: %d -TOOLTIP_MAGIC_ATTBONUS_PER Ataque mgico +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE Valor de Ataque Mgico +%d SA -TOOLTIP_MAGIC_DEF_GRADE Defensa Mgica +%d SA +TOOLTIP_LOTTO_NUMBER N�mero de la suerte: %d +TOOLTIP_MAGIC_ATTBONUS_PER Ataque m�gico +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE Valor de Ataque M�gico +%d SA +TOOLTIP_MAGIC_DEF_GRADE Defensa M�gica +%d SA TOOLTIP_MALL_ATTBONUS Valor de Ataque +%d%% SA TOOLTIP_MALL_ATTBONUS_STATIC Valor de Ataque +12~15% SNA -TOOLTIP_MALL_AUTOLOOT Una mano que recoge automticamente el Yang tirado SNA +TOOLTIP_MALL_AUTOLOOT Una mano que recoge autom�ticamente el Yang tirado SNA TOOLTIP_MALL_DEFBONUS Defensa +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Defensa +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA @@ -807,22 +802,22 @@ TOOLTIP_MALL_FISH_MIND Tu probabilidad de capturar un pez raro se duplica. SNA TOOLTIP_MALL_GOLDBONUS Probabilidad de capturar Yang multiplicado con %.1f SA TOOLTIP_MALL_GOLDBONUS_STATIC Duplica tu probabilidad de capturar Yang SNA TOOLTIP_MALL_ITEMBONUS Probabilidad de capturar objetos multiplicada con %.1f SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Probabilidad de capturar objetos ms %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Probabilidad de capturar objetos m�s %.1f%% SA TOOLTIP_MALL_ITEMBONUS_STATIC Duplica tus probabilidades de capturar objetos SNA -TOOLTIP_MALL_MARRIAGE_FAST Los puntos de amor aumentan ms rpido. SNA -TOOLTIP_MALL_SAFEBOX Tu almacn obtiene 2 reas de almacenaje ms SNA +TOOLTIP_MALL_MARRIAGE_FAST Los puntos de amor aumentan m�s r�pido. SNA +TOOLTIP_MALL_SAFEBOX Tu almac�n obtiene 2 �reas de almacenaje m�s SNA TOOLTIP_MAX_HP Max. HP +%d SA TOOLTIP_MAX_HP_PCT Max. HP +%d%% SA TOOLTIP_MAX_SP Max. SP +%d SA TOOLTIP_MAX_SP_PCT Max. SP +%d%% SA TOOLTIP_MAX_STAMINA Max. Resistencia +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Ataque mgico/cuerpo a cuerpo +%d%% SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Ataque m�gico/cuerpo a cuerpo +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS ERROR(%d, %d) TOOLTIP_MOV_SPEED Veloc. Movim. %d%% SA TOOLTIP_NECK Collar TOOLTIP_NEED_ALL_SP SP Requerido: Max. -TOOLTIP_NEED_GSP Dragn Fantasma requerido: %d +TOOLTIP_NEED_GSP Drag�n Fantasma requerido: %d TOOLTIP_NEED_HP HP Requerido: %d TOOLTIP_NEED_HP_PER_SEC HP / seg.: %d TOOLTIP_NEED_SKILL_POINT Puntos de habilidad requeridos: @@ -830,28 +825,28 @@ TOOLTIP_NEED_SP SP Requerido: %d TOOLTIP_NEED_SP_PER_SEC SP / seg.: %d TOOLTIP_NEXT_SKILL_LEVEL_1 Siguiente Nivel: %d (Max. %d) TOOLTIP_NEXT_SKILL_LEVEL_2 Siguiente Nivel: %d (Max. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Dao de Media %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Resistencia de Dao de Media %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 Ms de %d Miembros de Grupo +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Da�o de Media %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Resistencia de Da�o de Media %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 M�s de %d Miembros de Grupo TOOLTIP_PARTY_INFO_GRADE_UP2 Nivel de Ataque +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Nivel de Defensa +%d TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Restaura HP/SP de todos los miembros del grupo cada 60 minutos. TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Restaura HP/SP de todos los miembros del grupo cada 30 minutos TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Debes esperar 3 minutos tras la muerte de un miembro del grupo. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Puedes llamar a los miembros del grupo que estn en el mismo servidor en cualquier momento. -TOOLTIP_PARTY_INFO_SET_ATTACKER Nivel de Ataque +(Nmero de miembros de grupo./2) Atacante %d puede ser elegido. -TOOLTIP_PARTY_INFO_SET_TANKER Nivel de Defensa +(Nmero de miembros de grupo) luchadores con hoja 1 pueden ser elegidos. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Puedes llamar a los miembros del grupo que est�n en el mismo servidor en cualquier momento. +TOOLTIP_PARTY_INFO_SET_ATTACKER Nivel de Ataque +(N�mero de miembros de grupo./2) Atacante %d puede ser elegido. +TOOLTIP_PARTY_INFO_SET_TANKER Nivel de Defensa +(N�mero de miembros de grupo) luchadores con hoja 1 pueden ser elegidos. TOOLTIP_PARTY_SKILL_LEVEL Nivel actual: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Ataque/Defensa mejorada] TOOLTIP_PARTY_TITLE_HEAL [restaurar] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Cuando haya ms de %d miembros de grupo tendrs %d%% Bonus EXP . +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Cuando haya m�s de %d miembros de grupo tendr�s %d%% Bonus EXP . TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus EXP] TOOLTIP_PARTY_TITLE_RECALL [Llamar] TOOLTIP_PARTY_TITLE_SET_ATTACKER [Constituir Atacante] TOOLTIP_PARTY_TITLE_SET_TANKER [Constituir Luchador con Hoja] TOOLTIP_PICK_EXP Puntos: %d / %d TOOLTIP_PICK_LEVEL Nivel: %d -TOOLTIP_PICK_UPGRADE1 Entrgale al leador +TOOLTIP_PICK_UPGRADE1 Entr�gale al le�ador TOOLTIP_PICK_UPGRADE2 para obtener TOOLTIP_PICK_UPGRADE3 un pico mejor. TOOLTIP_POTION_CURE Cura efectos negativos. @@ -863,7 +858,7 @@ TOOLTIP_POTION_PLUS_MOVING_SPEED Velocidad de movimiento +%d TOOLTIP_POTION_PLUS_SP_PERCENT SP +%d%% TOOLTIP_POTION_PLUS_SP_POINT SP +%d TOOLTIP_POTION_SEC Seg. -TOOLTIP_POTION_TIME Duracin: +TOOLTIP_POTION_TIME Duraci�n: TOOLTIP_REQUIREMENT_21_LEVEL Debes alcanzar el nivel 21. TOOLTIP_REQUIREMENT_41_LEVEL Debes alcanzar el nivel 41. TOOLTIP_REQUIREMENT_LEVEL Debes alcanzar el nivel %d. @@ -872,14 +867,14 @@ TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d necesario TOOLTIP_RESIST_BOW Resistencia de Flechas %d%% SA TOOLTIP_RESIST_DARK Resistencia contra oscuridad +%d%% SA TOOLTIP_RESIST_EARTH Resistencia de tierra +%d%% SA -TOOLTIP_RESIST_ELEC Resistencia de Relmpago %d%% SA +TOOLTIP_RESIST_ELEC Resistencia de Rel�mpago %d%% SA TOOLTIP_RESIST_FIRE Resistencia de Fuego %d%% SA TOOLTIP_RESIST_ICE Resistencia de hielo +%d%% SA TOOLTIP_RESIST_MAGIC Resistencia de Magia %d%% SA TOOLTIP_REST_USABLE_COUNT Restante: %d -TOOLTIP_SEALED Unin al alma +TOOLTIP_SEALED Uni�n al alma TOOLTIP_SELLPRICE Precio: %s -TOOLTIP_SHAMAN Chamn +TOOLTIP_SHAMAN Cham�n TOOLTIP_SHIELD Escudo TOOLTIP_SHOES Zapatos TOOLTIP_SKILL Habilidades SNA @@ -892,24 +887,24 @@ TOOLTIP_SKILL_AFFECT_DODGE Valor de Ataque del Oponente: - TOOLTIP_SKILL_AFFECT_HEAL Restaurar HP: TOOLTIP_SKILL_AFFECT_MOV_SPEED Velocidad de Movimiento: + TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Probabilidad de reflejar ataques de cuerpo a cuerpo: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Resistencia contra Daos Corporales: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Resistencia contra Da�os Corporales: TOOLTIP_SKILL_COOL_TIME Tiempo de carga: -TOOLTIP_SKILL_DAMAGE_BONUS Dao de Habilidad %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Resistencia contra Dao de Habilidad %d%% SA -TOOLTIP_SKILL_DURATION Duracin: %d Seg. +TOOLTIP_SKILL_DAMAGE_BONUS Da�o de Habilidad %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Resistencia contra Da�o de Habilidad %d%% SA +TOOLTIP_SKILL_DURATION Duraci�n: %d Seg. TOOLTIP_SKILL_FORGET_BOOK_NAME Libro del olvido TOOLTIP_SKILL_LEVEL Nivel actual: %d TOOLTIP_SKILL_LEVEL_MASTER Nivel actual: %d (Master) TOOLTIP_SKILL_LEVEL_WITH_MAX Nivel actual: %d (Max. %d) -TOOLTIP_SOCKET_EMPTY Vaco +TOOLTIP_SOCKET_EMPTY Vac�o TOOLTIP_SOCKET_REFINABLE_ITEM [Objeto con socket] -TOOLTIP_SP_REGEN Regeneracin de SP +%d%% SA +TOOLTIP_SP_REGEN Regeneraci�n de SP +%d%% SA TOOLTIP_STR Fuerza +%d SA TOOLTIP_SURA Sura TOOLTIP_TIME_CHARGER_FIX Recarga de tiempo %d seg. SA TOOLTIP_TIME_CHARGER_PER Recarga de tiempo %d%% SA -TOOLTIP_UNIQUE nico -TOOLTIP_UNSEAL_LEFT_TIME Separacin del alma en: %d h %d min +TOOLTIP_UNIQUE �nico +TOOLTIP_UNSEAL_LEFT_TIME Separaci�n del alma en: %d h %d min TOOLTIP_WARRIOR Guerrero TOOLTIP_WEAPON Arma TOOLTIP_WRISTLET Pulsera @@ -924,13 +919,13 @@ UI_ITEM Objeto UI_LEFT_TIME Tiempo restante: %d Seg. UI_NEXT Continuar UI_NEXTPAGE Seguir -UI_NOCONTENTS Ningn contenido +UI_NOCONTENTS Ning�n contenido UI_NONAME Sin Nombre UI_OK OK UI_POS_UNKNOWN Lugar desconocido -UI_PREVPAGE atrs +UI_PREVPAGE atr�s UI_UNKNOWN Desconocido UPLOAD_MARK_CHECK_NEED_RECONNECT La carga tiene que ser iniciada de nuevo. UPLOAD_MARK_UPLOAD_NEED_RECONNECT La carga tiene que ser iniciada de nuevo. -USE_ITEM_FAILURE_PRIVATE_SHOP No puedes utilizar ningn objeto mientras tengas abierta una tienda privada. +USE_ITEM_FAILURE_PRIVATE_SHOP No puedes utilizar ning�n objeto mientras tengas abierta una tienda privada. USE_SKILL_ERROR_UNKNOWN Error de habilidad desconocido: %s diff --git a/bin/pack/locale_fr/locale/fr/locale_game.txt b/bin/pack/locale_fr/locale/fr/locale_game.txt index 5ef12abd..06c106f5 100644 --- a/bin/pack/locale_fr/locale/fr/locale_game.txt +++ b/bin/pack/locale_fr/locale/fr/locale_game.txt @@ -3,44 +3,44 @@ ALIGNMENT_NAME Points de grade : ATTACK_ERROR_UNKNOWN Erreur d'attaque inconnue : %s CANNOT_ATTACK_DEST_IN_SAFE L'adversaire est trop loin. CANNOT_ATTACK_SELF_IN_SAFE Je ne peux pas attaquer. -CANNOT_EQUIP_IN_EXCHANGE Vous ne pouvez pas changer d'quipement pendant un change. -CANNOT_EQUIP_IN_SHOP Vous ne pouvez pas changer d'quipement pendant une transaction. +CANNOT_EQUIP_IN_EXCHANGE Vous ne pouvez pas changer d'�quipement pendant un �change. +CANNOT_EQUIP_IN_SHOP Vous ne pouvez pas changer d'�quipement pendant une transaction. CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Vous ne pouvez pas ouvrir un magasin dans un espace public. CANNOT_SHOOT_DEST_IN_SAFE L'adversaire est trop loin. -CANNOT_SHOOT_EMPTY_ARROW J'ai besoin d'une flche. +CANNOT_SHOOT_EMPTY_ARROW J'ai besoin d'une fl�che. CANNOT_SHOOT_SELF_IN_SAFE Je ne peux pas attaquer l'adversaire d'ici. -CANNOT_SKILL_APPROACH Je suis sr que je ne peux pas aller au contact. -CANNOT_SKILL_ATTACK Je ne peux pas attaquer a. -CANNOT_SKILL_DEST_IN_SAFE L'ennemi est trop loign. -CANNOT_SKILL_EQUIP_FISHING_ROD J'ai besoin d'une canne pche. +CANNOT_SKILL_APPROACH Je suis s�r que je ne peux pas aller au contact. +CANNOT_SKILL_ATTACK Je ne peux pas attaquer �a. +CANNOT_SKILL_DEST_IN_SAFE L'ennemi est trop �loign�. +CANNOT_SKILL_EQUIP_FISHING_ROD J'ai besoin d'une canne � p�che. CANNOT_SKILL_HAVE_TO_RIDE Je dois avoir un cheval avant de pouvoir utiliser ceci. CANNOT_SKILL_NEED_EMPTY_BOTTLE Je n'ai pas de bouteille vide. CANNOT_SKILL_NEED_POISON_BOTTLE Je n'ai pas de fiole de poison. CANNOT_SKILL_NEED_TARGET Qui est la cible ? -CANNOT_SKILL_NOT_ENOUGH_HP Je n'ai pas assez de PV! +CANNOT_SKILL_NOT_ENOUGH_HP Je n'ai pas assez de PV�! CANNOT_SKILL_NOT_ENOUGH_SP Je n'ai pas assez de PM ! -CANNOT_SKILL_NOT_HORSE_SKILL Je ne peux pas utiliser ceci pendant que je suis cheval. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Vous ne pouvez pas utiliser cette comptence avec cette arme.. -CANNOT_SKILL_NOT_YET_LEARN Vous n'avez pas appris cette comptence. +CANNOT_SKILL_NOT_HORSE_SKILL Je ne peux pas utiliser ceci pendant que je suis � cheval. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Vous ne pouvez pas utiliser cette comp�tence avec cette arme.. +CANNOT_SKILL_NOT_YET_LEARN Vous n'avez pas appris cette comp�tence. CANNOT_SKILL_ONLY_FOR_ALLIANCE Ceci n'affecte que les membres du Groupe. CANNOT_SKILL_ONLY_FOR_CORPSE Ceci n'affecte que les personnages morts. -CANNOT_SKILL_REMOVE_FISHING_ROD Je ne peux pas utiliser cette comptence avec une canne pche. +CANNOT_SKILL_REMOVE_FISHING_ROD Je ne peux pas utiliser cette comp�tence avec une canne � p�che. CANNOT_SKILL_SELF_IN_SAFE Je ne peux pas attaquer d'ici. CANNOT_SKILL_USE_SELF Je ne peux pas utiliser ceci sur moi. -CANNOT_SKILL_WAIT_COOLTIME Je ne peux pas utiliser cette comptence maintenant. +CANNOT_SKILL_WAIT_COOLTIME Je ne peux pas utiliser cette comp�tence maintenant. CANNOT_USE Vous ne pouvez pas utiliser ceci. -CANNOT_WHISPER_DEST_REFUSE %s a bloqu les chuchotements. SA +CANNOT_WHISPER_DEST_REFUSE %s a bloqu� les chuchotements. SA CANNOT_WHISPER_NOT_LOGON %s n'est pas en ligne. SA -CANNOT_WHISPER_SELF_REFUSE Vous ne pouvez pas chuchoter lorsque vous avez bloqu cette option. SNA +CANNOT_WHISPER_SELF_REFUSE Vous ne pouvez pas chuchoter lorsque vous avez bloqu� cette option. SNA CHANNEL Canal -CHANNELING_CANNOT_LOGOUT Vous ne pouvez pas retourner la fentre d'enregistrement. +CHANNELING_CANNOT_LOGOUT Vous ne pouvez pas retourner � la fen�tre d'enregistrement. CHANNEL_EMPTY_SERVER Pas de serveur CHANNEL_NORMAL Canal %d -CHANNEL_NOTIFY_FULL Ce chan est actuellement complet ! Veuillez en slectionner un autre. -CHANNEL_NOT_FIND_INFO Aucune information sur ce canal n'a pu tre trouve. +CHANNEL_NOTIFY_FULL Ce chan est actuellement complet ! Veuillez en s�lectionner un autre. +CHANNEL_NOT_FIND_INFO Aucune information sur ce canal n'a pu �tre trouv�e. CHANNEL_PVP Duel libre CHANNEL_SELECT_CHANNEL Choisissez un canal. -CHANNEL_SELECT_REGION Choisissez une rgion pour mettre une facture. +CHANNEL_SELECT_REGION Choisissez une r�gion pour �mettre une facture. CHANNEL_SELECT_SERVER Choisissez le serveur. CHANNEL_TEST_SERVER Test serveur CHANNEL_TEST_SERVER_ADDR Test %s:%d @@ -55,17 +55,17 @@ CHAT_NORMAL Normal CHAT_NOTICE Annonce CHAT_PARTY Groupe CHAT_SEND_CHAT Envoyer discussion -CHAT_SEND_MEMO Envoyer chuchotement [Shift+Entre] -CHAT_SHOUT Gnral +CHAT_SEND_MEMO Envoyer chuchotement [Shift+Entr�e] +CHAT_SHOUT G�n�ral CHAT_SHOUT_LIMIT Vous ne pouvez parler qu'une fois toutes les 15 secondes CHAT_WHISPER Chuchotement -CREATE_ERROR_GM_NAME Vous n'tes pas autoris utiliser ,GM dans le nom de votre personnage. +CREATE_ERROR_GM_NAME Vous n'�tes pas autoris� � utiliser ,GM dans le nom de votre personnage. CREATE_ERROR_INSULT_NAME Ce nom n'est pas valide. -CREATE_EXIST_SAME_NAME Un autre personnage porte dj ce nom. -CREATE_FAILURE Vous ne pouvez pas crer ce personnage. +CREATE_EXIST_SAME_NAME Un autre personnage porte d�j� ce nom. +CREATE_FAILURE Vous ne pouvez pas cr�er ce personnage. CREATE_GM_NAME GM CREATE_INPUT_NAME Entrez le nom -CREATE_PLUS_STAT Il y a encore des points de caractristiques restants. +CREATE_PLUS_STAT Il y a encore des points de caract�ristiques restants. DAY Jours DO_YOU_BUY_ITEM1 Voulez-vous acheter %s pour %s. DO_YOU_BUY_ITEM2 Voulez-vous acheter%s pour %s %s. @@ -73,30 +73,30 @@ DO_YOU_DROP_MONEY Voulez-vous abandonner %d Yangs ? DO_YOU_SELL_ITEM1 Voulez-vous vendre %s pour %s. DO_YOU_SELL_ITEM2 Voulez-vous vendre %s %s pour %s. DRAGON_SOUL_CANNOT_REFINE Vous ne pouvez pas raffiner cette pierre-dragon. -DRAGON_SOUL_CANNOT_REFINE_MORE Cette pierre-dragon a dj atteint le niveau le plus lev. +DRAGON_SOUL_CANNOT_REFINE_MORE Cette pierre-dragon a d�j� atteint le niveau le plus �lev�. DRAGON_SOUL_EQUIP_WARNING1 Il est difficile de dessertir une pierre-dragon. -DRAGON_SOUL_EQUIP_WARNING2 Souhaitez-vous tout de mme continuer? -DRAGON_SOUL_EXPIRED Pierre-dragon vide +DRAGON_SOUL_EQUIP_WARNING2 Souhaitez-vous tout de m�me continuer�? +DRAGON_SOUL_EXPIRED Pierre-dragon vid�e DRAGON_SOUL_INVALID_DRAGON_SOUL C'est la mauvaise pierre-dragon. DRAGON_SOUL_IS_NOT_DRAGON_SOUL Ce n'est pas une pierre-dragon. DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Ce n'est pas la bonne pierre-dragon. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL Vous n'avez pas suffisamment de matriel pour un raffinage. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL Vous n'avez pas suffisamment de mat�riel pour un raffinage. DRAGON_SOUL_NOT_MATCHED_SLOT La pierre-dragon ne rentre pas dans cet emplacement. -DRAGON_SOUL_STEP_LEVEL1 Puret: mate. -DRAGON_SOUL_STEP_LEVEL2 Puret: claire. -DRAGON_SOUL_STEP_LEVEL3 Puret: pure la loupe. -DRAGON_SOUL_STEP_LEVEL4 Puret: brillante. -DRAGON_SOUL_STEP_LEVEL5 Puret: excellente. -DRAGON_SOUL_STRENGTH Niveau: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 La pierre-dragon risque d'tre dtruite. -DRAGON_SOUL_UNEQUIP_WARNING2 Souhaitez-vous tout de mme continuer? +DRAGON_SOUL_STEP_LEVEL1 Puret�: mate. +DRAGON_SOUL_STEP_LEVEL2 Puret�: claire. +DRAGON_SOUL_STEP_LEVEL3 Puret�: pure � la loupe. +DRAGON_SOUL_STEP_LEVEL4 Puret�: brillante. +DRAGON_SOUL_STEP_LEVEL5 Puret�: excellente. +DRAGON_SOUL_STRENGTH Niveau�: +%d SA +DRAGON_SOUL_UNEQUIP_WARNING1 La pierre-dragon risque d'�tre d�truite. +DRAGON_SOUL_UNEQUIP_WARNING2 Souhaitez-vous tout de m�me continuer�? DRAGON_SOUL_UNMATCHED_SLOT C'est le mauvais emplacement. DRAGON_SOUL_UNQUALIFIED Vous ne pouvez pas encore utiliser l'alchimie des pierres-dragons. -DROP_ITEM_FAILURE_EQUIP_ITEM Vous ne pouvez pas abandonner un objet quip. -DROP_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas abandonner d'objet pendant que votre magasin priv est ouvert. +DROP_ITEM_FAILURE_EQUIP_ITEM Vous ne pouvez pas abandonner un objet �quip�. +DROP_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas abandonner d'objet pendant que votre magasin priv� est ouvert. DROP_MONEY_FAILURE_1000_OVER Vous ne pouvez abandonner qu'un maximum de 999 Yangs. -EMOTION_ANGRY Contrari -EMOTION_ATTRACTIVE Sduction +EMOTION_ANGRY Contrari� +EMOTION_ATTRACTIVE S�duction EMOTION_BANTER Moqueur EMOTION_CHEERS_1 Jubilation 1 EMOTION_CHEERS_2 Jubilation 2 @@ -120,88 +120,88 @@ EMOTION_SLAP Gifle EMPIRE_A Empire Shinsoo EMPIRE_B Empire Chunjo EMPIRE_C Empire Jinno -EXCHANGE_CANNOT_GIVE Cet objet ne peut pas tre chang. -EXCHANGE_CANT_EDIT_MONEY Vous ne pouvez pas changer cette somme pour le moment. -EXCHANGE_FAILURE_EQUIP_ITEM Vous ne pouvez pas changer un objet quip. +EXCHANGE_CANNOT_GIVE Cet objet ne peut pas �tre �chang�. +EXCHANGE_CANT_EDIT_MONEY Vous ne pouvez pas �changer cette somme pour le moment. +EXCHANGE_FAILURE_EQUIP_ITEM Vous ne pouvez pas �changer un objet �quip�. EXCHANGE_MONEY Somme EXCHANGE_TITLE Echanger avec %s -FISHING_FAILURE Vous perdez l'appt. -FISHING_NOTIFY1 il semble %s est accroch. -FISHING_NOTIFY2 Il semble que %s a/ont t attrap(s). -FISHING_SUCCESS1 Vous avez captur %s! -FISHING_SUCCESS2 Vous avez tir %s hors de l'eau ! -FISHING_UNKNOWN a a mordu, mais vous ignorez ce qu'il y a au bout de la ligne. -FISHING_WRONG_PLACE Je ne peux pas pcher ici. +FISHING_FAILURE Vous perdez l'app�t. +FISHING_NOTIFY1 il semble %s est accroch�. +FISHING_NOTIFY2 Il semble que %s a/ont �t� attrap�(s). +FISHING_SUCCESS1 Vous avez captur� %s! +FISHING_SUCCESS2 Vous avez tir� %s hors de l'eau ! +FISHING_UNKNOWN �a a mordu, mais vous ignorez ce qu'il y a au bout de la ligne. +FISHING_WRONG_PLACE Je ne peux pas p�cher ici. FOR_FEMALE pour Femme FOR_MALE pour Homme -GAME_CANNOT_MINING Vous ne pouvez pas extraire de minerai en tant cheval. -GAME_CANNOT_PICK_ITEM Vous ne pouvez pas ramasser cet objet, car vous ne l'avez pas gagn. -GAME_INIT_ERROR_CURSOR Le curseur n'a pas pu tre tabli. -GAME_INIT_ERROR_DIRECTX DirectX 8.1 doit tre install afin que le jeu fonctionne.\nInstallez DirectX 8.1 ou une version suprieure. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Aucune caractristique graphique n'a t trouve.\nVrifiez que votre carte VGA est correctement installe. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Les caractristiques graphiques n'ont pas pu tre tablies.\nVrifiez que vous possdez bien une carte VGA.\nAutrement, vous pouvez activer l'acclration matrielle.\n(Placez le curseur Acclration matrielle sur Complte\nPanneau de configuration->Affichage->Paramtres->Avancs->onglet Dpannage) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La carte graphique de l'ordinateur ne supporte le mode fentre en Mode 32bit.\nPassez en Mode 16bit ou utilisez le mode plein cran. -GAME_INIT_ERROR_ITEM_PROTO Pas de donnes d'objets.\nVeuillez rinstaller le jeu. -GAME_INIT_ERROR_MAIN_WINDOW Mainframe n'a pu tre tabli. -GAME_INIT_ERROR_MOB_PROTO Pas de donnes de monstres.\nVeuillez rinstaller le jeu. -GAME_INIT_ERROR_NETWORK Les caractristiques Network n'ont pu tre tablies.\nVrifiez votre installation internet. -GAME_PICK_MONEY Vous avez reu %d Yangs. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT La hauteur est suprieure 128 Pixels. -GUILDMARK_UPLOADER_ERROR_12_HEIGHT La hauteur est infrieure 12 Pixels. -GUILDMARK_UPLOADER_ERROR_16_WIDTH La largeur est suprieure 16 Pixels. -GUILDMARK_UPLOADER_ERROR_64_WIDTH La largeur est infrieure 64 Pixels. +GAME_CANNOT_MINING Vous ne pouvez pas extraire de minerai en �tant � cheval. +GAME_CANNOT_PICK_ITEM Vous ne pouvez pas ramasser cet objet, car vous ne l'avez pas gagn�. +GAME_INIT_ERROR_CURSOR Le curseur n'a pas pu �tre �tabli. +GAME_INIT_ERROR_DIRECTX DirectX 8.1 doit �tre install� afin que le jeu fonctionne.\nInstallez DirectX 8.1 ou une version sup�rieure. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Aucune caract�ristique graphique n'a �t� trouv�e.\nV�rifiez que votre carte VGA est correctement install�e. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Les caract�ristiques graphiques n'ont pas pu �tre �tablies.\nV�rifiez que vous poss�dez bien une carte VGA.\nAutrement, vous pouvez activer l'acc�l�ration mat�rielle.\n(Placez le curseur Acc�l�ration mat�rielle sur Compl�te\nPanneau de configuration->Affichage->Param�tres->Avanc�s->onglet D�pannage) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La carte graphique de l'ordinateur ne supporte le mode fen�tre en Mode 32bit.\nPassez en Mode 16bit ou utilisez le mode plein �cran. +GAME_INIT_ERROR_ITEM_PROTO Pas de donn�es d'objets.\nVeuillez r�installer le jeu. +GAME_INIT_ERROR_MAIN_WINDOW Mainframe n'a pu �tre �tabli. +GAME_INIT_ERROR_MOB_PROTO Pas de donn�es de monstres.\nVeuillez r�installer le jeu. +GAME_INIT_ERROR_NETWORK Les caract�ristiques Network n'ont pu �tre �tablies.\nV�rifiez votre installation internet. +GAME_PICK_MONEY Vous avez re�u %d Yangs. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT La hauteur est sup�rieure � 128 Pixels. +GUILDMARK_UPLOADER_ERROR_12_HEIGHT La hauteur est inf�rieure � 12 Pixels. +GUILDMARK_UPLOADER_ERROR_16_WIDTH La largeur est sup�rieure � 16 Pixels. +GUILDMARK_UPLOADER_ERROR_64_WIDTH La largeur est inf�rieure � 64 Pixels. GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Le jeu ne supporte pas cette image. -GUILDMARK_UPLOADER_ERROR_PATH Dplacez cette donne dans le dossier metin2/upload. +GUILDMARK_UPLOADER_ERROR_PATH D�placez cette donn�e dans le dossier metin2/upload. GUILDMARK_UPLOADER_ERROR_SELECT Aucun fichier image choisi. -GUILDWAR_CTF_TITLE Drapeau captur. +GUILDWAR_CTF_TITLE Drapeau captur�. GUILDWAR_NORMAL_TITLE Champ de bataille -GUILDWAR_QUESTION_LINE_1 La Guilde %s a dclar la guerre votre Guilde. +GUILDWAR_QUESTION_LINE_1 La Guilde %s a d�clar� la guerre � votre Guilde. GUILDWAR_QUESTION_LINE_2 Acceptez vous ? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE Combat en arne +GUILDWAR_WARP_TITLE Combat en ar�ne GUILD_BUILDING_GRADE Grade -GUILD_BUILDING_NAME Nom du btiment -GUILD_CANNOT_HEAL_GSP_ANYMORE L'nergie de l'Esprit du Dragon est dj au maximum. +GUILD_BUILDING_NAME Nom du b�timent +GUILD_CANNOT_HEAL_GSP_ANYMORE L'�nergie de l'Esprit du Dragon est d�j� au maximum. GUILD_COMMENT Ecrivez GUILD_CREATE_ERROR_INSULT_NAME Nom de Guilde non valide GUILD_DEFAULT_GRADE Membres de la Guilde GUILD_DELETE Effacer -GUILD_DEPOSIT Dpt -GUILD_DO_YOU_HEAL_GSP Voulez-vous restaurer l'Esprit du Dragon pour %d Yangs %d? -GUILD_DO_YOU_JOIN , vous a invit. Rejoindre cette guilde ? +GUILD_DEPOSIT D�p�t +GUILD_DO_YOU_HEAL_GSP Voulez-vous restaurer l'Esprit du Dragon pour %d Yangs %d�? +GUILD_DO_YOU_JOIN , vous a invit�. Rejoindre cette guilde ? GUILD_EMPTY_AREA Territoire vide GUILD_ENEMY_GUILD_NAME Nom de Guilde des ennemis -GUILD_FACILITY Btiment Externe +GUILD_FACILITY B�timent Externe GUILD_GEM Gemme -GUILD_HEADQUARTER Btiment Principal +GUILD_HEADQUARTER B�timent Principal GUILD_HEAL_GSP Restaurer l'Esprit du Dragon GUILD_INFO_ENEMY_GUILD_EMPTY Aucune GUILD_MARK_NOT_ENOUGH_LEVEL Niveau min. requis : 4 GUILD_NAME Nom de Guilde -GUILD_NOT_ENOUGH_MATERIAL Pas assez de ressources pour ce btiment. -GUILD_NOT_ENOUGH_MONEY Pas assez de Yangs pour ce btiment. -GUILD_NO_NOTICE_PERMISSION Vous n'avez pas les droits pour rdiger une annonce. +GUILD_NOT_ENOUGH_MATERIAL Pas assez de ressources pour ce b�timent. +GUILD_NOT_ENOUGH_MONEY Pas assez de Yangs pour ce b�timent. +GUILD_NO_NOTICE_PERMISSION Vous n'avez pas les droits pour r�diger une annonce. GUILD_OBJECT Objets GUILD_OFFER_EXP Investir avec des XP -GUILD_SHORT_EXP Pas assez de points d'exprience. +GUILD_SHORT_EXP Pas assez de points d'exp�rience. GUILD_TILE_BASEINFO Informations de base GUILD_TILE_BOARD Tableau noir GUILD_TILE_GRADE Gestion des droits GUILD_TILE_INFO Informations sur la Guilde GUILD_TILE_MEMBER Membres de la Guilde -GUILD_TILE_SKILL Comptence de Guilde +GUILD_TILE_SKILL Comp�tence de Guilde GUILD_WAR_LIMIT_30MIN Temps : 30 Minutes -GUILD_WAR_REWARD_POTION Rcompense : le vainqueur reoit une potion/ -GUILD_WAR_USE_BATTLE_MAP Lieu : Arne de guerre des guildes +GUILD_WAR_REWARD_POTION R�compense : le vainqueur re�oit une potion/ +GUILD_WAR_USE_BATTLE_MAP Lieu : Ar�ne de guerre des guildes GUILD_WAR_USE_NORMAL_MAP Lieu : carte normale -GUILD_WAR_WIN_CHECK_SCORE Le plus haut rsultat gagne la guerre. +GUILD_WAR_WIN_CHECK_SCORE Le plus haut r�sultat gagne la guerre. GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Capturez le drapeau de l'ennemi -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 et ramenez-le votre base. +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 et ramenez-le � votre base. GUILD_WAR_WIN_WIPE_OUT_GUILD Battez tous les ennemis pour gagner GUILD_WITHDRAW Retrait -GUILD_YOU_DO_NOT_JOIN Vous n'tes membre d'aucune guilde. +GUILD_YOU_DO_NOT_JOIN Vous n'�tes membre d'aucune guilde. HORSE_HEALTH0 Mort -HORSE_HEALTH1 Affam. +HORSE_HEALTH1 Affam�. HORSE_HEALTH2 A faim HORSE_HEALTH3 Nourri HORSE_LEVEL1 Cheval normal @@ -210,68 +210,63 @@ HORSE_LEVEL3 Cheval militaire HOUR heures HOW_MANY_ITEM_DO_YOU_DROP1 Souhaitez-vous abandonner %s? HOW_MANY_ITEM_DO_YOU_DROP2 Souhaitez-vous abandonner %s %d? -INPUT_MATRIX_CARD_NUMBER Entrez votre numro de carte Matrix +INPUT_MATRIX_CARD_NUMBER Entrez votre num�ro de carte Matrix INPUT_MATRIX_CARD_TITLE Matrix Card INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Entrer le code d'effacement (voir dans options de compte). INPUT_PRIVATE_CODE_DIALOG_TITLE Supprimer le personnage INVENTORY_DO_NOT_PACK_WARP_SCROLL Role of Return cannot be combined. INVENTORY_REALLY_USE_ITEM Voulez-vous utiliser cet objet ? JOB_ASSASSIN Ninja -JOB_ASSASSIN0 Ninja dbutant +JOB_ASSASSIN0 Ninja d�butant JOB_ASSASSIN1 Pouvoir des Ninjas JOB_ASSASSIN2 Mort-vivant JOB_SHAMAN Chamane -JOB_SHAMAN0 Chamane dbutant +JOB_SHAMAN0 Chamane d�butant JOB_SHAMAN1 Pouvoir du Dragon -JOB_SHAMAN2 Pouvoir de la Lumire +JOB_SHAMAN2 Pouvoir de la Lumi�re JOB_SURA Sura -JOB_SURA0 Sura dbutant -JOB_SURA1 Pouvoir de la Fe Morgane +JOB_SURA0 Sura d�butant +JOB_SURA1 Pouvoir de la F�e Morgane JOB_SURA2 Pouvoir de la Magie noire JOB_WARRIOR Guerrier -JOB_WARRIOR0 Guerrier dbutant +JOB_WARRIOR0 Guerrier d�butant JOB_WARRIOR1 Pouvoir d'Arahan JOB_WARRIOR2 Pouvoir des Partisans LEFT_TIME Temps restant LOGIN_CONNECT_FAILURE Erreur lors de la connection au serveur LOGIN_CONNECT_SUCCESS Connexion au serveur en cours. LOGIN_CONNETING Connexion au serveur en cours. -LOGIN_FAILURE_ALREAY Votre compte est dj connect. -LOGIN_FAILURE_BE_SAME_KEY Problme +LOGIN_FAILURE_ALREADY Votre compte est d�j� connect�. LOGIN_FAILURE_BLOCK_ID Votre compte est banni LOGIN_FAILURE_BLOCK_LOGIN Veuillez choisir un autre serveur ! -LOGIN_FAILURE_NOBILL Votre compte n'a pas de temps de jeu. -LOGIN_FAILURE_NOT_AVAIL Votre compte ne peut pas tre utilis. -LOGIN_FAILURE_NOT_EXIST_ID Compte ou mot de passe incorrect -LOGIN_FAILURE_REPAIR_ID Sur ce compte, les objets ont t restaurs +LOGIN_FAILURE_NOT_AVAIL Votre compte ne peut pas �tre utilis�. +LOGIN_FAILURE_REPAIR_ID Sur ce compte, les objets ont �t� restaur�s LOGIN_FAILURE_SHUTDOWN Le serveur n'est pour le moment pas ouvert LOGIN_FAILURE_TOO_MANY_USER Vous ne pouvez pas vous connecter car trop de joueurs sont actuellement en ligne. LOGIN_FAILURE_UNKNOWN Vous ne pouvez pas vous enregistrer vous des raisons inconnues. -LOGIN_FAILURE_WEB_BLOCK Vous avez t bloqu sur ce site. Veuillez consulter vos mails. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Vous avez entr un mauvais numro. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Vous avez entr un mauvais numro trois fois. La connexion va tre perdue. -LOGIN_FAILURE_WRONG_PASSWORD Compte ou mot de passe incorrect +LOGIN_FAILURE_WEB_BLOCK Vous avez �t� bloqu� sur ce site. Veuillez consulter vos mails. +LOGIN_FAILURE_WRONG_CREDENTIALS Compte ou mot de passe incorrect LOGIN_INPUT_ID Entrez le nom du compte LOGIN_INPUT_PASSWORD Entrez le mot de passe LOGIN_PROCESSING Connexion au compte en cours MALL_CANNOT_INSERT Vous ne pouvez placer cet objet. MALL_PASSWORD_TITLE Mot de passe -MAP_A1 Rgion de Yongan -MAP_A2 Valle de Seungryong +MAP_A1 R�gion de Yongan +MAP_A2 Vall�e de Seungryong MAP_A3 Zone Jayan MAP_AG Jungrang MAP_B1 Zone Joan -MAP_B2 Valle d'Imji +MAP_B2 Vall�e d'Imji MAP_B3 Zone Bokjung -MAP_BAY Baie de Nphrite +MAP_BAY Baie de N�phrite MAP_BG Waryong MAP_C1 Zone Pyungmoo -MAP_C2 Valle de Bangsan -MAP_C3 Rgion de Bakra +MAP_C2 Vall�e de Bangsan +MAP_C3 R�gion de Bakra MAP_CAPE Cap du Dragon de Feu MAP_CG Imha MAP_DAWN Falaise de Gautama -MAP_DESERT Dsert de Yongbi +MAP_DESERT D�sert de Yongbi MAP_FLAME Doyyumhwan MAP_NUSLUCK Terre des Ogres MAP_SKELTOWER Tour de Gumsan @@ -281,87 +276,87 @@ MAP_TEMPLE Temple de Hwang MAP_THUNDER Montagnes fulgurantes MAP_TREE Lungsam MAP_TRENT02 Bois Rouge -MAP_WL Grande Valle +MAP_WL Grande Vall�e MESSENGER_ADD_FRIEND Ajouter un ami -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s vous a ajout comme ami +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s vous a ajout� comme ami MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Accepter ? MESSENGER_DO_YOU_DELETE Supprimer ? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Voulez-vous supprimer le numro de tlphone ? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Voulez-vous supprimer le num�ro de t�l�phone ? MESSENGER_DO_YOU_MOVE Voulez-vous y aller ? MESSENGER_EMPTY_LIST Vide MESSENGER_FAMILY Famille MESSENGER_FRIEND Ami MESSENGER_GUILD Guilde -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Entrez le numro de confirmation qui sera envoy pour votre numro de tlphone portable. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Entrez le numro de confirmation -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Entrez le numro de tlphone portable pour l'envoi d'un message textuel. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Souhaitez-vous entrer le numro maintenant ? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Entrez le numro de tlphone portable +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Entrez le num�ro de confirmation qui sera envoy� pour votre num�ro de t�l�phone portable. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Entrez le num�ro de confirmation +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Entrez le num�ro de t�l�phone portable pour l'envoi d'un message textuel. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Souhaitez-vous entrer le num�ro maintenant ? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Entrez le num�ro de t�l�phone portable MESSENGER_SEND_MOBILE_MESSAGE_TITLE Envoyer un message MINIMAP Ouvrir Mini-carte -MINIMAP_CANNOT_SEE La mini carte ne peut pas tre affiche. -MINIMAP_CAN_NOT_SHOW_AREAMAP La carte gnrale ne peut pas tre affiche. -MINIMAP_DEC_SCALE Zoom arrire +MINIMAP_CANNOT_SEE La mini carte ne peut pas �tre affich�e. +MINIMAP_CAN_NOT_SHOW_AREAMAP La carte g�n�rale ne peut pas �tre affich�e. +MINIMAP_DEC_SCALE Zoom arri�re MINIMAP_INC_SCALE Zoom avant MINIMAP_OBSERVER_COUNT %d spectateurs -MINIMAP_SHOW_AREAMAP Carte gnrale +MINIMAP_SHOW_AREAMAP Carte g�n�rale MINUTE Minutes MONETARY_UNIT0 Yang MONETARY_UNIT1 Dix mille MONETARY_UNIT2 Cent million MONEY_INPUT_DIALOG_SELLPRICE Prix de vente : -MOVE_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas dplacer d'objet lorsque votre magasin priv est ouvert. +MOVE_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas d�placer d'objet lorsque votre magasin priv� est ouvert. MUSIC_EMPTY_MUSIC_LIST Pas de musique de fond. MUSIC_METIN2_DEFAULT_THEMA Musique standard Metin2 MUSIC_NOT_SELECT_MUSIC Pas de fichier musique choisi. -NEEFD_REST Vous devez d'abord vous dtendre. +NEEFD_REST Vous devez d'abord vous d�tendre. NOT_YET_SUPPORT N'est pas soutenu. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Vous ne pouvez pas activer le Mode guilde lorsque vous n'appartenez aucune guilde. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Vous ne pouvez pas activer le Mode guilde lorsque vous n'appartenez � aucune guilde. OPTION_PVPMODE_NOT_SUPPORT Vous ne pouvez pas choisir cette configuration en Mode PvP. -OPTION_PVPMODE_PROTECT Vous devez tre au moins de niveau %d pour utiliser le Mode PvP. +OPTION_PVPMODE_PROTECT Vous devez �tre au moins de niveau %d pour utiliser le Mode PvP. PARTY_BONUS_ATTACKER Valeur d'attaque : +%d SA PARTY_BONUS_BERSERKER Vitesse d'attaque : +%d SA -PARTY_BONUS_BUFFER Dure comptence : +%d SA -PARTY_BONUS_DEFENDER Dfense : +%d SA +PARTY_BONUS_BUFFER Dur�e comp�tence : +%d SA +PARTY_BONUS_DEFENDER D�fense : +%d SA PARTY_BONUS_EXP Bonus EXP : %d%% SA PARTY_BONUS_SKILL_MASTER PM max. : +%d SA PARTY_BONUS_TANKER PV max. : +%d SA PARTY_BREAK_UP Supprimer le Groupe PARTY_DO_YOU_ACCEPT aimerait rejoindre le groupe. -PARTY_DO_YOU_JOIN vous a invit rejoindre son groupe. Accepter ? +PARTY_DO_YOU_JOIN vous a invit� � rejoindre son groupe. Accepter ? PARTY_EXP_DISTRIBUTION_MODE Distribution par EXP PARTY_EXP_DISTRIBUTION_MODE_LEVEL Selon niveau -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Les membres de plus haut niveau reoivent plus d'EXP. -PARTY_EXP_DISTRIBUTION_MODE_PARITY Distribution gale -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Tous les membres du Groupe reoivent autant d'EXP. +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Les membres de plus haut niveau re�oivent plus d'EXP. +PARTY_EXP_DISTRIBUTION_MODE_PARITY Distribution �gale +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Tous les membres du Groupe re�oivent autant d'EXP. PARTY_HEAL_ALL_MEMBER Restaure tout. -PARTY_INCREASE_AREA_150 L'cart le plus grand dans le Groupe atteint un facteur de 1,5. SNA -PARTY_INCREASE_AREA_200 L'cart le plus grand dans le Groupe atteint un facteur de 2. SNA +PARTY_INCREASE_AREA_150 L'�cart le plus grand dans le Groupe atteint un facteur de 1,5. SNA +PARTY_INCREASE_AREA_200 L'�cart le plus grand dans le Groupe atteint un facteur de 2. SNA PARTY_LEAVE Quitter le Groupe PARTY_LONGTIME_BONUS_EXP Bonus EXP pour un temps de jeu en groupe important : +%d%% SA -PARTY_MEMBER_OFFLINE [Dconnect] +PARTY_MEMBER_OFFLINE [D�connect�] PARTY_RECALL_MEMBER Appeler un Membre du Groupe -PARTY_REGEN_BONUS Bonus de rgnration PV + PM : +%d%% SA -PARTY_REQUEST_DENIED Votre demande a t rejete. -PARTY_SET_ATTACKER Dsigner comme Attaquant. -PARTY_SET_BERSERKER Dsigner comme Berserker. -PARTY_SET_BUFFER Dsigner comme Bloqueur. -PARTY_SET_DEFENDER Dsigner comme Dfenseur. -PARTY_SET_NORMAL Rtablir les paramtres. -PARTY_SET_SKILL_MASTER Dsigner comme Matre de comptence -PARTY_SET_TANKER Dsigner comme combattant au corps--corps. +PARTY_REGEN_BONUS Bonus de r�g�n�ration PV + PM : +%d%% SA +PARTY_REQUEST_DENIED Votre demande a �t� rejet�e. +PARTY_SET_ATTACKER D�signer comme Attaquant. +PARTY_SET_BERSERKER D�signer comme Berserker. +PARTY_SET_BUFFER D�signer comme Bloqueur. +PARTY_SET_DEFENDER D�signer comme D�fenseur. +PARTY_SET_NORMAL R�tablir les param�tres. +PARTY_SET_SKILL_MASTER D�signer comme Ma�tre de comp�tence +PARTY_SET_TANKER D�signer comme combattant au corps-�-corps. PARTY_SKILL_ATTACKER Valeur d'attaque de base de l'Attaquant +%.0f PARTY_SKILL_BERSERKER Vitesse d'attaque du Berserker +%.0f -PARTY_SKILL_BUFFER Dure comptence Bloqueur +%.0f -PARTY_SKILL_DEFENDER Dfense du Dfenseur +%.0f -PARTY_SKILL_HP_REGEN Rgnration des PV +%.0f%% +PARTY_SKILL_BUFFER Dur�e comp�tence Bloqueur +%.0f +PARTY_SKILL_DEFENDER D�fense du D�fenseur +%.0f +PARTY_SKILL_HP_REGEN R�g�n�ration des PV +%.0f%% PARTY_SKILL_PARTY_AREA Rang du Groupe +%d%% -PARTY_SKILL_SKILL_MASTER PM max. Matre de la Comptence +%.0f -PARTY_SKILL_SP_REGEN Rgnration des PM +%.0f%% -PARTY_SKILL_TANKER PV max. combattant au corps--corps +%.0f -PARTY_SKILL_WARP Possibilit d'appeler des membres du Groupe -PASSWORD_TITLE Mot de passe de l'entrept -PICK_ITEM_TITLE Numro de l'objet +PARTY_SKILL_SKILL_MASTER PM max. Ma�tre de la Comp�tence +%.0f +PARTY_SKILL_SP_REGEN R�g�n�ration des PM +%.0f%% +PARTY_SKILL_TANKER PV max. combattant au corps-�-corps +%.0f +PARTY_SKILL_WARP Possibilit� d'appeler des membres du Groupe +PASSWORD_TITLE Mot de passe de l'entrep�t +PICK_ITEM_TITLE Num�ro de l'objet PICK_MONEY_TITLE Somme PRIVATE_SHOP_CANNOT_SELL_ITEM Vous ne pouvez pas vendre cet objet dans un magasin. PRIVATE_SHOP_CLOSE_QUESTION Souhaitez-vous fermer le magasin? @@ -376,94 +371,94 @@ PVP_LEVEL5 Agressif PVP_LEVEL6 Retord PVP_LEVEL7 Malicieux PVP_LEVEL8 Cruel -PVP_MODE_GUILD Mode PvP - Guilde activ -PVP_MODE_KILL PvP - Libre activ -PVP_MODE_NORMAL PvP - Paix active. -PVP_MODE_PROTECT Protection PvP active. -PVP_MODE_REVENGE PvP - Hostile activ. +PVP_MODE_GUILD Mode PvP - Guilde activ� +PVP_MODE_KILL PvP - Libre activ� +PVP_MODE_NORMAL PvP - Paix activ�e. +PVP_MODE_PROTECT Protection PvP activ�e. +PVP_MODE_REVENGE PvP - Hostile activ�. PVP_OPTION_KILL Libre PVP_OPTION_NORMAL Paix PVP_OPTION_PROTECT Protection PVP_OPTION_REVENGE Hostile -QUEST_APPEND Nouvelle mission reue. +QUEST_APPEND Nouvelle mission re�ue. QUEST_MIN Min. QUEST_SEC Sec. -QUEST_TIMEOVER Temps coul. +QUEST_TIMEOVER Temps �coul�. QUEST_UNLIMITED_TIME Pas de limite de temps QUEST_ZEROSEC 0 Sec. -QUICKSLOT_REGISTER_DISABLE_ITEM Cette objet ne peut pas tre ajout au champ d'accs rapide +QUICKSLOT_REGISTER_DISABLE_ITEM Cette objet ne peut pas �tre ajout� au champ d'acc�s rapide RECEIVE_MESSAGE %s vous envoie un message. -REFINE_COST Cot de la progression : %d Yangs -REFINE_DESTROY_WARNING Cet objet peut tre dtruit durant la tentative de raffinage. +REFINE_COST Co�t de la progression : %d Yangs +REFINE_DESTROY_WARNING Cet objet peut �tre d�truit durant la tentative de raffinage. REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Ceci augmente les chances d'upper un objet -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 mais si vous chouez, l'objet pourra tre dtruit. Souhaitez vous continuer ? +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 mais si vous �chouez, l'objet pourra �tre d�truit. Souhaitez vous continuer ? REFINE_DOWN_GRADE_WARNING Le raffinage de l'objet peut lui faire perdre en niveau. -REFINE_DO_YOU_SEPARATE_METIN Retirer toutes les pierres d'esprit prsentes ? -REFINE_FAILURE Vous avez chou. -REFINE_FAILURE_CAN_NOT_ATTACH %s ne peut pas tre mis sur l'objet. -REFINE_FAILURE_EQUIP_ITEM Vous ne pouvez pas amliorer un objet dont vous tes quip. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM Aucune pierre d'esprit ne peut tre retire. -REFINE_FAILURE_NEED_BETTER_SCROLL Vous devez avoir un personnage plus avanc. +REFINE_DO_YOU_SEPARATE_METIN Retirer toutes les pierres d'esprit pr�sentes ? +REFINE_FAILURE Vous avez �chou�. +REFINE_FAILURE_CAN_NOT_ATTACH %s ne peut pas �tre mis sur l'objet. +REFINE_FAILURE_EQUIP_ITEM Vous ne pouvez pas am�liorer un objet dont vous �tes �quip�. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM Aucune pierre d'esprit ne peut �tre retir�e. +REFINE_FAILURE_NEED_BETTER_SCROLL Vous devez avoir un personnage plus avanc�. REFINE_FAILURE_NO_GOLD_SOCKET Il n'y a pas d'emplacement d'or pour l'ajouter %s . -REFINE_FAILURE_NO_MORE_SOCKET Vous ne pouvez pas ajouter d'emplacement supplmentaire. +REFINE_FAILURE_NO_MORE_SOCKET Vous ne pouvez pas ajouter d'emplacement suppl�mentaire. REFINE_FAILURE_NO_SOCKET0 Il n'y a pas d'emplacement libre pour la %s. REFINE_FAILURE_SOCKET_DISABLE_ITEM Vous ne pouvez ajouter aucun emplacement sur cet objet. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Cet objet ne peut pas tre amlior. -REFINE_SUCCESS L'amlioration de l'objet s'est droul avec succs. -REFINE_SUCCESS_PROBALITY Chance d'amlioration %d%% +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Cet objet ne peut pas �tre am�lior�. +REFINE_SUCCESS L'am�lioration de l'objet s'est d�roul� avec succ�s. +REFINE_SUCCESS_PROBALITY Chance d'am�lioration %d%% REFINE_WARNING2 Souhaitez-vous continuer ? -SAFEBOX_ERROR Vous avez entr un mauvais mot de passe. -SAFEBOX_SELL_DISABLE_SAFEITEM Vous ne pouvez vendre aucun des objets sauvegards. -SAFEBOX_WRONG_PASSWORD Les mots de passe doivent tre identiques. -SCREENSHOT_SAVE1 est sauvegard. -SCREENSHOT_SAVE2 Fichier de capture d'cran -SCREENSHOT_SAVE_FAILURE La capture de l'cran a chou. +SAFEBOX_ERROR Vous avez entr� un mauvais mot de passe. +SAFEBOX_SELL_DISABLE_SAFEITEM Vous ne pouvez vendre aucun des objets sauvegard�s. +SAFEBOX_WRONG_PASSWORD Les mots de passe doivent �tre identiques. +SCREENSHOT_SAVE1 est sauvegard�. +SCREENSHOT_SAVE2 Fichier de capture d'�cran +SCREENSHOT_SAVE_FAILURE La capture de l'�cran a �chou�. SECOND Sec SELECT_CAN_NOT_DELETE Vous ne pouvez pas effacer ce personnage -SELECT_CHANGED_NAME Vous avez chang le nom du personnage -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Ce nom de personnage existe dj. -SELECT_CHANGE_FAILURE_STRANGE_INDEX Ressayer +SELECT_CHANGED_NAME Vous avez chang� le nom du personnage +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Ce nom de personnage existe d�j�. +SELECT_CHANGE_FAILURE_STRANGE_INDEX R�essayer SELECT_CHANGE_FAILURE_STRANGE_NAME Ce SELECT_CHANGE_NAME_TITLE Changer le nom du personnage -SELECT_DELEING Le personnage a t effac. -SELECT_DELETED Suppression russie +SELECT_DELEING Le personnage a �t� effac�. +SELECT_DELETED Suppression r�ussie SELECT_DO_YOU_DELETE_REALLY Souhaitez-vous continuer. SELECT_EMPTY_SLOT Ce champ est vide. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Entrez un nouveau nom de personnage SELECT_NOT_JOIN_GUILD Aucune guilde -SHOP_BUY_INFO Achetez un objet en le choisissant dans la fentre d'une choppe. -SHOP_CANNOT_SELL_EQUIPMENT Vous ne pouvez pas vendre d'objet quip. -SHOP_CANNOT_SELL_ITEM Cet objet ne peut pas tre vendu. +SHOP_BUY_INFO Achetez un objet en le choisissant dans la fen�tre d'une �choppe. +SHOP_CANNOT_SELL_EQUIPMENT Vous ne pouvez pas vendre d'objet �quip�. +SHOP_CANNOT_SELL_ITEM Cet objet ne peut pas �tre vendu. SHOP_ERROR_UNKNOWN Erreur de Magasin inconnue : %s -SHOP_INVALID_POS Cet objet ne peut pas tre utilis. +SHOP_INVALID_POS Cet objet ne peut pas �tre utilis�. SHOP_INVENTORY_FULL Il n'y a pas assez de place dans l'inventaire. SHOP_NOT_ENOUGH_MONEY Pas assez de Yangs. SHOP_NOT_ENOUGH_MONEY_EX Vous n'avez pas suffisamment de Yangs. -SHOP_SELL_INFO Slectionnez l'objet vendre dans la fentre d'inventaire. -SHOP_SOLDOUT Epuis. -SHOT_ERROR_UNKNOWN Erreur inconnue lors de l'attaque distance : %s -SKILL_BOHO Dtourn -SKILL_BUDONG n'est plus utilis. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Vous avez besoin d'EXP pour apprendre cette comptence. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Vous avez besoin d'un Manuel pour apprendre cette comptence. +SHOP_SELL_INFO S�lectionnez l'objet � vendre dans la fen�tre d'inventaire. +SHOP_SOLDOUT Epuis�. +SHOT_ERROR_UNKNOWN Erreur inconnue lors de l'attaque � distance : %s +SKILL_BOHO D�tourn� +SKILL_BUDONG n'est plus utilis�. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Vous avez besoin d'EXP pour apprendre cette comp�tence. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Vous avez besoin d'un Manuel pour apprendre cette comp�tence. SKILL_CHEONGEUN Corps puissant SKILL_CRITICAL Coup critique -SKILL_ENCHANT_POISON Poison appliqu. +SKILL_ENCHANT_POISON Poison appliqu�. SKILL_EUNHYEONG Camouflage -SKILL_FAINT tourdissement -SKILL_FIND_TRAP Chercher les piges +SKILL_FAINT �tourdissement +SKILL_FIND_TRAP Chercher les pi�ges SKILL_FIRE Feu permanent SKILL_FISHMIND Boule piscicomancienne active SKILL_GAMJI Capturer -SKILL_GEOMGYEONG Aura de l'pe -SKILL_GEONGON Plus utilis. +SKILL_GEOMGYEONG Aura de l'�p�e +SKILL_GEONGON Plus utilis�. SKILL_GICHEON Griffe du Dragon SKILL_GIGONG Rotation du Chi SKILL_GONGPO Peur -SKILL_GRADE_NAME_GRAND_MASTER %s Grand Matre -SKILL_GRADE_NAME_MASTER %s Matre -SKILL_GRADE_NAME_PERFECT_MASTER %s Matre parfait +SKILL_GRADE_NAME_GRAND_MASTER %s Grand Ma�tre +SKILL_GRADE_NAME_MASTER %s Ma�tre +SKILL_GRADE_NAME_PERFECT_MASTER %s Ma�tre parfait SKILL_GROUP_ASSASSIN_1 Lame SKILL_GROUP_ASSASSIN_2 Arc SKILL_GROUP_HORSE Equitation @@ -473,40 +468,40 @@ SKILL_GROUP_SURA_1 Arme SKILL_GROUP_SURA_2 Magique SKILL_GROUP_WARRIOR_1 Corps SKILL_GROUP_WARRIOR_2 Mental -SKILL_GWIGEOM Lame enchante +SKILL_GWIGEOM Lame enchant�e SKILL_GYEONGGONG Pas de plume -SKILL_HEUKSIN Protection des tnbres -SKILL_HOSIN Bndiction -SKILL_HWAYEOM SKILL_HWAYEON Plus utilis. -SKILL_HYEOLMA SKILL_HYEOLMA plus utilis. -SKILL_INC_ATKSPD Vitesse d'attaque augmente -SKILL_INC_MOVSPD Vitesse de dplacement augmente -SKILL_INMA SKILL_INMA Plus utilis. -SKILL_JEOJU Maldiction +SKILL_HEUKSIN Protection des t�n�bres +SKILL_HOSIN B�n�diction +SKILL_HWAYEOM SKILL_HWAYEON Plus utilis�. +SKILL_HYEOLMA SKILL_HYEOLMA plus utilis�. +SKILL_INC_ATKSPD Vitesse d'attaque augment�e +SKILL_INC_MOVSPD Vitesse de d�placement augment�e +SKILL_INMA SKILL_INMA Plus utilis�. +SKILL_JEOJU Mal�diction SKILL_JEONGEOP Soin SKILL_JEONGWI Fureur -SKILL_JEONSINBANGEO Dfense totale +SKILL_JEONSINBANGEO D�fense totale SKILL_JEONSINGONGGYEOK Attaque totale -SKILL_JEUNGCHE SKILL_JEUNGCHE Plus utilis. -SKILL_JEUNGHON SKILL_JEUNGHON Plus utilis. +SKILL_JEUNGCHE SKILL_JEUNGCHE Plus utilis�. +SKILL_JEUNGHON SKILL_JEUNGHON Plus utilis�. SKILL_JEUNGRYEOK Attaque + SKILL_JEUNGSOK Vitesse + -SKILL_JIGAM SKILL_JIGAM Plus utilis. -SKILL_JIPJUNG SKILL_JIPJUNG Plus utilis. -SKILL_JUMAGAP Armure enchante -SKILL_JUMAGEOM SKILL_JUMAGEOM Plus utilis. -SKILL_KWAEGEOM SKILL_KWAEGEOM Plus utilis. +SKILL_JIGAM SKILL_JIGAM Plus utilis�. +SKILL_JIPJUNG SKILL_JIPJUNG Plus utilis�. +SKILL_JUMAGAP Armure enchant�e +SKILL_JUMAGEOM SKILL_JUMAGEOM Plus utilis�. +SKILL_KWAEGEOM SKILL_KWAEGEOM Plus utilis�. SKILL_KWAESOK Vitesse -SKILL_LEGBOUND SKILL_LEGBOUND Plus utilis. -SKILL_MUSA SKILL_MUSA Plus utilis. -SKILL_MUYEONG Fantme de la Flamme +SKILL_LEGBOUND SKILL_LEGBOUND Plus utilis�. +SKILL_MUSA SKILL_MUSA Plus utilis�. +SKILL_MUYEONG Fant�me de la Flamme SKILL_NEED_EMPTY_BOTTLE Je n'ai pas de bouteille vide. SKILL_NEED_POISON_BOTTLE Je n'ai pas de bouteille vide -SKILL_ONLY_FOR_GUILD_WAR Vous ne pouvez utiliser cette comptence que durant une guerre de Guildes +SKILL_ONLY_FOR_GUILD_WAR Vous ne pouvez utiliser cette comp�tence que durant une guerre de Guildes SKILL_PABEOP Neutraliser un sort SKILL_POWERFUL_STRIKE Attaque stupeur -SKILL_SEOMGWANG Bombe de lumire -SKILL_SINCHAK SKILL_SINCHAK Plus utilis. +SKILL_SEOMGWANG Bombe de lumi�re +SKILL_SINCHAK SKILL_SINCHAK Plus utilis�. SKILL_SLEEP Dormir SKILL_SLOW Ralentissement SKILL_STUN Stupeur @@ -515,30 +510,30 @@ SKILL_SUMMON_DESCRIPTION Chance d'Invocation: %d%% SKILL_TOOLTIP_INT Intelligence SKILL_TOOLTIP_LEVEL Niveau SKILL_TOXICDIE Empoisonnement -SKILL_TOXICPOWER Valeur d'attaque empoisonne amliore -SKILL_TUSOK Attaque fantme -SKILL_WONSIN SKILL_WONSIN Plus utilis. -SKILL_YONGSIN SKILL_YONGSIN Plus utilis. -STAT_MINUS_CON Adaptation de la vitalit (chance restante : %d) -STAT_MINUS_DEX Adaptation de la dextrit (chance restante : %d) -STAT_MINUS_INT Adaptation de l'intelligence (chance restante: %d) -STAT_MINUS_STR Adaptation de la force (chance restante: %d) -STAT_TOOLTIP_CON Augmente PV et dfense -STAT_TOOLTIP_DEX Attaque et esquive augmentes -STAT_TOOLTIP_INT Augmente PM, attaque & dfense magique. -STAT_TOOLTIP_STR Attaque et dgts amliors. +SKILL_TOXICPOWER Valeur d'attaque empoisonn�e am�lior�e +SKILL_TUSOK Attaque fant�me +SKILL_WONSIN SKILL_WONSIN Plus utilis�. +SKILL_YONGSIN SKILL_YONGSIN Plus utilis�. +STAT_MINUS_CON Adaptation de la vitalit� (chance restante : %d) +STAT_MINUS_DEX Adaptation de la dext�rit� (chance restante : %d) +STAT_MINUS_INT Adaptation de l'intelligence (chance restante�: %d) +STAT_MINUS_STR Adaptation de la force (chance restante�: %d) +STAT_TOOLTIP_CON Augmente PV et d�fense +STAT_TOOLTIP_DEX Attaque et esquive augment�es +STAT_TOOLTIP_INT Augmente PM, attaque & d�fense magique. +STAT_TOOLTIP_STR Attaque et d�g�ts am�lior�s. SYMBOLLIST_TITLE Enregistrer le drapeau de Guilde -SYSTEM_OPTION_CPU_TILING_1 CPU Tiling Mode peut amliorer la vitesse sur une configuration modeste. -SYSTEM_OPTION_CPU_TILING_2 Si vous rencontrez des problmes avec les lments graphiques choisissez ,Systemoption ou ,CONFIG.exe +SYSTEM_OPTION_CPU_TILING_1 CPU Tiling Mode peut am�liorer la vitesse sur une configuration modeste. +SYSTEM_OPTION_CPU_TILING_2 Si vous rencontrez des probl�mes avec les �l�ments graphiques choisissez ,Systemoption ou ,CONFIG.exe SYSTEM_OPTION_CPU_TILING_3 et changez le CPU Tiling Mode. SYSTEM_OPTION_GPU_TILING_1 GPU Tiling Mode peut ralentir une configuration modeste. -SYSTEM_OPTION_GPU_TILING_2 Si vous rencontrez des problmes avec les lments graphiques allez dans les "Options systme" ou lancez "CONFIG.exe" +SYSTEM_OPTION_GPU_TILING_2 Si vous rencontrez des probl�mes avec les �l�ments graphiques allez dans les "Options syst�me" ou lancez "CONFIG.exe" SYSTEM_OPTION_GPU_TILING_3 et change le CPU Tiling Mode -SYSTEM_OPTION_TILING_EXIT Il faut redmarrer le programme pour pouvoir changer le Tiling Mode. +SYSTEM_OPTION_TILING_EXIT Il faut red�marrer le programme pour pouvoir changer le Tiling Mode. TARGET_BUTTON_ACCEPT_FIGHT Accepter TARGET_BUTTON_AVENGE Revanche -TARGET_BUTTON_BUILDING_DESTROY Dtruire -TARGET_BUTTON_DISMOUNT dclasser +TARGET_BUTTON_BUILDING_DESTROY D�truire +TARGET_BUTTON_DISMOUNT d�classer TARGET_BUTTON_EMOTION_ALLOW Emotions TARGET_BUTTON_EXCHANGE Echanger TARGET_BUTTON_EXCLUDE Exclure @@ -559,17 +554,17 @@ TARGET_LEVEL_S_KNIGHT Niveau 4. TARGET_LEVEL_S_PAWN Niveau 2. TASKBAR_ATTACK Attaque TASKBAR_AUTO Attaquer automatiquement -TASKBAR_CAMERA Camra -TASKBAR_EXP Exprience +TASKBAR_CAMERA Cam�ra +TASKBAR_EXP Exp�rience TASKBAR_HP PV -TASKBAR_MOVE Dplacement -TASKBAR_SKILL Comptence +TASKBAR_MOVE D�placement +TASKBAR_SKILL Comp�tence TASKBAR_SP PM TASKBAR_ST PE THING_COUNT Tous -TOOLTIP_ANTI_CRITICAL_PCT Rsistance contre les coups critiques +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT Rsistance contre les coups perants +%d%% SA -TOOLTIP_ANTI_SELL Ne peut pas tre vendu dans un magasin. +TOOLTIP_ANTI_CRITICAL_PCT R�sistance contre les coups critiques +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT R�sistance contre les coups per�ants +%d%% SA +TOOLTIP_ANTI_SELL Ne peut pas �tre vendu dans un magasin. TOOLTIP_APPLY_ATTBONUS_ANIMAL Bonus contre les Animaux +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Bonus contre les Ninjas +%d%% SA TOOLTIP_APPLY_ATTBONUS_DEVIL Bonus contre le Mal+%d%% SA @@ -581,16 +576,16 @@ TOOLTIP_APPLY_ATTBONUS_SHAMAN Bonus contre les Chamanes +%d%% SA TOOLTIP_APPLY_ATTBONUS_SURA Bonus contre les Suras +%d%% SA TOOLTIP_APPLY_ATTBONUS_UNDEAD Bonus contre les Mort-vivants +%d%% SA TOOLTIP_APPLY_ATTBONUS_WARRIOR Bonus contre les Guerriers +%d%% SA -TOOLTIP_APPLY_BLOCK Chance de bloquer un coup au Corps--corps %d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER Recuprer les PM toutes les 5 secondes dans une Bataille %d SA +TOOLTIP_APPLY_BLOCK Chance de bloquer un coup au Corps-�-corps %d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER Recup�rer les PM toutes les 5 secondes dans une Bataille %d SA TOOLTIP_APPLY_CRITICAL_PCT Chance de coup critique +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% de chance de rcuprer des PM lorsque vous touchez SA -TOOLTIP_APPLY_DODGE Chance d'viter les flches %d%% SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% de chance de r�cup�rer des PM lorsque vous touchez SA +TOOLTIP_APPLY_DODGE Chance d'�viter les fl�ches %d%% SA TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% Chance d'obtenir un Bonus EXP SA TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% Chance d'abandonner le double de Yangs SA TOOLTIP_APPLY_IMMUNE_FALL Immunise contre les chutes SNA -TOOLTIP_APPLY_IMMUNE_SLOW Dfense contre le ralentissement SNA -TOOLTIP_APPLY_IMMUNE_STUN Dfense contre l'tourdissement SNA +TOOLTIP_APPLY_IMMUNE_SLOW D�fense contre le ralentissement SNA +TOOLTIP_APPLY_IMMUNE_STUN D�fense contre l'�tourdissement SNA TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% Chance d'abandonner le double d'objets SA TOOLTIP_APPLY_KILL_HP_RECOVER %d%% de chance de restaurer les PV SA TOOLTIP_APPLY_KILL_SP_RECOVER %d%% de chance de restaurer les PM SA @@ -598,92 +593,92 @@ TOOLTIP_APPLY_MANA_BURN_PCT %d%% de chance de drain de PM SA TOOLTIP_APPLY_MAX_HP_PCT Max. PV +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Max. PM +%d%% SA TOOLTIP_APPLY_NOAFFECT Pas d'effet -TOOLTIP_APPLY_NO_DEATH_PENALTY Pas de perte d'exprience en cas de rsurrection l'endroit de la mort. SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% chances de coup perant SA +TOOLTIP_APPLY_NO_DEATH_PENALTY Pas de perte d'exp�rience en cas de r�surrection � l'endroit de la mort. SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% chances de coup per�ant SA TOOLTIP_APPLY_POISON_PCT Chance d'empoisonner : %d%% SA -TOOLTIP_APPLY_POISON_REDUCE Rsistance contre le poison %d%% SA +TOOLTIP_APPLY_POISON_REDUCE R�sistance contre le poison %d%% SA TOOLTIP_APPLY_POTION_BONUS Les effets de la potion %d%% augmentent SA -TOOLTIP_APPLY_REFLECT_CURSE Chance de renvoyer une Maldiction : %d%% SA -TOOLTIP_APPLY_REFLECT_MELEE Chance de renvoyer une attaque au Corps--corps : %d%% SA +TOOLTIP_APPLY_REFLECT_CURSE Chance de renvoyer une Mal�diction : %d%% SA +TOOLTIP_APPLY_REFLECT_MELEE Chance de renvoyer une attaque au Corps-�-corps : %d%% SA TOOLTIP_APPLY_RESIST_ASSASSIN Chance de parer une attaque Ninja: %d%% SA -TOOLTIP_APPLY_RESIST_BELL Dfense contre le Gong %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER Dfense contre la dague %d%% SA -TOOLTIP_APPLY_RESIST_FAN Dfense contre l'ventail %d%% SA +TOOLTIP_APPLY_RESIST_BELL D�fense contre le Gong %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER D�fense contre la dague %d%% SA +TOOLTIP_APPLY_RESIST_FAN D�fense contre l'�ventail %d%% SA TOOLTIP_APPLY_RESIST_SHAMAN Chance de parer une attaque Chamane: %d%% SA TOOLTIP_APPLY_RESIST_SURA Chance de parer une attaque Sura: %d%% SA -TOOLTIP_APPLY_RESIST_SWORD Dfense contre l'pe %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Dfense contre l'pe deux-mains %d%% SA +TOOLTIP_APPLY_RESIST_SWORD D�fense contre l'�p�e %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND D�fense contre l'�p�e � deux-mains %d%% SA TOOLTIP_APPLY_RESIST_WARRIOR Chance de parer une attaque Guerrier: %d%% SA -TOOLTIP_APPLY_RESIST_WIND Rsistance au Vent %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Chance d'apprendre d'un Manuel amliore d'un facteur de 2,5. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Si l'apprentissage choue, vous pourrez immdiatement et gratuitement retenter votre chance. SNA +TOOLTIP_APPLY_RESIST_WIND R�sistance au Vent %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Chance d'apprendre d'un Manuel am�lior�e d'un facteur de 2,5. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Si l'apprentissage �choue, vous pourrez imm�diatement et gratuitement retenter votre chance. SNA TOOLTIP_APPLY_SLOW_PCT Chance de ralentissement : %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% des dommages infligs sont drains et ajouts aux PV. SA -TOOLTIP_APPLY_STEAL_SP %d%% des dommages infligs sont drains et ajouts aux PM. SA +TOOLTIP_APPLY_STEAL_HP %d%% des dommages inflig�s sont drain�s et ajout�s aux PV. SA +TOOLTIP_APPLY_STEAL_SP %d%% des dommages inflig�s sont drain�s et ajout�s aux PM. SA TOOLTIP_APPLY_STUN_PCT Chance d'assommer : %d%% SA TOOLTIP_ARMOR Armure -TOOLTIP_ARROW Flches +TOOLTIP_ARROW Fl�ches TOOLTIP_ASSASSIN Ninja TOOLTIP_ATT_GRADE Valeur d'attaque +%d SA TOOLTIP_ATT_SPEED Vitesse d'attaque +%d%% SA -TOOLTIP_AUTO_POTION_HP lixir du soleil -TOOLTIP_AUTO_POTION_REST Quantit restante: %.2f%% -TOOLTIP_AUTO_POTION_SP lixir de la lune +TOOLTIP_AUTO_POTION_HP �lixir du soleil +TOOLTIP_AUTO_POTION_REST Quantit� restante�: %.2f%% +TOOLTIP_AUTO_POTION_SP �lixir de la lune TOOLTIP_AUTO_POTION_USING Actif -TOOLTIP_BOW_DISTANCE Porte de l'Arc +%dm SA +TOOLTIP_BOW_DISTANCE Port�e de l'Arc +%dm SA TOOLTIP_BUYPRICE Prix : %s TOOLTIP_CAST_SPEED Vitesse du sort +%d%% SA -TOOLTIP_CON Vitalit +%d SA +TOOLTIP_CON Vitalit� +%d SA TOOLTIP_COSTUME_ATTR_BONUS Bonus costume %d%% SA -TOOLTIP_DEF_GRADE Dfense +%d SA -TOOLTIP_DEX Dextrit +%d SA +TOOLTIP_DEF_GRADE D�fense +%d SA +TOOLTIP_DEX Dext�rit� +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Terre SNA TOOLTIP_DRAGON_SOUL_DECK2 Ciel SNA TOOLTIP_EAR Boucles d'oreille -TOOLTIP_ENERGY nergie %d SA +TOOLTIP_ENERGY �nergie %d SA TOOLTIP_ETC Etc.. TOOLTIP_FISHINGROD_EXP Points %d / %d TOOLTIP_FISHINGROD_LEVEL Niveau : %d -TOOLTIP_FISHINGROD_UPGRADE1 Donnez-la au pcheur +TOOLTIP_FISHINGROD_UPGRADE1 Donnez-la au p�cheur TOOLTIP_FISHINGROD_UPGRADE2 pour obtenir une -TOOLTIP_FISHINGROD_UPGRADE3 canne pche amliore +TOOLTIP_FISHINGROD_UPGRADE3 canne � p�che am�lior�e TOOLTIP_FISH_LEN Longueur : %.2fcm TOOLTIP_HELMET Casque -TOOLTIP_HP_REGEN Rgnration des PV +%d%% SA +TOOLTIP_HP_REGEN R�g�n�ration des PV +%d%% SA TOOLTIP_INT Intelligence +%d SA TOOLTIP_ITEM_ATT_GRADE Valeur d'attaque %d TOOLTIP_ITEM_ATT_POWER Valeur d'attaque %d - %d TOOLTIP_ITEM_ATT_POWER_ONE_ARG Valeur d'attaque %d TOOLTIP_ITEM_ATT_POWER_REFINE Valeur d'attaque %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Vitesse d'attaque %s -TOOLTIP_ITEM_DEF_GRADE Dfense %d +TOOLTIP_ITEM_DEF_GRADE D�fense %d TOOLTIP_ITEM_FAST Rapide -TOOLTIP_ITEM_LIMIT_CON Limite sup. de vitalit : %d -TOOLTIP_ITEM_LIMIT_DEX Limite sup. de dextrit : %d +TOOLTIP_ITEM_LIMIT_CON Limite sup. de vitalit� : %d +TOOLTIP_ITEM_LIMIT_DEX Limite sup. de dext�rit� : %d TOOLTIP_ITEM_LIMIT_INT Limite sup. de l'intelligence : %d TOOLTIP_ITEM_LIMIT_LEVEL Du niveau : %d TOOLTIP_ITEM_LIMIT_STR Limite sup. de la force : %d TOOLTIP_ITEM_MAGIC_ATT_POWER Valeur de l'attaque magique %d - %d TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valeur de l'attaque magique %d -TOOLTIP_ITEM_MAGIC_DEF_POWER Dfense magique %d +TOOLTIP_ITEM_MAGIC_DEF_POWER D�fense magique %d TOOLTIP_ITEM_NORMAL Normal TOOLTIP_ITEM_SLOW Ralenti -TOOLTIP_ITEM_VERY_FAST Trs rapide -TOOLTIP_ITEM_VERY_SLOW Trs ralenti +TOOLTIP_ITEM_VERY_FAST Tr�s rapide +TOOLTIP_ITEM_VERY_SLOW Tr�s ralenti TOOLTIP_ITEM_WEARABLE_JOB [ Portable ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Numro de loterie : %d +TOOLTIP_LOTTO_NUMBER Num�ro de loterie : %d TOOLTIP_MAGIC_ATTBONUS_PER Attaques magiques +%d%% SA TOOLTIP_MAGIC_ATT_GRADE Valeur d'attaque magique +%d SA -TOOLTIP_MAGIC_DEF_GRADE Dfense magique +%d SA +TOOLTIP_MAGIC_DEF_GRADE D�fense magique +%d SA TOOLTIP_MALL_ATTBONUS Valeur d'attaque +%d%% SA TOOLTIP_MALL_ATTBONUS_STATIC Valeur d'attaque +12~15% SNA TOOLTIP_MALL_AUTOLOOT Une main qui ramasse les Yangs automatiquement. SNA -TOOLTIP_MALL_DEFBONUS Dfense +%d%% SA -TOOLTIP_MALL_DEFBONUS_STATIC Dfense +12~15% SNA +TOOLTIP_MALL_DEFBONUS D�fense +%d%% SA +TOOLTIP_MALL_DEFBONUS_STATIC D�fense +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA -TOOLTIP_MALL_EXPBONUS_P_STATIC Bonus CyberCaf EXP +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC 50% plus d'exprience SNA +TOOLTIP_MALL_EXPBONUS_P_STATIC Bonus CyberCaf� EXP +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC 50% plus d'exp�rience SNA TOOLTIP_MALL_FISH_MIND La chance d'attraper un poisson est augmenter. SNA TOOLTIP_MALL_GOLDBONUS Chance de Drop de Yangs (%.1f) SA TOOLTIP_MALL_GOLDBONUS_STATIC Double chance de Drop de Yangs SNA @@ -691,100 +686,100 @@ TOOLTIP_MALL_ITEMBONUS Chance de Drop d'objet (%.1f) SA TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Chance de trouver des Yangs plus %.1f%% SA TOOLTIP_MALL_ITEMBONUS_STATIC Double chance de Drop pour les objets SNA TOOLTIP_MALL_MARRIAGE_FAST Points d'amours augmente plus rapidement SNA -TOOLTIP_MALL_SAFEBOX Plus d'espace dans l'entrept disponible SNA +TOOLTIP_MALL_SAFEBOX Plus d'espace dans l'entrep�t disponible SNA TOOLTIP_MAX_HP PV max. +%d SA TOOLTIP_MAX_HP_PCT PV max. +%d%% SA TOOLTIP_MAX_SP PM max. +%d SA TOOLTIP_MAX_SP_PCT PM max. +%d%% SA TOOLTIP_MAX_STAMINA Max. Endurance +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Attaque au corps corps/magique +%d%% SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Attaque au corps � corps/magique +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS Erreur (%d, %d) -TOOLTIP_MOV_SPEED Vit. de dplt %d%% SA +TOOLTIP_MOV_SPEED Vit. de d�plt %d%% SA TOOLTIP_NECK Collier TOOLTIP_NEED_ALL_SP PM requis : Max. TOOLTIP_NEED_GSP Esprit du Dragon requis : %d TOOLTIP_NEED_HP PV requis : %d TOOLTIP_NEED_HP_PER_SEC PV/sec. : %d -TOOLTIP_NEED_SKILL_POINT Points de comptences requis : +TOOLTIP_NEED_SKILL_POINT Points de comp�tences requis : TOOLTIP_NEED_SP PM requis : %d TOOLTIP_NEED_SP_PER_SEC PM/sec. : %d TOOLTIP_NEXT_SKILL_LEVEL_1 Prochain niveau : %d (Max. %d) TOOLTIP_NEXT_SKILL_LEVEL_2 Prochain niveau : %d (Max. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Dgats moyen : %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Rsistance aux Dgts Moyens : %d%% SA +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS D�gats moyen : %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS R�sistance aux D�g�ts Moyens : %d%% SA TOOLTIP_PARTY_INFO_GRADE_UP1 D'avantage de %d que de membres du Groupe TOOLTIP_PARTY_INFO_GRADE_UP2 Niveau de l'attaque +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 Niveau de dfense +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 Niveau de d�fense +%d TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Restaure les PV/PM de tous les membres du groupe toutes les 60 minutes. TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Restaure les PV/PM de tous les membres du groupe toutes les 30 minutes. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Vous devez attendre 3 minutes aprs la mort d'un membre du Groupe. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Vous pouvez appeler les membres du Groupe qui sont sur le mme serveur tout moment. -TOOLTIP_PARTY_INFO_SET_ATTACKER Niveau de l'attaque +(nombre de membres du Groupe /2) Attaquant %d peut tre choisi. -TOOLTIP_PARTY_INFO_SET_TANKER Niveau de dfense +(nombre du membres du groupe) combattants au corps--corps 1 peuvent tre choisis. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Vous devez attendre 3 minutes apr�s la mort d'un membre du Groupe. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Vous pouvez appeler les membres du Groupe qui sont sur le m�me serveur � tout moment. +TOOLTIP_PARTY_INFO_SET_ATTACKER Niveau de l'attaque +(nombre de membres du Groupe /2) Attaquant %d peut �tre choisi. +TOOLTIP_PARTY_INFO_SET_TANKER Niveau de d�fense +(nombre du membres du groupe) combattants au corps-�-corps 1 peuvent �tre choisis. TOOLTIP_PARTY_SKILL_LEVEL Niveau actuel : %d -TOOLTIP_PARTY_TITLE_GRADE_UP [Attaque/Dfense amliore] +TOOLTIP_PARTY_TITLE_GRADE_UP [Attaque/D�fense am�lior�e] TOOLTIP_PARTY_TITLE_HEAL [restaurer] TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Lorsque vous avez plus de %d membres de Groupe vous obtenez %d%% de Bonus EXP . TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus EXP] TOOLTIP_PARTY_TITLE_RECALL [Appeler] TOOLTIP_PARTY_TITLE_SET_ATTACKER [Nommer un attaquant] -TOOLTIP_PARTY_TITLE_SET_TANKER [Nommer un combattant au corps--corps] +TOOLTIP_PARTY_TITLE_SET_TANKER [Nommer un combattant au corps-�-corps] TOOLTIP_PICK_EXP Points : %d / %d TOOLTIP_PICK_LEVEL Niveau : %d -TOOLTIP_PICK_UPGRADE1 Donnez-la au bcheron +TOOLTIP_PICK_UPGRADE1 Donnez-la au b�cheron TOOLTIP_PICK_UPGRADE2 pour obtenir une -TOOLTIP_PICK_UPGRADE3 Pioche amliore. -TOOLTIP_POTION_CURE Annuler les effets ngatifs +TOOLTIP_PICK_UPGRADE3 Pioche am�lior�e. +TOOLTIP_POTION_CURE Annuler les effets n�gatifs TOOLTIP_POTION_MIN Min. TOOLTIP_POTION_PLUS_ATTACK_SPEED Vitesse d'attaque +%d TOOLTIP_POTION_PLUS_HP_PERCENT PV +%d%% TOOLTIP_POTION_PLUS_HP_POINT PV +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Vitesse de dplacement +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Vitesse de d�placement +%d TOOLTIP_POTION_PLUS_SP_PERCENT PM +%d%% TOOLTIP_POTION_PLUS_SP_POINT PM +%d TOOLTIP_POTION_SEC Sec. -TOOLTIP_POTION_TIME Dure : +TOOLTIP_POTION_TIME Dur�e : TOOLTIP_REQUIREMENT_21_LEVEL Vous devez atteindre le niveau 21. TOOLTIP_REQUIREMENT_41_LEVEL Vous devez atteindre le niveau 41. TOOLTIP_REQUIREMENT_LEVEL Vous devez atteindre le niveau %d. TOOLTIP_REQUIREMENT_SKILL_LEVEL %s niveau %d requis. TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d requis -TOOLTIP_RESIST_BOW Rsistance aux flches %d%% SA -TOOLTIP_RESIST_DARK Rsistance l'obscurit +%d%% SA -TOOLTIP_RESIST_EARTH Rsistance la terre +%d%% SA -TOOLTIP_RESIST_ELEC Rsistance la foudre %d%% SA -TOOLTIP_RESIST_FIRE Rsistance au feu %d%% SA -TOOLTIP_RESIST_ICE Rsistance la glace +%d%% SA -TOOLTIP_RESIST_MAGIC Rsistance la Magie %d%% SA +TOOLTIP_RESIST_BOW R�sistance aux fl�ches %d%% SA +TOOLTIP_RESIST_DARK R�sistance � l'obscurit� +%d%% SA +TOOLTIP_RESIST_EARTH R�sistance � la terre +%d%% SA +TOOLTIP_RESIST_ELEC R�sistance � la foudre %d%% SA +TOOLTIP_RESIST_FIRE R�sistance au feu %d%% SA +TOOLTIP_RESIST_ICE R�sistance � la glace +%d%% SA +TOOLTIP_RESIST_MAGIC R�sistance � la Magie %d%% SA TOOLTIP_REST_USABLE_COUNT Restant : %d TOOLTIP_SEALED TOOLTIP_SELLPRICE Prix : %s TOOLTIP_SHAMAN Chamane TOOLTIP_SHIELD Bouclier TOOLTIP_SHOES Chaussures -TOOLTIP_SKILL Comptences SNA -TOOLTIP_SKILLBOOK_NAME Manuel de comptences +TOOLTIP_SKILL Comp�tences SNA +TOOLTIP_SKILLBOOK_NAME Manuel de comp�tences TOOLTIP_SKILL_AFFECT_ATT_GRADE Valeur d'attaque: + TOOLTIP_SKILL_AFFECT_ATT_POWER Valeur d'attaque : TOOLTIP_SKILL_AFFECT_ATT_SPEED Vitesse d'attaque : + -TOOLTIP_SKILL_AFFECT_DEF_GRADE Dfense : +TOOLTIP_SKILL_AFFECT_DEF_GRADE D�fense : TOOLTIP_SKILL_AFFECT_DODGE Valeur d'attaque de l'adversaire : - TOOLTIP_SKILL_AFFECT_HEAL Restaurer les PV : TOOLTIP_SKILL_AFFECT_MOV_SPEED Vitesse d'attaque : + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Chance de renvoyer une attaque au Corps--corps : -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Rsistance contre les dommages corporels : +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Chance de renvoyer une attaque au Corps-�-corps : +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL R�sistance contre les dommages corporels : TOOLTIP_SKILL_COOL_TIME Temps d'attente : -TOOLTIP_SKILL_DAMAGE_BONUS Dgats de comptence %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Rsistance contre les dgats de comptences %d%% SA -TOOLTIP_SKILL_DURATION Dure : %d sec. +TOOLTIP_SKILL_DAMAGE_BONUS D�gats de comp�tence %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS R�sistance contre les d�gats de comp�tences %d%% SA +TOOLTIP_SKILL_DURATION Dur�e : %d sec. TOOLTIP_SKILL_FORGET_BOOK_NAME L'anneau de l'Oubli TOOLTIP_SKILL_LEVEL Niveau actuel : %d TOOLTIP_SKILL_LEVEL_MASTER Niveau actuel : %d (Master) TOOLTIP_SKILL_LEVEL_WITH_MAX Niveau actuel : %d (Max. %d) TOOLTIP_SOCKET_EMPTY Vide -TOOLTIP_SOCKET_REFINABLE_ITEM [Objet emplacement] -TOOLTIP_SP_REGEN Rgnration des PM +%d%% SA +TOOLTIP_SOCKET_REFINABLE_ITEM [Objet � emplacement] +TOOLTIP_SP_REGEN R�g�n�ration des PM +%d%% SA TOOLTIP_STR Force +%d SA TOOLTIP_SURA Sura TOOLTIP_TIME_CHARGER_FIX Recharge temporelle %d s. SA @@ -811,7 +806,7 @@ UI_OK OK UI_POS_UNKNOWN Endroit inconnu UI_PREVPAGE Retour UI_UNKNOWN Inconu -UPLOAD_MARK_CHECK_NEED_RECONNECT Le tlchargement doit tre recommencer. -UPLOAD_MARK_UPLOAD_NEED_RECONNECT Le tlchargement doit tre recommencer. -USE_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas utiliser d'objet tant que votre magasin priv est ouvert. -USE_SKILL_ERROR_UNKNOWN Erreur comptence inconnue: %s +UPLOAD_MARK_CHECK_NEED_RECONNECT Le t�l�chargement doit �tre recommencer. +UPLOAD_MARK_UPLOAD_NEED_RECONNECT Le t�l�chargement doit �tre recommencer. +USE_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas utiliser d'objet tant que votre magasin priv� est ouvert. +USE_SKILL_ERROR_UNKNOWN Erreur comp�tence inconnue: %s diff --git a/bin/pack/locale_gr/locale/gr/locale_game.txt b/bin/pack/locale_gr/locale/gr/locale_game.txt index 5450bea7..db30fab9 100644 --- a/bin/pack/locale_gr/locale/gr/locale_game.txt +++ b/bin/pack/locale_gr/locale/gr/locale_game.txt @@ -1,326 +1,321 @@ -AFF_LOVE_POINT : %d%% -ALIGNMENT_NAME : -ATTACK_ERROR_UNKNOWN : %s -CANNOT_ATTACK_DEST_IN_SAFE . -CANNOT_ATTACK_SELF_IN_SAFE . -CANNOT_EQUIP_IN_EXCHANGE . -CANNOT_EQUIP_IN_SHOP . -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA . -CANNOT_SHOOT_DEST_IN_SAFE . -CANNOT_SHOOT_EMPTY_ARROW . -CANNOT_SHOOT_SELF_IN_SAFE . -CANNOT_SKILL_APPROACH . -CANNOT_SKILL_ATTACK . -CANNOT_SKILL_BLUE , . -CANNOT_SKILL_DEST_IN_SAFE . -CANNOT_SKILL_EQUIP_FISHING_ROD . -CANNOT_SKILL_HAVE_TO_RIDE . -CANNOT_SKILL_NEED_EMPTY_BOTTLE . -CANNOT_SKILL_NEED_POISON_BOTTLE . -CANNOT_SKILL_NEED_TARGET ; -CANNOT_SKILL_NOT_ENOUGH_HP HP! -CANNOT_SKILL_NOT_ENOUGH_SP SP! -CANNOT_SKILL_NOT_HORSE_SKILL . -CANNOT_SKILL_NOT_MATCHABLE_WEAPON . -CANNOT_SKILL_NOT_YET_LEARN . -CANNOT_SKILL_ONLY_FOR_ALLIANCE . -CANNOT_SKILL_ONLY_FOR_CORPSE . -CANNOT_SKILL_RED , . -CANNOT_SKILL_REMOVE_FISHING_ROD . -CANNOT_SKILL_SELF_IN_SAFE . -CANNOT_SKILL_USE_SELF . -CANNOT_SKILL_WAIT_COOLTIME . -CANNOT_USE . -CANNOT_WHISPER_DEST_REFUSE %s . SA -CANNOT_WHISPER_NOT_LOGON %s . SA -CANNOT_WHISPER_SELF_REFUSE . SNA -CHANNEL -CHANNELING_CANNOT_LOGOUT . -CHANNEL_EMPTY_SERVER server -CHANNEL_NORMAL %d -CHANNEL_NOTIFY_FULL ! . -CHANNEL_NOT_FIND_INFO . -CHANNEL_PVP -CHANNEL_SELECT_CHANNEL -CHANNEL_SELECT_REGION -CHANNEL_SELECT_SERVER server +AFF_LOVE_POINT ������ ������: %d%% +ALIGNMENT_NAME ������: +ATTACK_ERROR_UNKNOWN ������� ����� ��������: %s +CANNOT_ATTACK_DEST_IN_SAFE � ���������� ����� ���� ������. +CANNOT_ATTACK_SELF_IN_SAFE �� ����� �� �������. +CANNOT_EQUIP_IN_EXCHANGE �� ������� �� �������� �������� ��� ������ �������. +CANNOT_EQUIP_IN_SHOP ��� ������� �� �������� �������� ��� ������ �������. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA ��� ������� �� �������� ��� �������� ������� �� ������� ����. +CANNOT_SHOOT_DEST_IN_SAFE � ������ ����� ���� ������. +CANNOT_SHOOT_EMPTY_ARROW ���������� ��� �����. +CANNOT_SHOOT_SELF_IN_SAFE �� ����� �� �� ���� ����. +CANNOT_SKILL_APPROACH �� ����� �� �������� �����������. +CANNOT_SKILL_ATTACK �� ����� �� �������. +CANNOT_SKILL_BLUE ���� ����� �������������� � ���� ������������, ��� ������� �� ��������������� ��� ���� ������������. +CANNOT_SKILL_DEST_IN_SAFE � ������ ����� ���� ������. +CANNOT_SKILL_EQUIP_FISHING_ROD ���������� ��� ������. +CANNOT_SKILL_HAVE_TO_RIDE ���������� ����� ��� ����� ��� �� ������� �� �� ������������� ����. +CANNOT_SKILL_NEED_EMPTY_BOTTLE ��� ��� ����� ��������. +CANNOT_SKILL_NEED_POISON_BOTTLE ��� ��� �������� ����������. +CANNOT_SKILL_NEED_TARGET ����� ����� � ������; +CANNOT_SKILL_NOT_ENOUGH_HP ��� ��� ������ HP! +CANNOT_SKILL_NOT_ENOUGH_SP ��� ��� ������ SP! +CANNOT_SKILL_NOT_HORSE_SKILL �� ����� �� �� ������������� ��� ������. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON �� ����� �� ������������� ���� ��� ��������� �� ���� �� ����. +CANNOT_SKILL_NOT_YET_LEARN ��� ��� ����� ���� ��� ���������. +CANNOT_SKILL_ONLY_FOR_ALLIANCE ���� ��������� ���� ���� ��� ������. +CANNOT_SKILL_ONLY_FOR_CORPSE ���� ��������� ���� ������� ���������. +CANNOT_SKILL_RED ���� ����� �������������� � ���� ������������, ��� ������� �� ��������������� ��� ���� ������������. +CANNOT_SKILL_REMOVE_FISHING_ROD �� ����� �� ������������� ���� ��� ��������� �� ������. +CANNOT_SKILL_SELF_IN_SAFE �� ����� �� ������� ��� ���. +CANNOT_SKILL_USE_SELF �� ����� �� �� ������������� ���� ����� ���. +CANNOT_SKILL_WAIT_COOLTIME �� ����� �� ������������� ���� ��� ��������� �����. +CANNOT_USE ��� ������� �� �� ���������������. +CANNOT_WHISPER_DEST_REFUSE � %s ���� ��������������� ���� ��������. SA +CANNOT_WHISPER_NOT_LOGON � %s ��� ����� ������������. SA +CANNOT_WHISPER_SELF_REFUSE �� ������� �� ���������� �� ����� ��������������� ���� ��������. SNA +CHANNEL ������ +CHANNELING_CANNOT_LOGOUT �� ������� �� ����������� ��� ������ ��������. +CHANNEL_EMPTY_SERVER ����� server +CHANNEL_NORMAL ������ %d +CHANNEL_NOTIFY_FULL �� ������ ����� ������! �������� �������� ���� ������. +CHANNEL_NOT_FIND_INFO ��� �������� ����������� ��� �� ������. +CHANNEL_PVP �������� ��������� +CHANNEL_SELECT_CHANNEL ������� ������ +CHANNEL_SELECT_REGION ������� ������� +CHANNEL_SELECT_SERVER ������� server CHANNEL_TEST_SERVER Test server CHANNEL_TEST_SERVER_ADDR Test %s:%d -CHARACTER_CREATE_MODE -CHARACTER_SELECT_MODE -CHAT_ALL -CHAT_BLOCK -CHAT_GUILD -CHAT_INFORMATION -CHAT_INSULT_STRING . -CHAT_LOG [L] -CHAT_LOG_TITLE -CHAT_NORMAL -CHAT_NOTICE -CHAT_PARTY -CHAT_SEND_CHAT chat -CHAT_SEND_MEMO [Shift+Enter] -CHAT_SHOUT -CHAT_SHOUT_LIMIT 15 . -CHAT_WHISPER +CHARACTER_CREATE_MODE ���������� ��������� +CHARACTER_SELECT_MODE ������� ��������� +CHAT_ALL ��� +CHAT_BLOCK �������������� +CHAT_GUILD ��������� +CHAT_INFORMATION ����������� +CHAT_INSULT_STRING � ������� �������� �� ���������� ������. +CHAT_LOG �������� ������ ��������� [L] +CHAT_LOG_TITLE �������� ����������� +CHAT_NORMAL �������� +CHAT_NOTICE ��������� +CHAT_PARTY ����� +CHAT_SEND_CHAT �������� chat +CHAT_SEND_MEMO �������� ������� [Shift+Enter] +CHAT_SHOUT ����� +CHAT_SHOUT_LIMIT ������� �� �������� ���� 15 ������������. +CHAT_WHISPER ������� COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM . -COMB_CANT_APPEND_SEALED_ITEM . -COMB_COST : %s -COMB_IS_CONTINUE_PROCESS ; -COMB_NOTICE . -COMB_NOTICE_NOT_OPEN . -COMB_NOT_ALL_SLOT_APPEND_ITEM , . -COMB_NOT_FULL_BOOK , . , 10 . -COMB_NOT_ITEM_IN_INVENTORY . -COMB_NOT_MEDIUM_ITEM . -COMB_WILL_REMOVE_MATERIAL 2 . -CREATE_ERROR_GM_NAME GM . -CREATE_ERROR_INSULT_NAME . -CREATE_ERROR_LIMIT_LEVEL 80. -CREATE_ERROR_TIME_LIMIT 30 . -CREATE_ERROR_WRONG_STRING . -CREATE_EXIST_SAME_NAME . -CREATE_FAILURE . -CREATE_FULL . +COMB_CANT_APPEND_ITEM ���� �� ����������� ��� ������ �� ��������������. +COMB_CANT_APPEND_SEALED_ITEM ��� ������� �� ��������������� ��� ������ ������ �����������. +COMB_COST ����: %s +COMB_IS_CONTINUE_PROCESS ������ �� ����������; +COMB_NOTICE ��� ������� �� �������� �������� ��������� ��� ���������� �� ����������� ������. +COMB_NOTICE_NOT_OPEN ��� ������� �� ����������� ������ ��� ����� ������� �������� ���������. +COMB_NOT_ALL_SLOT_APPEND_ITEM �� ���������� ��� ������� �������, ���� �� ���������� �������. +COMB_NOT_FULL_BOOK ���, ���� ��� �� ������������. ���� ��� ��� �������, �� ��������� ���� �� ��� ������ 10 ������. +COMB_NOT_ITEM_IN_INVENTORY ��� ������� �� ��������������� ����������� ��� �����. +COMB_NOT_MEDIUM_ITEM ���� �� ����������� ��� ������ �� ��������������. +COMB_WILL_REMOVE_MATERIAL � ������� 2 �� �����������. +CREATE_ERROR_GM_NAME ��� ����������� � ����� ��� ���� �GM� ��� ����� ���������. +CREATE_ERROR_INSULT_NAME �� ��������� �����. +CREATE_ERROR_LIMIT_LEVEL � ���������� ��� ������ �� ����� ����������� ������� 80. +CREATE_ERROR_TIME_LIMIT ������� �� ����������� ���� ���� ��������� ���� 30 ������������. +CREATE_ERROR_WRONG_STRING �� ����� ��������� ��� ��� ������ �� ������������ �������� ����������. +CREATE_EXIST_SAME_NAME �� ����� ����� ��� �� ����� ��� ����� ������. +CREATE_FAILURE �� ������� �� ������������� �� ���������. +CREATE_FULL ��� ������� �� ������������� ����� ���������. CREATE_GM_NAME GM -CREATE_INPUT_NAME . -CREATE_PLUS_STAT . -DAY -DONT_USE_ITEM_WHEN_SHOW_CONFIRM . -DO_YOU_BUY_ITEM1 %s %s? -DO_YOU_BUY_ITEM2 %s %s %s? -DO_YOU_DROP_MONEY %d Yang? -DO_YOU_SELL_ITEM1 %s %s? -DO_YOU_SELL_ITEM2 %s %s %s; -DRAGON_SOUL_CANNOT_REFINE . -DRAGON_SOUL_CANNOT_REFINE_MORE . -DRAGON_SOUL_EQUIP_WARNING1 . -DRAGON_SOUL_EQUIP_WARNING2 ; -DRAGON_SOUL_EXPIRED -DRAGON_SOUL_INVALID_DRAGON_SOUL . -DRAGON_SOUL_IS_NOT_DRAGON_SOUL . -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE . -DRAGON_SOUL_NOT_ENOUGH_MATERIAL . -DRAGON_SOUL_NOT_MATCHED_SLOT . -DRAGON_SOUL_STEP_LEVEL1 : , -DRAGON_SOUL_STEP_LEVEL2 : , -DRAGON_SOUL_STEP_LEVEL3 : , -DRAGON_SOUL_STEP_LEVEL4 : , -DRAGON_SOUL_STEP_LEVEL5 : , -DRAGON_SOUL_STRENGTH : +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 . -DRAGON_SOUL_UNEQUIP_WARNING2 ; -DRAGON_SOUL_UNMATCHED_SLOT . -DRAGON_SOUL_UNQUALIFIED . -DROP_ITEM_FAILURE_EQUIP_ITEM . -DROP_ITEM_FAILURE_PRIVATE_SHOP . -DROP_MONEY_FAILURE_1000_OVER 999 Yang. -EMOTION_ANGRY -EMOTION_ATTRACTIVE -EMOTION_BANTER -EMOTION_CHEERS_1 1 -EMOTION_CHEERS_2 2 -EMOTION_CHEERUP -EMOTION_CHOOSE_ONE +CREATE_INPUT_NAME �������� ��������. +CREATE_PLUS_STAT ����� �� ������ ������� ����������. +DAY ����� +DONT_USE_ITEM_WHEN_SHOW_CONFIRM ��� ������� �� ���������� ����������� ���� �� �������� ���� ���������. +DO_YOU_BUY_ITEM1 ������ �� ��������� �� %s ��� %s? +DO_YOU_BUY_ITEM2 ������ �� ��������� �� %s %s ��� %s? +DO_YOU_DROP_MONEY ������ �� �������� %d Yang? +DO_YOU_SELL_ITEM1 ������ �� ��������� �� %s ��� %s? +DO_YOU_SELL_ITEM2 ������ �� ��������� %s %s ��� %s; +DRAGON_SOUL_CANNOT_REFINE ��� ������� �� ������������ ����� ��� ���������. +DRAGON_SOUL_CANNOT_REFINE_MORE ����� � ���������� ��������� ��� ��� ������� �������. +DRAGON_SOUL_EQUIP_WARNING1 ����� ������� �� ������������ ���� ���������. +DRAGON_SOUL_EQUIP_WARNING2 ������ �� ���������� ������ ����; +DRAGON_SOUL_EXPIRED �������� ���������� +DRAGON_SOUL_INVALID_DRAGON_SOUL ����� ����� � ����� ����������. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL ����� ��� ����� ���� ����������. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE ����� ����� � ����� ����������. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL ��� ����� ������ ����� ��� �����������. +DRAGON_SOUL_NOT_MATCHED_SLOT � ���������� ��� ��������� �� ����� �� ����. +DRAGON_SOUL_STEP_LEVEL1 ����������: ���, +DRAGON_SOUL_STEP_LEVEL2 ����������: ��������, +DRAGON_SOUL_STEP_LEVEL3 ����������: ���������, +DRAGON_SOUL_STEP_LEVEL4 ����������: ����������, +DRAGON_SOUL_STEP_LEVEL5 ����������: ������, +DRAGON_SOUL_STRENGTH �������: +%d SA +DRAGON_SOUL_UNEQUIP_WARNING1 � ���������� ������ �� ����������� �� ����� ��� ����������. +DRAGON_SOUL_UNEQUIP_WARNING2 ������ �� ����������; +DRAGON_SOUL_UNMATCHED_SLOT ���� ����� � ����� ����. +DRAGON_SOUL_UNQUALIFIED ��� ������� ����� �� ��������������� ��� �������� ����������. +DROP_ITEM_FAILURE_EQUIP_ITEM ��� ������� �� �������� ����������� ��� �����. +DROP_ITEM_FAILURE_PRIVATE_SHOP �� ������� �� �������� ����������� ��� ����� ������� �������� ���������. +DROP_MONEY_FAILURE_1000_OVER ������� �� �������� ����� 999 Yang. +EMOTION_ANGRY ���������� +EMOTION_ATTRACTIVE ���������� +EMOTION_BANTER ������� +EMOTION_CHEERS_1 ��������� 1 +EMOTION_CHEERS_2 ��������� 2 +EMOTION_CHEERUP ������� +EMOTION_CHOOSE_ONE ������� ����� EMOTION_CLAP Claps -EMOTION_CLAP_KISS -EMOTION_CONGRATULATION -EMOTION_DANCE_1 1 -EMOTION_DANCE_2 2 -EMOTION_DANCE_3 3 -EMOTION_DANCE_4 4 -EMOTION_DANCE_5 5 +EMOTION_CLAP_KISS ���� +EMOTION_CONGRATULATION ������� +EMOTION_DANCE_1 ����� 1 +EMOTION_DANCE_2 ����� 2 +EMOTION_DANCE_3 ����� 3 +EMOTION_DANCE_4 ����� 4 +EMOTION_DANCE_5 ����� 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE -EMOTION_FRENCH_KISS -EMOTION_JOY -EMOTION_SAD -EMOTION_SHY -EMOTION_SLAP -EMPIRE_A Shinsoo -EMPIRE_B Chunjo -EMPIRE_C Jinno -EMPIRE_SELECT_MODE -EXCHANGE_CANNOT_GIVE . -EXCHANGE_CANT_EDIT_MONEY . -EXCHANGE_FAILURE_EQUIP_ITEM . -EXCHANGE_MONEY -EXCHANGE_TITLE %s -FISHING_FAILURE . -FISHING_NOTIFY1 %s. -FISHING_NOTIFY2 %s. -FISHING_SUCCESS1 %s! -FISHING_SUCCESS2 %s! -FISHING_UNKNOWN , . -FISHING_WRONG_PLACE . -FOR_FEMALE -FOR_MALE -GAME_CANNOT_MINING . -GAME_CANNOT_PICK_ITEM . -GAME_INIT_ERROR_CURSOR . -GAME_INIT_ERROR_DIRECTX DirectX 8.1. \n DirectX 8.1 . -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE . \n VGA . -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST . \n VGA.\n, hardware accelerator.\n( hardware accelerator max \nControl Panel->Display->Settings->Advanced->Troubleshoot tab) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT 32bit. \n 16bit . -GAME_INIT_ERROR_ITEM_PROTO .\n . -GAME_INIT_ERROR_MAIN_WINDOW . -GAME_INIT_ERROR_MOB_PROTO .\n . -GAME_INIT_ERROR_NETWORK .\n . -GAME_PICK_MONEY %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT 128 Pixel -GUILDMARK_UPLOADER_ERROR_12_HEIGHT 12 Pixel -GUILDMARK_UPLOADER_ERROR_16_WIDTH 16 Pixel -GUILDMARK_UPLOADER_ERROR_64_WIDTH 64 Pixel -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT . -GUILDMARK_UPLOADER_ERROR_PATH metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT . -GUILDWAR_CTF_TITLE . -GUILDWAR_NORMAL_TITLE -GUILDWAR_QUESTION_LINE_1 %s . -GUILDWAR_QUESTION_LINE_2 ; (%s) +EMOTION_FORGIVE ��������� +EMOTION_FRENCH_KISS ������� ���� +EMOTION_JOY ���� +EMOTION_SAD ����� +EMOTION_SHY �������� +EMOTION_SLAP ������� +EMPIRE_A �������� ��� Shinsoo +EMPIRE_B �������� ��� Chunjo +EMPIRE_C �������� ��� Jinno +EMPIRE_SELECT_MODE ������� ��������� +EXCHANGE_CANNOT_GIVE ��� ������� �� ������ ������� �� ���� �� �����������. +EXCHANGE_CANT_EDIT_MONEY �� ������� �� �������� �� ������ ����. +EXCHANGE_FAILURE_EQUIP_ITEM �� ������� �� ����������� ����������� �����������. +EXCHANGE_MONEY ������ +EXCHANGE_TITLE ��������� %s +FISHING_FAILURE ������ �� ������. +FISHING_NOTIFY1 �������� ��� �������� ��� �������� %s. +FISHING_NOTIFY2 �������� ��� �������� ��� %s. +FISHING_SUCCESS1 ������� %s! +FISHING_SUCCESS2 ������� %s! +FISHING_UNKNOWN ���� ��������, ���� �� ������� �� ���� �� �����. +FISHING_WRONG_PLACE �� ������� �� �������� ���. +FOR_FEMALE ��� �������� +FOR_MALE ��� ������ +GAME_CANNOT_MINING �� ������� �� ��������� ���������� ��� ��������. +GAME_CANNOT_PICK_ITEM �� ������� �� ��������� �� ����������� ���� ��� �� ��������. +GAME_INIT_ERROR_CURSOR � �������� ��� ������ �� ���������. +GAME_INIT_ERROR_DIRECTX ��� �� ������ �� �������� ������ �� ����� ������������� �� DirectX 8.1. \n������������ �� DirectX 8.1 � �������������. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE �� ������� ����� ��������. \n������ �� � VGA ����� ��� ����� ������������� �����. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST �� ������� ����� ��������. \n������ �� ����� ����� VGA.\n�����������, ������� �� �������������� �� hardware accelerator.\n(���� �� hardware accelerator ��� max \nControl Panel->Display->Settings->Advanced->Troubleshoot tab) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT � ����� �������� ��� ���������� ��� ����������� ���������� ��������� ��� 32bit. \n������ �� ��� 16bit � ������������� ��� ���������� ������� ������. +GAME_INIT_ERROR_ITEM_PROTO ��� �������� �������� ������������.\n��������������� �� ��������. +GAME_INIT_ERROR_MAIN_WINDOW �� ������ �������� ��� ������ �� ����������. +GAME_INIT_ERROR_MOB_PROTO ��� �������� �������� �������.\n��������������� �� ��������. +GAME_INIT_ERROR_NETWORK �� ������� �������.\n������ �� ������� ���. +GAME_PICK_MONEY ������ %d Yang. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT �� ���� ��� ����� 128 Pixel +GUILDMARK_UPLOADER_ERROR_12_HEIGHT �� ���� ��� ����� 12 Pixel +GUILDMARK_UPLOADER_ERROR_16_WIDTH �� ������ ��� ����� 16 Pixel +GUILDMARK_UPLOADER_ERROR_64_WIDTH �� ������ ��� ����� 64 Pixel +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT �� �������� ��� ����������� ���� �� ����������. +GUILDMARK_UPLOADER_ERROR_PATH ���������� �� �������� ��� ������ metin2/upload. +GUILDMARK_UPLOADER_ERROR_SELECT ��� ���������� ����������. +GUILDWAR_CTF_TITLE ����������� �������. +GUILDWAR_NORMAL_TITLE ����� ����� +GUILDWAR_QUESTION_LINE_1 � ��������� %s ������ ������ ���� ��������� ���. +GUILDWAR_QUESTION_LINE_2 �������; (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE -GUILD_BUILDING_GRADE -GUILD_BUILDING_NAME -GUILD_CANNOT_HEAL_GSP_ANYMORE . -GUILD_COMMENT -GUILD_CREATE_ERROR_INSULT_NAME . -GUILD_DEFAULT_GRADE -GUILD_DELETE -GUILD_DEPOSIT -GUILD_DO_YOU_HEAL_GSP %d Yang %d ; -GUILD_DO_YOU_JOIN . ; -GUILD_EMPTY_AREA -GUILD_ENEMY_GUILD_NAME -GUILD_FACILITY -GUILD_GEM -GUILD_HEADQUARTER -GUILD_HEAL_GSP -GUILD_INFO_ENEMY_GUILD_EMPTY -GUILD_MARK_NOT_ENOUGH_LEVEL 3 -GUILD_NAME -GUILD_NOT_ENOUGH_MATERIAL ' . -GUILD_NOT_ENOUGH_MONEY Yang ' . -GUILD_NO_NOTICE_PERMISSION . -GUILD_OBJECT -GUILD_OFFER_EXP -GUILD_SHORT_EXP . -GUILD_TILE_BASEINFO -GUILD_TILE_BOARD -GUILD_TILE_GRADE -GUILD_TILE_INFO -GUILD_TILE_MEMBER -GUILD_TILE_SKILL +GUILDWAR_WARP_TITLE ���� ������ +GUILD_BUILDING_GRADE ������ +GUILD_BUILDING_NAME ����� ������� +GUILD_CANNOT_HEAL_GSP_ANYMORE � �������� ��� ���������������� ����� ��� ������. +GUILD_COMMENT ����� +GUILD_CREATE_ERROR_INSULT_NAME �� ��������� ����� ����������. +GUILD_DEFAULT_GRADE ���� ���������� +GUILD_DELETE �������� +GUILD_DEPOSIT �������� +GUILD_DO_YOU_HEAL_GSP ������ �� ������ %d Yang %d ��� ��� ��������� ��� ����������������; +GUILD_DO_YOU_JOIN �� ���������� ���� ���������. �� ������ �����; +GUILD_EMPTY_AREA ����� ������� +GUILD_ENEMY_GUILD_NAME ����� ���������� ��� ������ +GUILD_FACILITY �������� +GUILD_GEM ������� +GUILD_HEADQUARTER ����� ������ +GUILD_HEAL_GSP ������� ���������������� +GUILD_INFO_ENEMY_GUILD_EMPTY ���� +GUILD_MARK_NOT_ENOUGH_LEVEL ���������� �������� ������� 3 +GUILD_NAME ����� ���������� +GUILD_NOT_ENOUGH_MATERIAL ��� ����� ������ ����� ��' ���� �� ������. +GUILD_NOT_ENOUGH_MONEY ��� ����� ������ Yang ��' ���� �� ������. +GUILD_NO_NOTICE_PERMISSION ��� ����� �������� �� ������ ����������. +GUILD_OBJECT ����������� +GUILD_OFFER_EXP �������� ��������� +GUILD_SHORT_EXP �� ������� ��������. +GUILD_TILE_BASEINFO ������� ����������� +GUILD_TILE_BOARD ������� +GUILD_TILE_GRADE ���������� ����������� +GUILD_TILE_INFO ����������� ���������� +GUILD_TILE_MEMBER ���� ���������� +GUILD_TILE_SKILL ��������� ���������� GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami -GUILD_WAR1 -GUILD_WAR2 -GUILD_WAR3 -GUILD_WAR4 -GUILD_WAR_LIMIT_30MIN : 30 -GUILD_WAR_REWARD_POTION : -GUILD_WAR_USE_BATTLE_MAP : -GUILD_WAR_USE_NORMAL_MAP : -GUILD_WAR_WIN_CHECK_SCORE . -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 . -GUILD_WAR_WIN_WIPE_OUT_GUILD . -GUILD_WITHDRAW Fallback(;) -GUILD_YOU_DO_NOT_JOIN . -HORSE_HEALTH0 -HORSE_HEALTH1 -HORSE_HEALTH2 -HORSE_HEALTH3 -HORSE_LEVEL1 -HORSE_LEVEL2 -HORSE_LEVEL3 -HOUR -HOW_MANY_ITEM_DO_YOU_DROP1 %s? -HOW_MANY_ITEM_DO_YOU_DROP2 %s %d? -INPUT_MATRIX_CARD_NUMBER Matrix Cardnumber. +GUILD_WAR1 ������� ������� ���������� +GUILD_WAR2 ������� ������� ���������� +GUILD_WAR3 ������� ������� ���������� +GUILD_WAR4 ������� ������� ���������� +GUILD_WAR_LIMIT_30MIN ������: 30 ����� +GUILD_WAR_REWARD_POTION ���������: � ������� �������� ��� ������ +GUILD_WAR_USE_BATTLE_MAP �����: ����� ������� ���������� +GUILD_WAR_USE_NORMAL_MAP �����: ��������� ������ +GUILD_WAR_WIN_CHECK_SCORE �� ��������� ���������� �������� ��� ������. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 ������ ��� ������ ��� ������ +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 ��� ������� ��� ���� ���� ���. +GUILD_WAR_WIN_WIPE_OUT_GUILD ������ ����� ���� ������� ��� �� ���������. +GUILD_WITHDRAW Fallback(���������;) +GUILD_YOU_DO_NOT_JOIN ��� ����� ����� ����������. +HORSE_HEALTH0 ����� +HORSE_HEALTH1 ���� ���������� +HORSE_HEALTH2 ���������� +HORSE_HEALTH3 ������� +HORSE_LEVEL1 �������� ����� +HORSE_LEVEL2 ����� ����� +HORSE_LEVEL3 ����������� ����� +HOUR ���� +HOW_MANY_ITEM_DO_YOU_DROP1 ������ �� �������� %s? +HOW_MANY_ITEM_DO_YOU_DROP2 ������ �� �������� %s %d? +INPUT_MATRIX_CARD_NUMBER �������� Matrix Cardnumber. INPUT_MATRIX_CARD_TITLE Matrix Card -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION , . -INPUT_PRIVATE_CODE_DIALOG_TITLE -INVENTORY_DO_NOT_PACK_WARP_SCROLL . -INVENTORY_REALLY_USE_ITEM ; +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION ������ ��� ������ ��� ������������ ��� �������� �����������, ���. +INPUT_PRIVATE_CODE_DIALOG_TITLE �������� ��������� +INVENTORY_DO_NOT_PACK_WARP_SCROLL � ������� ���������� �� ������ �� ����������. +INVENTORY_REALLY_USE_ITEM ������ �� ��������������� ���� �� ����������� ����� ��� ����; JOB_ASSASSIN Ninja -JOB_ASSASSIN0 Ninja -JOB_ASSASSIN1 Ninjas -JOB_ASSASSIN2 -JOB_SHAMAN -JOB_SHAMAN0 -JOB_SHAMAN1 -JOB_SHAMAN2 +JOB_ASSASSIN0 ����������� Ninja +JOB_ASSASSIN1 ������ ��� Ninjas +JOB_ASSASSIN2 ��������� +JOB_SHAMAN ������� +JOB_SHAMAN0 ����������� ������� +JOB_SHAMAN1 ����� ��� �������� +JOB_SHAMAN2 ������ ��� �������� JOB_SURA Sura -JOB_SURA0 Sura -JOB_SURA1 Fata Morgana -JOB_SURA2 -JOB_WARRIOR -JOB_WARRIOR0 -JOB_WARRIOR1 Arahan -JOB_WARRIOR2 -LEFT_TIME -LOGIN_CONNECT_FAILURE . -LOGIN_CONNECT_SUCCESS . -LOGIN_CONNETING ... -LOGIN_FAILURE_ALREAY . -LOGIN_FAILURE_BE_SAME_KEY . -LOGIN_FAILURE_BLOCK_ID . -LOGIN_FAILURE_BLOCK_LOGIN . -LOGIN_FAILURE_NOBILL . -LOGIN_FAILURE_NOT_AVAIL . -LOGIN_FAILURE_NOT_EXIST_ID . -LOGIN_FAILURE_REPAIR_ID . -LOGIN_FAILURE_SAMELOGIN . -LOGIN_FAILURE_SHUTDOWN server . -LOGIN_FAILURE_TOO_MANY_USER . -LOGIN_FAILURE_UNKNOWN . -LOGIN_FAILURE_WEB_BLOCK . E-mail -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER . -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE . /n . -LOGIN_FAILURE_WRONG_PASSWORD . -LOGIN_INPUT_ID ID. -LOGIN_INPUT_PASSWORD . -LOGIN_PROCESSING ... -MALL_CANNOT_INSERT . -MALL_PASSWORD_TITLE -MAP_A1 Yongan -MAP_A2 Seungryong +JOB_SURA0 ����������� Sura +JOB_SURA1 ������ ��� Fata Morgana +JOB_SURA2 ������ ��� ������ ������� +JOB_WARRIOR ���������� +JOB_WARRIOR0 ����������� ���������� +JOB_WARRIOR1 ����� ��� Arahan +JOB_WARRIOR2 ������ ��� ��������� +LEFT_TIME ������ ��� �������� +LOGIN_CONNECT_FAILURE ������ ���� �� �������. +LOGIN_CONNECT_SUCCESS ���������� �� ��� ������. +LOGIN_CONNETING ������� �� ������... +LOGIN_FAILURE_ALREADY � ����������� ����� ��� ������������. +LOGIN_FAILURE_BLOCK_ID � ����������� ��� ����� �����������. +LOGIN_FAILURE_BLOCK_LOGIN �������� �������� ���� ���� ������. +LOGIN_FAILURE_NOT_AVAIL � ����������� ��� �� ������ �� ��������������. +LOGIN_FAILURE_REPAIR_ID ��������������� ����������� ��� ����� �� ����������. +LOGIN_FAILURE_SAMELOGIN ������� ��������� �� ��� ���������� ���. +LOGIN_FAILURE_SHUTDOWN � server ��� ���� ������� �����. +LOGIN_FAILURE_TOO_MANY_USER �� ������� �� ��������� ����� ����� ���� ������ ������� ������������. +LOGIN_FAILURE_UNKNOWN �� �������� �� ��������� ��� ������� �����. +LOGIN_FAILURE_WEB_BLOCK ����� ����������� ��� ��� ����������. �������� ����� �� E-mail ��� +LOGIN_FAILURE_WRONG_CREDENTIALS ����� ����������� � �������. +LOGIN_INPUT_ID �������� ��� ID. +LOGIN_INPUT_PASSWORD �������� �� �����������. +LOGIN_PROCESSING ������� �������... +MALL_CANNOT_INSERT �� ������� �� ������������ �� �����������. +MALL_PASSWORD_TITLE ����������� +MAP_A1 ������� Yongan +MAP_A2 ������� ��� Seungryong MAP_A2_1 -MAP_A3 Yayang +MAP_A3 ������� Yayang MAP_AG Jungrang -MAP_B1 Joan -MAP_B2 Imji -MAP_B3 Bokjung -MAP_BAY -MAP_BAYBLACKSAND +MAP_B1 ������� Joan +MAP_B2 ������� ��� Imji +MAP_B3 ������� Bokjung +MAP_BAY ������ ������� +MAP_BAYBLACKSAND ������ ������� MAP_BG Waryong -MAP_C1 Pyungmoo -MAP_C2 Bangsan -MAP_C3 Bakra -MAP_CAPE -MAP_CAPEDRAGONHEAD +MAP_C1 ������� Pyungmoo +MAP_C2 ������� ��� Bangsan +MAP_C3 ������� Bakra +MAP_CAPE �������� ��� ����������� +MAP_CAPEDRAGONHEAD �������� ��� ����������� MAP_CG Imha -MAP_DAWN -MAP_DAWNMISTWOOD -MAP_DESERT Yongbi -MAP_DEVILCATACOMB -MAP_DEVILTOWER1 -MAP_DUEL -MAP_E -MAP_EMPIREWAR01 -MAP_EMPIREWAR02 -MAP_EMPIREWAR03 +MAP_DAWN ������ ��������� +MAP_DAWNMISTWOOD ������ ��������� +MAP_DESERT ������ Yongbi +MAP_DEVILCATACOMB ��������� ��� �������� +MAP_DEVILTOWER1 ���������� ������ +MAP_DUEL ����� ��� ������ ���������� +MAP_E ������� +MAP_EMPIREWAR01 ���� ������� +MAP_EMPIREWAR02 ���� ������� +MAP_EMPIREWAR03 ���� ������� MAP_FLAME Doyyumhwan MAP_GUILD_01 Jungrang MAP_GUILD_02 Waryong MAP_GUILD_03 Imha -MAP_HOLYPLACE_DESERT - -MAP_HOLYPLACE_FLAME - -MAP_HOLYPLACE_ICE - -MAP_MILGYO Hwang +MAP_HOLYPLACE_DESERT ���� ��� ��������� - ������ +MAP_HOLYPLACE_FLAME ���� ��� ��������� - �� ��� ����� +MAP_HOLYPLACE_ICE ���� ��� ��������� - �� ��� ����� +MAP_MILGYO ���� Hwang MAP_MILGYO_A MAP_MONKEY_DUNGEON Hasun Dong MAP_MONKEY_DUNGEON2 Junsun Dong @@ -328,609 +323,609 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER -MAP_NUSLUCK -MAP_NUSLUCK01 -MAP_N_DESERT_01 Yongbi +MAP_MT_THUNDER ����� �������� +MAP_NUSLUCK ���� �������� +MAP_NUSLUCK01 � ���� ��� �������� +MAP_N_DESERT_01 ������ Yongbi MAP_N_DESERT_02 -MAP_N_FLAME_01 +MAP_N_FLAME_01 �� ��� ����� MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 -MAP_N_SNOWM_01 Sohan +MAP_N_FLAME_DUNGEON_01 ������� ��� ������������� +MAP_N_SNOWM_01 ���� Sohan MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 Nemere -MAP_N_THREEWAY Seungryong -MAP_OXEVENT OX -MAP_PATHWAY_DESERT_01 - -MAP_PATHWAY_DESERT_02 - -MAP_PATHWAY_DESERT_03 - -MAP_PATHWAY_FLAME_01 - -MAP_PATHWAY_FLAME_02 - -MAP_PATHWAY_FLAME_03 - -MAP_PATHWAY_ICE_01 - -MAP_PATHWAY_ICE_02 -MAP_PATHWAY_ICE_03 - -MAP_SKELTOWER Gumsan -MAP_SKIPIA_DUNGEON_01 +MAP_N_SNOW_DUNGEON_01 ������� ��� Nemere +MAP_N_THREEWAY ������� ��� Seungryong +MAP_OXEVENT ����������� OX +MAP_PATHWAY_DESERT_01 ���� ��� ��������� - ������ +MAP_PATHWAY_DESERT_02 ���� ��� ��������� - ������ +MAP_PATHWAY_DESERT_03 ���� ��� ��������� - ������ +MAP_PATHWAY_FLAME_01 ���� ��� ��������� - �� ��� ����� +MAP_PATHWAY_FLAME_02 ���� ��� ��������� - �� ��� ����� +MAP_PATHWAY_FLAME_03 ���� ��� ��������� - �� ��� ����� +MAP_PATHWAY_ICE_01 ���� ��� ��������� - �� ��� ����� +MAP_PATHWAY_ICE_02 ������������ +MAP_PATHWAY_ICE_03 ���� ��� ��������� - �� ��� ����� +MAP_SKELTOWER ������ Gumsan +MAP_SKIPIA_DUNGEON_01 ������ ��� ������� MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 2 +MAP_SKIPIA_DUNGEON_02 ������ ��� ������� 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS -MAP_SKIPIA_DUNGEON_BOSS_1 1 -MAP_SKIPIA_DUNGEON_BOSS_2 2 -MAP_SKIPIA_DUNGEON_BOSS_3 3 -MAP_SNOW Sohan +MAP_SKIPIA_DUNGEON_BOSS ���� ��� ������ +MAP_SKIPIA_DUNGEON_BOSS_1 ������������ 1 +MAP_SKIPIA_DUNGEON_BOSS_2 ������������ 2 +MAP_SKIPIA_DUNGEON_BOSS_3 ������������ 3 +MAP_SNOW ���� Sohan MAP_SPIDER Kuahlo Dong -MAP_SPIDERDUNGEON 1 -MAP_SPIDERDUNGEON_02 2 -MAP_SPIDERDUNGEON_02_1 2 -MAP_SPIDERDUNGEON_03 3 -MAP_SUNGZI -MAP_SUNGZI_DESERT_01 - -MAP_SUNGZI_DESERT_HILL_01 - -MAP_SUNGZI_DESERT_HILL_02 - -MAP_SUNGZI_DESERT_HILL_03 - -MAP_SUNGZI_FLAME_HILL_01 - -MAP_SUNGZI_FLAME_HILL_02 - -MAP_SUNGZI_FLAME_HILL_03 - -MAP_SUNGZI_SNOW - -MAP_SUNGZI_SNOW_PASS01 - -MAP_SUNGZI_SNOW_PASS02 - -MAP_SUNGZI_SNOW_PASS03 - -MAP_T1 -MAP_T2 -MAP_T3 -MAP_T4 -MAP_TEMPLE Hwang -MAP_THUNDER +MAP_SPIDERDUNGEON ������������ 1 +MAP_SPIDERDUNGEON_02 ������������ 2 +MAP_SPIDERDUNGEON_02_1 ������������ 2 +MAP_SPIDERDUNGEON_03 ������������ 3 +MAP_SUNGZI ���� ��� ��������� +MAP_SUNGZI_DESERT_01 ���� ��� ��������� - ������ +MAP_SUNGZI_DESERT_HILL_01 ���� ��� ��������� - ������ +MAP_SUNGZI_DESERT_HILL_02 ���� ��� ��������� - ������ +MAP_SUNGZI_DESERT_HILL_03 ���� ��� ��������� - ������ +MAP_SUNGZI_FLAME_HILL_01 ���� ��� ��������� - �� ��� ����� +MAP_SUNGZI_FLAME_HILL_02 ���� ��� ��������� - �� ��� ����� +MAP_SUNGZI_FLAME_HILL_03 ���� ��� ��������� - �� ��� ����� +MAP_SUNGZI_SNOW ���� ��� ��������� - �� ��� ����� +MAP_SUNGZI_SNOW_PASS01 ���� ��� ��������� - �� ��� ����� +MAP_SUNGZI_SNOW_PASS02 ���� ��� ��������� - �� ��� ����� +MAP_SUNGZI_SNOW_PASS03 ���� ��� ��������� - �� ��� ����� +MAP_T1 ������� ������� ���������� +MAP_T2 ������� ������� ���������� +MAP_T3 ������� ������� ���������� +MAP_T4 ������� ������� ���������� +MAP_TEMPLE ���� ��� Hwang +MAP_THUNDER ����� �������� MAP_TREE Lungsam -MAP_TRENT -MAP_TRENT02 -MAP_TRENT02_A +MAP_TRENT ����� ��� ����������� +MAP_TRENT02 ������� ����� +MAP_TRENT02_A ������� ����� MAP_TRENT_A -MAP_WEDDING_01 -MAP_WL -MAP_WL_01 -MESSENGER_ADD_FRIEND -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s . -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 ; -MESSENGER_DO_YOU_DELETE ; -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER ; -MESSENGER_DO_YOU_MOVE ; -MESSENGER_EMPTY_LIST -MESSENGER_FAMILY -MESSENGER_FRIEND -MESSENGER_GUILD -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION . -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE . -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 . -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 ; -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE . -MESSENGER_SEND_MOBILE_MESSAGE_TITLE . +MAP_WEDDING_01 ������ ����� +MAP_WL ������� ��� ������ +MAP_WL_01 ������� ������ +MESSENGER_ADD_FRIEND �������� ���� +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 � %s �� �������� �� ����. +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 �������; +MESSENGER_DO_YOU_DELETE ��������; +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER ������ �� ���������� �� ������� �������; +MESSENGER_DO_YOU_MOVE ������ �� ����������; +MESSENGER_EMPTY_LIST ����� +MESSENGER_FAMILY ���������� +MESSENGER_FRIEND ����� +MESSENGER_GUILD ��������� +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION �������� ��� ������ ������������ ��� ����������� ��� ������ ���. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE �������� ������� ������������. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 �������� ��� ������ ������� ��������� ��� ��� �������� ��� ���������. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 ������ �� �������� ���� ��� ������; +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE �������� ������� ������� ���������. +MESSENGER_SEND_MOBILE_MESSAGE_TITLE �������� ���������. METIN_TEST -MINIMAP -MINIMAP_CANNOT_SEE . -MINIMAP_CAN_NOT_SHOW_AREAMAP . -MINIMAP_DEC_SCALE -MINIMAP_INC_SCALE -MINIMAP_OBSERVER_COUNT %d -MINIMAP_SHOW_AREAMAP -MINUTE +MINIMAP ������� ������ ����� +MINIMAP_CANNOT_SEE �� ������� �� ���� �� ����� �����. +MINIMAP_CAN_NOT_SHOW_AREAMAP � ������ ������ �� ������ �� ����������. +MINIMAP_DEC_SCALE �������������� +MINIMAP_INC_SCALE ������������� +MINIMAP_OBSERVER_COUNT %d ����������� +MINIMAP_SHOW_AREAMAP ������� ������� ����� +MINUTE ����� MONETARY_UNIT0 Yang -MONETARY_UNIT1 -MONETARY_UNIT2 -MONEY_INPUT_DIALOG_SELLPRICE : -MOVE_ITEM_FAILURE_PRIVATE_SHOP . -MUSIC_EMPTY_MUSIC_LIST . -MUSIC_METIN2_DEFAULT_THEMA Metin2 -MUSIC_NOT_SELECT_MUSIC . -NEEFD_REST . -NOT_YET_SUPPORT -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Mode . -OPTION_PVPMODE_NOT_SUPPORT PvP. -OPTION_PVPMODE_PROTECT %d PvP. -PARTY_ANSWER_TIMEOVER . -PARTY_BONUS_ATTACKER : +%d SA -PARTY_BONUS_BERSERKER : +%d SA -PARTY_BONUS_BUFFER : +%d SA -PARTY_BONUS_DEFENDER : +%d SA +MONETARY_UNIT1 ���� �������� +MONETARY_UNIT2 ����� �������������� +MONEY_INPUT_DIALOG_SELLPRICE ���� �������: +MOVE_ITEM_FAILURE_PRIVATE_SHOP ��� ������� �� ������������ ����������� ��� ����� ������� �� �������� ���������. +MUSIC_EMPTY_MUSIC_LIST ��� ������� ������� �������������. +MUSIC_METIN2_DEFAULT_THEMA ������� ������� Metin2 +MUSIC_NOT_SELECT_MUSIC ��� ���������� ������ ��������. +NEEFD_REST ������ �� ������������ �����. +NOT_YET_SUPPORT ��� ������������� ����� +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE �� ������� �� �������������� Mode ���������� ���� ��� ������� �� ���������. +OPTION_PVPMODE_NOT_SUPPORT �� ������� �� ��������� ���� �� ���������� ��� PvP. +OPTION_PVPMODE_PROTECT ������ �� ����� ������ ��� ������� %d ��� �� �������� ��� �������� PvP. +PARTY_ANSWER_TIMEOVER � ��������� �����������. +PARTY_BONUS_ATTACKER ���� ��������: +%d SA +PARTY_BONUS_BERSERKER �������� ��������: +%d SA +PARTY_BONUS_BUFFER �������� ����������: +%d SA +PARTY_BONUS_DEFENDER �����: +%d SA PARTY_BONUS_EXP Bonus EXP: %d%% SA -PARTY_BONUS_SKILL_MASTER . SP: +%d SA -PARTY_BONUS_TANKER . HP: +%d SA -PARTY_BREAK_UP -PARTY_DO_YOU_ACCEPT %s . -PARTY_DO_YOU_JOIN . ; -PARTY_EXP_DISTRIBUTION_MODE EXP -PARTY_EXP_DISTRIBUTION_MODE_LEVEL . -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP . -PARTY_EXP_DISTRIBUTION_MODE_PARITY -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP . -PARTY_HEAL_ALL_MEMBER . -PARTY_INCREASE_AREA_150 1,5. SNA -PARTY_INCREASE_AREA_200 2. SNA -PARTY_LEAVE -PARTY_LONGTIME_BONUS_EXP Bonus EXP : +%d%% SA +PARTY_BONUS_SKILL_MASTER ���. SP: +%d SA +PARTY_BONUS_TANKER ���. HP: +%d SA +PARTY_BREAK_UP �������� ������ +PARTY_DO_YOU_ACCEPT � %s ��� ������ ���� �����. +PARTY_DO_YOU_JOIN �� ������ ���� ����� ���. ����������; +PARTY_EXP_DISTRIBUTION_MODE EXP �������� +PARTY_EXP_DISTRIBUTION_MODE_LEVEL �����. ��� ������� +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP �� ���� ��� ������ �� ���������� ������� �������� ����������� ��������. +PARTY_EXP_DISTRIBUTION_MODE_PARITY ���������� +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP ��� �� ���� ��� ������ ��������� ��� ���� ���. +PARTY_HEAL_ALL_MEMBER ������������ ����. +PARTY_INCREASE_AREA_150 � ������� ������ ������������� ���� ��������� 1,5. SNA +PARTY_INCREASE_AREA_200 � ������� ������ ������������� ���� ��������� 2. SNA +PARTY_LEAVE ������ ��� ����� +PARTY_LONGTIME_BONUS_EXP Bonus EXP ��� ������ �������� ������: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER . -PARTY_REGEN_BONUS Bonus HP- + SP: +%d%% SA -PARTY_REQUEST_DENIED . -PARTY_SET_ATTACKER Constitute as . +PARTY_RECALL_MEMBER ����� ����� ������. +PARTY_REGEN_BONUS Bonus ��� ���������� HP- + SP: +%d%% SA +PARTY_REQUEST_DENIED � ������ ��� �����������. +PARTY_SET_ATTACKER Constitute as ������������. PARTY_SET_BERSERKER Constitute as Berserker. PARTY_SET_BUFFER Constitute as Blocker. -PARTY_SET_DEFENDER Constitute as . -PARTY_SET_NORMAL . -PARTY_SET_SKILL_MASTER . -PARTY_SET_TANKER +PARTY_SET_DEFENDER Constitute as ����������. +PARTY_SET_NORMAL ��������� ����������. +PARTY_SET_SKILL_MASTER ������� �� ������� ����������. +PARTY_SET_TANKER ������� ������ ���� �� ���� PARTY_SKILL_ATTACKER Base Attack Value Attacker +%.0f PARTY_SKILL_BERSERKER Attack Speed Berserker +%.0f -PARTY_SKILL_BUFFER +%.0f +PARTY_SKILL_BUFFER �������� ���������� ����� +%.0f PARTY_SKILL_DEFENDER Defence Defender +%.0f -PARTY_SKILL_HP_REGEN HP +%.0f%% -PARTY_SKILL_PARTY_AREA +%d%% -PARTY_SKILL_SKILL_MASTER Max. SP Master +%.0f -PARTY_SKILL_SP_REGEN SP +%.0f%% -PARTY_SKILL_TANKER M. HP +%.0f -PARTY_SKILL_WARP . -PASSWORD_TITLE -PICK_ITEM_TITLE -PICK_MONEY_TITLE -PRIVATE_SHOP_CANNOT_SELL_ITEM . -PRIVATE_SHOP_CLOSE_QUESTION ; -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE . -PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE -PVP_LEVEL0 -PVP_LEVEL1 -PVP_LEVEL2 -PVP_LEVEL3 -PVP_LEVEL4 -PVP_LEVEL5 -PVP_LEVEL6 -PVP_LEVEL7 -PVP_LEVEL8 -PVP_MODE_GUILD PvP -PVP_MODE_KILL PvP -PVP_MODE_NORMAL PvP -PVP_MODE_PROTECT PvP -PVP_MODE_REVENGE PvP -PVP_OPTION_KILL -PVP_OPTION_NORMAL -PVP_OPTION_PROTECT -PVP_OPTION_REVENGE -QUEST_APPEND . -QUEST_MIN . -QUEST_SEC . -QUEST_TIMEOVER -QUEST_UNLIMITED_TIME . -QUEST_ZEROSEC 0 . -QUICKSLOT_REGISTER_DISABLE_ITEM . -RECEIVE_MESSAGE %s . -REFINE_COST : %d Yang -REFINE_DESTROY_WARNING . -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 , -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 , . /n ; -REFINE_DOWN_GRADE_WARNING . -REFINE_DO_YOU_SEPARATE_METIN ; -REFINE_FAILURE . -REFINE_FAILURE_CAN_NOT_ATTACH %s . -REFINE_FAILURE_EQUIP_ITEM . -REFINE_FAILURE_METIN_INSEPARABLE_ITEM Metin. -REFINE_FAILURE_NEED_BETTER_SCROLL . -REFINE_FAILURE_NO_GOLD_SOCKET %s . -REFINE_FAILURE_NO_MORE_SOCKET . -REFINE_FAILURE_NO_SOCKET0 %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM . -REFINE_FAILURE_UPGRADE_DISABLE_ITEM . -REFINE_SUCCESS . -REFINE_SUCCESS_PROBALITY %d%% -REFINE_WARNING2 ; -SAFEBOX_ERROR . -SAFEBOX_SELL_DISABLE_SAFEITEM . -SAFEBOX_WRONG_PASSWORD . -SCREENSHOT_SAVE1 +PARTY_SKILL_HP_REGEN ���������� HP +%.0f%% +PARTY_SKILL_PARTY_AREA ������ ������ +%d%% +PARTY_SKILL_SKILL_MASTER Max. SP ��������� Master +%.0f +PARTY_SKILL_SP_REGEN ���������� SP +%.0f%% +PARTY_SKILL_TANKER M��. HP ������ ���� �� ���� +%.0f +PARTY_SKILL_WARP ������� �� �������� ���� ������. +PASSWORD_TITLE ������� �������� +PICK_ITEM_TITLE ������� ������������ +PICK_MONEY_TITLE ������ +PRIVATE_SHOP_CANNOT_SELL_ITEM �� ������� �� ��������� ���� �� ����������� �� �������� ���������. +PRIVATE_SHOP_CLOSE_QUESTION ������ �� �������� �� �������� ���������; +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE ����� ��� ��������� ������������. +PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE ���� +PVP_LEVEL0 ��������� +PVP_LEVEL1 ������� +PVP_LEVEL2 ����� +PVP_LEVEL3 ������� +PVP_LEVEL4 ��������� +PVP_LEVEL5 ���������� +PVP_LEVEL6 �������� +PVP_LEVEL7 ���������� +PVP_LEVEL8 ������� +PVP_MODE_GUILD ������ PvP ��������� +PVP_MODE_KILL ������ PvP �������� +PVP_MODE_NORMAL ������ PvP ������ +PVP_MODE_PROTECT ������ PvP ��������� +PVP_MODE_REVENGE ������ PvP ������� +PVP_OPTION_KILL �������� +PVP_OPTION_NORMAL ������ +PVP_OPTION_PROTECT ��������� +PVP_OPTION_REVENGE ������� +QUEST_APPEND �������� ��� ��������. +QUEST_MIN ���. +QUEST_SEC ����. +QUEST_TIMEOVER ���� ������ +QUEST_UNLIMITED_TIME ����� ������� ����. +QUEST_ZEROSEC 0 ����. +QUICKSLOT_REGISTER_DISABLE_ITEM �� ����������� �� ������ �� ��������� ��� ������������� ���������. +RECEIVE_MESSAGE � %s ��� ������� ������. +REFINE_COST ������ ���������: %d Yang +REFINE_DESTROY_WARNING �� ����������� ������ �� ����������� ���� ��� �����������. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 ���� �� ��������� ��� ����������� �����������, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ���� �� ���������, �� ����������� ������ �� �����������. /n ������ �� ����������; +REFINE_DOWN_GRADE_WARNING �� ����������� ������ �� ������������ ���� ��� �����������. +REFINE_DO_YOU_SEPARATE_METIN �� ���������� ���� �� ����� ���������; +REFINE_FAILURE ��������. +REFINE_FAILURE_CAN_NOT_ATTACH %s �� ������ �� ���������� �� ���� �� �����������. +REFINE_FAILURE_EQUIP_ITEM ��� ������� �� ���������� ����������� ��� �����. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM �� ������ �� ��������� � ����� Metin. +REFINE_FAILURE_NEED_BETTER_SCROLL ���������� �������� ������ �������. +REFINE_FAILURE_NO_GOLD_SOCKET ��� ������� ����� ������� ��� �� ��������� �� %s . +REFINE_FAILURE_NO_MORE_SOCKET �� ������� �� �������� ����� ��������. +REFINE_FAILURE_NO_SOCKET0 ��� ������� �������� ������� ��� �� %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM �� ������� �� �������� �������� �� ���� �� �����������. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM �� ����������� �� ������ �� �����������. +REFINE_SUCCESS � ���������� ���� ��������. +REFINE_SUCCESS_PROBALITY ���������� ����������� %d%% +REFINE_WARNING2 ������ �� ����������; +SAFEBOX_ERROR ��������� ����� �����������. +SAFEBOX_SELL_DISABLE_SAFEITEM �� ������� �� ��������� ������������ �����������. +SAFEBOX_WRONG_PASSWORD �� ����������� ������ �� ����� ������� �� ����. +SCREENSHOT_SAVE1 ������ ��� SCREENSHOT_SAVE2 Screenshot File -SCREENSHOT_SAVE_FAILURE . -SECOND -SELECT_CAN_NOT_DELETE . -SELECT_CHANGED_NAME . -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME . -SELECT_CHANGE_FAILURE_STRANGE_INDEX . -SELECT_CHANGE_FAILURE_STRANGE_NAME . -SELECT_CHANGE_NAME_TITLE -SELECT_DELEING . -SELECT_DELETED . -SELECT_DO_YOU_DELETE_REALLY ; -SELECT_EMPTY_SLOT . +SCREENSHOT_SAVE_FAILURE ������� � ���������� ��� �����������. +SECOND ���� +SELECT_CAN_NOT_DELETE ��� ������� �� ���������� ��� ���������. +SELECT_CHANGED_NAME ������� �� ����� ��������� ���. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME �� ����� ��� ��������� ������� ���. +SELECT_CHANGE_FAILURE_STRANGE_INDEX ���������� ����. +SELECT_CHANGE_FAILURE_STRANGE_NAME ����� ����� ���������. +SELECT_CHANGE_NAME_TITLE ������ �������� ��������� +SELECT_DELEING � ���������� �� ���������. +SELECT_DELETED � �������� ���� �����������. +SELECT_DO_YOU_DELETE_REALLY ������ �� ����������; +SELECT_EMPTY_SLOT �� ����� ����� ����. SELECT_GM_NAME GM -SELECT_INPUT_CHANGING_NAME . -SELECT_NOT_JOIN_GUILD -SHOP_BUY_INFO , . -SHOP_CANNOT_SELL_EQUIPMENT . -SHOP_CANNOT_SELL_ITEM . -SHOP_ERROR_UNKNOWN : %s -SHOP_INVALID_POS . -SHOP_INVENTORY_FULL . -SHOP_NOT_ENOUGH_MONEY Yang -SHOP_NOT_ENOUGH_MONEY_EX Yang. -SHOP_SELL_INFO . -SHOP_SOLDOUT -SHOT_ERROR_UNKNOWN : %s -SKILL_BLEEDING -SKILL_BOHO -SKILL_BUDONG -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK EXP . -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT . -SKILL_CHEONGEUN -SKILL_CRITICAL -SKILL_ENCHANT_POISON -SKILL_EUNHYEONG -SKILL_FAINT -SKILL_FIND_TRAP -SKILL_FIRE -SKILL_FISHMIND -SKILL_GAMJI -SKILL_GEOMGYEONG -SKILL_GEONGON SKILL_GEONGON -SKILL_GICHEON -SKILL_GIGONG Chi -SKILL_GONGPO -SKILL_GRADE_NAME_GRAND_MASTER %s +SELECT_INPUT_CHANGING_NAME �������� ���� ��������. +SELECT_NOT_JOIN_GUILD ��� ��������� +SHOP_BUY_INFO ������� ��� �������� ��� ������������, ���� ����������� ������ �� ���������. +SHOP_CANNOT_SELL_EQUIPMENT ��� ������� �� ��������� ����������� ��� �����. +SHOP_CANNOT_SELL_ITEM �� ����������� �� ������ �� �������. +SHOP_ERROR_UNKNOWN ������� ������ ������������: %s +SHOP_INVALID_POS �� ������ �� �������������� ���. +SHOP_INVENTORY_FULL � ��������� ��� ����� ������. +SHOP_NOT_ENOUGH_MONEY �� ������� Yang +SHOP_NOT_ENOUGH_MONEY_EX ��� ����� ������ Yang. +SHOP_SELL_INFO ������� �� ����������� ��� ������ �� ��������� ���� ��������. +SHOP_SOLDOUT ��������� +SHOT_ERROR_UNKNOWN ������� ������ ���� ������� ��� ��������: %s +SKILL_BLEEDING ���������� +SKILL_BOHO �������� +SKILL_BUDONG �� ��������������� ����� +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK ���������� EXP ��� �� ������ ���� ��� ���������. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT ���������� ��� ������ ��� �� ������ ���� ��� ���������. +SKILL_CHEONGEUN ������ ���� +SKILL_CRITICAL ������� ������� +SKILL_ENCHANT_POISON ����� ���������� +SKILL_EUNHYEONG ��������� +SKILL_FAINT ��������� +SKILL_FIND_TRAP ���� ������ +SKILL_FIRE ������ ����� +SKILL_FISHMIND ������� ����� ��������� +SKILL_GAMJI ������� +SKILL_GEOMGYEONG ���� ��� ������ +SKILL_GEONGON SKILL_GEONGON �� ��������������� ����� +SKILL_GICHEON ������� ��� ������ +SKILL_GIGONG Chi ���������� +SKILL_GONGPO ����� +SKILL_GRADE_NAME_GRAND_MASTER %s ������������ SKILL_GRADE_NAME_MASTER %s Master -SKILL_GRADE_NAME_PERFECT_MASTER %s -SKILL_GROUP_ASSASSIN_1 -SKILL_GROUP_ASSASSIN_2 -SKILL_GROUP_HORSE -SKILL_GROUP_SHAMAN_1 -SKILL_GROUP_SHAMAN_2 -SKILL_GROUP_SURA_1 -SKILL_GROUP_SURA_2 -SKILL_GROUP_WARRIOR_1 -SKILL_GROUP_WARRIOR_2 -SKILL_GWIGEOM -SKILL_GYEONGGONG -SKILL_HEUKSIN -SKILL_HOSIN -SKILL_HWAYEOM -SKILL_HYEOLMA -SKILL_INC_ATKSPD -SKILL_INC_MOVSPD -SKILL_INMA -SKILL_JEOJU -SKILL_JEONGEOP -SKILL_JEONGWI -SKILL_JEONSINBANGEO -SKILL_JEONSINGONGGYEOK -SKILL_JEUNGCHE -SKILL_JEUNGHON -SKILL_JEUNGRYEOK + -SKILL_JEUNGSOK + -SKILL_JIGAM -SKILL_JIPJUNG -SKILL_JUMAGAP -SKILL_JUMAGEOM -SKILL_KWAEGEOM -SKILL_KWAESOK -SKILL_LEGBOUND -SKILL_MUSA -SKILL_MUYEONG -SKILL_NEED_EMPTY_BOTTLE . -SKILL_NEED_POISON_BOTTLE . -SKILL_ONLY_FOR_GUILD_WAR . -SKILL_PABEOP -SKILL_POWERFUL_STRIKE -SKILL_SEOMGWANG -SKILL_SINCHAK -SKILL_SLEEP -SKILL_SLOW -SKILL_STUN -SKILL_SUHO -SKILL_SUMMON_DESCRIPTION : %d%% -SKILL_TOOLTIP_INT -SKILL_TOOLTIP_LEVEL -SKILL_TOXICDIE -SKILL_TOXICPOWER . -SKILL_TUSOK -SKILL_WONSIN -SKILL_YONGSIN -STAT_MINUS_CON (: %d) -STAT_MINUS_DEX ( : %d) -STAT_MINUS_INT (: %d) -STAT_MINUS_STR (: %d) -STAT_TOOLTIP_CON HP -STAT_TOOLTIP_DEX -STAT_TOOLTIP_INT SP, -STAT_TOOLTIP_STR -SYMBOLLIST_TITLE -SYSTEM_OPTION_CPU_TILING_1 CPU Tiling . -SYSTEM_OPTION_CPU_TILING_2 , CONFIG.exe. -SYSTEM_OPTION_CPU_TILING_3 GPU Tiling. -SYSTEM_OPTION_GPU_TILING_1 GPU Tiling . -SYSTEM_OPTION_GPU_TILING_2 , CONFIG.exe. -SYSTEM_OPTION_GPU_TILING_3 GPU Tiling. -SYSTEM_OPTION_TILING_EXIT Tiling . -TARGET_BUTTON_ACCEPT_FIGHT -TARGET_BUTTON_AVENGE -TARGET_BUTTON_BUILDING_DESTROY -TARGET_BUTTON_DISMOUNT -TARGET_BUTTON_EMOTION_ALLOW -TARGET_BUTTON_EXCHANGE -TARGET_BUTTON_EXCLUDE -TARGET_BUTTON_EXIT_OBSERVER Observer Mode -TARGET_BUTTON_FIGHT -TARGET_BUTTON_FRIEND -TARGET_BUTTON_INVITE_GUILD -TARGET_BUTTON_INVITE_PARTY -TARGET_BUTTON_LEAVE_PARTY -TARGET_BUTTON_REQUEST_ENTER_PARTY -TARGET_BUTTON_VIEW_EQUIPMENT -TARGET_BUTTON_WHISPER -TARGET_LEVEL_BOSS -TARGET_LEVEL_KING 5. -TARGET_LEVEL_KNIGHT 3. -TARGET_LEVEL_PAWN 1. -TARGET_LEVEL_S_KNIGHT 4. -TARGET_LEVEL_S_PAWN 2. -TASKBAR_ATTACK -TASKBAR_AUTO -TASKBAR_CAMERA -TASKBAR_EXP +SKILL_GRADE_NAME_PERFECT_MASTER %s ������� ������ +SKILL_GROUP_ASSASSIN_1 ������ +SKILL_GROUP_ASSASSIN_2 ���� +SKILL_GROUP_HORSE ���������� ���������� +SKILL_GROUP_SHAMAN_1 ��������� +SKILL_GROUP_SHAMAN_2 �������� +SKILL_GROUP_SURA_1 ���� +SKILL_GROUP_SURA_2 ������ +SKILL_GROUP_WARRIOR_1 ���� +SKILL_GROUP_WARRIOR_2 ������ +SKILL_GWIGEOM �������� ������ +SKILL_GYEONGGONG ������� ������ +SKILL_HEUKSIN ����� ��������� +SKILL_HOSIN ������� +SKILL_HWAYEOM �� ��������������� ����� +SKILL_HYEOLMA �� ��������������� ����� +SKILL_INC_ATKSPD �������� �������� �������� +SKILL_INC_MOVSPD �������� �������� +SKILL_INMA �� ��������������� ����� +SKILL_JEOJU ������ +SKILL_JEONGEOP �������� +SKILL_JEONGWI ����� ����� +SKILL_JEONSINBANGEO ������ ����� +SKILL_JEONSINGONGGYEOK ������ ������� +SKILL_JEUNGCHE �� ��������������� ����� +SKILL_JEUNGHON �� ��������������� ����� +SKILL_JEUNGRYEOK ������� + +SKILL_JEUNGSOK �������� + +SKILL_JIGAM �� ��������������� ����� +SKILL_JIPJUNG �� ��������������� ����� +SKILL_JUMAGAP ������ �������� +SKILL_JUMAGEOM �� ��������������� ����� +SKILL_KWAEGEOM �� ��������������� ����� +SKILL_KWAESOK �������� +SKILL_LEGBOUND �� ��������������� ����� +SKILL_MUSA �� ��������������� ����� +SKILL_MUYEONG �������� ��� ������ +SKILL_NEED_EMPTY_BOTTLE ��� ��� ����� ��������. +SKILL_NEED_POISON_BOTTLE ��� ��� �������� ����������. +SKILL_ONLY_FOR_GUILD_WAR ������� �� �� ��������������� ���� �� ������ ����������. +SKILL_PABEOP ����� ������������� +SKILL_POWERFUL_STRIKE ������� ����������� +SKILL_SEOMGWANG ����� �������� +SKILL_SINCHAK �� ��������������� ����� +SKILL_SLEEP ����� +SKILL_SLOW ���� +SKILL_STUN �������� +SKILL_SUHO ������� +SKILL_SUMMON_DESCRIPTION ���������� ���������: %d%% +SKILL_TOOLTIP_INT ������ +SKILL_TOOLTIP_LEVEL ������� +SKILL_TOXICDIE ����������� +SKILL_TOXICPOWER �������� � ������ ������������� ��������. +SKILL_TUSOK ������������ ������� +SKILL_WONSIN �� ��������������� ����� +SKILL_YONGSIN �� ��������������� ����� +STAT_MINUS_CON ���������� ����������� (����������: %d) +STAT_MINUS_DEX ���������� ���������� (�������� ����������: %d) +STAT_MINUS_INT ������� ������� (����������: %d) +STAT_MINUS_STR ������� ������� (����������: %d) +STAT_TOOLTIP_CON ������ HP ��� ������ +STAT_TOOLTIP_DEX ������� ������� ��� ������� +STAT_TOOLTIP_INT ������ SP, ������� �������� ��� ������ +STAT_TOOLTIP_STR ������� ���� �������� ��� ����� +SYMBOLLIST_TITLE ���������� ������� ���������� +SYSTEM_OPTION_CPU_TILING_1 � ��������� CPU Tiling ������ �� ����������� ��� �������� ���� ����� ����������. +SYSTEM_OPTION_CPU_TILING_2 �� ������������� ���������� ��������, ������� ���������� ���������� � �CONFIG.exe�. +SYSTEM_OPTION_CPU_TILING_3 ��� ������ ���� ��� ��������� �� GPU Tiling. +SYSTEM_OPTION_GPU_TILING_1 � ��������� GPU Tiling ������ �� ���������� ��� ���� �� ���� ���� ����������. +SYSTEM_OPTION_GPU_TILING_2 �� �������� ���������� ��������, ������� ��������� ���������� � �CONFIG.exe�. +SYSTEM_OPTION_GPU_TILING_3 ��� ������ ���� ��� ��������� �� GPU Tiling. +SYSTEM_OPTION_TILING_EXIT ��� ��� ������ ��� ���������� Tiling ������ �� ����� ������������ ����������. +TARGET_BUTTON_ACCEPT_FIGHT �������� +TARGET_BUTTON_AVENGE �������� +TARGET_BUTTON_BUILDING_DESTROY ���������� +TARGET_BUTTON_DISMOUNT ��������� +TARGET_BUTTON_EMOTION_ALLOW ������������ +TARGET_BUTTON_EXCHANGE ��������� +TARGET_BUTTON_EXCLUDE ��������� +TARGET_BUTTON_EXIT_OBSERVER ����� Observer Mode +TARGET_BUTTON_FIGHT ��������� +TARGET_BUTTON_FRIEND ����� +TARGET_BUTTON_INVITE_GUILD ��������� ���������� +TARGET_BUTTON_INVITE_PARTY ��������� ������ +TARGET_BUTTON_LEAVE_PARTY ����������� ������ +TARGET_BUTTON_REQUEST_ENTER_PARTY ���� ���� ����� +TARGET_BUTTON_VIEW_EQUIPMENT �������� +TARGET_BUTTON_WHISPER ������� +TARGET_LEVEL_BOSS ������� +TARGET_LEVEL_KING ������� 5. +TARGET_LEVEL_KNIGHT ������� 3. +TARGET_LEVEL_PAWN ������� 1. +TARGET_LEVEL_S_KNIGHT ������� 4. +TARGET_LEVEL_S_PAWN ������� 2. +TASKBAR_ATTACK ������� +TASKBAR_AUTO �������� ������� +TASKBAR_CAMERA ������ +TASKBAR_EXP �������� TASKBAR_HP HP -TASKBAR_MOVE -TASKBAR_SKILL +TASKBAR_MOVE ������ +TASKBAR_SKILL ��������� TASKBAR_SP SP TASKBAR_ST ST -THING_COUNT -TOOLTIP_ANTI_CRITICAL_PCT +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT +%d%% SA -TOOLTIP_ANTI_SELL -TOOLTIP_APPLY_ACCEDRAIN_RATE : %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA Sura +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR +%d%% SA -TOOLTIP_APPLY_BLEEDING_PCT + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE + %d%% SA -TOOLTIP_APPLY_BLOCK %d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER SP 5 %d SA -TOOLTIP_APPLY_CRITICAL_PCT +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% SP SA -TOOLTIP_APPLY_DODGE %d%% SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% EXP Bonus SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% Yang SA -TOOLTIP_APPLY_IMMUNE_FALL SNA -TOOLTIP_APPLY_IMMUNE_SLOW SNA -TOOLTIP_APPLY_IMMUNE_STUN SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% SA -TOOLTIP_APPLY_KILL_HP_RECOVER %d%% HP SA -TOOLTIP_APPLY_KILL_SP_RECOVER %d%% SP SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% SA -TOOLTIP_APPLY_MAX_HP_PCT . HP +%d%% SA -TOOLTIP_APPLY_MAX_SP_PCT . SP +%d%% SA -TOOLTIP_APPLY_NOAFFECT -TOOLTIP_APPLY_NO_DEATH_PENALTY . SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% SA -TOOLTIP_APPLY_POISON_PCT %d%% SA -TOOLTIP_APPLY_POISON_REDUCE %d%% SA -TOOLTIP_APPLY_POTION_BONUS %d%% SA -TOOLTIP_APPLY_REFLECT_CURSE : %d%% SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% SA -TOOLTIP_APPLY_RESIST_ASSASSIN ninja: %d%% SA -TOOLTIP_APPLY_RESIST_BELL %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER %d%% SA -TOOLTIP_APPLY_RESIST_FAN %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN shaman: %d%% SA -TOOLTIP_APPLY_RESIST_SURA sura: %d%% SA -TOOLTIP_APPLY_RESIST_SWORD %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR warrior: %d%% SA -TOOLTIP_APPLY_RESIST_WIND %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS , 2,5. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY , . SNA -TOOLTIP_APPLY_SLOW_PCT %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% HP. SA -TOOLTIP_APPLY_STEAL_SP %d%% SP. SA -TOOLTIP_APPLY_STUN_PCT %d%% SA -TOOLTIP_ARMOR -TOOLTIP_ARROW +THING_COUNT ��� +TOOLTIP_ANTI_CRITICAL_PCT ��������� �� ������� ��������� +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT ��������� �� ���������� ��������� +%d%% SA +TOOLTIP_ANTI_SELL �� ������ �� ������� �� ��������� +TOOLTIP_APPLY_ACCEDRAIN_RATE ���������� �����������: %d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL ������ ������� �� ��� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN ������ ������� �� ������ +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL ������ ������� �� ������� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN ������ ������� �� ������������ +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO ������ ������� �� ����������� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER ������ ������� �� ������ +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC ������ ������� �� ��� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN ������ ������� �� �������� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA ������ ������� �� Sura +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD ������ ������� �� ���������� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR ������ ������� �� ���������� +%d%% SA +TOOLTIP_APPLY_BLEEDING_PCT ������� ����������� + %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE ��������� �� ��������� ����������� + %d%% SA +TOOLTIP_APPLY_BLOCK ���������� ���������� �������� ���� �� ���� %d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER ���������� SP 5 ������������ �� ���� %d SA +TOOLTIP_APPLY_CRITICAL_PCT ���������� �������� ���������� +%d%% SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% ���������� �� ���������� SP ���� �� ��������� SA +TOOLTIP_APPLY_DODGE ���������� �� ��������� ���� %d%% SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% ���������� ��� EXP Bonus SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% ���������� ��� �������� Yang SA +TOOLTIP_APPLY_IMMUNE_FALL ������ ���� ����� SNA +TOOLTIP_APPLY_IMMUNE_SLOW ����� ���� ����������� SNA +TOOLTIP_APPLY_IMMUNE_STUN ����� ��� ��������� SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% ���������� ��� �������� ����������� SA +TOOLTIP_APPLY_KILL_HP_RECOVER %d%% ���������� ��������� HP SA +TOOLTIP_APPLY_KILL_SP_RECOVER %d%% ���������� ��������� SP SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% ���������� ������ ���� SA +TOOLTIP_APPLY_MAX_HP_PCT ���. HP +%d%% SA +TOOLTIP_APPLY_MAX_SP_PCT ���. SP +%d%% SA +TOOLTIP_APPLY_NOAFFECT ����� ���������� +TOOLTIP_APPLY_NO_DEATH_PENALTY ��� �������� ������ ��������� ���� ��� �������� ��� ��������� ���� ���� �������. SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% ������ ������� ��������� SA +TOOLTIP_APPLY_POISON_PCT ���������� ������������ %d%% SA +TOOLTIP_APPLY_POISON_REDUCE ��������� ��� ��������� %d%% SA +TOOLTIP_APPLY_POTION_BONUS ������ ��������� %d%% ������� SA +TOOLTIP_APPLY_REFLECT_CURSE ���������� ��������� �������: %d%% SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% ���������� ��������� ���������� ���� �� ���� SA +TOOLTIP_APPLY_RESIST_ASSASSIN ����������� ��������� ���������ninja: %d%% SA +TOOLTIP_APPLY_RESIST_BELL ����� �������� %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER ����� �������� %d%% SA +TOOLTIP_APPLY_RESIST_FAN ����� ���������%d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN ����������� ��������� ���������shaman: %d%% SA +TOOLTIP_APPLY_RESIST_SURA ����������� ��������� ���������sura: %d%% SA +TOOLTIP_APPLY_RESIST_SWORD ����� ������ %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND ����� ��� ������ %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR ����������� ��������� ���������warrior: %d%% SA +TOOLTIP_APPLY_RESIST_WIND ��������� ������ %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS � ���������� �� ������ ��� �� ������, ������������� ���� ��������� 2,5. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY �� �������� � ��������, ����� ���� ��� ����������. SNA +TOOLTIP_APPLY_SLOW_PCT %d%% ���������� ������������ SA +TOOLTIP_APPLY_STEAL_HP %d%% ����� �� ����������� ��� HP. SA +TOOLTIP_APPLY_STEAL_SP %d%% ����� ����������� ��� SP. SA +TOOLTIP_APPLY_STUN_PCT %d%% ���������� ���������� SA +TOOLTIP_ARMOR �������� +TOOLTIP_ARROW ����� TOOLTIP_ASSASSIN Ninja -TOOLTIP_ATT_GRADE +%d SA -TOOLTIP_ATT_SPEED +%d%% SA -TOOLTIP_AUTO_POTION_HP -TOOLTIP_AUTO_POTION_REST : %.2f%% -TOOLTIP_AUTO_POTION_SP -TOOLTIP_AUTO_POTION_USING -TOOLTIP_BOW_DISTANCE +%dm SA -TOOLTIP_BUYPRICE : %s -TOOLTIP_CAST_SPEED +%d%% SA -TOOLTIP_CON +%d SA -TOOLTIP_COSTUME_ATTR_BONUS %d%% SA -TOOLTIP_DEF_GRADE +%d SA -TOOLTIP_DEX +%d SA -TOOLTIP_DRAGON_SOUL_DECK1 SNA -TOOLTIP_DRAGON_SOUL_DECK2 SNA -TOOLTIP_EAR -TOOLTIP_ENERGY %d SA -TOOLTIP_ETC -TOOLTIP_FISHINGROD_EXP : %d / %d -TOOLTIP_FISHINGROD_LEVEL : %d -TOOLTIP_FISHINGROD_UPGRADE1 , -TOOLTIP_FISHINGROD_UPGRADE2 -TOOLTIP_FISHINGROD_UPGRADE3 . -TOOLTIP_FISH_LEN : %.2fcm -TOOLTIP_HELMET -TOOLTIP_HP_REGEN HP +%d%% SA -TOOLTIP_INT +%d SA -TOOLTIP_ITEM_ATT_GRADE %d -TOOLTIP_ITEM_ATT_POWER %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG %d -TOOLTIP_ITEM_ATT_POWER_REFINE %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED %s -TOOLTIP_ITEM_DEF_GRADE %d -TOOLTIP_ITEM_FAST -TOOLTIP_ITEM_LIMIT_CON (VIT): %d -TOOLTIP_ITEM_LIMIT_DEX : %d -TOOLTIP_ITEM_LIMIT_INT : %d -TOOLTIP_ITEM_LIMIT_LEVEL : %d -TOOLTIP_ITEM_LIMIT_STR : %d -TOOLTIP_ITEM_MAGIC_ATT_POWER %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG %d -TOOLTIP_ITEM_MAGIC_DEF_POWER %d -TOOLTIP_ITEM_NORMAL -TOOLTIP_ITEM_SLOW -TOOLTIP_ITEM_VERY_FAST -TOOLTIP_ITEM_VERY_SLOW -TOOLTIP_ITEM_WEARABLE_JOB [ ] +TOOLTIP_ATT_GRADE ���� �������� +%d SA +TOOLTIP_ATT_SPEED �������� �������� +%d%% SA +TOOLTIP_AUTO_POTION_HP �������� ����� +TOOLTIP_AUTO_POTION_REST ��������: %.2f%% +TOOLTIP_AUTO_POTION_SP �������� ��������� +TOOLTIP_AUTO_POTION_USING ������ +TOOLTIP_BOW_DISTANCE ��������� ����� +%dm SA +TOOLTIP_BUYPRICE ����: %s +TOOLTIP_CAST_SPEED �������� ������� +%d%% SA +TOOLTIP_CON ���������� +%d SA +TOOLTIP_COSTUME_ATTR_BONUS ������� �������� %d%% SA +TOOLTIP_DEF_GRADE ����� +%d SA +TOOLTIP_DEX ��������� +%d SA +TOOLTIP_DRAGON_SOUL_DECK1 �� SNA +TOOLTIP_DRAGON_SOUL_DECK2 ������� SNA +TOOLTIP_EAR ���������� +TOOLTIP_ENERGY �������� %d SA +TOOLTIP_ETC ��� �� ����� +TOOLTIP_FISHINGROD_EXP ������: %d / %d +TOOLTIP_FISHINGROD_LEVEL �������: %d +TOOLTIP_FISHINGROD_UPGRADE1 ���� �� ���� ����, +TOOLTIP_FISHINGROD_UPGRADE2 ��� �� ������ ��� +TOOLTIP_FISHINGROD_UPGRADE3 �������� ������ ���������. +TOOLTIP_FISH_LEN �����: %.2fcm +TOOLTIP_HELMET ������ +TOOLTIP_HP_REGEN ���������� HP +%d%% SA +TOOLTIP_INT ������ +%d SA +TOOLTIP_ITEM_ATT_GRADE ���� �������� %d +TOOLTIP_ITEM_ATT_POWER ���� �������� %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG ���� �������� %d +TOOLTIP_ITEM_ATT_POWER_REFINE ���� �������� %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED �������� �������� %s +TOOLTIP_ITEM_DEF_GRADE ����� %d +TOOLTIP_ITEM_FAST ������� +TOOLTIP_ITEM_LIMIT_CON ������� ���� ����������� (VIT): %d +TOOLTIP_ITEM_LIMIT_DEX ������� ���� ����������: %d +TOOLTIP_ITEM_LIMIT_INT ������� ���� �������: %d +TOOLTIP_ITEM_LIMIT_LEVEL ��� �������: %d +TOOLTIP_ITEM_LIMIT_STR ������� ���� �������: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER ���� ������� ������ %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG ���� ������� ������ %d +TOOLTIP_ITEM_MAGIC_DEF_POWER ������ ����� %d +TOOLTIP_ITEM_NORMAL �������� +TOOLTIP_ITEM_SLOW ���� +TOOLTIP_ITEM_VERY_FAST ���� ������� +TOOLTIP_ITEM_VERY_SLOW ���� ���� +TOOLTIP_ITEM_WEARABLE_JOB [ �������� ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER : %d -TOOLTIP_MAGIC_ATTBONUS_PER +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE +%d SA -TOOLTIP_MAGIC_DEF_GRADE +%d SA -TOOLTIP_MALL_ATTBONUS +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC +12~15% SNA -TOOLTIP_MALL_AUTOLOOT Yang SNA -TOOLTIP_MALL_DEFBONUS +%d%% SA -TOOLTIP_MALL_DEFBONUS_STATIC +12~15% SNA +TOOLTIP_LOTTO_NUMBER ������� �������: %d +TOOLTIP_MAGIC_ATTBONUS_PER ������ ������� +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE ���� ������� ������ +%d SA +TOOLTIP_MAGIC_DEF_GRADE ������ ����� +%d SA +TOOLTIP_MALL_ATTBONUS ���� �������� +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC ���� �������� +12~15% SNA +TOOLTIP_MALL_AUTOLOOT ���� ��� ������� �������� �� ������� Yang SNA +TOOLTIP_MALL_DEFBONUS ����� +%d%% SA +TOOLTIP_MALL_DEFBONUS_STATIC ����� +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP Bonus +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC EXP 50% SNA -TOOLTIP_MALL_FISH_MIND . SNA -TOOLTIP_MALL_GOLDBONUS Yang %.1f SA -TOOLTIP_MALL_GOLDBONUS_STATIC Yang SNA -TOOLTIP_MALL_ITEMBONUS %.1f SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC SNA -TOOLTIP_MALL_MARRIAGE_FAST . SNA -TOOLTIP_MALL_SAFEBOX 2 SNA -TOOLTIP_MAX_HP . HP +%d SA -TOOLTIP_MAX_HP_PCT . HP +%d%% SA -TOOLTIP_MAX_SP . SP +%d SA -TOOLTIP_MAX_SP_PCT . SP +%d%% SA -TOOLTIP_MAX_STAMINA . +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER / +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC ������� ��� EXP ��� ��������� ���� 50% SNA +TOOLTIP_MALL_FISH_MIND ����������� ��� ���������� �� ������� ����. SNA +TOOLTIP_MALL_GOLDBONUS � ���������� �� ����� Yang ���������������� ��� %.1f SA +TOOLTIP_MALL_GOLDBONUS_STATIC ����������� ��� ���������� �� ����� Yang SNA +TOOLTIP_MALL_ITEMBONUS � ���������� �� ����� ����������� ���������������� ��� %.1f SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe ���������� �� ����� ����������� ��� %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC ����������� ��� ���������� �� ����� ����������� SNA +TOOLTIP_MALL_MARRIAGE_FAST �� ������ ������ ���������� �����������. SNA +TOOLTIP_MALL_SAFEBOX ��������� 2 �������� �������������� ������ SNA +TOOLTIP_MAX_HP ���. HP +%d SA +TOOLTIP_MAX_HP_PCT ���. HP +%d%% SA +TOOLTIP_MAX_SP ���. SP +%d SA +TOOLTIP_MAX_SP_PCT ���. SP +%d%% SA +TOOLTIP_MAX_STAMINA ���. ������ +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER ������ �������/�� ������ +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS ERROR(%d, %d) -TOOLTIP_MOV_SPEED %d%% SA -TOOLTIP_NECK -TOOLTIP_NEED_ALL_SP SP: . -TOOLTIP_NEED_GSP : %d -TOOLTIP_NEED_HP HP: %d -TOOLTIP_NEED_HP_PER_SEC HP / .: %d -TOOLTIP_NEED_SKILL_POINT : -TOOLTIP_NEED_SP SP: %d -TOOLTIP_NEED_SP_PER_SEC SP / .: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 : %d (. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 : %d (. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 %d -TOOLTIP_PARTY_INFO_GRADE_UP2 +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL HP/SP 60 . -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL HP/SP 30 . -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL 3 . -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL server. -TOOLTIP_PARTY_INFO_SET_ATTACKER +( ./2) %d . -TOOLTIP_PARTY_INFO_SET_TANKER +( ) 1 . -TOOLTIP_PARTY_SKILL_LEVEL : %d -TOOLTIP_PARTY_TITLE_GRADE_UP [ /] -TOOLTIP_PARTY_TITLE_HEAL [] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP %d , %d%% Bonus EXP . +TOOLTIP_MOV_SPEED �������� %d%% SA +TOOLTIP_NECK ���������� +TOOLTIP_NEED_ALL_SP ����������� SP: ���. +TOOLTIP_NEED_GSP ����������� �������������: %d +TOOLTIP_NEED_HP ����������� HP: %d +TOOLTIP_NEED_HP_PER_SEC HP / ����.: %d +TOOLTIP_NEED_SKILL_POINT ������������ ������ ����������: +TOOLTIP_NEED_SP ����������� SP: %d +TOOLTIP_NEED_SP_PER_SEC SP / ����.: %d +TOOLTIP_NEXT_SKILL_LEVEL_1 ������� �������: %d (���. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 ������� �������: %d (���. %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS ���� ����� %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS ���� ��������� ������ %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 ���� ��� %d ���� ������ +TOOLTIP_PARTY_INFO_GRADE_UP2 ������� �������� +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 ������� ������ +%d +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL �������� HP/SP ���� ��� ����� ��� ������ ��� 60 �����. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL �������� HP/SP ���� ��� ����� ��� ������ ��� 30 �����. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL ������ �� ���������� 3 ����� ���� �� ������ ������. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL ������� �� �������� ���� ��� ������ ��� ����� ���� ���� server. +TOOLTIP_PARTY_INFO_SET_ATTACKER ������� �������� +(������� ����� ������./2) ������������ %d ������ �� ��������. +TOOLTIP_PARTY_INFO_SET_TANKER ������� ������ +( ������� ����� ������) ������� ���� �� ���� 1 ������� �� ���������. +TOOLTIP_PARTY_SKILL_LEVEL ������ �������: %d +TOOLTIP_PARTY_TITLE_GRADE_UP [������������� �������/�����] +TOOLTIP_PARTY_TITLE_HEAL [������������] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP ���� ����� ���� ��� %d ���� ������, �������� %d%% Bonus EXP . TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus EXP] -TOOLTIP_PARTY_TITLE_RECALL [] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [ ] -TOOLTIP_PARTY_TITLE_SET_TANKER [ ] -TOOLTIP_PICK_EXP : %d / %d -TOOLTIP_PICK_LEVEL : %d -TOOLTIP_PICK_UPGRADE1 ' , -TOOLTIP_PICK_UPGRADE2 -TOOLTIP_PICK_UPGRADE3 . -TOOLTIP_POTION_CURE . -TOOLTIP_POTION_MIN . -TOOLTIP_POTION_PLUS_ATTACK_SPEED +%d +TOOLTIP_PARTY_TITLE_RECALL [�����] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [������� �����������] +TOOLTIP_PARTY_TITLE_SET_TANKER [������� ������ ���� �� ����] +TOOLTIP_PICK_EXP ������: %d / %d +TOOLTIP_PICK_LEVEL �������: %d +TOOLTIP_PICK_UPGRADE1 ���' �� ���� �������, +TOOLTIP_PICK_UPGRADE2 ��� �� ��� ����� ��� +TOOLTIP_PICK_UPGRADE3 ������������� �����. +TOOLTIP_POTION_CURE �������� ��������� ����������. +TOOLTIP_POTION_MIN ���. +TOOLTIP_POTION_PLUS_ATTACK_SPEED �������� �������� +%d TOOLTIP_POTION_PLUS_HP_PERCENT HP +%d%% TOOLTIP_POTION_PLUS_HP_POINT HP +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED �������� +%d TOOLTIP_POTION_PLUS_SP_PERCENT SP +%d%% TOOLTIP_POTION_PLUS_SP_POINT SP +%d -TOOLTIP_POTION_SEC . -TOOLTIP_POTION_TIME : -TOOLTIP_REQUIREMENT_21_LEVEL 21. -TOOLTIP_REQUIREMENT_41_LEVEL 41. -TOOLTIP_REQUIREMENT_LEVEL %d. -TOOLTIP_REQUIREMENT_SKILL_LEVEL %s %d. -TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d -TOOLTIP_RESIST_BOW %d%% SA -TOOLTIP_RESIST_DARK +%d SA -TOOLTIP_RESIST_EARTH +%d SA -TOOLTIP_RESIST_ELEC %d%% SA -TOOLTIP_RESIST_FIRE %d%% SA -TOOLTIP_RESIST_ICE +%d SA -TOOLTIP_RESIST_MAGIC %d%% SA -TOOLTIP_REST_USABLE_COUNT : %d -TOOLTIP_SEALED -TOOLTIP_SELLPRICE : %s -TOOLTIP_SHAMAN -TOOLTIP_SHIELD -TOOLTIP_SHOES -TOOLTIP_SKILL SNA -TOOLTIP_SKILLBOOK_NAME -TOOLTIP_SKILL_AFFECT_ATT_GRADE : + -TOOLTIP_SKILL_AFFECT_ATT_POWER : -TOOLTIP_SKILL_AFFECT_ATT_SPEED : + -TOOLTIP_SKILL_AFFECT_DEF_GRADE : -TOOLTIP_SKILL_AFFECT_DODGE : - -TOOLTIP_SKILL_AFFECT_HEAL HP: -TOOLTIP_SKILL_AFFECT_MOV_SPEED : + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE : -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL : -TOOLTIP_SKILL_COOL_TIME : -TOOLTIP_SKILL_DAMAGE_BONUS %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS %d%% SA -TOOLTIP_SKILL_DURATION : %d . -TOOLTIP_SKILL_FORGET_BOOK_NAME -TOOLTIP_SKILL_LEVEL : %d -TOOLTIP_SKILL_LEVEL_MASTER : %d (Master) -TOOLTIP_SKILL_LEVEL_WITH_MAX : %d (. %d) -TOOLTIP_SOCKET_EMPTY -TOOLTIP_SOCKET_REFINABLE_ITEM [ ] -TOOLTIP_SP_REGEN SP +%d%% SA -TOOLTIP_STR +%d SA +TOOLTIP_POTION_SEC ����. +TOOLTIP_POTION_TIME ��������: +TOOLTIP_REQUIREMENT_21_LEVEL ������ �� ����� ������ ��� ������� 21. +TOOLTIP_REQUIREMENT_41_LEVEL ������ �� ����� ������ ��� ������� 41. +TOOLTIP_REQUIREMENT_LEVEL ������ �� ����� ������ ��� ������� %d. +TOOLTIP_REQUIREMENT_SKILL_LEVEL ���������� %s ������� %d. +TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d ���������� +TOOLTIP_RESIST_BOW ��������� ������ %d%% SA +TOOLTIP_RESIST_DARK ��������� ��� ������ +%d SA +TOOLTIP_RESIST_EARTH ��������� ��� �� +%d SA +TOOLTIP_RESIST_ELEC ��������� �������� %d%% SA +TOOLTIP_RESIST_FIRE ��������� ������ %d%% SA +TOOLTIP_RESIST_ICE ��������� ���� ���� +%d SA +TOOLTIP_RESIST_MAGIC ������ ��������� %d%% SA +TOOLTIP_REST_USABLE_COUNT ��������: %d +TOOLTIP_SEALED ������ ������ +TOOLTIP_SELLPRICE ����: %s +TOOLTIP_SHAMAN ������� +TOOLTIP_SHIELD ������ +TOOLTIP_SHOES ��������� +TOOLTIP_SKILL ���������� SNA +TOOLTIP_SKILLBOOK_NAME ������ ���������� +TOOLTIP_SKILL_AFFECT_ATT_GRADE ���� ��������: + +TOOLTIP_SKILL_AFFECT_ATT_POWER ���� ��������: +TOOLTIP_SKILL_AFFECT_ATT_SPEED �������� ��������: + +TOOLTIP_SKILL_AFFECT_DEF_GRADE �����: +TOOLTIP_SKILL_AFFECT_DODGE ���� �������� ���������: - +TOOLTIP_SKILL_AFFECT_HEAL ��������� HP: +TOOLTIP_SKILL_AFFECT_MOV_SPEED �������� �������: + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE ���������� �������� ��������� ��������: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL ��������� ������� ��� ����� �������: +TOOLTIP_SKILL_COOL_TIME ������ ��������: +TOOLTIP_SKILL_DAMAGE_BONUS ����� ���������� %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS ��������� ������� ��� ����� ���������� %d%% SA +TOOLTIP_SKILL_DURATION ��������: %d ����. +TOOLTIP_SKILL_FORGET_BOOK_NAME ������ ��� ����� +TOOLTIP_SKILL_LEVEL ������ �������: %d +TOOLTIP_SKILL_LEVEL_MASTER ������ �������: %d (Master) +TOOLTIP_SKILL_LEVEL_WITH_MAX ������ �������: %d (���. %d) +TOOLTIP_SOCKET_EMPTY ����� +TOOLTIP_SOCKET_REFINABLE_ITEM [����������� �� �������] +TOOLTIP_SP_REGEN ���������� SP +%d%% SA +TOOLTIP_STR ������ +%d SA TOOLTIP_SURA Sura -TOOLTIP_TIME_CHARGER_FIX %d . SA -TOOLTIP_TIME_CHARGER_PER %d%% SA -TOOLTIP_UNIQUE -TOOLTIP_UNSEAL_LEFT_TIME : %dH %dM -TOOLTIP_WARRIOR -TOOLTIP_WEAPON -TOOLTIP_WRISTLET -UI_ACCEPT -UI_CANCEL -UI_CLOSE +TOOLTIP_TIME_CHARGER_FIX �������� ������ %d ����. SA +TOOLTIP_TIME_CHARGER_PER �������� ������ %d%% SA +TOOLTIP_UNIQUE �������� +TOOLTIP_UNSEAL_LEFT_TIME ������ ������ ��: %dH %dM +TOOLTIP_WARRIOR ���������� +TOOLTIP_WEAPON ���� +TOOLTIP_WRISTLET ���������� +UI_ACCEPT ������� +UI_CANCEL ������� +UI_CLOSE �������� UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY -UI_ITEM -UI_LEFT_TIME : %d . -UI_NEXT -UI_NEXTPAGE -UI_NOCONTENTS -UI_NONAME +UI_DENY �������� +UI_ITEM ����������� +UI_LEFT_TIME ������ ��� ��������: %d ����. +UI_NEXT �������� +UI_NEXTPAGE �������� +UI_NOCONTENTS ����� ����������� +UI_NONAME ����� ����� UI_OK OK -UI_POS_UNKNOWN -UI_PREVPAGE -UI_UNKNOWN -UPLOAD_MARK_CHECK_NEED_RECONNECT . -UPLOAD_MARK_UPLOAD_NEED_RECONNECT . -USE_ITEM_FAILURE_PRIVATE_SHOP . -USE_SKILL_ERROR_UNKNOWN : %s +UI_POS_UNKNOWN ������� ����� +UI_PREVPAGE ���� +UI_UNKNOWN �������� +UPLOAD_MARK_CHECK_NEED_RECONNECT ������ �� ����� ������� �� ����. +UPLOAD_MARK_UPLOAD_NEED_RECONNECT ������ �� ����� ������� �� ����. +USE_ITEM_FAILURE_PRIVATE_SHOP ��� ������� �� ��������������� ����������� ��� ����� ������� �� �������� ���������. +USE_SKILL_ERROR_UNKNOWN ������� ������ ����������: %s diff --git a/bin/pack/locale_hu/locale/hu/locale_game.txt b/bin/pack/locale_hu/locale/hu/locale_game.txt index bbeb7de2..2bdaf820 100644 --- a/bin/pack/locale_hu/locale/hu/locale_game.txt +++ b/bin/pack/locale_hu/locale/hu/locale_game.txt @@ -1,817 +1,812 @@ AFF_LOVE_POINT Szerelem pont: %d%% ALIGNMENT_NAME Rang pontok: -ATTACK_ERROR_UNKNOWN Ismeretlen Tmads Hiba: %s -CANNOT_ATTACK_DEST_IN_SAFE Tl messze van az ellensg. -CANNOT_ATTACK_SELF_IN_SAFE Nem tudok tmadni. -CANNOT_EQUIP_IN_EXCHANGE Nem vlthatsz felszerelst, amg kereskedsz. -CANNOT_EQUIP_IN_SHOP Nem vlthatsz felszerelst, amg kereskedsz. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nyilvnos terleten nem nyithatsz magn boltot. -CANNOT_SHOOT_DEST_IN_SAFE Az ellensg tl messze van. -CANNOT_SHOOT_EMPTY_ARROW Szksgem van egy nylra. -CANNOT_SHOOT_SELF_IN_SAFE Innen nem tudom megtmadni az ellensget. -CANNOT_SKILL_APPROACH Biztos vagyok benne, hogy nem tudok kzelebb menni. -CANNOT_SKILL_ATTACK Nem tudom megtmadni. -CANNOT_SKILL_DEST_IN_SAFE Tl messze az ellensg. -CANNOT_SKILL_EQUIP_FISHING_ROD Szkslgem van egy horgszbotra. -CANNOT_SKILL_HAVE_TO_RIDE Szksgem van egy lra, hogy fel tudjam hasznlni. -CANNOT_SKILL_NEED_EMPTY_BOTTLE Nincs res vegem. -CANNOT_SKILL_NEED_POISON_BOTTLE Nincs mregtartm. -CANNOT_SKILL_NEED_TARGET Ki a clpont? -CANNOT_SKILL_NOT_ENOUGH_HP Nincs elg TP-m! -CANNOT_SKILL_NOT_ENOUGH_SP Nincs elg MP-m! -CANNOT_SKILL_NOT_HORSE_SKILL Nem tudom hasznlni, amg lovagolok. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Ezt a kszsget nem hasznosthatom ezzel a fegyverrel. -CANNOT_SKILL_NOT_YET_LEARN Nem tanultam ki ezt a kszsget. +ATTACK_ERROR_UNKNOWN Ismeretlen T�mad�s Hiba: %s +CANNOT_ATTACK_DEST_IN_SAFE T�l messze van az ellens�g. +CANNOT_ATTACK_SELF_IN_SAFE Nem tudok t�madni. +CANNOT_EQUIP_IN_EXCHANGE Nem v�lthatsz felszerel�st, am�g kereskedsz. +CANNOT_EQUIP_IN_SHOP Nem v�lthatsz felszerel�st, am�g kereskedsz. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nyilv�nos ter�leten nem nyithatsz mag�n boltot. +CANNOT_SHOOT_DEST_IN_SAFE Az ellens�g t�l messze van. +CANNOT_SHOOT_EMPTY_ARROW Sz�ks�gem van egy ny�lra. +CANNOT_SHOOT_SELF_IN_SAFE Innen nem tudom megt�madni az ellens�get. +CANNOT_SKILL_APPROACH Biztos vagyok benne, hogy nem tudok k�zelebb menni. +CANNOT_SKILL_ATTACK Nem tudom megt�madni. +CANNOT_SKILL_DEST_IN_SAFE T�l messze az ellens�g. +CANNOT_SKILL_EQUIP_FISHING_ROD Sz�kslgem van egy horg�szbotra. +CANNOT_SKILL_HAVE_TO_RIDE Sz�ks�gem van egy l�ra, hogy fel tudjam haszn�lni. +CANNOT_SKILL_NEED_EMPTY_BOTTLE Nincs �res �vegem. +CANNOT_SKILL_NEED_POISON_BOTTLE Nincs m�regtart�m. +CANNOT_SKILL_NEED_TARGET Ki a c�lpont? +CANNOT_SKILL_NOT_ENOUGH_HP Nincs el�g TP-m! +CANNOT_SKILL_NOT_ENOUGH_SP Nincs el�g MP-m! +CANNOT_SKILL_NOT_HORSE_SKILL Nem tudom haszn�lni, am�g lovagolok. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Ezt a k�szs�get nem hasznos�thatom ezzel a fegyverrel. +CANNOT_SKILL_NOT_YET_LEARN Nem tanultam ki ezt a k�szs�get. CANNOT_SKILL_ONLY_FOR_ALLIANCE Csak csoporttagokra hat. CANNOT_SKILL_ONLY_FOR_CORPSE Csak halottakra hat. -CANNOT_SKILL_REMOVE_FISHING_ROD Ezt a kszsget nem tudom horgszbottal hasznlni. -CANNOT_SKILL_SELF_IN_SAFE Innen nem tudok tmadni. -CANNOT_SKILL_USE_SELF Sajt magamon nem hasznlhatom. -CANNOT_SKILL_WAIT_COOLTIME Ezt a kszsget mg nem tudom bevetni. -CANNOT_USE Ezt nem tudod hasznlni. -CANNOT_WHISPER_DEST_REFUSE %s letiltotta a sgst. SA +CANNOT_SKILL_REMOVE_FISHING_ROD Ezt a k�szs�get nem tudom horg�szbottal haszn�lni. +CANNOT_SKILL_SELF_IN_SAFE Innen nem tudok t�madni. +CANNOT_SKILL_USE_SELF Saj�t magamon nem haszn�lhatom. +CANNOT_SKILL_WAIT_COOLTIME Ezt a k�szs�get m�g nem tudom bevetni. +CANNOT_USE Ezt nem tudod haszn�lni. +CANNOT_WHISPER_DEST_REFUSE %s letiltotta a s�g�st. SA CANNOT_WHISPER_NOT_LOGON %s nem online. SA -CANNOT_WHISPER_SELF_REFUSE Nem tudsz senkinek sgni, ha a sgs teljesen le van tiltva. SNA +CANNOT_WHISPER_SELF_REFUSE Nem tudsz senkinek s�gni, ha a s�g�s teljesen le van tiltva. SNA CHANNEL Csatorna -CHANNELING_CANNOT_LOGOUT Nem lphetsz vissza a bejelentkez kpernyre. +CHANNELING_CANNOT_LOGOUT Nem l�phetsz vissza a bejelentkez� k�perny�re. CHANNEL_EMPTY_SERVER Nem szerver CHANNEL_NORMAL Csatorna %d -CHANNEL_NOTIFY_FULL Ez a csatorna teltve van! Vlassz msikat. -CHANNEL_NOT_FIND_INFO Nem tallhatk informcik a csatornn. -CHANNEL_PVP Szabad prbaj -CHANNEL_SELECT_CHANNEL Vlassz csatornt -CHANNEL_SELECT_REGION Szmlakillts helynek vlasztsa -CHANNEL_SELECT_SERVER Szerver vlaszts +CHANNEL_NOTIFY_FULL Ez a csatorna tel�tve van! V�lassz m�sikat. +CHANNEL_NOT_FIND_INFO Nem tal�lhat�k inform�ci�k a csatorn�n. +CHANNEL_PVP Szabad p�rbaj +CHANNEL_SELECT_CHANNEL V�lassz csatorn�t +CHANNEL_SELECT_REGION Sz�mlaki�ll�t�s hely�nek v�laszt�sa +CHANNEL_SELECT_SERVER Szerver v�laszt�s CHANNEL_TEST_SERVER Szerver teszt CHANNEL_TEST_SERVER_ADDR Teszt %s:%d CHAT_ALL Minden CHAT_BLOCK Letilt -CHAT_GUILD Ch -CHAT_INFORMATION Inf +CHAT_GUILD C�h +CHAT_INFORMATION Inf� CHAT_INSULT_STRING A mondat nem megengedett szavakat tartalmaz. -CHAT_LOG Rgi hrek mutatsa [L] +CHAT_LOG R�gi h�rek mutat�sa [L] CHAT_LOG_TITLE Cset-log -CHAT_NORMAL Normlis -CHAT_NOTICE Bejelents +CHAT_NORMAL Norm�lis +CHAT_NOTICE Bejelent�s CHAT_PARTY Csoport -CHAT_SEND_CHAT Cset klds -CHAT_SEND_MEMO Sgs klds [Shift+Enter] -CHAT_SHOUT Hvs -CHAT_SHOUT_LIMIT Csak 15 msodpercenknt hvhatsz -CHAT_WHISPER Sgni -CREATE_ERROR_GM_NAME A karakter nevben nem hasznlhatsz 'GM'-et. -CREATE_ERROR_INSULT_NAME Ez a nv nem megengedett. -CREATE_EXIST_SAME_NAME Egy msik karakter viseli mr ezt a nevet. -CREATE_FAILURE Nem hozhatod ltre a karaktert. +CHAT_SEND_CHAT Cset k�ld�s +CHAT_SEND_MEMO S�g�s k�ld�s [Shift+Enter] +CHAT_SHOUT H�v�s +CHAT_SHOUT_LIMIT Csak 15 m�sodpercenk�nt h�vhatsz +CHAT_WHISPER S�gni +CREATE_ERROR_GM_NAME A karakter nev�ben nem haszn�lhatsz 'GM'-et. +CREATE_ERROR_INSULT_NAME Ez a n�v nem megengedett. +CREATE_EXIST_SAME_NAME Egy m�sik karakter viseli m�r ezt a nevet. +CREATE_FAILURE Nem hozhatod l�tre a karaktert. CREATE_GM_NAME GM CREATE_INPUT_NAME Add meg a nevet. -CREATE_PLUS_STAT Mg vannak szabad sttusz pontok. +CREATE_PLUS_STAT M�g vannak szabad st�tusz pontok. DAY T -DO_YOU_BUY_ITEM1 Szeretnl %s-t vsrolni %s-rt? -DO_YOU_BUY_ITEM2 Szeretnl %s %s-t vsrolni %s-rt? -DO_YOU_DROP_MONEY Szeretnl %d Yangot eldobni? -DO_YOU_SELL_ITEM1 Szeretnl %s-t %s-rt eladni? -DO_YOU_SELL_ITEM2 Szeretnl %s %s-t %s-rt eladni? -DRAGON_SOUL_CANNOT_REFINE Ezt a Srknykvet nem lehet finomtani. -DRAGON_SOUL_CANNOT_REFINE_MORE Ez a Srknyk mr elrte a legmagasabb szintet. -DRAGON_SOUL_EQUIP_WARNING1 Nehz eltvoltani a Srknykvet, ha mr egyszer csatolva lett. -DRAGON_SOUL_EQUIP_WARNING2 Mg mindig folytatni szeretnd? -DRAGON_SOUL_EXPIRED Lejrt Srknyk -DRAGON_SOUL_INVALID_DRAGON_SOUL Itt a rossz Srknyk. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Ez nem Srknyk. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Ez nem a megfelel Srknyk. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nincs elegend anyagod a nemestshez. -DRAGON_SOUL_NOT_MATCHED_SLOT A Srknyk nem illik ebbe a foglalatba. -DRAGON_SOUL_STEP_LEVEL1 Tisztasg: matt, -DRAGON_SOUL_STEP_LEVEL2 Tisztasg: tiszta, -DRAGON_SOUL_STEP_LEVEL3 Tisztasg: hibtlan, -DRAGON_SOUL_STEP_LEVEL4 Tisztasg: ragyog, -DRAGON_SOUL_STEP_LEVEL5 Tisztasg: kivl, +DO_YOU_BUY_ITEM1 Szeretn�l %s-t v�s�rolni %s-�rt? +DO_YOU_BUY_ITEM2 Szeretn�l %s %s-t v�s�rolni %s-�rt? +DO_YOU_DROP_MONEY Szeretn�l %d Yangot eldobni? +DO_YOU_SELL_ITEM1 Szeretn�l %s-t %s-�rt eladni? +DO_YOU_SELL_ITEM2 Szeretn�l %s %s-t %s-�rt eladni? +DRAGON_SOUL_CANNOT_REFINE Ezt a S�rk�nyk�vet nem lehet finom�tani. +DRAGON_SOUL_CANNOT_REFINE_MORE Ez a S�rk�nyk� m�r el�rte a legmagasabb szintet. +DRAGON_SOUL_EQUIP_WARNING1 Neh�z elt�vol�tani a S�rk�nyk�vet, ha m�r egyszer csatolva lett. +DRAGON_SOUL_EQUIP_WARNING2 M�g mindig folytatni szeretn�d? +DRAGON_SOUL_EXPIRED Lej�rt S�rk�nyk� +DRAGON_SOUL_INVALID_DRAGON_SOUL Itt a rossz S�rk�nyk�. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Ez nem S�rk�nyk�. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Ez nem a megfelel� S�rk�nyk�. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nincs elegend� anyagod a nemes�t�shez. +DRAGON_SOUL_NOT_MATCHED_SLOT A S�rk�nyk� nem illik ebbe a foglalatba. +DRAGON_SOUL_STEP_LEVEL1 Tisztas�g: matt, +DRAGON_SOUL_STEP_LEVEL2 Tisztas�g: tiszta, +DRAGON_SOUL_STEP_LEVEL3 Tisztas�g: hib�tlan, +DRAGON_SOUL_STEP_LEVEL4 Tisztas�g: ragyog�, +DRAGON_SOUL_STEP_LEVEL5 Tisztas�g: kiv�l�, DRAGON_SOUL_STRENGTH Szint: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 A Srknyk megsemmislhet az eljrs sorn. -DRAGON_SOUL_UNEQUIP_WARNING2 Mg mindig folytatni szeretnd? +DRAGON_SOUL_UNEQUIP_WARNING1 A S�rk�nyk� megsemmis�lhet az elj�r�s sor�n. +DRAGON_SOUL_UNEQUIP_WARNING2 M�g mindig folytatni szeretn�d? DRAGON_SOUL_UNMATCHED_SLOT Az rossz foglalat. -DRAGON_SOUL_UNQUALIFIED Mg nem hasznlhatsz Srknyk-alkmit. -DROP_ITEM_FAILURE_EQUIP_ITEM Nem dobhatsz el egy felszerelt trgyat. -DROP_ITEM_FAILURE_PRIVATE_SHOP Nem dobhatsz el trgyat, amg a magn boltot nyitva van. +DRAGON_SOUL_UNQUALIFIED M�g nem haszn�lhatsz S�rk�nyk�-alk�mi�t. +DROP_ITEM_FAILURE_EQUIP_ITEM Nem dobhatsz el egy felszerelt t�rgyat. +DROP_ITEM_FAILURE_PRIVATE_SHOP Nem dobhatsz el t�rgyat, am�g a mag�n boltot nyitva van. DROP_MONEY_FAILURE_1000_OVER Maximum 999 Yangot dobhatsz el. -EMOTION_ANGRY Mrges -EMOTION_ATTRACTIVE Csbts -EMOTION_BANTER Gnyos -EMOTION_CHEERS_1 nnepel 1 -EMOTION_CHEERS_2 nnepel 2 -EMOTION_CHEERUP nnepel -EMOTION_CHOOSE_ONE Vlassz clt +EMOTION_ANGRY M�rges +EMOTION_ATTRACTIVE Cs�b�t�s +EMOTION_BANTER G�nyos +EMOTION_CHEERS_1 �nnepel 1 +EMOTION_CHEERS_2 �nnepel 2 +EMOTION_CHEERUP �nnepel +EMOTION_CHOOSE_ONE V�lassz c�lt EMOTION_CLAP Taps -EMOTION_CLAP_KISS Csk -EMOTION_CONGRATULATION Gratulci -EMOTION_DANCE_1 Tnc 1 -EMOTION_DANCE_2 Tnc 2 -EMOTION_DANCE_3 Tnc 3 -EMOTION_DANCE_4 Tnc 4 -EMOTION_DANCE_5 Tnc 5 +EMOTION_CLAP_KISS Cs�k +EMOTION_CONGRATULATION Gratul�ci� +EMOTION_DANCE_1 T�nc 1 +EMOTION_DANCE_2 T�nc 2 +EMOTION_DANCE_3 T�nc 3 +EMOTION_DANCE_4 T�nc 4 +EMOTION_DANCE_5 T�nc 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE Megbocsts -EMOTION_FRENCH_KISS Nyelves csk -EMOTION_JOY rm -EMOTION_SAD Szomor -EMOTION_SHY Visszutasts -EMOTION_SLAP ts +EMOTION_FORGIVE Megbocs�t�s +EMOTION_FRENCH_KISS Nyelves cs�k +EMOTION_JOY �r�m +EMOTION_SAD Szomor� +EMOTION_SHY Visszutas�t�s +EMOTION_SLAP �t�s EMPIRE_A Shinsoo birodalom EMPIRE_B Chunjo birodalom EMPIRE_C Jinno birodalom -EXCHANGE_CANNOT_GIVE Ezzel a trggyal nem lehet kereskedni. -EXCHANGE_CANT_EDIT_MONEY Most nem vltoztathatod meg az sszeget. -EXCHANGE_FAILURE_EQUIP_ITEM Felszerelt trgyakat nem cserlhetsz el. -EXCHANGE_MONEY sszeg -EXCHANGE_TITLE Kereskeds vele: %s -FISHING_FAILURE Elvesztetted a csalit. -FISHING_NOTIFY1 gy tnik a %s rharapott. -FISHING_NOTIFY2 gy tnik, megfogtl egy %s-t. -FISHING_SUCCESS1 %s-t fogtl! -FISHING_SUCCESS2 %s-t hztl ki a vzbl! +EXCHANGE_CANNOT_GIVE Ezzel a t�rggyal nem lehet kereskedni. +EXCHANGE_CANT_EDIT_MONEY Most nem v�ltoztathatod meg az �sszeget. +EXCHANGE_FAILURE_EQUIP_ITEM Felszerelt t�rgyakat nem cser�lhetsz el. +EXCHANGE_MONEY �sszeg +EXCHANGE_TITLE Keresked�s vele: %s +FISHING_FAILURE Elvesz�tetted a csalit. +FISHING_NOTIFY1 �gy t�nik a %s r�harapott. +FISHING_NOTIFY2 �gy t�nik, megfogt�l egy %s-t. +FISHING_SUCCESS1 %s-t fogt�l! +FISHING_SUCCESS2 %s-t h�zt�l ki a v�zb�l! FISHING_UNKNOWN Valami elvette a csalit, de nem tudom, mi ez. -FISHING_WRONG_PLACE Itt nem tudsz horgszni. -FOR_FEMALE Hlgyeknek +FISHING_WRONG_PLACE Itt nem tudsz horg�szni. +FOR_FEMALE H�lgyeknek FOR_MALE Uraknak -GAME_CANNOT_MINING Nem tudsz rceket bnyszni, amg lovagolsz. -GAME_CANNOT_PICK_ITEM Nem gyjtheted be a trgyat, mert nem te zskmnyoltad. -GAME_INIT_ERROR_CURSOR Az egr kurzor nem hozhat ltre. -GAME_INIT_ERROR_DIRECTX A jtkhoz szkslges a DirectX 8.1 installlsa.\nInstallld a DirectX 8.1-at vagy jabb verzijt. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nem tallt videokrtyt a jtk indtshoz.\nEllenrizd, hogy jl van-e installlva a VGA-krtya. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikus eszkz nem hozhat ltre. \nEllenrizd, hogy van-e VGA krtyd. \nEsetleg aktivlhatod a hardver gyorstt.\n(lltsd a hardver gyorstt a maximura \nRendszer eszkzk->Kperny->Belltsok->Halad->Hibaelhrts) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT A video krtya nem tmogatja az ablak kezelst 32bites zemmdban.\nVlts 16bites zemmdra vagy hasznld a teljes kperny mdot. -GAME_INIT_ERROR_ITEM_PROTO Nincsenek adatok a trgyakrl.\nInstallld jra a jtkot. -GAME_INIT_ERROR_MAIN_WINDOW Nem nyithat meg a fablak. -GAME_INIT_ERROR_MOB_PROTO Nincsenek adatok a szrnyekrl.\nInstallld jra a jtkot. -GAME_INIT_ERROR_NETWORK A hlzati eszkz nem indthat.\nEllenrizd az internet kapcsolatot. -GAME_PICK_MONEY %d Yangot kaptl. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT A magassg nem 128 pixel. -GUILDMARK_UPLOADER_ERROR_12_HEIGHT A magassg nem 12 pixel -GUILDMARK_UPLOADER_ERROR_16_WIDTH A szlessg nem 16 pixel -GUILDMARK_UPLOADER_ERROR_64_WIDTH A szlessg nem 64 pixel -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT A jtk nem tmogatja ezt a kpernyt. -GUILDMARK_UPLOADER_ERROR_PATH Helyezd t a fjlokat a metin2/upload knyvtrba. -GUILDMARK_UPLOADER_ERROR_SELECT Nincsenek kp fjlok kivlasztva. -GUILDWAR_CTF_TITLE Zszl megszerzs -GUILDWAR_NORMAL_TITLE Mez harc -GUILDWAR_QUESTION_LINE_1 A %s ch hadat zent a chednek. +GAME_CANNOT_MINING Nem tudsz �rceket b�ny�szni, am�g lovagolsz. +GAME_CANNOT_PICK_ITEM Nem gy�jtheted be a t�rgyat, mert nem te zs�km�nyoltad. +GAME_INIT_ERROR_CURSOR Az eg�r kurzor nem hozhat� l�tre. +GAME_INIT_ERROR_DIRECTX A j�t�khoz sz�kslges a DirectX 8.1 install�l�sa.\nInstall�ld a DirectX 8.1-at vagy �jabb verzi�j�t. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nem tal�lt videok�rty�t a j�t�k ind�t�s�hoz.\nEllen�rizd, hogy j�l van-e install�lva a VGA-k�rtya. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikus eszk�z nem hozhat� l�tre. \nEllen�rizd, hogy van-e VGA k�rty�d. \nEsetleg aktiv�lhatod a hardver gyors�t�t.\n(�ll�tsd a hardver gyors�t�t a maximura \nRendszer eszk�z�k->K�perny�->Be�ll�t�sok->Halad�->Hibaelh�r�t�s) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT A video k�rtya nem t�mogatja az ablak kezel�st 32bites �zemm�dban.\nV�lts 16bites �zemm�dra vagy haszn�ld a teljes k�perny� m�dot. +GAME_INIT_ERROR_ITEM_PROTO Nincsenek adatok a t�rgyakr�l.\nInstall�ld �jra a j�t�kot. +GAME_INIT_ERROR_MAIN_WINDOW Nem nyithat� meg a f�ablak. +GAME_INIT_ERROR_MOB_PROTO Nincsenek adatok a sz�rnyekr�l.\nInstall�ld �jra a j�t�kot. +GAME_INIT_ERROR_NETWORK A h�l�zati eszk�z nem ind�that�.\nEllen�rizd az internet kapcsolatot. +GAME_PICK_MONEY %d Yangot kapt�l. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT A magass�g nem 128 pixel. +GUILDMARK_UPLOADER_ERROR_12_HEIGHT A magass�g nem 12 pixel +GUILDMARK_UPLOADER_ERROR_16_WIDTH A sz�less�g nem 16 pixel +GUILDMARK_UPLOADER_ERROR_64_WIDTH A sz�less�g nem 64 pixel +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT A j�t�k nem t�mogatja ezt a k�perny�t. +GUILDMARK_UPLOADER_ERROR_PATH Helyezd �t a f�jlokat a metin2/upload k�nyvt�rba. +GUILDMARK_UPLOADER_ERROR_SELECT Nincsenek k�p f�jlok kiv�lasztva. +GUILDWAR_CTF_TITLE Z�szl� megszerz�s +GUILDWAR_NORMAL_TITLE Mez� harc +GUILDWAR_QUESTION_LINE_1 A %s c�h hadat �zent a c�hednek. GUILDWAR_QUESTION_LINE_2 elfogadod? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE Arna harc +GUILDWAR_WARP_TITLE Ar�na harc GUILD_BUILDING_GRADE Rang -GUILD_BUILDING_NAME plet nv -GUILD_CANNOT_HEAL_GSP_ANYMORE A Srkny szellem energia mr teljesen fel van tltve. -GUILD_COMMENT rni -GUILD_CREATE_ERROR_INSULT_NAME Nem rvnyes ch nv. -GUILD_DEFAULT_GRADE Ch tagok -GUILD_DELETE Trl -GUILD_DEPOSIT Lettbe helyez -GUILD_DO_YOU_HEAL_GSP Szeretnl %d Yangrt %d srkny szellemet visszalltani? -GUILD_DO_YOU_JOIN meghvott. Csatlakozni akarsz a chhez? -GUILD_EMPTY_AREA res tj. -GUILD_ENEMY_GUILD_NAME Az ellensg ch neve -GUILD_FACILITY Mellkplet -GUILD_GEM Drgak -GUILD_HEADQUARTER Fplet -GUILD_HEAL_GSP Srkny szellem jra termels +GUILD_BUILDING_NAME �p�let n�v +GUILD_CANNOT_HEAL_GSP_ANYMORE A S�rk�ny szellem energia m�r teljesen fel van t�ltve. +GUILD_COMMENT �rni +GUILD_CREATE_ERROR_INSULT_NAME Nem �rv�nyes c�h n�v. +GUILD_DEFAULT_GRADE C�h tagok +GUILD_DELETE T�r�l +GUILD_DEPOSIT Let�tbe helyez +GUILD_DO_YOU_HEAL_GSP Szeretn�l %d Yang�rt %d s�rk�ny szellemet vissza�ll�tani? +GUILD_DO_YOU_JOIN megh�vott. Csatlakozni akarsz a c�hhez? +GUILD_EMPTY_AREA �res t�j. +GUILD_ENEMY_GUILD_NAME Az ellens�g c�h neve +GUILD_FACILITY Mell�k�p�let +GUILD_GEM Dr�gak� +GUILD_HEADQUARTER F��p�let +GUILD_HEAL_GSP S�rk�ny szellem �jra termel�s GUILD_INFO_ENEMY_GUILD_EMPTY Semennyi -GUILD_MARK_NOT_ENOUGH_LEVEL Legalbb 3-as szint szksges -GUILD_NAME Ch nv -GUILD_NOT_ENOUGH_MATERIAL Nincs elg ptanyag ehhez az plethez. -GUILD_NOT_ENOUGH_MONEY Nincs elg Yang ehhez az plethez. -GUILD_NO_NOTICE_PERMISSION Nincs jogosultsgod bejelentst tenni. -GUILD_OBJECT Trgy -GUILD_OFFER_EXP Tapasztalat befektets -GUILD_SHORT_EXP Nincs elg tapasztalat pont. -GUILD_TILE_BASEINFO Alap informcik -GUILD_TILE_BOARD Tbla -GUILD_TILE_GRADE Jogok Kezelse -GUILD_TILE_INFO Ch informci -GUILD_TILE_MEMBER Chtag -GUILD_TILE_SKILL Ch kszsg -GUILD_WAR_LIMIT_30MIN Id: 30 perc -GUILD_WAR_REWARD_POTION Jutalom: a gyztes italokat kap -GUILD_WAR_USE_BATTLE_MAP Helyszn: Chhbor Arna -GUILD_WAR_USE_NORMAL_MAP Helyszn: Norml Trkp -GUILD_WAR_WIN_CHECK_SCORE Legmagasabb eredmny hbort nyer. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Szerezd meg az ellensg zszlajt, -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 s vidd el a bzisodra. -GUILD_WAR_WIN_WIPE_OUT_GUILD Gyzz le minden ellensget a gyzelemrt. -GUILD_WITHDRAW Visszavons -GUILD_YOU_DO_NOT_JOIN Nem tartozol chhez. +GUILD_MARK_NOT_ENOUGH_LEVEL Legal�bb 3-as szint sz�ks�ges +GUILD_NAME C�h n�v +GUILD_NOT_ENOUGH_MATERIAL Nincs el�g �p�t�anyag ehhez az �p�lethez. +GUILD_NOT_ENOUGH_MONEY Nincs el�g Yang ehhez az �p�lethez. +GUILD_NO_NOTICE_PERMISSION Nincs jogosults�god bejelent�st tenni. +GUILD_OBJECT T�rgy +GUILD_OFFER_EXP Tapasztalat befektet�s +GUILD_SHORT_EXP Nincs el�g tapasztalat pont. +GUILD_TILE_BASEINFO Alap inform�ci�k +GUILD_TILE_BOARD T�bla +GUILD_TILE_GRADE Jogok Kezel�se +GUILD_TILE_INFO C�h inform�ci� +GUILD_TILE_MEMBER C�htag +GUILD_TILE_SKILL C�h k�szs�g +GUILD_WAR_LIMIT_30MIN Id�: 30 perc +GUILD_WAR_REWARD_POTION Jutalom: a gy�ztes italokat kap +GUILD_WAR_USE_BATTLE_MAP Helysz�n: C�hh�bor� Ar�na +GUILD_WAR_USE_NORMAL_MAP Helysz�n: Norm�l T�rk�p +GUILD_WAR_WIN_CHECK_SCORE Legmagasabb eredm�ny h�bor�t nyer. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Szerezd meg az ellens�g z�szlaj�t, +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 �s vidd el a b�zisodra. +GUILD_WAR_WIN_WIPE_OUT_GUILD Gy�zz le minden ellens�get a gy�zelem�rt. +GUILD_WITHDRAW Visszavon�s +GUILD_YOU_DO_NOT_JOIN Nem tartozol c�hhez. HORSE_HEALTH0 Halott -HORSE_HEALTH1 hez -HORSE_HEALTH2 hes +HORSE_HEALTH1 �hez� +HORSE_HEALTH2 �hes HORSE_HEALTH3 Tele -HORSE_LEVEL1 Norml l -HORSE_LEVEL2 Csatal -HORSE_LEVEL3 Katonai l -HOUR ra -HOW_MANY_ITEM_DO_YOU_DROP1 Szeretnd %s eldobni? -HOW_MANY_ITEM_DO_YOU_DROP2 Szeretnl %s %d eldobni? -INPUT_MATRIX_CARD_NUMBER Mtrix trkpszm beads -INPUT_MATRIX_CARD_TITLE Mtrix trkp -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Trl kd beadsa a felhasznl kezelbl -INPUT_PRIVATE_CODE_DIALOG_TITLE Karakter trls -INVENTORY_DO_NOT_PACK_WARP_SCROLL Nem kombinlhat tekercs. -INVENTORY_REALLY_USE_ITEM Szeretnd felhasznlni ezt a trgyat? +HORSE_LEVEL1 Norm�l l� +HORSE_LEVEL2 Csatal� +HORSE_LEVEL3 Katonai l� +HOUR �ra +HOW_MANY_ITEM_DO_YOU_DROP1 Szeretn�d %s eldobni? +HOW_MANY_ITEM_DO_YOU_DROP2 Szeretn�l %s %d eldobni? +INPUT_MATRIX_CARD_NUMBER M�trix t�rk�psz�m bead�s +INPUT_MATRIX_CARD_TITLE M�trix t�rk�p +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION T�rl� k�d bead�sa a felhaszn�l� kezel�b�l +INPUT_PRIVATE_CODE_DIALOG_TITLE Karakter t�rl�s +INVENTORY_DO_NOT_PACK_WARP_SCROLL Nem kombin�lhat� tekercs. +INVENTORY_REALLY_USE_ITEM Szeretn�d felhaszn�lni ezt a t�rgyat? JOB_ASSASSIN Nindzsa -JOB_ASSASSIN0 Amatr nindzsa +JOB_ASSASSIN0 Amat�r nindzsa JOB_ASSASSIN1 Nindzsa hatalma -JOB_ASSASSIN2 l -JOB_SHAMAN Smn -JOB_SHAMAN0 Amatr smn -JOB_SHAMAN1 Srkny hatalma -JOB_SHAMAN2 Villm er +JOB_ASSASSIN2 �l� +JOB_SHAMAN S�m�n +JOB_SHAMAN0 Amat�r s�m�n +JOB_SHAMAN1 S�rk�ny hatalma +JOB_SHAMAN2 Vill�m er� JOB_SURA Sura -JOB_SURA0 Amatr Sura +JOB_SURA0 Amat�r Sura JOB_SURA1 Fata Morgana ereje -JOB_SURA2 Fekete mgia ereje +JOB_SURA2 Fekete m�gia ereje JOB_WARRIOR Harcos -JOB_WARRIOR0 Amatr harcos +JOB_WARRIOR0 Amat�r harcos JOB_WARRIOR1 Arahan hatalma -JOB_WARRIOR2 Partiznok hatalma -LEFT_TIME Maradk id +JOB_WARRIOR2 Partiz�nok hatalma +LEFT_TIME Marad�k id� LOGIN_CONNECT_FAILURE Hiba a szerver kapcsolatban. -LOGIN_CONNECT_SUCCESS A szerver kapcsolat ltrejtt. -LOGIN_CONNETING Kapcsolds a szerverhez... -LOGIN_FAILURE_ALREAY A szmld mr csatlakoztatva van. -LOGIN_FAILURE_BE_SAME_KEY Bejelentkezsi problma -LOGIN_FAILURE_BLOCK_ID Az elfizeti szmla le van tiltva. -LOGIN_FAILURE_BLOCK_LOGIN Krlek vlassz egyet a tbbi szerver kzl! -LOGIN_FAILURE_NOBILL Elfizeti szmldnak nincs mr jtkideje -LOGIN_FAILURE_NOT_AVAIL Az elfizeti szmla nem elrhet. -LOGIN_FAILURE_NOT_EXIST_ID Hibs Felhasznlnv vagy Jelsz. -LOGIN_FAILURE_REPAIR_ID Az elfizeti szmlra ppen trgyak helyrelltsa van folyamatban. -LOGIN_FAILURE_SHUTDOWN A szerver mg nem nylt meg. -LOGIN_FAILURE_TOO_MANY_USER Nem csatlakozhatsz, mert tl sokan jtszanak. -LOGIN_FAILURE_UNKNOWN Ismeretlen okbl nem tudsz bejelentkezni. -LOGIN_FAILURE_WEB_BLOCK Le lettl tiltva a web oldalon. Ellenrizd leveleidet. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Rossz szmot adtl meg. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Hromszor adtl meg helytelen szmot. A kapcsolat lezrdik. -LOGIN_FAILURE_WRONG_PASSWORD Hibs Felhasznlnv vagy Jelsz. +LOGIN_CONNECT_SUCCESS A szerver kapcsolat l�trej�tt. +LOGIN_CONNETING Kapcsol�d�s a szerverhez... +LOGIN_FAILURE_ALREADY A sz�ml�d m�r csatlakoztatva van. +LOGIN_FAILURE_BLOCK_ID Az el�fizet�i sz�mla le van tiltva. +LOGIN_FAILURE_BLOCK_LOGIN K�rlek v�lassz egyet a t�bbi szerver k�z�l! +LOGIN_FAILURE_NOT_AVAIL Az el�fizet�i sz�mla nem el�rhet�. +LOGIN_FAILURE_REPAIR_ID Az el�fizet�i sz�ml�ra �ppen t�rgyak helyre�ll�t�sa van folyamatban. +LOGIN_FAILURE_SHUTDOWN A szerver m�g nem ny�lt meg. +LOGIN_FAILURE_TOO_MANY_USER Nem csatlakozhatsz, mert t�l sokan j�tszanak. +LOGIN_FAILURE_UNKNOWN Ismeretlen okb�l nem tudsz bejelentkezni. +LOGIN_FAILURE_WEB_BLOCK Le lett�l tiltva a web oldalon. Ellen�rizd leveleidet. +LOGIN_FAILURE_WRONG_CREDENTIALS Hib�s Felhaszn�l�n�v vagy Jelsz�. LOGIN_INPUT_ID Add meg az ID-t. -LOGIN_INPUT_PASSWORD Add meg a jelszt. -LOGIN_PROCESSING Bejelentkezs folyamatban... -MALL_CANNOT_INSERT Nem tudod elhelyezni a trgyat. -MALL_PASSWORD_TITLE Jelsz -MAP_A1 Yongan-terlet -MAP_A2 Seungryong-vlgy -MAP_A3 Yayang Terlet +LOGIN_INPUT_PASSWORD Add meg a jelsz�t. +LOGIN_PROCESSING Bejelentkez�s folyamatban... +MALL_CANNOT_INSERT Nem tudod elhelyezni a t�rgyat. +MALL_PASSWORD_TITLE Jelsz� +MAP_A1 Yongan-ter�let +MAP_A2 Seungryong-v�lgy +MAP_A3 Yayang Ter�let MAP_AG Jungrang -MAP_B1 Joan-terlet -MAP_B2 Imji Vlgy -MAP_B3 Bokjung-terlet -MAP_BAY Nefrit-bl +MAP_B1 Joan-ter�let +MAP_B2 Imji V�lgy +MAP_B3 Bokjung-ter�let +MAP_BAY Nefrit-�b�l MAP_BG Waryong -MAP_C1 Pyungmoo-terlet -MAP_C2 Bangsan Vlgy -MAP_C3 Bakra-terlet -MAP_CAPE Srknytz-fok +MAP_C1 Pyungmoo-ter�let +MAP_C2 Bangsan V�lgy +MAP_C3 Bakra-ter�let +MAP_CAPE S�rk�nyt�z-fok MAP_CG Imha MAP_DAWN Gautama-szikla MAP_DESERT Yongbi sivatag MAP_FLAME Doyyumhwan -MAP_NUSLUCK risok Fldje +MAP_NUSLUCK �ri�sok F�ldje MAP_SKELTOWER Gumsan torony MAP_SNOW Sohan-hegy MAP_SPIDER Kuahlo Dong MAP_TEMPLE Hwang templom -MAP_THUNDER Mennydrgs-hegysg +MAP_THUNDER Mennyd�rg�s-hegys�g MAP_TREE Lungsam -MAP_TRENT02 Vrs Erd -MAP_WL Kgyrt -MESSENGER_ADD_FRIEND Bart hozzadsa -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s felvett bartnak. +MAP_TRENT02 V�r�s Erd� +MAP_WL K�gy�r�t +MESSENGER_ADD_FRIEND Bar�t hozz�ad�sa +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s felvett bar�tnak. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Elfogadod? -MESSENGER_DO_YOU_DELETE Trl? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Szeretnd a mobilszmot trlni? +MESSENGER_DO_YOU_DELETE T�r�l? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Szeretn�d a mobilsz�mot t�r�lni? MESSENGER_DO_YOU_MOVE Folytatod? -MESSENGER_EMPTY_LIST res -MESSENGER_FAMILY Csald -MESSENGER_FRIEND Bartok -MESSENGER_GUILD Ch -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Add meg a visszaigazol szmot, amely a telefonodra rkezett. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Visszaigazol szm megadsa -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Add meg a mobilszmot az sms kldshez. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Szeretnd megadni a szmot most? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Mobilszm megads -MESSENGER_SEND_MOBILE_MESSAGE_TITLE zenet klds -MINIMAP Nyitott Mini trkp -MINIMAP_CANNOT_SEE Nem jelenthet meg a mini trkp. -MINIMAP_CAN_NOT_SHOW_AREAMAP Nem jelenthet meg nagy trkp. -MINIMAP_DEC_SCALE Kicsinyts -MINIMAP_INC_SCALE Nagyts -MINIMAP_OBSERVER_COUNT %d nz -MINIMAP_SHOW_AREAMAP Nyitott Nagy trkp +MESSENGER_EMPTY_LIST �res +MESSENGER_FAMILY Csal�d +MESSENGER_FRIEND Bar�tok +MESSENGER_GUILD C�h +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Add meg a visszaigazol� sz�mot, amely a telefonodra �rkezett. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Visszaigazol� sz�m megad�sa +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Add meg a mobilsz�mot az sms k�ld�shez. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Szeretn�d megadni a sz�mot most? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Mobilsz�m megad�s +MESSENGER_SEND_MOBILE_MESSAGE_TITLE �zenet k�ld�s +MINIMAP Nyitott Mini t�rk�p +MINIMAP_CANNOT_SEE Nem jelen�thet� meg a mini t�rk�p. +MINIMAP_CAN_NOT_SHOW_AREAMAP Nem jelen�thet� meg nagy t�rk�p. +MINIMAP_DEC_SCALE Kicsiny�t�s +MINIMAP_INC_SCALE Nagy�t�s +MINIMAP_OBSERVER_COUNT %d n�z� +MINIMAP_SHOW_AREAMAP Nyitott Nagy t�rk�p MINUTE Min MONETARY_UNIT0 Yang -MONETARY_UNIT1 tzezer -MONETARY_UNIT2 szz milli -MONEY_INPUT_DIALOG_SELLPRICE Eladsi ra: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Nem mozdthatsz el a trgyakat, amg a magn boltot nyitva van. -MUSIC_EMPTY_MUSIC_LIST Nincs httrzene. +MONETARY_UNIT1 t�zezer +MONETARY_UNIT2 sz�z milli� +MONEY_INPUT_DIALOG_SELLPRICE Elad�si �ra: +MOVE_ITEM_FAILURE_PRIVATE_SHOP Nem mozd�thatsz el a t�rgyakat, am�g a mag�n boltot nyitva van. +MUSIC_EMPTY_MUSIC_LIST Nincs h�tt�rzene. MUSIC_METIN2_DEFAULT_THEMA Metin2-Alap zene -MUSIC_NOT_SELECT_MUSIC Nincs zene fjl kivlasztva -NEEFD_REST Elszr pihenj. -NOT_YET_SUPPORT Nem tmogatott. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Nem aktivlhatod a ch mdot, ha nem vagy chtag. -OPTION_PVPMODE_NOT_SUPPORT Nem hasznlhatod a PvP-md belltsait. -OPTION_PVPMODE_PROTECT Legalbb %d szintnek kell lenned, hogy PvP mdot vltoztathass. -PARTY_BONUS_ATTACKER Tmad rtk: +%d SA -PARTY_BONUS_BERSERKER Tmadsebessg: +%d SA -PARTY_BONUS_BUFFER Kszsg tartam: +%d SA -PARTY_BONUS_DEFENDER Vdelem: +%d SA -PARTY_BONUS_EXP Bnusz EXP: %d%% SA +MUSIC_NOT_SELECT_MUSIC Nincs zene f�jl kiv�lasztva +NEEFD_REST El�sz�r pihenj. +NOT_YET_SUPPORT Nem t�mogatott. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Nem aktiv�lhatod a c�h m�dot, ha nem vagy c�htag. +OPTION_PVPMODE_NOT_SUPPORT Nem haszn�lhatod a PvP-m�d be�ll�t�sait. +OPTION_PVPMODE_PROTECT Legal�bb %d szint�nek kell lenned, hogy PvP m�dot v�ltoztathass. +PARTY_BONUS_ATTACKER T�mad� �rt�k: +%d SA +PARTY_BONUS_BERSERKER T�mad�sebess�g: +%d SA +PARTY_BONUS_BUFFER K�szs�g tartam: +%d SA +PARTY_BONUS_DEFENDER V�delem: +%d SA +PARTY_BONUS_EXP B�nusz EXP: %d%% SA PARTY_BONUS_SKILL_MASTER Max. MP: +%d SA PARTY_BONUS_TANKER Max. TP: +%d SA -PARTY_BREAK_UP Csoport felbonts -PARTY_DO_YOU_ACCEPT szeretnl csatlakozni a Csoportba. -PARTY_DO_YOU_JOIN meghvott a csoportjba. Elfogadod? -PARTY_EXP_DISTRIBUTION_MODE EXP eloszts -PARTY_EXP_DISTRIBUTION_MODE_LEVEL Szint fgg -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP A magasabb szint csoporttagok tbb EXP-et kapnak. +PARTY_BREAK_UP Csoport felbont�s +PARTY_DO_YOU_ACCEPT szeretn�l csatlakozni a Csoportba. +PARTY_DO_YOU_JOIN megh�vott a csoportj�ba. Elfogadod? +PARTY_EXP_DISTRIBUTION_MODE EXP eloszt�s +PARTY_EXP_DISTRIBUTION_MODE_LEVEL Szint f�gg� +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP A magasabb szint� csoporttagok t�bb EXP-et kapnak. PARTY_EXP_DISTRIBUTION_MODE_PARITY egyenletes -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Minden csoporttag azonos mennyisg EXP-t kap. -PARTY_HEAL_ALL_MEMBER Mindent jratermelni -PARTY_INCREASE_AREA_150 A csoport hattvolsga msflszeresre nvelve. SNA -PARTY_INCREASE_AREA_200 A csoport hattvolsga ktszeresre nvelve. SNA -PARTY_LEAVE Csoport elhagysa -PARTY_LONGTIME_BONUS_EXP Bnusz EXP a hossz csoport jtkrt: +%d%% SA +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Minden csoporttag azonos mennyis�g� EXP-t kap. +PARTY_HEAL_ALL_MEMBER Mindent �jratermelni +PARTY_INCREASE_AREA_150 A csoport hat�t�vols�ga m�sf�lszeres�re n�velve. SNA +PARTY_INCREASE_AREA_200 A csoport hat�t�vols�ga k�tszeres�re n�velve. SNA +PARTY_LEAVE Csoport elhagy�sa +PARTY_LONGTIME_BONUS_EXP B�nusz EXP a hossz� csoport j�t�k�rt: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER Csoporttag hvsa -PARTY_REGEN_BONUS Bnusz a TP- s MP-regenerldshoz: +%d%% SA -PARTY_REQUEST_DENIED Elutastottk a krsed. -PARTY_SET_ATTACKER Tmadnak kinevez. -PARTY_SET_BERSERKER Dhngnek kinevez. -PARTY_SET_BUFFER Blokkolnak kinevez. -PARTY_SET_DEFENDER Vdnek kinevez. -PARTY_SET_NORMAL Belltsok visszalltsa -PARTY_SET_SKILL_MASTER Kszsg mesternek kinevez. -PARTY_SET_TANKER Trharcos bellts. -PARTY_SKILL_ATTACKER Alap tmadrtk tmad +%.0f -PARTY_SKILL_BERSERKER Tmad rtk rjng +%.0f -PARTY_SKILL_BUFFER Kszsg hossz Blokkol +%.0f -PARTY_SKILL_DEFENDER Vdelem vd +%.0f -PARTY_SKILL_HP_REGEN TP regenerci +%.0f%% -PARTY_SKILL_PARTY_AREA Csoport hatsugr +%d%% -PARTY_SKILL_SKILL_MASTER Max. MP kszsg mester +%.0f -PARTY_SKILL_SP_REGEN MP regenerlds +%.0f%% -PARTY_SKILL_TANKER Max. TP kzelharc +%.0f -PARTY_SKILL_WARP Csoporttrs hvsa lehetsges. -PASSWORD_TITLE Raktr jelsz -PICK_ITEM_TITLE Trgy szm -PICK_MONEY_TITLE sszeg -PRIVATE_SHOP_CANNOT_SELL_ITEM Ezt a trgyat nem adhatod el magn boltban. -PRIVATE_SHOP_CLOSE_QUESTION Szeretnd bezrni a magn boltod? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE A magnbolt neve -PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE r +PARTY_RECALL_MEMBER Csoporttag h�v�sa +PARTY_REGEN_BONUS B�nusz a TP- �s MP-regener�l�d�shoz: +%d%% SA +PARTY_REQUEST_DENIED Elutas�tott�k a k�r�sed. +PARTY_SET_ATTACKER T�mad�nak kinevez. +PARTY_SET_BERSERKER D�h�ng�nek kinevez. +PARTY_SET_BUFFER Blokkol�nak kinevez. +PARTY_SET_DEFENDER V�d�nek kinevez. +PARTY_SET_NORMAL Be�ll�t�sok vissza�ll�t�sa +PARTY_SET_SKILL_MASTER K�szs�g mesternek kinevez. +PARTY_SET_TANKER T�rharcos be�ll�t�s. +PARTY_SKILL_ATTACKER Alap t�mad��rt�k t�mad� +%.0f +PARTY_SKILL_BERSERKER T�mad� �rt�k �rj�ng� +%.0f +PARTY_SKILL_BUFFER K�szs�g hossz Blokkol� +%.0f +PARTY_SKILL_DEFENDER V�delem v�d� +%.0f +PARTY_SKILL_HP_REGEN TP regener�ci� +%.0f%% +PARTY_SKILL_PARTY_AREA Csoport hat�sug�r +%d%% +PARTY_SKILL_SKILL_MASTER Max. MP k�szs�g mester +%.0f +PARTY_SKILL_SP_REGEN MP regener�l�d�s +%.0f%% +PARTY_SKILL_TANKER Max. TP k�zelharc +%.0f +PARTY_SKILL_WARP Csoportt�rs h�v�sa lehets�ges. +PASSWORD_TITLE Rakt�r jelsz� +PICK_ITEM_TITLE T�rgy sz�m +PICK_MONEY_TITLE �sszeg +PRIVATE_SHOP_CANNOT_SELL_ITEM Ezt a t�rgyat nem adhatod el mag�n boltban. +PRIVATE_SHOP_CLOSE_QUESTION Szeretn�d bez�rni a mag�n boltod? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE A mag�nbolt neve +PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE �r PVP_LEVEL0 Lovagias PVP_LEVEL1 Nemes -PVP_LEVEL2 J -PVP_LEVEL3 Bartsgos +PVP_LEVEL2 J� +PVP_LEVEL3 Bar�ts�gos PVP_LEVEL4 Semleges -PVP_LEVEL5 Agresszv -PVP_LEVEL6 lnok +PVP_LEVEL5 Agressz�v +PVP_LEVEL6 �lnok PVP_LEVEL7 Alattomos PVP_LEVEL8 Kegyetlen -PVP_MODE_GUILD PvP - Ch aktivlva. -PVP_MODE_KILL PvP - Szabad aktivlva -PVP_MODE_NORMAL PvP - Bke aktivlva -PVP_MODE_PROTECT PvP - Vdelem aktivlva -PVP_MODE_REVENGE PvP - Ellensges aktivlva +PVP_MODE_GUILD PvP - C�h aktiv�lva. +PVP_MODE_KILL PvP - Szabad aktiv�lva +PVP_MODE_NORMAL PvP - B�ke aktiv�lva +PVP_MODE_PROTECT PvP - V�delem aktiv�lva +PVP_MODE_REVENGE PvP - Ellens�ges aktiv�lva PVP_OPTION_KILL Szabad -PVP_OPTION_NORMAL Bke -PVP_OPTION_PROTECT Vdelem -PVP_OPTION_REVENGE Ellensges -QUEST_APPEND j feladat rkezett. +PVP_OPTION_NORMAL B�ke +PVP_OPTION_PROTECT V�delem +PVP_OPTION_REVENGE Ellens�ges +QUEST_APPEND �j feladat �rkezett. QUEST_MIN perc -QUEST_SEC msodperc -QUEST_TIMEOVER Id lejrt -QUEST_UNLIMITED_TIME Nincs idkorlt +QUEST_SEC m�sodperc +QUEST_TIMEOVER Id� lej�rt +QUEST_UNLIMITED_TIME Nincs id�korl�t QUEST_ZEROSEC 0 mp. -QUICKSLOT_REGISTER_DISABLE_ITEM Ez a trgy nem adhat a gyors elrs mezhz. -RECEIVE_MESSAGE %s zenetet kldtt neked. -REFINE_COST Javtsi kltsgek: %d Yang -REFINE_DESTROY_WARNING A trgy megsrlhet a fejleszts sorn. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Nveli a javts eslyt, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 de ha nem sikerl, akkor a trgy megsemmislhet. Folytatod? -REFINE_DOWN_GRADE_WARNING A trgy a javts kzben elromolhat. -REFINE_DO_YOU_SEPARATE_METIN Szeretnd eltvoltani a Szellemkvet? -REFINE_FAILURE Nem sikerlt. Elrontottuk. -REFINE_FAILURE_CAN_NOT_ATTACH %s nem tudja ezt a trgyat hozzkapcsolni. -REFINE_FAILURE_EQUIP_ITEM Felszerelt trgyat nem tudsz fejleszteni. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nem lehet eltvoltani Szellemkvet. -REFINE_FAILURE_NEED_BETTER_SCROLL Egy jobb javt tekercsre van szksged. -REFINE_FAILURE_NO_GOLD_SOCKET Nincs arany foglalat %s hozzadshoz. -REFINE_FAILURE_NO_MORE_SOCKET Nem lehet tbb foglalatot hozzadni. -REFINE_FAILURE_NO_SOCKET0 Nincs foglalat %s felszerelshez. -REFINE_FAILURE_SOCKET_DISABLE_ITEM Erre a trgyra nem lehet foglalatokat kszteni. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Ez a trgy nem javthat. -REFINE_SUCCESS A trgy javts sikeres volt. -REFINE_SUCCESS_PROBALITY Javtsi esly: %d%% +QUICKSLOT_REGISTER_DISABLE_ITEM Ez a t�rgy nem adhat� a gyors el�r�s� mez�h�z. +RECEIVE_MESSAGE %s �zenetet k�ld�tt neked. +REFINE_COST Jav�t�si k�lts�gek: %d Yang +REFINE_DESTROY_WARNING A t�rgy megs�r�lhet a fejleszt�s sor�n. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 N�veli a jav�t�s es�ly�t, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 de ha nem siker�l, akkor a t�rgy megsemmis�lhet. Folytatod? +REFINE_DOWN_GRADE_WARNING A t�rgy a jav�t�s k�zben elromolhat. +REFINE_DO_YOU_SEPARATE_METIN Szeretn�d elt�vol�tani a Szellemk�vet? +REFINE_FAILURE Nem siker�lt. Elrontottuk. +REFINE_FAILURE_CAN_NOT_ATTACH %s nem tudja ezt a t�rgyat hozz�kapcsolni. +REFINE_FAILURE_EQUIP_ITEM Felszerelt t�rgyat nem tudsz fejleszteni. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nem lehet elt�vol�tani Szellemk�vet. +REFINE_FAILURE_NEED_BETTER_SCROLL Egy jobb jav�t� tekercsre van sz�ks�ged. +REFINE_FAILURE_NO_GOLD_SOCKET Nincs arany foglalat %s hozz�ad�s�hoz. +REFINE_FAILURE_NO_MORE_SOCKET Nem lehet t�bb foglalatot hozz�adni. +REFINE_FAILURE_NO_SOCKET0 Nincs foglalat %s felszerel�s�hez. +REFINE_FAILURE_SOCKET_DISABLE_ITEM Erre a t�rgyra nem lehet foglalatokat k�sz�teni. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Ez a t�rgy nem jav�that�. +REFINE_SUCCESS A t�rgy jav�t�s sikeres volt. +REFINE_SUCCESS_PROBALITY Jav�t�si es�ly: %d%% REFINE_WARNING2 Folytatod? -SAFEBOX_ERROR Hibs jelszt adtl meg. -SAFEBOX_SELL_DISABLE_SAFEITEM A mentett trgyakat nem adhatod el. -SAFEBOX_WRONG_PASSWORD A jelszknak azonosnak kell lennik. +SAFEBOX_ERROR Hib�s jelsz�t adt�l meg. +SAFEBOX_SELL_DISABLE_SAFEITEM A mentett t�rgyakat nem adhatod el. +SAFEBOX_WRONG_PASSWORD A jelsz�knak azonosnak kell lenni�k. SCREENSHOT_SAVE1 el van mentve a -SCREENSHOT_SAVE2 Screenshot knyvtrba -SCREENSHOT_SAVE_FAILURE A screenshot mentse nem sikerlt. +SCREENSHOT_SAVE2 Screenshot k�nyvt�rba +SCREENSHOT_SAVE_FAILURE A screenshot ment�se nem siker�lt. SECOND mp -SELECT_CAN_NOT_DELETE Nem trlheted a karaktert. -SELECT_CHANGED_NAME Megvltoztattad a karakter nevt. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Mr ltezik ez a karakter nv. -SELECT_CHANGE_FAILURE_STRANGE_INDEX Prbld meg megint. -SELECT_CHANGE_FAILURE_STRANGE_NAME Ez a hibs karakter nv. -SELECT_CHANGE_NAME_TITLE Karakter nv vltoztats -SELECT_DELEING Karakter trldik -SELECT_DELETED Sikeres trls +SELECT_CAN_NOT_DELETE Nem t�r�lheted a karaktert. +SELECT_CHANGED_NAME Megv�ltoztattad a karakter nev�t. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME M�r l�tezik ez a karakter n�v. +SELECT_CHANGE_FAILURE_STRANGE_INDEX Pr�b�ld meg megint. +SELECT_CHANGE_FAILURE_STRANGE_NAME Ez a hib�s karakter n�v. +SELECT_CHANGE_NAME_TITLE Karakter n�v v�ltoztat�s +SELECT_DELEING Karakter t�rl�dik +SELECT_DELETED Sikeres t�rl�s SELECT_DO_YOU_DELETE_REALLY Folytatod? -SELECT_EMPTY_SLOT Ez egy res mez. +SELECT_EMPTY_SLOT Ez egy �res mez�. SELECT_GM_NAME GM -SELECT_INPUT_CHANGING_NAME Adj meg egy j karakter nevet. -SELECT_NOT_JOIN_GUILD Nem ch -SHOP_BUY_INFO Vlaszd ki a trgyat, amit meg akarsz vsrolni a bolt ablakbl. -SHOP_CANNOT_SELL_EQUIPMENT Nem adhatsz el felszerelt trgyat. -SHOP_CANNOT_SELL_ITEM Ez a trgy nem elad. +SELECT_INPUT_CHANGING_NAME Adj meg egy �j karakter nevet. +SELECT_NOT_JOIN_GUILD Nem c�h +SHOP_BUY_INFO V�laszd ki a t�rgyat, amit meg akarsz v�s�rolni a bolt ablakb�l. +SHOP_CANNOT_SELL_EQUIPMENT Nem adhatsz el felszerelt t�rgyat. +SHOP_CANNOT_SELL_ITEM Ez a t�rgy nem elad�. SHOP_ERROR_UNKNOWN Ismeretlen Bolt Hiba: %s -SHOP_INVALID_POS Ez a trgy nem megfelel. -SHOP_INVENTORY_FULL A leltrban nincs tbb hely. -SHOP_NOT_ENOUGH_MONEY Nincs elg Yang -SHOP_NOT_ENOUGH_MONEY_EX Nincs elegend Yangod. -SHOP_SELL_INFO A leltr ablakodban vlaszd ki az eladand trgyat. +SHOP_INVALID_POS Ez a t�rgy nem megfelel�. +SHOP_INVENTORY_FULL A lelt�rban nincs t�bb hely. +SHOP_NOT_ENOUGH_MONEY Nincs el�g Yang +SHOP_NOT_ENOUGH_MONEY_EX Nincs elegend� Yangod. +SHOP_SELL_INFO A lelt�r ablakodban v�laszd ki az eladand� t�rgyat. SHOP_SOLDOUT Elfogyott -SHOT_ERROR_UNKNOWN Ismeretlen hiba a tvolsgi tmads sorn: %s -SKILL_BOHO Visszavers -SKILL_BUDONG Nem hasznlhat tbb -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK EXP-re van szksged, hogy kitanuld ezt a kpessget. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Knyvre van szksged, hogy kitanuld ezt a kszsget. -SKILL_CHEONGEUN Ers test -SKILL_CRITICAL Kritikus tallat -SKILL_ENCHANT_POISON Mreg hasznlat -SKILL_EUNHYEONG Lthatatlan -SKILL_FAINT juls -SKILL_FIND_TRAP Csapda keress -SKILL_FIRE gets -SKILL_FISHMIND A Horgszgmb aktv +SHOT_ERROR_UNKNOWN Ismeretlen hiba a t�vols�gi t�mad�s sor�n: %s +SKILL_BOHO Visszaver�s +SKILL_BUDONG Nem haszn�lhat� t�bb� +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK EXP-re van sz�ks�ged, hogy kitanuld ezt a k�pess�get. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT K�nyvre van sz�ks�ged, hogy kitanuld ezt a k�szs�get. +SKILL_CHEONGEUN Er�s test +SKILL_CRITICAL Kritikus tal�lat +SKILL_ENCHANT_POISON M�reg haszn�lat +SKILL_EUNHYEONG L�thatatlan +SKILL_FAINT �jul�s +SKILL_FIND_TRAP Csapda keres�s +SKILL_FIRE �get�s +SKILL_FISHMIND A Horg�szg�mb akt�v SKILL_GAMJI Megfog -SKILL_GEOMGYEONG Kard aurja -SKILL_GEONGON SKILL_GEONGON Nem hasznlhat tbb -SKILL_GICHEON Srkny segtsge -SKILL_GIGONG Chi forgs -SKILL_GONGPO Flelem +SKILL_GEOMGYEONG Kard aur�ja +SKILL_GEONGON SKILL_GEONGON Nem haszn�lhat� t�bb� +SKILL_GICHEON S�rk�ny seg�ts�ge +SKILL_GIGONG Chi forg�s +SKILL_GONGPO F�lelem SKILL_GRADE_NAME_GRAND_MASTER %s nagymester SKILL_GRADE_NAME_MASTER %s mester -SKILL_GRADE_NAME_PERFECT_MASTER %s tkletes mester +SKILL_GRADE_NAME_PERFECT_MASTER %s t�k�letes mester SKILL_GROUP_ASSASSIN_1 Penge -SKILL_GROUP_ASSASSIN_2 j -SKILL_GROUP_HORSE Lovagls -SKILL_GROUP_SHAMAN_1 Srkny -SKILL_GROUP_SHAMAN_2 Gygyt +SKILL_GROUP_ASSASSIN_2 �j +SKILL_GROUP_HORSE Lovagl�s +SKILL_GROUP_SHAMAN_1 S�rk�ny +SKILL_GROUP_SHAMAN_2 Gy�gy�t� SKILL_GROUP_SURA_1 Fegyver -SKILL_GROUP_SURA_2 Mgia +SKILL_GROUP_SURA_2 M�gia SKILL_GROUP_WARRIOR_1 Test -SKILL_GROUP_WARRIOR_2 Mentlis -SKILL_GWIGEOM Elvarzsolt penge -SKILL_GYEONGGONG Pehelyknny jrs -SKILL_HEUKSIN Stt vdelem -SKILL_HOSIN lds -SKILL_HWAYEOM SKILL_HWAYEOM Nincs tbb hasznlatban -SKILL_HYEOLMA SKILL_HYEOLMA Nincs tbb hasznlatban -SKILL_INC_ATKSPD Megnvelt tmadsebessg -SKILL_INC_MOVSPD Megnvelt mozgsi sebessg -SKILL_INMA SKILL_INMA Nincs tbb hasznlatban -SKILL_JEOJU tok -SKILL_JEONGEOP Gygyt -SKILL_JEONGWI Harci mmor -SKILL_JEONSINBANGEO Teljes vdelem -SKILL_JEONSINGONGGYEOK Totlis tmads -SKILL_JEUNGCHE SKILL_JEUNGCHE Nincs tbb hasznlatban -SKILL_JEUNGHON SKILL_JEUNGHON Nincs tbb hasznlatban -SKILL_JEUNGRYEOK Tmads + -SKILL_JEUNGSOK Sebessg + -SKILL_JIGAM SKILL_JIGAM Nincs tbb hasznlatban -SKILL_JIPJUNG SKILL_JIPJUNG Nincs tbb hasznlatban -SKILL_JUMAGAP Elvarzsolt felszerels -SKILL_JUMAGEOM SKILL_JUMAGEOM Nincs tbb hasznlatban -SKILL_KWAEGEOM SKILL_KWAEGEOM Nincs tbb hasznlatban -SKILL_KWAESOK Gyorsasg -SKILL_LEGBOUND SKILL_LEGBOUND Nincs tbb hasznlatban -SKILL_MUSA SKILL_MUSA Nincs tbb hasznlatban -SKILL_MUYEONG Lng szelleme -SKILL_NEED_EMPTY_BOTTLE Nincs res vegem. -SKILL_NEED_POISON_BOTTLE Nincs mregvegem. -SKILL_ONLY_FOR_GUILD_WAR Ezt a kszsget csak chhborban kamatoztathatod. -SKILL_PABEOP Varzslat rvnytelents -SKILL_POWERFUL_STRIKE Kbult tmads -SKILL_SEOMGWANG Villm bomba -SKILL_SINCHAK SKILL_SINCHAK Nincs tbb hasznlatban -SKILL_SLEEP Alvs +SKILL_GROUP_WARRIOR_2 Ment�lis +SKILL_GWIGEOM Elvar�zsolt penge +SKILL_GYEONGGONG Pehelyk�nny� j�r�s +SKILL_HEUKSIN S�t�t v�delem +SKILL_HOSIN �ld�s +SKILL_HWAYEOM SKILL_HWAYEOM Nincs t�bb� haszn�latban +SKILL_HYEOLMA SKILL_HYEOLMA Nincs t�bb� haszn�latban +SKILL_INC_ATKSPD Megn�velt t�mad�sebess�g +SKILL_INC_MOVSPD Megn�velt mozg�si sebess�g +SKILL_INMA SKILL_INMA Nincs t�bb� haszn�latban +SKILL_JEOJU �tok +SKILL_JEONGEOP Gy�gy�t +SKILL_JEONGWI Harci m�mor +SKILL_JEONSINBANGEO Teljes v�delem +SKILL_JEONSINGONGGYEOK Tot�lis t�mad�s +SKILL_JEUNGCHE SKILL_JEUNGCHE Nincs t�bb� haszn�latban +SKILL_JEUNGHON SKILL_JEUNGHON Nincs t�bb� haszn�latban +SKILL_JEUNGRYEOK T�mad�s + +SKILL_JEUNGSOK Sebess�g + +SKILL_JIGAM SKILL_JIGAM Nincs t�bb� haszn�latban +SKILL_JIPJUNG SKILL_JIPJUNG Nincs t�bb� haszn�latban +SKILL_JUMAGAP Elvar�zsolt felszerel�s +SKILL_JUMAGEOM SKILL_JUMAGEOM Nincs t�bb� haszn�latban +SKILL_KWAEGEOM SKILL_KWAEGEOM Nincs t�bb� haszn�latban +SKILL_KWAESOK Gyorsas�g +SKILL_LEGBOUND SKILL_LEGBOUND Nincs t�bb� haszn�latban +SKILL_MUSA SKILL_MUSA Nincs t�bb� haszn�latban +SKILL_MUYEONG L�ng szelleme +SKILL_NEED_EMPTY_BOTTLE Nincs �res �vegem. +SKILL_NEED_POISON_BOTTLE Nincs m�reg�vegem. +SKILL_ONLY_FOR_GUILD_WAR Ezt a k�szs�get csak c�hh�bor�ban kamatoztathatod. +SKILL_PABEOP Var�zslat �rv�nytelen�t�s +SKILL_POWERFUL_STRIKE K�bult t�mad�s +SKILL_SEOMGWANG Vill�m bomba +SKILL_SINCHAK SKILL_SINCHAK Nincs t�bb� haszn�latban +SKILL_SLEEP Alv�s SKILL_SLOW Lassan -SKILL_STUN Elkbt -SKILL_SUHO r -SKILL_SUMMON_DESCRIPTION Felidzs eslye: %d%% +SKILL_STUN Elk�b�t +SKILL_SUHO �r +SKILL_SUMMON_DESCRIPTION Felid�z�s es�lye: %d%% SKILL_TOOLTIP_INT Intelligencia SKILL_TOOLTIP_LEVEL Szint -SKILL_TOXICDIE Mrgezs -SKILL_TOXICPOWER Mregtmads fokozva -SKILL_TUSOK Szellem ts -SKILL_WONSIN SKILL_WONSIN Nincs tbb hasznlatban -SKILL_YONGSIN SKILL_YONGSIN Nincs tbb hasznlatban -STAT_MINUS_CON leter bellts (maradk esly: %d) -STAT_MINUS_DEX gyessg kiigazts (Maradk esly: %d) -STAT_MINUS_INT Intelligencia bellts (maradk esly: %d) -STAT_MINUS_STR Er bellts (maradk esly: %d) -STAT_TOOLTIP_CON Nvekszik a TP s a vdelem -STAT_TOOLTIP_DEX Nvekszik a tmads s a kitrs -STAT_TOOLTIP_INT Nvekszik a MP valamint a mgikus tmads s vdekezs -STAT_TOOLTIP_STR Nvekszik a tmadrtk s a srls -SYMBOLLIST_TITLE Ch zszl bejelents -SYSTEM_OPTION_CPU_TILING_1 CPU-tiling mdban a gyengbb PC sebessge fokozhat. -SYSTEM_OPTION_CPU_TILING_2 Grafikai problmk esetn vlaszd a 'Rendszer tulajdonsgokat' vagy a CONFIG.exe-t. -SYSTEM_OPTION_CPU_TILING_3 s vlts GPU-tiling mdra. -SYSTEM_OPTION_GPU_TILING_1 A GPU-tiling md egy gyengbb PC-n lassan futhat -SYSTEM_OPTION_GPU_TILING_2 Grafikai problmk esetn vlaszd a 'Rendszer tulajdonsgokat' vagy a 'CONFIG.exe'-t. -SYSTEM_OPTION_GPU_TILING_3 s vlts CPU-tiling mdra. -SYSTEM_OPTION_TILING_EXIT Mozaik mdra vltshoz jra kell indtani a jtkot. -TARGET_BUTTON_ACCEPT_FIGHT Egyetrt -TARGET_BUTTON_AVENGE Bossz -TARGET_BUTTON_BUILDING_DESTROY Elpusztt -TARGET_BUTTON_DISMOUNT Leszll -TARGET_BUTTON_EMOTION_ALLOW rzelmek -TARGET_BUTTON_EXCHANGE Kereskeds -TARGET_BUTTON_EXCLUDE Kizr -TARGET_BUTTON_EXIT_OBSERVER Megfigyel md vge -TARGET_BUTTON_FIGHT Prbaj -TARGET_BUTTON_FRIEND Bart -TARGET_BUTTON_INVITE_GUILD Ch meghvs -TARGET_BUTTON_INVITE_PARTY Csoport meghvs -TARGET_BUTTON_LEAVE_PARTY Csoport elhagysa -TARGET_BUTTON_REQUEST_ENTER_PARTY Belps a csoportba -TARGET_BUTTON_VIEW_EQUIPMENT Felszerels +SKILL_TOXICDIE M�rgez�s +SKILL_TOXICPOWER M�regt�mad�s fokozva +SKILL_TUSOK Szellem �t�s +SKILL_WONSIN SKILL_WONSIN Nincs t�bb� haszn�latban +SKILL_YONGSIN SKILL_YONGSIN Nincs t�bb� haszn�latban +STAT_MINUS_CON �leter� be�ll�t�s (marad�k es�ly: %d) +STAT_MINUS_DEX �gyess�g kiigaz�t�s (Marad�k es�ly: %d) +STAT_MINUS_INT Intelligencia be�ll�t�s (marad�k es�ly: %d) +STAT_MINUS_STR Er� be�ll�t�s (marad�k es�ly: %d) +STAT_TOOLTIP_CON N�vekszik a TP �s a v�delem +STAT_TOOLTIP_DEX N�vekszik a t�mad�s �s a kit�r�s +STAT_TOOLTIP_INT N�vekszik a MP valamint a m�gikus t�mad�s �s v�dekez�s +STAT_TOOLTIP_STR N�vekszik a t�mad��rt�k �s a s�r�l�s +SYMBOLLIST_TITLE C�h z�szl� bejelent�s +SYSTEM_OPTION_CPU_TILING_1 CPU-tiling m�dban a gyeng�bb PC sebess�ge fokozhat�. +SYSTEM_OPTION_CPU_TILING_2 Grafikai probl�m�k eset�n v�laszd a 'Rendszer tulajdons�gokat' vagy a CONFIG.exe-t. +SYSTEM_OPTION_CPU_TILING_3 �s v�lts GPU-tiling m�dra. +SYSTEM_OPTION_GPU_TILING_1 A GPU-tiling m�d egy gyeng�bb PC-n lassan futhat +SYSTEM_OPTION_GPU_TILING_2 Grafikai probl�m�k eset�n v�laszd a 'Rendszer tulajdons�gokat' vagy a 'CONFIG.exe'-t. +SYSTEM_OPTION_GPU_TILING_3 �s v�lts CPU-tiling m�dra. +SYSTEM_OPTION_TILING_EXIT Mozaik m�dra v�lt�shoz �jra kell ind�tani a j�t�kot. +TARGET_BUTTON_ACCEPT_FIGHT Egyet�rt +TARGET_BUTTON_AVENGE Bossz� +TARGET_BUTTON_BUILDING_DESTROY Elpuszt�t +TARGET_BUTTON_DISMOUNT Lesz�ll +TARGET_BUTTON_EMOTION_ALLOW �rzelmek +TARGET_BUTTON_EXCHANGE Keresked�s +TARGET_BUTTON_EXCLUDE Kiz�r +TARGET_BUTTON_EXIT_OBSERVER Megfigyel� m�d v�ge +TARGET_BUTTON_FIGHT P�rbaj +TARGET_BUTTON_FRIEND Bar�t +TARGET_BUTTON_INVITE_GUILD C�h megh�v�s +TARGET_BUTTON_INVITE_PARTY Csoport megh�v�s +TARGET_BUTTON_LEAVE_PARTY Csoport elhagy�sa +TARGET_BUTTON_REQUEST_ENTER_PARTY Bel�p�s a csoportba +TARGET_BUTTON_VIEW_EQUIPMENT Felszerel�s TARGET_BUTTON_WHISPER Suttogni -TARGET_LEVEL_BOSS Fnk +TARGET_LEVEL_BOSS F�n�k TARGET_LEVEL_KING 5. szint TARGET_LEVEL_KNIGHT 3. szint TARGET_LEVEL_PAWN 1. szint TARGET_LEVEL_S_KNIGHT 4. szint TARGET_LEVEL_S_PAWN 2. szint -TASKBAR_ATTACK Tmadni -TASKBAR_AUTO Automatikus tmads +TASKBAR_ATTACK T�madni +TASKBAR_AUTO Automatikus t�mad�s TASKBAR_CAMERA Kamera TASKBAR_EXP Tapasztalat TASKBAR_HP TP TASKBAR_MOVE Mozogni -TASKBAR_SKILL Kszsg +TASKBAR_SKILL K�szs�g TASKBAR_SP MP TASKBAR_ST KP THING_COUNT minden -TOOLTIP_ANTI_CRITICAL_PCT Kritikus csaps elleni ellenlls +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT tt csaps elleni ellenlls +%d%% SA +TOOLTIP_ANTI_CRITICAL_PCT Kritikus csap�s elleni ellen�ll�s +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT �t�t� csap�s elleni ellen�ll�s +%d%% SA TOOLTIP_ANTI_SELL Nem lehet eladni a boltban. -TOOLTIP_APPLY_ATTBONUS_ANIMAL llatok elleni er +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN Nindzsk elleni er +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL rdgk elleni er +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN Flemberek elleni er +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Ezoterikusok elleni er +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER Szrnyek elleni er +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC Orkok elleni er +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN Smnok elleni er +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA Surk elleni er +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD lholtak elleni er +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR Harcosok elleni er +%d%% SA -TOOLTIP_APPLY_BLOCK Esly a kzelharci tmads kivdsre %d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER MP-t a hborban 5 msodpercenknt visszallt %d SA -TOOLTIP_APPLY_CRITICAL_PCT Esly kritikus tallatra +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% esly, hogy az MP-t tallatnl megtartsd SA -TOOLTIP_APPLY_DODGE Esly a nyilak elkerlsre %d%% SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% esly EXP bnuszra SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% esly dupla mennyisg Yang eldobsra SA -TOOLTIP_APPLY_IMMUNE_FALL Immunis a leessre SNA -TOOLTIP_APPLY_IMMUNE_SLOW Immunis a lelassuls ellen. SNA -TOOLTIP_APPLY_IMMUNE_STUN Immunis az juls ellen SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% esly, dupla mennyisg trgy eldobsra SA -TOOLTIP_APPLY_KILL_HP_RECOVER %d%% esly, TP visszalltsra SA -TOOLTIP_APPLY_KILL_SP_RECOVER %d%% esly, MP visszalltsra SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% esly Mp rablsra SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL �llatok elleni er� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN Nindzs�k elleni er� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL �rd�g�k elleni er� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN F�lemberek elleni er� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Ezoterikusok elleni er� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER Sz�rnyek elleni er� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC Orkok elleni er� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN S�m�nok elleni er� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA Sur�k elleni er� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD �l�holtak elleni er� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR Harcosok elleni er� +%d%% SA +TOOLTIP_APPLY_BLOCK Es�ly a k�zelharci t�mad�s kiv�d�s�re %d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER MP-t a h�bor�ban 5 m�sodpercenk�nt vissza�ll�t %d SA +TOOLTIP_APPLY_CRITICAL_PCT Es�ly kritikus tal�latra +%d%% SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% es�ly, hogy az MP-t tal�latn�l megtartsd SA +TOOLTIP_APPLY_DODGE Es�ly a nyilak elker�l�s�re %d%% SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% es�ly EXP b�nuszra SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% es�ly dupla mennyis�g� Yang eldob�s�ra SA +TOOLTIP_APPLY_IMMUNE_FALL Immunis a lees�sre SNA +TOOLTIP_APPLY_IMMUNE_SLOW Immunis a lelassul�s ellen. SNA +TOOLTIP_APPLY_IMMUNE_STUN Immunis az �jul�s ellen SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% es�ly, dupla mennyis�g� t�rgy eldob�s�ra SA +TOOLTIP_APPLY_KILL_HP_RECOVER %d%% es�ly, TP vissza�ll�t�s�ra SA +TOOLTIP_APPLY_KILL_SP_RECOVER %d%% es�ly, MP vissza�ll�t�s�ra SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% es�ly Mp rabl�sra SA TOOLTIP_APPLY_MAX_HP_PCT Max. TP +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Max. MP +%d%% SA -TOOLTIP_APPLY_NOAFFECT Nincs hats -TOOLTIP_APPLY_NO_DEATH_PENALTY Nem vsz el tapasztalat pont ha a karakter jjled a holttestnl. SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% esly, that tallatra SA -TOOLTIP_APPLY_POISON_PCT Mrgezs eslye %d%% SA -TOOLTIP_APPLY_POISON_REDUCE Mreg ellenlls %d%% SA -TOOLTIP_APPLY_POTION_BONUS Ital %d%% hatsnvekeds SA -TOOLTIP_APPLY_REFLECT_CURSE %d%% esly, az tok visszaversre SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% esly a kzelharci tmads visszaversre SA -TOOLTIP_APPLY_RESIST_ASSASSIN Vdelmi esly nindzsatmads ellen %d%% SA -TOOLTIP_APPLY_RESIST_BELL Harang vdelem %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER Tr vdekezs %d%% SA -TOOLTIP_APPLY_RESIST_FAN Legyez vdekezs %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN Vdekezsi esly smntmads ellen %d%% SA -TOOLTIP_APPLY_RESIST_SURA Vdekezsi esly Sura tmads ellen %d%% SA -TOOLTIP_APPLY_RESIST_SWORD Kard vdelem %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Ktkezes vdelem %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR Vdekezsi esly harcos tmads ellen %d%% SA -TOOLTIP_APPLY_RESIST_WIND Szl ellenlls %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Knyvbl tanuls eslynek nvelse 2,5-szeresre SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Ha sikertelen a tanuls, azonnal jra prblhatod szabadon. SNA -TOOLTIP_APPLY_SLOW_PCT Lassts eslye %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% vesztesg eltnik a TP-bl. SA -TOOLTIP_APPLY_STEAL_SP %d%% vesztesg eltnik az MP-bl. SA -TOOLTIP_APPLY_STUN_PCT juls eslye %d%% SA -TOOLTIP_ARMOR Felszerels -TOOLTIP_ARROW Nyl +TOOLTIP_APPLY_NOAFFECT Nincs hat�s +TOOLTIP_APPLY_NO_DEATH_PENALTY Nem v�sz el tapasztalat pont ha a karakter �jj��led a holttest�n�l. SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% es�ly, �that� tal�latra SA +TOOLTIP_APPLY_POISON_PCT M�rgez�s es�lye %d%% SA +TOOLTIP_APPLY_POISON_REDUCE M�reg ellen�ll�s %d%% SA +TOOLTIP_APPLY_POTION_BONUS Ital %d%% hat�sn�veked�s SA +TOOLTIP_APPLY_REFLECT_CURSE %d%% es�ly, az �tok visszaver�s�re SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% es�ly a k�zelharci t�mad�s visszaver�s�re SA +TOOLTIP_APPLY_RESIST_ASSASSIN V�delmi es�ly nindzsat�mad�s ellen %d%% SA +TOOLTIP_APPLY_RESIST_BELL Harang v�delem %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER T�r v�dekez�s %d%% SA +TOOLTIP_APPLY_RESIST_FAN Legyez� v�dekez�s %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN V�dekez�si es�ly s�m�nt�mad�s ellen %d%% SA +TOOLTIP_APPLY_RESIST_SURA V�dekez�si es�ly Sura t�mad�s ellen %d%% SA +TOOLTIP_APPLY_RESIST_SWORD Kard v�delem %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND K�tkezes v�delem %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR V�dekez�si es�ly harcos t�mad�s ellen %d%% SA +TOOLTIP_APPLY_RESIST_WIND Sz�l ellen�ll�s %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS K�nyvb�l tanul�s es�ly�nek n�vel�se 2,5-szeres�re SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Ha sikertelen a tanul�s, azonnal �jra pr�b�lhatod szabadon. SNA +TOOLTIP_APPLY_SLOW_PCT Lass�t�s es�lye %d%% SA +TOOLTIP_APPLY_STEAL_HP %d%% vesztes�g elt�nik a TP-b�l. SA +TOOLTIP_APPLY_STEAL_SP %d%% vesztes�g elt�nik az MP-b�l. SA +TOOLTIP_APPLY_STUN_PCT �jul�s es�lye %d%% SA +TOOLTIP_ARMOR Felszerel�s +TOOLTIP_ARROW Ny�l TOOLTIP_ASSASSIN Nindzsa -TOOLTIP_ATT_GRADE Tmad rtk +%d SA -TOOLTIP_ATT_SPEED Tmadsebessg +%d%% SA -TOOLTIP_AUTO_POTION_HP Nap Elixr -TOOLTIP_AUTO_POTION_REST Maradk: %.2f%% -TOOLTIP_AUTO_POTION_SP Hold Elixr -TOOLTIP_AUTO_POTION_USING Aktv -TOOLTIP_BOW_DISTANCE jjsz hattvolsg +%dm SA -TOOLTIP_BUYPRICE r: %s -TOOLTIP_CAST_SPEED Varzssebessg +%d%% SA -TOOLTIP_CON leter +%d SA -TOOLTIP_COSTUME_ATTR_BONUS Jelmez bnusz %d%% SA -TOOLTIP_DEF_GRADE Vdekezs +%d SA -TOOLTIP_DEX gyessg +%d SA -TOOLTIP_DRAGON_SOUL_DECK1 Fld SNA -TOOLTIP_DRAGON_SOUL_DECK2 g SNA -TOOLTIP_EAR Flbeval +TOOLTIP_ATT_GRADE T�mad� �rt�k +%d SA +TOOLTIP_ATT_SPEED T�mad�sebess�g +%d%% SA +TOOLTIP_AUTO_POTION_HP Nap Elix�r +TOOLTIP_AUTO_POTION_REST Marad�k: %.2f%% +TOOLTIP_AUTO_POTION_SP Hold Elix�r +TOOLTIP_AUTO_POTION_USING Akt�v +TOOLTIP_BOW_DISTANCE �jj�sz hat�t�vols�g +%dm SA +TOOLTIP_BUYPRICE �r: %s +TOOLTIP_CAST_SPEED Var�zssebess�g +%d%% SA +TOOLTIP_CON �leter� +%d SA +TOOLTIP_COSTUME_ATTR_BONUS Jelmez b�nusz %d%% SA +TOOLTIP_DEF_GRADE V�dekez�s +%d SA +TOOLTIP_DEX �gyess�g +%d SA +TOOLTIP_DRAGON_SOUL_DECK1 F�ld SNA +TOOLTIP_DRAGON_SOUL_DECK2 �g SNA +TOOLTIP_EAR F�lbeval� TOOLTIP_ENERGY Energia %d SA TOOLTIP_ETC Stb. TOOLTIP_FISHINGROD_EXP Pont: %d / %d TOOLTIP_FISHINGROD_LEVEL Szint: %d -TOOLTIP_FISHINGROD_UPGRADE1 Add a halsznak, +TOOLTIP_FISHINGROD_UPGRADE1 Add a hal�sznak, TOOLTIP_FISHINGROD_UPGRADE2 hogy egy jobb -TOOLTIP_FISHINGROD_UPGRADE3 horgszbotot adjon. +TOOLTIP_FISHINGROD_UPGRADE3 horg�szbotot adjon. TOOLTIP_FISH_LEN Hossz: %.2fcm TOOLTIP_HELMET Sisak -TOOLTIP_HP_REGEN TP regenerlds +%d%% SA +TOOLTIP_HP_REGEN TP regener�l�d�s +%d%% SA TOOLTIP_INT Intelligencia +%d SA -TOOLTIP_ITEM_ATT_GRADE Tmad rtk %d -TOOLTIP_ITEM_ATT_POWER Tmad rtk %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG Tmad rtk %d -TOOLTIP_ITEM_ATT_POWER_REFINE Tmad rtk %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED Tmadsebessg %s -TOOLTIP_ITEM_DEF_GRADE Vdelem %d +TOOLTIP_ITEM_ATT_GRADE T�mad� �rt�k %d +TOOLTIP_ITEM_ATT_POWER T�mad� �rt�k %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG T�mad� �rt�k %d +TOOLTIP_ITEM_ATT_POWER_REFINE T�mad� �rt�k %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED T�mad�sebess�g %s +TOOLTIP_ITEM_DEF_GRADE V�delem %d TOOLTIP_ITEM_FAST Gyors -TOOLTIP_ITEM_LIMIT_CON leter fels hatr: %d -TOOLTIP_ITEM_LIMIT_DEX gyessg fels hatr: %d -TOOLTIP_ITEM_LIMIT_INT Intelligencia fels hatr: %d -TOOLTIP_ITEM_LIMIT_LEVEL %d. szinttl -TOOLTIP_ITEM_LIMIT_STR Er fels hatr: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Mgikus tmad rtk %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Mgikus tmad rtk %d -TOOLTIP_ITEM_MAGIC_DEF_POWER Mgikus vdelem %d -TOOLTIP_ITEM_NORMAL Norml -TOOLTIP_ITEM_SLOW Lass +TOOLTIP_ITEM_LIMIT_CON �leter� fels� hat�r: %d +TOOLTIP_ITEM_LIMIT_DEX �gyess�g fels� hat�r: %d +TOOLTIP_ITEM_LIMIT_INT Intelligencia fels� hat�r: %d +TOOLTIP_ITEM_LIMIT_LEVEL %d. szintt�l +TOOLTIP_ITEM_LIMIT_STR Er� fels� hat�r: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER M�gikus t�mad� �rt�k %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG M�gikus t�mad� �rt�k %d +TOOLTIP_ITEM_MAGIC_DEF_POWER M�gikus v�delem %d +TOOLTIP_ITEM_NORMAL Norm�l +TOOLTIP_ITEM_SLOW Lass� TOOLTIP_ITEM_VERY_FAST Nagyon gyors -TOOLTIP_ITEM_VERY_SLOW Nagyon lass -TOOLTIP_ITEM_WEARABLE_JOB [ Felszerelhet ] +TOOLTIP_ITEM_VERY_SLOW Nagyon lass� +TOOLTIP_ITEM_WEARABLE_JOB [ Felszerelhet� ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Szerencseszm: %d -TOOLTIP_MAGIC_ATTBONUS_PER Mgikus tmads +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE Mgikus tmad rtk +%d SA -TOOLTIP_MAGIC_DEF_GRADE Mgikus vdelem +%d SA -TOOLTIP_MALL_ATTBONUS Tmad rtk +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC Tmad rtk +12~15% SNA +TOOLTIP_LOTTO_NUMBER Szerencsesz�m: %d +TOOLTIP_MAGIC_ATTBONUS_PER M�gikus t�mad�s +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE M�gikus t�mad� �rt�k +%d SA +TOOLTIP_MAGIC_DEF_GRADE M�gikus v�delem +%d SA +TOOLTIP_MALL_ATTBONUS T�mad� �rt�k +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC T�mad� �rt�k +12~15% SNA TOOLTIP_MALL_AUTOLOOT Automatikusan felszedi a Yangokat. SNA -TOOLTIP_MALL_DEFBONUS Vdekezs +%d%% SA -TOOLTIP_MALL_DEFBONUS_STATIC Vdekezs +12~15% SNA +TOOLTIP_MALL_DEFBONUS V�dekez�s +%d%% SA +TOOLTIP_MALL_DEFBONUS_STATIC V�dekez�s +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA -TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-Bnusz +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC 50%-kal tbb EXP SNA -TOOLTIP_MALL_FISH_MIND A halfogs eslye megntt. SNA -TOOLTIP_MALL_GOLDBONUS Yang eldobsi esly (%.1f) SA -TOOLTIP_MALL_GOLDBONUS_STATIC Dupla Yang eldobsi esly SNA -TOOLTIP_MALL_ITEMBONUS Trgy ledobsi esly (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe trgy zskmnyolsi esly plusz %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC Dupla trgy eldobsi esly SNA -TOOLTIP_MALL_MARRIAGE_FAST Gyorsabban nnek az letpontok. SNA -TOOLTIP_MALL_SAFEBOX Nagyobb raktrtr ll rendelkezsre. SNA +TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-B�nusz +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC 50%-kal t�bb EXP SNA +TOOLTIP_MALL_FISH_MIND A halfog�s es�lye megn�tt. SNA +TOOLTIP_MALL_GOLDBONUS Yang eldob�si es�ly (%.1f) SA +TOOLTIP_MALL_GOLDBONUS_STATIC Dupla Yang eldob�si es�ly SNA +TOOLTIP_MALL_ITEMBONUS T�rgy ledob�si es�ly (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe t�rgy zs�km�nyol�si es�ly plusz %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC Dupla t�rgy eldob�si es�ly SNA +TOOLTIP_MALL_MARRIAGE_FAST Gyorsabban n�nek az �letpontok. SNA +TOOLTIP_MALL_SAFEBOX Nagyobb rakt�rt�r �ll rendelkez�sre. SNA TOOLTIP_MAX_HP Max. TP +%d SA TOOLTIP_MAX_HP_PCT Max. TP +%d%% SA TOOLTIP_MAX_SP Max. MP +%d SA TOOLTIP_MAX_SP_PCT Max. MP +%d%% SA -TOOLTIP_MAX_STAMINA Max. Kitarts +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Mgikus/kzelharci tmads +%d%% SA +TOOLTIP_MAX_STAMINA Max. Kitart�s +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER M�gikus/k�zelharci t�mad�s +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS HIBA(%d, %d) -TOOLTIP_MOV_SPEED Mozgsi sebessg %d%% SA -TOOLTIP_NECK Nyaklnc -TOOLTIP_NEED_ALL_SP Szksges MP: Max. -TOOLTIP_NEED_GSP Szkslges srkny szellem: %d -TOOLTIP_NEED_HP Szksges TP: %d +TOOLTIP_MOV_SPEED Mozg�si sebess�g %d%% SA +TOOLTIP_NECK Nyakl�nc +TOOLTIP_NEED_ALL_SP Sz�ks�ges MP: Max. +TOOLTIP_NEED_GSP Sz�kslges s�rk�ny szellem: %d +TOOLTIP_NEED_HP Sz�ks�ges TP: %d TOOLTIP_NEED_HP_PER_SEC TP / mp. : %d -TOOLTIP_NEED_SKILL_POINT Szksges kszsg pont: -TOOLTIP_NEED_SP Szksges MP: %d +TOOLTIP_NEED_SKILL_POINT Sz�ks�ges k�szs�g pont: +TOOLTIP_NEED_SP Sz�ks�ges MP: %d TOOLTIP_NEED_SP_PER_SEC MP / mp.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 Kvetkez szint: %d (Max. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 Kvetkez szint: %d (Max. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS tlagos krok %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS tlagos vesztesg ellenlls %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 Tbb, mint %d csoporttag -TOOLTIP_PARTY_INFO_GRADE_UP2 Tmadsi szint +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 Vdelmi szint +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Minden csoporttag TP/MP helyrelltsa egyszer 60 percen bell. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Minden csoporttag TP/MP helyrelltsa 30 percen bell egyszer. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL 3 percet kell vrnod a csoporttag halla utn. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Brmikor hvhatsz ugyanarrl a szerverrl csoporttagokat. -TOOLTIP_PARTY_INFO_SET_ATTACKER Tmad szint +(csoporttagok szma/2) tmadt %d lehet kivlasztani. -TOOLTIP_PARTY_INFO_SET_TANKER Vdelmi szint +(csoporttagok szma) 1 trharcost lehet vlasztani. -TOOLTIP_PARTY_SKILL_LEVEL Aktulis szint: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [Tmads/Vdekezs javul] -TOOLTIP_PARTY_TITLE_HEAL [jrateremt] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Tbb, mint %d csoporttag esetn %d%% EXP bnusz jr. -TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [EXP bnusz] -TOOLTIP_PARTY_TITLE_RECALL [Idehv] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [Tmad kinevezs] -TOOLTIP_PARTY_TITLE_SET_TANKER [Trharcos Bellts] +TOOLTIP_NEXT_SKILL_LEVEL_1 K�vetkez� szint: %d (Max. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 K�vetkez� szint: %d (Max. %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS �tlagos k�rok %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS �tlagos vesztes�g ellen�ll�s %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 T�bb, mint %d csoporttag +TOOLTIP_PARTY_INFO_GRADE_UP2 T�mad�si szint +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 V�delmi szint +%d +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Minden csoporttag TP/MP helyre�ll�t�sa egyszer 60 percen bel�l. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Minden csoporttag TP/MP helyre�ll�t�sa 30 percen bel�l egyszer. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL 3 percet kell v�rnod a csoporttag hal�la ut�n. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL B�rmikor h�vhatsz ugyanarr�l a szerverr�l csoporttagokat. +TOOLTIP_PARTY_INFO_SET_ATTACKER T�mad� szint +(csoporttagok sz�ma/2) t�mad�t %d lehet kiv�lasztani. +TOOLTIP_PARTY_INFO_SET_TANKER V�delmi szint +(csoporttagok sz�ma) 1 t�rharcost lehet v�lasztani. +TOOLTIP_PARTY_SKILL_LEVEL Aktu�lis szint: %d +TOOLTIP_PARTY_TITLE_GRADE_UP [T�mad�s/V�dekez�s javul] +TOOLTIP_PARTY_TITLE_HEAL [�jrateremt] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP T�bb, mint %d csoporttag eset�n %d%% EXP b�nusz j�r. +TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [EXP b�nusz] +TOOLTIP_PARTY_TITLE_RECALL [Ideh�v] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [T�mad� kinevez�s] +TOOLTIP_PARTY_TITLE_SET_TANKER [T�rharcos Be�ll�t�s] TOOLTIP_PICK_EXP Pont: %d / %d TOOLTIP_PICK_LEVEL Szint: %d -TOOLTIP_PICK_UPGRADE1 Add a favgnak, +TOOLTIP_PICK_UPGRADE1 Add a fav�g�nak, TOOLTIP_PICK_UPGRADE2 hogy egy jobb -TOOLTIP_PICK_UPGRADE3 csknyt adjon. -TOOLTIP_POTION_CURE Negatv hatsok visszalltsa. +TOOLTIP_PICK_UPGRADE3 cs�k�nyt adjon. +TOOLTIP_POTION_CURE Negat�v hat�sok vissza�ll�t�sa. TOOLTIP_POTION_MIN Min. -TOOLTIP_POTION_PLUS_ATTACK_SPEED Tmad sebessg +%d +TOOLTIP_POTION_PLUS_ATTACK_SPEED T�mad� sebess�g +%d TOOLTIP_POTION_PLUS_HP_PERCENT TP +%d%% TOOLTIP_POTION_PLUS_HP_POINT TP +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Mozgsi sebessg +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Mozg�si sebess�g +%d TOOLTIP_POTION_PLUS_SP_PERCENT MP +%d%% TOOLTIP_POTION_PLUS_SP_POINT MP +%d TOOLTIP_POTION_SEC mp. -TOOLTIP_POTION_TIME Idtartama: -TOOLTIP_REQUIREMENT_21_LEVEL 21-es szintet el kell rned -TOOLTIP_REQUIREMENT_41_LEVEL 41-es szintet el kell rned -TOOLTIP_REQUIREMENT_LEVEL %d. szintet el kell rned -TOOLTIP_REQUIREMENT_SKILL_LEVEL %s szint %d szksges -TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d szksges -TOOLTIP_RESIST_BOW Nyl ellenlls %d%% SA -TOOLTIP_RESIST_DARK Sttsggel szembeni ellenlls +%d%% SA -TOOLTIP_RESIST_EARTH Fld ellenlls +%d%% SA -TOOLTIP_RESIST_ELEC Villm ellenlls %d%% SA -TOOLTIP_RESIST_FIRE Tz ellenlls %d%% SA -TOOLTIP_RESIST_ICE Jg-ellenlls +%d%% SA -TOOLTIP_RESIST_MAGIC Mgia ellenlls %d%% SA -TOOLTIP_REST_USABLE_COUNT Maradk: %d +TOOLTIP_POTION_TIME Id�tartama: +TOOLTIP_REQUIREMENT_21_LEVEL 21-es szintet el kell �rned +TOOLTIP_REQUIREMENT_41_LEVEL 41-es szintet el kell �rned +TOOLTIP_REQUIREMENT_LEVEL %d. szintet el kell �rned +TOOLTIP_REQUIREMENT_SKILL_LEVEL %s szint %d sz�ks�ges +TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d sz�ks�ges +TOOLTIP_RESIST_BOW Ny�l ellen�ll�s %d%% SA +TOOLTIP_RESIST_DARK S�t�ts�ggel szembeni ellen�ll�s +%d%% SA +TOOLTIP_RESIST_EARTH F�ld ellen�ll�s +%d%% SA +TOOLTIP_RESIST_ELEC Vill�m ellen�ll�s %d%% SA +TOOLTIP_RESIST_FIRE T�z ellen�ll�s %d%% SA +TOOLTIP_RESIST_ICE J�g-ellen�ll�s +%d%% SA +TOOLTIP_RESIST_MAGIC M�gia ellen�ll�s %d%% SA +TOOLTIP_REST_USABLE_COUNT Marad�k: %d TOOLTIP_SEALED -TOOLTIP_SELLPRICE r: %s -TOOLTIP_SHAMAN Smn -TOOLTIP_SHIELD Vrt -TOOLTIP_SHOES Cip -TOOLTIP_SKILL Kszsg SNA -TOOLTIP_SKILLBOOK_NAME Kszsgknyv -TOOLTIP_SKILL_AFFECT_ATT_GRADE Tmad rtk: + -TOOLTIP_SKILL_AFFECT_ATT_POWER Tmad rtk: -TOOLTIP_SKILL_AFFECT_ATT_SPEED Tmadsebessg: + -TOOLTIP_SKILL_AFFECT_DEF_GRADE Vdelem: -TOOLTIP_SKILL_AFFECT_DODGE Ellensges tmad rtk: - -TOOLTIP_SKILL_AFFECT_HEAL TP helyrellts: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Mozgsi sebessg: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Esly a kzelharci tmads visszaversre: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Testi srlsek elleni ellenlls: -TOOLTIP_SKILL_COOL_TIME jratlts: -TOOLTIP_SKILL_DAMAGE_BONUS Kszsg krok %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Kszsg krokkal szembeni ellenlls %d%% SA -TOOLTIP_SKILL_DURATION Idtartama: %d mp. -TOOLTIP_SKILL_FORGET_BOOK_NAME Feleds szalagja -TOOLTIP_SKILL_LEVEL Aktulis szint: %d -TOOLTIP_SKILL_LEVEL_MASTER Aktulis szint: %d (mester) -TOOLTIP_SKILL_LEVEL_WITH_MAX Aktulis szint: %d (max. %d) -TOOLTIP_SOCKET_EMPTY res -TOOLTIP_SOCKET_REFINABLE_ITEM [Trgy foglalattal] -TOOLTIP_SP_REGEN MP-Regenerlds +%d%% SA -TOOLTIP_STR Er +%d SA +TOOLTIP_SELLPRICE �r: %s +TOOLTIP_SHAMAN S�m�n +TOOLTIP_SHIELD V�rt +TOOLTIP_SHOES Cip� +TOOLTIP_SKILL K�szs�g SNA +TOOLTIP_SKILLBOOK_NAME K�szs�gk�nyv +TOOLTIP_SKILL_AFFECT_ATT_GRADE T�mad� �rt�k: + +TOOLTIP_SKILL_AFFECT_ATT_POWER T�mad� �rt�k: +TOOLTIP_SKILL_AFFECT_ATT_SPEED T�mad�sebess�g: + +TOOLTIP_SKILL_AFFECT_DEF_GRADE V�delem: +TOOLTIP_SKILL_AFFECT_DODGE Ellens�ges t�mad� �rt�k: - +TOOLTIP_SKILL_AFFECT_HEAL TP helyre�ll�t�s: +TOOLTIP_SKILL_AFFECT_MOV_SPEED Mozg�si sebess�g: + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Es�ly a k�zelharci t�mad�s visszaver�s�re: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Testi s�r�l�sek elleni ellen�ll�s: +TOOLTIP_SKILL_COOL_TIME �jrat�lt�s: +TOOLTIP_SKILL_DAMAGE_BONUS K�szs�g k�rok %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS K�szs�g k�rokkal szembeni ellen�ll�s %d%% SA +TOOLTIP_SKILL_DURATION Id�tartama: %d mp. +TOOLTIP_SKILL_FORGET_BOOK_NAME Feled�s szalagja +TOOLTIP_SKILL_LEVEL Aktu�lis szint: %d +TOOLTIP_SKILL_LEVEL_MASTER Aktu�lis szint: %d (mester) +TOOLTIP_SKILL_LEVEL_WITH_MAX Aktu�lis szint: %d (max. %d) +TOOLTIP_SOCKET_EMPTY �res +TOOLTIP_SOCKET_REFINABLE_ITEM [T�rgy foglalattal] +TOOLTIP_SP_REGEN MP-Regener�l�d�s +%d%% SA +TOOLTIP_STR Er� +%d SA TOOLTIP_SURA Sura -TOOLTIP_TIME_CHARGER_FIX Feltltsi id %d sec. SA -TOOLTIP_TIME_CHARGER_PER Feltltsi id %d%% SA -TOOLTIP_UNIQUE Egyedli +TOOLTIP_TIME_CHARGER_FIX Felt�lt�si id� %d sec. SA +TOOLTIP_TIME_CHARGER_PER Felt�lt�si id� %d%% SA +TOOLTIP_UNIQUE Egyed�li TOOLTIP_UNSEAL_LEFT_TIME TOOLTIP_WARRIOR Harcos TOOLTIP_WEAPON Fegyver -TOOLTIP_WRISTLET Csuklpnt +TOOLTIP_WRISTLET Csukl�p�nt UI_ACCEPT Elfogad -UI_CANCEL Megszakt -UI_CLOSE Bezr +UI_CANCEL Megszak�t +UI_CLOSE Bez�r UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY Elutast -UI_ITEM Trgy -UI_LEFT_TIME Maradk id: %d mp. -UI_NEXT Tovbb -UI_NEXTPAGE Kvetkez +UI_DENY Elutas�t +UI_ITEM T�rgy +UI_LEFT_TIME Marad�k id�: %d mp. +UI_NEXT Tov�bb +UI_NEXTPAGE K�vetkez� UI_NOCONTENTS Nincs tartalom -UI_NONAME Nincs nv +UI_NONAME Nincs n�v UI_OK OK UI_POS_UNKNOWN Ismeretlen hely UI_PREVPAGE Vissza UI_UNKNOWN Ismeretlen -UPLOAD_MARK_CHECK_NEED_RECONNECT A feltltst mg egyszer el kell indtani -UPLOAD_MARK_UPLOAD_NEED_RECONNECT A feltltst mg egyszer el kell indtani -USE_ITEM_FAILURE_PRIVATE_SHOP Nem hasznlhatsz trgyakat, amg nyitva van a privt boltod. -USE_SKILL_ERROR_UNKNOWN Ismeretlen kszsg hiba: %s +UPLOAD_MARK_CHECK_NEED_RECONNECT A felt�lt�st m�g egyszer el kell ind�tani +UPLOAD_MARK_UPLOAD_NEED_RECONNECT A felt�lt�st m�g egyszer el kell ind�tani +USE_ITEM_FAILURE_PRIVATE_SHOP Nem haszn�lhatsz t�rgyakat, am�g nyitva van a priv�t boltod. +USE_SKILL_ERROR_UNKNOWN Ismeretlen k�szs�g hiba: %s diff --git a/bin/pack/locale_it/locale/it/locale_game.txt b/bin/pack/locale_it/locale/it/locale_game.txt index 5dc881bf..794ca010 100644 --- a/bin/pack/locale_it/locale/it/locale_game.txt +++ b/bin/pack/locale_it/locale/it/locale_game.txt @@ -1,44 +1,44 @@ AFF_LOVE_POINT Punto amore: %d%% ALIGNMENT_NAME Punti Karma: ATTACK_ERROR_UNKNOWN Errore d'attacco sconosciuto: %s -CANNOT_ATTACK_DEST_IN_SAFE L'avversario troppo lontano. +CANNOT_ATTACK_DEST_IN_SAFE L'avversario � troppo lontano. CANNOT_ATTACK_SELF_IN_SAFE Da qui non posso attaccare l'avversario. CANNOT_EQUIP_IN_EXCHANGE Mentre stai commerciando non puoi cambiare nessuna armatura. CANNOT_EQUIP_IN_SHOP Mentre stai commerciando non puoi cambiare nessuna armatura. CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Non puoi aprire il tuo negozio privato in un luogo pubblico. -CANNOT_SHOOT_DEST_IN_SAFE L'avversario troppo lontano. +CANNOT_SHOOT_DEST_IN_SAFE L'avversario � troppo lontano. CANNOT_SHOOT_EMPTY_ARROW Mi serve una freccia. CANNOT_SHOOT_SELF_IN_SAFE Da qui non posso attaccare l'avversario. -CANNOT_SKILL_APPROACH Sono sicuro di non riuscire ad arrivarci da pi vicino. +CANNOT_SKILL_APPROACH Sono sicuro di non riuscire ad arrivarci da pi� vicino. CANNOT_SKILL_ATTACK Non lo posso attaccare. -CANNOT_SKILL_BLUE Se l'Anima del lupo purpureo attiva, non puoi usare l'Anima del lupo indaco. -CANNOT_SKILL_DEST_IN_SAFE L'avversario troppo lontano. +CANNOT_SKILL_BLUE Se l'Anima del lupo purpureo � attiva, non puoi usare l'Anima del lupo indaco. +CANNOT_SKILL_DEST_IN_SAFE L'avversario � troppo lontano. CANNOT_SKILL_EQUIP_FISHING_ROD Mi serve una canna da pesca. CANNOT_SKILL_HAVE_TO_RIDE Per utilizzarlo mi serve un cavallo. CANNOT_SKILL_NEED_EMPTY_BOTTLE Non ho una bottiglia vuota. CANNOT_SKILL_NEED_POISON_BOTTLE Non ho una bottiglia di veleno. -CANNOT_SKILL_NEED_TARGET Chi il bersaglio? +CANNOT_SKILL_NEED_TARGET Chi � il bersaglio? CANNOT_SKILL_NOT_ENOUGH_HP Non ho abbastanza HP! CANNOT_SKILL_NOT_ENOUGH_SP Non ho abbastanza MP! CANNOT_SKILL_NOT_HORSE_SKILL Non lo posso utilizzare mentre cavalco. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Non posso utilizzare questa abilit con quest`arma. -CANNOT_SKILL_NOT_YET_LEARN Non ho imparato quest`abilit. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Non posso utilizzare questa abilit� con quest`arma. +CANNOT_SKILL_NOT_YET_LEARN Non ho imparato quest`abilit�. CANNOT_SKILL_ONLY_FOR_ALLIANCE Ha effetto solo sui membri del gruppo. CANNOT_SKILL_ONLY_FOR_CORPSE Ha effetto solo sui morti. -CANNOT_SKILL_RED Se l'Anima del lupo indaco attiva, non puoi usare l'Anima del lupo purpureo. -CANNOT_SKILL_REMOVE_FISHING_ROD Non posso utilizzare questa abilit con la mia canna da pesca. +CANNOT_SKILL_RED Se l'Anima del lupo indaco � attiva, non puoi usare l'Anima del lupo purpureo. +CANNOT_SKILL_REMOVE_FISHING_ROD Non posso utilizzare questa abilit� con la mia canna da pesca. CANNOT_SKILL_SELF_IN_SAFE Da qui non posso attaccare. CANNOT_SKILL_USE_SELF Non posso usarlo su me stesso. -CANNOT_SKILL_WAIT_COOLTIME Non sono ancora in grado di utilizzare questa abilit. +CANNOT_SKILL_WAIT_COOLTIME Non sono ancora in grado di utilizzare questa abilit�. CANNOT_USE Non la puoi utilizzare. CANNOT_WHISPER_DEST_REFUSE %s ha bloccato la chat privata. SA -CANNOT_WHISPER_NOT_LOGON %s non online. SA +CANNOT_WHISPER_NOT_LOGON %s non � online. SA CANNOT_WHISPER_SELF_REFUSE Non puoi chattare privatamente con gli altri se hai bloccato la Chat privata. SNA CHANNEL Canale CHANNELING_CANNOT_LOGOUT Non puoi tornare alla pagina d'iscrizione. CHANNEL_EMPTY_SERVER Nessun server CHANNEL_NORMAL Canale %d -CHANNEL_NOTIFY_FULL Questo canale pieno! Sei pregato di sceglierne un altro. +CHANNEL_NOTIFY_FULL Questo canale � pieno! Sei pregato di sceglierne un altro. CHANNEL_NOT_FIND_INFO Non ricevi nessuna informazione sul canale. CHANNEL_PVP Duello libero CHANNEL_SELECT_CHANNEL Scegli il canale @@ -64,43 +64,43 @@ CHAT_SHOUT Chiama CHAT_SHOUT_LIMIT Puoi chiamare ogni 15 secondi. CHAT_WHISPER Chat privata COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM Questo oggetto non pu essere utilizzato. +COMB_CANT_APPEND_ITEM Questo oggetto non pu� essere utilizzato. COMB_CANT_APPEND_SEALED_ITEM Non si possono utilizzare oggetti legati all'anima. COMB_COST Prezzo: %s COMB_IS_CONTINUE_PROCESS Desideri continuare? COMB_NOTICE Non puoi aprire un negozio privato mentre stai scambiando dei libri. COMB_NOTICE_NOT_OPEN Non puoi scambiar libri mentre hai un negozio privato aperto. -COMB_NOT_ALL_SLOT_APPEND_ITEM Hai bisogno di un 2 costume per poter trasferire dei bonus. -COMB_NOT_FULL_BOOK No, non ci siamo. Come ti ho gi spiegato, sono disposto a fare lo scambio solo se mi porti 10 libri. -COMB_NOT_ITEM_IN_INVENTORY Non puoi utilizzare oggetti gi in uso. -COMB_NOT_MEDIUM_ITEM Questo oggetto non pu essere utilizzato. -COMB_WILL_REMOVE_MATERIAL Il costume 2 sar distrutto. -CREATE_ERROR_GM_NAME Nel nome del personaggio non puoi usare ,GM. -CREATE_ERROR_INSULT_NAME Questo nome non consentito. +COMB_NOT_ALL_SLOT_APPEND_ITEM Hai bisogno di un 2� costume per poter trasferire dei bonus. +COMB_NOT_FULL_BOOK No, non ci siamo. Come ti ho gi� spiegato, sono disposto a fare lo scambio solo se mi porti 10 libri. +COMB_NOT_ITEM_IN_INVENTORY Non puoi utilizzare oggetti gi� in uso. +COMB_NOT_MEDIUM_ITEM Questo oggetto non pu� essere utilizzato. +COMB_WILL_REMOVE_MATERIAL Il costume 2 sar� distrutto. +CREATE_ERROR_GM_NAME Nel nome del personaggio non puoi usare ,GM�. +CREATE_ERROR_INSULT_NAME Questo nome non � consentito. CREATE_ERROR_LIMIT_LEVEL Il tuo personaggio deve aver raggiunto almeno il livello 80. CREATE_ERROR_TIME_LIMIT Puoi solo creare un personaggio ogni 30 secondi. -CREATE_ERROR_WRONG_STRING Il nome del personaggio non pu contenere caratteri particolari. -CREATE_EXIST_SAME_NAME Questo nome usato da un altro personaggio. +CREATE_ERROR_WRONG_STRING Il nome del personaggio non pu� contenere caratteri particolari. +CREATE_EXIST_SAME_NAME Questo nome � usato da un altro personaggio. CREATE_FAILURE Non puoi creare il personaggio. -CREATE_FULL Non puoi pi creare alcun personaggio. +CREATE_FULL Non puoi pi� creare alcun personaggio. CREATE_GM_NAME GM CREATE_INPUT_NAME Inserisci il nome. CREATE_PLUS_STAT Ci sono ancora punti status disponibili. DAY Giorni -DONT_USE_ITEM_WHEN_SHOW_CONFIRM Non possibile spostare gli oggetti mentre in corso una richiesta. +DONT_USE_ITEM_WHEN_SHOW_CONFIRM Non � possibile spostare gli oggetti mentre � in corso una richiesta. DO_YOU_BUY_ITEM1 Desideri comprare %s per %s ? DO_YOU_BUY_ITEM2 Desideri comprare %s %s per %s ? DO_YOU_DROP_MONEY Desideri lasciar cadere %d Yang? DO_YOU_SELL_ITEM1 Desideri vendere %s per %s ? DO_YOU_SELL_ITEM2 Desideri vendere %s %s per %s ? DRAGON_SOUL_CANNOT_REFINE Non puoi raffinare questa Pietra del Drago. -DRAGON_SOUL_CANNOT_REFINE_MORE Questa Pietra del Drago ha gi raggiunto il livello pi alto. -DRAGON_SOUL_EQUIP_WARNING1 difficile eliminare nuovamente una Pietra del Drago. +DRAGON_SOUL_CANNOT_REFINE_MORE Questa Pietra del Drago ha gi� raggiunto il livello pi� alto. +DRAGON_SOUL_EQUIP_WARNING1 � difficile eliminare nuovamente una Pietra del Drago. DRAGON_SOUL_EQUIP_WARNING2 Vorresti continuare? DRAGON_SOUL_EXPIRED Pietra del Drago scaduta -DRAGON_SOUL_INVALID_DRAGON_SOUL la Pietra del Drago sbagliata. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Questa non una Pietra del Drago. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Non la giusta Pietra del Drago. +DRAGON_SOUL_INVALID_DRAGON_SOUL � la Pietra del Drago sbagliata. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Questa non � una Pietra del Drago. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Non � la giusta Pietra del Drago. DRAGON_SOUL_NOT_ENOUGH_MATERIAL Non hai materiale a sufficienza per il raffinamento. DRAGON_SOUL_NOT_MATCHED_SLOT La Pietra del Drago non va bene per questo slot. DRAGON_SOUL_STEP_LEVEL1 Purezza: opaco, @@ -111,9 +111,9 @@ DRAGON_SOUL_STEP_LEVEL5 Purezza: eccellente, DRAGON_SOUL_STRENGTH Livello: +%d SA DRAGON_SOUL_UNEQUIP_WARNING1 La Pietra del Drago potrebbe distruggersi in questo processo. DRAGON_SOUL_UNEQUIP_WARNING2 Vorresti continuare? -DRAGON_SOUL_UNMATCHED_SLOT Questo lo slot sbagliato. +DRAGON_SOUL_UNMATCHED_SLOT Questo � lo slot sbagliato. DRAGON_SOUL_UNQUALIFIED Non puoi ancora utilizzare l'alchimia delle Pietre del drago. -DROP_ITEM_FAILURE_EQUIP_ITEM Non puoi lasciar cadere un oggetto che in uso. +DROP_ITEM_FAILURE_EQUIP_ITEM Non puoi lasciar cadere un oggetto che � in uso. DROP_ITEM_FAILURE_PRIVATE_SHOP Non puoi lasciar cadere un oggetto se hai un negozio privato aperto. DROP_MONEY_FAILURE_1000_OVER Puoi lasciar cadere massimo 999 Yang. EMOTION_ANGRY Arrabbiato @@ -142,7 +142,7 @@ EMPIRE_A Regno Shinsoo EMPIRE_B Regno Chunjo EMPIRE_C Regno Jinno EMPIRE_SELECT_MODE Seleziona regno -EXCHANGE_CANNOT_GIVE Quest'oggetto non commerciabile. +EXCHANGE_CANNOT_GIVE Quest'oggetto non � commerciabile. EXCHANGE_CANT_EDIT_MONEY Non puoi modificare il prezzo ora. EXCHANGE_FAILURE_EQUIP_ITEM Non puoi scambiare gli oggetti in uso. EXCHANGE_MONEY Prezzo @@ -157,21 +157,21 @@ FISHING_WRONG_PLACE Qui non posso pescare. FOR_FEMALE Per Donne FOR_MALE Per Uomini GAME_CANNOT_MINING Non puoi estrarre minerali mentre sei a cavallo. -GAME_CANNOT_PICK_ITEM Non puoi raccogliere l'oggetto perch non lo hai razziato tu. -GAME_INIT_ERROR_CURSOR Non si potuto creare la freccia del mouse. +GAME_CANNOT_PICK_ITEM Non puoi raccogliere l'oggetto perch� non lo hai razziato tu. +GAME_INIT_ERROR_CURSOR Non si � potuto creare la freccia del mouse. GAME_INIT_ERROR_DIRECTX DirectX 8.1 deve essere installata per poter eseguire il gioco.\nInstalla DirectX 8.1 o maggiore. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Non stata trovata nessuna scheda grafica compatibile con il gioco.\nControlla che la tua scheda VGA sia installata correttamente. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Non stato possibile eseguire la grafica.\nControlla se possiedi una scheda VGA.\nIn alternativa puoi attivare l'accelerazione Hardware \n(Metti l'accelerazione Hardware al massimo \nPannello di controllo->Schermo->Impostazioni->Avanzate->Risoluzione problemi) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La scheda grafica del PC non supporta la modalit finestra in 32bit.\nModifica in modalit 16bit o usa la modalit a tutto schermo. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Non � stata trovata nessuna scheda grafica compatibile con il gioco.\nControlla che la tua scheda VGA sia installata correttamente. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Non � stato possibile eseguire la grafica.\nControlla se possiedi una scheda VGA.\nIn alternativa puoi attivare l'accelerazione Hardware \n(Metti l'accelerazione Hardware al massimo \nPannello di controllo->Schermo->Impostazioni->Avanzate->Risoluzione problemi) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La scheda grafica del PC non supporta la modalit� finestra in 32bit.\nModifica in modalit� 16bit o usa la modalit� a tutto schermo. GAME_INIT_ERROR_ITEM_PROTO I dati degli oggetti non sono disponibili.\nInstalla nuovamente il gioco. -GAME_INIT_ERROR_MAIN_WINDOW Non stato possibile creare la finestra principale. +GAME_INIT_ERROR_MAIN_WINDOW Non � stato possibile creare la finestra principale. GAME_INIT_ERROR_MOB_PROTO I dati dei mostri non sono disponibili.\nInstalla nuovamente il gioco. -GAME_INIT_ERROR_NETWORK Non stato possibile creare la connessione.\nControlla la tua connessione ad internet. +GAME_INIT_ERROR_NETWORK Non � stato possibile creare la connessione.\nControlla la tua connessione ad internet. GAME_PICK_MONEY Hai ricevuto %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT L'altezza non di 128 Pixel -GUILDMARK_UPLOADER_ERROR_12_HEIGHT L'altezza non di 12 Pixel -GUILDMARK_UPLOADER_ERROR_16_WIDTH La larghezza non di 16 Pixel -GUILDMARK_UPLOADER_ERROR_64_WIDTH La larghezza non di 64 Pixel +GUILDMARK_UPLOADER_ERROR_128_HEIGHT L'altezza non � di 128 Pixel +GUILDMARK_UPLOADER_ERROR_12_HEIGHT L'altezza non � di 12 Pixel +GUILDMARK_UPLOADER_ERROR_16_WIDTH La larghezza non � di 16 Pixel +GUILDMARK_UPLOADER_ERROR_64_WIDTH La larghezza non � di 64 Pixel GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Il gioco non supporta questa immagine. GUILDMARK_UPLOADER_ERROR_PATH Sposta il file nella cartella metin2/upload. GUILDMARK_UPLOADER_ERROR_SELECT Non hai scelto nessuna immagine. @@ -183,13 +183,13 @@ GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Campo di battaglia GUILD_BUILDING_GRADE Posizione GUILD_BUILDING_NAME Nome della costruzione -GUILD_CANNOT_HEAL_GSP_ANYMORE L'energia dello spirito del drago completamente rigenerata. +GUILD_CANNOT_HEAL_GSP_ANYMORE L'energia dello spirito del drago � completamente rigenerata. GUILD_COMMENT Scrivi GUILD_CREATE_ERROR_INSULT_NAME Nome della Gilda non consentito. GUILD_DEFAULT_GRADE Membro della Gilda GUILD_DELETE Cancella GUILD_DEPOSIT Deposita -GUILD_DO_YOU_HEAL_GSP Desideri spendere %d Yang per rigenerare %d unit di spirito del drago? +GUILD_DO_YOU_HEAL_GSP Desideri spendere %d Yang per rigenerare %d unit� di spirito del drago? GUILD_DO_YOU_JOIN ti ha invitato. Desideri entrare nella Gilda? GUILD_EMPTY_AREA Terra di nessuno GUILD_ENEMY_GUILD_NAME Nome della Gilda avversaria @@ -198,7 +198,7 @@ GUILD_GEM Pietra preziosa GUILD_HEADQUARTER Edificio principale GUILD_HEAL_GSP Rigenera lo spirito del drago GUILD_INFO_ENEMY_GUILD_EMPTY Nessuno -GUILD_MARK_NOT_ENOUGH_LEVEL richiesto minimo livello 3 +GUILD_MARK_NOT_ENOUGH_LEVEL � richiesto minimo livello 3 GUILD_NAME Nome della Gilda GUILD_NOT_ENOUGH_MATERIAL Non possiedi abbastanza materiale per questo edificio. GUILD_NOT_ENOUGH_MONEY Non possiedi abbastanza Yang per questo edificio. @@ -211,7 +211,7 @@ GUILD_TILE_BOARD Lavagna GUILD_TILE_GRADE Amministra diritti GUILD_TILE_INFO Informazioni della Gilda GUILD_TILE_MEMBER Membro della Gilda -GUILD_TILE_SKILL Abilit della Gilda +GUILD_TILE_SKILL Abilit� della Gilda GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami @@ -243,7 +243,7 @@ INPUT_MATRIX_CARD_NUMBER Inserire numer omatrix della carta INPUT_MATRIX_CARD_TITLE Matrix della carta INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Inserisci qui il codice che hai inserito nell'iscrizione INPUT_PRIVATE_CODE_DIALOG_TITLE Cancella personaggio -INVENTORY_DO_NOT_PACK_WARP_SCROLL Il papiro del ritorno non pu essere unito. +INVENTORY_DO_NOT_PACK_WARP_SCROLL Il papiro del ritorno non pu� essere unito. INVENTORY_REALLY_USE_ITEM Vuoi usare l'item su questo oggetto? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Ninja principiante @@ -265,25 +265,20 @@ LEFT_TIME Tempo rimanente LOGIN_CONNECT_FAILURE Errore di collegamento con il server. LOGIN_CONNECT_SUCCESS Sei stato collegato al server. LOGIN_CONNETING Stai per essere collegato al server. -LOGIN_FAILURE_ALREAY Il tuo account gi collegato. -LOGIN_FAILURE_BE_SAME_KEY Problema d'iscrizione -LOGIN_FAILURE_BLOCK_ID Il tuo account bloccato. +LOGIN_FAILURE_ALREADY Il tuo account � gi� collegato. +LOGIN_FAILURE_BLOCK_ID Il tuo account � bloccato. LOGIN_FAILURE_BLOCK_LOGIN Sei pregato di scegliere un altro server! -LOGIN_FAILURE_NOBILL Il tuo account non ha tempo di gioco. -LOGIN_FAILURE_NOT_AVAIL L'account non disponibile. -LOGIN_FAILURE_NOT_EXIST_ID Nome account o password errati. +LOGIN_FAILURE_NOT_AVAIL L'account non � disponibile. LOGIN_FAILURE_REPAIR_ID Vengono rigenerati oggetti per l'account. -LOGIN_FAILURE_SAMELOGIN Qualcuno si collegato al tuo account. -LOGIN_FAILURE_SHUTDOWN Il server non ancora aperto. -LOGIN_FAILURE_TOO_MANY_USER Non sei riuscito a connetterti perch ci sono troppi giocatori +LOGIN_FAILURE_SAMELOGIN Qualcuno si � collegato al tuo account. +LOGIN_FAILURE_SHUTDOWN Il server non � ancora aperto. +LOGIN_FAILURE_TOO_MANY_USER Non sei riuscito a connetterti perch� ci sono troppi giocatori LOGIN_FAILURE_UNKNOWN Non sei riuscito a connetterti per ragioni sconosciute. -LOGIN_FAILURE_WEB_BLOCK stato bloccato sulla pagina web. Per favore controlli la sua e-mail -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Hai inserito un numero sbagliato. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Hai inserito per tre volte un numero sbagliato. La connessione stata conclusa. -LOGIN_FAILURE_WRONG_PASSWORD Nome account o password errati. +LOGIN_FAILURE_WEB_BLOCK � stato bloccato sulla pagina web. Per favore controlli la sua e-mail +LOGIN_FAILURE_WRONG_CREDENTIALS Nome account o password errati. LOGIN_INPUT_ID Inserisci l'ID. LOGIN_INPUT_PASSWORD Inserisci la password. -LOGIN_PROCESSING in corso il login. +LOGIN_PROCESSING � in corso il login. MALL_CANNOT_INSERT Non puoi collocare l'oggetto. MALL_PASSWORD_TITLE Password MAP_A1 Zona Yongan @@ -405,7 +400,7 @@ MESSENGER_EMPTY_LIST Vuoto MESSENGER_FAMILY Famiglia MESSENGER_FRIEND Amici MESSENGER_GUILD Gilda -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Inserisci il codice di conferma che stato inviato al tuo cellulare. +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Inserisci il codice di conferma che � stato inviato al tuo cellulare. MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Inserisci il codice di conferma MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Inserisci il numero di cellulare per l'invio di SMS. MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Desideri inserire il numero ora? @@ -413,8 +408,8 @@ MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Inserisci numero di cellulare MESSENGER_SEND_MOBILE_MESSAGE_TITLE Invia messaggio. METIN_TEST MINIMAP Mini-mappa -MINIMAP_CANNOT_SEE La mappa miniaturizzata non pu essere visualizzata. -MINIMAP_CAN_NOT_SHOW_AREAMAP La mappa non pu essere visualizzata. +MINIMAP_CANNOT_SEE La mappa miniaturizzata non pu� essere visualizzata. +MINIMAP_CAN_NOT_SHOW_AREAMAP La mappa non pu� essere visualizzata. MINIMAP_DEC_SCALE Zoom out MINIMAP_INC_SCALE Zoom in MINIMAP_OBSERVER_COUNT %d Spettatori @@ -427,16 +422,16 @@ MONEY_INPUT_DIALOG_SELLPRICE Prezzo di vendita: MOVE_ITEM_FAILURE_PRIVATE_SHOP Non puoi spostare degli oggetti se hai un negozio privato aperto. MUSIC_EMPTY_MUSIC_LIST Nessuna musica di sottofondo. MUSIC_METIN2_DEFAULT_THEMA Musica standard di Metin2 -MUSIC_NOT_SELECT_MUSIC Non stato scelto nessun file musicale. +MUSIC_NOT_SELECT_MUSIC Non � stato scelto nessun file musicale. NEEFD_REST Devi prima riposarti. -NOT_YET_SUPPORT Non supportato. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Non puoi attivare la modalit Gilda se non appartieni ad una Gilda. +NOT_YET_SUPPORT Non � supportato. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Non puoi attivare la modalit� Gilda se non appartieni ad una Gilda. OPTION_PVPMODE_NOT_SUPPORT Non puoi usare la configuarazione PvP. -OPTION_PVPMODE_PROTECT Devi aver raggiunto il livello %d per modificare la modalit PvP. -PARTY_ANSWER_TIMEOVER L'invito stato rifiutato. +OPTION_PVPMODE_PROTECT Devi aver raggiunto il livello %d per modificare la modalit� PvP. +PARTY_ANSWER_TIMEOVER L'invito � stato rifiutato. PARTY_BONUS_ATTACKER Valore d'attacco: +%d SA -PARTY_BONUS_BERSERKER Velocit d'attacco: +%d SA -PARTY_BONUS_BUFFER Durata dell'abilit: +%d SA +PARTY_BONUS_BERSERKER Velocit� d'attacco: +%d SA +PARTY_BONUS_BUFFER Durata dell'abilit�: +%d SA PARTY_BONUS_DEFENDER Difesa: +%d SA PARTY_BONUS_EXP Bonus EXP: %d%% SA PARTY_BONUS_SKILL_MASTER Max. MP: +%d SA @@ -446,7 +441,7 @@ PARTY_DO_YOU_ACCEPT desidera entrare nel gruppo. PARTY_DO_YOU_JOIN ti ha invitato a unirti al suo gruppo. Accetti? PARTY_EXP_DISTRIBUTION_MODE Divisione per EXP PARTY_EXP_DISTRIBUTION_MODE_LEVEL In base al livello -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP I membri di livello pi alto ricevono pi EXP. +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP I membri di livello pi� alto ricevono pi� EXP. PARTY_EXP_DISTRIBUTION_MODE_PARITY Equilibrato PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Tutti i membri del gruppo ricievono gli stessi EXP. PARTY_HEAL_ALL_MEMBER Rigenerare tutto @@ -455,26 +450,26 @@ PARTY_INCREASE_AREA_200 Raggio d'azione del gruppo alzato di fattore 2. SNA PARTY_LEAVE Abbandona il gruppo. PARTY_LONGTIME_BONUS_EXP EXP bonus per un gioco di gruppo lungo: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER Chiamare a s un membro del gruppo. +PARTY_RECALL_MEMBER Chiamare a s� un membro del gruppo. PARTY_REGEN_BONUS Bonus per HP + Rigenerazione MP: +%d%% SA -PARTY_REQUEST_DENIED La tua richiesta stata rifiutata. +PARTY_REQUEST_DENIED La tua richiesta � stata rifiutata. PARTY_SET_ATTACKER Annotare come aggressore. PARTY_SET_BERSERKER Annotare come feroce. PARTY_SET_BUFFER Annotare come bloccatore. PARTY_SET_DEFENDER Annotare come difensore. PARTY_SET_NORMAL Annullare le impostazioni. -PARTY_SET_SKILL_MASTER Annotare come maestro delle abilit. +PARTY_SET_SKILL_MASTER Annotare come maestro delle abilit�. PARTY_SET_TANKER Annotare come lottatore corpo a corpo. PARTY_SKILL_ATTACKER Valore d'attacco base aggressore +%.0f -PARTY_SKILL_BERSERKER Velocit d'attacco feroce +%.0f -PARTY_SKILL_BUFFER Durata dell'abilit bloccatore +%.0f +PARTY_SKILL_BERSERKER Velocit� d'attacco feroce +%.0f +PARTY_SKILL_BUFFER Durata dell'abilit� bloccatore +%.0f PARTY_SKILL_DEFENDER Difesa difensore +%.0f PARTY_SKILL_HP_REGEN Rigenerazione HP +%.0f%% PARTY_SKILL_PARTY_AREA Raggio d'azione del gruppo +%d%% -PARTY_SKILL_SKILL_MASTER Max. MP maestro delle abilit +%.0f +PARTY_SKILL_SKILL_MASTER Max. MP maestro delle abilit� +%.0f PARTY_SKILL_SP_REGEN Rigenerazione MP +%.0f%% PARTY_SKILL_TANKER Max. HP lottatore corpo a corpo +%.0f -PARTY_SKILL_WARP Capacit di chiamare a s i membri del gruppo. +PARTY_SKILL_WARP Capacit� di chiamare a s� i membri del gruppo. PASSWORD_TITLE Password Magazzino PICK_ITEM_TITLE Numero dell'oggetto PICK_MONEY_TITLE Prezzo @@ -491,7 +486,7 @@ PVP_LEVEL5 Aggressivo PVP_LEVEL6 Perfido PVP_LEVEL7 Maligno PVP_LEVEL8 Crudele -PVP_MODE_GUILD La Gilda PvP stata attivata. +PVP_MODE_GUILD La Gilda PvP � stata attivata. PVP_MODE_KILL PvP - Libero attivato. PVP_MODE_NORMAL PvP - Pace attivato. PVP_MODE_PROTECT PvP - Protezione attivato. @@ -500,59 +495,59 @@ PVP_OPTION_KILL Libero PVP_OPTION_NORMAL Pace PVP_OPTION_PROTECT Protezione PVP_OPTION_REVENGE Nemico -QUEST_APPEND stata formulata una nuova missione. +QUEST_APPEND � stata formulata una nuova missione. QUEST_MIN Min. QUEST_SEC Sec. QUEST_TIMEOVER Tempo scaduto -QUEST_UNLIMITED_TIME Non c' limite di tempo +QUEST_UNLIMITED_TIME Non c'� limite di tempo QUEST_ZEROSEC 0 Sec. -QUICKSLOT_REGISTER_DISABLE_ITEM Questo oggetto non pu essere inserito nei campi di utilizzo rapido. +QUICKSLOT_REGISTER_DISABLE_ITEM Questo oggetto non pu� essere inserito nei campi di utilizzo rapido. RECEIVE_MESSAGE %s ti ha mandato un messaggio. REFINE_COST Costo del miglioramento: %d Yang REFINE_DESTROY_WARNING L'oggetto potrebbe essere distrutto durante il miglioramento. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Questo aumenta la possibilit di successo del miglioramento, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ma in caso di fallimento l'oggetto sar distrutto. Desideri continuare? +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Questo aumenta la possibilit� di successo del miglioramento, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ma in caso di fallimento l'oggetto sar� distrutto. Desideri continuare? REFINE_DOWN_GRADE_WARNING L'oggetto durante il miglioramento potrebbe peggiorare. REFINE_DO_YOU_SEPARATE_METIN Desideri rimuovere tutte le Pietre Spirituali? REFINE_FAILURE Hai fallito. -REFINE_FAILURE_CAN_NOT_ATTACH %s questo oggetto non pu essere inserito. +REFINE_FAILURE_CAN_NOT_ATTACH %s questo oggetto non pu� essere inserito. REFINE_FAILURE_EQUIP_ITEM Non puoi migliorare gli oggetti in uso. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nessuna Pietra Spirituale pu essere tolta. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nessuna Pietra Spirituale pu� essere tolta. REFINE_FAILURE_NEED_BETTER_SCROLL Ti serve un migliore papiro del miglioramento . REFINE_FAILURE_NO_GOLD_SOCKET Non hai nessuna montatura d'oro per inserire %s. REFINE_FAILURE_NO_MORE_SOCKET Non puoi creare altre montature. REFINE_FAILURE_NO_SOCKET0 Non hai nessuna montatura per inserire %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM Su questo oggetto non pu essere creata una montatura. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Questo oggetto non pu essere migliorato. -REFINE_SUCCESS Il miglioramento riuscito con successo. -REFINE_SUCCESS_PROBALITY Possibilit di successo: %d%% +REFINE_FAILURE_SOCKET_DISABLE_ITEM Su questo oggetto non pu� essere creata una montatura. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Questo oggetto non pu� essere migliorato. +REFINE_SUCCESS Il miglioramento � riuscito con successo. +REFINE_SUCCESS_PROBALITY Possibilit� di successo: %d%% REFINE_WARNING2 Desideri continuare? SAFEBOX_ERROR Hai inserito la password sbagliata. SAFEBOX_SELL_DISABLE_SAFEITEM Non puoi vendere gli oggetti salvati. SAFEBOX_WRONG_PASSWORD Le password devono essere identiche. -SCREENSHOT_SAVE1 salvato in +SCREENSHOT_SAVE1 � salvato in SCREENSHOT_SAVE2 Cartella degli Screenshot SCREENSHOT_SAVE_FAILURE Salvataggio dello screenshot fallito. SECOND Sec SELECT_CAN_NOT_DELETE Non puoi cancellare il personaggio. SELECT_CHANGED_NAME Hai modificato il nome del personaggio. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Il nome del personaggio esiste gi. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Il nome del personaggio esiste gi�. SELECT_CHANGE_FAILURE_STRANGE_INDEX Riprovaci. -SELECT_CHANGE_FAILURE_STRANGE_NAME Questo nome del personaggio errato +SELECT_CHANGE_FAILURE_STRANGE_NAME Questo nome del personaggio � errato SELECT_CHANGE_NAME_TITLE Modifica il nome del personaggio SELECT_DELEING Il personaggio sta per essere cancellato. SELECT_DELETED Cancellato con successo SELECT_DO_YOU_DELETE_REALLY Desideri continuare? -SELECT_EMPTY_SLOT Questo un campo vuoto +SELECT_EMPTY_SLOT Questo � un campo vuoto SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Inserisci un nuovo nome del personaggio. SELECT_NOT_JOIN_GUILD Nessuna Gilda SHOP_BUY_INFO Scegli dalla vetrina l'oggetto che vorresti acquistare. SHOP_CANNOT_SELL_EQUIPMENT Non puoi vendere degli oggetti in uso. -SHOP_CANNOT_SELL_ITEM Questto oggetto non in vendita +SHOP_CANNOT_SELL_ITEM Questto oggetto non � in vendita SHOP_ERROR_UNKNOWN Errore di caricamento sconosciuto: %s -SHOP_INVALID_POS Questo oggetto non adatto. -SHOP_INVENTORY_FULL Nel magazzino non c' pi posto. +SHOP_INVALID_POS Questo oggetto non � adatto. +SHOP_INVENTORY_FULL Nel magazzino non c'� pi� posto. SHOP_NOT_ENOUGH_MONEY Non hai abbastanza Yang SHOP_NOT_ENOUGH_MONEY_EX Non hai Yang a sufficienza. SHOP_SELL_INFO Scegli dal tuo inventario l'oggetto che vuoi vendere. @@ -560,9 +555,9 @@ SHOP_SOLDOUT Esaurito SHOT_ERROR_UNKNOWN Errore sconosciuto nell'attacco a distanza: %s SKILL_BLEEDING Emorragia SKILL_BOHO Riflettere -SKILL_BUDONG Non pi utilizzato. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Ti serve EXP per imparare questa abilit. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Ti serve un libro per imparare questa abilit. +SKILL_BUDONG Non � pi� utilizzato. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Ti serve EXP per imparare questa abilit�. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Ti serve un libro per imparare questa abilit�. SKILL_CHEONGEUN Corpo forte SKILL_CRITICAL Colpo critico SKILL_ENCHANT_POISON Applica il veleno @@ -570,10 +565,10 @@ SKILL_EUNHYEONG Camuffamento SKILL_FAINT Svenimento SKILL_FIND_TRAP Cerca trappola SKILL_FIRE Fuoco duraturo -SKILL_FISHMIND La palla di pesce usata. +SKILL_FISHMIND La palla di pesce � usata. SKILL_GAMJI Mirare SKILL_GEOMGYEONG Aura della spada -SKILL_GEONGON SKILL_GEONGON Non pi usato +SKILL_GEONGON SKILL_GEONGON Non � pi� usato SKILL_GICHEON Aiuto del drago SKILL_GIGONG Rotazione Chi SKILL_GONGPO Terrore @@ -593,64 +588,64 @@ SKILL_GWIGEOM Lama incantata SKILL_GYEONGGONG Passo piumato SKILL_HEUKSIN Protezione oscura SKILL_HOSIN Benedizione -SKILL_HWAYEOM SKILL_HWAYEOM Non pi usato -SKILL_HYEOLMA SKILL_HYEOLMA Non pi usato -SKILL_INC_ATKSPD Velocit di attacco aumentata -SKILL_INC_MOVSPD Velocit di movimento aumentata -SKILL_INMA SKILL_INMA Non pi usato +SKILL_HWAYEOM SKILL_HWAYEOM Non � pi� usato +SKILL_HYEOLMA SKILL_HYEOLMA Non � pi� usato +SKILL_INC_ATKSPD Velocit� di attacco aumentata +SKILL_INC_MOVSPD Velocit� di movimento aumentata +SKILL_INMA SKILL_INMA Non � pi� usato SKILL_JEOJU Maledizione SKILL_JEONGEOP Guarire SKILL_JEONGWI Estasi da combattimento SKILL_JEONSINBANGEO Difesa piena SKILL_JEONSINGONGGYEOK Attacco pieno -SKILL_JEUNGCHE SKILL_JEUNGCHE Non pi usato -SKILL_JEUNGHON SKILL_JEUNGHON Non pi usato +SKILL_JEUNGCHE SKILL_JEUNGCHE Non � pi� usato +SKILL_JEUNGHON SKILL_JEUNGHON Non � pi� usato SKILL_JEUNGRYEOK Attacco + -SKILL_JEUNGSOK Vlocit + -SKILL_JIGAM SKILL_JIGAM Non pi usato -SKILL_JIPJUNG SKILL_JIPJUNG Non pi usato +SKILL_JEUNGSOK Vlocit� + +SKILL_JIGAM SKILL_JIGAM Non � pi� usato +SKILL_JIPJUNG SKILL_JIPJUNG Non � pi� usato SKILL_JUMAGAP Armatura incantata -SKILL_JUMAGEOM SKILL_JUMAGEOM Non pi usato -SKILL_KWAEGEOM SKILL_KWAEGEOM Non pi usato -SKILL_KWAESOK Velocit -SKILL_LEGBOUND SKILL_LEGBOUND Non pi usato -SKILL_MUSA SKILL_MUSA Non pi usato +SKILL_JUMAGEOM SKILL_JUMAGEOM Non � pi� usato +SKILL_KWAEGEOM SKILL_KWAEGEOM Non � pi� usato +SKILL_KWAESOK Velocit� +SKILL_LEGBOUND SKILL_LEGBOUND Non � pi� usato +SKILL_MUSA SKILL_MUSA Non � pi� usato SKILL_MUYEONG Spirito della fiamma SKILL_NEED_EMPTY_BOTTLE Non ho altre bottiglie vuote. SKILL_NEED_POISON_BOTTLE Non ho bottiglie di veleno. -SKILL_ONLY_FOR_GUILD_WAR Puoi usare questa abilit solo nella guerra tra Gilde. +SKILL_ONLY_FOR_GUILD_WAR Puoi usare questa abilit� solo nella guerra tra Gilde. SKILL_PABEOP Togli incantesimo SKILL_POWERFUL_STRIKE Attacco anestetizzante SKILL_SEOMGWANG Bomba lampo -SKILL_SINCHAK SKILL_SINCHAK Non pi usato +SKILL_SINCHAK SKILL_SINCHAK Non � pi� usato SKILL_SLEEP Sonno SKILL_SLOW Lento SKILL_STUN Anestetizzare SKILL_SUHO Guardiano -SKILL_SUMMON_DESCRIPTION Possibilit di evocazione: %d%% +SKILL_SUMMON_DESCRIPTION Possibilit� di evocazione: %d%% SKILL_TOOLTIP_INT Intelligenza SKILL_TOOLTIP_LEVEL Livello SKILL_TOXICDIE Avvelenamento SKILL_TOXICPOWER Valore di avvelenamento migliorato SKILL_TUSOK Colpo dello spirito -SKILL_WONSIN SKILL_WONSIN Non pi usato -SKILL_YONGSIN SKILL_YONGSIN Non pi usato -STAT_MINUS_CON Adattamento della vitalit (Possibilit rimaste: %d) -STAT_MINUS_DEX Adattamento della destrezza (Possibilit rimaste: %d) -STAT_MINUS_INT Adattamento dell'intelligenza (Possibilit rimaste: %d) -STAT_MINUS_STR Adattamento della forza (Possibilit rimaste: %d) +SKILL_WONSIN SKILL_WONSIN Non � pi� usato +SKILL_YONGSIN SKILL_YONGSIN Non � pi� usato +STAT_MINUS_CON Adattamento della vitalit� (Possibilit� rimaste: %d) +STAT_MINUS_DEX Adattamento della destrezza (Possibilit� rimaste: %d) +STAT_MINUS_INT Adattamento dell'intelligenza (Possibilit� rimaste: %d) +STAT_MINUS_STR Adattamento della forza (Possibilit� rimaste: %d) STAT_TOOLTIP_CON HP e Difesa aumentati STAT_TOOLTIP_DEX Precisione e Fuga aumentati STAT_TOOLTIP_INT MP e Difesa-Attacco magici aumentati STAT_TOOLTIP_STR Valori Attacco e Danno migliorati SYMBOLLIST_TITLE Registrare la bandiera della Gilda -SYSTEM_OPTION_CPU_TILING_1 La modalit CPU Tiling pu migliorare la velocit di un PC lento. -SYSTEM_OPTION_CPU_TILING_2 Se si dovessero verificare problemi con la grafica, scegli ,Opzioni di sistema o ,CONFIG.exe -SYSTEM_OPTION_CPU_TILING_3 ed usa cos il GPU-Tiling-Modus -SYSTEM_OPTION_GPU_TILING_1 La modalit GPU Tiling potrebbe andare pi lentamente su un PC vecchio +SYSTEM_OPTION_CPU_TILING_1 La modalit� CPU Tiling pu� migliorare la velocit� di un PC lento. +SYSTEM_OPTION_CPU_TILING_2 Se si dovessero verificare problemi con la grafica, scegli ,Opzioni di sistema� o ,CONFIG.exe� +SYSTEM_OPTION_CPU_TILING_3 ed usa cos� il GPU-Tiling-Modus +SYSTEM_OPTION_GPU_TILING_1 La modalit� GPU Tiling potrebbe andare pi� lentamente su un PC vecchio SYSTEM_OPTION_GPU_TILING_2 Se si verificano dei problemi con la grafica scegli "Opzioni di Sistema" o "CONFIG.exe" -SYSTEM_OPTION_GPU_TILING_3 e cambia in modalit CPU Tiling -SYSTEM_OPTION_TILING_EXIT Per cambiare la modalit Tiling devi riavviare il gioco. +SYSTEM_OPTION_GPU_TILING_3 e cambia in modalit� CPU Tiling +SYSTEM_OPTION_TILING_EXIT Per cambiare la modalit� Tiling devi riavviare il gioco. TARGET_BUTTON_ACCEPT_FIGHT Accetta TARGET_BUTTON_AVENGE Vendetta TARGET_BUTTON_BUILDING_DESTROY Distruggi @@ -658,7 +653,7 @@ TARGET_BUTTON_DISMOUNT Scendi TARGET_BUTTON_EMOTION_ALLOW Emozioni TARGET_BUTTON_EXCHANGE Commercia TARGET_BUTTON_EXCLUDE Escludi -TARGET_BUTTON_EXIT_OBSERVER Termina la modalit spettatore +TARGET_BUTTON_EXIT_OBSERVER Termina la modalit� spettatore TARGET_BUTTON_FIGHT Duello TARGET_BUTTON_FRIEND Amico TARGET_BUTTON_INVITE_GUILD Invito Gilda. @@ -679,13 +674,13 @@ TASKBAR_CAMERA Videocamera TASKBAR_EXP Esperienza TASKBAR_HP HP TASKBAR_MOVE Muovi -TASKBAR_SKILL Abilit +TASKBAR_SKILL Abilit� TASKBAR_SP MP TASKBAR_ST AP THING_COUNT Tutti TOOLTIP_ANTI_CRITICAL_PCT Resistenza contro il colpo critico +%d%% SA TOOLTIP_ANTI_PENETRATE_PCT Resistenza contro i colpi trafiggenti +%d%% SA -TOOLTIP_ANTI_SELL Non pu essere venduto nel negozio. +TOOLTIP_ANTI_SELL Non pu� essere venduto nel negozio. TOOLTIP_APPLY_ACCEDRAIN_RATE Tasso di assorbimento: %d%% SA TOOLTIP_APPLY_ATTBONUS_ANIMAL Forte contro Animali +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Forte contro Ninja +%d%% SA @@ -700,59 +695,59 @@ TOOLTIP_APPLY_ATTBONUS_UNDEAD Forte contro Zombie +%d%% SA TOOLTIP_APPLY_ATTBONUS_WARRIOR Forte contro Guerrieri +%d%% SA TOOLTIP_APPLY_BLEEDING_PCT Attacco sanguinante + %d%% SA TOOLTIP_APPLY_BLEEDING_REDUCE Resistenza contro l'attacco sanguinante + %d%% SA -TOOLTIP_APPLY_BLOCK Possibilit blocco attacco corporale %d%% SA +TOOLTIP_APPLY_BLOCK Possibilit� blocco attacco corporale %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER Rigenerare in battaglia %d MP ogni 5 Sec. SA -TOOLTIP_APPLY_CRITICAL_PCT + %d%% di possibilit nei colpi critici SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% di possibilit di mantenere MP nei colpi SA -TOOLTIP_APPLY_DODGE %d%% di possibilit di schivare frecce SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% di possibilit sul EXP Bonus SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% di possibilit di lasciar cadere Yang SA +TOOLTIP_APPLY_CRITICAL_PCT + %d%% di possibilit� nei colpi critici SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% di possibilit� di mantenere MP nei colpi SA +TOOLTIP_APPLY_DODGE %d%% di possibilit� di schivare frecce SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% di possibilit� sul EXP Bonus SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% di possibilit� di lasciar cadere Yang SA TOOLTIP_APPLY_IMMUNE_FALL Immune contro caduta SNA TOOLTIP_APPLY_IMMUNE_SLOW Difesa contro rallentamento SNA TOOLTIP_APPLY_IMMUNE_STUN Difesa contro svenimento SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% di possibilit di far cadere il doppio degli oggetti SA -TOOLTIP_APPLY_KILL_HP_RECOVER %d%% di possibilit di rigenerare HP SA -TOOLTIP_APPLY_KILL_SP_RECOVER %d%% di possibilit di rigenerare MP SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% di possibilit prendere MP dell'avversario SA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% di possibilit� di far cadere il doppio degli oggetti SA +TOOLTIP_APPLY_KILL_HP_RECOVER %d%% di possibilit� di rigenerare HP SA +TOOLTIP_APPLY_KILL_SP_RECOVER %d%% di possibilit� di rigenerare MP SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% di possibilit� prendere MP dell'avversario SA TOOLTIP_APPLY_MAX_HP_PCT HP max. +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT MP max. +%d%% SA TOOLTIP_APPLY_NOAFFECT Nessun effetto -TOOLTIP_APPLY_NO_DEATH_PENALTY Facendo rinascere il personaggio sul luogo della sua morte non perder punti esperienza. SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% di possibilit su colpi che trafiggono SA -TOOLTIP_APPLY_POISON_PCT Possibilit di avvelenamento: %d%% SA +TOOLTIP_APPLY_NO_DEATH_PENALTY Facendo rinascere il personaggio sul luogo della sua morte non perder� punti esperienza. SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% di possibilit� su colpi che trafiggono SA +TOOLTIP_APPLY_POISON_PCT Possibilit� di avvelenamento: %d%% SA TOOLTIP_APPLY_POISON_REDUCE Resistenza avvelenamento %d%% SA TOOLTIP_APPLY_POTION_BONUS Pozione %d%% aumento dell'effetto SA -TOOLTIP_APPLY_REFLECT_CURSE Possibilit di riflettere maledizione: %d%% SA -TOOLTIP_APPLY_REFLECT_MELEE Possibilit di riflettere un attacco corporale: %d%% SA -TOOLTIP_APPLY_RESIST_ASSASSIN Possibilit di difesa dai ninja %d%% SA +TOOLTIP_APPLY_REFLECT_CURSE Possibilit� di riflettere maledizione: %d%% SA +TOOLTIP_APPLY_REFLECT_MELEE Possibilit� di riflettere un attacco corporale: %d%% SA +TOOLTIP_APPLY_RESIST_ASSASSIN Possibilit� di difesa dai ninja %d%% SA TOOLTIP_APPLY_RESIST_BELL Difesa campana %d%% SA TOOLTIP_APPLY_RESIST_DAGGER Difesa pugnale %d%% SA TOOLTIP_APPLY_RESIST_FAN Difesa ventaglio %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN Possibilit di difesa dagli shamani %d%% SA -TOOLTIP_APPLY_RESIST_SURA Possibilit di difesa dai sura %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN Possibilit� di difesa dagli shamani %d%% SA +TOOLTIP_APPLY_RESIST_SURA Possibilit� di difesa dai sura %d%% SA TOOLTIP_APPLY_RESIST_SWORD Difesa spada %d%% SA TOOLTIP_APPLY_RESIST_TWOHAND Difesa spadone %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR Possibilit di difesa dai guerrieri %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR Possibilit� di difesa dai guerrieri %d%% SA TOOLTIP_APPLY_RESIST_WIND Resistenza vento %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Possibilit di imparare dai libri migliorata di fattore 2,5. SNA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Possibilit� di imparare dai libri migliorata di fattore 2,5. SNA TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Se l'apprendimento fallisce, hai a disposizione subito un altro tentativo. SNA -TOOLTIP_APPLY_SLOW_PCT Possibilit di rallentamento: %d%% SA +TOOLTIP_APPLY_SLOW_PCT Possibilit� di rallentamento: %d%% SA TOOLTIP_APPLY_STEAL_HP %d%% di danni assorbiti da HP. SA TOOLTIP_APPLY_STEAL_SP %d%% di danni assorbiti da MP. SA -TOOLTIP_APPLY_STUN_PCT Possibilit di svenimento: %d%% SA +TOOLTIP_APPLY_STUN_PCT Possibilit� di svenimento: %d%% SA TOOLTIP_ARMOR Armatura TOOLTIP_ARROW Freccia TOOLTIP_ASSASSIN Ninja TOOLTIP_ATT_GRADE Valore d'attacco +%d SA -TOOLTIP_ATT_SPEED Velocit d'attacco +%d%% SA +TOOLTIP_ATT_SPEED Velocit� d'attacco +%d%% SA TOOLTIP_AUTO_POTION_HP Elisir del Sole -TOOLTIP_AUTO_POTION_REST Quantit rimasta: %.2f%% +TOOLTIP_AUTO_POTION_REST Quantit� rimasta: %.2f%% TOOLTIP_AUTO_POTION_SP Elisir della Luna TOOLTIP_AUTO_POTION_USING Attivo TOOLTIP_BOW_DISTANCE Raggio d'azione dell'arco +%dm SA TOOLTIP_BUYPRICE Prezzo: %s -TOOLTIP_CAST_SPEED Velocit della magia +%d%% SA -TOOLTIP_CON Vitalit +%d SA +TOOLTIP_CAST_SPEED Velocit� della magia +%d%% SA +TOOLTIP_CON Vitalit� +%d SA TOOLTIP_COSTUME_ATTR_BONUS Bonus costume %d%% SA TOOLTIP_DEF_GRADE Difesa +%d SA TOOLTIP_DEX Destrezza +%d SA @@ -774,10 +769,10 @@ TOOLTIP_ITEM_ATT_GRADE Valore d'attacco %d TOOLTIP_ITEM_ATT_POWER Valore d'attacco %d - %d TOOLTIP_ITEM_ATT_POWER_ONE_ARG Valore d'attacco %d TOOLTIP_ITEM_ATT_POWER_REFINE Valore d'attacco %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED Velocit d'attacco %s +TOOLTIP_ITEM_ATT_SPEED Velocit� d'attacco %s TOOLTIP_ITEM_DEF_GRADE Difesa %d TOOLTIP_ITEM_FAST Veloce -TOOLTIP_ITEM_LIMIT_CON Valore massimo vitalit: %d +TOOLTIP_ITEM_LIMIT_CON Valore massimo vitalit�: %d TOOLTIP_ITEM_LIMIT_DEX Valore massimo destrezza: %d TOOLTIP_ITEM_LIMIT_INT Valore massimo intelligenza: %d TOOLTIP_ITEM_LIMIT_LEVEL Da liv: %d @@ -802,15 +797,15 @@ TOOLTIP_MALL_DEFBONUS Difesa +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Difesa +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-Bonus +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC 50% in pi EXP SNA -TOOLTIP_MALL_FISH_MIND La possibilit di catturare un pesce aumentata. SNA -TOOLTIP_MALL_GOLDBONUS Possibilit di drop di Yang (%.1f) SA -TOOLTIP_MALL_GOLDBONUS_STATIC Doppia possibilit di drop di Yang SNA -TOOLTIP_MALL_ITEMBONUS Possibilit di drop di oggetti (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Possibilit sul razziare oggetti pi %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC Doppia possibilit di drop di oggetti SNA -TOOLTIP_MALL_MARRIAGE_FAST Punti amore aumentano pi veocemente. SNA -TOOLTIP_MALL_SAFEBOX Pi spazio a disposizione nel magazzino. SNA +TOOLTIP_MALL_EXPBONUS_STATIC 50% in pi� EXP SNA +TOOLTIP_MALL_FISH_MIND La possibilit� di catturare un pesce � aumentata. SNA +TOOLTIP_MALL_GOLDBONUS Possibilit� di drop di Yang (%.1f) SA +TOOLTIP_MALL_GOLDBONUS_STATIC Doppia possibilit� di drop di Yang SNA +TOOLTIP_MALL_ITEMBONUS Possibilit� di drop di oggetti (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Possibilit� sul razziare oggetti pi� %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC Doppia possibilit� di drop di oggetti SNA +TOOLTIP_MALL_MARRIAGE_FAST Punti amore aumentano pi� veocemente. SNA +TOOLTIP_MALL_SAFEBOX Pi� spazio a disposizione nel magazzino. SNA TOOLTIP_MAX_HP Max. HP +%d SA TOOLTIP_MAX_HP_PCT Max. HP +%d%% SA TOOLTIP_MAX_SP Max. MP +%d SA @@ -819,20 +814,20 @@ TOOLTIP_MAX_STAMINA Max. resistenza +%d SA TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Attacco/magico Attacco/corpo a corpo +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS-ERRORE(%d, %d) -TOOLTIP_MOV_SPEED Velocit movimento %d%% SA +TOOLTIP_MOV_SPEED Velocit� movimento %d%% SA TOOLTIP_NECK Collana TOOLTIP_NEED_ALL_SP MP necessari: Max. TOOLTIP_NEED_GSP Spirito del drago necessario: %d TOOLTIP_NEED_HP HP necessari: %d TOOLTIP_NEED_HP_PER_SEC HP / Sec.: %d -TOOLTIP_NEED_SKILL_POINT Punti abilit necessari: +TOOLTIP_NEED_SKILL_POINT Punti abilit� necessari: TOOLTIP_NEED_SP MP necessari: %d TOOLTIP_NEED_SP_PER_SEC MP / Sec.:%d TOOLTIP_NEXT_SKILL_LEVEL_1 Prossimo livello: %d (Max. %d) TOOLTIP_NEXT_SKILL_LEVEL_2 Prossimo livello: %d (Max. %d-%d) TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Danni medi %d%% SA TOOLTIP_NORMAL_HIT_DEFEND_BONUS Resistenza ai danni media %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 Pi di %d membri del gruppo +TOOLTIP_PARTY_INFO_GRADE_UP1 Pi� di %d membri del gruppo TOOLTIP_PARTY_INFO_GRADE_UP2 Grado d'attacco +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Grado di difesa +%d TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Ripristinare una volta in 60 minuti gli HP/MP di tutti i membri del gruppo. @@ -840,11 +835,11 @@ TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Ripristinare una volta in 30 minuti gli HP/MP d TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Devi aspettare 3 minuti dopo la morte del membro del gruppo. TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Puoi richiamare in ogni momento i membri del gruppo che sono sul server. TOOLTIP_PARTY_INFO_SET_ATTACKER Grado d'attacco +(Numero dei membri/2) %d attaccanti possono essere scelti. -TOOLTIP_PARTY_INFO_SET_TANKER Grado di difesa +(Numero dei membri del gruppo). Pu essere scelto lottatore corpo a corpo 1. +TOOLTIP_PARTY_INFO_SET_TANKER Grado di difesa +(Numero dei membri del gruppo). Pu� essere scelto lottatore corpo a corpo 1. TOOLTIP_PARTY_SKILL_LEVEL Livello attuale: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Attacco/Difesa migliorata] TOOLTIP_PARTY_TITLE_HEAL [Ripristina] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Per pi di %d membri del gruppo c' un Bonus EXP %d%%. +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Per pi� di %d membri del gruppo c'� un Bonus EXP %d%%. TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus-EXP] TOOLTIP_PARTY_TITLE_RECALL [Richiama] TOOLTIP_PARTY_TITLE_SET_ATTACKER [scegli attaccante] @@ -856,10 +851,10 @@ TOOLTIP_PICK_UPGRADE2 per ottenere TOOLTIP_PICK_UPGRADE3 un piccone migliore. TOOLTIP_POTION_CURE Annullare effetto negativo. TOOLTIP_POTION_MIN Min. -TOOLTIP_POTION_PLUS_ATTACK_SPEED Velocit d'attacco: +%d +TOOLTIP_POTION_PLUS_ATTACK_SPEED Velocit� d'attacco: +%d TOOLTIP_POTION_PLUS_HP_PERCENT HP +%d%% TOOLTIP_POTION_PLUS_HP_POINT HP +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Velocit di movimento: +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Velocit� di movimento: +%d TOOLTIP_POTION_PLUS_SP_PERCENT MP +%d%% TOOLTIP_POTION_PLUS_SP_POINT MP +%d TOOLTIP_POTION_SEC Sec. @@ -870,7 +865,7 @@ TOOLTIP_REQUIREMENT_LEVEL Devi aver raggiunto livello %d TOOLTIP_REQUIREMENT_SKILL_LEVEL %s Livello %d necessario TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d necessario TOOLTIP_RESIST_BOW Resistenza freccia %d%% SA -TOOLTIP_RESIST_DARK Resistenza contro l'oscurit +%d%% SA +TOOLTIP_RESIST_DARK Resistenza contro l'oscurit� +%d%% SA TOOLTIP_RESIST_EARTH Resistenza terra +%d%% SA TOOLTIP_RESIST_ELEC Resistenza lampo %d%% SA TOOLTIP_RESIST_FIRE Resistenza fuoco %d%% SA @@ -882,20 +877,20 @@ TOOLTIP_SELLPRICE Prezzo %s TOOLTIP_SHAMAN Shamana TOOLTIP_SHIELD Scudo TOOLTIP_SHOES Scarpe -TOOLTIP_SKILL Abilit SNA -TOOLTIP_SKILLBOOK_NAME Libro dell'abilit +TOOLTIP_SKILL Abilit� SNA +TOOLTIP_SKILLBOOK_NAME Libro dell'abilit� TOOLTIP_SKILL_AFFECT_ATT_GRADE Valore d'attacco: + TOOLTIP_SKILL_AFFECT_ATT_POWER Valore d'attacco: -TOOLTIP_SKILL_AFFECT_ATT_SPEED Velocit d'attacco: + +TOOLTIP_SKILL_AFFECT_ATT_SPEED Velocit� d'attacco: + TOOLTIP_SKILL_AFFECT_DEF_GRADE Difesa: TOOLTIP_SKILL_AFFECT_DODGE Valore d'attacco avversario: - TOOLTIP_SKILL_AFFECT_HEAL ripristinare HP: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Velocit di movimento: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Possibilit di riflettere un attacco corporale: +TOOLTIP_SKILL_AFFECT_MOV_SPEED Velocit� di movimento: + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Possibilit� di riflettere un attacco corporale: TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Resistenza ai danni corporali: TOOLTIP_SKILL_COOL_TIME Tempo di ricarica: -TOOLTIP_SKILL_DAMAGE_BONUS Danni abilit %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Resistenza contro i danni abilit %d%% SA +TOOLTIP_SKILL_DAMAGE_BONUS Danni abilit� %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Resistenza contro i danni abilit� %d%% SA TOOLTIP_SKILL_DURATION Durata: %d Sec. TOOLTIP_SKILL_FORGET_BOOK_NAME Libro dell'amnesia TOOLTIP_SKILL_LEVEL Livello attuale: %d @@ -933,4 +928,4 @@ UI_UNKNOWN Sconosciuto UPLOAD_MARK_CHECK_NEED_RECONNECT Rifai l'upload UPLOAD_MARK_UPLOAD_NEED_RECONNECT Rifai l'upload USE_ITEM_FAILURE_PRIVATE_SHOP Non puoi usare degli oggetti se hai un negozio privato aperto. -USE_SKILL_ERROR_UNKNOWN Errore abilit sconosciuto: %s +USE_SKILL_ERROR_UNKNOWN Errore abilit� sconosciuto: %s diff --git a/bin/pack/locale_nl/locale/nl/locale_game.txt b/bin/pack/locale_nl/locale/nl/locale_game.txt index c4b80321..f1a0c731 100644 --- a/bin/pack/locale_nl/locale/nl/locale_game.txt +++ b/bin/pack/locale_nl/locale/nl/locale_game.txt @@ -5,7 +5,7 @@ CANNOT_ATTACK_DEST_IN_SAFE De Tegenstander is te ver weg. CANNOT_ATTACK_SELF_IN_SAFE Ik kan niet aanvallen. CANNOT_EQUIP_IN_EXCHANGE Je kunt wat je draagt niet veranderen wanneer je aan het handelen bent. CANNOT_EQUIP_IN_SHOP Je kunt wat je draagt niet veranderen wanneer je aan het handelen bent. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Je kunt geen priv warenhuis openen in een openbaar gebied. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Je kunt geen priv� warenhuis openen in een openbaar gebied. CANNOT_SHOOT_DEST_IN_SAFE De vijand is te ver weg. CANNOT_SHOOT_EMPTY_ARROW Ik heb een Pijl nodig. CANNOT_SHOOT_SELF_IN_SAFE Ik kan dit niet doen. @@ -23,8 +23,8 @@ CANNOT_SKILL_NOT_ENOUGH_SP Ik heb niet genoeg TP! CANNOT_SKILL_NOT_HORSE_SKILL Ik kan dit niet gebruiken tijdens het rijden. CANNOT_SKILL_NOT_MATCHABLE_WEAPON Ik kan deze Vaardigheid niet met dit wapen gebruiken. CANNOT_SKILL_NOT_YET_LEARN Ik heb deze Vaardigheid nog niet geleerd. -CANNOT_SKILL_ONLY_FOR_ALLIANCE Dit benvloedt alleen groepsleden. -CANNOT_SKILL_ONLY_FOR_CORPSE Dit benvloedt alleen dode mensen. +CANNOT_SKILL_ONLY_FOR_ALLIANCE Dit be�nvloedt alleen groepsleden. +CANNOT_SKILL_ONLY_FOR_CORPSE Dit be�nvloedt alleen dode mensen. CANNOT_SKILL_RED Je kunt Bloedrode Wolf Ziel niet gebruiken wanneer Indigo Wolf Ziel actief is. CANNOT_SKILL_REMOVE_FISHING_ROD Ik kan deze Vaardigheid niet met een Hengel gebruiken. CANNOT_SKILL_SELF_IN_SAFE Ik kan vanaf hier niet aanvallen. @@ -68,17 +68,17 @@ COMB_CANT_APPEND_ITEM Dit item kan niet gebruikt worden. COMB_CANT_APPEND_SEALED_ITEM Je kunt geen zielsgebonden items gebruiken. COMB_COST Prijs: %s COMB_IS_CONTINUE_PROCESS Wil je doorgaan? -COMB_NOTICE Je kunt geen priv warenhuis openen wanneer je boeken aan het verhandelen bent. -COMB_NOTICE_NOT_OPEN Je kunt geen boeken verhandelen als je een priv warenhuis open hebt staan. +COMB_NOTICE Je kunt geen priv� warenhuis openen wanneer je boeken aan het verhandelen bent. +COMB_NOTICE_NOT_OPEN Je kunt geen boeken verhandelen als je een priv� warenhuis open hebt staan. COMB_NOT_ALL_SLOT_APPEND_ITEM Je hebt een tweede kostuum nodig om bonussen over te dragen. COMB_NOT_FULL_BOOK Nee, zo doen we geen zaken. Zoals ik al zei: ik sta alleen open om te handelen als je 10 boeken in te ruilen hebt. COMB_NOT_ITEM_IN_INVENTORY Je kunt geen items gebruiken die je aan hebt. COMB_NOT_MEDIUM_ITEM Dit item kan niet gebruikt worden. COMB_WILL_REMOVE_MATERIAL Kostuum 2 zal vernietigd worden. -CREATE_ERROR_GM_NAME Het is niet toegestaan om ,GM in je karakter naam te gebruiken. +CREATE_ERROR_GM_NAME Het is niet toegestaan om ,GM� in je karakter naam te gebruiken. CREATE_ERROR_INSULT_NAME Deze naam is ongeldig. CREATE_ERROR_LIMIT_LEVEL Jouw karakter moet minstens level 80 zijn. -CREATE_ERROR_TIME_LIMIT Je kunt slechts n karakter per 30 seconden aanmaken. +CREATE_ERROR_TIME_LIMIT Je kunt slechts ��n karakter per 30 seconden aanmaken. CREATE_ERROR_WRONG_STRING Je karakternaam mag geen speciale tekens bevatten. CREATE_EXIST_SAME_NAME Een ander karakter gebruikt deze naam. CREATE_FAILURE Je kunt niet nog een karakter aanmaken. @@ -114,7 +114,7 @@ DRAGON_SOUL_UNEQUIP_WARNING2 Wil je nog steeds doorgaan? DRAGON_SOUL_UNMATCHED_SLOT Dat is de verkeerde plek. DRAGON_SOUL_UNQUALIFIED Je kan nog geen Drakensteen alchemie gebruiken. DROP_ITEM_FAILURE_EQUIP_ITEM Je kunt items die je aan hebt niet laten vallen. -DROP_ITEM_FAILURE_PRIVATE_SHOP Je kunt geen voorwerpen laten vallen als je priv warenhuis open is. +DROP_ITEM_FAILURE_PRIVATE_SHOP Je kunt geen voorwerpen laten vallen als je priv� warenhuis open is. DROP_MONEY_FAILURE_1000_OVER Je kunt maximaal 999 Yang laten vallen. EMOTION_ANGRY Ergerlijk EMOTION_ATTRACTIVE Verleiding @@ -159,8 +159,8 @@ FOR_MALE voor mannen GAME_CANNOT_MINING Je kunt geen erts mijnen terwijl je rijdt. GAME_CANNOT_PICK_ITEM Je kunt dit Voorwerp niet oppakken want je hebt het niet gewonnen. GAME_INIT_ERROR_CURSOR De cursor kan niet worden gebruikt. -GAME_INIT_ERROR_DIRECTX DirectX 8.1 moet genstalleerd worden zodat het spel kan draaien.\nInstalleer DirectX 8.1 or higher. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Er is geen grafisch apparaat gevonden. \nControleer of je Videokaart correct genstalleerd is. +GAME_INIT_ERROR_DIRECTX DirectX 8.1 moet ge�nstalleerd worden zodat het spel kan draaien.\nInstalleer DirectX 8.1 or higher. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Er is geen grafisch apparaat gevonden. \nControleer of je Videokaart correct ge�nstalleerd is. GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafisch apparaat kon niet gevonden worden. \nControleer of je een Grafische kaart hebt. \nOf, je kunt de hardware accelerator inschakelen \nStel de hardware accelerator in op max \nconfiguratiescherm -> beeldscherm -> instellingen- > geavanceerd -> probleem oplossen GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT De Grafische Kaart van de computer ondersteunt de venstermodus in 32bit Modus niet. \nVerander naar 16bit Modus of gebruik Volledige Scherm Modus. GAME_INIT_ERROR_ITEM_PROTO Geen Voorwerp data aanwezig. \nInstalleer het spel opnieuw. @@ -241,7 +241,7 @@ HOW_MANY_ITEM_DO_YOU_DROP1 Wil je %s laten vallen? HOW_MANY_ITEM_DO_YOU_DROP2 Wil je %s %d laten vallen? INPUT_MATRIX_CARD_NUMBER Voer Matrix Kaartnummer in. INPUT_MATRIX_CARD_TITLE Matrix Kaart -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Voer de code die je hebt gecreerd in Account Beheer hier in. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Voer de code die je hebt gecre�erd in Account Beheer hier in. INPUT_PRIVATE_CODE_DIALOG_TITLE Verwijder karakter INVENTORY_DO_NOT_PACK_WARP_SCROLL Geschrigten kunnen niet gecombineerd worden. INVENTORY_REALLY_USE_ITEM Dit voorwerp op dit voorwerp gebruiken? @@ -265,22 +265,17 @@ LEFT_TIME Overgebleven Tijd LOGIN_CONNECT_FAILURE Fout bij de server verbinding. LOGIN_CONNECT_SUCCESS Je bent verbonden met de server LOGIN_CONNETING Je wordt verbonden met de server... -LOGIN_FAILURE_ALREAY Je account is al verbonden. -LOGIN_FAILURE_BE_SAME_KEY Registratie probleem. +LOGIN_FAILURE_ALREADY Je account is al verbonden. LOGIN_FAILURE_BLOCK_ID Je account is geband. LOGIN_FAILURE_BLOCK_LOGIN kies een van de andere servers! -LOGIN_FAILURE_NOBILL Je account heeft geen speeltijd. LOGIN_FAILURE_NOT_AVAIL Je account kan niet worden gebruikt. -LOGIN_FAILURE_NOT_EXIST_ID Account naam of wachtwoord is incorrect LOGIN_FAILURE_REPAIR_ID Voorwerpen zijn hersteld voor dit account. LOGIN_FAILURE_SAMELOGIN Iemand heeft zich met jouw account verbonden. LOGIN_FAILURE_SHUTDOWN De server is nog niet open. LOGIN_FAILURE_TOO_MANY_USER Je kan niet verbonden worden want er zijn teveel spelers online. LOGIN_FAILURE_UNKNOWN Je kon niet registreren voor onbekende redenen. LOGIN_FAILURE_WEB_BLOCK Je bent geblokkerd bij de website. Controleer je e-mails alstublieft. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Je hebt een verkeerd nummer ingevoerd. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Je hebt drie keer een verkeerd nummer ingevoerd. /n Je verbinding wordt verbroken. -LOGIN_FAILURE_WRONG_PASSWORD Account naam of wachtwoord is incorrect. +LOGIN_FAILURE_WRONG_CREDENTIALS Account naam of wachtwoord is incorrect. LOGIN_INPUT_ID Voer ID in. LOGIN_INPUT_PASSWORD Voer wachtwoord in. LOGIN_PROCESSING Login proces is gestart. @@ -424,7 +419,7 @@ MONETARY_UNIT0 Yang MONETARY_UNIT1 Tien Duizend MONETARY_UNIT2 Honderd Miljard MONEY_INPUT_DIALOG_SELLPRICE Verkoop Prijs: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Je kunt geen voorwerpen verplaatsen wanneer je een priv Warenhuis hebt geopend. +MOVE_ITEM_FAILURE_PRIVATE_SHOP Je kunt geen voorwerpen verplaatsen wanneer je een priv� Warenhuis hebt geopend. MUSIC_EMPTY_MUSIC_LIST Geen Achtergrond muziek. MUSIC_METIN2_DEFAULT_THEMA Metin2 Standaard muziek. MUSIC_NOT_SELECT_MUSIC Geen Muziek bestand geselecteerd. @@ -478,9 +473,9 @@ PARTY_SKILL_WARP Mogelijk om groepsleden te roepen. PASSWORD_TITLE Warenhuis wachtwoord PICK_ITEM_TITLE Voorwerp Nummer PICK_MONEY_TITLE Som -PRIVATE_SHOP_CANNOT_SELL_ITEM Je kunt dit Voorwerp niet verkopen in een priv Warenhuis. -PRIVATE_SHOP_CLOSE_QUESTION Wil je deze priv Warenhuis sluiten? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Naam van de priv Warenhuis +PRIVATE_SHOP_CANNOT_SELL_ITEM Je kunt dit Voorwerp niet verkopen in een priv� Warenhuis. +PRIVATE_SHOP_CLOSE_QUESTION Wil je deze priv� Warenhuis sluiten? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Naam van de priv� Warenhuis PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Prijs PVP_LEVEL0 Ridderlijk PVP_LEVEL1 Nobel @@ -523,7 +518,7 @@ REFINE_FAILURE_NO_GOLD_SOCKET Er is geen Goud fitting om %s in te zetten. REFINE_FAILURE_NO_MORE_SOCKET Je kunt niet meer Fittingen maken. REFINE_FAILURE_NO_SOCKET0 Er is geen Fitting om %s in te zetten. REFINE_FAILURE_SOCKET_DISABLE_ITEM Je kunt geen Fitting maken in dit Voorwerp. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Dit Voorwerp kan niet gepgrade worden. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Dit Voorwerp kan niet ge�pgrade worden. REFINE_SUCCESS Het bevorderen van het Voorwerp was successvol. REFINE_SUCCESS_PROBALITY Kans op Bevordering %d%% REFINE_WARNING2 Wil je doorgaan? @@ -645,10 +640,10 @@ STAT_TOOLTIP_INT Verhoogd TP, magische aanvalskracht en verdediging STAT_TOOLTIP_STR Verhoogd Aanvals waarde en Schade SYMBOLLIST_TITLE Registreer Gilde Vlag SYSTEM_OPTION_CPU_TILING_1 CPU Tiling Mode kan de snelheid van een zwakke PC verhogen. -SYSTEM_OPTION_CPU_TILING_2 Al er een probleem is met de illustraties kies dan ,Systemoption of ,CONFIG.exe +SYSTEM_OPTION_CPU_TILING_2 Al er een probleem is met de illustraties kies dan ,Systemoption� of ,CONFIG.exe� SYSTEM_OPTION_CPU_TILING_3 en verander naar GPU Tiling Mode. SYSTEM_OPTION_GPU_TILING_1 GPU Tiling Mode kan langzaam draaien op een zwakke PC. -SYSTEM_OPTION_GPU_TILING_2 Als er problemen zijn met de illustraties, kies 'Systeem Opties of 'CONFIG.exe +SYSTEM_OPTION_GPU_TILING_2 Als er problemen zijn met de illustraties, kies 'Systeem Opties� of 'CONFIG.exe� SYSTEM_OPTION_GPU_TILING_3 en verander naar GPU Tiling Mode. SYSTEM_OPTION_TILING_EXIT Om naar de Tiling Mode te veranderen moet het spel gerestart worden. TARGET_BUTTON_ACCEPT_FIGHT Toestemmen @@ -658,7 +653,7 @@ TARGET_BUTTON_DISMOUNT Afstijgen TARGET_BUTTON_EMOTION_ALLOW Emoties TARGET_BUTTON_EXCHANGE Handelen TARGET_BUTTON_EXCLUDE Uitsluiten -TARGET_BUTTON_EXIT_OBSERVER Bendig Toeschouwer Mode +TARGET_BUTTON_EXIT_OBSERVER Be�ndig Toeschouwer Mode TARGET_BUTTON_FIGHT Duel TARGET_BUTTON_FRIEND Vriend TARGET_BUTTON_INVITE_GUILD Gilde Uitnodiging @@ -842,7 +837,7 @@ TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Je kunt Groepsleden die op dezelfde server zi TOOLTIP_PARTY_INFO_SET_ATTACKER Aanvals Level +(Getal Groepsleden./2) Aanvaller %d kan gekozen worden. TOOLTIP_PARTY_INFO_SET_TANKER Verdedigings Level +( Getal Groepsleden) Mesvechters 1 kan gekozen worden. TOOLTIP_PARTY_SKILL_LEVEL Huidige Level: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [Aanval/Verdediging gepgrade] +TOOLTIP_PARTY_TITLE_GRADE_UP [Aanval/Verdediging ge�pgrade] TOOLTIP_PARTY_TITLE_HEAL [herstel] TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Wanneer je meer dan %d Groepsleden hebt krijg je %d%% Bonus ERV. TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus ERV] @@ -932,5 +927,5 @@ UI_PREVPAGE terug UI_UNKNOWN Onbekend UPLOAD_MARK_CHECK_NEED_RECONNECT De upload moet opnieuw gestart worden. UPLOAD_MARK_UPLOAD_NEED_RECONNECT De upload moet opnieuw gestart worden. -USE_ITEM_FAILURE_PRIVATE_SHOP Je kunt voorwerpen niet gebruiken terwijl je priv warenhuis open is. +USE_ITEM_FAILURE_PRIVATE_SHOP Je kunt voorwerpen niet gebruiken terwijl je priv� warenhuis open is. USE_SKILL_ERROR_UNKNOWN Onbekend Vaardigheids Error: %s diff --git a/bin/pack/locale_pl/locale/pl/locale_game.txt b/bin/pack/locale_pl/locale/pl/locale_game.txt index 8eb1efb4..26b963c8 100644 --- a/bin/pack/locale_pl/locale/pl/locale_game.txt +++ b/bin/pack/locale_pl/locale/pl/locale_game.txt @@ -1,130 +1,130 @@ -AFF_LOVE_POINT Punkty Miosne: %d%% +AFF_LOVE_POINT Punkty Mi�osne: %d%% ALIGNMENT_NAME Punkty Rangi: -ATTACK_ERROR_UNKNOWN Nieznany bd podczas ataku: %s +ATTACK_ERROR_UNKNOWN Nieznany b��d podczas ataku: %s CANNOT_ATTACK_DEST_IN_SAFE Przeciwnik jest za daleko. -CANNOT_ATTACK_SELF_IN_SAFE Nie mog zaatakowa. -CANNOT_EQUIP_IN_EXCHANGE Nie moesz zmienia wyposaenia podczas handlowania. -CANNOT_EQUIP_IN_SHOP Nie moesz zdj zaoonego ekwipunku podczas handlu. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nie moesz otworzy Prywatnego Magazynu w miejscu publicznym. -CANNOT_SHOOT_DEST_IN_SAFE Wrg jest za daleko. -CANNOT_SHOOT_EMPTY_ARROW Potrzebuj Strzay. -CANNOT_SHOOT_SELF_IN_SAFE Nie mog tego zrobi. -CANNOT_SKILL_APPROACH Na pewno nie mog podej bliej. -CANNOT_SKILL_ATTACK Nie mog zaatakowa. -CANNOT_SKILL_BLUE Gdy aktywna jest Dusza Purpurowego Wilka, nie moesz uy Duszy Wilka Indygo. -CANNOT_SKILL_DEST_IN_SAFE Wrg jest za daleko. -CANNOT_SKILL_EQUIP_FISHING_ROD Potrzebuj Wdki. -CANNOT_SKILL_HAVE_TO_RIDE Potrzebuj Konia zanim bd mg tego uy. +CANNOT_ATTACK_SELF_IN_SAFE Nie mog� zaatakowa�. +CANNOT_EQUIP_IN_EXCHANGE Nie mo�esz zmienia� wyposa�enia podczas handlowania. +CANNOT_EQUIP_IN_SHOP Nie mo�esz zdj�� za�o�onego ekwipunku podczas handlu. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nie mo�esz otworzy� Prywatnego Magazynu w miejscu publicznym. +CANNOT_SHOOT_DEST_IN_SAFE Wr�g jest za daleko. +CANNOT_SHOOT_EMPTY_ARROW Potrzebuj� Strza�y. +CANNOT_SHOOT_SELF_IN_SAFE Nie mog� tego zrobi�. +CANNOT_SKILL_APPROACH Na pewno nie mog� podej�� bli�ej. +CANNOT_SKILL_ATTACK Nie mog� zaatakowa�. +CANNOT_SKILL_BLUE Gdy aktywna jest Dusza Purpurowego Wilka, nie mo�esz u�y� Duszy Wilka Indygo. +CANNOT_SKILL_DEST_IN_SAFE Wr�g jest za daleko. +CANNOT_SKILL_EQUIP_FISHING_ROD Potrzebuj� W�dki. +CANNOT_SKILL_HAVE_TO_RIDE Potrzebuj� Konia zanim b�d� m�g� tego u�y�. CANNOT_SKILL_NEED_EMPTY_BOTTLE Nie mam Pustej Butelki. -CANNOT_SKILL_NEED_POISON_BOTTLE Nie mam Butelki Z Trucizn. +CANNOT_SKILL_NEED_POISON_BOTTLE Nie mam Butelki Z Trucizn�. CANNOT_SKILL_NEED_TARGET Kto jest celem? -CANNOT_SKILL_NOT_ENOUGH_HP Mam za mao Punktw ycia! -CANNOT_SKILL_NOT_ENOUGH_SP Mam za mao Punktw Energii! -CANNOT_SKILL_NOT_HORSE_SKILL Nie mog tego uy podczas jazdy konnej. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Nie mog uy tej umiejtnoci z t broni. -CANNOT_SKILL_NOT_YET_LEARN Nie opanowaem tej umiejtnoci. -CANNOT_SKILL_ONLY_FOR_ALLIANCE To dziaa tylko na czonkw grupy. -CANNOT_SKILL_ONLY_FOR_CORPSE To dziaa tylko na martwych ludzi. -CANNOT_SKILL_RED Gdy aktywna jest Dusza Wilka Indygo, nie moesz uy Duszy Purpurowego Wilka. -CANNOT_SKILL_REMOVE_FISHING_ROD Nie mog uy tej umiejtnoci z Wdk. -CANNOT_SKILL_SELF_IN_SAFE Nie mog zaatakowa z tego miejsca. -CANNOT_SKILL_USE_SELF Nie mog tego uy na sobie. -CANNOT_SKILL_WAIT_COOLTIME Nie mog jeszcze uy tej Umiejtnoci. -CANNOT_USE Nie moesz go uy. -CANNOT_WHISPER_DEST_REFUSE %s zablokowa moliwo szeptania. SA +CANNOT_SKILL_NOT_ENOUGH_HP Mam za ma�o Punkt�w �ycia! +CANNOT_SKILL_NOT_ENOUGH_SP Mam za ma�o Punkt�w Energii! +CANNOT_SKILL_NOT_HORSE_SKILL Nie mog� tego u�y� podczas jazdy konnej. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Nie mog� u�y� tej umiej�tno�ci z t� broni�. +CANNOT_SKILL_NOT_YET_LEARN Nie opanowa�em tej umiej�tno�ci. +CANNOT_SKILL_ONLY_FOR_ALLIANCE To dzia�a tylko na cz�onk�w grupy. +CANNOT_SKILL_ONLY_FOR_CORPSE To dzia�a tylko na martwych ludzi. +CANNOT_SKILL_RED Gdy aktywna jest Dusza Wilka Indygo, nie mo�esz u�y� Duszy Purpurowego Wilka. +CANNOT_SKILL_REMOVE_FISHING_ROD Nie mog� u�y� tej umiej�tno�ci z W�dk�. +CANNOT_SKILL_SELF_IN_SAFE Nie mog� zaatakowa� z tego miejsca. +CANNOT_SKILL_USE_SELF Nie mog� tego u�y� na sobie. +CANNOT_SKILL_WAIT_COOLTIME Nie mog� jeszcze u�y� tej Umiej�tno�ci. +CANNOT_USE Nie mo�esz go u�y�. +CANNOT_WHISPER_DEST_REFUSE %s zablokowa� mo�liwo�� szeptania. SA CANNOT_WHISPER_NOT_LOGON %s nie jest zalogowany. SA -CANNOT_WHISPER_SELF_REFUSE Nie moesz pisa do innych gdy masz zablokowane szeptanie. SNA -CHANNEL Kana -CHANNELING_CANNOT_LOGOUT Nie moesz wrci do okna logowania. +CANNOT_WHISPER_SELF_REFUSE Nie mo�esz pisa� do innych gdy masz zablokowane szeptanie. SNA +CHANNEL Kana� +CHANNELING_CANNOT_LOGOUT Nie mo�esz wr�ci� do okna logowania. CHANNEL_EMPTY_SERVER Brak Serwera -CHANNEL_NORMAL Kana %d -CHANNEL_NOTIFY_FULL Ten Kana jest peny! Prosz wybra inny. +CHANNEL_NORMAL Kana� %d +CHANNEL_NOTIFY_FULL Ten Kana� jest pe�ny! Prosz� wybra� inny. CHANNEL_NOT_FIND_INFO Brak informacji o tym kanale. CHANNEL_PVP Wolny pojedynek -CHANNEL_SELECT_CHANNEL Wybierz Kana +CHANNEL_SELECT_CHANNEL Wybierz Kana� CHANNEL_SELECT_REGION Wybierz region. CHANNEL_SELECT_SERVER Wybierz serwer CHANNEL_TEST_SERVER Test server CHANNEL_TEST_SERVER_ADDR Test %s:%d -CHARACTER_CREATE_MODE Utwrz posta -CHARACTER_SELECT_MODE Wybierz posta +CHARACTER_CREATE_MODE Utw�rz posta� +CHARACTER_SELECT_MODE Wybierz posta� CHAT_ALL Wszystko CHAT_BLOCK Blok CHAT_GUILD Gildia CHAT_INFORMATION Info -CHAT_INSULT_STRING To zdanie zawiera niepoprawne sowa. -CHAT_LOG Poka stare wiadomoci [L] -CHAT_LOG_TITLE Protok wiadomoci +CHAT_INSULT_STRING To zdanie zawiera niepoprawne s�owa. +CHAT_LOG Poka� stare wiadomo�ci [L] +CHAT_LOG_TITLE Protok� wiadomo�ci CHAT_NORMAL Normalne -CHAT_NOTICE Ogoszenia +CHAT_NOTICE Og�oszenia CHAT_PARTY Grupa -CHAT_SEND_CHAT Wylij wiadomo -CHAT_SEND_MEMO Wylij szept [Shift+Enter] -CHAT_SHOUT Woaj -CHAT_SHOUT_LIMIT Moesz woa tylko co 15 sekund. +CHAT_SEND_CHAT Wy�lij wiadomo�� +CHAT_SEND_MEMO Wy�lij szept [Shift+Enter] +CHAT_SHOUT Wo�aj +CHAT_SHOUT_LIMIT Mo�esz wo�a� tylko co 15 sekund. CHAT_WHISPER Szeptanie COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM Nie mona uy tego przedmiotu. -COMB_CANT_APPEND_SEALED_ITEM Nie moesz uywa przedmiotu przywizanego do duszy. +COMB_CANT_APPEND_ITEM Nie mo�na u�y� tego przedmiotu. +COMB_CANT_APPEND_SEALED_ITEM Nie mo�esz u�ywa� przedmiotu przywi�zanego do duszy. COMB_COST Cena: %s -COMB_IS_CONTINUE_PROCESS Chcesz kontynuowa? -COMB_NOTICE Nie moesz otworzy prywatnego sklepu podczas wymiany ksig. -COMB_NOTICE_NOT_OPEN Nie moesz wymieni ksig, gdy masz otwarty prywatny sklep. -COMB_NOT_ALL_SLOT_APPEND_ITEM Aby przekaza bonusy, potrzebujesz 2. kostiumu. -COMB_NOT_FULL_BOOK Nie, tak to nie ubijemy interesu. Ju ci przecie wytumaczyem, e chc 10 ksig, aby dokona wymiany. -COMB_NOT_ITEM_IN_INVENTORY Nie moesz uywa zaoonych przedmiotw. -COMB_NOT_MEDIUM_ITEM Nie mona uy tego przedmiotu. +COMB_IS_CONTINUE_PROCESS Chcesz kontynuowa�? +COMB_NOTICE Nie mo�esz otworzy� prywatnego sklepu podczas wymiany ksi�g. +COMB_NOTICE_NOT_OPEN Nie mo�esz wymieni� ksi�g, gdy masz otwarty prywatny sklep. +COMB_NOT_ALL_SLOT_APPEND_ITEM Aby przekaza� bonusy, potrzebujesz 2. kostiumu. +COMB_NOT_FULL_BOOK Nie, tak to nie ubijemy interesu. Ju� ci przecie� wyt�umaczy�em, �e chc� 10 ksi�g, aby dokona� wymiany. +COMB_NOT_ITEM_IN_INVENTORY Nie mo�esz u�ywa� za�o�onych przedmiot�w. +COMB_NOT_MEDIUM_ITEM Nie mo�na u�y� tego przedmiotu. COMB_WILL_REMOVE_MATERIAL Kostium 2 ulegnie zniszczeniu. -CREATE_ERROR_GM_NAME Nie jeste upowaniony do uycia ,GM w swojej nazwie postaci. +CREATE_ERROR_GM_NAME Nie jeste� upowa�niony do u�ycia ,GM� w swojej nazwie postaci. CREATE_ERROR_INSULT_NAME Ta nazwa jest niepoprawna. -CREATE_ERROR_LIMIT_LEVEL Twoja posta musi znajdowa si przynajmniej na poziomie 80. -CREATE_ERROR_TIME_LIMIT Moesz tworzy now posta tylko co 30 sek. -CREATE_ERROR_WRONG_STRING Nazwa twojej postaci nie moe zawiera znakw specjalnych. -CREATE_EXIST_SAME_NAME Inna posta ju ma t nazw. -CREATE_FAILURE Nie moesz stworzy postaci -CREATE_FULL Nie moesz tworzy wicej postaci. +CREATE_ERROR_LIMIT_LEVEL Twoja posta� musi znajdowa� si� przynajmniej na poziomie 80. +CREATE_ERROR_TIME_LIMIT Mo�esz tworzy� now� posta� tylko co 30 sek. +CREATE_ERROR_WRONG_STRING Nazwa twojej postaci nie mo�e zawiera� znak�w specjalnych. +CREATE_EXIST_SAME_NAME Inna posta� ju� ma t� nazw�. +CREATE_FAILURE Nie mo�esz stworzy� postaci +CREATE_FULL Nie mo�esz tworzy� wi�cej postaci. CREATE_GM_NAME GM -CREATE_INPUT_NAME Wybierz nazw. -CREATE_PLUS_STAT Nadal pozostay punkty statusu. +CREATE_INPUT_NAME Wybierz nazw�. +CREATE_PLUS_STAT Nadal pozosta�y punkty statusu. DAY Dni -DONT_USE_ITEM_WHEN_SHOW_CONFIRM Nie moesz przemieszcza przedmiotw w trakcie zapytania. -DO_YOU_BUY_ITEM1 Czy chcesz kupi %s za %s? -DO_YOU_BUY_ITEM2 Czy chcesz kupi %s %s za %s? -DO_YOU_DROP_MONEY Czy chcesz upuci %d Yang? -DO_YOU_SELL_ITEM1 Czy chcesz sprzeda %s za %s? -DO_YOU_SELL_ITEM2 Czy chcesz sprzeda %s %s za %s? -DRAGON_SOUL_CANNOT_REFINE Nie moesz uszlachetni tego Smoczego Kamienia. -DRAGON_SOUL_CANNOT_REFINE_MORE Ten Smoczy Kamie osign ju najwyszy poziom. -DRAGON_SOUL_EQUIP_WARNING1 Usunicie Smoczego Kamienia nie jest prost spraw. -DRAGON_SOUL_EQUIP_WARNING2 Chcesz mimo to kontynuowa? -DRAGON_SOUL_EXPIRED Wygasy Smoczy Kamie -DRAGON_SOUL_INVALID_DRAGON_SOUL To nieprawidowy Smoczy Kamie. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL To nie jest Smoczy Kamie. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE To nieprawidowy Smoczy Kamie. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nie posiadasz wystarczajco materiau do uszlachetnienia. -DRAGON_SOUL_NOT_MATCHED_SLOT Ten Smoczy Kamie nie pasuje do tego slotu. -DRAGON_SOUL_STEP_LEVEL1 Jako: matowy, -DRAGON_SOUL_STEP_LEVEL2 Jako: przejrzysty, -DRAGON_SOUL_STEP_LEVEL3 Jako: bez skazy, -DRAGON_SOUL_STEP_LEVEL4 Jako: znakomity, -DRAGON_SOUL_STEP_LEVEL5 Jako: wyborny, +DONT_USE_ITEM_WHEN_SHOW_CONFIRM Nie mo�esz przemieszcza� przedmiot�w w trakcie zapytania. +DO_YOU_BUY_ITEM1 Czy chcesz kupi� %s za %s? +DO_YOU_BUY_ITEM2 Czy chcesz kupi� %s %s za %s? +DO_YOU_DROP_MONEY Czy chcesz upu�ci� %d Yang? +DO_YOU_SELL_ITEM1 Czy chcesz sprzeda� %s za %s? +DO_YOU_SELL_ITEM2 Czy chcesz sprzeda� %s %s za %s? +DRAGON_SOUL_CANNOT_REFINE Nie mo�esz uszlachetni� tego Smoczego Kamienia. +DRAGON_SOUL_CANNOT_REFINE_MORE Ten Smoczy Kamie� osi�gn�� ju� najwy�szy poziom. +DRAGON_SOUL_EQUIP_WARNING1 Usuni�cie Smoczego Kamienia nie jest prost� spraw�. +DRAGON_SOUL_EQUIP_WARNING2 Chcesz mimo to kontynuowa�? +DRAGON_SOUL_EXPIRED Wygas�y Smoczy Kamie� +DRAGON_SOUL_INVALID_DRAGON_SOUL To nieprawid�owy Smoczy Kamie�. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL To nie jest Smoczy Kamie�. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE To nieprawid�owy Smoczy Kamie�. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nie posiadasz wystarczaj�co materia�u do uszlachetnienia. +DRAGON_SOUL_NOT_MATCHED_SLOT Ten Smoczy Kamie� nie pasuje do tego slotu. +DRAGON_SOUL_STEP_LEVEL1 Jako��: matowy, +DRAGON_SOUL_STEP_LEVEL2 Jako��: przejrzysty, +DRAGON_SOUL_STEP_LEVEL3 Jako��: bez skazy, +DRAGON_SOUL_STEP_LEVEL4 Jako��: znakomity, +DRAGON_SOUL_STEP_LEVEL5 Jako��: wyborny, DRAGON_SOUL_STRENGTH Poziom: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 Smoczy Kamie moe ulec zniszczeniu. -DRAGON_SOUL_UNEQUIP_WARNING2 Chcesz mimo to kontynuowa? -DRAGON_SOUL_UNMATCHED_SLOT To nieprawidowy slot. -DRAGON_SOUL_UNQUALIFIED Nie moesz jeszcze uy alchemii Smoczych Kamieni. -DROP_ITEM_FAILURE_EQUIP_ITEM Nie moesz upuci zaoonych przedmiotw. -DROP_ITEM_FAILURE_PRIVATE_SHOP Nie moesz upuci Przedmiotu z ekwipunku jeli otworzye prywatny Magazyn. -DROP_MONEY_FAILURE_1000_OVER Moesz upuci maksimum 999 Yang. -EMOTION_ANGRY Denerwowa -EMOTION_ATTRACTIVE Uwodzi -EMOTION_BANTER Drwi +DRAGON_SOUL_UNEQUIP_WARNING1 Smoczy Kamie� mo�e ulec zniszczeniu. +DRAGON_SOUL_UNEQUIP_WARNING2 Chcesz mimo to kontynuowa�? +DRAGON_SOUL_UNMATCHED_SLOT To nieprawid�owy slot. +DRAGON_SOUL_UNQUALIFIED Nie mo�esz jeszcze u�y� alchemii Smoczych Kamieni. +DROP_ITEM_FAILURE_EQUIP_ITEM Nie mo�esz upu�ci� za�o�onych przedmiot�w. +DROP_ITEM_FAILURE_PRIVATE_SHOP Nie mo�esz upu�ci� Przedmiotu z ekwipunku je�li otworzy�e� prywatny Magazyn. +DROP_MONEY_FAILURE_1000_OVER Mo�esz upu�ci� maksimum 999 Yang. +EMOTION_ANGRY Denerwowa� +EMOTION_ATTRACTIVE Uwodzi� +EMOTION_BANTER Drwi� EMOTION_CHEERS_1 Powitanie 1 EMOTION_CHEERS_2 Powitanie 2 -EMOTION_CHEERUP Rozwesela +EMOTION_CHEERUP Rozwesela� EMOTION_CHOOSE_ONE Wybierz cel EMOTION_CLAP Klaszcz -EMOTION_CLAP_KISS Pocaunek +EMOTION_CLAP_KISS Poca�unek EMOTION_CONGRATULATION Zgoda EMOTION_DANCE_1 Taniec 1 EMOTION_DANCE_2 Taniec 2 @@ -132,86 +132,86 @@ EMOTION_DANCE_3 Taniec 3 EMOTION_DANCE_4 Taniec 4 EMOTION_DANCE_5 Taniec 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE Wybaczy -EMOTION_FRENCH_KISS Francuski pocaunek -EMOTION_JOY Rado +EMOTION_FORGIVE Wybaczy� +EMOTION_FRENCH_KISS Francuski poca�unek +EMOTION_JOY Rado�� EMOTION_SAD Smutek EMOTION_SHY Odmowa EMOTION_SLAP Uderzenie -EMPIRE_A Krlestwo Shinsoo -EMPIRE_B Krlestwo Chunjo -EMPIRE_C Krlestwo Jinno -EMPIRE_SELECT_MODE Wybierz krlestwo -EXCHANGE_CANNOT_GIVE Nie moesz handlowa tym przedmiotem. -EXCHANGE_CANT_EDIT_MONEY Nie moesz teraz zmieni kwoty. -EXCHANGE_FAILURE_EQUIP_ITEM Nie moesz wymieni ubranych przedmiotw. +EMPIRE_A Kr�lestwo Shinsoo +EMPIRE_B Kr�lestwo Chunjo +EMPIRE_C Kr�lestwo Jinno +EMPIRE_SELECT_MODE Wybierz kr�lestwo +EXCHANGE_CANNOT_GIVE Nie mo�esz handlowa� tym przedmiotem. +EXCHANGE_CANT_EDIT_MONEY Nie mo�esz teraz zmieni� kwoty. +EXCHANGE_FAILURE_EQUIP_ITEM Nie mo�esz wymieni� ubranych przedmiot�w. EXCHANGE_MONEY Kwota EXCHANGE_TITLE Handluj z %s -FISHING_FAILURE Stracie przynt. -FISHING_NOTIFY1 Wyglda na to, e na haczyku jest %s. -FISHING_NOTIFY2 Wygldao na to, e %s wisi na haku. -FISHING_SUCCESS1 Zdobye %s! -FISHING_SUCCESS2 Wyowie %s! -FISHING_UNKNOWN Co nadziao si na haczyk, ale nie widzisz, co to jest. -FISHING_WRONG_PLACE Nie moesz tu owi ryb. +FISHING_FAILURE Straci�e� przyn�t�. +FISHING_NOTIFY1 Wygl�da na to, �e na haczyku jest %s. +FISHING_NOTIFY2 Wygl�da�o na to, �e %s wisi na haku. +FISHING_SUCCESS1 Zdoby�e� %s! +FISHING_SUCCESS2 Wy�owi�e� %s! +FISHING_UNKNOWN Co� nadzia�o si� na haczyk, ale nie widzisz, co to jest. +FISHING_WRONG_PLACE Nie mo�esz tu �owi� ryb. FOR_FEMALE dla kobiet -FOR_MALE dla mczyzn -GAME_CANNOT_MINING Nie moesz wydobywa surowcw podczas jazdy konnej. -GAME_CANNOT_PICK_ITEM Nie moesz podnie tego Przedmiotu, nie ty go zdobye. -GAME_INIT_ERROR_CURSOR Kursor nie moe zosta utworzony. -GAME_INIT_ERROR_DIRECTX Aby gra moga ruszy musi by zainstalowany DirectX 8.1 .\nZainstaluj DirectX 8.1 lub nowszy. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE adne graficzne urzdzenie nie zostao znalezione.\nSprawd, czy twoja karta VGA jest aktualnie zainstalowana. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Nie mona byo uruchomi karty graficznej.\nSprawd czy masz kart VGA.\nAlternatywniem moesz aktywowa akceleracj sprztow.\n(Ustaw suwak akceleracji sprztowej na maks. \nPanel Sterowania->Ekran->Ustawienia->Zaawansowane->Rozwizywanie Problemw) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Karta graficzna w komputerze nie obsuguje trybu ekranowego w trybie 32bit.\nUstaw tryb 16 bitowy lub uyj trybu penoekranowego. -GAME_INIT_ERROR_ITEM_PROTO Brak danych o Przedmiotach.\nZainstaluj gr jeszcze raz. -GAME_INIT_ERROR_MAIN_WINDOW Gra nie moga zosta uruchomiona w okienku -GAME_INIT_ERROR_MOB_PROTO Brak danych o Potworach.\nZainstaluj gr jeszcze raz. -GAME_INIT_ERROR_NETWORK Nie mona byo uruchomi urzdze sieciowych.\nSprawd swoje ustawienia internetowe. -GAME_PICK_MONEY Otrzymae %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT Wysoko nie ma 128px. -GUILDMARK_UPLOADER_ERROR_12_HEIGHT Wysoko nie ma 12px. -GUILDMARK_UPLOADER_ERROR_16_WIDTH Szeroko nie ma 16px. -GUILDMARK_UPLOADER_ERROR_64_WIDTH Szeroko nie ma 64px. -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Gra nie obsuguje tego obrazka. -GUILDMARK_UPLOADER_ERROR_PATH Przenie plik do folderu upload/ w gwnym katalogu gry Metin2. -GUILDMARK_UPLOADER_ERROR_SELECT Plik z obrazkiem nie zosta wybrany. +FOR_MALE dla m�czyzn +GAME_CANNOT_MINING Nie mo�esz wydobywa� surowc�w podczas jazdy konnej. +GAME_CANNOT_PICK_ITEM Nie mo�esz podnie�� tego Przedmiotu, nie ty go zdoby�e�. +GAME_INIT_ERROR_CURSOR Kursor nie mo�e zosta� utworzony. +GAME_INIT_ERROR_DIRECTX Aby gra mog�a ruszy� musi by� zainstalowany DirectX 8.1 .\nZainstaluj DirectX 8.1 lub nowszy. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE �adne graficzne urz�dzenie nie zosta�o znalezione.\nSprawd�, czy twoja karta VGA jest aktualnie zainstalowana. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Nie mo�na by�o uruchomi� karty graficznej.\nSprawd� czy masz kart� VGA.\nAlternatywniem mo�esz aktywowa� akceleracj� sprz�tow�.\n(Ustaw suwak akceleracji sprz�towej na maks. \nPanel Sterowania->Ekran->Ustawienia->Zaawansowane->Rozwi�zywanie Problem�w) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Karta graficzna w komputerze nie obs�uguje trybu ekranowego w trybie 32bit.\nUstaw tryb 16 bitowy lub u�yj trybu pe�noekranowego. +GAME_INIT_ERROR_ITEM_PROTO Brak danych o Przedmiotach.\nZainstaluj gr� jeszcze raz. +GAME_INIT_ERROR_MAIN_WINDOW Gra nie mog�a zosta� uruchomiona w okienku +GAME_INIT_ERROR_MOB_PROTO Brak danych o Potworach.\nZainstaluj gr� jeszcze raz. +GAME_INIT_ERROR_NETWORK Nie mo�na by�o uruchomi� urz�dze� sieciowych.\nSprawd� swoje ustawienia internetowe. +GAME_PICK_MONEY Otrzyma�e� %d Yang. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT Wysoko�� nie ma 128px. +GUILDMARK_UPLOADER_ERROR_12_HEIGHT Wysoko�� nie ma 12px. +GUILDMARK_UPLOADER_ERROR_16_WIDTH Szeroko�� nie ma 16px. +GUILDMARK_UPLOADER_ERROR_64_WIDTH Szeroko�� nie ma 64px. +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Gra nie obs�uguje tego obrazka. +GUILDMARK_UPLOADER_ERROR_PATH Przenie� plik do folderu upload/ w g��wnym katalogu gry Metin2. +GUILDMARK_UPLOADER_ERROR_SELECT Plik z obrazkiem nie zosta� wybrany. GUILDWAR_CTF_TITLE Flaga zdobyta. GUILDWAR_NORMAL_TITLE Pole Bitwy -GUILDWAR_QUESTION_LINE_1 Gildia %s wypowiedziaa wojn twojej Gildii. +GUILDWAR_QUESTION_LINE_1 Gildia %s wypowiedzia�a wojn� twojej Gildii. GUILDWAR_QUESTION_LINE_2 Akceptujesz? (%s) GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Walka na arenie GUILD_BUILDING_GRADE Ranga GUILD_BUILDING_NAME Nazwa Budynku -GUILD_CANNOT_HEAL_GSP_ANYMORE Energia Ducha Smoka jest ju w peni zregenerowana. +GUILD_CANNOT_HEAL_GSP_ANYMORE Energia Ducha Smoka jest ju� w pe�ni zregenerowana. GUILD_COMMENT Napisz GUILD_CREATE_ERROR_INSULT_NAME Nazwa Gildii jest niepoprawna. -GUILD_DEFAULT_GRADE Czonkowie Gildii -GUILD_DELETE Usu +GUILD_DEFAULT_GRADE Cz�onkowie Gildii +GUILD_DELETE Usu� GUILD_DEPOSIT Depozyt -GUILD_DO_YOU_HEAL_GSP Czy chcesz odnowi za %d Yang %d Ducha Smoka? -GUILD_DO_YOU_JOIN zaprasza Ci do swojej Gildii. Chcesz do niej doczy? +GUILD_DO_YOU_HEAL_GSP Czy chcesz odnowi� za %d Yang %d Ducha Smoka? +GUILD_DO_YOU_JOIN zaprasza Ci� do swojej Gildii. Chcesz do niej do��czy�? GUILD_EMPTY_AREA Wolna Ziemia GUILD_ENEMY_GUILD_NAME Nazwa Gildii wroga -GUILD_FACILITY Przybudwka +GUILD_FACILITY Przybud�wka GUILD_GEM Klejnot -GUILD_HEADQUARTER Budynek Gwny +GUILD_HEADQUARTER Budynek G��wny GUILD_HEAL_GSP Regeneracja Ducha Smoka GUILD_INFO_ENEMY_GUILD_EMPTY Nikt GUILD_MARK_NOT_ENOUGH_LEVEL Potrzebny przynajmniej 3 poziom GUILD_NAME Nazwa Gildii -GUILD_NOT_ENOUGH_MATERIAL Nie masz wystarczajcej iloci surowcw na t budowl. -GUILD_NOT_ENOUGH_MONEY Nie masz wystarczajcej iloci Yang na t budowl. -GUILD_NO_NOTICE_PERMISSION Nie masz praw do tworzenia ogosze. +GUILD_NOT_ENOUGH_MATERIAL Nie masz wystarczaj�cej ilo�ci surowc�w na t� budowl�. +GUILD_NOT_ENOUGH_MONEY Nie masz wystarczaj�cej ilo�ci Yang na t� budowl�. +GUILD_NO_NOTICE_PERMISSION Nie masz praw do tworzenia og�osze�. GUILD_OBJECT Obiekty GUILD_OFFER_EXP PD do przekazania -GUILD_SHORT_EXP Za mao Punktw Dowiadczenia. +GUILD_SHORT_EXP Za ma�o Punkt�w Do�wiadczenia. GUILD_TILE_BASEINFO Podstawowa Informacja GUILD_TILE_BOARD Tablica -GUILD_TILE_GRADE Zarzdzanie Prawami +GUILD_TILE_GRADE Zarz�dzanie Prawami GUILD_TILE_INFO Informacje o Gildii -GUILD_TILE_MEMBER Czonkowie Gildii -GUILD_TILE_SKILL Umiejtnoci Gildii +GUILD_TILE_MEMBER Cz�onkowie Gildii +GUILD_TILE_SKILL Umiej�tno�ci Gildii GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami @@ -220,39 +220,39 @@ GUILD_WAR2 Obszar Wojny Gildii GUILD_WAR3 Obszar Wojny Gildii GUILD_WAR4 Obszar Wojny Gildii GUILD_WAR_LIMIT_30MIN Czas: 30 Minut -GUILD_WAR_REWARD_POTION Nagroda: Zwycizca otrzymuje Mikstur +GUILD_WAR_REWARD_POTION Nagroda: Zwyci�zca otrzymuje Mikstur� GUILD_WAR_USE_BATTLE_MAP Miejsce: Teatr Wojny Gildii GUILD_WAR_USE_NORMAL_MAP Miejsce: Normalna Mapa -GUILD_WAR_WIN_CHECK_SCORE Najlepszy wynik wygrywa Wojn. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Zdobd Flag przeciwnika -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 i dostarcz j do swojej bazy. -GUILD_WAR_WIN_WIPE_OUT_GUILD Pokonaj wszystkich wrogw by wygra. -GUILD_WITHDRAW Wycofaj si -GUILD_YOU_DO_NOT_JOIN Nie jeste czonkiem adnej Gildii. +GUILD_WAR_WIN_CHECK_SCORE Najlepszy wynik wygrywa Wojn�. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Zdob�d� Flag� przeciwnika +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 i dostarcz j� do swojej bazy. +GUILD_WAR_WIN_WIPE_OUT_GUILD Pokonaj wszystkich wrog�w by wygra�. +GUILD_WITHDRAW Wycofaj si� +GUILD_YOU_DO_NOT_JOIN Nie jeste� cz�onkiem �adnej Gildii. HORSE_HEALTH0 Martwy -HORSE_HEALTH1 Godny -HORSE_HEALTH2 Wygodzony -HORSE_HEALTH3 Peny -HORSE_LEVEL1 Ko Zwyky -HORSE_LEVEL2 Ko Bojowy -HORSE_LEVEL3 Ko Wojskowy +HORSE_HEALTH1 G�odny +HORSE_HEALTH2 Wyg�odzony +HORSE_HEALTH3 Pe�ny +HORSE_LEVEL1 Ko� Zwyk�y +HORSE_LEVEL2 Ko� Bojowy +HORSE_LEVEL3 Ko� Wojskowy HOUR Godzin -HOW_MANY_ITEM_DO_YOU_DROP1 Czy chcesz upuci %s? -HOW_MANY_ITEM_DO_YOU_DROP2 Czy chcesz upuci %s %d? +HOW_MANY_ITEM_DO_YOU_DROP1 Czy chcesz upu�ci� %s? +HOW_MANY_ITEM_DO_YOU_DROP2 Czy chcesz upu�ci� %s %d? INPUT_MATRIX_CARD_NUMBER Wpisz numer karty Matrix. INPUT_MATRIX_CARD_TITLE Karta Matrix -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Wprowad kod usunicia z zarzdzania kontem. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Wprowad� kod usuni�cia z zarz�dzania kontem. INPUT_PRIVATE_CODE_DIALOG_TITLE Usuwanie postaci -INVENTORY_DO_NOT_PACK_WARP_SCROLL Zwoje powrotu nie mog by czone. -INVENTORY_REALLY_USE_ITEM Na pewno chcesz zastosowa ten przedmiot? +INVENTORY_DO_NOT_PACK_WARP_SCROLL Zwoje powrotu nie mog� by� ��czone. +INVENTORY_REALLY_USE_ITEM Na pewno chcesz zastosowa� ten przedmiot? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Amator Ninja JOB_ASSASSIN1 Moc Ninja -JOB_ASSASSIN2 Nieumary +JOB_ASSASSIN2 Nieumar�y JOB_SHAMAN Szaman JOB_SHAMAN0 Amator Shaman JOB_SHAMAN1 Moc Smoka -JOB_SHAMAN2 Moc Byskawicy +JOB_SHAMAN2 Moc B�yskawicy JOB_SURA Sura JOB_SURA0 Amator Sura JOB_SURA1 Moc Fata Morgany @@ -261,31 +261,26 @@ JOB_WARRIOR Wojownik JOB_WARRIOR0 Amator Wojownik JOB_WARRIOR1 Moc Arahana JOB_WARRIOR2 Moc Partyzany -LEFT_TIME Pozostay Czas -LOGIN_CONNECT_FAILURE Bd podczas czenia si z serwerem. -LOGIN_CONNECT_SUCCESS Zostae poczony z serwerem. -LOGIN_CONNETING Zostaniesz poczony z serwerem... -LOGIN_FAILURE_ALREAY Twoje konto jest ju poczone. -LOGIN_FAILURE_BE_SAME_KEY Problem z rejestracj. +LEFT_TIME Pozosta�y Czas +LOGIN_CONNECT_FAILURE B��d podczas ��czenia si� z serwerem. +LOGIN_CONNECT_SUCCESS Zosta�e� po��czony z serwerem. +LOGIN_CONNETING Zostaniesz po��czony z serwerem... +LOGIN_FAILURE_ALREADY Twoje konto jest ju� po��czone. LOGIN_FAILURE_BLOCK_ID Twoje konto jest zablokowane. -LOGIN_FAILURE_BLOCK_LOGIN Serwer Zamknity - prosz wybra inny! -LOGIN_FAILURE_NOBILL Twoje konto nie ma czasu gry. -LOGIN_FAILURE_NOT_AVAIL Twoje konto nie moe by uyte. -LOGIN_FAILURE_NOT_EXIST_ID Nieprawidowa nazwa konta lub haso. -LOGIN_FAILURE_REPAIR_ID Przedmioty zostay przywrcone dla tego konta. -LOGIN_FAILURE_SAMELOGIN Kto poczy si z Twoim kontem. +LOGIN_FAILURE_BLOCK_LOGIN Serwer Zamkni�ty - prosz� wybra� inny! +LOGIN_FAILURE_NOT_AVAIL Twoje konto nie mo�e by� u�yte. +LOGIN_FAILURE_REPAIR_ID Przedmioty zosta�y przywr�cone dla tego konta. +LOGIN_FAILURE_SAMELOGIN Kto� po��czy� si� z Twoim kontem. LOGIN_FAILURE_SHUTDOWN Serwer nie jest jeszcze otwarty. -LOGIN_FAILURE_TOO_MANY_USER Nie moesz si poczy, poniewa za duo graczy jest online. -LOGIN_FAILURE_UNKNOWN Nie moesz si zarejestrowa z nieznanych powodw. -LOGIN_FAILURE_WEB_BLOCK Twoje konto zostao zablokowane na stronie www. Prosz sprawdzi swoj poczt e-mail. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Wpisae nieprawidowy numer. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Wybrae zy numer trzy razy. /n Twoje poczenie zostanie zerwane. -LOGIN_FAILURE_WRONG_PASSWORD Nieprawidowa nazwa konta lub haso. +LOGIN_FAILURE_TOO_MANY_USER Nie mo�esz si� po��czy�, poniewa� za du�o graczy jest online. +LOGIN_FAILURE_UNKNOWN Nie mo�esz si� zarejestrowa� z nieznanych powod�w. +LOGIN_FAILURE_WEB_BLOCK Twoje konto zosta�o zablokowane na stronie www. Prosz� sprawdzi� swoj� poczt� e-mail. +LOGIN_FAILURE_WRONG_CREDENTIALS Nieprawid�owa nazwa konta lub has�o. LOGIN_INPUT_ID Podaj swoje ID. -LOGIN_INPUT_PASSWORD Wpisz swoje haso. +LOGIN_INPUT_PASSWORD Wpisz swoje has�o. LOGIN_PROCESSING Logowanie... -MALL_CANNOT_INSERT Nie moesz umieci Przedmiotu. -MALL_PASSWORD_TITLE Haso +MALL_CANNOT_INSERT Nie mo�esz umie�ci� Przedmiotu. +MALL_PASSWORD_TITLE Has�o MAP_A1 Strefa Yongan MAP_A2 Dolina Seungryong MAP_A2_1 @@ -300,14 +295,14 @@ MAP_BG Waryong MAP_C1 Strefa Pyungmoo MAP_C2 Dolina Bangsan MAP_C3 Strefa Bakra -MAP_CAPE Przyldek Smoczego Ognia -MAP_CAPEDRAGONHEAD Przyldek Smoczego Ognia +MAP_CAPE Przyl�dek Smoczego Ognia +MAP_CAPEDRAGONHEAD Przyl�dek Smoczego Ognia MAP_CG Imha MAP_DAWN Klif Gautama MAP_DAWNMISTWOOD Klif Gautama MAP_DESERT Pustynia Yongbi MAP_DEVILCATACOMB Diabelskie Katakumby -MAP_DEVILTOWER1 Wiea Demonw +MAP_DEVILTOWER1 Wie�a Demon�w MAP_DUEL Arena Treningowa MAP_E Kolonia MAP_EMPIREWAR01 Walka o Zamek @@ -317,10 +312,10 @@ MAP_FLAME Doyyumhwan MAP_GUILD_01 Jungrang MAP_GUILD_02 Waryong MAP_GUILD_03 Imha -MAP_HOLYPLACE_DESERT Wojna Krlestw - Pustynna Kraina -MAP_HOLYPLACE_FLAME Wojna Krlestw - Ognista Ziemia -MAP_HOLYPLACE_ICE Wojna Krlestw - Lodowa Ziemia -MAP_MILGYO witynia Hwang +MAP_HOLYPLACE_DESERT Wojna Kr�lestw - Pustynna Kraina +MAP_HOLYPLACE_FLAME Wojna Kr�lestw - Ognista Ziemia +MAP_HOLYPLACE_ICE Wojna Kr�lestw - Lodowa Ziemia +MAP_MILGYO �wi�tynia Hwang MAP_MILGYO_A MAP_MONKEY_DUNGEON Hasun Dong MAP_MONKEY_DUNGEON2 Jungsun Dong @@ -328,159 +323,159 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER Gromiste Gry -MAP_NUSLUCK Kraina Gigantw -MAP_NUSLUCK01 Kraina Gigantw +MAP_MT_THUNDER Gromiste G�ry +MAP_NUSLUCK Kraina Gigant�w +MAP_NUSLUCK01 Kraina Gigant�w MAP_N_DESERT_01 Pustynia Yongbi MAP_N_DESERT_02 MAP_N_FLAME_01 Ognista Ziemia MAP_N_FLAME_02 MAP_N_FLAME_DUNGEON_01 Twierdza Czerwonego Smoka -MAP_N_SNOWM_01 Gra Sohan +MAP_N_SNOWM_01 G�ra Sohan MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 Stranica Nemere +MAP_N_SNOW_DUNGEON_01 Stra�nica Nemere MAP_N_THREEWAY Dolina Seungryong MAP_OXEVENT Konkurs OX -MAP_PATHWAY_DESERT_01 Wojna Krlestw - Pustynna Kraina -MAP_PATHWAY_DESERT_02 Wojna Krlestw - Pustynna Kraina -MAP_PATHWAY_DESERT_03 Wojna Krlestw - Pustynna Kraina -MAP_PATHWAY_FLAME_01 Wojna Krlestw - Ognista Ziemia -MAP_PATHWAY_FLAME_02 Wojna Krlestw - Ognista Ziemia -MAP_PATHWAY_FLAME_03 Wojna Krlestw - Ognista Ziemia -MAP_PATHWAY_ICE_01 Wojna Krlestw - Lodowa Ziemia +MAP_PATHWAY_DESERT_01 Wojna Kr�lestw - Pustynna Kraina +MAP_PATHWAY_DESERT_02 Wojna Kr�lestw - Pustynna Kraina +MAP_PATHWAY_DESERT_03 Wojna Kr�lestw - Pustynna Kraina +MAP_PATHWAY_FLAME_01 Wojna Kr�lestw - Ognista Ziemia +MAP_PATHWAY_FLAME_02 Wojna Kr�lestw - Ognista Ziemia +MAP_PATHWAY_FLAME_03 Wojna Kr�lestw - Ognista Ziemia +MAP_PATHWAY_ICE_01 Wojna Kr�lestw - Lodowa Ziemia MAP_PATHWAY_ICE_02 Plac Zabaw -MAP_PATHWAY_ICE_03 Wojna Krlestw - Lodowa Ziemia -MAP_SKELTOWER Wiea Gumsan -MAP_SKIPIA_DUNGEON_01 Grota Wygnacw +MAP_PATHWAY_ICE_03 Wojna Kr�lestw - Lodowa Ziemia +MAP_SKELTOWER Wie�a Gumsan +MAP_SKIPIA_DUNGEON_01 Grota Wygna�c�w MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 Grota Wygnacw +MAP_SKIPIA_DUNGEON_02 Grota Wygna�c�w MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS witynia Smoka -MAP_SKIPIA_DUNGEON_BOSS_1 Loch Pajkw 1 -MAP_SKIPIA_DUNGEON_BOSS_2 Loch Pajkw 2 -MAP_SKIPIA_DUNGEON_BOSS_3 Loch Pajkw 3 -MAP_SNOW Gra Sohan +MAP_SKIPIA_DUNGEON_BOSS �wi�tynia Smoka +MAP_SKIPIA_DUNGEON_BOSS_1 Loch Paj�k�w 1 +MAP_SKIPIA_DUNGEON_BOSS_2 Loch Paj�k�w 2 +MAP_SKIPIA_DUNGEON_BOSS_3 Loch Paj�k�w 3 +MAP_SNOW G�ra Sohan MAP_SPIDER Kuahlo Dong -MAP_SPIDERDUNGEON Loch Pajkw 1 -MAP_SPIDERDUNGEON_02 Loch Pajkw 2 -MAP_SPIDERDUNGEON_02_1 Loch Pajkw 2 -MAP_SPIDERDUNGEON_03 Loch Pajkw 3 -MAP_SUNGZI Wojna Krlestw -MAP_SUNGZI_DESERT_01 Wojna Krlestw - Pustynny Kraj -MAP_SUNGZI_DESERT_HILL_01 Wojna Krlestw - Pustynny Kraj -MAP_SUNGZI_DESERT_HILL_02 Wojna Krlestw - Pustynny Kraj -MAP_SUNGZI_DESERT_HILL_03 Wojna Krlestw - Pustynny Kraj -MAP_SUNGZI_FLAME_HILL_01 Wojna Krlestw - Ognista Ziemia -MAP_SUNGZI_FLAME_HILL_02 Wojna Krlestw - Ognista Ziemia -MAP_SUNGZI_FLAME_HILL_03 Wojna Krlestw - Ognista Ziemia -MAP_SUNGZI_SNOW Wojna Krlestw - Lodowa Ziemia -MAP_SUNGZI_SNOW_PASS01 Wojna Krlestw - Lodowa Ziemia -MAP_SUNGZI_SNOW_PASS02 Wojna Krlestw - Lodowa Ziemia -MAP_SUNGZI_SNOW_PASS03 Wojna Krlestw - Lodowa Ziemia +MAP_SPIDERDUNGEON Loch Paj�k�w 1 +MAP_SPIDERDUNGEON_02 Loch Paj�k�w 2 +MAP_SPIDERDUNGEON_02_1 Loch Paj�k�w 2 +MAP_SPIDERDUNGEON_03 Loch Paj�k�w 3 +MAP_SUNGZI Wojna Kr�lestw +MAP_SUNGZI_DESERT_01 Wojna Kr�lestw - Pustynny Kraj +MAP_SUNGZI_DESERT_HILL_01 Wojna Kr�lestw - Pustynny Kraj +MAP_SUNGZI_DESERT_HILL_02 Wojna Kr�lestw - Pustynny Kraj +MAP_SUNGZI_DESERT_HILL_03 Wojna Kr�lestw - Pustynny Kraj +MAP_SUNGZI_FLAME_HILL_01 Wojna Kr�lestw - Ognista Ziemia +MAP_SUNGZI_FLAME_HILL_02 Wojna Kr�lestw - Ognista Ziemia +MAP_SUNGZI_FLAME_HILL_03 Wojna Kr�lestw - Ognista Ziemia +MAP_SUNGZI_SNOW Wojna Kr�lestw - Lodowa Ziemia +MAP_SUNGZI_SNOW_PASS01 Wojna Kr�lestw - Lodowa Ziemia +MAP_SUNGZI_SNOW_PASS02 Wojna Kr�lestw - Lodowa Ziemia +MAP_SUNGZI_SNOW_PASS03 Wojna Kr�lestw - Lodowa Ziemia MAP_T1 Obszar Wojny Gildii MAP_T2 Obszar Wojny Gildii MAP_T3 Obszar Wojny Gildii MAP_T4 Obszar Wojny Gildii -MAP_TEMPLE witynia Hwang -MAP_THUNDER Gromiste Gry +MAP_TEMPLE �wi�tynia Hwang +MAP_THUNDER Gromiste G�ry MAP_TREE Lungsam -MAP_TRENT Las Duchw +MAP_TRENT Las Duch�w MAP_TRENT02 Czerwony Las MAP_TRENT02_A Czerwony Las MAP_TRENT_A MAP_WEDDING_01 Mapa Wesela -MAP_WL Wowe Pole -MAP_WL_01 Wowe Pole +MAP_WL W�owe Pole +MAP_WL_01 W�owe Pole MESSENGER_ADD_FRIEND Dodaj Przyjaciela -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s doda Ci jako przyjaciela. -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Zaakceptowa? -MESSENGER_DO_YOU_DELETE Usun? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Czy chcesz usun numer telefonu komrkowego? -MESSENGER_DO_YOU_MOVE Czy chcesz kontynuowa? +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s doda� Ci� jako przyjaciela. +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Zaakceptowa�? +MESSENGER_DO_YOU_DELETE Usun��? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Czy chcesz usun�� numer telefonu kom�rkowego? +MESSENGER_DO_YOU_MOVE Czy chcesz kontynuowa�? MESSENGER_EMPTY_LIST Pusto MESSENGER_FAMILY Rodzina MESSENGER_FRIEND Znajomi MESSENGER_GUILD Gildia -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Wprowad numer potwierdzajcy, ktry zosta wysany na twj telefon komrkowy. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Wprowad numer potwierdzajcy -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Wprowad numer telefonu komrkowego do wysyania wiadomoci tekstowych. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Czy chcesz teraz wprowadzi numer? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Wprowad numer telefonu komrkowego. -MESSENGER_SEND_MOBILE_MESSAGE_TITLE Wylij wiadomo. +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Wprowad� numer potwierdzaj�cy, kt�ry zosta� wys�any na tw�j telefon kom�rkowy. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Wprowad� numer potwierdzaj�cy +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Wprowad� numer telefonu kom�rkowego do wysy�ania wiadomo�ci tekstowych. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Czy chcesz teraz wprowadzi� numer? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Wprowad� numer telefonu kom�rkowego. +MESSENGER_SEND_MOBILE_MESSAGE_TITLE Wy�lij wiadomo��. METIN_TEST -MINIMAP Otwrz Mini Map -MINIMAP_CANNOT_SEE Nie mona zobaczy Mini Mapy. -MINIMAP_CAN_NOT_SHOW_AREAMAP Podgld Mapy nie moe zosta ukazany. +MINIMAP Otw�rz Mini Map� +MINIMAP_CANNOT_SEE Nie mo�na zobaczy� Mini Mapy. +MINIMAP_CAN_NOT_SHOW_AREAMAP Podgl�d Mapy nie mo�e zosta� ukazany. MINIMAP_DEC_SCALE Oddal -MINIMAP_INC_SCALE Przybli -MINIMAP_OBSERVER_COUNT %d obserwatorw -MINIMAP_SHOW_AREAMAP Otwrz Du Map +MINIMAP_INC_SCALE Przybli� +MINIMAP_OBSERVER_COUNT %d obserwator�w +MINIMAP_SHOW_AREAMAP Otw�rz Du�� Map� MINUTE Minut MONETARY_UNIT0 Yang -MONETARY_UNIT1 Dziesi Tysicy -MONETARY_UNIT2 Sto Miliardw -MONEY_INPUT_DIALOG_SELLPRICE Cena sprzeday: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Nie moesz przesuwa przedmiotw, jeli masz otwarty prywatny Magazyn. +MONETARY_UNIT1 Dziesi�� Tysi�cy +MONETARY_UNIT2 Sto Miliard�w +MONEY_INPUT_DIALOG_SELLPRICE Cena sprzeda�y: +MOVE_ITEM_FAILURE_PRIVATE_SHOP Nie mo�esz przesuwa� przedmiot�w, je�li masz otwarty prywatny Magazyn. MUSIC_EMPTY_MUSIC_LIST Brak muzyki w tle. MUSIC_METIN2_DEFAULT_THEMA Standardowa muzyka Metin2 -MUSIC_NOT_SELECT_MUSIC Plik z muzyk nie zosta wybrany. -NEEFD_REST Musisz najpierw odpocz. -NOT_YET_SUPPORT Nie jest obsugiwany -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Aby aktywowa ten tryb musisz nalee do jakiej Gildii. -OPTION_PVPMODE_NOT_SUPPORT Nie moesz wybra tej konfiguracji w Trybie PvP. -OPTION_PVPMODE_PROTECT Musisz mie co najmniej %d poziom, aby mc zmieni tryb PvP. -PARTY_ANSWER_TIMEOVER Zaproszenie zostao odrzucone. -PARTY_BONUS_ATTACKER Warto Ataku: +%d SA -PARTY_BONUS_BERSERKER Szybko Ataku: +%d SA +MUSIC_NOT_SELECT_MUSIC Plik z muzyk� nie zosta� wybrany. +NEEFD_REST Musisz najpierw odpocz��. +NOT_YET_SUPPORT Nie jest obs�ugiwany +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Aby aktywowa� ten tryb musisz nale�e� do jakiej� Gildii. +OPTION_PVPMODE_NOT_SUPPORT Nie mo�esz wybra� tej konfiguracji w Trybie PvP. +OPTION_PVPMODE_PROTECT Musisz mie� co najmniej %d poziom, aby m�c zmieni� tryb PvP. +PARTY_ANSWER_TIMEOVER Zaproszenie zosta�o odrzucone. +PARTY_BONUS_ATTACKER Warto�� Ataku: +%d SA +PARTY_BONUS_BERSERKER Szybko�� Ataku: +%d SA PARTY_BONUS_BUFFER Czas Trwania: +%d SA PARTY_BONUS_DEFENDER Obrona: +%d SA -PARTY_BONUS_EXP Bonus DO: %d%% SA +PARTY_BONUS_EXP Bonus DO�: %d%% SA PARTY_BONUS_SKILL_MASTER Max PE: +%d SA -PARTY_BONUS_TANKER Max P: +%d SA -PARTY_BREAK_UP Usu Grup -PARTY_DO_YOU_ACCEPT chce doczy do grupy. -PARTY_DO_YOU_JOIN , zaprasza Ci do swojej grupy. Czy chcesz przyj zaproszenie? -PARTY_EXP_DISTRIBUTION_MODE Podzia DO -PARTY_EXP_DISTRIBUTION_MODE_LEVEL zaley od poziomu -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Czonkowie grupy o wyszym poziomie otrzymuj wicej PD. -PARTY_EXP_DISTRIBUTION_MODE_PARITY rwno -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Wszyscy otrzymuj tak sam ilo PD. -PARTY_HEAL_ALL_MEMBER Odnw wszystko. -PARTY_INCREASE_AREA_150 Zasig grupy zwikszony o wspczynnik 1,5. SNA -PARTY_INCREASE_AREA_200 Zasig grupy zwikszony o wspczynnik 2. SNA -PARTY_LEAVE Opu grup -PARTY_LONGTIME_BONUS_EXP Bonus DO za dug gr grupow: +%d%% SA +PARTY_BONUS_TANKER Max P�: +%d SA +PARTY_BREAK_UP Usu� Grup� +PARTY_DO_YOU_ACCEPT chce do��czy� do grupy. +PARTY_DO_YOU_JOIN , zaprasza Ci� do swojej grupy. Czy chcesz przyj�� zaproszenie? +PARTY_EXP_DISTRIBUTION_MODE Podzia� DO� +PARTY_EXP_DISTRIBUTION_MODE_LEVEL zale�y od poziomu +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Cz�onkowie grupy o wy�szym poziomie otrzymuj� wi�cej PD. +PARTY_EXP_DISTRIBUTION_MODE_PARITY r�wno +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Wszyscy otrzymuj� tak� sam� ilo�� PD. +PARTY_HEAL_ALL_MEMBER Odn�w wszystko. +PARTY_INCREASE_AREA_150 Zasi�g grupy zwi�kszony o wsp�czynnik 1,5. SNA +PARTY_INCREASE_AREA_200 Zasi�g grupy zwi�kszony o wsp�czynnik 2. SNA +PARTY_LEAVE Opu�� grup� +PARTY_LONGTIME_BONUS_EXP Bonus DO� za d�ug� gr� grupow�: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER Wezwij czonka grupy. -PARTY_REGEN_BONUS Bonus za P- + PE regeneracja: +%d%% SA +PARTY_RECALL_MEMBER Wezwij cz�onka grupy. +PARTY_REGEN_BONUS Bonus za P�- + PE regeneracja: +%d%% SA PARTY_REQUEST_DENIED Odrzucono zaproszenie. -PARTY_SET_ATTACKER Ustanw jako Atakujcego. -PARTY_SET_BERSERKER Ustanw jako Berserker. -PARTY_SET_BUFFER Ustanw jako Blokujcego. -PARTY_SET_DEFENDER Ustanw jako Obroc. +PARTY_SET_ATTACKER Ustan�w jako Atakuj�cego. +PARTY_SET_BERSERKER Ustan�w jako Berserker. +PARTY_SET_BUFFER Ustan�w jako Blokuj�cego. +PARTY_SET_DEFENDER Ustan�w jako Obro�c�. PARTY_SET_NORMAL Wycofaj bonus. -PARTY_SET_SKILL_MASTER Ustanw jako Mistrza Umiejtnoci. -PARTY_SET_TANKER Ustanw jako Walczcego W Zwarciu. -PARTY_SKILL_ATTACKER Podstawowa Warto Ataku +%.0f -PARTY_SKILL_BERSERKER Szybko Ataku +%.0f +PARTY_SET_SKILL_MASTER Ustan�w jako Mistrza Umiej�tno�ci. +PARTY_SET_TANKER Ustan�w jako Walcz�cego W Zwarciu. +PARTY_SKILL_ATTACKER Podstawowa Warto�� Ataku +%.0f +PARTY_SKILL_BERSERKER Szybko�� Ataku +%.0f PARTY_SKILL_BUFFER Czas trwania +%.0f PARTY_SKILL_DEFENDER Obrona +%.0f -PARTY_SKILL_HP_REGEN Regeneracja P +%.0f%% -PARTY_SKILL_PARTY_AREA Zasig Grupy +%d%% +PARTY_SKILL_HP_REGEN Regeneracja P� +%.0f%% +PARTY_SKILL_PARTY_AREA Zasi�g Grupy +%d%% PARTY_SKILL_SKILL_MASTER Max PE +%.0f PARTY_SKILL_SP_REGEN Regeneracja PE +%.0f%% -PARTY_SKILL_TANKER Max P +%.0f -PARTY_SKILL_WARP Moliwe wezwanie czonkw grupy. -PASSWORD_TITLE Haso do magazynu +PARTY_SKILL_TANKER Max P� +%.0f +PARTY_SKILL_WARP Mo�liwe wezwanie cz�onk�w grupy. +PASSWORD_TITLE Has�o do magazynu PICK_ITEM_TITLE Numer Przedmiotu PICK_MONEY_TITLE Kwota -PRIVATE_SHOP_CANNOT_SELL_ITEM Nie moesz sprzeda tego Przedmiotu w prywatnym Magazynie. -PRIVATE_SHOP_CLOSE_QUESTION Czy chcesz zamkn prywatny Magazyn? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Wpisz nazw swojego Sklepu. +PRIVATE_SHOP_CANNOT_SELL_ITEM Nie mo�esz sprzeda� tego Przedmiotu w prywatnym Magazynie. +PRIVATE_SHOP_CLOSE_QUESTION Czy chcesz zamkn�� prywatny Magazyn? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Wpisz nazw� swojego Sklepu. PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Cena PVP_LEVEL0 Rycerski PVP_LEVEL1 Szlachetny @@ -489,89 +484,89 @@ PVP_LEVEL3 Przyjazny PVP_LEVEL4 Neutralny PVP_LEVEL5 Agresywny PVP_LEVEL6 Nieuczciwy -PVP_LEVEL7 Zoliwy +PVP_LEVEL7 Z�o�liwy PVP_LEVEL8 Okrutny PVP_MODE_GUILD PvP - gildia aktywowana PVP_MODE_KILL PvP - tryb wolny aktywowany PVP_MODE_NORMAL PvP - tryb pokojowy aktywowany. -PVP_MODE_PROTECT Aktywowano ochron przed PvP +PVP_MODE_PROTECT Aktywowano ochron� przed PvP PVP_MODE_REVENGE PvP - tryb wrogi aktywowany PVP_OPTION_KILL Wolny PVP_OPTION_NORMAL Pokojowy PVP_OPTION_PROTECT Ochrona PVP_OPTION_REVENGE Wrogi -QUEST_APPEND Otrzymano Now Misj. +QUEST_APPEND Otrzymano Now� Misj�. QUEST_MIN Min. QUEST_SEC Sek. QUEST_TIMEOVER Koniec czasu QUEST_UNLIMITED_TIME Brak limitu czasowego. QUEST_ZEROSEC 0 Sek. -QUICKSLOT_REGISTER_DISABLE_ITEM Ten Przedmiot nie moe zosta dodany do Szybkiego Pola Dostpu. -RECEIVE_MESSAGE %s wysa Ci wiadomo. +QUICKSLOT_REGISTER_DISABLE_ITEM Ten Przedmiot nie mo�e zosta� dodany do Szybkiego Pola Dost�pu. +RECEIVE_MESSAGE %s wys�a� Ci wiadomo��. REFINE_COST Cena za Ulepszenie: %d Yang -REFINE_DESTROY_WARNING Ten przedmiot moe zosta zniszczony podczas uszlachetnienia. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 To zwikszy szanse na ulepszenie, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ale jeli zawiedziesz, Przedmiot zostanie zniszczony. Czy chcesz kontynuowa? -REFINE_DOWN_GRADE_WARNING Przedmiot moe zosta zdegradowany w ten sposb. -REFINE_DO_YOU_SEPARATE_METIN Czy chcesz usun wszystkie Kamienie Duszy? -REFINE_FAILURE Ulepszanie nie powiodo si. -REFINE_FAILURE_CAN_NOT_ATTACH %s nie moe zosta uwzgldniony w tym Przedmiocie. -REFINE_FAILURE_EQUIP_ITEM Nie moesz ulepsza zaoonych przedmiotw. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM aden Kamie Duszy nie moe zosta wyjty. +REFINE_DESTROY_WARNING Ten przedmiot mo�e zosta� zniszczony podczas uszlachetnienia. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 To zwi�kszy szanse na ulepszenie, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ale je�li zawiedziesz, Przedmiot zostanie zniszczony. Czy chcesz kontynuowa�? +REFINE_DOWN_GRADE_WARNING Przedmiot mo�e zosta� zdegradowany w ten spos�b. +REFINE_DO_YOU_SEPARATE_METIN Czy chcesz usun�� wszystkie Kamienie Duszy? +REFINE_FAILURE Ulepszanie nie powiod�o si�. +REFINE_FAILURE_CAN_NOT_ATTACH %s nie mo�e zosta� uwzgl�dniony w tym Przedmiocie. +REFINE_FAILURE_EQUIP_ITEM Nie mo�esz ulepsza� za�o�onych przedmiot�w. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM �aden Kamie� Duszy nie mo�e zosta� wyj�ty. REFINE_FAILURE_NEED_BETTER_SCROLL Potrzebujesz lepszego Zwoju. -REFINE_FAILURE_NO_GOLD_SOCKET Nie ma Zotej Kieszeni by uwzgldni %s . -REFINE_FAILURE_NO_MORE_SOCKET Nie moesz zrobi wicej Kieszeni. -REFINE_FAILURE_NO_SOCKET0 Nie ma slotu, w ktrym mona umieci %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM Nie moesz zrobi adnych Kieszeni w tym Przedmiocie. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Ten Przedmiot nie moe zosta ulepszony. -REFINE_SUCCESS Przedmiot zosta ulepszony. +REFINE_FAILURE_NO_GOLD_SOCKET Nie ma Z�otej Kieszeni by uwzgl�dni� %s . +REFINE_FAILURE_NO_MORE_SOCKET Nie mo�esz zrobi� wi�cej Kieszeni. +REFINE_FAILURE_NO_SOCKET0 Nie ma slotu, w kt�rym mo�na umie�ci� %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM Nie mo�esz zrobi� �adnych Kieszeni w tym Przedmiocie. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Ten Przedmiot nie mo�e zosta� ulepszony. +REFINE_SUCCESS Przedmiot zosta� ulepszony. REFINE_SUCCESS_PROBALITY Szansa na Ulepszenie %d%% -REFINE_WARNING2 Czy chcesz kontynuowa? -SAFEBOX_ERROR Wprowadzie ze haso. -SAFEBOX_SELL_DISABLE_SAFEITEM Nie moesz sprzeda adnego z zachowanych Przedmiotw. -SAFEBOX_WRONG_PASSWORD Hasa musz by identyczne. +REFINE_WARNING2 Czy chcesz kontynuowa�? +SAFEBOX_ERROR Wprowadzi�e� z�e has�o. +SAFEBOX_SELL_DISABLE_SAFEITEM Nie mo�esz sprzeda� �adnego z zachowanych Przedmiot�w. +SAFEBOX_WRONG_PASSWORD Has�a musz� by� identyczne. SCREENSHOT_SAVE1 jest zapisany w SCREENSHOT_SAVE2 Plik ze zrzutem obrazu -SCREENSHOT_SAVE_FAILURE Niepomylny zapis zrzutu obrazu. +SCREENSHOT_SAVE_FAILURE Niepomy�lny zapis zrzutu obrazu. SECOND Sek -SELECT_CAN_NOT_DELETE Nie moesz usun postaci. -SELECT_CHANGED_NAME Zmienie nazw postaci. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Ta nazwa postaci ju istnieje. -SELECT_CHANGE_FAILURE_STRANGE_INDEX Sprbuj ponownie. +SELECT_CAN_NOT_DELETE Nie mo�esz usun�� postaci. +SELECT_CHANGED_NAME Zmieni�e� nazw� postaci. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Ta nazwa postaci ju� istnieje. +SELECT_CHANGE_FAILURE_STRANGE_INDEX Spr�buj ponownie. SELECT_CHANGE_FAILURE_STRANGE_NAME To -SELECT_CHANGE_NAME_TITLE Zmie nazw postaci. -SELECT_DELEING Posta zostanie usunita. -SELECT_DELETED Usuwanie pomylne. -SELECT_DO_YOU_DELETE_REALLY Czy chcesz kontynuowa? +SELECT_CHANGE_NAME_TITLE Zmie� nazw� postaci. +SELECT_DELEING Posta� zostanie usuni�ta. +SELECT_DELETED Usuwanie pomy�lne. +SELECT_DO_YOU_DELETE_REALLY Czy chcesz kontynuowa�? SELECT_EMPTY_SLOT To jest wolne pole. SELECT_GM_NAME GM -SELECT_INPUT_CHANGING_NAME Wprowad now nazw postaci. +SELECT_INPUT_CHANGING_NAME Wprowad� now� nazw� postaci. SELECT_NOT_JOIN_GUILD Brak Gildii -SHOP_BUY_INFO Wybierz z wystawy przedmiot, ktry chcesz kupi. -SHOP_CANNOT_SELL_EQUIPMENT Nie moesz sprzedawa ubranych przedmiotw. -SHOP_CANNOT_SELL_ITEM Ten Przedmiot nie moe zosta sprzedany. -SHOP_ERROR_UNKNOWN Nieznany Bd Sklepu: %s -SHOP_INVALID_POS Ten Przedmiot nie moe zosta tu uyty. +SHOP_BUY_INFO Wybierz z wystawy przedmiot, kt�ry chcesz kupi�. +SHOP_CANNOT_SELL_EQUIPMENT Nie mo�esz sprzedawa� ubranych przedmiot�w. +SHOP_CANNOT_SELL_ITEM Ten Przedmiot nie mo�e zosta� sprzedany. +SHOP_ERROR_UNKNOWN Nieznany B��d Sklepu: %s +SHOP_INVALID_POS Ten Przedmiot nie mo�e zosta� tu u�yty. SHOP_INVENTORY_FULL Nie ma miejsca w ekwipunku. -SHOP_NOT_ENOUGH_MONEY Niewystarczajca ilo Yang -SHOP_NOT_ENOUGH_MONEY_EX Nie posiadasz wystarczajco Yang. -SHOP_SELL_INFO Wybierz w oknie ekwipunku przedmiot, ktry chcesz sprzeda. +SHOP_NOT_ENOUGH_MONEY Niewystarczaj�ca ilo�� Yang +SHOP_NOT_ENOUGH_MONEY_EX Nie posiadasz wystarczaj�co Yang. +SHOP_SELL_INFO Wybierz w oknie ekwipunku przedmiot, kt�ry chcesz sprzeda�. SHOP_SOLDOUT Wyprzedany -SHOT_ERROR_UNKNOWN Nieznany bd podczas ataku z dystansu: %s +SHOT_ERROR_UNKNOWN Nieznany b��d podczas ataku z dystansu: %s SKILL_BLEEDING Krwawienie SKILL_BOHO Odbicie -SKILL_BUDONG nie jest ju uywany -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Potrzebujesz DO do nauki tej Umiejtnoci. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Potrzebujesz Ksigi do nauki tej Umiejtnoci. -SKILL_CHEONGEUN Silne Ciao +SKILL_BUDONG nie jest ju� u�ywany +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Potrzebujesz DO� do nauki tej Umiej�tno�ci. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Potrzebujesz Ksi�gi do nauki tej Umiej�tno�ci. +SKILL_CHEONGEUN Silne Cia�o SKILL_CRITICAL Cios Krytyczny -SKILL_ENCHANT_POISON Dodaj Trucizn -SKILL_EUNHYEONG Krycie Si +SKILL_ENCHANT_POISON Dodaj Trucizn� +SKILL_EUNHYEONG Krycie Si� SKILL_FAINT Omdlenie -SKILL_FIND_TRAP Szukaj Puapki +SKILL_FIND_TRAP Szukaj Pu�apki SKILL_FIRE Podpalenie SKILL_FISHMIND Marmur Rybaka jest aktywny -SKILL_GAMJI Zap +SKILL_GAMJI Z�ap SKILL_GEOMGYEONG Aura Miecza SKILL_GEONGON SKILL_GEONGON Niewykorzystany SKILL_GICHEON Pomoc Smoka @@ -581,181 +576,181 @@ SKILL_GRADE_NAME_GRAND_MASTER %s Wielki Mistrz SKILL_GRADE_NAME_MASTER %s Mistrz SKILL_GRADE_NAME_PERFECT_MASTER %s Perfekcyjny Mistrz SKILL_GROUP_ASSASSIN_1 Ostrze -SKILL_GROUP_ASSASSIN_2 uk +SKILL_GROUP_ASSASSIN_2 �uk SKILL_GROUP_HORSE Jazda SKILL_GROUP_SHAMAN_1 Smok SKILL_GROUP_SHAMAN_2 Leczenie -SKILL_GROUP_SURA_1 Bro +SKILL_GROUP_SURA_1 Bro� SKILL_GROUP_SURA_2 Magia -SKILL_GROUP_WARRIOR_1 Ciao -SKILL_GROUP_WARRIOR_2 Umys +SKILL_GROUP_WARRIOR_1 Cia�o +SKILL_GROUP_WARRIOR_2 Umys� SKILL_GWIGEOM Czarowane Ostrze -SKILL_GYEONGGONG Bezszelestny Chd +SKILL_GYEONGGONG Bezszelestny Ch�d SKILL_HEUKSIN Mroczna Ochrona -SKILL_HOSIN Bogosawiestwo +SKILL_HOSIN B�ogos�awie�stwo SKILL_HWAYEOM SKILL_HWAYEOM Niewykorzystany SKILL_HYEOLMA SKILL_HYEOLMA Niewykorzystany -SKILL_INC_ATKSPD Zwikszona Szybko Ataku -SKILL_INC_MOVSPD Zwikszona Szybko Ruchu +SKILL_INC_ATKSPD Zwi�kszona Szybko�� Ataku +SKILL_INC_MOVSPD Zwi�kszona Szybko�� Ruchu SKILL_INMA SKILL_INMA niewykorzystany -SKILL_JEOJU Kltwa +SKILL_JEOJU Kl�twa SKILL_JEONGEOP Leczenie SKILL_JEONGWI Berserk -SKILL_JEONSINBANGEO Cakowita Obrona -SKILL_JEONSINGONGGYEOK Cakowity Atak +SKILL_JEONSINBANGEO Ca�kowita Obrona +SKILL_JEONSINGONGGYEOK Ca�kowity Atak SKILL_JEUNGCHE SKILL_JEUNGCHE Niewykorzystany SKILL_JEUNGHON SKILL_JEUNGHON Niewykorzystany SKILL_JEUNGRYEOK Atak + -SKILL_JEUNGSOK Szybko + +SKILL_JEUNGSOK Szybko�� + SKILL_JIGAM SKILL_JIGAM Niewykorzystany SKILL_JIPJUNG SKILL_JIPJUNG Niewykorzystany SKILL_JUMAGAP Czarowana Zbroja SKILL_JUMAGEOM SKILL_JUMAGEOM Niewykorzystany SKILL_KWAEGEOM SKILL_KWAEGEOM Niewykorzystany -SKILL_KWAESOK Szybko +SKILL_KWAESOK Szybko�� SKILL_LEGBOUND SKILL_LEGBOUND Niewykorzystany SKILL_MUSA SKILL_MUSA Niewykorzystany SKILL_MUYEONG Ognisty Duch SKILL_NEED_EMPTY_BOTTLE Nie mam Pustej Butelki. -SKILL_NEED_POISON_BOTTLE Nie mam Butelki z Trucizn -SKILL_ONLY_FOR_GUILD_WAR Moesz uywa tej Umiejtnoci tylko podczas Wojny Gildii. +SKILL_NEED_POISON_BOTTLE Nie mam Butelki z Trucizn� +SKILL_ONLY_FOR_GUILD_WAR Mo�esz u�ywa� tej Umiej�tno�ci tylko podczas Wojny Gildii. SKILL_PABEOP Rozproszenie Magii -SKILL_POWERFUL_STRIKE Atak Oszaamiajcy -SKILL_SEOMGWANG Bomba Byskawic +SKILL_POWERFUL_STRIKE Atak Osza�amiaj�cy +SKILL_SEOMGWANG Bomba B�yskawic SKILL_SINCHAK SKILL_SINCHAK Niewykorzystany -SKILL_SLEEP Upienie +SKILL_SLEEP U�pienie SKILL_SLOW Spowolnienie -SKILL_STUN Oguszenie -SKILL_SUHO Stranik -SKILL_SUMMON_DESCRIPTION Szansa na Przywoanie: %d%% +SKILL_STUN Og�uszenie +SKILL_SUHO Stra�nik +SKILL_SUMMON_DESCRIPTION Szansa na Przywo�anie: %d%% SKILL_TOOLTIP_INT Inteligencja SKILL_TOOLTIP_LEVEL Poziom SKILL_TOXICDIE Otrucie -SKILL_TOXICPOWER Zwikszona Warto Ataku Trucizn +SKILL_TOXICPOWER Zwi�kszona Warto�� Ataku Trucizn� SKILL_TUSOK Uderzenie Ducha SKILL_WONSIN SKILL_WONSIN Niewykorzystany SKILL_YONGSIN SKILL_YONGSIN Niewykorzystany -STAT_MINUS_CON Dostosowanie Witalnoci (Pozostaa szansa: %d) -STAT_MINUS_DEX Dostosowanie Zrcznoci (Pozostaa Szansa: %d) -STAT_MINUS_INT Dostosowanie Inteligencji (Pozosta szansa: %d) -STAT_MINUS_STR Dostosowanie Siy (Pozosta szansa: %d) -STAT_TOOLTIP_CON Podwysza P i Obron -STAT_TOOLTIP_DEX Podwysza atak i uniki -STAT_TOOLTIP_INT Podwysza PE, magiczny atak i obron. -STAT_TOOLTIP_STR Podwysza Warto Ataku i Uszkodze -SYMBOLLIST_TITLE Zarejestruj Flag Gildii -SYSTEM_OPTION_CPU_TILING_1 CPU TNL moe ulepszy szybko sabszego PC. -SYSTEM_OPTION_CPU_TILING_2 Jeli jest problem z grafik, wybierz ,Opcje System lub ,CONFIG.exe; -SYSTEM_OPTION_CPU_TILING_3 i zmie na GPU TNL. -SYSTEM_OPTION_GPU_TILING_1 GPU TNL moe dziaa wolniej na sabszych PC. -SYSTEM_OPTION_GPU_TILING_2 Jeli zaistniej problem z grafik, wybierz 'Opcje Systemu' lub 'CONFIG.exe' -SYSTEM_OPTION_GPU_TILING_3 i zmie na GPU TNL -SYSTEM_OPTION_TILING_EXIT Aby zmieni tryb TNL trzeba zrestartowa gr. +STAT_MINUS_CON Dostosowanie Witalno�ci (Pozosta�a szansa: %d) +STAT_MINUS_DEX Dostosowanie Zr�czno�ci (Pozosta�a Szansa: %d) +STAT_MINUS_INT Dostosowanie Inteligencji (Pozosta�� szansa: %d) +STAT_MINUS_STR Dostosowanie Si�y (Pozosta�� szansa: %d) +STAT_TOOLTIP_CON Podwy�sza P� i Obron� +STAT_TOOLTIP_DEX Podwy�sza atak i uniki +STAT_TOOLTIP_INT Podwy�sza PE, magiczny atak i obron�. +STAT_TOOLTIP_STR Podwy�sza Warto�� Ataku i Uszkodze� +SYMBOLLIST_TITLE Zarejestruj Flag� Gildii +SYSTEM_OPTION_CPU_TILING_1 CPU TNL mo�e ulepszy� szybko�� s�abszego PC. +SYSTEM_OPTION_CPU_TILING_2 Je�li jest problem z grafik�, wybierz ,Opcje System lub ,CONFIG.exe; +SYSTEM_OPTION_CPU_TILING_3 i zmie� na GPU TNL. +SYSTEM_OPTION_GPU_TILING_1 GPU TNL mo�e dzia�a� wolniej na s�abszych PC. +SYSTEM_OPTION_GPU_TILING_2 Je�li zaistniej� problem z grafik�, wybierz 'Opcje Systemu' lub 'CONFIG.exe' +SYSTEM_OPTION_GPU_TILING_3 i zmie� na GPU TNL +SYSTEM_OPTION_TILING_EXIT Aby zmieni� tryb TNL trzeba zrestartowa� gr�. TARGET_BUTTON_ACCEPT_FIGHT Zgoda TARGET_BUTTON_AVENGE Zemsta TARGET_BUTTON_BUILDING_DESTROY Zniszcz -TARGET_BUTTON_DISMOUNT Zsid +TARGET_BUTTON_DISMOUNT Zsi�d� TARGET_BUTTON_EMOTION_ALLOW Emocje TARGET_BUTTON_EXCHANGE Handel TARGET_BUTTON_EXCLUDE Wyklucz -TARGET_BUTTON_EXIT_OBSERVER Zakocz Tryb Obserwatora +TARGET_BUTTON_EXIT_OBSERVER Zako�cz Tryb Obserwatora TARGET_BUTTON_FIGHT Pojedynek TARGET_BUTTON_FRIEND Przyjaciel TARGET_BUTTON_INVITE_GUILD Zapr. Gildii TARGET_BUTTON_INVITE_PARTY Zapr. Grupy -TARGET_BUTTON_LEAVE_PARTY Opu Grup -TARGET_BUTTON_REQUEST_ENTER_PARTY Docz do Grupy +TARGET_BUTTON_LEAVE_PARTY Opu�� Grup� +TARGET_BUTTON_REQUEST_ENTER_PARTY Do��cz do Grupy TARGET_BUTTON_VIEW_EQUIPMENT Zbroja TARGET_BUTTON_WHISPER Szept TARGET_LEVEL_BOSS Boss -TARGET_LEVEL_KING Stopie 5. -TARGET_LEVEL_KNIGHT Stopie 3. -TARGET_LEVEL_PAWN Stopie 1. -TARGET_LEVEL_S_KNIGHT Stopie 4. -TARGET_LEVEL_S_PAWN Stopie 2. +TARGET_LEVEL_KING Stopie� 5. +TARGET_LEVEL_KNIGHT Stopie� 3. +TARGET_LEVEL_PAWN Stopie� 1. +TARGET_LEVEL_S_KNIGHT Stopie� 4. +TARGET_LEVEL_S_PAWN Stopie� 2. TASKBAR_ATTACK Atak TASKBAR_AUTO atakuj automatycznie TASKBAR_CAMERA Kamera -TASKBAR_EXP Dowiadczenie -TASKBAR_HP P +TASKBAR_EXP Do�wiadczenie +TASKBAR_HP P� TASKBAR_MOVE Ruch -TASKBAR_SKILL Umiejtno +TASKBAR_SKILL Umiej�tno�� TASKBAR_SP PE TASKBAR_ST ST THING_COUNT wszystko -TOOLTIP_ANTI_CRITICAL_PCT Odporno na cios krytyczny +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT Odporno na przeszywajcy cios +%d%% SA -TOOLTIP_ANTI_SELL Nie moe zosta sprzedany w Magazynie -TOOLTIP_APPLY_ACCEDRAIN_RATE Stopie absorpcji: %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL Silny przeciwko Zwierztom +%d%% SA +TOOLTIP_ANTI_CRITICAL_PCT Odporno�� na cios krytyczny +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT Odporno�� na przeszywaj�cy cios +%d%% SA +TOOLTIP_ANTI_SELL Nie mo�e zosta� sprzedany w Magazynie +TOOLTIP_APPLY_ACCEDRAIN_RATE Stopie� absorpcji: %d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL Silny przeciwko Zwierz�tom +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Silny przeciwko Ninja +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL Silny przeciwko Diabom +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL Silny przeciwko Diab�om +%d%% SA TOOLTIP_APPLY_ATTBONUS_HUMAN Silny przeciwko Ludziom +%d%% SA TOOLTIP_APPLY_ATTBONUS_MILGYO Silny przeciwko Mistykom +%d%% SA TOOLTIP_APPLY_ATTBONUS_MONSTER Silny przeciwko Potworom +%d%% SA TOOLTIP_APPLY_ATTBONUS_ORC Silny przeciwko Orkom +%d%% SA TOOLTIP_APPLY_ATTBONUS_SHAMAN Silny przeciwko Szamanom +%d%% SA TOOLTIP_APPLY_ATTBONUS_SURA Silny przeciwko Sura +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD Silny przeciwko Nieumarym +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD Silny przeciwko Nieumar�ym +%d%% SA TOOLTIP_APPLY_ATTBONUS_WARRIOR Silny przeciwko Wojownikom +%d%% SA TOOLTIP_APPLY_BLEEDING_PCT Atak krwawienia + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE Odporno na Atak Krwawienia + %d%% SA -TOOLTIP_APPLY_BLOCK Szansa na blok ciosw %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE Odporno�� na Atak Krwawienia + %d%% SA +TOOLTIP_APPLY_BLOCK Szansa na blok cios�w %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER Odzyskiwanie PE przez 5 sekund podczas Bitwy %d SA TOOLTIP_APPLY_CRITICAL_PCT Szansa na cios krytyczny +%d%% SA TOOLTIP_APPLY_DAMAGE_SP_RECOVER Szansa na odzyskanie PE: %d%% SA -TOOLTIP_APPLY_DODGE Szansa na uniknicie Strzay: %d%% SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS Szansa na Bonus DO: %d%% SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS Szansa na podwjn ilo Yang: %d%% SA -TOOLTIP_APPLY_IMMUNE_FALL Niewraliwy na Upadek SNA -TOOLTIP_APPLY_IMMUNE_SLOW Odporno na Spowolnienia SNA -TOOLTIP_APPLY_IMMUNE_STUN Odporno na Omdlenia SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS Szansa na podwjn ilo Przedmiotw: %d%% SA -TOOLTIP_APPLY_KILL_HP_RECOVER Szansa na odzyskanie P: %d%% SA +TOOLTIP_APPLY_DODGE Szansa na unikni�cie Strza�y: %d%% SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS Szansa na Bonus DO�: %d%% SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS Szansa na podw�jn� ilo�� Yang: %d%% SA +TOOLTIP_APPLY_IMMUNE_FALL Niewra�liwy na Upadek SNA +TOOLTIP_APPLY_IMMUNE_SLOW Odporno�� na Spowolnienia SNA +TOOLTIP_APPLY_IMMUNE_STUN Odporno�� na Omdlenia SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS Szansa na podw�jn� ilo�� Przedmiot�w: %d%% SA +TOOLTIP_APPLY_KILL_HP_RECOVER Szansa na odzyskanie P�: %d%% SA TOOLTIP_APPLY_KILL_SP_RECOVER Szansa na odzyskanie PE: %d%% SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% Szansa na kradzie PE SA -TOOLTIP_APPLY_MAX_HP_PCT Maks. P +%d%% SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% Szansa na kradzie� PE SA +TOOLTIP_APPLY_MAX_HP_PCT Maks. P� +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Maks. PE +%d%% SA TOOLTIP_APPLY_NOAFFECT Brak efektu -TOOLTIP_APPLY_NO_DEATH_PENALTY Nie tracisz Punktw Dowiadczenia podczas wznawiania gry w miejscu mierci. SNA -TOOLTIP_APPLY_PENETRATE_PCT Szansa na przeszywajce Uderzenie: %d%% SA +TOOLTIP_APPLY_NO_DEATH_PENALTY Nie tracisz Punkt�w Do�wiadczenia podczas wznawiania gry w miejscu �mierci. SNA +TOOLTIP_APPLY_PENETRATE_PCT Szansa na przeszywaj�ce Uderzenie: %d%% SA TOOLTIP_APPLY_POISON_PCT Szansa na Otrucie %d%% SA -TOOLTIP_APPLY_POISON_REDUCE Odporno na Trucizny: %d%% SA +TOOLTIP_APPLY_POISON_REDUCE Odporno�� na Trucizny: %d%% SA TOOLTIP_APPLY_POTION_BONUS Mikstury %d%% efekt podniesiony SA -TOOLTIP_APPLY_REFLECT_CURSE Szansa na odbicie Kltwy: %d%% SA +TOOLTIP_APPLY_REFLECT_CURSE Szansa na odbicie Kl�twy: %d%% SA TOOLTIP_APPLY_REFLECT_MELEE %d%% Szansa na odbicie Ciosu SA -TOOLTIP_APPLY_RESIST_ASSASSIN Odporno na Ninja: %d%% SA -TOOLTIP_APPLY_RESIST_BELL Odporno na Dzwony: %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER Odporno na Sztylety: %d%% SA -TOOLTIP_APPLY_RESIST_FAN Odporno na Wachlarze: %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN Odporno na Szamanw: %d%% SA -TOOLTIP_APPLY_RESIST_SURA Odporno na Sura: %d%% SA -TOOLTIP_APPLY_RESIST_SWORD Odporno na Miecze: %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Odporno na Bro Dwurczn: %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR Odporno na Wojownikw: %d%% SA -TOOLTIP_APPLY_RESIST_WIND Odporno na Wiatr: %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Szansa na pomyln nauk zwikszona o wspczynnik 2.5. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Jeli trening si nie powiedzie, moesz od razu sprbowa ponownie. SNA +TOOLTIP_APPLY_RESIST_ASSASSIN Odporno�� na Ninja: %d%% SA +TOOLTIP_APPLY_RESIST_BELL Odporno�� na Dzwony: %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER Odporno�� na Sztylety: %d%% SA +TOOLTIP_APPLY_RESIST_FAN Odporno�� na Wachlarze: %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN Odporno�� na Szaman�w: %d%% SA +TOOLTIP_APPLY_RESIST_SURA Odporno�� na Sura: %d%% SA +TOOLTIP_APPLY_RESIST_SWORD Odporno�� na Miecze: %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Odporno�� na Bro� Dwur�czn�: %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR Odporno�� na Wojownik�w: %d%% SA +TOOLTIP_APPLY_RESIST_WIND Odporno�� na Wiatr: %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Szansa na pomy�ln� nauk� zwi�kszona o wsp�czynnik 2.5. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Je�li trening si� nie powiedzie, mo�esz od razu spr�bowa� ponownie. SNA TOOLTIP_APPLY_SLOW_PCT Szansa na Spowolnienie %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% obrae bdzie dodanych do P SA -TOOLTIP_APPLY_STEAL_SP %d%% obrae bdzie dodanych do PE SA +TOOLTIP_APPLY_STEAL_HP %d%% obra�e� b�dzie dodanych do P� SA +TOOLTIP_APPLY_STEAL_SP %d%% obra�e� b�dzie dodanych do PE SA TOOLTIP_APPLY_STUN_PCT Szansa na Omdlenie %d%% SA TOOLTIP_ARMOR Zbroja -TOOLTIP_ARROW Strzaa +TOOLTIP_ARROW Strza�a TOOLTIP_ASSASSIN Ninja -TOOLTIP_ATT_GRADE Warto Ataku +%d SA -TOOLTIP_ATT_SPEED Szybko Ataku +%d%% SA -TOOLTIP_AUTO_POTION_HP Eliksir Soca -TOOLTIP_AUTO_POTION_REST Pozostao: %.2f%% -TOOLTIP_AUTO_POTION_SP Eliksir Ksiyca +TOOLTIP_ATT_GRADE Warto�� Ataku +%d SA +TOOLTIP_ATT_SPEED Szybko�� Ataku +%d%% SA +TOOLTIP_AUTO_POTION_HP Eliksir S�o�ca +TOOLTIP_AUTO_POTION_REST Pozosta�o: %.2f%% +TOOLTIP_AUTO_POTION_SP Eliksir Ksi�yca TOOLTIP_AUTO_POTION_USING Aktywny -TOOLTIP_BOW_DISTANCE Zasig uku +%dm SA +TOOLTIP_BOW_DISTANCE Zasi�g �uku +%dm SA TOOLTIP_BUYPRICE Cena: %s -TOOLTIP_CAST_SPEED Szybko Zaklcia +%d%% SA -TOOLTIP_CON Witalno +%d SA +TOOLTIP_CAST_SPEED Szybko�� Zakl�cia +%d%% SA +TOOLTIP_CON Witalno�� +%d SA TOOLTIP_COSTUME_ATTR_BONUS Bonus kostiumu %d%% SA TOOLTIP_DEF_GRADE Obrona +%d SA -TOOLTIP_DEX Zrczno +%d SA +TOOLTIP_DEX Zr�czno�� +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Ziemia SNA TOOLTIP_DRAGON_SOUL_DECK2 Niebo SNA TOOLTIP_EAR Kolczyki @@ -764,26 +759,26 @@ TOOLTIP_ETC I tak dalej TOOLTIP_FISHINGROD_EXP Punkty %d / %d TOOLTIP_FISHINGROD_LEVEL Poziom: %d TOOLTIP_FISHINGROD_UPGRADE1 Daj Rybakowi, -TOOLTIP_FISHINGROD_UPGRADE2 aby dosta -TOOLTIP_FISHINGROD_UPGRADE3 Ulepszon Wdk. -TOOLTIP_FISH_LEN Dugo: %.2fcm -TOOLTIP_HELMET Hem -TOOLTIP_HP_REGEN Regeneracja P: +%d%% SA +TOOLTIP_FISHINGROD_UPGRADE2 aby dosta� +TOOLTIP_FISHINGROD_UPGRADE3 Ulepszon� W�dk�. +TOOLTIP_FISH_LEN D�ugo��: %.2fcm +TOOLTIP_HELMET He�m +TOOLTIP_HP_REGEN Regeneracja P�: +%d%% SA TOOLTIP_INT Inteligencja +%d SA -TOOLTIP_ITEM_ATT_GRADE Warto Ataku: %d -TOOLTIP_ITEM_ATT_POWER Warto Ataku: %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG Warto Ataku: %d -TOOLTIP_ITEM_ATT_POWER_REFINE Warto Ataku: %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED Szybko Ataku: %s +TOOLTIP_ITEM_ATT_GRADE Warto�� Ataku: %d +TOOLTIP_ITEM_ATT_POWER Warto�� Ataku: %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG Warto�� Ataku: %d +TOOLTIP_ITEM_ATT_POWER_REFINE Warto�� Ataku: %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED Szybko�� Ataku: %s TOOLTIP_ITEM_DEF_GRADE Obrona %d TOOLTIP_ITEM_FAST Szybki -TOOLTIP_ITEM_LIMIT_CON Grna granica Witalnoci: %d -TOOLTIP_ITEM_LIMIT_DEX Grny limit Zrcznoci: %d -TOOLTIP_ITEM_LIMIT_INT Grna granica Inteligencji: %d +TOOLTIP_ITEM_LIMIT_CON G�rna granica Witalno�ci: %d +TOOLTIP_ITEM_LIMIT_DEX G�rny limit Zr�czno�ci: %d +TOOLTIP_ITEM_LIMIT_INT G�rna granica Inteligencji: %d TOOLTIP_ITEM_LIMIT_LEVEL Od Poziomu: %d -TOOLTIP_ITEM_LIMIT_STR Grna granica Siy: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Warto Magicznego Ataku: %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Warto Magicznego Ataku: %d +TOOLTIP_ITEM_LIMIT_STR G�rna granica Si�y: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Warto�� Magicznego Ataku: %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Warto�� Magicznego Ataku: %d TOOLTIP_ITEM_MAGIC_DEF_POWER Magiczna Obrona %d TOOLTIP_ITEM_NORMAL Normalny TOOLTIP_ITEM_SLOW Wolny @@ -791,127 +786,127 @@ TOOLTIP_ITEM_VERY_FAST Bardzo szybki TOOLTIP_ITEM_VERY_SLOW Bardzo wolny TOOLTIP_ITEM_WEARABLE_JOB [ Do ubrania ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Szczliwy Numer: %d +TOOLTIP_LOTTO_NUMBER Szcz�liwy Numer: %d TOOLTIP_MAGIC_ATTBONUS_PER Magiczny atak +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE Warto Magicznego Ataku: +%d SA +TOOLTIP_MAGIC_ATT_GRADE Warto�� Magicznego Ataku: +%d SA TOOLTIP_MAGIC_DEF_GRADE Magiczna Obrona: +%d SA -TOOLTIP_MALL_ATTBONUS Warto Ataku: +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC Warto Ataku: +12~15% SNA -TOOLTIP_MALL_AUTOLOOT Rka, ktra automatycznie podnosi upuszczone Yang. SNA +TOOLTIP_MALL_ATTBONUS Warto�� Ataku: +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC Warto�� Ataku: +12~15% SNA +TOOLTIP_MALL_AUTOLOOT R�ka, kt�ra automatycznie podnosi upuszczone Yang. SNA TOOLTIP_MALL_DEFBONUS Obrona: +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Obrona +12~15% SNA -TOOLTIP_MALL_EXPBONUS Punkty Dowiadczenia: +%d%% SA -TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe DO Bonus +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC Zwiksza zdobywanie PD o 50% SNA +TOOLTIP_MALL_EXPBONUS Punkty Do�wiadczenia: +%d%% SA +TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe DO� Bonus +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC Zwi�ksza zdobywanie PD o 50% SNA TOOLTIP_MALL_FISH_MIND Szansa schwytania rzadkiej ryby zostanie podwojona. SNA -TOOLTIP_MALL_GOLDBONUS Szansa na zdobycie Yang pomnoona o %.1f SA +TOOLTIP_MALL_GOLDBONUS Szansa na zdobycie Yang pomno�ona o %.1f SA TOOLTIP_MALL_GOLDBONUS_STATIC Szansa znalezienia Yang zostanie podwojona SNA -TOOLTIP_MALL_ITEMBONUS Szansa na zdobycie Przedmiotw pomnoona o %.1f SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Szansa na zdobycie Przedmiotw plus %.1f%% SA +TOOLTIP_MALL_ITEMBONUS Szansa na zdobycie Przedmiot�w pomno�ona o %.1f SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Szansa na zdobycie Przedmiot�w plus %.1f%% SA TOOLTIP_MALL_ITEMBONUS_STATIC Podwojona szansa na zdobycie przedmiotu SNA -TOOLTIP_MALL_MARRIAGE_FAST Punkty Mioci szybciej si regeneruj. SNA -TOOLTIP_MALL_SAFEBOX Zwikszona pojemno Magazynu SNA -TOOLTIP_MAX_HP Max P: +%d SA -TOOLTIP_MAX_HP_PCT Max P: +%d%% SA +TOOLTIP_MALL_MARRIAGE_FAST Punkty Mi�o�ci szybciej si� regeneruj�. SNA +TOOLTIP_MALL_SAFEBOX Zwi�kszona pojemno�� Magazynu SNA +TOOLTIP_MAX_HP Max P�: +%d SA +TOOLTIP_MAX_HP_PCT Max P�: +%d%% SA TOOLTIP_MAX_SP Max PE: +%d SA TOOLTIP_MAX_SP_PCT Max PE: +%d%% SA -TOOLTIP_MAX_STAMINA Max Wytrzymao: +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magiczny/krtkodystansowy atak +%d%% SA +TOOLTIP_MAX_STAMINA Max Wytrzyma�o��: +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magiczny/kr�tkodystansowy atak +%d%% SA TOOLTIP_MEMORIZED_POSITION %s (%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR BRAK NAZWY (%d, %d) -TOOLTIP_MOV_SPEED Szybko Ruchu %d%% SA +TOOLTIP_MOV_SPEED Szybko�� Ruchu %d%% SA TOOLTIP_NECK Naszyjnik TOOLTIP_NEED_ALL_SP Wymagane PE: Max TOOLTIP_NEED_GSP Wymagany Duch Smoka: %d -TOOLTIP_NEED_HP Wymagane P: %d -TOOLTIP_NEED_HP_PER_SEC P / sek.: %d -TOOLTIP_NEED_SKILL_POINT Wymagane Punkty Umiejtnoci: +TOOLTIP_NEED_HP Wymagane P�: %d +TOOLTIP_NEED_HP_PER_SEC P� / sek.: %d +TOOLTIP_NEED_SKILL_POINT Wymagane Punkty Umiej�tno�ci: TOOLTIP_NEED_SP Wymagane PE: %d TOOLTIP_NEED_SP_PER_SEC PE / Sek.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 Nastpny Poziom: %d (Max %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 Nastpny Poziom: %d (Max %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS rednie Obraenia: %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Odporno na Obraenia: %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 Wicej ni %d Czonkw Grupy +TOOLTIP_NEXT_SKILL_LEVEL_1 Nast�pny Poziom: %d (Max %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 Nast�pny Poziom: %d (Max %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS �rednie Obra�enia: %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Odporno�� na Obra�enia: %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 Wi�cej ni� %d Cz�onk�w Grupy TOOLTIP_PARTY_INFO_GRADE_UP2 Poziom Ataku +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Poziom Obrony +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Regeneracja P/PE wszystkich Czonkw Grupy przez 60 minut. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Regeneracja P/PE wszystkich Czonkw Grupy przez 30 minut. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Musisz poczeka 3 minuty po mierci czonka grupy. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Moesz przywoa czonkw grupy, ktrzy s na tym samym serwerze. -TOOLTIP_PARTY_INFO_SET_ATTACKER Poziom Ataku +(ilo czonkw grupy/2) Napastnik %d moe by wybrany. -TOOLTIP_PARTY_INFO_SET_TANKER Poziom Obrony +(ilo czonkw grupy) 1 Walczcy Ostrzem moe by wybrany. +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Regeneracja P�/PE wszystkich Cz�onk�w Grupy przez 60 minut. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Regeneracja P�/PE wszystkich Cz�onk�w Grupy przez 30 minut. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Musisz poczeka� 3 minuty po �mierci cz�onka grupy. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Mo�esz przywo�a� cz�onk�w grupy, kt�rzy s� na tym samym serwerze. +TOOLTIP_PARTY_INFO_SET_ATTACKER Poziom Ataku +(ilo�� cz�onk�w grupy/2) Napastnik %d mo�e by� wybrany. +TOOLTIP_PARTY_INFO_SET_TANKER Poziom Obrony +(ilo�� cz�onk�w grupy) 1 Walcz�cy Ostrzem mo�e by� wybrany. TOOLTIP_PARTY_SKILL_LEVEL Aktualny Poziom: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Atak/Obrona ulepszony] -TOOLTIP_PARTY_TITLE_HEAL [przywr] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Jeli masz wicej ni %d Czonkw Grupy, dostajesz %d%% Bonus DO . -TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus DO] -TOOLTIP_PARTY_TITLE_RECALL [Przywoaj] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [Ustanw Napastnika] -TOOLTIP_PARTY_TITLE_SET_TANKER [Ustanw Walczcego Ostrzem] +TOOLTIP_PARTY_TITLE_HEAL [przywr��] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Je�li masz wi�cej ni� %d Cz�onk�w Grupy, dostajesz %d%% Bonus DO� . +TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus DO�] +TOOLTIP_PARTY_TITLE_RECALL [Przywo�aj] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [Ustan�w Napastnika] +TOOLTIP_PARTY_TITLE_SET_TANKER [Ustan�w Walcz�cego Ostrzem] TOOLTIP_PICK_EXP Punkty: %d / %d TOOLTIP_PICK_LEVEL Poziom: %d TOOLTIP_PICK_UPGRADE1 Daj to Drwalowi -TOOLTIP_PICK_UPGRADE2 aby dosta +TOOLTIP_PICK_UPGRADE2 aby dosta� TOOLTIP_PICK_UPGRADE3 ulepszony Kilof. -TOOLTIP_POTION_CURE Usu negatywne skutki. +TOOLTIP_POTION_CURE Usu� negatywne skutki. TOOLTIP_POTION_MIN Min. -TOOLTIP_POTION_PLUS_ATTACK_SPEED Szybko Ataku +%d -TOOLTIP_POTION_PLUS_HP_PERCENT P +%d%% -TOOLTIP_POTION_PLUS_HP_POINT P +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Szybko Ruchu +%d +TOOLTIP_POTION_PLUS_ATTACK_SPEED Szybko�� Ataku +%d +TOOLTIP_POTION_PLUS_HP_PERCENT P� +%d%% +TOOLTIP_POTION_PLUS_HP_POINT P� +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Szybko�� Ruchu +%d TOOLTIP_POTION_PLUS_SP_PERCENT PE +%d%% TOOLTIP_POTION_PLUS_SP_POINT PE +%d TOOLTIP_POTION_SEC Sek. TOOLTIP_POTION_TIME Czas trwania: -TOOLTIP_REQUIREMENT_21_LEVEL Musisz osign Poziom 21. -TOOLTIP_REQUIREMENT_41_LEVEL Musisz osign Poziom 41. -TOOLTIP_REQUIREMENT_LEVEL Musisz osign Poziom %d. +TOOLTIP_REQUIREMENT_21_LEVEL Musisz osi�gn�� Poziom 21. +TOOLTIP_REQUIREMENT_41_LEVEL Musisz osi�gn�� Poziom 41. +TOOLTIP_REQUIREMENT_LEVEL Musisz osi�gn�� Poziom %d. TOOLTIP_REQUIREMENT_SKILL_LEVEL %s Poziom %d wymagany. TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d wymagany -TOOLTIP_RESIST_BOW Odporno na Strzay: %d%% SA -TOOLTIP_RESIST_DARK Odporno na mrok +%d%% SA -TOOLTIP_RESIST_EARTH Odporno na ziemi +%d%% SA -TOOLTIP_RESIST_ELEC Odporno na Byskawice: %d%% SA -TOOLTIP_RESIST_FIRE Odporno na Ogie: %d%% SA -TOOLTIP_RESIST_ICE Odporno na ld +%d%% SA -TOOLTIP_RESIST_MAGIC Odporno na Magi: %d%% SA -TOOLTIP_REST_USABLE_COUNT Pozostao: %d -TOOLTIP_SEALED Przywizanie do duszy +TOOLTIP_RESIST_BOW Odporno�� na Strza�y: %d%% SA +TOOLTIP_RESIST_DARK Odporno�� na mrok +%d%% SA +TOOLTIP_RESIST_EARTH Odporno�� na ziemi� +%d%% SA +TOOLTIP_RESIST_ELEC Odporno�� na B�yskawice: %d%% SA +TOOLTIP_RESIST_FIRE Odporno�� na Ogie�: %d%% SA +TOOLTIP_RESIST_ICE Odporno�� na l�d +%d%% SA +TOOLTIP_RESIST_MAGIC Odporno�� na Magi�: %d%% SA +TOOLTIP_REST_USABLE_COUNT Pozosta�o: %d +TOOLTIP_SEALED Przywi�zanie do duszy TOOLTIP_SELLPRICE Cena: %s TOOLTIP_SHAMAN Szaman TOOLTIP_SHIELD Tarcza TOOLTIP_SHOES Buty -TOOLTIP_SKILL Umiejtnoci SNA -TOOLTIP_SKILLBOOK_NAME Ksiga Umiejtnoci -TOOLTIP_SKILL_AFFECT_ATT_GRADE Warto Ataku: + -TOOLTIP_SKILL_AFFECT_ATT_POWER Warto Ataku: -TOOLTIP_SKILL_AFFECT_ATT_SPEED Szybko Ataku: + +TOOLTIP_SKILL Umiej�tno�ci SNA +TOOLTIP_SKILLBOOK_NAME Ksi�ga Umiej�tno�ci +TOOLTIP_SKILL_AFFECT_ATT_GRADE Warto�� Ataku: + +TOOLTIP_SKILL_AFFECT_ATT_POWER Warto�� Ataku: +TOOLTIP_SKILL_AFFECT_ATT_SPEED Szybko�� Ataku: + TOOLTIP_SKILL_AFFECT_DEF_GRADE Obrona: -TOOLTIP_SKILL_AFFECT_DODGE Warto Ataku przeciwnika: - -TOOLTIP_SKILL_AFFECT_HEAL Regeneracja P: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Szybko Ruchu: + +TOOLTIP_SKILL_AFFECT_DODGE Warto�� Ataku przeciwnika: - +TOOLTIP_SKILL_AFFECT_HEAL Regeneracja P�: +TOOLTIP_SKILL_AFFECT_MOV_SPEED Szybko�� Ruchu: + TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Szansa na odbicie ataku: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Odporno na Obraenia: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Odporno�� na Obra�enia: TOOLTIP_SKILL_COOL_TIME Odnowa: -TOOLTIP_SKILL_DAMAGE_BONUS Obraenie Umiejtnoci: %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Odporno na Obraenia Umiejtnoci %d%% SA +TOOLTIP_SKILL_DAMAGE_BONUS Obra�enie Umiej�tno�ci: %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Odporno�� na Obra�enia Umiej�tno�ci %d%% SA TOOLTIP_SKILL_DURATION Czas trwania: %d Sek. -TOOLTIP_SKILL_FORGET_BOOK_NAME Ksiga Zapomnienia +TOOLTIP_SKILL_FORGET_BOOK_NAME Ksi�ga Zapomnienia TOOLTIP_SKILL_LEVEL Aktualny Poziom: %d TOOLTIP_SKILL_LEVEL_MASTER Aktualny Poziom: %d (Mistrz) TOOLTIP_SKILL_LEVEL_WITH_MAX Aktualny Poziom: %d (Max %d) TOOLTIP_SOCKET_EMPTY Pusty TOOLTIP_SOCKET_REFINABLE_ITEM [Przedmiot ze slotem] TOOLTIP_SP_REGEN Regeneracja PE: +%d%% SA -TOOLTIP_STR Sia: +%d SA +TOOLTIP_STR Si�a: +%d SA TOOLTIP_SURA Sura -TOOLTIP_TIME_CHARGER_FIX adowanie czasu %d sek. SA -TOOLTIP_TIME_CHARGER_PER adowanie czasu %d%% SA +TOOLTIP_TIME_CHARGER_FIX �adowanie czasu %d sek. SA +TOOLTIP_TIME_CHARGER_PER �adowanie czasu %d%% SA TOOLTIP_UNIQUE Unikat TOOLTIP_UNSEAL_LEFT_TIME Oderwanie od duszy za: %dH %dM TOOLTIP_WARRIOR Wojownik -TOOLTIP_WEAPON Bro +TOOLTIP_WEAPON Bro� TOOLTIP_WRISTLET Bransoleta UI_ACCEPT Akceptuj UI_CANCEL Anuluj @@ -919,18 +914,18 @@ UI_CLOSE Zamknij UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY Odrzu +UI_DENY Odrzu� UI_ITEM Przedmiot -UI_LEFT_TIME Pozostay Czas: %d Sek. +UI_LEFT_TIME Pozosta�y Czas: %d Sek. UI_NEXT Kontynuuj UI_NEXTPAGE Dalej -UI_NOCONTENTS Brak Zawartoci +UI_NOCONTENTS Brak Zawarto�ci UI_NONAME Brak Nazwy UI_OK OK -UI_POS_UNKNOWN Nieznane Pooenie -UI_PREVPAGE Wr +UI_POS_UNKNOWN Nieznane Po�o�enie +UI_PREVPAGE Wr�� UI_UNKNOWN Nieznany -UPLOAD_MARK_CHECK_NEED_RECONNECT Wgrywanie musi zosta ponownie rozpoczte. -UPLOAD_MARK_UPLOAD_NEED_RECONNECT Wgrywanie musi zosta ponownie rozpoczte. -USE_ITEM_FAILURE_PRIVATE_SHOP Nie moesz uywa przedmiotw, jeli otworzye prywatny Magazyn. -USE_SKILL_ERROR_UNKNOWN Nieznany Bd Umiejtnoci: %s +UPLOAD_MARK_CHECK_NEED_RECONNECT Wgrywanie musi zosta� ponownie rozpocz�te. +UPLOAD_MARK_UPLOAD_NEED_RECONNECT Wgrywanie musi zosta� ponownie rozpocz�te. +USE_ITEM_FAILURE_PRIVATE_SHOP Nie mo�esz u�ywa� przedmiot�w, je�li otworzy�e� prywatny Magazyn. +USE_SKILL_ERROR_UNKNOWN Nieznany B��d Umiej�tno�ci: %s diff --git a/bin/pack/locale_pt/locale/pt/locale_game.txt b/bin/pack/locale_pt/locale/pt/locale_game.txt index 12befeda..35b91eb1 100644 --- a/bin/pack/locale_pt/locale/pt/locale_game.txt +++ b/bin/pack/locale_pt/locale/pt/locale_game.txt @@ -1,48 +1,48 @@ AFF_LOVE_POINT Pontos de Amor: %d%% ALIGNMENT_NAME Pontos de Karma: ATTACK_ERROR_UNKNOWN Erro de Ataque Desconhecido: %s -CANNOT_ATTACK_DEST_IN_SAFE O combatente est muito longe. -CANNOT_ATTACK_SELF_IN_SAFE No posso atacar. -CANNOT_EQUIP_IN_EXCHANGE No podes alterar o teu equipamento enquanto negoceias. -CANNOT_EQUIP_IN_SHOP No podes mudar o teu equipamento enquanto negoceias. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA No podes abrir uma Loja Privada numa rea pblica. -CANNOT_SHOOT_DEST_IN_SAFE O inimigo est muito longe. +CANNOT_ATTACK_DEST_IN_SAFE O combatente est� muito longe. +CANNOT_ATTACK_SELF_IN_SAFE N�o posso atacar. +CANNOT_EQUIP_IN_EXCHANGE N�o podes alterar o teu equipamento enquanto negoceias. +CANNOT_EQUIP_IN_SHOP N�o podes mudar o teu equipamento enquanto negoceias. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA N�o podes abrir uma Loja Privada numa �rea p�blica. +CANNOT_SHOOT_DEST_IN_SAFE O inimigo est� muito longe. CANNOT_SHOOT_EMPTY_ARROW Preciso de Flechas! -CANNOT_SHOOT_SELF_IN_SAFE No posso fazer isto. -CANNOT_SKILL_APPROACH Tenho a certeza que no posso chegar mais perto. -CANNOT_SKILL_ATTACK No posso atacar. -CANNOT_SKILL_BLUE No podes usar a Alma do Lobo Anil quando a Alma do Lobo Rubro est activada. -CANNOT_SKILL_DEST_IN_SAFE O inimigo est muito longe. +CANNOT_SHOOT_SELF_IN_SAFE N�o posso fazer isto. +CANNOT_SKILL_APPROACH Tenho a certeza que n�o posso chegar mais perto. +CANNOT_SKILL_ATTACK N�o posso atacar. +CANNOT_SKILL_BLUE N�o podes usar a Alma do Lobo Anil quando a Alma do Lobo Rubro est� activada. +CANNOT_SKILL_DEST_IN_SAFE O inimigo est� muito longe. CANNOT_SKILL_EQUIP_FISHING_ROD Preciso de uma Cana de Pesca. CANNOT_SKILL_HAVE_TO_RIDE Preciso de um Cavalo para usar isto. -CANNOT_SKILL_NEED_EMPTY_BOTTLE No tenho uma Garrafa Vazia. -CANNOT_SKILL_NEED_POISON_BOTTLE No tenho uma Garrafa de Veneno. -CANNOT_SKILL_NEED_TARGET Quem o alvo? -CANNOT_SKILL_NOT_ENOUGH_HP No tenho VD suficiente! -CANNOT_SKILL_NOT_ENOUGH_SP No tenho MN suficiente! -CANNOT_SKILL_NOT_HORSE_SKILL No posso usar isto enquanto estou montado. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON No posso usar esta Habilidade com esta arma. -CANNOT_SKILL_NOT_YET_LEARN No aprendi esta Habilidade. +CANNOT_SKILL_NEED_EMPTY_BOTTLE N�o tenho uma Garrafa Vazia. +CANNOT_SKILL_NEED_POISON_BOTTLE N�o tenho uma Garrafa de Veneno. +CANNOT_SKILL_NEED_TARGET Quem � o alvo? +CANNOT_SKILL_NOT_ENOUGH_HP N�o tenho VD suficiente! +CANNOT_SKILL_NOT_ENOUGH_SP N�o tenho MN suficiente! +CANNOT_SKILL_NOT_HORSE_SKILL N�o posso usar isto enquanto estou montado. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON N�o posso usar esta Habilidade com esta arma. +CANNOT_SKILL_NOT_YET_LEARN N�o aprendi esta Habilidade. CANNOT_SKILL_ONLY_FOR_ALLIANCE Isto apenas afecta membros do grupo. CANNOT_SKILL_ONLY_FOR_CORPSE Isto apenas afecta pessoas mortas. -CANNOT_SKILL_RED No podes usar a Alma do Lobo Rubro quando a Alma do Lobo Anil est activada. -CANNOT_SKILL_REMOVE_FISHING_ROD No posso usar esta Habilidade com uma Cana de Pesca. -CANNOT_SKILL_SELF_IN_SAFE No posso atacar daqui. -CANNOT_SKILL_USE_SELF No posso usar isto em mim mesmo. -CANNOT_SKILL_WAIT_COOLTIME Ainda no posso usar esta Habilidade. -CANNOT_USE No podes usar isto. +CANNOT_SKILL_RED N�o podes usar a Alma do Lobo Rubro quando a Alma do Lobo Anil est� activada. +CANNOT_SKILL_REMOVE_FISHING_ROD N�o posso usar esta Habilidade com uma Cana de Pesca. +CANNOT_SKILL_SELF_IN_SAFE N�o posso atacar daqui. +CANNOT_SKILL_USE_SELF N�o posso usar isto em mim mesmo. +CANNOT_SKILL_WAIT_COOLTIME Ainda n�o posso usar esta Habilidade. +CANNOT_USE N�o podes usar isto. CANNOT_WHISPER_DEST_REFUSE %s bloqueou completamente o Segredar. SA -CANNOT_WHISPER_NOT_LOGON %s no est online. SA -CANNOT_WHISPER_SELF_REFUSE No podes Segredar a algum quando bloqueias completamente o Segredar. SNA +CANNOT_WHISPER_NOT_LOGON %s n�o est� online. SA +CANNOT_WHISPER_SELF_REFUSE N�o podes Segredar a algu�m quando bloqueias completamente o Segredar. SNA CHANNEL Canal -CHANNELING_CANNOT_LOGOUT No podes voltar ao ecr de login. +CHANNELING_CANNOT_LOGOUT N�o podes voltar ao ecr� de login. CHANNEL_EMPTY_SERVER Sem servidores CHANNEL_NORMAL Canal %d -CHANNEL_NOTIFY_FULL O canal est cheio! Por favor escolhe outro. -CHANNEL_NOT_FIND_INFO No podes obter esta informao no Canal. +CHANNEL_NOTIFY_FULL O canal est� cheio! Por favor escolhe outro. +CHANNEL_NOT_FIND_INFO N�o podes obter esta informa��o no Canal. CHANNEL_PVP Duelo livre CHANNEL_SELECT_CHANNEL Escolhe o Canal -CHANNEL_SELECT_REGION Escolhe a regio. +CHANNEL_SELECT_REGION Escolhe a regi�o. CHANNEL_SELECT_SERVER Escolhe o Servidor CHANNEL_TEST_SERVER Servidor de testes CHANNEL_TEST_SERVER_ADDR Teste %s:%d @@ -52,88 +52,88 @@ CHAT_ALL Tudo CHAT_BLOCK Bloquear CHAT_GUILD Guild CHAT_INFORMATION Info -CHAT_INSULT_STRING Esta frase contm palavras invlidas. +CHAT_INSULT_STRING Esta frase cont�m palavras inv�lidas. CHAT_LOG Mostrar mensagens antigas [L] CHAT_LOG_TITLE Mostrar Log CHAT_NORMAL Normal -CHAT_NOTICE Anncio +CHAT_NOTICE An�ncio CHAT_PARTY Grupo CHAT_SEND_CHAT Enviar CHAT_SEND_MEMO Enviar Segredo [Shift+Enter] CHAT_SHOUT Chamar -CHAT_SHOUT_LIMIT S podes Chamar de 15 em 15 segundos. +CHAT_SHOUT_LIMIT S� podes Chamar de 15 em 15 segundos. CHAT_WHISPER Segredo COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM Este item no pode ser usado. -COMB_CANT_APPEND_SEALED_ITEM No podes usar quaisquer itens vinculados. -COMB_COST Preo: %s +COMB_CANT_APPEND_ITEM Este item n�o pode ser usado. +COMB_CANT_APPEND_SEALED_ITEM N�o podes usar quaisquer itens vinculados. +COMB_COST Pre�o: %s COMB_IS_CONTINUE_PROCESS Queres continuar? -COMB_NOTICE No podes abrir uma loja privada enquanto ests a trocar livros. -COMB_NOTICE_NOT_OPEN No podes trocar livros enquanto tens uma loja privada aberta. -COMB_NOT_ALL_SLOT_APPEND_ITEM Precisas de um segundo disfarce para transferires bnus. -COMB_NOT_FULL_BOOK No, no podemos fazer negcio assim. Como j te disse, apenas aceito trocas se me ofereceres 10 livros. -COMB_NOT_ITEM_IN_INVENTORY No podes usar itens equipados. -COMB_NOT_MEDIUM_ITEM Este item no pode ser usado. -COMB_WILL_REMOVE_MATERIAL O Disfarce 2 ser destrudo. -CREATE_ERROR_GM_NAME No podes usar ,GM no nome da tua personagem. -CREATE_ERROR_INSULT_NAME Este nome invlido. -CREATE_ERROR_LIMIT_LEVEL A tua personagem tem de ser pelo menos nvel 80. +COMB_NOTICE N�o podes abrir uma loja privada enquanto est�s a trocar livros. +COMB_NOTICE_NOT_OPEN N�o podes trocar livros enquanto tens uma loja privada aberta. +COMB_NOT_ALL_SLOT_APPEND_ITEM Precisas de um segundo disfarce para transferires b�nus. +COMB_NOT_FULL_BOOK N�o, n�o podemos fazer neg�cio assim. Como j� te disse, apenas aceito trocas se me ofereceres 10 livros. +COMB_NOT_ITEM_IN_INVENTORY N�o podes usar itens equipados. +COMB_NOT_MEDIUM_ITEM Este item n�o pode ser usado. +COMB_WILL_REMOVE_MATERIAL O Disfarce 2 ser� destru�do. +CREATE_ERROR_GM_NAME N�o podes usar ,GM� no nome da tua personagem. +CREATE_ERROR_INSULT_NAME Este nome � inv�lido. +CREATE_ERROR_LIMIT_LEVEL A tua personagem tem de ser pelo menos n�vel 80. CREATE_ERROR_TIME_LIMIT Apenas podes criar uma personagem a cada 30 segundos. -CREATE_ERROR_WRONG_STRING O nome da tua personagem no pode conter caracteres especiais. -CREATE_EXIST_SAME_NAME J existe uma personagem com este nome. -CREATE_FAILURE No podes criar a personagem. -CREATE_FULL No podes criar mais personagens. +CREATE_ERROR_WRONG_STRING O nome da tua personagem n�o pode conter caracteres especiais. +CREATE_EXIST_SAME_NAME J� existe uma personagem com este nome. +CREATE_FAILURE N�o podes criar a personagem. +CREATE_FULL N�o podes criar mais personagens. CREATE_GM_NAME GM CREATE_INPUT_NAME Insere o nome. CREATE_PLUS_STAT Ainda sobram pontos de Atributo. DAY Dias -DONT_USE_ITEM_WHEN_SHOW_CONFIRM No podes mover quaisquer itens enquanto um pedido est em progresso. +DONT_USE_ITEM_WHEN_SHOW_CONFIRM N�o podes mover quaisquer itens enquanto um pedido est� em progresso. DO_YOU_BUY_ITEM1 Queres comprar %s por %s? DO_YOU_BUY_ITEM2 Queres comprar %s %s por %s? DO_YOU_DROP_MONEY Queres largar %d Yang? DO_YOU_SELL_ITEM1 Queres vender %s por %s? DO_YOU_SELL_ITEM2 Queres vender %s %s por %s? -DRAGON_SOUL_CANNOT_REFINE Esta Pedra do Drago no pode ser refinada. -DRAGON_SOUL_CANNOT_REFINE_MORE Esta Pedra do Drago j se encontra no nvel mais alto possvel. -DRAGON_SOUL_EQUIP_WARNING1 difcil remover uma Pedra do Drago assim que estiver embutida. +DRAGON_SOUL_CANNOT_REFINE Esta Pedra do Drag�o n�o pode ser refinada. +DRAGON_SOUL_CANNOT_REFINE_MORE Esta Pedra do Drag�o j� se encontra no n�vel mais alto poss�vel. +DRAGON_SOUL_EQUIP_WARNING1 � dif�cil remover uma Pedra do Drag�o assim que estiver embutida. DRAGON_SOUL_EQUIP_WARNING2 Ainda gostarias de continuar? -DRAGON_SOUL_EXPIRED Pedra do Drago expirada -DRAGON_SOUL_INVALID_DRAGON_SOUL Essa no a Pedra do Drago correcta. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Isso no uma Pedra do Drago. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Essa no a Pedra do Drago correcta. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL No tens material suficiente para refinar. -DRAGON_SOUL_NOT_MATCHED_SLOT A Pedra do Drago no cabe neste espao. -DRAGON_SOUL_STEP_LEVEL1 Clareza: translcida. -DRAGON_SOUL_STEP_LEVEL2 Clareza: lmpida. -DRAGON_SOUL_STEP_LEVEL3 Clareza: impecvel. +DRAGON_SOUL_EXPIRED Pedra do Drag�o expirada +DRAGON_SOUL_INVALID_DRAGON_SOUL Essa n�o � a Pedra do Drag�o correcta. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Isso n�o � uma Pedra do Drag�o. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Essa n�o � a Pedra do Drag�o correcta. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL N�o tens material suficiente para refinar. +DRAGON_SOUL_NOT_MATCHED_SLOT A Pedra do Drag�o n�o cabe neste espa�o. +DRAGON_SOUL_STEP_LEVEL1 Clareza: transl�cida. +DRAGON_SOUL_STEP_LEVEL2 Clareza: l�mpida. +DRAGON_SOUL_STEP_LEVEL3 Clareza: impec�vel. DRAGON_SOUL_STEP_LEVEL4 Clareza: brilhante. DRAGON_SOUL_STEP_LEVEL5 Clareza: excelente. -DRAGON_SOUL_STRENGTH Nvel: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 A Pedra do Drago pode ser destruda no processo. +DRAGON_SOUL_STRENGTH N�vel: +%d SA +DRAGON_SOUL_UNEQUIP_WARNING1 A Pedra do Drag�o pode ser destru�da no processo. DRAGON_SOUL_UNEQUIP_WARNING2 Ainda gostarias de continuar? -DRAGON_SOUL_UNMATCHED_SLOT Este o espao errado. -DRAGON_SOUL_UNQUALIFIED Ainda no podes usar Alquimia de Pedra do Drago. -DROP_ITEM_FAILURE_EQUIP_ITEM No podes largar Itens equipados. -DROP_ITEM_FAILURE_PRIVATE_SHOP No podes largar nenhum Item enquanto tiveres aberto uma Loja Privada. -DROP_MONEY_FAILURE_1000_OVER Podes largar no mximo 999 Yang de cada vez. +DRAGON_SOUL_UNMATCHED_SLOT Este � o espa�o errado. +DRAGON_SOUL_UNQUALIFIED Ainda n�o podes usar Alquimia de Pedra do Drag�o. +DROP_ITEM_FAILURE_EQUIP_ITEM N�o podes largar Itens equipados. +DROP_ITEM_FAILURE_PRIVATE_SHOP N�o podes largar nenhum Item enquanto tiveres aberto uma Loja Privada. +DROP_MONEY_FAILURE_1000_OVER Podes largar no m�ximo 999 Yang de cada vez. EMOTION_ANGRY Aborrecido EMOTION_ATTRACTIVE Seduzir -EMOTION_BANTER Troar -EMOTION_CHEERS_1 Saudaes 1 -EMOTION_CHEERS_2 Saudaes 2 +EMOTION_BANTER Tro�ar +EMOTION_CHEERS_1 Sauda��es 1 +EMOTION_CHEERS_2 Sauda��es 2 EMOTION_CHEERUP Festejar EMOTION_CHOOSE_ONE Escolhe um alvo EMOTION_CLAP Palmas EMOTION_CLAP_KISS Beijo -EMOTION_CONGRATULATION Aprovao -EMOTION_DANCE_1 Dana 1 -EMOTION_DANCE_2 Dana 2 -EMOTION_DANCE_3 Dana 3 -EMOTION_DANCE_4 Dana 4 -EMOTION_DANCE_5 Dana 5 +EMOTION_CONGRATULATION Aprova��o +EMOTION_DANCE_1 Dan�a 1 +EMOTION_DANCE_2 Dan�a 2 +EMOTION_DANCE_3 Dan�a 3 +EMOTION_DANCE_4 Dan�a 4 +EMOTION_DANCE_5 Dan�a 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE Pedir Perdo -EMOTION_FRENCH_KISS Beijo Francs +EMOTION_FORGIVE Pedir Perd�o +EMOTION_FRENCH_KISS Beijo Franc�s EMOTION_JOY Felicidade EMOTION_SAD Tristeza EMOTION_SHY Rejeitar @@ -142,93 +142,93 @@ EMPIRE_A Reino Shinsoo EMPIRE_B Reino Chunjo EMPIRE_C Reino Jinno EMPIRE_SELECT_MODE Seleccionar Reino -EXCHANGE_CANNOT_GIVE Este Item no pode ser negociado. -EXCHANGE_CANT_EDIT_MONEY No podes alterar a quantia agora. -EXCHANGE_FAILURE_EQUIP_ITEM No podes trocar Itens equipados. +EXCHANGE_CANNOT_GIVE Este Item n�o pode ser negociado. +EXCHANGE_CANT_EDIT_MONEY N�o podes alterar a quantia agora. +EXCHANGE_FAILURE_EQUIP_ITEM N�o podes trocar Itens equipados. EXCHANGE_MONEY Quantia EXCHANGE_TITLE Negociar com %s FISHING_FAILURE Perdeste o Isco. FISHING_NOTIFY1 Parece que %s mordeu o anzol. FISHING_NOTIFY2 Parece que %s foi capturado. FISHING_SUCCESS1 Capturaste %s! -FISHING_SUCCESS2 Tu puxaste %s para fora de gua! -FISHING_UNKNOWN Apanhaste algo mas no consegues ver o que . -FISHING_WRONG_PLACE No podes pescar aqui. +FISHING_SUCCESS2 Tu puxaste %s para fora de �gua! +FISHING_UNKNOWN Apanhaste algo mas n�o consegues ver o que �. +FISHING_WRONG_PLACE N�o podes pescar aqui. FOR_FEMALE Para Mulher FOR_MALE Para Homem -GAME_CANNOT_MINING No podes Garimpar enquanto ests montado num cavalo. -GAME_CANNOT_PICK_ITEM No podes apanhar este Item porque no o ganhaste. -GAME_INIT_ERROR_CURSOR O cursor no pde ser definido. +GAME_CANNOT_MINING N�o podes Garimpar enquanto est�s montado num cavalo. +GAME_CANNOT_PICK_ITEM N�o podes apanhar este Item porque n�o o ganhaste. +GAME_INIT_ERROR_CURSOR O cursor n�o p�de ser definido. GAME_INIT_ERROR_DIRECTX O DirectX 8.1 tem de estar instalado para o jogo poder correr.\nInstala o DirectX 8.1 ou mais alto. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE A Placa grfica no pde ser encontrada.\nVerifica se o teu VGA card est devidamente instalado. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST A placa grfica no pde ser activada. \nVerifica a tua VGA card.\nEm alternativa, podes activar o acelerador de Hardware.\n(Set hardware accelerator to max \nControl Panel->Display->Settings->Advanced->Troubleshoot tab) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT A Placa Grfica do computador no suporta o modo janela em 32bit.\nAltera para modo 16bit ou utiliza o modo Ecr Completo. -GAME_INIT_ERROR_ITEM_PROTO No h Item Data.\nInstala o jogo de novo. -GAME_INIT_ERROR_MAIN_WINDOW O mainframe no pde ser definido -GAME_INIT_ERROR_MOB_PROTO No h Monster Data.\nInstala o jogo de novo. -GAME_INIT_ERROR_NETWORK No foi possvel definir Dispositivos de Rede.\nVerifica a tua ligao de Internet. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE A Placa gr�fica n�o p�de ser encontrada.\nVerifica se o teu VGA card est� devidamente instalado. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST A placa gr�fica n�o p�de ser activada. \nVerifica a tua VGA card.\nEm alternativa, podes activar o acelerador de Hardware.\n(Set hardware accelerator to max \nControl Panel->Display->Settings->Advanced->Troubleshoot tab) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT A Placa Gr�fica do computador n�o suporta o modo janela em 32bit.\nAltera para modo 16bit ou utiliza o modo Ecr� Completo. +GAME_INIT_ERROR_ITEM_PROTO N�o h� Item Data.\nInstala o jogo de novo. +GAME_INIT_ERROR_MAIN_WINDOW O mainframe n�o p�de ser definido +GAME_INIT_ERROR_MOB_PROTO N�o h� Monster Data.\nInstala o jogo de novo. +GAME_INIT_ERROR_NETWORK N�o foi poss�vel definir Dispositivos de Rede.\nVerifica a tua liga��o de Internet. GAME_PICK_MONEY Recebeste %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT A altura no 128 Pixeis -GUILDMARK_UPLOADER_ERROR_12_HEIGHT A altura no 12 Pixeis -GUILDMARK_UPLOADER_ERROR_16_WIDTH A Largura no 16 Pixeis -GUILDMARK_UPLOADER_ERROR_64_WIDTH A Largura no 64 Pixeis -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT O jogo no suporta esta imagem. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT A altura n�o � 128 Pixeis +GUILDMARK_UPLOADER_ERROR_12_HEIGHT A altura n�o � 12 Pixeis +GUILDMARK_UPLOADER_ERROR_16_WIDTH A Largura n�o � 16 Pixeis +GUILDMARK_UPLOADER_ERROR_64_WIDTH A Largura n�o � 64 Pixeis +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT O jogo n�o suporta esta imagem. GUILDMARK_UPLOADER_ERROR_PATH Move os dados para a pasta metin2/upload. GUILDMARK_UPLOADER_ERROR_SELECT Nenhum ficheiro de imagem foi escolhido. GUILDWAR_CTF_TITLE Bandeira capturada. GUILDWAR_NORMAL_TITLE Campal -GUILDWAR_QUESTION_LINE_1 A Guild %s declarou guerra tua Guild. +GUILDWAR_QUESTION_LINE_1 A Guild %s declarou guerra � tua Guild. GUILDWAR_QUESTION_LINE_2 Aceitas? (%s) GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Arena de Guerra -GUILD_BUILDING_GRADE Nvel -GUILD_BUILDING_NAME Nome do Edifcio -GUILD_CANNOT_HEAL_GSP_ANYMORE A Energia dos Drages Fantasma j est no mximo. +GUILD_BUILDING_GRADE N�vel +GUILD_BUILDING_NAME Nome do Edif�cio +GUILD_CANNOT_HEAL_GSP_ANYMORE A Energia dos Drag�es Fantasma j� est� no m�ximo. GUILD_COMMENT Escrever -GUILD_CREATE_ERROR_INSULT_NAME O nome da Guild no vlido. +GUILD_CREATE_ERROR_INSULT_NAME O nome da Guild n�o � v�lido. GUILD_DEFAULT_GRADE Membros da Guild GUILD_DELETE Apagar GUILD_DEPOSIT Depositar -GUILD_DO_YOU_HEAL_GSP Queres usar %d Yang para restaurares %d unidades de Drages Fantasma? -GUILD_DO_YOU_JOIN fez-te um convite. Queres juntar-te Guild? +GUILD_DO_YOU_HEAL_GSP Queres usar %d Yang para restaurares %d unidades de Drag�es Fantasma? +GUILD_DO_YOU_JOIN fez-te um convite. Queres juntar-te � Guild? GUILD_EMPTY_AREA Terreno Vazio GUILD_ENEMY_GUILD_NAME Nome da Guild inimiga GUILD_FACILITY Anexo GUILD_GEM Pedra Preciosa -GUILD_HEADQUARTER Edifcio Principal -GUILD_HEAL_GSP Restaurar Drages Fantasma +GUILD_HEADQUARTER Edif�cio Principal +GUILD_HEAL_GSP Restaurar Drag�es Fantasma GUILD_INFO_ENEMY_GUILD_EMPTY Nenhum -GUILD_MARK_NOT_ENOUGH_LEVEL A guild necessita de nvel 3 para usar icon de guild +GUILD_MARK_NOT_ENOUGH_LEVEL A guild necessita de n�vel 3 para usar icon de guild GUILD_NAME Nome da Guild -GUILD_NOT_ENOUGH_MATERIAL No tens recursos de construo suficientes para este edifcio. -GUILD_NOT_ENOUGH_MONEY No tens Yang suficiente para este edifcio. -GUILD_NO_NOTICE_PERMISSION No tens permisses para fazer um anncio. +GUILD_NOT_ENOUGH_MATERIAL N�o tens recursos de constru��o suficientes para este edif�cio. +GUILD_NOT_ENOUGH_MONEY N�o tens Yang suficiente para este edif�cio. +GUILD_NO_NOTICE_PERMISSION N�o tens permiss�es para fazer um an�ncio. GUILD_OBJECT Objectos -GUILD_OFFER_EXP Experincia a investir -GUILD_SHORT_EXP Pontos de Experincia insuficientes. -GUILD_TILE_BASEINFO Informao Bsica +GUILD_OFFER_EXP Experi�ncia a investir +GUILD_SHORT_EXP Pontos de Experi�ncia insuficientes. +GUILD_TILE_BASEINFO Informa��o B�sica GUILD_TILE_BOARD Quadro de Mensagens -GUILD_TILE_GRADE Administrao de Permisses -GUILD_TILE_INFO Informao da Guild +GUILD_TILE_GRADE Administra��o de Permiss�es +GUILD_TILE_INFO Informa��o da Guild GUILD_TILE_MEMBER Membros da Guild GUILD_TILE_SKILL Habilidades de Guild GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami -GUILD_WAR1 rea de Guerras de Guilds -GUILD_WAR2 rea de Guerras de Guilds -GUILD_WAR3 rea de Guerras de Guilds -GUILD_WAR4 rea de Guerras de Guilds -GUILD_WAR_LIMIT_30MIN Durao: 30 Minutos -GUILD_WAR_REWARD_POTION Recompensa: O vencedor recebe uma Poo. -GUILD_WAR_USE_BATTLE_MAP Localizao: Arena de Guerra -GUILD_WAR_USE_NORMAL_MAP Localizao: Mapa Normal +GUILD_WAR1 �rea de Guerras de Guilds +GUILD_WAR2 �rea de Guerras de Guilds +GUILD_WAR3 �rea de Guerras de Guilds +GUILD_WAR4 �rea de Guerras de Guilds +GUILD_WAR_LIMIT_30MIN Dura��o: 30 Minutos +GUILD_WAR_REWARD_POTION Recompensa: O vencedor recebe uma Po��o. +GUILD_WAR_USE_BATTLE_MAP Localiza��o: Arena de Guerra +GUILD_WAR_USE_NORMAL_MAP Localiza��o: Mapa Normal GUILD_WAR_WIN_CHECK_SCORE A Guild com o resultado mais alto ganha a Guerra. GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Captura a Bandeira do teu inimigo GUILD_WAR_WIN_TAKE_AWAY_FLAG2 e leva-a para a tua base. GUILD_WAR_WIN_WIPE_OUT_GUILD Derrota 100 inimigos para vencer. GUILD_WITHDRAW Retirar -GUILD_YOU_DO_NOT_JOIN No s membro de uma Guild. +GUILD_YOU_DO_NOT_JOIN N�o �s membro de uma Guild. HORSE_HEALTH0 Morto HORSE_HEALTH1 Fome HORSE_HEALTH2 Esfomeado @@ -239,19 +239,19 @@ HORSE_LEVEL3 Cavalo Militar HOUR Horas HOW_MANY_ITEM_DO_YOU_DROP1 Queres largar %s? HOW_MANY_ITEM_DO_YOU_DROP2 Queres largar %s %d? -INPUT_MATRIX_CARD_NUMBER Introduz o nmero do Carto Matriz. -INPUT_MATRIX_CARD_TITLE Carto Matriz -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introduz aqui o cdigo de apagar personagem da tua conta. +INPUT_MATRIX_CARD_NUMBER Introduz o n�mero do Cart�o Matriz. +INPUT_MATRIX_CARD_TITLE Cart�o Matriz +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introduz aqui o c�digo de apagar personagem da tua conta. INPUT_PRIVATE_CODE_DIALOG_TITLE Apagar Personagem -INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergaminho do Retorno no pode ser combinado. +INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergaminho do Retorno n�o pode ser combinado. INVENTORY_REALLY_USE_ITEM Usar item neste item? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Ninja Amador JOB_ASSASSIN1 Poder dos Ninjas JOB_ASSASSIN2 Mortos-Vivos -JOB_SHAMAN Xam -JOB_SHAMAN0 Xam Amador -JOB_SHAMAN1 Poder do Drago +JOB_SHAMAN Xam� +JOB_SHAMAN0 Xam� Amador +JOB_SHAMAN1 Poder do Drag�o JOB_SHAMAN2 Poder da Luz JOB_SURA Sura JOB_SURA0 Sura Amador @@ -260,56 +260,51 @@ JOB_SURA2 Poder da Magia Negra JOB_WARRIOR Guerreiro JOB_WARRIOR0 Guerreiro Amador JOB_WARRIOR1 Poder do Arahan -JOB_WARRIOR2 Poder do Partidrio +JOB_WARRIOR2 Poder do Partid�rio LEFT_TIME Tempo Restante LOGIN_CONNECT_FAILURE Ocorreu um erro enquanto te ligavas ao Servidor. -LOGIN_CONNECT_SUCCESS Ests ligado ao Servidor. +LOGIN_CONNECT_SUCCESS Est�s ligado ao Servidor. LOGIN_CONNETING Vais ser ligado ao Servidor... -LOGIN_FAILURE_ALREAY A tua conta j est ligada. -LOGIN_FAILURE_BE_SAME_KEY Problema de registo. -LOGIN_FAILURE_BLOCK_ID A tua conta est bloqueada. +LOGIN_FAILURE_ALREADY A tua conta j� est� ligada. +LOGIN_FAILURE_BLOCK_ID A tua conta est� bloqueada. LOGIN_FAILURE_BLOCK_LOGIN Por favor escolhe um dos outros Servidores! -LOGIN_FAILURE_NOBILL A tua conta no tinha tempo de jogo. -LOGIN_FAILURE_NOT_AVAIL A tua conta no pode ser usada. -LOGIN_FAILURE_NOT_EXIST_ID O nome da conta ou a palavra-passe est/o incorrecta(s). +LOGIN_FAILURE_NOT_AVAIL A tua conta n�o pode ser usada. LOGIN_FAILURE_REPAIR_ID Foram restaurados Itens a esta conta. -LOGIN_FAILURE_SAMELOGIN Algum se ligou tua conta. -LOGIN_FAILURE_SHUTDOWN O Servidor ainda no est aberto. -LOGIN_FAILURE_TOO_MANY_USER No te podes ligar ao Servidor porque esto muitos jogadores ligados. -LOGIN_FAILURE_UNKNOWN No te foi possvel registar por razes desconhecidas. +LOGIN_FAILURE_SAMELOGIN Algu�m se ligou � tua conta. +LOGIN_FAILURE_SHUTDOWN O Servidor ainda n�o est� aberto. +LOGIN_FAILURE_TOO_MANY_USER N�o te podes ligar ao Servidor porque est�o muitos jogadores ligados. +LOGIN_FAILURE_UNKNOWN N�o te foi poss�vel registar por raz�es desconhecidas. LOGIN_FAILURE_WEB_BLOCK Foste bloqueado no site, por favor verifica os teus E-mails. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Inseriste um nmero errado. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Inseriste um nmero errado trs vezes. /n A tua ligao vai ser anulada. -LOGIN_FAILURE_WRONG_PASSWORD O nome da conta ou a palavra-passe est/o incorrecta(s). +LOGIN_FAILURE_WRONG_CREDENTIALS O nome da conta ou a palavra-passe est�/�o incorrecta(s). LOGIN_INPUT_ID Insere o ID. LOGIN_INPUT_PASSWORD Insere a palavra-passe. LOGIN_PROCESSING Processo de Login em progresso... -MALL_CANNOT_INSERT No podes colocar o Item. +MALL_CANNOT_INSERT N�o podes colocar o Item. MALL_PASSWORD_TITLE Palavra-passe -MAP_A1 rea Yongan +MAP_A1 �rea Yongan MAP_A2 Vale de Seungryong MAP_A2_1 -MAP_A3 rea Yayang +MAP_A3 �rea Yayang MAP_AG Jungrang -MAP_B1 rea Joan +MAP_B1 �rea Joan MAP_B2 Vale Imji -MAP_B3 rea Bokjung -MAP_BAY Baa de Nephrite -MAP_BAYBLACKSAND Baa de Nephrite +MAP_B3 �rea Bokjung +MAP_BAY Ba�a de Nephrite +MAP_BAYBLACKSAND Ba�a de Nephrite MAP_BG Waryong -MAP_C1 rea Pyungmoo +MAP_C1 �rea Pyungmoo MAP_C2 Vale Bangsan -MAP_C3 rea Bakra -MAP_CAPE Cabo Fogo de Drago -MAP_CAPEDRAGONHEAD Cabo Fogo de Drago +MAP_C3 �rea Bakra +MAP_CAPE Cabo Fogo de Drag�o +MAP_CAPEDRAGONHEAD Cabo Fogo de Drag�o MAP_CG Imha -MAP_DAWN Falsia de Gautama -MAP_DAWNMISTWOOD Falsia de Gautama +MAP_DAWN Fal�sia de Gautama +MAP_DAWNMISTWOOD Fal�sia de Gautama MAP_DESERT Deserto de Yongbi -MAP_DEVILCATACOMB Catacumbas do Demnio -MAP_DEVILTOWER1 Torre Demonaca +MAP_DEVILCATACOMB Catacumbas do Dem�nio +MAP_DEVILTOWER1 Torre Demon�aca MAP_DUEL Arena de Lutas de Treino -MAP_E Colnia +MAP_E Col�nia MAP_EMPIREWAR01 Batalha do Castelo MAP_EMPIREWAR02 Batalha do Castelo MAP_EMPIREWAR03 Batalha do Castelo @@ -328,14 +323,14 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER Montanhas do Trovo +MAP_MT_THUNDER Montanhas do Trov�o MAP_NUSLUCK Jotunheim MAP_NUSLUCK01 Terra dos Gigantes MAP_N_DESERT_01 Deserto Yongbi MAP_N_DESERT_02 MAP_N_FLAME_01 Terra do Fogo MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 Forte do Drago Vermelho +MAP_N_FLAME_DUNGEON_01 Forte do Drag�o Vermelho MAP_N_SNOWM_01 Montanha Sohan MAP_N_SNOWM_02 MAP_N_SNOW_DUNGEON_01 Torre de Vigia de Nemere @@ -351,15 +346,15 @@ MAP_PATHWAY_ICE_01 Guerra dos Reinos - Terra do Gelo MAP_PATHWAY_ICE_02 Terra do Jogo MAP_PATHWAY_ICE_03 Guerra dos Reinos - Terra do Gelo MAP_SKELTOWER Torre Gumsan -MAP_SKIPIA_DUNGEON_01 Gruta do Exlio +MAP_SKIPIA_DUNGEON_01 Gruta do Ex�lio MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 Gruta do Exlio 2 +MAP_SKIPIA_DUNGEON_02 Gruta do Ex�lio 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS Templo do Drago +MAP_SKIPIA_DUNGEON_BOSS Templo do Drag�o MAP_SKIPIA_DUNGEON_BOSS_1 Caverna das Aranhas 1 MAP_SKIPIA_DUNGEON_BOSS_2 Caverna das Aranhas 2 MAP_SKIPIA_DUNGEON_BOSS_3 Caverna das Aranhas 3 @@ -381,40 +376,40 @@ MAP_SUNGZI_SNOW Guerra dos Reinos - Terra do Gelo MAP_SUNGZI_SNOW_PASS01 Guerra dos Reinos - Terra do Gelo MAP_SUNGZI_SNOW_PASS02 Guerra dos Reinos - Terra do Gelo MAP_SUNGZI_SNOW_PASS03 Guerra dos Reinos - Terra do Gelo -MAP_T1 rea de Guerras de Guilds -MAP_T2 rea de Guerras de Guilds -MAP_T3 rea de Guerras de Guilds -MAP_T4 rea de Guerras de Guilds +MAP_T1 �rea de Guerras de Guilds +MAP_T2 �rea de Guerras de Guilds +MAP_T3 �rea de Guerras de Guilds +MAP_T4 �rea de Guerras de Guilds MAP_TEMPLE Templo Hwang -MAP_THUNDER Montanhas do Trovo +MAP_THUNDER Montanhas do Trov�o MAP_TREE Lungsam MAP_TRENT Floresta Fantasma MAP_TRENT02 Bosque Rubro MAP_TRENT02_A Bosque Rubro MAP_TRENT_A MAP_WEDDING_01 Mapa de Casamento -MAP_WL Plancie Seca -MAP_WL_01 Plancie Seca +MAP_WL Plan�cie Seca +MAP_WL_01 Plan�cie Seca MESSENGER_ADD_FRIEND Adicionar Amigo MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s adicionou-te como amigo. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Aceitar? MESSENGER_DO_YOU_DELETE Apagar? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Queres apagar o nmero de telemvel? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Queres apagar o n�mero de telem�vel? MESSENGER_DO_YOU_MOVE Queres continuar? MESSENGER_EMPTY_LIST Vazio -MESSENGER_FAMILY Famlia +MESSENGER_FAMILY Fam�lia MESSENGER_FRIEND Amigos MESSENGER_GUILD Guild -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Insere o nmero de confirmao que foi enviado para o teu telemvel. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Insere o nmero de confirmao -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Insere o nmero de telemvel para enviar a mensagem de texto. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Queres inserir o nmero agora? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Insere o nmero de telemvel. +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Insere o n�mero de confirma��o que foi enviado para o teu telem�vel. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Insere o n�mero de confirma��o +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Insere o n�mero de telem�vel para enviar a mensagem de texto. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Queres inserir o n�mero agora? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Insere o n�mero de telem�vel. MESSENGER_SEND_MOBILE_MESSAGE_TITLE Enviar mensagem. METIN_TEST MINIMAP Abrir Mini Mapa -MINIMAP_CANNOT_SEE O Mini-Mapa no pode ser visto. -MINIMAP_CAN_NOT_SHOW_AREAMAP O Mapa Grande no pode ser mostrado. +MINIMAP_CANNOT_SEE O Mini-Mapa n�o pode ser visto. +MINIMAP_CAN_NOT_SHOW_AREAMAP O Mapa Grande n�o pode ser mostrado. MINIMAP_DEC_SCALE Minimizar MINIMAP_INC_SCALE Maximizar MINIMAP_OBSERVER_COUNT %d observadores @@ -422,70 +417,70 @@ MINIMAP_SHOW_AREAMAP Abrir Mapa Grande MINUTE Minutos MONETARY_UNIT0 Yang MONETARY_UNIT1 Dez Mil -MONETARY_UNIT2 Cem Mil Milhes -MONEY_INPUT_DIALOG_SELLPRICE Preo de Venda: -MOVE_ITEM_FAILURE_PRIVATE_SHOP No podes mover um Item quando tens uma Loja Privada aberta. -MUSIC_EMPTY_MUSIC_LIST Sem msica de fundo. -MUSIC_METIN2_DEFAULT_THEMA Msica Standard Metin2 -MUSIC_NOT_SELECT_MUSIC Sem pasta de msica escolhida. +MONETARY_UNIT2 Cem Mil Milh�es +MONEY_INPUT_DIALOG_SELLPRICE Pre�o de Venda: +MOVE_ITEM_FAILURE_PRIVATE_SHOP N�o podes mover um Item quando tens uma Loja Privada aberta. +MUSIC_EMPTY_MUSIC_LIST Sem m�sica de fundo. +MUSIC_METIN2_DEFAULT_THEMA M�sica Standard Metin2 +MUSIC_NOT_SELECT_MUSIC Sem pasta de m�sica escolhida. NEEFD_REST Primeiro tens de descansar. -NOT_YET_SUPPORT Ainda no suportado -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE No podes activar o Modo Guild quando no pertences a uma Guild. -OPTION_PVPMODE_NOT_SUPPORT No podes escolher esta configurao em Modo PvP. -OPTION_PVPMODE_PROTECT Tens de ter pelo menos nvel %d para poderes alterar o Modo PvP. +NOT_YET_SUPPORT Ainda n�o � suportado +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE N�o podes activar o Modo Guild quando n�o pertences a uma Guild. +OPTION_PVPMODE_NOT_SUPPORT N�o podes escolher esta configura��o em Modo PvP. +OPTION_PVPMODE_PROTECT Tens de ter pelo menos n�vel %d para poderes alterar o Modo PvP. PARTY_ANSWER_TIMEOVER O convite foi rejeitado. PARTY_BONUS_ATTACKER Valor de Ataque: +%d SA PARTY_BONUS_BERSERKER Rapidez de Ataque: +%d SA -PARTY_BONUS_BUFFER Durao da Habilidade: +%d SA +PARTY_BONUS_BUFFER Dura��o da Habilidade: +%d SA PARTY_BONUS_DEFENDER Defesa: +%d SA -PARTY_BONUS_EXP EXP Bnus: %d%% SA -PARTY_BONUS_SKILL_MASTER Mx. MN: +%d SA -PARTY_BONUS_TANKER Mx. VD: +%d SA +PARTY_BONUS_EXP EXP B�nus: %d%% SA +PARTY_BONUS_SKILL_MASTER M�x. MN: +%d SA +PARTY_BONUS_TANKER M�x. VD: +%d SA PARTY_BREAK_UP Apagar Grupo PARTY_DO_YOU_ACCEPT gostaria de se juntar ao Grupo. PARTY_DO_YOU_JOIN fez-te um convite para o seu grupo. Queres aceitar o convite? -PARTY_EXP_DISTRIBUTION_MODE Distribuio de EXP -PARTY_EXP_DISTRIBUTION_MODE_LEVEL Distribuio de Nveis -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Os Nveis mais altos do grupo recebem mais EXP. -PARTY_EXP_DISTRIBUTION_MODE_PARITY Distribuio Uniforme +PARTY_EXP_DISTRIBUTION_MODE Distribui��o de EXP +PARTY_EXP_DISTRIBUTION_MODE_LEVEL Distribui��o de N�veis +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Os N�veis mais altos do grupo recebem mais EXP. +PARTY_EXP_DISTRIBUTION_MODE_PARITY Distribui��o Uniforme PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Todos os membros do Grupo recebem a mesma EXP. PARTY_HEAL_ALL_MEMBER Restaurar tudo. PARTY_INCREASE_AREA_150 O alcance do grupo atingiu o factor 1,5. SNA PARTY_INCREASE_AREA_200 O alcance do grupo atingiu o factor 2. SNA PARTY_LEAVE Abandonar o Grupo -PARTY_LONGTIME_BONUS_EXP EXP Bnus por longo jogo em Grupo: +%d%% SA +PARTY_LONGTIME_BONUS_EXP EXP B�nus por longo jogo em Grupo: +%d%% SA PARTY_MEMBER_OFFLINE [Desligado] PARTY_RECALL_MEMBER Chamar membro do Grupo. -PARTY_REGEN_BONUS Bnus de VD + regenerao MN: +%d%% SA +PARTY_REGEN_BONUS B�nus de VD + regenera��o MN: +%d%% SA PARTY_REQUEST_DENIED O teu pedido foi recusado. PARTY_SET_ATTACKER Constituir como Atacante. PARTY_SET_BERSERKER Constituir como Agressivo. PARTY_SET_BUFFER Constituir como Bloqueador. PARTY_SET_DEFENDER Constituir como Defensor. -PARTY_SET_NORMAL Retirar definies. +PARTY_SET_NORMAL Retirar defini��es. PARTY_SET_SKILL_MASTER Constituir como Mestre de Habilidades. -PARTY_SET_TANKER Constituir como Lutador de Curta Distncia. +PARTY_SET_TANKER Constituir como Lutador de Curta Dist�ncia. PARTY_SKILL_ATTACKER Valor Base de Ataque +%.0f PARTY_SKILL_BERSERKER Rapidez de Ataque +%.0f -PARTY_SKILL_BUFFER Durao da Habilidade +%.0f +PARTY_SKILL_BUFFER Dura��o da Habilidade +%.0f PARTY_SKILL_DEFENDER Aumenta a Defesa +%.0f -PARTY_SKILL_HP_REGEN Regenerao de VD +%.0f%% +PARTY_SKILL_HP_REGEN Regenera��o de VD +%.0f%% PARTY_SKILL_PARTY_AREA Alcance do Grupo +%d%% -PARTY_SKILL_SKILL_MASTER Bnus MN +%.0f -PARTY_SKILL_SP_REGEN Regenerao de MN +%.0f%% -PARTY_SKILL_TANKER Bnus VD +%.0f -PARTY_SKILL_WARP possvel chamar membros do Grupo. -PASSWORD_TITLE Palavra-passe do Armazm +PARTY_SKILL_SKILL_MASTER B�nus MN +%.0f +PARTY_SKILL_SP_REGEN Regenera��o de MN +%.0f%% +PARTY_SKILL_TANKER B�nus VD +%.0f +PARTY_SKILL_WARP � poss�vel chamar membros do Grupo. +PASSWORD_TITLE Palavra-passe do Armaz�m PICK_ITEM_TITLE Quantidade PICK_MONEY_TITLE Quantia -PRIVATE_SHOP_CANNOT_SELL_ITEM No podes vender este Item numa Loja Privada. +PRIVATE_SHOP_CANNOT_SELL_ITEM N�o podes vender este Item numa Loja Privada. PRIVATE_SHOP_CLOSE_QUESTION Queres fechar a Loja Privada? PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Nome da Loja Privada. -PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Preo +PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Pre�o PVP_LEVEL0 Cavaleiro PVP_LEVEL1 Nobre PVP_LEVEL2 Bom -PVP_LEVEL3 Amigvel +PVP_LEVEL3 Amig�vel PVP_LEVEL4 Neutro PVP_LEVEL5 Agressivo PVP_LEVEL6 Fraudulento @@ -494,11 +489,11 @@ PVP_LEVEL8 Cruel PVP_MODE_GUILD PvP - Modo Guild activado. PVP_MODE_KILL PvP - Modo Livre activado. PVP_MODE_NORMAL PvP - Modo Paz activado. -PVP_MODE_PROTECT PvP - Modo Proteco activado. +PVP_MODE_PROTECT PvP - Modo Protec��o activado. PVP_MODE_REVENGE PvP - Modo Hostil activado. PVP_OPTION_KILL Livre PVP_OPTION_NORMAL Paz -PVP_OPTION_PROTECT Proteco +PVP_OPTION_PROTECT Protec��o PVP_OPTION_REVENGE Hostil QUEST_APPEND Nova Aventura adquirida. QUEST_MIN Min. @@ -506,76 +501,76 @@ QUEST_SEC Seg. QUEST_TIMEOVER Acabou o Tempo QUEST_UNLIMITED_TIME Sem Tempo Limite QUEST_ZEROSEC 0 Seg. -QUICKSLOT_REGISTER_DISABLE_ITEM Este Item no pode ser adicionado ao campo de Acesso Rpido. +QUICKSLOT_REGISTER_DISABLE_ITEM Este Item n�o pode ser adicionado ao campo de Acesso R�pido. RECEIVE_MESSAGE %s enviou-te uma mensagem. REFINE_COST Custos do melhoramento: %d Yang -REFINE_DESTROY_WARNING Este Item pode ser destrudo enquanto melhorado. +REFINE_DESTROY_WARNING Este Item pode ser destru�do enquanto � melhorado. REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Isto vai aumentar a probabilidade de ser melhorado, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 mas se falhares o item pode ser destrudo. Queres continuar? +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 mas se falhares o item pode ser destru�do. Queres continuar? REFINE_DOWN_GRADE_WARNING O Item pode ser piorado desta forma. -REFINE_DO_YOU_SEPARATE_METIN Queres mesmo retirar todas as Pedras Espritas? +REFINE_DO_YOU_SEPARATE_METIN Queres mesmo retirar todas as Pedras Esp�ritas? REFINE_FAILURE Melhoramento falhado! -REFINE_FAILURE_CAN_NOT_ATTACH No podes incluir %s nesse Item. -REFINE_FAILURE_EQUIP_ITEM No podes melhorar um Item equipado. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM As Pedras Espritas no podem ser retiradas. +REFINE_FAILURE_CAN_NOT_ATTACH N�o podes incluir %s nesse Item. +REFINE_FAILURE_EQUIP_ITEM N�o podes melhorar um Item equipado. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM As Pedras Esp�ritas n�o podem ser retiradas. REFINE_FAILURE_NEED_BETTER_SCROLL Precisas de um tipo de Pergaminho diferente. -REFINE_FAILURE_NO_GOLD_SOCKET No existe Socket para se adicionar %s. -REFINE_FAILURE_NO_MORE_SOCKET No podes abrir mais Sockets. -REFINE_FAILURE_NO_SOCKET0 No existe Socket para adicionar %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM No podes criar nenhum Socket neste item. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Este Item no pode ser melhorado. +REFINE_FAILURE_NO_GOLD_SOCKET N�o existe Socket para se adicionar %s. +REFINE_FAILURE_NO_MORE_SOCKET N�o podes abrir mais Sockets. +REFINE_FAILURE_NO_SOCKET0 N�o existe Socket para adicionar %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM N�o podes criar nenhum Socket neste item. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Este Item n�o pode ser melhorado. REFINE_SUCCESS O melhoramento do Item foi bem sucedido! REFINE_SUCCESS_PROBALITY Probabilidade de Melhorar %d%% REFINE_WARNING2 Queres continuar? SAFEBOX_ERROR Inseriste a palavra-passe errada. -SAFEBOX_SELL_DISABLE_SAFEITEM No podes vender nenhum dos Itens guardados. -SAFEBOX_WRONG_PASSWORD As palavras-passe tm de ser idnticas. -SCREENSHOT_SAVE1 est gravado em +SAFEBOX_SELL_DISABLE_SAFEITEM N�o podes vender nenhum dos Itens guardados. +SAFEBOX_WRONG_PASSWORD As palavras-passe t�m de ser id�nticas. +SCREENSHOT_SAVE1 est� gravado em SCREENSHOT_SAVE2 Pasta Screenshot SCREENSHOT_SAVE_FAILURE Erro a gravar o Screenshot. SECOND Seg -SELECT_CAN_NOT_DELETE No podes apagar a personagem. +SELECT_CAN_NOT_DELETE N�o podes apagar a personagem. SELECT_CHANGED_NAME Alteraste o nome da personagem. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME O nome da personagem j existe. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME O nome da personagem j� existe. SELECT_CHANGE_FAILURE_STRANGE_INDEX Tenta de novo. SELECT_CHANGE_FAILURE_STRANGE_NAME Que SELECT_CHANGE_NAME_TITLE Altera o nome da personagem. -SELECT_DELEING A personagem ir ser apagada. +SELECT_DELEING A personagem ir� ser apagada. SELECT_DELETED Apagada com sucesso. SELECT_DO_YOU_DELETE_REALLY Queres continuar? -SELECT_EMPTY_SLOT Este um campo vazio. +SELECT_EMPTY_SLOT Este � um campo vazio. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Insere um novo nome de personagem. SELECT_NOT_JOIN_GUILD Nenhuma Guild SHOP_BUY_INFO Podes comprar um Item numa loja, escolhendo-o na janela. -SHOP_CANNOT_SELL_EQUIPMENT No podes vender um Item equipado. -SHOP_CANNOT_SELL_ITEM Este Item no pode ser vendido. +SHOP_CANNOT_SELL_EQUIPMENT N�o podes vender um Item equipado. +SHOP_CANNOT_SELL_ITEM Este Item n�o pode ser vendido. SHOP_ERROR_UNKNOWN Erro de Loja Desconhecido: %s -SHOP_INVALID_POS Este Item no pode ser usado aqui. -SHOP_INVENTORY_FULL O teu Inventrio est cheio. +SHOP_INVALID_POS Este Item n�o pode ser usado aqui. +SHOP_INVENTORY_FULL O teu Invent�rio est� cheio. SHOP_NOT_ENOUGH_MONEY Yang insuficiente -SHOP_NOT_ENOUGH_MONEY_EX No tens Yang suficiente. -SHOP_SELL_INFO Escolhe o Item a ser vendido, na janela do inventrio. +SHOP_NOT_ENOUGH_MONEY_EX N�o tens Yang suficiente. +SHOP_SELL_INFO Escolhe o Item a ser vendido, na janela do invent�rio. SHOP_SOLDOUT Esgotado -SHOT_ERROR_UNKNOWN Erro de Ataque de Longa Distncia Desconhecido: %s +SHOT_ERROR_UNKNOWN Erro de Ataque de Longa Dist�ncia Desconhecido: %s SKILL_BLEEDING Sangramento SKILL_BOHO Reflectir - 1 -SKILL_BUDONG j no usado - 2 +SKILL_BUDONG j� n�o � usado - 2 SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Precisas de EXP para aprenderes esta Habilidade. SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Precisas de um Livro para aprenderes esta Habilidade. SKILL_CHEONGEUN Corpo Forte - 3 -SKILL_CRITICAL Golpe Crtico - 4 +SKILL_CRITICAL Golpe Cr�tico - 4 SKILL_ENCHANT_POISON Envenenar - 5 SKILL_EUNHYEONG Camuflagem - 6 SKILL_FAINT Atordoado - 7 SKILL_FIND_TRAP Procurar Armadilha - 8 SKILL_FIRE Fogo Eterno - 9 -SKILL_FISHMIND O Mrmore de Pesca est activo +SKILL_FISHMIND O M�rmore de Pesca est� activo SKILL_GAMJI Captura - 10 SKILL_GEOMGYEONG Aura da Espada - 11 -SKILL_GEONGON SKILL_GEONGON j no usado - 12 -SKILL_GICHEON Ajuda do Drago -SKILL_GIGONG Rotao Chi - 14 +SKILL_GEONGON SKILL_GEONGON j� n�o � usado - 12 +SKILL_GICHEON Ajuda do Drag�o +SKILL_GIGONG Rota��o Chi - 14 SKILL_GONGPO Receio - 15 SKILL_GRADE_NAME_GRAND_MASTER Habilidade %s a Grande Mestre SKILL_GRADE_NAME_MASTER Habilidade %s a Mestre @@ -583,82 +578,82 @@ SKILL_GRADE_NAME_PERFECT_MASTER Habilidade %s a Mestre Perfeito SKILL_GROUP_ASSASSIN_1 Furtivo SKILL_GROUP_ASSASSIN_2 Arco SKILL_GROUP_HORSE Cavalo -SKILL_GROUP_SHAMAN_1 Drago +SKILL_GROUP_SHAMAN_1 Drag�o SKILL_GROUP_SHAMAN_2 Energia SKILL_GROUP_SURA_1 Armas SKILL_GROUP_SURA_2 Magia SKILL_GROUP_WARRIOR_1 Corpo SKILL_GROUP_WARRIOR_2 Mental -SKILL_GWIGEOM Lmina Encantada - 16 +SKILL_GWIGEOM L�mina Encantada - 16 SKILL_GYEONGGONG Flutuar - 17 -SKILL_HEUKSIN Proteco Sombria - 18 -SKILL_HOSIN Bno - 19 -SKILL_HWAYEOM SKILL_HWAYEOM j no usado - 20 -SKILL_HYEOLMA SKILL_HYEOLMA j no usado - 21 +SKILL_HEUKSIN Protec��o Sombria - 18 +SKILL_HOSIN B�n��o - 19 +SKILL_HWAYEOM SKILL_HWAYEOM j� n�o � usado - 20 +SKILL_HYEOLMA SKILL_HYEOLMA j� n�o � usado - 21 SKILL_INC_ATKSPD Aumento da Velocidade de Ataque SKILL_INC_MOVSPD Aumento da Velocidade de Movimento -SKILL_INMA SKILL_INMA j no usado - 24 -SKILL_JEOJU Maldio - 25 +SKILL_INMA SKILL_INMA j� n�o � usado - 24 +SKILL_JEOJU Maldi��o - 25 SKILL_JEONGEOP Curar - 26 SKILL_JEONGWI Raiva - 27 SKILL_JEONSINBANGEO Defesa Plena - 28 SKILL_JEONSINGONGGYEOK Ataque Pleno - 29 -SKILL_JEUNGCHE SKILL_JEUNGCHE j no usado - 30 -SKILL_JEUNGHON SKILL_JEUNGHON j no usado - 31 +SKILL_JEUNGCHE SKILL_JEUNGCHE j� n�o � usado - 30 +SKILL_JEUNGHON SKILL_JEUNGHON j� n�o � usado - 31 SKILL_JEUNGRYEOK Ataque + - 32 SKILL_JEUNGSOK Velocidade + - 33 -SKILL_JIGAM SKILL_JIGAM j no usado - 34 -SKILL_JIPJUNG SKILL_JIPJUNG j no usado - 35 +SKILL_JIGAM SKILL_JIGAM j� n�o � usado - 34 +SKILL_JIPJUNG SKILL_JIPJUNG j� n�o � usado - 35 SKILL_JUMAGAP Armadura Encantada - 36 -SKILL_JUMAGEOM SKILL_JUMAGEOM j no usado. - 37 -SKILL_KWAEGEOM SKILL_KWAEGEOM j no usado - 38 +SKILL_JUMAGEOM SKILL_JUMAGEOM j� n�o � usado. - 37 +SKILL_KWAEGEOM SKILL_KWAEGEOM j� n�o � usado - 38 SKILL_KWAESOK Rapidez - 39 -SKILL_LEGBOUND SKILL_LEGBOUND j no usado - 40 -SKILL_MUSA SKILL_MUSA j no usado - 41 -SKILL_MUYEONG Esprito da Chama - 42 -SKILL_NEED_EMPTY_BOTTLE No tenho uma Garrafa Vazia. -SKILL_NEED_POISON_BOTTLE No tenho uma Garrafa de Veneno. +SKILL_LEGBOUND SKILL_LEGBOUND j� n�o � usado - 40 +SKILL_MUSA SKILL_MUSA j� n�o � usado - 41 +SKILL_MUYEONG Esp�rito da Chama - 42 +SKILL_NEED_EMPTY_BOTTLE N�o tenho uma Garrafa Vazia. +SKILL_NEED_POISON_BOTTLE N�o tenho uma Garrafa de Veneno. SKILL_ONLY_FOR_GUILD_WAR Apenas podes usar esta Habilidade durante uma Guerra de Guilds. -SKILL_PABEOP Remover Feitio - 43 +SKILL_PABEOP Remover Feiti�o - 43 SKILL_POWERFUL_STRIKE Ataque Atordoante - 44 -SKILL_SEOMGWANG Bomba Relmpago - 45 -SKILL_SINCHAK SKILL_SINCHAK j no usado - 46 +SKILL_SEOMGWANG Bomba Rel�mpago - 45 +SKILL_SINCHAK SKILL_SINCHAK j� n�o � usado - 46 SKILL_SLEEP Dormir - 47 SKILL_SLOW Lento SKILL_STUN Atordoar SKILL_SUHO Guarda - 48 -SKILL_SUMMON_DESCRIPTION Probabilidade da Invocao: %d%% -SKILL_TOOLTIP_INT Inteligncia -SKILL_TOOLTIP_LEVEL Nvel +SKILL_SUMMON_DESCRIPTION Probabilidade da Invoca��o: %d%% +SKILL_TOOLTIP_INT Intelig�ncia +SKILL_TOOLTIP_LEVEL N�vel SKILL_TOXICDIE Envenenamento - 49 SKILL_TOXICPOWER Valor de Ataque Venenoso aumentado - 50 -SKILL_TUSOK Fora do Golpe - 51 -SKILL_WONSIN SKILL_WONSIN j no usado - 52 -SKILL_YONGSIN SKILL_YONGSIN j no usado - 53 +SKILL_TUSOK For�a do Golpe - 51 +SKILL_WONSIN SKILL_WONSIN j� n�o � usado - 52 +SKILL_YONGSIN SKILL_YONGSIN j� n�o � usado - 53 STAT_MINUS_CON Ajustamento da Vitalidade (Pontos Restantes: %d) STAT_MINUS_DEX Ajustamento de Destreza (Pontos Restantes: %d) -STAT_MINUS_INT Ajustamento de Inteligncia (Pontos Restantes: %d) -STAT_MINUS_STR Ajustamento de Fora (Pontos Restantes: %d) +STAT_MINUS_INT Ajustamento de Intelig�ncia (Pontos Restantes: %d) +STAT_MINUS_STR Ajustamento de For�a (Pontos Restantes: %d) STAT_TOOLTIP_CON Aumenta o VD e Defesa -STAT_TOOLTIP_DEX Aumenta o Ataque e a Evaso -STAT_TOOLTIP_INT Aumenta a MN, Ataque Mgico e Defesa +STAT_TOOLTIP_DEX Aumenta o Ataque e a Evas�o +STAT_TOOLTIP_INT Aumenta a MN, Ataque M�gico e Defesa STAT_TOOLTIP_STR Aumenta o Valor de Ataque e o Dano SYMBOLLIST_TITLE Registar Bandeira da Guild SYSTEM_OPTION_CPU_TILING_1 CPU Tiling Mode pode melhorar a velocidade de um PC mais fraco. -SYSTEM_OPTION_CPU_TILING_2 Se existirem problemas com os grficos, escolhe entre ,Systemoption ou ,CONFIG.exe +SYSTEM_OPTION_CPU_TILING_2 Se existirem problemas com os gr�ficos, escolhe entre ,Systemoption� ou ,CONFIG.exe� SYSTEM_OPTION_CPU_TILING_3 e altera para GPU Tiling Mode. SYSTEM_OPTION_GPU_TILING_1 GPU Tiling Mode pode tornar lento um PC mais fraco. -SYSTEM_OPTION_GPU_TILING_2 Se existirem problemas com os grficos, escolhe entre 'System Option' ou 'CONFIG.exe' +SYSTEM_OPTION_GPU_TILING_2 Se existirem problemas com os gr�ficos, escolhe entre 'System Option' ou 'CONFIG.exe' SYSTEM_OPTION_GPU_TILING_3 e altera para GPU Tiling Mode. SYSTEM_OPTION_TILING_EXIT Para alterar para Tiling Mode o jogo tem de ser reiniciado. TARGET_BUTTON_ACCEPT_FIGHT Concordo -TARGET_BUTTON_AVENGE Vingana +TARGET_BUTTON_AVENGE Vingan�a TARGET_BUTTON_BUILDING_DESTROY Destruir TARGET_BUTTON_DISMOUNT Desmontar -TARGET_BUTTON_EMOTION_ALLOW Emoes +TARGET_BUTTON_EMOTION_ALLOW Emo��es TARGET_BUTTON_EXCHANGE Negociar TARGET_BUTTON_EXCLUDE Excluir -TARGET_BUTTON_EXIT_OBSERVER Terminar Modo de Observao +TARGET_BUTTON_EXIT_OBSERVER Terminar Modo de Observa��o TARGET_BUTTON_FIGHT Duelo TARGET_BUTTON_FRIEND Amigo TARGET_BUTTON_INVITE_GUILD Convite Guild @@ -668,44 +663,44 @@ TARGET_BUTTON_REQUEST_ENTER_PARTY Entrar no Grupo TARGET_BUTTON_VIEW_EQUIPMENT Armadura TARGET_BUTTON_WHISPER Segredo TARGET_LEVEL_BOSS Boss -TARGET_LEVEL_KING Nvel 5. -TARGET_LEVEL_KNIGHT Nvel 3. -TARGET_LEVEL_PAWN Nvel 1. -TARGET_LEVEL_S_KNIGHT Nvel 4. -TARGET_LEVEL_S_PAWN Nvel 2. +TARGET_LEVEL_KING N�vel 5. +TARGET_LEVEL_KNIGHT N�vel 3. +TARGET_LEVEL_PAWN N�vel 1. +TARGET_LEVEL_S_KNIGHT N�vel 4. +TARGET_LEVEL_S_PAWN N�vel 2. TASKBAR_ATTACK Atacar TASKBAR_AUTO Atacar Automaticamente -TASKBAR_CAMERA Cmara -TASKBAR_EXP Experincia +TASKBAR_CAMERA C�mara +TASKBAR_EXP Experi�ncia TASKBAR_HP VD TASKBAR_MOVE Mover TASKBAR_SKILL Habilidade TASKBAR_SP MN TASKBAR_ST RES THING_COUNT Todos -TOOLTIP_ANTI_CRITICAL_PCT Resistncia a Golpes Crticos +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT Resistncia a Golpes Perfurantes +%d%% SA -TOOLTIP_ANTI_SELL No pode ser vendido numa Loja Privada -TOOLTIP_APPLY_ACCEDRAIN_RATE Taxa de absoro: %d%% SA +TOOLTIP_ANTI_CRITICAL_PCT Resist�ncia a Golpes Cr�ticos +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT Resist�ncia a Golpes Perfurantes +%d%% SA +TOOLTIP_ANTI_SELL N�o pode ser vendido numa Loja Privada +TOOLTIP_APPLY_ACCEDRAIN_RATE Taxa de absor��o: %d%% SA TOOLTIP_APPLY_ATTBONUS_ANIMAL Forte contra Animais: +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Forte contra Ninjas: +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL Forte contra Demnios: +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL Forte contra Dem�nios: +%d%% SA TOOLTIP_APPLY_ATTBONUS_HUMAN Forte contra Semi-Humanos: +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Forte contra Esotricos: +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Forte contra Esot�ricos: +%d%% SA TOOLTIP_APPLY_ATTBONUS_MONSTER Forte contra Monstros: +%d%% SA TOOLTIP_APPLY_ATTBONUS_ORC Forte contra Orcs: +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN Forte contra Xams: +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN Forte contra Xam�s: +%d%% SA TOOLTIP_APPLY_ATTBONUS_SURA Forte contra Suras: +%d%% SA TOOLTIP_APPLY_ATTBONUS_UNDEAD Forte contra Mortos-Vivos: +%d%% SA TOOLTIP_APPLY_ATTBONUS_WARRIOR Forte contra Guerreiros: +%d%% SA TOOLTIP_APPLY_BLEEDING_PCT Ataque de sangramento + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE Resistncia a ataques de sangramento + %d%% SA -TOOLTIP_APPLY_BLOCK Chance de bloquear ataques fsicos %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE Resist�ncia a ataques de sangramento + %d%% SA +TOOLTIP_APPLY_BLOCK Chance de bloquear ataques f�sicos %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER Recuperar MN a cada 5 segundos em Batalha %d SA -TOOLTIP_APPLY_CRITICAL_PCT Chance de Golpes Crticos +%d%% SA +TOOLTIP_APPLY_CRITICAL_PCT Chance de Golpes Cr�ticos +%d%% SA TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% Chance de recuperar MN quando atingido SA TOOLTIP_APPLY_DODGE Chance de evitar Flechas: %d%% SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% Chance de EXP Bnus SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% Chance de EXP B�nus SA TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% Chance de receber Yang a dobrar SA TOOLTIP_APPLY_IMMUNE_FALL Imune contra Quedas SNA TOOLTIP_APPLY_IMMUNE_SLOW Defesa contra Abrandamento SNA @@ -714,31 +709,31 @@ TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% Chance de receber Itens a dobrar SA TOOLTIP_APPLY_KILL_HP_RECOVER %d%% Chance de restaurar VD SA TOOLTIP_APPLY_KILL_SP_RECOVER %d%% Chance de restaurar MN SA TOOLTIP_APPLY_MANA_BURN_PCT %d%% Chance de roubar MN SA -TOOLTIP_APPLY_MAX_HP_PCT Mx. VD +%d%% SA -TOOLTIP_APPLY_MAX_SP_PCT Mx. MN +%d%% SA +TOOLTIP_APPLY_MAX_HP_PCT M�x. VD +%d%% SA +TOOLTIP_APPLY_MAX_SP_PCT M�x. MN +%d%% SA TOOLTIP_APPLY_NOAFFECT Sem efeito -TOOLTIP_APPLY_NO_DEATH_PENALTY A personagem no ir perder pontos de experincia se for reanimada no local onde morreu. SNA +TOOLTIP_APPLY_NO_DEATH_PENALTY A personagem n�o ir� perder pontos de experi�ncia se for reanimada no local onde morreu. SNA TOOLTIP_APPLY_PENETRATE_PCT %d%% Chance de Golpes Perfurantes SA TOOLTIP_APPLY_POISON_PCT Chance de Envenenamento %d%% SA -TOOLTIP_APPLY_POISON_REDUCE Resistncia a Envenenamento: %d%% SA -TOOLTIP_APPLY_POTION_BONUS O efeito da Poo %d%% aumentou. SA -TOOLTIP_APPLY_REFLECT_CURSE Chance de reflectir Maldio: %d%% SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% Chance de reflectir ataques fsicos SA -TOOLTIP_APPLY_RESIST_ASSASSIN Resistncia a dano de Ninjas: %d%% SA +TOOLTIP_APPLY_POISON_REDUCE Resist�ncia a Envenenamento: %d%% SA +TOOLTIP_APPLY_POTION_BONUS O efeito da Po��o %d%% aumentou. SA +TOOLTIP_APPLY_REFLECT_CURSE Chance de reflectir Maldi��o: %d%% SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% Chance de reflectir ataques f�sicos SA +TOOLTIP_APPLY_RESIST_ASSASSIN Resist�ncia a dano de Ninjas: %d%% SA TOOLTIP_APPLY_RESIST_BELL Defesa contra Campainhas: %d%% SA TOOLTIP_APPLY_RESIST_DAGGER Defesa contra Punhais: %d%% SA TOOLTIP_APPLY_RESIST_FAN Defesa contra Leques: %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN Resistncia a dano de Xams: %d%% SA -TOOLTIP_APPLY_RESIST_SURA Resistncia a dano de Suras: %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN Resist�ncia a dano de Xam�s: %d%% SA +TOOLTIP_APPLY_RESIST_SURA Resist�ncia a dano de Suras: %d%% SA TOOLTIP_APPLY_RESIST_SWORD Defesa contra Espadas: %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Defesa contra Duas Mos: %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR Resistncia a dano de Guerreiros: %d%% SA -TOOLTIP_APPLY_RESIST_WIND Resistncia ao Vento: %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Defesa contra Duas M�os: %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR Resist�ncia a dano de Guerreiros: %d%% SA +TOOLTIP_APPLY_RESIST_WIND Resist�ncia ao Vento: %d%% SA TOOLTIP_APPLY_SKILL_BOOK_BONUS Probabilidade de ler livros com sucesso aumentada 2,5 vezes. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Se a leitura do Livro de Habilidades falhar ters imediatamente uma nova tentativa. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Se a leitura do Livro de Habilidades falhar ter�s imediatamente uma nova tentativa. SNA TOOLTIP_APPLY_SLOW_PCT Chance de Abrandamento %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% dos danos sero absorvidos pela VD SA -TOOLTIP_APPLY_STEAL_SP %d%% dos danos sero absorvidos pelo MN SA +TOOLTIP_APPLY_STEAL_HP %d%% dos danos ser�o absorvidos pela VD SA +TOOLTIP_APPLY_STEAL_SP %d%% dos danos ser�o absorvidos pelo MN SA TOOLTIP_APPLY_STUN_PCT Chance de Atordoamento %d%% SA TOOLTIP_ARMOR Armadura TOOLTIP_ARROW Flecha @@ -750,59 +745,59 @@ TOOLTIP_AUTO_POTION_REST Restante: %.2f%% TOOLTIP_AUTO_POTION_SP Elixir da Lua TOOLTIP_AUTO_POTION_USING Activo TOOLTIP_BOW_DISTANCE Alcance do Arco: +%dm SA -TOOLTIP_BUYPRICE Preo: %s -TOOLTIP_CAST_SPEED Rapidez de Feitio: +%d%% SA +TOOLTIP_BUYPRICE Pre�o: %s +TOOLTIP_CAST_SPEED Rapidez de Feiti�o: +%d%% SA TOOLTIP_CON Vitalidade +%d SA -TOOLTIP_COSTUME_ATTR_BONUS Bnus de disfarce %d SA +TOOLTIP_COSTUME_ATTR_BONUS B�nus de disfarce %d SA TOOLTIP_DEF_GRADE Defesa: +%d SA TOOLTIP_DEX Destreza +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Terra SNA -TOOLTIP_DRAGON_SOUL_DECK2 Cu SNA +TOOLTIP_DRAGON_SOUL_DECK2 C�u SNA TOOLTIP_EAR Brinco TOOLTIP_ENERGY Energia %d SA TOOLTIP_ETC E assim por diante TOOLTIP_FISHINGROD_EXP Pontos %d / %d -TOOLTIP_FISHINGROD_LEVEL Nvel: %d +TOOLTIP_FISHINGROD_LEVEL N�vel: %d TOOLTIP_FISHINGROD_UPGRADE1 Entrega ao Pescador TOOLTIP_FISHINGROD_UPGRADE2 para conseguir uma TOOLTIP_FISHINGROD_UPGRADE3 Cana de Pesca melhorada. TOOLTIP_FISH_LEN Comprimento: %.2fcm TOOLTIP_HELMET Capacete -TOOLTIP_HP_REGEN Regenerao de VD: +%d%% SA -TOOLTIP_INT Inteligncia: +%d SA +TOOLTIP_HP_REGEN Regenera��o de VD: +%d%% SA +TOOLTIP_INT Intelig�ncia: +%d SA TOOLTIP_ITEM_ATT_GRADE Valor de Ataque: %d TOOLTIP_ITEM_ATT_POWER Valor de Ataque: %d - %d TOOLTIP_ITEM_ATT_POWER_ONE_ARG Valor de Ataque: %d TOOLTIP_ITEM_ATT_POWER_REFINE Valor de Ataque: %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Rapidez de Ataque: %s TOOLTIP_ITEM_DEF_GRADE Defesa: %d -TOOLTIP_ITEM_FAST Rpido -TOOLTIP_ITEM_LIMIT_CON Limite mximo de Vitalidade: %d -TOOLTIP_ITEM_LIMIT_DEX Limite mximo de Destreza: %d -TOOLTIP_ITEM_LIMIT_INT Limite mximo de Inteligncia: %d -TOOLTIP_ITEM_LIMIT_LEVEL Nvel Mnimo: %d -TOOLTIP_ITEM_LIMIT_STR Limite mximo de Fora: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Valor de Ataque Mgico: %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valor de Ataque Mgico: %d +TOOLTIP_ITEM_FAST R�pido +TOOLTIP_ITEM_LIMIT_CON Limite m�ximo de Vitalidade: %d +TOOLTIP_ITEM_LIMIT_DEX Limite m�ximo de Destreza: %d +TOOLTIP_ITEM_LIMIT_INT Limite m�ximo de Intelig�ncia: %d +TOOLTIP_ITEM_LIMIT_LEVEL N�vel M�nimo: %d +TOOLTIP_ITEM_LIMIT_STR Limite m�ximo de For�a: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Valor de Ataque M�gico: %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valor de Ataque M�gico: %d TOOLTIP_ITEM_MAGIC_DEF_POWER Defesa vs Magias: %d TOOLTIP_ITEM_NORMAL Normal TOOLTIP_ITEM_SLOW Lento -TOOLTIP_ITEM_VERY_FAST Muito Rpido +TOOLTIP_ITEM_VERY_FAST Muito R�pido TOOLTIP_ITEM_VERY_SLOW Muito Lento -TOOLTIP_ITEM_WEARABLE_JOB [ Equipvel ] +TOOLTIP_ITEM_WEARABLE_JOB [ Equip�vel ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Nmero da Sorte: %d -TOOLTIP_MAGIC_ATTBONUS_PER Ataque Mgico +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE Valor de Ataque Mgico: +%d SA +TOOLTIP_LOTTO_NUMBER N�mero da Sorte: %d +TOOLTIP_MAGIC_ATTBONUS_PER Ataque M�gico +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE Valor de Ataque M�gico: +%d SA TOOLTIP_MAGIC_DEF_GRADE Defesa vs Magias: +%d SA TOOLTIP_MALL_ATTBONUS Valor de Ataque: +%d SA TOOLTIP_MALL_ATTBONUS_STATIC Valor de Ataque: +12~15% SNA -TOOLTIP_MALL_AUTOLOOT Mo que apanha automaticamente o Yang cado. SNA +TOOLTIP_MALL_AUTOLOOT M�o que apanha automaticamente o Yang ca�do. SNA TOOLTIP_MALL_DEFBONUS Defesa: +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Defesa: +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP: +%d%% SA -TOOLTIP_MALL_EXPBONUS_P_STATIC EXP Bnus iCafe: +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC Mais 50% de Experincia. SNA +TOOLTIP_MALL_EXPBONUS_P_STATIC EXP B�nus iCafe: +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC Mais 50% de Experi�ncia. SNA TOOLTIP_MALL_FISH_MIND Dobro da probabilidade de apanhar Peixes Raros. SNA TOOLTIP_MALL_GOLDBONUS Probabilidade de apanhar Yangs multiplicada por %.1f SA TOOLTIP_MALL_GOLDBONUS_STATIC Dobro da probabilidade de apanhar Yang. SNA @@ -810,47 +805,47 @@ TOOLTIP_MALL_ITEMBONUS Probabilidade de apanhar Itens multiplicada por %.1f SA TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe - Probabilidade de apanhar Itens multiplicada por %.1f SA TOOLTIP_MALL_ITEMBONUS_STATIC Dobro da probabilidade de apanhar Itens. SNA TOOLTIP_MALL_MARRIAGE_FAST Pontos de Amor aumentam mais rapidamente. SNA -TOOLTIP_MALL_SAFEBOX O teu Armazm recebe mais 2 espaos de arrumao. SNA -TOOLTIP_MAX_HP Mx. VD: +%d SA -TOOLTIP_MAX_HP_PCT Mx. VD: +%d%% SA -TOOLTIP_MAX_SP Mx. MN: +%d SA -TOOLTIP_MAX_SP_PCT Mx. MN: +%d%% SA -TOOLTIP_MAX_STAMINA Mx. Resistncia: +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Ataque Mgico/Corpo-a-Corpo +%d%% SA +TOOLTIP_MALL_SAFEBOX O teu Armaz�m recebe mais 2 espa�os de arruma��o. SNA +TOOLTIP_MAX_HP M�x. VD: +%d SA +TOOLTIP_MAX_HP_PCT M�x. VD: +%d%% SA +TOOLTIP_MAX_SP M�x. MN: +%d SA +TOOLTIP_MAX_SP_PCT M�x. MN: +%d%% SA +TOOLTIP_MAX_STAMINA M�x. Resist�ncia: +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Ataque M�gico/Corpo-a-Corpo +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS ERROR(%d, %d) TOOLTIP_MOV_SPEED Rapidez de Movimento %d%% SA TOOLTIP_NECK Colar -TOOLTIP_NEED_ALL_SP MN necessrio: Mx. -TOOLTIP_NEED_GSP Drages Fantasma necessrios: %d -TOOLTIP_NEED_HP VD necessrio: %d +TOOLTIP_NEED_ALL_SP MN necess�rio: M�x. +TOOLTIP_NEED_GSP Drag�es Fantasma necess�rios: %d +TOOLTIP_NEED_HP VD necess�rio: %d TOOLTIP_NEED_HP_PER_SEC VD / Seg.: %d -TOOLTIP_NEED_SKILL_POINT Pontos de Habilidade necessrios: -TOOLTIP_NEED_SP MN necessrio: %d +TOOLTIP_NEED_SKILL_POINT Pontos de Habilidade necess�rios: +TOOLTIP_NEED_SP MN necess�rio: %d TOOLTIP_NEED_SP_PER_SEC MN / Seg.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 Prximo Nvel: %d (Mx. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 Prximo Nvel: %d (Mx. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Dano Mdio: %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Resistncia a Dano Mdio: %d%% SA +TOOLTIP_NEXT_SKILL_LEVEL_1 Pr�ximo N�vel: %d (M�x. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 Pr�ximo N�vel: %d (M�x. %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Dano M�dio: %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Resist�ncia a Dano M�dio: %d%% SA TOOLTIP_PARTY_INFO_GRADE_UP1 Mais de %d Membros do Grupo. -TOOLTIP_PARTY_INFO_GRADE_UP2 Nvel de Ataque: +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 Nvel de Defesa: +%d +TOOLTIP_PARTY_INFO_GRADE_UP2 N�vel de Ataque: +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 N�vel de Defesa: +%d TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Restaura o VD/MN de todos os membros do Grupo a cada 60 minutos. TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Restaura o VD/MN de todos os membros do Grupo a cada 30 minutos. TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Tens de esperar 3 minutos depois da morte de um membro do Grupo. TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Podes chamar membros do Grupo que estejam no mesmo Servidor a qualquer altura. -TOOLTIP_PARTY_INFO_SET_ATTACKER Nvel de Ataque +(Nmero de membros do grupo./2) Atacante %d pode ser escolhido. -TOOLTIP_PARTY_INFO_SET_TANKER Nvel de Defesa +(Nmero de membros do Grupo) pode ser escolhido 1 Lutador de Curta Distncia. -TOOLTIP_PARTY_SKILL_LEVEL Nvel Actual: %d +TOOLTIP_PARTY_INFO_SET_ATTACKER N�vel de Ataque +(N�mero de membros do grupo./2) Atacante %d pode ser escolhido. +TOOLTIP_PARTY_INFO_SET_TANKER N�vel de Defesa +(N�mero de membros do Grupo) pode ser escolhido 1 Lutador de Curta Dist�ncia. +TOOLTIP_PARTY_SKILL_LEVEL N�vel Actual: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Ataque/Defesa aumentada] TOOLTIP_PARTY_TITLE_HEAL [restaurar] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Quando tens mais de %d membros no Grupo obtens %d%% EXP bnus. -TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [EXP Bnus] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Quando tens mais de %d membros no Grupo obtens %d%% EXP b�nus. +TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [EXP B�nus] TOOLTIP_PARTY_TITLE_RECALL [Chamar] TOOLTIP_PARTY_TITLE_SET_ATTACKER [Constituir Atacante] -TOOLTIP_PARTY_TITLE_SET_TANKER [Constituir Lutador de Curta Distncia] +TOOLTIP_PARTY_TITLE_SET_TANKER [Constituir Lutador de Curta Dist�ncia] TOOLTIP_PICK_EXP Pontos: %d / %d -TOOLTIP_PICK_LEVEL Nvel: %d +TOOLTIP_PICK_LEVEL N�vel: %d TOOLTIP_PICK_UPGRADE1 Entrega-a a um Lenhador TOOLTIP_PICK_UPGRADE2 para conseguir uma TOOLTIP_PICK_UPGRADE3 Picareta melhorada. @@ -863,23 +858,23 @@ TOOLTIP_POTION_PLUS_MOVING_SPEED Rapidez de Movimento +%d TOOLTIP_POTION_PLUS_SP_PERCENT MN +%d%% TOOLTIP_POTION_PLUS_SP_POINT MN +%d TOOLTIP_POTION_SEC Seg. -TOOLTIP_POTION_TIME Durao: -TOOLTIP_REQUIREMENT_21_LEVEL Tens de ser no mnimo Nvel 21. -TOOLTIP_REQUIREMENT_41_LEVEL Tens de ser no mnimo Nvel 41. -TOOLTIP_REQUIREMENT_LEVEL Tens de ser no mnimo Nvel %d. -TOOLTIP_REQUIREMENT_SKILL_LEVEL %s Nvel %d necessrio. -TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d necessrio. -TOOLTIP_RESIST_BOW Resistncia contra Flechas: %d%% SA -TOOLTIP_RESIST_DARK Resistncia contra Trevas +%d%% SA -TOOLTIP_RESIST_EARTH Resistncia contra Terra +%d%% SA -TOOLTIP_RESIST_ELEC Resistncia a Relmpagos: %d%% SA -TOOLTIP_RESIST_FIRE Resistncia contra Fogo: %d%% SA -TOOLTIP_RESIST_ICE Resistncia contra Gelo +%d%% SA -TOOLTIP_RESIST_MAGIC Resistncia a Magias: %d%% SA +TOOLTIP_POTION_TIME Dura��o: +TOOLTIP_REQUIREMENT_21_LEVEL Tens de ser no m�nimo N�vel 21. +TOOLTIP_REQUIREMENT_41_LEVEL Tens de ser no m�nimo N�vel 41. +TOOLTIP_REQUIREMENT_LEVEL Tens de ser no m�nimo N�vel %d. +TOOLTIP_REQUIREMENT_SKILL_LEVEL %s N�vel %d necess�rio. +TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d necess�rio. +TOOLTIP_RESIST_BOW Resist�ncia contra Flechas: %d%% SA +TOOLTIP_RESIST_DARK Resist�ncia contra Trevas +%d%% SA +TOOLTIP_RESIST_EARTH Resist�ncia contra Terra +%d%% SA +TOOLTIP_RESIST_ELEC Resist�ncia a Rel�mpagos: %d%% SA +TOOLTIP_RESIST_FIRE Resist�ncia contra Fogo: %d%% SA +TOOLTIP_RESIST_ICE Resist�ncia contra Gelo +%d%% SA +TOOLTIP_RESIST_MAGIC Resist�ncia a Magias: %d%% SA TOOLTIP_REST_USABLE_COUNT Sobram: %d TOOLTIP_SEALED Vinculado -TOOLTIP_SELLPRICE Preo: %s -TOOLTIP_SHAMAN Xam +TOOLTIP_SELLPRICE Pre�o: %s +TOOLTIP_SHAMAN Xam� TOOLTIP_SHIELD Escudo TOOLTIP_SHOES Sapatos TOOLTIP_SKILL Habilidades SNA @@ -892,24 +887,24 @@ TOOLTIP_SKILL_AFFECT_DODGE Rapidez de Ataque do Oponente: - TOOLTIP_SKILL_AFFECT_HEAL Restaura VD: TOOLTIP_SKILL_AFFECT_MOV_SPEED Rapidez de Movimento: + TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Chance de reflectir ataques ao corpo: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Resistncia a Danos Corporais: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Resist�ncia a Danos Corporais: TOOLTIP_SKILL_COOL_TIME Tempo de carregamento: TOOLTIP_SKILL_DAMAGE_BONUS Dano de Habilidades: %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Resistncia contra Dano de Habilidades: %d%% SA -TOOLTIP_SKILL_DURATION Durao: %d Seg. +TOOLTIP_SKILL_DEFEND_BONUS Resist�ncia contra Dano de Habilidades: %d%% SA +TOOLTIP_SKILL_DURATION Dura��o: %d Seg. TOOLTIP_SKILL_FORGET_BOOK_NAME Livro do Esquecimento -TOOLTIP_SKILL_LEVEL Nvel Actual: %d -TOOLTIP_SKILL_LEVEL_MASTER Nvel Actual: %d (Mestre) -TOOLTIP_SKILL_LEVEL_WITH_MAX Nvel Actual: %d (Mx. %d) +TOOLTIP_SKILL_LEVEL N�vel Actual: %d +TOOLTIP_SKILL_LEVEL_MASTER N�vel Actual: %d (Mestre) +TOOLTIP_SKILL_LEVEL_WITH_MAX N�vel Actual: %d (M�x. %d) TOOLTIP_SOCKET_EMPTY Vazio TOOLTIP_SOCKET_REFINABLE_ITEM [Item com Socket] -TOOLTIP_SP_REGEN Regenerao de MN: +%d%% SA -TOOLTIP_STR Fora: +%d SA +TOOLTIP_SP_REGEN Regenera��o de MN: +%d%% SA +TOOLTIP_STR For�a: +%d SA TOOLTIP_SURA Sura TOOLTIP_TIME_CHARGER_FIX Tempo de Carregamento %d seg. SA TOOLTIP_TIME_CHARGER_PER Tempo de Carregamento %d%% SA -TOOLTIP_UNIQUE nico -TOOLTIP_UNSEAL_LEFT_TIME A remover vnculo em: %dH %dM +TOOLTIP_UNIQUE �nico +TOOLTIP_UNSEAL_LEFT_TIME A remover v�nculo em: %dH %dM TOOLTIP_WARRIOR Guerreiro TOOLTIP_WEAPON Arma TOOLTIP_WRISTLET Pulseira @@ -924,13 +919,13 @@ UI_ITEM Item UI_LEFT_TIME Tempo Restante: %d Seg. UI_NEXT Continuar UI_NEXTPAGE Continuar -UI_NOCONTENTS Sem Contedo +UI_NOCONTENTS Sem Conte�do UI_NONAME Sem Nome UI_OK OK -UI_POS_UNKNOWN Localizao Desconhecida +UI_POS_UNKNOWN Localiza��o Desconhecida UI_PREVPAGE retroceder UI_UNKNOWN Desconhecido -UPLOAD_MARK_CHECK_NEED_RECONNECT O upload tem de comear de novo. -UPLOAD_MARK_UPLOAD_NEED_RECONNECT O upload tem de comear de novo. -USE_ITEM_FAILURE_PRIVATE_SHOP No podes usar este Item enquanto tiveres uma Loja Privada aberta. +UPLOAD_MARK_CHECK_NEED_RECONNECT O upload tem de come�ar de novo. +UPLOAD_MARK_UPLOAD_NEED_RECONNECT O upload tem de come�ar de novo. +USE_ITEM_FAILURE_PRIVATE_SHOP N�o podes usar este Item enquanto tiveres uma Loja Privada aberta. USE_SKILL_ERROR_UNKNOWN Erro de Habilidade desconhecido: %s diff --git a/bin/pack/locale_ro/locale/ro/locale_game.txt b/bin/pack/locale_ro/locale/ro/locale_game.txt index bb4af11b..d0a1fdc8 100644 --- a/bin/pack/locale_ro/locale/ro/locale_game.txt +++ b/bin/pack/locale_ro/locale/ro/locale_game.txt @@ -1,68 +1,68 @@ AFF_LOVE_POINT Punct de dragoste: %d%% ALIGNMENT_NAME Puncte de grad: -ATTACK_ERROR_UNKNOWN Greeal de atac necunoscut: %s +ATTACK_ERROR_UNKNOWN Gre�eal� de atac necunoscut�: %s CANNOT_ATTACK_DEST_IN_SAFE Inamicul e prea departe. CANNOT_ATTACK_SELF_IN_SAFE Nu pot ataca. -CANNOT_EQUIP_IN_EXCHANGE Nu poi schimba echipamentul cnd negociezi. -CANNOT_EQUIP_IN_SHOP Nu poi schimba echipamentul cnd negociezi. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nu poi deschide magazinul ntr-un spaiu public. +CANNOT_EQUIP_IN_EXCHANGE Nu po�i schimba echipamentul c�nd negociezi. +CANNOT_EQUIP_IN_SHOP Nu po�i schimba echipamentul c�nd negociezi. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nu po�i deschide magazinul �ntr-un spa�iu public. CANNOT_SHOOT_DEST_IN_SAFE Inamicul e prea departe. -CANNOT_SHOOT_EMPTY_ARROW Am nevoie de o sgeat. +CANNOT_SHOOT_EMPTY_ARROW Am nevoie de o s�geat�. CANNOT_SHOOT_SELF_IN_SAFE Nu pot face asta. CANNOT_SKILL_APPROACH Sunt sigur ca nu ma pot apropia mai mult de atat. CANNOT_SKILL_ATTACK Nu pot ataca. CANNOT_SKILL_BLUE Nu poti folosi Sufletul Lupului Indigo atunci cand este activ Sufletul Lupului Rosu. CANNOT_SKILL_DEST_IN_SAFE Inamicul e prea departe. -CANNOT_SKILL_EQUIP_FISHING_ROD Am nevoie de o undi. +CANNOT_SKILL_EQUIP_FISHING_ROD Am nevoie de o undi��. CANNOT_SKILL_HAVE_TO_RIDE Am nevoie de un cal pentru a folosi asta. -CANNOT_SKILL_NEED_EMPTY_BOTTLE Nu am nicio sticl goal. -CANNOT_SKILL_NEED_POISON_BOTTLE Nu am nicio sticl cu otrav. -CANNOT_SKILL_NEED_TARGET Care este inta? +CANNOT_SKILL_NEED_EMPTY_BOTTLE Nu am nicio sticl� goal�. +CANNOT_SKILL_NEED_POISON_BOTTLE Nu am nicio sticl� cu otrav�. +CANNOT_SKILL_NEED_TARGET Care este �inta? CANNOT_SKILL_NOT_ENOUGH_HP Nu am destule PV! CANNOT_SKILL_NOT_ENOUGH_SP Nu am destule PM! -CANNOT_SKILL_NOT_HORSE_SKILL Nu pot folosi asta n timp ce clresc. +CANNOT_SKILL_NOT_HORSE_SKILL Nu pot folosi asta �n timp ce c�l�resc. CANNOT_SKILL_NOT_MATCHABLE_WEAPON Aceasta abilitate nu o pot folosi la aceasta arma. -CANNOT_SKILL_NOT_YET_LEARN Nu am nvatat aceasta abilitate. +CANNOT_SKILL_NOT_YET_LEARN Nu am �nvatat aceasta abilitate. CANNOT_SKILL_ONLY_FOR_ALLIANCE Are efect doar asupra membrilor grupului. -CANNOT_SKILL_ONLY_FOR_CORPSE Are efect doar asupra morilor. +CANNOT_SKILL_ONLY_FOR_CORPSE Are efect doar asupra mor�ilor. CANNOT_SKILL_RED Nu poti folosi Sufletul Lupului Rosu atunci cand este activ Sufletul Lupului Indigo. CANNOT_SKILL_REMOVE_FISHING_ROD Nu pot folosi aceasta abilitate cu o undita. CANNOT_SKILL_SELF_IN_SAFE De aici nu pot ataca. CANNOT_SKILL_USE_SELF Nu pot folosi asta asupra mea. CANNOT_SKILL_WAIT_COOLTIME Nu pot folosi inca aceasta abilitate. CANNOT_USE Nu poti folosi asta. -CANNOT_WHISPER_DEST_REFUSE %s a blocat complet optitul. SA +CANNOT_WHISPER_DEST_REFUSE %s a blocat complet �optitul. SA CANNOT_WHISPER_NOT_LOGON %s nu e online. SA -CANNOT_WHISPER_SELF_REFUSE Nu poi opti cuiva ceva dac optitul e complet blocat. SNA +CANNOT_WHISPER_SELF_REFUSE Nu po�i �opti cuiva ceva dac� �optitul e complet blocat. SNA CHANNEL Canal -CHANNELING_CANNOT_LOGOUT Nu poi reveni la ecranul de login. +CHANNELING_CANNOT_LOGOUT Nu po�i reveni la ecranul de login. CHANNEL_EMPTY_SERVER Niciun server CHANNEL_NORMAL Canal %d CHANNEL_NOTIFY_FULL Acest canal este plin! Alege te rog altul. -CHANNEL_NOT_FIND_INFO Nici o informaie gsit via Canal. +CHANNEL_NOT_FIND_INFO Nici o informa�ie g�sit� via Canal. CHANNEL_PVP Duel liber CHANNEL_SELECT_CHANNEL Alege canalul -CHANNEL_SELECT_REGION Selecteaz regiunea. +CHANNEL_SELECT_REGION Selecteaz� regiunea. CHANNEL_SELECT_SERVER Alege serverul -CHANNEL_TEST_SERVER Testeaz serverul +CHANNEL_TEST_SERVER Testeaz� serverul CHANNEL_TEST_SERVER_ADDR Test %s:%d CHARACTER_CREATE_MODE Creaza caracter CHARACTER_SELECT_MODE Alege caracter -CHAT_ALL Toi -CHAT_BLOCK Blocheaz -CHAT_GUILD Breasl +CHAT_ALL To�i +CHAT_BLOCK Blocheaz� +CHAT_GUILD Breasl� CHAT_INFORMATION Info -CHAT_INSULT_STRING Propoziia conine cuvinte nepermise. -CHAT_LOG Arat mesaje vechi [L] +CHAT_INSULT_STRING Propozi�ia con�ine cuvinte nepermise. +CHAT_LOG Arat� mesaje vechi [L] CHAT_LOG_TITLE Log Chat CHAT_NORMAL Normal -CHAT_NOTICE Anun +CHAT_NOTICE Anun� CHAT_PARTY Grup CHAT_SEND_CHAT Trimite mesaj -CHAT_SEND_MEMO Trimite oapt [Shift+Enter] -CHAT_SHOUT Strig -CHAT_SHOUT_LIMIT Poi striga doar o dat la 15 secunde. -CHAT_WHISPER oapt +CHAT_SEND_MEMO Trimite �oapt� [Shift+Enter] +CHAT_SHOUT Strig� +CHAT_SHOUT_LIMIT Po�i striga doar o dat� la 15 secunde. +CHAT_WHISPER �oapt� COMB_ALREADY_APPEND COMB_CANT_APPEND_ITEM Acest articol nu poate fi folosit. COMB_CANT_APPEND_SEALED_ITEM Nu poti folosi niciun obiect personalizat. @@ -75,13 +75,13 @@ COMB_NOT_FULL_BOOK Nu, nu putem face afaceri in acest fel. Ti-am spus deja ca fa COMB_NOT_ITEM_IN_INVENTORY Nu poti folosi obiectele echipate. COMB_NOT_MEDIUM_ITEM Acest articol nu poate fi folosit. COMB_WILL_REMOVE_MATERIAL Costumul 2 va fi distrus. -CREATE_ERROR_GM_NAME Nu poi folosi ,GM la numele caracterului. +CREATE_ERROR_GM_NAME Nu po�i folosi ,GM� la numele caracterului. CREATE_ERROR_INSULT_NAME Acest nume este invalid. CREATE_ERROR_LIMIT_LEVEL Caracterul tau trebuie sa aiba cel putin nivelul 80. CREATE_ERROR_TIME_LIMIT Poti crea un singur caracter la fiecare 30 de secunde. CREATE_ERROR_WRONG_STRING Numele personajului nu poate contine caractere speciale. -CREATE_EXIST_SAME_NAME Exist deja un caracter cu acest nume. -CREATE_FAILURE Nu poi crea acest caracter. +CREATE_EXIST_SAME_NAME Exist� deja un caracter cu acest nume. +CREATE_FAILURE Nu po�i crea acest caracter. CREATE_FULL Nu mai poti crea alte caractere. CREATE_GM_NAME GM CREATE_INPUT_NAME Introdu numele. @@ -89,10 +89,10 @@ CREATE_PLUS_STAT Mai sunt puncte de status accesibile. DAY Zile DONT_USE_ITEM_WHEN_SHOW_CONFIRM Nu poti muta niciun obiect cand ai o cerere in asteptare. DO_YOU_BUY_ITEM1 Vrei sa cumperi %s pentru %s? -DO_YOU_BUY_ITEM2 Vrei s cumperi %s %s pentru %s? -DO_YOU_DROP_MONEY Vrei s renuni la %d Yang? -DO_YOU_SELL_ITEM1 Vrei s vinzi %s pentru %s? -DO_YOU_SELL_ITEM2 Vrei s vinzi %s %s pentru %s? +DO_YOU_BUY_ITEM2 Vrei s� cumperi %s %s pentru %s? +DO_YOU_DROP_MONEY Vrei s� renun�i la %d Yang? +DO_YOU_SELL_ITEM1 Vrei s� vinzi %s pentru %s? +DO_YOU_SELL_ITEM2 Vrei s� vinzi %s %s pentru %s? DRAGON_SOUL_CANNOT_REFINE Aceasta Piatra Dragon nu poate fi rafinata. DRAGON_SOUL_CANNOT_REFINE_MORE Aceasta Piatra Dragon a ajuns deja la nivelul maxim. DRAGON_SOUL_EQUIP_WARNING1 Este dificil sa inlaturi o Piatra Dragon odata ce a fost atasata. @@ -113,18 +113,18 @@ DRAGON_SOUL_UNEQUIP_WARNING1 Piatra Dragon poate fi distrusa in acest proces. DRAGON_SOUL_UNEQUIP_WARNING2 Doresti sa continui? DRAGON_SOUL_UNMATCHED_SLOT Acest slot este gresit. DRAGON_SOUL_UNQUALIFIED Inca nu poti folosi alchimia Pietrei Dragon. -DROP_ITEM_FAILURE_EQUIP_ITEM Nu poi arunca obiecte din echipament. -DROP_ITEM_FAILURE_PRIVATE_SHOP Nu poi renuna la un obiect atribuit caracterului dac magazinul privat este deschis. -DROP_MONEY_FAILURE_1000_OVER Poi renuna la maxim 999 Yang. -EMOTION_ANGRY Neplcut -EMOTION_ATTRACTIVE Tentaie -EMOTION_BANTER Rutcios +DROP_ITEM_FAILURE_EQUIP_ITEM Nu po�i arunca obiecte din echipament. +DROP_ITEM_FAILURE_PRIVATE_SHOP Nu po�i renun�a la un obiect atribuit caracterului dac� magazinul privat este deschis. +DROP_MONEY_FAILURE_1000_OVER Po�i renun�a la maxim 999 Yang. +EMOTION_ANGRY Nepl�cut +EMOTION_ATTRACTIVE Tenta�ie +EMOTION_BANTER R�ut�cios EMOTION_CHEERS_1 Bucurie 1 EMOTION_CHEERS_2 Bucurie 2 EMOTION_CHEERUP A se bucura -EMOTION_CHOOSE_ONE Alege o int. +EMOTION_CHOOSE_ONE Alege o �int�. EMOTION_CLAP Aplauze -EMOTION_CLAP_KISS Srut +EMOTION_CLAP_KISS S�rut EMOTION_CONGRATULATION Acord EMOTION_DANCE_1 Dans 1 EMOTION_DANCE_2 Dans 2 @@ -137,79 +137,79 @@ EMOTION_FRENCH_KISS Sarut Frantuzesc EMOTION_JOY Bucurie EMOTION_SAD Trist EMOTION_SHY Refuz -EMOTION_SLAP Lovitur +EMOTION_SLAP Lovitur� EMPIRE_A Regatul Shinsoo EMPIRE_B Regatul Chunjo EMPIRE_C Regatul Jinno EMPIRE_SELECT_MODE Alege regat -EXCHANGE_CANNOT_GIVE Nu poi vinde acest obiect. +EXCHANGE_CANNOT_GIVE Nu po�i vinde acest obiect. EXCHANGE_CANT_EDIT_MONEY Acum nu mai poti modifica suma. EXCHANGE_FAILURE_EQUIP_ITEM Nu poti schimba Iteme atribuite caracterului. EXCHANGE_MONEY Suma EXCHANGE_TITLE Schimb cu %s FISHING_FAILURE Ai pierdut momeala pentru pescuit. -FISHING_NOTIFY1 Se pare ca %s a mucat. -FISHING_NOTIFY2 Se pare c s-a prins %s. +FISHING_NOTIFY1 Se pare ca %s a mu�cat. +FISHING_NOTIFY2 Se pare c� s-a prins %s. FISHING_SUCCESS1 Ai prins %s. FISHING_SUCCESS2 Ai scos %s din apa! -FISHING_UNKNOWN Ceva a muscat dar nu tiu ce anume. -FISHING_WRONG_PLACE Nu pot s pescuiesc aici. +FISHING_UNKNOWN Ceva a muscat dar nu �tiu ce anume. +FISHING_WRONG_PLACE Nu pot s� pescuiesc aici. FOR_FEMALE Pentru femei -FOR_MALE Pentru brbai -GAME_CANNOT_MINING Nu poi s sapi dup minereu n timp ce clreti. -GAME_CANNOT_PICK_ITEM Nu poi culege acest obiect, pentru ca nu a fost capturat de tine. +FOR_MALE Pentru b�rba�i +GAME_CANNOT_MINING Nu po�i s� sapi dup� minereu �n timp ce c�l�re�ti. +GAME_CANNOT_PICK_ITEM Nu po�i culege acest obiect, pentru ca nu a fost capturat de tine. GAME_INIT_ERROR_CURSOR Cursorul nu a putut fi creat. -GAME_INIT_ERROR_DIRECTX Ai nevoie de DirectX 8.1 pentru a rula jocul.\nInstaleaz DirectX 8.1 sau peste. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nu s-a gasit placa grafic pentru rularea jocului.\nVerific daca placa VGA e instalat corect. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Placa grafic nu a putut fi iniializat.nVerific dac deii o plac VGA.\nAlternativ poi s activezi accelerarea hardware.\n(Accelerare hardware la maxim \nControl Panel->Display->Settings->Advanced->Troubleshooting) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Placa grafic nu suport 32bit.\nSchimb pe 16bit sau folosete full screen. -GAME_INIT_ERROR_ITEM_PROTO Datele obiectului inaccesibile.\nReinstaleaz jocul. -GAME_INIT_ERROR_MAIN_WINDOW Fereastra principal nu a putut fi realizat. -GAME_INIT_ERROR_MOB_PROTO Datele monstrului inaccesibile.\nReinstaleaz jocul. -GAME_INIT_ERROR_NETWORK Legatura la reea nu s-a realizat.\nVerific legtura la internet. +GAME_INIT_ERROR_DIRECTX Ai nevoie de DirectX 8.1 pentru a rula jocul.\nInstaleaz� DirectX 8.1 sau peste. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nu s-a gasit placa grafic� pentru rularea jocului.\nVerific� daca placa VGA e instalat� corect. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Placa grafic� nu a putut fi ini�ializat�.nVerific� dac� de�ii o plac� VGA.\nAlternativ po�i s� activezi accelerarea hardware.\n(Accelerare hardware la maxim \nControl Panel->Display->Settings->Advanced->Troubleshooting) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Placa grafic� nu suport� 32bit.\nSchimb� pe 16bit sau folose�te full screen. +GAME_INIT_ERROR_ITEM_PROTO Datele obiectului inaccesibile.\nReinstaleaz� jocul. +GAME_INIT_ERROR_MAIN_WINDOW Fereastra principal� nu a putut fi realizat�. +GAME_INIT_ERROR_MOB_PROTO Datele monstrului inaccesibile.\nReinstaleaz� jocul. +GAME_INIT_ERROR_NETWORK Legatura la re�ea nu s-a realizat.\nVerific� leg�tura la internet. GAME_PICK_MONEY Ai primit %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT nlimea nu are 128 pixel. -GUILDMARK_UPLOADER_ERROR_12_HEIGHT nlimea nu are 12 pixel. -GUILDMARK_UPLOADER_ERROR_16_WIDTH nlimea nu are 16 pixel. -GUILDMARK_UPLOADER_ERROR_64_WIDTH nlimea nu are 64 pixel. -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Jocul nu suport aceast imagine. -GUILDMARK_UPLOADER_ERROR_PATH Copiaz fiierele n directorul metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT Nicio imagine selectat. -GUILDWAR_CTF_TITLE Cucerete steagul -GUILDWAR_NORMAL_TITLE Btlie pe cmp -GUILDWAR_QUESTION_LINE_1 Breasla %s a declarat breslei tale rzboi, -GUILDWAR_QUESTION_LINE_2 Accepi? (%s) +GUILDMARK_UPLOADER_ERROR_128_HEIGHT �n�l�imea nu are 128 pixel. +GUILDMARK_UPLOADER_ERROR_12_HEIGHT �n�l�imea nu are 12 pixel. +GUILDMARK_UPLOADER_ERROR_16_WIDTH �n�l�imea nu are 16 pixel. +GUILDMARK_UPLOADER_ERROR_64_WIDTH �n�l�imea nu are 64 pixel. +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Jocul nu suport� aceast� imagine. +GUILDMARK_UPLOADER_ERROR_PATH Copiaz� fi�ierele �n directorul metin2/upload. +GUILDMARK_UPLOADER_ERROR_SELECT Nicio imagine selectat�. +GUILDWAR_CTF_TITLE Cucere�te steagul +GUILDWAR_NORMAL_TITLE B�t�lie pe c�mp +GUILDWAR_QUESTION_LINE_1 Breasla %s a declarat breslei tale r�zboi, +GUILDWAR_QUESTION_LINE_2 Accep�i? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE Lupt n Aren +GUILDWAR_WARP_TITLE Lupt� �n Aren� GUILD_BUILDING_GRADE Grad -GUILD_BUILDING_NAME Numele cldirii +GUILD_BUILDING_NAME Numele cl�dirii GUILD_CANNOT_HEAL_GSP_ANYMORE Energia Spiritul Dragonului este deja plina. GUILD_COMMENT Scrie GUILD_CREATE_ERROR_INSULT_NAME Numele breslei nu este permis. GUILD_DEFAULT_GRADE Membrii breslei -GUILD_DELETE terge +GUILD_DELETE �terge GUILD_DEPOSIT Pune deoparte GUILD_DO_YOU_HEAL_GSP Doresti sa folosesti %d Yang pentru a restaura %d unitati din Spiritul Dragonului? -GUILD_DO_YOU_JOIN te-a invitat. Vrei s te alturi alianei? -GUILD_EMPTY_AREA ar goal +GUILD_DO_YOU_JOIN te-a invitat. Vrei s� te al�turi alian�ei? +GUILD_EMPTY_AREA �ar� goal� GUILD_ENEMY_GUILD_NAME Numele breslei inamicului -GUILD_FACILITY Cldire secundar -GUILD_GEM Piatr preioas -GUILD_HEADQUARTER Cldire principal +GUILD_FACILITY Cl�dire secundar� +GUILD_GEM Piatr� pre�ioas� +GUILD_HEADQUARTER Cl�dire principal� GUILD_HEAL_GSP Reface Spiritul Dragonului GUILD_INFO_ENEMY_GUILD_EMPTY Niciuna GUILD_MARK_NOT_ENOUGH_LEVEL Cerinta: Minim nivelul 3 GUILD_NAME Numele breslei -GUILD_NOT_ENOUGH_MATERIAL Nu deii destul material pentru aceast cldire. -GUILD_NOT_ENOUGH_MONEY Nu deii destul Yang pentru aceast cldire. -GUILD_NO_NOTICE_PERMISSION Nu i este permis s faci un anun. +GUILD_NOT_ENOUGH_MATERIAL Nu de�ii destul material pentru aceast� cl�dire. +GUILD_NOT_ENOUGH_MONEY Nu de�ii destul Yang pentru aceast� cl�dire. +GUILD_NO_NOTICE_PERMISSION Nu ��i este permis s� faci un anun�. GUILD_OBJECT Obiecte -GUILD_OFFER_EXP Investete Experien -GUILD_SHORT_EXP Nu ai destule puncte de experien. -GUILD_TILE_BASEINFO Informaii de baz -GUILD_TILE_BOARD Tabl +GUILD_OFFER_EXP Investe�te Experien�� +GUILD_SHORT_EXP Nu ai destule puncte de experien��. +GUILD_TILE_BASEINFO Informa�ii de baz� +GUILD_TILE_BOARD Tabl� GUILD_TILE_GRADE Drepturi de Administrare -GUILD_TILE_INFO Informaii breasl +GUILD_TILE_INFO Informa�ii breasl� GUILD_TILE_MEMBER Membrii breslei GUILD_TILE_SKILL Calificarea breslei GUILD_VILLAGE_01 Miryang @@ -220,37 +220,37 @@ GUILD_WAR2 Zona de Lupta Breasla GUILD_WAR3 Zona de Lupta Breasla GUILD_WAR4 Zona de Lupta Breasla GUILD_WAR_LIMIT_30MIN Timp: 30 de minute -GUILD_WAR_REWARD_POTION Recompens: Ctigtorul primete licori -GUILD_WAR_USE_BATTLE_MAP Locaie: Cmpul de Lupt al Breslei -GUILD_WAR_USE_NORMAL_MAP Locaie: Harta Normal -GUILD_WAR_WIN_CHECK_SCORE Cel mai bun rezultat ctig rzboiul. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Captureaz steagul inamicului -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 i adu-l n baza ta. -GUILD_WAR_WIN_WIPE_OUT_GUILD nfrnge toi inamicii pentru a ctiga. +GUILD_WAR_REWARD_POTION Recompens�: C�tig�torul prime�te licori +GUILD_WAR_USE_BATTLE_MAP Loca�ie: C�mpul de Lupt� al Breslei +GUILD_WAR_USE_NORMAL_MAP Loca�ie: Harta Normal� +GUILD_WAR_WIN_CHECK_SCORE Cel mai bun rezultat c�tig� r�zboiul. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Captureaz� steagul inamicului +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 �i adu-l �n baza ta. +GUILD_WAR_WIN_WIPE_OUT_GUILD �nfr�nge to�i inamicii pentru a c�tiga. GUILD_WITHDRAW Retragere -GUILD_YOU_DO_NOT_JOIN Nu aparii nici unei bresle. +GUILD_YOU_DO_NOT_JOIN Nu apar�ii nici unei bresle. HORSE_HEALTH0 Mort HORSE_HEALTH1 Foame -HORSE_HEALTH2 nfometat +HORSE_HEALTH2 �nfometat HORSE_HEALTH3 Plin HORSE_LEVEL1 Cal normal -HORSE_LEVEL2 Cal de lupt +HORSE_LEVEL2 Cal de lupt� HORSE_LEVEL3 Cal militar HOUR Ore -HOW_MANY_ITEM_DO_YOU_DROP1 Vrei s arunci %s? -HOW_MANY_ITEM_DO_YOU_DROP2 Vrei s arunci %s %d? -INPUT_MATRIX_CARD_NUMBER Introdu numrul plcii matrix +HOW_MANY_ITEM_DO_YOU_DROP1 Vrei s� arunci %s? +HOW_MANY_ITEM_DO_YOU_DROP2 Vrei s� arunci %s %d? +INPUT_MATRIX_CARD_NUMBER Introdu num�rul pl�cii matrix INPUT_MATRIX_CARD_TITLE Placa matrix -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introducere cod de tergere din administrare cont. -INPUT_PRIVATE_CODE_DIALOG_TITLE terge caracterul -INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergamentul nu poate fi adugat. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introducere cod de �tergere din administrare cont. +INPUT_PRIVATE_CODE_DIALOG_TITLE �terge caracterul +INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergamentul nu poate fi ad�ugat. INVENTORY_REALLY_USE_ITEM Doresti sa folosesti asta pe acest obiect? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Ninja amator JOB_ASSASSIN1 Puterea ninja JOB_ASSASSIN2 Vampir JOB_SHAMAN Saman -JOB_SHAMAN0 aman amator +JOB_SHAMAN0 �aman amator JOB_SHAMAN1 Puterea zmeului JOB_SHAMAN2 Puterea fulgerului JOB_SURA Sura @@ -258,54 +258,49 @@ JOB_SURA0 Sura amator JOB_SURA1 Puterea fata morgana JOB_SURA2 Puterea magiei negre JOB_WARRIOR Razboinic -JOB_WARRIOR0 Rzboinic amator +JOB_WARRIOR0 R�zboinic amator JOB_WARRIOR1 Puterea Arahan JOB_WARRIOR2 Puterea partizanilor -LEFT_TIME Timp rmas +LEFT_TIME Timp r�mas LOGIN_CONNECT_FAILURE Eroare la conectarea la server. LOGIN_CONNECT_SUCCESS Ai fost conectat la server. LOGIN_CONNETING Vei fi conectat la server... -LOGIN_FAILURE_ALREAY Contul tu este deja conectat. -LOGIN_FAILURE_BE_SAME_KEY Problem la login +LOGIN_FAILURE_ALREADY Contul t�u este deja conectat. LOGIN_FAILURE_BLOCK_ID Contul este blocat. LOGIN_FAILURE_BLOCK_LOGIN Alege alt server! -LOGIN_FAILURE_NOBILL Contul nu deine timp de joc. LOGIN_FAILURE_NOT_AVAIL Contul este inaccesibil. -LOGIN_FAILURE_NOT_EXIST_ID Nume contului sau parola sunt greite. -LOGIN_FAILURE_REPAIR_ID Pentru acest cont sunt refcute obiectele. +LOGIN_FAILURE_REPAIR_ID Pentru acest cont sunt ref�cute obiectele. LOGIN_FAILURE_SAMELOGIN Cineva s-a conectat la contul tau. -LOGIN_FAILURE_SHUTDOWN Serverul nu este nc deschis. -LOGIN_FAILURE_TOO_MANY_USER Conectarea nu s-a realizat pentru ca exist prea muli juctori. -LOGIN_FAILURE_UNKNOWN Login a euat din motive necunoscute. -LOGIN_FAILURE_WEB_BLOCK Ai fost blocat pe website. Verific-i mailurile. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Ai introdus un numr greit. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Ai introdus de 3 ori un numr greit. Conectarea va fi nchis. -LOGIN_FAILURE_WRONG_PASSWORD Nume sau parola greit. +LOGIN_FAILURE_SHUTDOWN Serverul nu este �nc� deschis. +LOGIN_FAILURE_TOO_MANY_USER Conectarea nu s-a realizat pentru ca exist� prea mul�i juc�tori. +LOGIN_FAILURE_UNKNOWN Login a e�uat din motive necunoscute. +LOGIN_FAILURE_WEB_BLOCK Ai fost blocat pe website. Verific�-�i mailurile. +LOGIN_FAILURE_WRONG_CREDENTIALS Nume sau parola gre�it�. LOGIN_INPUT_ID Introdu ID-ul. LOGIN_INPUT_PASSWORD Introdu parola. -LOGIN_PROCESSING Conectarea ruleaz ... -MALL_CANNOT_INSERT Nu poi poziiona obiectul. +LOGIN_PROCESSING Conectarea ruleaz� ... +MALL_CANNOT_INSERT Nu po�i pozi�iona obiectul. MALL_PASSWORD_TITLE Parola -MAP_A1 inutul Yongan +MAP_A1 �inutul Yongan MAP_A2 Valea Seungryong MAP_A2_1 -MAP_A3 inutul Yayang +MAP_A3 �inutul Yayang MAP_AG Jungrang -MAP_B1 inutul Joan +MAP_B1 �inutul Joan MAP_B2 Valea Imji -MAP_B3 inutul Bokjung +MAP_B3 �inutul Bokjung MAP_BAY Trecatoarea Nephrite MAP_BAYBLACKSAND Trecatoarea Nephrite MAP_BG Waryong -MAP_C1 inutul Pyungmoo +MAP_C1 �inutul Pyungmoo MAP_C2 Valea Bangsan -MAP_C3 inutul Bakra +MAP_C3 �inutul Bakra MAP_CAPE Peninsula Dragon de Foc MAP_CAPEDRAGONHEAD Peninsula Dragon de Foc MAP_CG Imha MAP_DAWN Stancile Gautama MAP_DAWNMISTWOOD Stancile Gautama -MAP_DESERT Deertul Yongbi +MAP_DESERT De�ertul Yongbi MAP_DEVILCATACOMB Catacomba Diavolului MAP_DEVILTOWER1 Turnul Demonilor MAP_DUEL Arena Antrenament de Lupta @@ -395,93 +390,93 @@ MAP_TRENT_A MAP_WEDDING_01 Harta Casatoriilor MAP_WL Valea Serpilor MAP_WL_01 Valea Serpilor -MESSENGER_ADD_FRIEND Adaug prieten +MESSENGER_ADD_FRIEND Adaug� prieten MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s te-a acceptat ca prieten. -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Accepi? -MESSENGER_DO_YOU_DELETE terge? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Vrei s tergi numrul de mobil? +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Accep�i? +MESSENGER_DO_YOU_DELETE �terge? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Vrei s� �tergi num�rul de mobil? MESSENGER_DO_YOU_MOVE Mai departe? MESSENGER_EMPTY_LIST Gol MESSENGER_FAMILY Familie MESSENGER_FRIEND Prieteni -MESSENGER_GUILD Breasl +MESSENGER_GUILD Breasl� MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Trimite codul de pe telefonul mobil. MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Introdu codul -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Introdu numrul de mobil pentru trimiterea SMS-ului. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Vrei s introduci acum numrul de mobil? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Introdu numrul de mobil +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Introdu num�rul de mobil pentru trimiterea SMS-ului. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Vrei s� introduci acum num�rul de mobil? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Introdu num�rul de mobil MESSENGER_SEND_MOBILE_MESSAGE_TITLE Trimite mesaj. METIN_TEST MINIMAP Deschide mini harta -MINIMAP_CANNOT_SEE Harta mini nu poate fi afiat. -MINIMAP_CAN_NOT_SHOW_AREAMAP Harta mare nu poate fi afiat. -MINIMAP_DEC_SCALE Minimeaz -MINIMAP_INC_SCALE Maximeaz +MINIMAP_CANNOT_SEE Harta mini nu poate fi afi�at�. +MINIMAP_CAN_NOT_SHOW_AREAMAP Harta mare nu poate fi afi�at�. +MINIMAP_DEC_SCALE Minimeaz� +MINIMAP_INC_SCALE Maximeaz� MINIMAP_OBSERVER_COUNT %d spectatori -MINIMAP_SHOW_AREAMAP Deschide hart mare +MINIMAP_SHOW_AREAMAP Deschide hart� mare MINUTE Min MONETARY_UNIT0 Yang MONETARY_UNIT1 zece mii -MONETARY_UNIT2 o sut de milioane -MONEY_INPUT_DIALOG_SELLPRICE Pre de vnzare: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Nu poi muta obiectul dac ai deschis un magazin privat. -MUSIC_EMPTY_MUSIC_LIST Nicio muzic de fundal. +MONETARY_UNIT2 o sut� de milioane +MONEY_INPUT_DIALOG_SELLPRICE Pre� de v�nzare: +MOVE_ITEM_FAILURE_PRIVATE_SHOP Nu po�i muta obiectul dac� ai deschis un magazin privat. +MUSIC_EMPTY_MUSIC_LIST Nicio muzic� de fundal. MUSIC_METIN2_DEFAULT_THEMA Metin2 muzica standard -MUSIC_NOT_SELECT_MUSIC Nu ai ales nici un fiier de muzic. -NEEFD_REST Trebuie s te odihneti nti. +MUSIC_NOT_SELECT_MUSIC Nu ai ales nici un fi�ier de muzic�. +NEEFD_REST Trebuie s� te odihne�ti �nt�i. NOT_YET_SUPPORT Nu este suportat. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Nu poi activa modul breasl dac nu aparii nici uneia. -OPTION_PVPMODE_NOT_SUPPORT Nu poi folosi configuraia modului PvP. -OPTION_PVPMODE_PROTECT Trebuie s fi atins minim nivelul %d pentru a activa modul PvP. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Nu po�i activa modul breasl� dac� nu apar�ii nici uneia. +OPTION_PVPMODE_NOT_SUPPORT Nu po�i folosi configura�ia modului PvP. +OPTION_PVPMODE_PROTECT Trebuie s� fi atins minim nivelul %d pentru a activa modul PvP. PARTY_ANSWER_TIMEOVER Invitatia a fost respinsa. PARTY_BONUS_ATTACKER Valoare atac: +%d SA -PARTY_BONUS_BERSERKER Vitez de atac: +%d SA +PARTY_BONUS_BERSERKER Vitez� de atac: +%d SA PARTY_BONUS_BUFFER Durata Skill: +%d SA -PARTY_BONUS_DEFENDER Aprare: +%d SA +PARTY_BONUS_DEFENDER Ap�rare: +%d SA PARTY_BONUS_EXP Bonus-EXP: %d%% SA PARTY_BONUS_SKILL_MASTER Max. PM: +%d SA PARTY_BONUS_TANKER Max. PV: +%d SA PARTY_BREAK_UP Sparge grupa PARTY_DO_YOU_ACCEPT %s te-a invitat in grup. -PARTY_DO_YOU_JOIN , accepti invitaia de a intra n grup? +PARTY_DO_YOU_JOIN , accepti invita�ia de a intra �n grup? PARTY_EXP_DISTRIBUTION_MODE Distribuire EXP PARTY_EXP_DISTRIBUTION_MODE_LEVEL Adept level -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Nivel mai nalt primete mai mult EXP. +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Nivel mai �nalt prime�te mai mult EXP. PARTY_EXP_DISTRIBUTION_MODE_PARITY Egal -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Toi membrii grupei primesc la fel de mult EXP. +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP To�i membrii grupei primesc la fel de mult EXP. PARTY_HEAL_ALL_MEMBER Reface totul -PARTY_INCREASE_AREA_150 Autonomia grupei mrit de 1,5 ori. SNA -PARTY_INCREASE_AREA_200 Autonomia grupei mrit de 2 ori. SNA -PARTY_LEAVE Prsete grupul -PARTY_LONGTIME_BONUS_EXP EXP-bonus pentru joc de grup lung: +%d%% SA +PARTY_INCREASE_AREA_150 Autonomia grupei m�rit� de 1,5 ori. SNA +PARTY_INCREASE_AREA_200 Autonomia grupei m�rit� de 2 ori. SNA +PARTY_LEAVE P�r�se�te grupul +PARTY_LONGTIME_BONUS_EXP EXP-bonus pentru joc de grup� lung: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER Strig membru al grupei ncoace. +PARTY_RECALL_MEMBER Strig� membru al grupei �ncoace. PARTY_REGEN_BONUS Bonus pentru regenerarea PV + PM: +%d%% SA PARTY_REQUEST_DENIED Cererea a fost refuzata. -PARTY_SET_ATTACKER Stabilete ca atacator. -PARTY_SET_BERSERKER Stabilete ca berserker. -PARTY_SET_BUFFER Stabilete ca blocant. -PARTY_SET_DEFENDER Stabilete ca aprtor. -PARTY_SET_NORMAL Anuleaz setarea. -PARTY_SET_SKILL_MASTER Stabilete ca maestru al competenei. -PARTY_SET_TANKER Stabilete ca lupttor de apropiere. -PARTY_SKILL_ATTACKER Valoare de baz atac atacator +%.0f +PARTY_SET_ATTACKER Stabile�te ca atacator. +PARTY_SET_BERSERKER Stabile�te ca berserker. +PARTY_SET_BUFFER Stabile�te ca blocant. +PARTY_SET_DEFENDER Stabile�te ca ap�r�tor. +PARTY_SET_NORMAL Anuleaz� setarea. +PARTY_SET_SKILL_MASTER Stabile�te ca maestru al competen�ei. +PARTY_SET_TANKER Stabile�te ca lupt�tor de apropiere. +PARTY_SKILL_ATTACKER Valoare de baz� atac atacator +%.0f PARTY_SKILL_BERSERKER Viteza de atac berserker +%.0f PARTY_SKILL_BUFFER Durata Skill Blocant +%.0f -PARTY_SKILL_DEFENDER Aprare aprtor +%.0f +PARTY_SKILL_DEFENDER Ap�rare ap�r�tor +%.0f PARTY_SKILL_HP_REGEN Regenerare PV +%.0f%% PARTY_SKILL_PARTY_AREA Autonomia grupei +%d%% -PARTY_SKILL_SKILL_MASTER PM maestrul competenei max. +%.0f +PARTY_SKILL_SKILL_MASTER PM maestrul competen�ei max. +%.0f PARTY_SKILL_SP_REGEN Regenerare PM +%.0f%% PARTY_SKILL_TANKER Max. PV luptator aproape +%.0f -PARTY_SKILL_WARP Capacitate de a striga membri ai grupei ncoace. +PARTY_SKILL_WARP Capacitate de a striga membri ai grupei �ncoace. PASSWORD_TITLE Parola depozit -PICK_ITEM_TITLE Numrul obiectului. +PICK_ITEM_TITLE Num�rul obiectului. PICK_MONEY_TITLE Suma -PRIVATE_SHOP_CANNOT_SELL_ITEM Nu poi vinde acest obiect n magazin. -PRIVATE_SHOP_CLOSE_QUESTION Vrei s nchizi magazinul? +PRIVATE_SHOP_CANNOT_SELL_ITEM Nu po�i vinde acest obiect �n magazin. +PRIVATE_SHOP_CLOSE_QUESTION Vrei s� �nchizi magazinul? PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Numele magazinului -PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Pre +PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Pre� PVP_LEVEL0 Cavaler PVP_LEVEL1 Nobil PVP_LEVEL2 Bun @@ -491,257 +486,257 @@ PVP_LEVEL5 Agresiv PVP_LEVEL6 Dezonorat PVP_LEVEL7 Rautacios PVP_LEVEL8 Crud -PVP_MODE_GUILD Mod PvP-breasl activat +PVP_MODE_GUILD Mod PvP-breasl� activat PVP_MODE_KILL PvP - liber activat. PVP_MODE_NORMAL PvP - pace activat. -PVP_MODE_PROTECT PvP - protecie activat. +PVP_MODE_PROTECT PvP - protec�ie activat. PVP_MODE_REVENGE PvP - agresiv activat. PVP_OPTION_KILL Liber PVP_OPTION_NORMAL Pace -PVP_OPTION_PROTECT Protecie +PVP_OPTION_PROTECT Protec�ie PVP_OPTION_REVENGE Agresiv -QUEST_APPEND Misiune noua nregistrata. +QUEST_APPEND Misiune noua �nregistrata. QUEST_MIN Min. QUEST_SEC Sec. QUEST_TIMEOVER Timpul a expirat -QUEST_UNLIMITED_TIME Nici o limit de timp +QUEST_UNLIMITED_TIME Nici o limit� de timp QUEST_ZEROSEC 0 sec. -QUICKSLOT_REGISTER_DISABLE_ITEM Acest obiect nu poate fi adugat la cmpul de acces rapid. -RECEIVE_MESSAGE %s i-a trimis un mesaj. -REFINE_COST Costuri de mbuntire: %d Yang -REFINE_DESTROY_WARNING Obiectul poate fi distrus prin nnobilare. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Crete probabilitatea de mbuntire, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 dar dac nu i reuete, obiectul va fi distrus. Continui? -REFINE_DOWN_GRADE_WARNING Obiectul poate fi distrus prin nnobilare. -REFINE_DO_YOU_SEPARATE_METIN Doreti s nlturi toate Pietrele Spiritului disponibile? -REFINE_FAILURE Nu a funcionat. Am euat. -REFINE_FAILURE_CAN_NOT_ATTACH %s nu poate fi adugat obiectului. -REFINE_FAILURE_EQUIP_ITEM Nu poi mbunti Obiectele echipate. +QUICKSLOT_REGISTER_DISABLE_ITEM Acest obiect nu poate fi ad�ugat la c�mpul de acces rapid. +RECEIVE_MESSAGE %s �i-a trimis un mesaj. +REFINE_COST Costuri de �mbun�t��ire: %d Yang +REFINE_DESTROY_WARNING Obiectul poate fi distrus prin �nnobilare. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Cre�te probabilitatea de �mbun�t��ire, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 dar dac� nu ��i reu�e�te, obiectul va fi distrus. Continui? +REFINE_DOWN_GRADE_WARNING Obiectul poate fi distrus prin �nnobilare. +REFINE_DO_YOU_SEPARATE_METIN Dore�ti s� �nl�turi toate Pietrele Spiritului disponibile? +REFINE_FAILURE Nu a func�ionat. Am e�uat. +REFINE_FAILURE_CAN_NOT_ATTACH %s nu poate fi ad�ugat obiectului. +REFINE_FAILURE_EQUIP_ITEM Nu po�i �mbun�t��i Obiectele echipate. REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nu poate fi indepartata nici o piatra stafie. -REFINE_FAILURE_NEED_BETTER_SCROLL Ai nevoie de un pergament de mbuntire mai bun. -REFINE_FAILURE_NO_GOLD_SOCKET Nu exist suport de aur pentru a aduga %s. -REFINE_FAILURE_NO_MORE_SOCKET Nu poi s mai adaugi suporturi. -REFINE_FAILURE_NO_SOCKET0 Nu exist suport pentru a aduga %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM Acestui obiect nu i poate fi adugat un suport. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Acest obiect nu poate fi mbuntit. -REFINE_SUCCESS mbuntirea obiectului a reuit. -REFINE_SUCCESS_PROBALITY ans de mbuntire: %d%% -REFINE_WARNING2 Vrei s continui? -SAFEBOX_ERROR Ai introdus o parol greit. -SAFEBOX_SELL_DISABLE_SAFEITEM Nu poi vinde nici unul din obiectele salvate. -SAFEBOX_WRONG_PASSWORD Parolele trebuie s fie identice. -SCREENSHOT_SAVE1 e salvat n +REFINE_FAILURE_NEED_BETTER_SCROLL Ai nevoie de un pergament de �mbun�t��ire mai bun. +REFINE_FAILURE_NO_GOLD_SOCKET Nu exist� suport de aur pentru a ad�uga %s. +REFINE_FAILURE_NO_MORE_SOCKET Nu po�i s� mai adaugi suporturi. +REFINE_FAILURE_NO_SOCKET0 Nu exist� suport pentru a ad�uga %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM Acestui obiect nu �i poate fi ad�ugat un suport. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Acest obiect nu poate fi �mbun�t��it. +REFINE_SUCCESS �mbun�t��irea obiectului a reu�it. +REFINE_SUCCESS_PROBALITY �ans� de �mbun�t��ire: %d%% +REFINE_WARNING2 Vrei s� continui? +SAFEBOX_ERROR Ai introdus o parol� gre�it�. +SAFEBOX_SELL_DISABLE_SAFEITEM Nu po�i vinde nici unul din obiectele salvate. +SAFEBOX_WRONG_PASSWORD Parolele trebuie s� fie identice. +SCREENSHOT_SAVE1 e salvat �n SCREENSHOT_SAVE2 Directorul screenshot -SCREENSHOT_SAVE_FAILURE Salvarea screenshotului euat. +SCREENSHOT_SAVE_FAILURE Salvarea screenshotului e�uat�. SECOND Sec -SELECT_CAN_NOT_DELETE Nu poi terge caracterul. +SELECT_CAN_NOT_DELETE Nu po�i �terge caracterul. SELECT_CHANGED_NAME Ai schimbat numele caracterului. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Numele caracterului exist deja. -SELECT_CHANGE_FAILURE_STRANGE_INDEX Mai ncearc odat. -SELECT_CHANGE_FAILURE_STRANGE_NAME Numele caracterului este greit. -SELECT_CHANGE_NAME_TITLE Schimb numele caracterului -SELECT_DELEING Caracterul se va terge -SELECT_DELETED tergerea s-a realizat. -SELECT_DO_YOU_DELETE_REALLY Vrei s continui? -SELECT_EMPTY_SLOT Acesta este un cmp gol. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Numele caracterului exist� deja. +SELECT_CHANGE_FAILURE_STRANGE_INDEX Mai �ncearc� odat�. +SELECT_CHANGE_FAILURE_STRANGE_NAME Numele caracterului este gre�it. +SELECT_CHANGE_NAME_TITLE Schimb� numele caracterului +SELECT_DELEING Caracterul se va �terge +SELECT_DELETED �tergerea s-a realizat. +SELECT_DO_YOU_DELETE_REALLY Vrei s� continui? +SELECT_EMPTY_SLOT Acesta este un c�mp gol. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Introdu un nou nume. -SELECT_NOT_JOIN_GUILD Nici o breasl -SHOP_BUY_INFO Alege Obiectul pe care vrei s-l cumperi n fereastra magazinului. -SHOP_CANNOT_SELL_EQUIPMENT Nu poi vinde Obiectele echipate. -SHOP_CANNOT_SELL_ITEM Acest obiect nu este de vnzare. +SELECT_NOT_JOIN_GUILD Nici o breasl� +SHOP_BUY_INFO Alege Obiectul pe care vrei s�-l cumperi �n fereastra magazinului. +SHOP_CANNOT_SELL_EQUIPMENT Nu po�i vinde Obiectele echipate. +SHOP_CANNOT_SELL_ITEM Acest obiect nu este de v�nzare. SHOP_ERROR_UNKNOWN Eroare Necunoscuta Magazin: %s SHOP_INVALID_POS Acest obiect este nepotrivit. -SHOP_INVENTORY_FULL Nu mai exist loc n inventar. -SHOP_NOT_ENOUGH_MONEY Yang insuficieni +SHOP_INVENTORY_FULL Nu mai exist� loc �n inventar. +SHOP_NOT_ENOUGH_MONEY Yang insuficien�i SHOP_NOT_ENOUGH_MONEY_EX Nu ai suficient Yang. -SHOP_SELL_INFO Alege Obiectul pe care vrei s-l vinzi din fereastra inventarului tu. -SHOP_SOLDOUT Vndut -SHOT_ERROR_UNKNOWN Eroare necunoscut n timpul atacului la distan: %s +SHOP_SELL_INFO Alege Obiectul pe care vrei s�-l vinzi din fereastra inventarului t�u. +SHOP_SOLDOUT V�ndut +SHOT_ERROR_UNKNOWN Eroare necunoscut� �n timpul atacului la distan��: %s SKILL_BLEEDING Sangerare SKILL_BOHO Reflectare -SKILL_BUDONG Nu se mai folosete -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Ai nevoie de EXP pentru a nva calificarea aceasta. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Ai nevoie de o carte pentru a nva aceast calificare. +SKILL_BUDONG Nu se mai folose�te +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Ai nevoie de EXP pentru a �nv��a calificarea aceasta. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Ai nevoie de o carte pentru a �nv��a aceast� calificare. SKILL_CHEONGEUN Corp puternic -SKILL_CRITICAL Lovitur critic -SKILL_ENCHANT_POISON Folosete otrav +SKILL_CRITICAL Lovitur� critic� +SKILL_ENCHANT_POISON Folose�te otrav� SKILL_EUNHYEONG Invizibil -SKILL_FAINT Necunotiin -SKILL_FIND_TRAP Caut capcan +SKILL_FAINT Necuno�tiin�� +SKILL_FIND_TRAP Caut� capcan� SKILL_FIRE Foc Permanent -SKILL_FISHMIND Marmura de pescuit este activ -SKILL_GAMJI nregistrare +SKILL_FISHMIND Marmura de pescuit este activ� +SKILL_GAMJI �nregistrare SKILL_GEOMGYEONG Aura sabiei SKILL_GEONGON SKILL_GEONGON Nu mai este folosit SKILL_GICHEON Ajutorul Dragonului -SKILL_GIGONG Rotaia Chi -SKILL_GONGPO Fric +SKILL_GIGONG Rota�ia Chi +SKILL_GONGPO Fric� SKILL_GRADE_NAME_GRAND_MASTER %s Mare maestru SKILL_GRADE_NAME_MASTER %s Maestru SKILL_GRADE_NAME_PERFECT_MASTER %s maestru perfect -SKILL_GROUP_ASSASSIN_1 Lam +SKILL_GROUP_ASSASSIN_1 Lam� SKILL_GROUP_ASSASSIN_2 Arc -SKILL_GROUP_HORSE Clrie +SKILL_GROUP_HORSE C�l�rie SKILL_GROUP_SHAMAN_1 Zmeu SKILL_GROUP_SHAMAN_2 Vindecare SKILL_GROUP_SURA_1 Arme SKILL_GROUP_SURA_2 Magie SKILL_GROUP_WARRIOR_1 Corp SKILL_GROUP_WARRIOR_2 Mental -SKILL_GWIGEOM Lam fermecat -SKILL_GYEONGGONG Uurare -SKILL_HEUKSIN Protecie ntunecat -SKILL_HOSIN Binecuvntare +SKILL_GWIGEOM Lam� fermecat� +SKILL_GYEONGGONG U�urare +SKILL_HEUKSIN Protec�ie �ntunecat� +SKILL_HOSIN Binecuv�ntare SKILL_HWAYEOM SKILL_HWAYEOM Nu mai este folosit SKILL_HYEOLMA SKILL_HYEOLMA Nu mai este folosit SKILL_INC_ATKSPD Viteza de atac a crescut -SKILL_INC_MOVSPD Viteza de micare a crescut +SKILL_INC_MOVSPD Viteza de mi�care a crescut SKILL_INMA SKILL_INMA Nu mai este folosit SKILL_JEOJU Blestem SKILL_JEONGEOP Vindecare -SKILL_JEONGWI Beia de lupt -SKILL_JEONSINBANGEO Aprare deplin +SKILL_JEONGWI Be�ia de lupt� +SKILL_JEONSINBANGEO Ap�rare deplin� SKILL_JEONSINGONGGYEOK Atac deplin SKILL_JEUNGCHE SKILL_JEUNGCHE Nu mai este folosit SKILL_JEUNGHON SKILL_JEUNGHON Nu mai este folosit SKILL_JEUNGRYEOK Atac + -SKILL_JEUNGSOK Vitez + +SKILL_JEUNGSOK Vitez� + SKILL_JIGAM SKILL_JIGAM Nu mai este folosit SKILL_JIPJUNG SKILL_JIPJUNG Nu mai este folosit -SKILL_JUMAGAP Armur fermecat +SKILL_JUMAGAP Armur� fermecat� SKILL_JUMAGEOM SKILL_JUMAGEOM Nu mai este folosit SKILL_KWAEGEOM SKILL_KWAEGEOM Nu mai este folosit SKILL_KWAESOK Repeziciune SKILL_LEGBOUND SKILL_LEGBOUND Nu mai este folosit SKILL_MUSA SKILL_MUSA Nu mai este folosit SKILL_MUYEONG Spiritul focului -SKILL_NEED_EMPTY_BOTTLE Nu am nici o sticl goal. -SKILL_NEED_POISON_BOTTLE Nu am nici o sticl de otrav. -SKILL_ONLY_FOR_GUILD_WAR Poi folosi aceast calificare doar ntr-un rzboi de bresle. -SKILL_PABEOP Alung vraja. +SKILL_NEED_EMPTY_BOTTLE Nu am nici o sticl� goal�. +SKILL_NEED_POISON_BOTTLE Nu am nici o sticl� de otrav�. +SKILL_ONLY_FOR_GUILD_WAR Po�i folosi aceast� calificare doar �ntr-un r�zboi de bresle. +SKILL_PABEOP Alung� vraja. SKILL_POWERFUL_STRIKE Atac anestezie -SKILL_SEOMGWANG Bomb fulger +SKILL_SEOMGWANG Bomb� fulger SKILL_SINCHAK SKILL_SINCHAK Nu mai este folosit SKILL_SLEEP Somn -SKILL_SLOW ncet +SKILL_SLOW �ncet SKILL_STUN Anestezia SKILL_SUHO Paznic -SKILL_SUMMON_DESCRIPTION ansa incantaiei: %d%% -SKILL_TOOLTIP_INT Inteligen +SKILL_SUMMON_DESCRIPTION �ansa incanta�iei: %d%% +SKILL_TOOLTIP_INT Inteligen�� SKILL_TOOLTIP_LEVEL Nivel -SKILL_TOXICDIE Otrvire -SKILL_TOXICPOWER Atac otrvitor mbuntit -SKILL_TUSOK Lovitur de stafie +SKILL_TOXICDIE Otr�vire +SKILL_TOXICPOWER Atac otr�vitor �mbun�t��it +SKILL_TUSOK Lovitur� de stafie SKILL_WONSIN SKILL_WONSIN Nu mai este folosit SKILL_YONGSIN SKILL_YONGSIN Nu mai este folosit -STAT_MINUS_CON Adaptarea Vitalitii (ansa rmas: %d) -STAT_MINUS_DEX Adaptarea Dexteritii (ansa rmas: %d) -STAT_MINUS_INT Adaptarea inteligenei (ansa rmas: %d) -STAT_MINUS_STR Ajustarea Puterii (ans rmas: %d) -STAT_TOOLTIP_CON Crete PV i aprarea -STAT_TOOLTIP_DEX Crete atacul i evadarea -STAT_TOOLTIP_INT Crete PM, atacul magic i aprarea -STAT_TOOLTIP_STR Crete valoarea atacului i daunele -SYMBOLLIST_TITLE Anun steagul breslei -SYSTEM_OPTION_CPU_TILING_1 Modul CPU-Tiling poate mbunti vinteza unui computer mai slab. -SYSTEM_OPTION_CPU_TILING_2 Dac apar probleme cu grafica, alege ,System Option sau ,CONFIG.exe -SYSTEM_OPTION_CPU_TILING_3 i treci astfel n modul GPU-Tiling -SYSTEM_OPTION_GPU_TILING_1 Modul GPU-Tiling poate rula mai ncet pe un computer mai slab -SYSTEM_OPTION_GPU_TILING_2 Dac sunt probleme cu grafica, "System Options" sau "CONFIG.exe" -SYSTEM_OPTION_GPU_TILING_3 i treci astfel n modul GPU-Tiling -SYSTEM_OPTION_TILING_EXIT Pentru trecerea n modul Placare, jocul trebuie re-pornit. -TARGET_BUTTON_ACCEPT_FIGHT Aprob -TARGET_BUTTON_AVENGE Rzbunare +STAT_MINUS_CON Adaptarea Vitalit��ii (�ansa r�mas�: %d) +STAT_MINUS_DEX Adaptarea Dexterit��ii (�ansa r�mas�: %d) +STAT_MINUS_INT Adaptarea inteligen�ei (�ansa r�mas�: %d) +STAT_MINUS_STR Ajustarea Puterii (�ans� r�mas�: %d) +STAT_TOOLTIP_CON Cre�te PV �i ap�rarea +STAT_TOOLTIP_DEX Cre�te atacul �i evadarea +STAT_TOOLTIP_INT Cre�te PM, atacul magic �i ap�rarea +STAT_TOOLTIP_STR Cre�te valoarea atacului �i daunele +SYMBOLLIST_TITLE Anun�� steagul breslei +SYSTEM_OPTION_CPU_TILING_1 Modul CPU-Tiling poate �mbun�t��i vinteza unui computer mai slab. +SYSTEM_OPTION_CPU_TILING_2 Dac� apar probleme cu grafica, alege ,System Option� sau ,CONFIG.exe� +SYSTEM_OPTION_CPU_TILING_3 �i treci astfel �n modul GPU-Tiling +SYSTEM_OPTION_GPU_TILING_1 Modul GPU-Tiling poate rula mai �ncet pe un computer mai slab +SYSTEM_OPTION_GPU_TILING_2 Dac� sunt probleme cu grafica, "System Options" sau "CONFIG.exe" +SYSTEM_OPTION_GPU_TILING_3 �i treci astfel �n modul GPU-Tiling +SYSTEM_OPTION_TILING_EXIT Pentru trecerea �n modul Placare, jocul trebuie re-pornit. +TARGET_BUTTON_ACCEPT_FIGHT Aprob� +TARGET_BUTTON_AVENGE R�zbunare TARGET_BUTTON_BUILDING_DESTROY Distruge -TARGET_BUTTON_DISMOUNT Descalec -TARGET_BUTTON_EMOTION_ALLOW Emoii -TARGET_BUTTON_EXCHANGE Negociaz +TARGET_BUTTON_DISMOUNT Descalec� +TARGET_BUTTON_EMOTION_ALLOW Emo�ii +TARGET_BUTTON_EXCHANGE Negociaz� TARGET_BUTTON_EXCLUDE Exclude -TARGET_BUTTON_EXIT_OBSERVER nchide modul spectator +TARGET_BUTTON_EXIT_OBSERVER �nchide modul spectator TARGET_BUTTON_FIGHT Duel TARGET_BUTTON_FRIEND Prieten -TARGET_BUTTON_INVITE_GUILD Invitaia breslei -TARGET_BUTTON_INVITE_PARTY Invitaia grupei -TARGET_BUTTON_LEAVE_PARTY Prsete grupa -TARGET_BUTTON_REQUEST_ENTER_PARTY Altur-te grupei +TARGET_BUTTON_INVITE_GUILD Invita�ia breslei +TARGET_BUTTON_INVITE_PARTY Invita�ia grupei +TARGET_BUTTON_LEAVE_PARTY P�r�se�te grupa +TARGET_BUTTON_REQUEST_ENTER_PARTY Al�tur�-te grupei TARGET_BUTTON_VIEW_EQUIPMENT Armament -TARGET_BUTTON_WHISPER oapt +TARGET_BUTTON_WHISPER �oapt� TARGET_LEVEL_BOSS Boss TARGET_LEVEL_KING Categoria 5. TARGET_LEVEL_KNIGHT Categoria 3. TARGET_LEVEL_PAWN Categoria 1 TARGET_LEVEL_S_KNIGHT Categoria 4 TARGET_LEVEL_S_PAWN Categoria 2 -TASKBAR_ATTACK Atac -TASKBAR_AUTO Atac automat -TASKBAR_CAMERA Camer -TASKBAR_EXP Experien +TASKBAR_ATTACK Atac� +TASKBAR_AUTO Atac� automat +TASKBAR_CAMERA Camer� +TASKBAR_EXP Experien�� TASKBAR_HP PV -TASKBAR_MOVE Mica +TASKBAR_MOVE Mi�ca TASKBAR_SKILL Calificare TASKBAR_SP PM TASKBAR_ST AP THING_COUNT toate TOOLTIP_ANTI_CRITICAL_PCT Rezistenta la lovitura critica +%d%% SA TOOLTIP_ANTI_PENETRATE_PCT Rezistenta la lovitura patrunzatoare +%d%% SA -TOOLTIP_ANTI_SELL Nu poate fi vndut n magazin. +TOOLTIP_ANTI_SELL Nu poate fi v�ndut �n magazin. TOOLTIP_APPLY_ACCEDRAIN_RATE Rata de absorbtie: %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL Tare mpotriva animalelor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN Tare mpotriva ninja +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL Tare mpotriva diavolului +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN Tare mpotriva semi-oamenilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Tare mpotriva esotericilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER Tare mpotriva montrilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC Tare mpotriva orcilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN Tare mpotriva amanilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA Tare mpotriva sura +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD Puternic mpotriva vampirilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR Tare mpotriva rzboinicilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL Tare �mpotriva animalelor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN Tare �mpotriva ninja +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL Tare �mpotriva diavolului +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN Tare �mpotriva semi-oamenilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Tare �mpotriva esotericilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER Tare �mpotriva mon�trilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC Tare �mpotriva orcilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN Tare �mpotriva �amanilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA Tare �mpotriva sura +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD Puternic �mpotriva vampirilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR Tare �mpotriva r�zboinicilor +%d%% SA TOOLTIP_APPLY_BLEEDING_PCT Atac sangeros + %d%% SA TOOLTIP_APPLY_BLEEDING_REDUCE Rezistenta impotriva atacului sangeros + %d%% SA -TOOLTIP_APPLY_BLOCK ansa de a bloca un atac corporal +%d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER Reface n lupt PM la interval de 5 sec. %d SA -TOOLTIP_APPLY_CRITICAL_PCT ansa de lovitur critic +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER ans %d%% de a primi napoi PM la lovituri reuite SA -TOOLTIP_APPLY_DODGE ans %d%% de a evita atacul cu sgei SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS ans %d%% la bonus-EXP SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS ans %d%% de a arunca de dou ori mai mult Yang SA -TOOLTIP_APPLY_IMMUNE_FALL Imun la cztur SNA +TOOLTIP_APPLY_BLOCK �ansa de a bloca un atac corporal +%d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER Reface �n lupt� PM la interval de 5 sec. %d SA +TOOLTIP_APPLY_CRITICAL_PCT �ansa de lovitur� critic� +%d%% SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER �ans� %d%% de a primi �napoi PM la lovituri reu�ite SA +TOOLTIP_APPLY_DODGE �ans� %d%% de a evita atacul cu s�ge�i SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS �ans� %d%% la bonus-EXP SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS �ans� %d%% de a arunca de dou� ori mai mult Yang SA +TOOLTIP_APPLY_IMMUNE_FALL Imun la c�z�tur� SNA TOOLTIP_APPLY_IMMUNE_SLOW Aparare impotriva incetinirii SNA TOOLTIP_APPLY_IMMUNE_STUN Aparare impotriva necunostintei SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS ans %d%% de a arunca de 2 ori mai multe obiecte SA -TOOLTIP_APPLY_KILL_HP_RECOVER ans %d%% de a reface PV SA -TOOLTIP_APPLY_KILL_SP_RECOVER ans %d%% de a reface PM SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% ans de a jefui SP SA +TOOLTIP_APPLY_ITEM_DROP_BONUS �ans� %d%% de a arunca de 2 ori mai multe obiecte SA +TOOLTIP_APPLY_KILL_HP_RECOVER �ans� %d%% de a reface PV SA +TOOLTIP_APPLY_KILL_SP_RECOVER �ans� %d%% de a reface PM SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% �ans� de a jefui SP SA TOOLTIP_APPLY_MAX_HP_PCT Max. PV +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Max. PM +%d%% SA -TOOLTIP_APPLY_NOAFFECT Fr efect -TOOLTIP_APPLY_NO_DEATH_PENALTY Nu vei pierde puncte de experien dac iti vei invia caracterul in locul in care a murit. SNA -TOOLTIP_APPLY_PENETRATE_PCT ans %d%% la lovituri ptrunztoare SA -TOOLTIP_APPLY_POISON_PCT ans de otrvire %d%% SA -TOOLTIP_APPLY_POISON_REDUCE Rezistena la otrav %d%% SA -TOOLTIP_APPLY_POTION_BONUS %d%% cretere efect al licorii SA -TOOLTIP_APPLY_REFLECT_CURSE ansa %d%% de a reflecta un blestem SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% ans de a reflecta loviturile atacului corporal SA -TOOLTIP_APPLY_RESIST_ASSASSIN ansa de aprare mpotriva atacului ninja %d%% SA -TOOLTIP_APPLY_RESIST_BELL Aprare clopot %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER Aprare pumnal %d%% SA -TOOLTIP_APPLY_RESIST_FAN Aprare evantai %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN ansa de aprare mpotriva atacului amanilor %d%% SA -TOOLTIP_APPLY_RESIST_SURA ansa de aprare mpotriva atacului sura %d%% SA -TOOLTIP_APPLY_RESIST_SWORD Aprare cu sabia %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Aprare cu dou mini %d%% SA +TOOLTIP_APPLY_NOAFFECT F�r� efect +TOOLTIP_APPLY_NO_DEATH_PENALTY Nu vei pierde puncte de experien�� dac� iti vei invia caracterul in locul in care a murit. SNA +TOOLTIP_APPLY_PENETRATE_PCT �ans� %d%% la lovituri p�trunz�toare SA +TOOLTIP_APPLY_POISON_PCT �ans� de otr�vire %d%% SA +TOOLTIP_APPLY_POISON_REDUCE Rezisten�a la otrav� %d%% SA +TOOLTIP_APPLY_POTION_BONUS %d%% cre�tere efect al licorii SA +TOOLTIP_APPLY_REFLECT_CURSE �ansa %d%% de a reflecta un blestem SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% �ans� de a reflecta loviturile atacului corporal SA +TOOLTIP_APPLY_RESIST_ASSASSIN �ansa de ap�rare �mpotriva atacului ninja %d%% SA +TOOLTIP_APPLY_RESIST_BELL Ap�rare clopot %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER Ap�rare pumnal %d%% SA +TOOLTIP_APPLY_RESIST_FAN Ap�rare evantai %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN �ansa de ap�rare �mpotriva atacului �amanilor %d%% SA +TOOLTIP_APPLY_RESIST_SURA �ansa de ap�rare �mpotriva atacului sura %d%% SA +TOOLTIP_APPLY_RESIST_SWORD Ap�rare cu sabia %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Ap�rare cu dou� m�ini %d%% SA TOOLTIP_APPLY_RESIST_WARRIOR Sansa de aparare impotriva atacului razboinicilor: %d%% SA -TOOLTIP_APPLY_RESIST_WIND Rezistena vntului %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS ansa de a nva din cri de 2,5 ori mai bun. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Dac nvatul nu reuete, ai nc o ncercare gratuit. SNA -TOOLTIP_APPLY_SLOW_PCT ans de ncetinire %d%% SA +TOOLTIP_APPLY_RESIST_WIND Rezisten�a v�ntului %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS �ansa de a �nv��a din c�r�i de 2,5 ori mai bun�. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Dac� �nv��atul nu reu�e�te, ai �nc� o �ncercare gratuit�. SNA +TOOLTIP_APPLY_SLOW_PCT �ans� de �ncetinire %d%% SA TOOLTIP_APPLY_STEAL_HP %d%% daune vor fi absorbite de PV. SA TOOLTIP_APPLY_STEAL_SP %d%% daune vor fi absorbite de PM. SA -TOOLTIP_APPLY_STUN_PCT ansa de blocare %d%% SA -TOOLTIP_ARMOR Armur -TOOLTIP_ARROW Sgeat +TOOLTIP_APPLY_STUN_PCT �ansa de blocare %d%% SA +TOOLTIP_ARMOR Armur� +TOOLTIP_ARROW S�geat� TOOLTIP_ASSASSIN Ninja TOOLTIP_ATT_GRADE Valoarea atacului +%d SA TOOLTIP_ATT_SPEED Viteza de atac +%d%% SA @@ -750,11 +745,11 @@ TOOLTIP_AUTO_POTION_REST A mai ramas: %.2f%% TOOLTIP_AUTO_POTION_SP Elixirul Lunii TOOLTIP_AUTO_POTION_USING Activ TOOLTIP_BOW_DISTANCE Autonomia arcului +%dm SA -TOOLTIP_BUYPRICE Pre: %s +TOOLTIP_BUYPRICE Pre�: %s TOOLTIP_CAST_SPEED Viteza farmecului +%d%% SA TOOLTIP_CON Vitalitate +%d SA TOOLTIP_COSTUME_ATTR_BONUS Bonus costum %d%% SA -TOOLTIP_DEF_GRADE Aprare +%d SA +TOOLTIP_DEF_GRADE Ap�rare +%d SA TOOLTIP_DEX Dexteritate +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Pamant SNA TOOLTIP_DRAGON_SOUL_DECK2 Cer SNA @@ -763,63 +758,63 @@ TOOLTIP_ENERGY Energie %d SA TOOLTIP_ETC etc. TOOLTIP_FISHINGROD_EXP Puncte: %d / %d TOOLTIP_FISHINGROD_LEVEL Nivel: %d -TOOLTIP_FISHINGROD_UPGRADE1 D-o pescarului +TOOLTIP_FISHINGROD_UPGRADE1 D�-o pescarului TOOLTIP_FISHINGROD_UPGRADE2 pentru a realiza din ea -TOOLTIP_FISHINGROD_UPGRADE3 undi +TOOLTIP_FISHINGROD_UPGRADE3 undi�� TOOLTIP_FISH_LEN Lungime: %.2fcm TOOLTIP_HELMET Coif TOOLTIP_HP_REGEN Regenerarea PV +%d%% SA -TOOLTIP_INT Inteligen +%d SA +TOOLTIP_INT Inteligen�� +%d SA TOOLTIP_ITEM_ATT_GRADE Valoarea atacului %d TOOLTIP_ITEM_ATT_POWER Valoarea atacului %d - %d TOOLTIP_ITEM_ATT_POWER_ONE_ARG Valoarea atacului %d TOOLTIP_ITEM_ATT_POWER_REFINE Valoarea atacului %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Viteza de atac %s -TOOLTIP_ITEM_DEF_GRADE Aprare %d +TOOLTIP_ITEM_DEF_GRADE Ap�rare %d TOOLTIP_ITEM_FAST Repede -TOOLTIP_ITEM_LIMIT_CON Limita superioar a vitalitii %d -TOOLTIP_ITEM_LIMIT_DEX Limita Superioar a Dexteritii: %d -TOOLTIP_ITEM_LIMIT_INT Limita superioar a inteligenei: %d +TOOLTIP_ITEM_LIMIT_CON Limita superioar� a vitalit��ii %d +TOOLTIP_ITEM_LIMIT_DEX Limita Superioar� a Dexterit��ii: %d +TOOLTIP_ITEM_LIMIT_INT Limita superioar� a inteligen�ei: %d TOOLTIP_ITEM_LIMIT_LEVEL De la nivelul: %d -TOOLTIP_ITEM_LIMIT_STR Limita superioar a Puterii: %d +TOOLTIP_ITEM_LIMIT_STR Limita superioar� a Puterii: %d TOOLTIP_ITEM_MAGIC_ATT_POWER Valoarea atacului magic %d - %d TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valoarea atacului magic %d -TOOLTIP_ITEM_MAGIC_DEF_POWER Aprare magic %d +TOOLTIP_ITEM_MAGIC_DEF_POWER Ap�rare magic� %d TOOLTIP_ITEM_NORMAL Normal -TOOLTIP_ITEM_SLOW ncet +TOOLTIP_ITEM_SLOW �ncet TOOLTIP_ITEM_VERY_FAST Foarte repede -TOOLTIP_ITEM_VERY_SLOW Foarte ncet +TOOLTIP_ITEM_VERY_SLOW Foarte �ncet TOOLTIP_ITEM_WEARABLE_JOB [ echipabil ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Numr norocos: %d +TOOLTIP_LOTTO_NUMBER Num�r norocos: %d TOOLTIP_MAGIC_ATTBONUS_PER Atac magic +%d%% SA TOOLTIP_MAGIC_ATT_GRADE Valoarea atacului magic +%d SA -TOOLTIP_MAGIC_DEF_GRADE Aprare magic +%d SA +TOOLTIP_MAGIC_DEF_GRADE Ap�rare magic� +%d SA TOOLTIP_MALL_ATTBONUS Valoarea atacului +%d%% SA TOOLTIP_MALL_ATTBONUS_STATIC Valoarea atacului +12~15% SNA -TOOLTIP_MALL_AUTOLOOT Yang este nsuit automat. SNA -TOOLTIP_MALL_DEFBONUS Aprare +%d%% SA -TOOLTIP_MALL_DEFBONUS_STATIC Aprare +12~15% SNA +TOOLTIP_MALL_AUTOLOOT Yang este �nsu�it automat. SNA +TOOLTIP_MALL_DEFBONUS Ap�rare +%d%% SA +TOOLTIP_MALL_DEFBONUS_STATIC Ap�rare +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-Bonus +%d%% SA TOOLTIP_MALL_EXPBONUS_STATIC 50% mai mult EXP SNA -TOOLTIP_MALL_FISH_MIND ansa de a prinde un pete este mai mare. SNA -TOOLTIP_MALL_GOLDBONUS ans de drop Yang (%.1f) SA -TOOLTIP_MALL_GOLDBONUS_STATIC ans dubl de drop Yang SNA -TOOLTIP_MALL_ITEMBONUS ans de drop obiecte (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC ansa iCafe de a captura obiecte plus %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC ans dubl drop obiecte SNA +TOOLTIP_MALL_FISH_MIND �ansa de a prinde un pe�te este mai mare. SNA +TOOLTIP_MALL_GOLDBONUS �ans� de drop Yang (%.1f) SA +TOOLTIP_MALL_GOLDBONUS_STATIC �ans� dubl� de drop Yang SNA +TOOLTIP_MALL_ITEMBONUS �ans� de drop obiecte (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC �ansa iCafe de a captura obiecte plus %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC �ans� dubl� drop obiecte SNA TOOLTIP_MALL_MARRIAGE_FAST Punctele de dragoste cresc mai repede. SNA -TOOLTIP_MALL_SAFEBOX Mai mult spaiu de depozitare st la dispoziie. SNA +TOOLTIP_MALL_SAFEBOX Mai mult spa�iu de depozitare st� la dispozi�ie. SNA TOOLTIP_MAX_HP Max. PV +%d SA TOOLTIP_MAX_HP_PCT Max. PV +%d%% SA TOOLTIP_MAX_SP Max. PM +%d SA TOOLTIP_MAX_SP_PCT Max. PM +%d%% SA -TOOLTIP_MAX_STAMINA Rezisten max. +%d SA +TOOLTIP_MAX_STAMINA Rezisten�� max. +%d SA TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Atac cu arma/magic +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR EROARE-GPS(%d, %d) -TOOLTIP_MOV_SPEED Viteza de micare %d%% SA +TOOLTIP_MOV_SPEED Viteza de mi�care %d%% SA TOOLTIP_NECK Colier TOOLTIP_NEED_ALL_SP PM necesare: Max. TOOLTIP_NEED_GSP Spirit Dragon necesar: %d @@ -828,74 +823,74 @@ TOOLTIP_NEED_HP_PER_SEC PV/Sec.: %d TOOLTIP_NEED_SKILL_POINT Puncte de calificare necesare: TOOLTIP_NEED_SP PM necesare: %d TOOLTIP_NEED_SP_PER_SEC SP/Sec.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 Nivelul urmtor: %d (Max. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 Nivelul urmtor: %d (Max. %d-%d) +TOOLTIP_NEXT_SKILL_LEVEL_1 Nivelul urm�tor: %d (Max. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 Nivelul urm�tor: %d (Max. %d-%d) TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Paguba medie %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Rezistena medie la pagub %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Rezisten�a medie la pagub� %d%% SA TOOLTIP_PARTY_INFO_GRADE_UP1 Peste %d membri ai grupei TOOLTIP_PARTY_INFO_GRADE_UP2 Categoria de atac +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Categoria de aparare +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL PV/PM ale tuturor membrilor grupei rennoite odat n 60 de minute. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL PV/PM ale tuturor membrilor grupei rennoite odat n 30 de minute. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Trebuie s atepi 3 minute dup moartea membrului grupei. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Poi striga ncoace oricnd membri ai grupei de pe acelai server. +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL PV/PM ale tuturor membrilor grupei re�nnoite odat� �n 60 de minute. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL PV/PM ale tuturor membrilor grupei re�nnoite odat� �n 30 de minute. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Trebuie s� a�tep�i 3 minute dup� moartea membrului grupei. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Po�i striga �ncoace oric�nd membri ai grupei de pe acela�i server. TOOLTIP_PARTY_INFO_SET_ATTACKER Categoria de atac +(Membri grupei/2) %d atacatorii pot fi alesi. -TOOLTIP_PARTY_INFO_SET_TANKER Nivelul de aparare +(Numrul Membri grupei) lupttorii cu sabia 1 pot fi alei. +TOOLTIP_PARTY_INFO_SET_TANKER Nivelul de aparare +(Num�rul Membri grupei) lupt�torii cu sabia 1 pot fi ale�i. TOOLTIP_PARTY_SKILL_LEVEL Nivel actual: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [Atac/aprare mbuntit] +TOOLTIP_PARTY_TITLE_GRADE_UP [Atac/ap�rare �mbun�t��it] TOOLTIP_PARTY_TITLE_HEAL [Reface] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Mai mult de %d membri ai grupei ofer %d%% EXP-bonus. +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Mai mult de %d membri ai grupei ofer� %d%% EXP-bonus. TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus-EXP] -TOOLTIP_PARTY_TITLE_RECALL [Strig ncoace] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [Stabilete atacatorul] -TOOLTIP_PARTY_TITLE_SET_TANKER [Stabilete lupttor cu sabia] +TOOLTIP_PARTY_TITLE_RECALL [Strig� �ncoace] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [Stabile�te atacatorul] +TOOLTIP_PARTY_TITLE_SET_TANKER [Stabile�te lupt�tor cu sabia] TOOLTIP_PICK_EXP Puncte: %d / %d TOOLTIP_PICK_LEVEL Nivel: %d -TOOLTIP_PICK_UPGRADE1 D-o tietorului de lemne +TOOLTIP_PICK_UPGRADE1 D�-o t�ietorului de lemne TOOLTIP_PICK_UPGRADE2 pentru a realiza din ea -TOOLTIP_PICK_UPGRADE3 Trncop -TOOLTIP_POTION_CURE Anuleaz efectele negative. +TOOLTIP_PICK_UPGRADE3 T�rn�cop +TOOLTIP_POTION_CURE Anuleaz� efectele negative. TOOLTIP_POTION_MIN Min. TOOLTIP_POTION_PLUS_ATTACK_SPEED Viteza de atac +%d TOOLTIP_POTION_PLUS_HP_PERCENT PV +%d%% TOOLTIP_POTION_PLUS_HP_POINT PV +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Viteza de micare +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Viteza de mi�care +%d TOOLTIP_POTION_PLUS_SP_PERCENT SP +%d%% TOOLTIP_POTION_PLUS_SP_POINT SP +%d TOOLTIP_POTION_SEC Sec. TOOLTIP_POTION_TIME Durata: -TOOLTIP_REQUIREMENT_21_LEVEL Trebuie s fi atins nivelul 21 -TOOLTIP_REQUIREMENT_41_LEVEL Trebuie s fi atins nivelul 41 -TOOLTIP_REQUIREMENT_LEVEL Trebuie s fi atins nivelul %d +TOOLTIP_REQUIREMENT_21_LEVEL Trebuie s� fi atins nivelul 21 +TOOLTIP_REQUIREMENT_41_LEVEL Trebuie s� fi atins nivelul 41 +TOOLTIP_REQUIREMENT_LEVEL Trebuie s� fi atins nivelul %d TOOLTIP_REQUIREMENT_SKILL_LEVEL %s nivelul %d necesar TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d necesar -TOOLTIP_RESIST_BOW Rezistena la sgei %d%% SA +TOOLTIP_RESIST_BOW Rezisten�a la s�ge�i %d%% SA TOOLTIP_RESIST_DARK Rezistenta la intunecare +%d%% SA TOOLTIP_RESIST_EARTH Rezistenta pamant +%d%% SA -TOOLTIP_RESIST_ELEC Rezistena la fulger %d%% SA -TOOLTIP_RESIST_FIRE Rezistena la foc %d%% SA +TOOLTIP_RESIST_ELEC Rezisten�a la fulger %d%% SA +TOOLTIP_RESIST_FIRE Rezisten�a la foc %d%% SA TOOLTIP_RESIST_ICE Rezistenta gheata +%d%% SA -TOOLTIP_RESIST_MAGIC Rezistena la magie %d%% SA -TOOLTIP_REST_USABLE_COUNT Rmas: %d +TOOLTIP_RESIST_MAGIC Rezisten�a la magie %d%% SA +TOOLTIP_REST_USABLE_COUNT R�mas: %d TOOLTIP_SEALED Personalizat -TOOLTIP_SELLPRICE Pre: %s -TOOLTIP_SHAMAN aman +TOOLTIP_SELLPRICE Pre�: %s +TOOLTIP_SHAMAN �aman TOOLTIP_SHIELD Scut TOOLTIP_SHOES Papuci TOOLTIP_SKILL Competenta SNA -TOOLTIP_SKILLBOOK_NAME Cartea competenei +TOOLTIP_SKILLBOOK_NAME Cartea competen�ei TOOLTIP_SKILL_AFFECT_ATT_GRADE Valoarea atacului: + TOOLTIP_SKILL_AFFECT_ATT_POWER Valoarea atacului: TOOLTIP_SKILL_AFFECT_ATT_SPEED Viteza de atac: + -TOOLTIP_SKILL_AFFECT_DEF_GRADE Aprare: +TOOLTIP_SKILL_AFFECT_DEF_GRADE Ap�rare: TOOLTIP_SKILL_AFFECT_DODGE Valoarea atacului inamic: - -TOOLTIP_SKILL_AFFECT_HEAL Rennoiete PV: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Viteza de micare: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE ansa de a evita un atac corporal: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Rezisten la pagub corporal: -TOOLTIP_SKILL_COOL_TIME Re-ncrcare: -TOOLTIP_SKILL_DAMAGE_BONUS Paguba competenei %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Rezisten la paguba competenei %d%% SA +TOOLTIP_SKILL_AFFECT_HEAL Re�nnoie�te PV: +TOOLTIP_SKILL_AFFECT_MOV_SPEED Viteza de mi�care: + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE �ansa de a evita un atac corporal: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Rezisten�� la pagub� corporal�: +TOOLTIP_SKILL_COOL_TIME Re-�nc�rcare: +TOOLTIP_SKILL_DAMAGE_BONUS Paguba competen�ei %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Rezisten�� la paguba competen�ei %d%% SA TOOLTIP_SKILL_DURATION Durata: %d sec. TOOLTIP_SKILL_FORGET_BOOK_NAME Cartea Uitarii TOOLTIP_SKILL_LEVEL Nivel actual: %d @@ -910,27 +905,27 @@ TOOLTIP_TIME_CHARGER_FIX Timp de incarcare %d sec. SA TOOLTIP_TIME_CHARGER_PER Timp de incarcare %d%% SA TOOLTIP_UNIQUE Unic TOOLTIP_UNSEAL_LEFT_TIME Personalizat inca: %dH %dM -TOOLTIP_WARRIOR Rzboinic -TOOLTIP_WEAPON Arm -TOOLTIP_WRISTLET Brar -UI_ACCEPT Accept -UI_CANCEL ntrerupere -UI_CLOSE nchide +TOOLTIP_WARRIOR R�zboinic +TOOLTIP_WEAPON Arm� +TOOLTIP_WRISTLET Br��ar� +UI_ACCEPT Accept� +UI_CANCEL �ntrerupere +UI_CLOSE �nchide UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY Refuz +UI_DENY Refuz� UI_ITEM Obiect -UI_LEFT_TIME Timp rmas: %d sec. -UI_NEXT Continu +UI_LEFT_TIME Timp r�mas: %d sec. +UI_NEXT Continu� UI_NEXTPAGE Urmatorul -UI_NOCONTENTS Niciun coninut +UI_NOCONTENTS Niciun con�inut UI_NONAME Niciun nume UI_OK OK -UI_POS_UNKNOWN Localitate necunoscut +UI_POS_UNKNOWN Localitate necunoscut� UI_PREVPAGE inapoi UI_UNKNOWN Necunoscut -UPLOAD_MARK_CHECK_NEED_RECONNECT Upload-ul trebuie pornit nc odat -UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload-ul terbuie pornit nc odat -USE_ITEM_FAILURE_PRIVATE_SHOP Nu poi folosi obiectul dac ai deschis un magazin. -USE_SKILL_ERROR_UNKNOWN Greeal de competen necunoscut: %s +UPLOAD_MARK_CHECK_NEED_RECONNECT Upload-ul trebuie pornit �nc� odat� +UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload-ul terbuie pornit �nc� odat� +USE_ITEM_FAILURE_PRIVATE_SHOP Nu po�i folosi obiectul dac� ai deschis un magazin. +USE_SKILL_ERROR_UNKNOWN Gre�eal� de competen�� necunoscut�: %s diff --git a/bin/pack/locale_ru/locale/ru/locale_game.txt b/bin/pack/locale_ru/locale/ru/locale_game.txt index fbeeda42..46d7ccd6 100644 --- a/bin/pack/locale_ru/locale/ru/locale_game.txt +++ b/bin/pack/locale_ru/locale/ru/locale_game.txt @@ -1,936 +1,931 @@ -AFF_LOVE_POINT : %d%% -ALIGNMENT_NAME : -ATTACK_ERROR_UNKNOWN : %s -CANNOT_ATTACK_DEST_IN_SAFE . -CANNOT_ATTACK_SELF_IN_SAFE . -CANNOT_EQUIP_IN_EXCHANGE . -CANNOT_EQUIP_IN_SHOP . -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA . -CANNOT_SHOOT_DEST_IN_SAFE . -CANNOT_SHOOT_EMPTY_ARROW . -CANNOT_SHOOT_SELF_IN_SAFE . -CANNOT_SKILL_APPROACH , . -CANNOT_SKILL_ATTACK . -CANNOT_SKILL_BLUE , . -CANNOT_SKILL_DEST_IN_SAFE . -CANNOT_SKILL_EQUIP_FISHING_ROD . -CANNOT_SKILL_HAVE_TO_RIDE , . -CANNOT_SKILL_NEED_EMPTY_BOTTLE . -CANNOT_SKILL_NEED_POISON_BOTTLE . -CANNOT_SKILL_NEED_TARGET ? -CANNOT_SKILL_NOT_ENOUGH_HP ! -CANNOT_SKILL_NOT_ENOUGH_SP M! -CANNOT_SKILL_NOT_HORSE_SKILL , . -CANNOT_SKILL_NOT_MATCHABLE_WEAPON , . -CANNOT_SKILL_NOT_YET_LEARN . -CANNOT_SKILL_ONLY_FOR_ALLIANCE . -CANNOT_SKILL_ONLY_FOR_CORPSE . -CANNOT_SKILL_RED , . -CANNOT_SKILL_REMOVE_FISHING_ROD , . -CANNOT_SKILL_SELF_IN_SAFE . -CANNOT_SKILL_USE_SELF . -CANNOT_SKILL_WAIT_COOLTIME . -CANNOT_USE . -CANNOT_WHISPER_DEST_REFUSE %s . SA -CANNOT_WHISPER_NOT_LOGON %s . SA -CANNOT_WHISPER_SELF_REFUSE , . SNA -CHANNEL -CHANNELING_CANNOT_LOGOUT . -CHANNEL_EMPTY_SERVER . -CHANNEL_NORMAL %d -CHANNEL_NOTIFY_FULL . . -CHANNEL_NOT_FIND_INFO . -CHANNEL_PVP -CHANNEL_SELECT_CHANNEL -CHANNEL_SELECT_REGION . -CHANNEL_SELECT_SERVER -CHANNEL_TEST_SERVER -CHANNEL_TEST_SERVER_ADDR %s:%d -CHARACTER_CREATE_MODE -CHARACTER_SELECT_MODE -CHAT_ALL -CHAT_BLOCK -CHAT_GUILD -CHAT_INFORMATION -CHAT_INSULT_STRING . -CHAT_LOG [L] -CHAT_LOG_TITLE . -CHAT_NORMAL . -CHAT_NOTICE -CHAT_PARTY -CHAT_SEND_CHAT -CHAT_SEND_MEMO [Shift+Enter] -CHAT_SHOUT -CHAT_SHOUT_LIMIT 15 . -CHAT_WHISPER +AFF_LOVE_POINT ���� �����: %d%% +ALIGNMENT_NAME ����: +ATTACK_ERROR_UNKNOWN ����������� ������ �����: %s +CANNOT_ATTACK_DEST_IN_SAFE ��������� ������� ������. +CANNOT_ATTACK_SELF_IN_SAFE � �� ���� ���������. +CANNOT_EQUIP_IN_EXCHANGE �� �� ������ ������ ���������� �� ����� �����. +CANNOT_EQUIP_IN_SHOP �� �� ������ ������ ���������� �� ����� �����. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA �������� ����� �� ����� ����� ����������. +CANNOT_SHOOT_DEST_IN_SAFE ��������� ������� ������. +CANNOT_SHOOT_EMPTY_ARROW ��� ����� ������. +CANNOT_SHOOT_SELF_IN_SAFE � �� ���� ������� �����. +CANNOT_SKILL_APPROACH � ������, ��� �� ���� ������� �����. +CANNOT_SKILL_ATTACK � �� ���� ���������. +CANNOT_SKILL_BLUE ���� ������������ �������� ���� �����, �������� ���� ����� ������������ ����������. +CANNOT_SKILL_DEST_IN_SAFE ��������� ������� ������. +CANNOT_SKILL_EQUIP_FISHING_ROD ��� ����� ������. +CANNOT_SKILL_HAVE_TO_RIDE ��� ����� ����, ����� ��������� ���. +CANNOT_SKILL_NEED_EMPTY_BOTTLE � ���� ��� ������� �������. +CANNOT_SKILL_NEED_POISON_BOTTLE � ���� ��� ������� � ����. +CANNOT_SKILL_NEED_TARGET ��� ����? +CANNOT_SKILL_NOT_ENOUGH_HP ��� �� ������� ��! +CANNOT_SKILL_NOT_ENOUGH_SP ��� �� ������� M�! +CANNOT_SKILL_NOT_HORSE_SKILL � �� ���� ��������� ���, ����� � �� ����. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON � �� ���� ��������� ���� �����, ��������� ���� �������. +CANNOT_SKILL_NOT_YET_LEARN � �� ������ ���� �����. +CANNOT_SKILL_ONLY_FOR_ALLIANCE ��� ���������������� ������ �� ���������� ������. +CANNOT_SKILL_ONLY_FOR_CORPSE ��� ���������������� ������ �� ������. +CANNOT_SKILL_RED ���� ������������ �������� ���� �����, �������� ���� ����� ������������ ����������. +CANNOT_SKILL_REMOVE_FISHING_ROD � �� ���� ��������� ���� �����, ��������� �������. +CANNOT_SKILL_SELF_IN_SAFE � �� ���� ��������� ���������� � ���� �������. +CANNOT_SKILL_USE_SELF � �� ���� ��������� ��� �� ����. +CANNOT_SKILL_WAIT_COOLTIME � ���� �� ���� ������������ ���� �������. +CANNOT_USE ������������ ��� ����������. +CANNOT_WHISPER_DEST_REFUSE %s �������� �������������. SA +CANNOT_WHISPER_NOT_LOGON %s ��� ����. SA +CANNOT_WHISPER_SELF_REFUSE �� �� ������ ������������ ����� �������, ��������� ���������� ���. SNA +CHANNEL ����� +CHANNELING_CANNOT_LOGOUT ����� ������� � ���� ����������� ����������. +CHANNEL_EMPTY_SERVER ������ �����������. +CHANNEL_NORMAL ����� %d +CHANNEL_NOTIFY_FULL ���� ����� ����������. ���������� �������� ������. +CHANNEL_NOT_FIND_INFO �� �� ������ �������� ���������� �� ���� ������. +CHANNEL_PVP ��������� �������� +CHANNEL_SELECT_CHANNEL �������� ����� +CHANNEL_SELECT_REGION �������� ������. +CHANNEL_SELECT_SERVER ������� ������ +CHANNEL_TEST_SERVER �������� ������ +CHANNEL_TEST_SERVER_ADDR ���� %s:%d +CHARACTER_CREATE_MODE �������� ��������� +CHARACTER_SELECT_MODE ����� ��������� +CHAT_ALL ��� +CHAT_BLOCK ������������� +CHAT_GUILD ������� +CHAT_INFORMATION ���� +CHAT_INSULT_STRING ����� �������� ������������ �����. +CHAT_LOG ���������� ��� ��������� [L] +CHAT_LOG_TITLE �������� ��� ����. +CHAT_NORMAL ����. +CHAT_NOTICE ����������� +CHAT_PARTY ������ +CHAT_SEND_CHAT ��������� +CHAT_SEND_MEMO ������� [Shift+Enter] +CHAT_SHOUT �������� +CHAT_SHOUT_LIMIT �������� ����� ������ ���� ��� � 15 ������. +CHAT_WHISPER ������� COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM . -COMB_CANT_APPEND_SEALED_ITEM . -COMB_COST : %s -COMB_IS_CONTINUE_PROCESS ? -COMB_NOTICE . -COMB_NOTICE_NOT_OPEN . -COMB_NOT_ALL_SLOT_APPEND_ITEM . -COMB_NOT_FULL_BOOK , . , 10 . -COMB_NOT_ITEM_IN_INVENTORY . -COMB_NOT_MEDIUM_ITEM . -COMB_WILL_REMOVE_MATERIAL 2 . -CREATE_ERROR_GM_NAME ,̑ . -CREATE_ERROR_INSULT_NAME . -CREATE_ERROR_LIMIT_LEVEL 80 . -CREATE_ERROR_TIME_LIMIT 30 . -CREATE_ERROR_WRONG_STRING . -CREATE_EXIST_SAME_NAME . -CREATE_FAILURE . -CREATE_FULL . -CREATE_GM_NAME -CREATE_INPUT_NAME . -CREATE_PLUS_STAT . -DAY -DONT_USE_ITEM_WHEN_SHOW_CONFIRM . -DO_YOU_BUY_ITEM1 %s %s? -DO_YOU_BUY_ITEM2 %s %s %s? -DO_YOU_DROP_MONEY %d ? -DO_YOU_SELL_ITEM1 %s %s? -DO_YOU_SELL_ITEM2 %s %s %s ? -DRAGON_SOUL_CANNOT_REFINE . -DRAGON_SOUL_CANNOT_REFINE_MORE . -DRAGON_SOUL_EQUIP_WARNING1 , . -DRAGON_SOUL_EQUIP_WARNING2 ? -DRAGON_SOUL_EXPIRED -DRAGON_SOUL_INVALID_DRAGON_SOUL . -DRAGON_SOUL_IS_NOT_DRAGON_SOUL . -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE . -DRAGON_SOUL_NOT_ENOUGH_MATERIAL . -DRAGON_SOUL_NOT_MATCHED_SLOT . -DRAGON_SOUL_STEP_LEVEL1 : . -DRAGON_SOUL_STEP_LEVEL2 : . -DRAGON_SOUL_STEP_LEVEL3 : . -DRAGON_SOUL_STEP_LEVEL4 : . -DRAGON_SOUL_STEP_LEVEL5 : . -DRAGON_SOUL_STRENGTH : +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 . -DRAGON_SOUL_UNEQUIP_WARNING2 ? -DRAGON_SOUL_UNMATCHED_SLOT . -DRAGON_SOUL_UNQUALIFIED . -DROP_ITEM_FAILURE_EQUIP_ITEM . -DROP_ITEM_FAILURE_PRIVATE_SHOP . -DROP_MONEY_FAILURE_1000_OVER 999 . -EMOTION_ANGRY -EMOTION_ATTRACTIVE -EMOTION_BANTER -EMOTION_CHEERS_1 -EMOTION_CHEERS_2 2 -EMOTION_CHEERUP -EMOTION_CHOOSE_ONE . -EMOTION_CLAP -EMOTION_CLAP_KISS -EMOTION_CONGRATULATION -EMOTION_DANCE_1 1 -EMOTION_DANCE_2 2 -EMOTION_DANCE_3 3 -EMOTION_DANCE_4 4 -EMOTION_DANCE_5 5 +COMB_CANT_APPEND_ITEM ���� ������� ���������� ������������. +COMB_CANT_APPEND_SEALED_ITEM ������� ������������ ������� ���� ���������� ������������. +COMB_COST ����: %s +COMB_IS_CONTINUE_PROCESS ������� ����������? +COMB_NOTICE �� ����� ������ ���� ������� ���� ����� ����������. +COMB_NOTICE_NOT_OPEN ����� ���� ���������� ���� � ��� ������� �����. +COMB_NOT_ALL_SLOT_APPEND_ITEM ��� ���������� ������� ��� ����� ������ ������. +COMB_NOT_FULL_BOOK ���, ��� ������ �� ���������. ��� � ��� �������, ��� ������ �� ������ �������� 10 ����. +COMB_NOT_ITEM_IN_INVENTORY �� �� ������ ������������ ����������� ��������. +COMB_NOT_MEDIUM_ITEM ���� ������� ���������� ������������. +COMB_WILL_REMOVE_MATERIAL ������ 2 ����� ���������. +CREATE_ERROR_GM_NAME ��� ��������� �� ������ ��������� ,�̑ . +CREATE_ERROR_INSULT_NAME ��� ��� �����������. +CREATE_ERROR_LIMIT_LEVEL ��� �������� ������ ���������� ��� ������� 80 ������. +CREATE_ERROR_TIME_LIMIT �������� ��������� �������� ���� ������ 30 ���. +CREATE_ERROR_WRONG_STRING �������� ��������� �� ������ ��������� ����������� ��������. +CREATE_EXIST_SAME_NAME �������� � ����� ������ ��� ����������. +CREATE_FAILURE �������� ��������� ����������. +CREATE_FULL �������� ���������� ���������� ����������. +CREATE_GM_NAME �� +CREATE_INPUT_NAME ������� ���. +CREATE_PLUS_STAT ���� ������� ���� ��������. +DAY ���� +DONT_USE_ITEM_WHEN_SHOW_CONFIRM �� ����� ������� ���������� ���������� ��������. +DO_YOU_BUY_ITEM1 ������ ������ %s �� %s? +DO_YOU_BUY_ITEM2 ������ %s %s �� %s? +DO_YOU_DROP_MONEY ������ ��������� %d ���? +DO_YOU_SELL_ITEM1 ������ ������� %s �� %s? +DO_YOU_SELL_ITEM2 ������ ������� %s %s �� %s ? +DRAGON_SOUL_CANNOT_REFINE ��������� ����� ����� ������� ����������. +DRAGON_SOUL_CANNOT_REFINE_MORE ���� ������ ������� ��� ������ ���������� ������. +DRAGON_SOUL_EQUIP_WARNING1 �������� ����� �������, ������� �������. +DRAGON_SOUL_EQUIP_WARNING2 � ��� �� �� ������� �����������? +DRAGON_SOUL_EXPIRED �������������� ������ ������� +DRAGON_SOUL_INVALID_DRAGON_SOUL ��� �� ��� ������ �������. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL ��� �� ������ �������. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE ��� �� ��� ������ �������. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL � ��� ������������ ���������� ��� ���������. +DRAGON_SOUL_NOT_MATCHED_SLOT ������ ������� �� ���������� � ��� ������. +DRAGON_SOUL_STEP_LEVEL1 �������: �������. +DRAGON_SOUL_STEP_LEVEL2 �������: ����������. +DRAGON_SOUL_STEP_LEVEL3 �������: �����������. +DRAGON_SOUL_STEP_LEVEL4 �������: �������������. +DRAGON_SOUL_STEP_LEVEL5 �������: ������������. +DRAGON_SOUL_STRENGTH �������: +%d SA +DRAGON_SOUL_UNEQUIP_WARNING1 ������ ������� ����� ���� ���������. +DRAGON_SOUL_UNEQUIP_WARNING2 � ��� �� �� ������� �����������? +DRAGON_SOUL_UNMATCHED_SLOT ��� �� �� ������. +DRAGON_SOUL_UNQUALIFIED �� ���� �� ������ ������������ ������� �������. +DROP_ITEM_FAILURE_EQUIP_ITEM �� �� ������ ��������� ����������� �������. +DROP_ITEM_FAILURE_PRIVATE_SHOP �� �� ������ ��������� ����������� ������� �� ����� �������� �����. +DROP_MONEY_FAILURE_1000_OVER �� ������ ��������� �� ������ 999 ���. +EMOTION_ANGRY ������ +EMOTION_ATTRACTIVE ����������� +EMOTION_BANTER ������ +EMOTION_CHEERS_1 ��������� +EMOTION_CHEERS_2 ��������� 2 +EMOTION_CHEERUP ��������� +EMOTION_CHOOSE_ONE �������� ����. +EMOTION_CLAP ������������ +EMOTION_CLAP_KISS ������� +EMOTION_CONGRATULATION ��������� +EMOTION_DANCE_1 ����� 1 +EMOTION_DANCE_2 ����� 2 +EMOTION_DANCE_3 ����� 3 +EMOTION_DANCE_4 ����� 4 +EMOTION_DANCE_5 ����� 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE -EMOTION_FRENCH_KISS -EMOTION_JOY -EMOTION_SAD -EMOTION_SHY -EMOTION_SLAP -EMPIRE_A -EMPIRE_B -EMPIRE_C -EMPIRE_SELECT_MODE -EXCHANGE_CANNOT_GIVE . -EXCHANGE_CANT_EDIT_MONEY . -EXCHANGE_FAILURE_EQUIP_ITEM .. -EXCHANGE_MONEY -EXCHANGE_TITLE %s -FISHING_FAILURE . -FISHING_NOTIFY1 , %s . -FISHING_NOTIFY2 , %s . -FISHING_SUCCESS1 %s! -FISHING_SUCCESS2 %s ! -FISHING_UNKNOWN . -FISHING_WRONG_PLACE . -FOR_FEMALE -FOR_MALE -GAME_CANNOT_MINING , . -GAME_CANNOT_PICK_ITEM , . -GAME_INIT_ERROR_CURSOR . -GAME_INIT_ERROR_DIRECTX DirectX 8.1. \n DirectX 8.1 . -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE . \n . -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST .\n, .\n .\n( \n - - - - ) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT 32- . \n 16- . -GAME_INIT_ERROR_ITEM_PROTO . \n . -GAME_INIT_ERROR_MAIN_WINDOW . -GAME_INIT_ERROR_MOB_PROTO . \n . -GAME_INIT_ERROR_NETWORK . \n . -GAME_PICK_MONEY %d . -GUILDMARK_UPLOADER_ERROR_128_HEIGHT 128 . -GUILDMARK_UPLOADER_ERROR_12_HEIGHT 12 . -GUILDMARK_UPLOADER_ERROR_16_WIDTH 16 . -GUILDMARK_UPLOADER_ERROR_64_WIDTH 64 -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT . -GUILDMARK_UPLOADER_ERROR_PATH metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT . -GUILDWAR_CTF_TITLE . -GUILDWAR_NORMAL_TITLE -GUILDWAR_QUESTION_LINE_1 %s . -GUILDWAR_QUESTION_LINE_2 ? (%s) +EMOTION_FORGIVE ������ � �������� +EMOTION_FRENCH_KISS ������� ������� +EMOTION_JOY ������� +EMOTION_SAD ������ +EMOTION_SHY ����� +EMOTION_SLAP ���� +EMPIRE_A ������� ������ +EMPIRE_B ������� ������ +EMPIRE_C ������� ������ +EMPIRE_SELECT_MODE ����� ������� +EXCHANGE_CANNOT_GIVE ��������� ���� ��������� ������. +EXCHANGE_CANT_EDIT_MONEY �������� ��������� � ������ ������ ����������. +EXCHANGE_FAILURE_EQUIP_ITEM �� �� ������ ������� ������������ ��������.. +EXCHANGE_MONEY ��������� +EXCHANGE_TITLE ���������� ������ � %s +FISHING_FAILURE �� �������� �������. +FISHING_NOTIFY1 ������, ��� %s �������. +FISHING_NOTIFY2 ������, ��� %s �������. +FISHING_SUCCESS1 �� ������� %s! +FISHING_SUCCESS2 %s ����������� ���! +FISHING_UNKNOWN � ������ ���������� ��� � ������. +FISHING_WRONG_PLACE � �� ���� ����� ��������. +FOR_FEMALE ��� ������ +FOR_MALE ��� ������ +GAME_CANNOT_MINING ���� ���� ����������, ���� �� �� ����. +GAME_CANNOT_PICK_ITEM ������� ������� ����������, ��������� �� ��� �������� �� ����. +GAME_INIT_ERROR_CURSOR ������ �� ����������. +GAME_INIT_ERROR_DIRECTX ��� ���� ���������� ���������� DirectX 8.1. \n���������� DirectX ������ 8.1 ��� ����. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE ������������ �� ������. \n��������� ������������ ��������� ����������. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST ������������ �� ����������.\n���������, ��������� �� ����������.\n���� �������� ���������� ���������.\n(���������� �������� ����������� ��������� �� �������� � \n������ ���������� - ����� - ��������� - ������������� - �����������) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT ���� ���������� �� ������������ 32-������ ������������� � ������� ������. \n���������� 16-������ ������������� ��� ������������� �����. +GAME_INIT_ERROR_ITEM_PROTO �� ������� ������ � ���������. \n�������������� ����. +GAME_INIT_ERROR_MAIN_WINDOW ���������� ������� ������ � ����� �������. +GAME_INIT_ERROR_MOB_PROTO �� ������� ������ � ���������. \n�������������� ����. +GAME_INIT_ERROR_NETWORK ������� ���������� �� �����������. \n��������� ���������� � ����������. +GAME_PICK_MONEY �� �������� %d ���. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT ������ ����������� �� 128 ��������. +GUILDMARK_UPLOADER_ERROR_12_HEIGHT ������ ����������� �� 12 ��������. +GUILDMARK_UPLOADER_ERROR_16_WIDTH ������ ����������� �� 16 ��������. +GUILDMARK_UPLOADER_ERROR_64_WIDTH ������ ����������� �� 64 �������� +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT ���� �� ������������ ������ �����������. +GUILDMARK_UPLOADER_ERROR_PATH ���������� ����� � ����� metin2/upload. +GUILDMARK_UPLOADER_ERROR_SELECT ���� ����������� �� ������. +GUILDWAR_CTF_TITLE ���� ��������. +GUILDWAR_NORMAL_TITLE ���� ����� +GUILDWAR_QUESTION_LINE_1 ������� %s �������� ����� ����� �������. +GUILDWAR_QUESTION_LINE_2 �������? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE -GUILD_BUILDING_GRADE -GUILD_BUILDING_NAME -GUILD_CANNOT_HEAL_GSP_ANYMORE . -GUILD_COMMENT -GUILD_CREATE_ERROR_INSULT_NAME . -GUILD_DEFAULT_GRADE -GUILD_DELETE -GUILD_DEPOSIT -GUILD_DO_YOU_HEAL_GSP %d %d ? -GUILD_DO_YOU_JOIN ? -GUILD_EMPTY_AREA -GUILD_ENEMY_GUILD_NAME -GUILD_FACILITY -GUILD_GEM -GUILD_HEADQUARTER -GUILD_HEAL_GSP -GUILD_INFO_ENEMY_GUILD_EMPTY -GUILD_MARK_NOT_ENOUGH_LEVEL . 3 -GUILD_NAME -GUILD_NOT_ENOUGH_MATERIAL , . -GUILD_NOT_ENOUGH_MONEY . -GUILD_NO_NOTICE_PERMISSION . -GUILD_OBJECT -GUILD_OFFER_EXP -GUILD_SHORT_EXP -GUILD_TILE_BASEINFO -GUILD_TILE_BOARD -GUILD_TILE_GRADE -GUILD_TILE_INFO - -GUILD_TILE_MEMBER -GUILD_TILE_SKILL -GUILD_VILLAGE_01 -GUILD_VILLAGE_02 -GUILD_VILLAGE_03 -GUILD_WAR1 -GUILD_WAR2 -GUILD_WAR3 -GUILD_WAR4 -GUILD_WAR_LIMIT_30MIN : 30 -GUILD_WAR_REWARD_POTION : -GUILD_WAR_USE_BATTLE_MAP : -GUILD_WAR_USE_NORMAL_MAP : -GUILD_WAR_WIN_CHECK_SCORE . -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 . -GUILD_WAR_WIN_WIPE_OUT_GUILD , . -GUILD_WITHDRAW -GUILD_YOU_DO_NOT_JOIN . -HORSE_HEALTH0 -HORSE_HEALTH1 -HORSE_HEALTH2 -HORSE_HEALTH3 -HORSE_LEVEL1 -HORSE_LEVEL2 -HORSE_LEVEL3 -HOUR . -HOW_MANY_ITEM_DO_YOU_DROP1 %s? -HOW_MANY_ITEM_DO_YOU_DROP2 %s %d ? -INPUT_MATRIX_CARD_NUMBER ""-. -INPUT_MATRIX_CARD_TITLE ""- -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION . -INPUT_PRIVATE_CODE_DIALOG_TITLE -INVENTORY_DO_NOT_PACK_WARP_SCROLL . -INVENTORY_REALLY_USE_ITEM ? -JOB_ASSASSIN -JOB_ASSASSIN0 - -JOB_ASSASSIN1 -JOB_ASSASSIN2 -JOB_SHAMAN -JOB_SHAMAN0 - -JOB_SHAMAN1 -JOB_SHAMAN2 -JOB_SURA -JOB_SURA0 - -JOB_SURA1 -JOB_SURA2 ׸ -JOB_WARRIOR -JOB_WARRIOR0 - -JOB_WARRIOR1 -JOB_WARRIOR2 -LEFT_TIME . -LOGIN_CONNECT_FAILURE . -LOGIN_CONNECT_SUCCESS . -LOGIN_CONNETING ... -LOGIN_FAILURE_ALREAY . -LOGIN_FAILURE_BE_SAME_KEY -LOGIN_FAILURE_BLOCK_ID . -LOGIN_FAILURE_BLOCK_LOGIN ! -LOGIN_FAILURE_NOBILL . -LOGIN_FAILURE_NOT_AVAIL . -LOGIN_FAILURE_NOT_EXIST_ID . -LOGIN_FAILURE_REPAIR_ID . -LOGIN_FAILURE_SAMELOGIN - . -LOGIN_FAILURE_SHUTDOWN . -LOGIN_FAILURE_TOO_MANY_USER . . -LOGIN_FAILURE_UNKNOWN . -LOGIN_FAILURE_WEB_BLOCK . Email. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER . -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE . . -LOGIN_FAILURE_WRONG_PASSWORD . -LOGIN_INPUT_ID . -LOGIN_INPUT_PASSWORD . -LOGIN_PROCESSING ... -MALL_CANNOT_INSERT . -MALL_PASSWORD_TITLE -MAP_A1 -MAP_A2 +GUILDWAR_WARP_TITLE ����� ����� ������� +GUILD_BUILDING_GRADE ���� +GUILD_BUILDING_NAME �������� ������ +GUILD_CANNOT_HEAL_GSP_ANYMORE ������� ���� ������� ��������� ������������. +GUILD_COMMENT ������ +GUILD_CREATE_ERROR_INSULT_NAME ��� ������� �����������. +GUILD_DEFAULT_GRADE ���� ������� +GUILD_DELETE ������� +GUILD_DEPOSIT �������� +GUILD_DO_YOU_HEAL_GSP ������� ������������ �� %d ��� %d ���� �������? +GUILD_DO_YOU_JOIN ������ �������������� � �������? +GUILD_EMPTY_AREA ������ ����� +GUILD_ENEMY_GUILD_NAME ��� ������� ���������� +GUILD_FACILITY ���������� +GUILD_GEM �������� +GUILD_HEADQUARTER ������� ������ +GUILD_HEAL_GSP ������������ ��� ������� +GUILD_INFO_ENEMY_GUILD_EMPTY ��� +GUILD_MARK_NOT_ENOUGH_LEVEL ��������� ���. 3 ������� +GUILD_NAME ��� ������� +GUILD_NOT_ENOUGH_MATERIAL � ��� ������������ ������������� ���������, ����� ��������� ��� ������. +GUILD_NOT_ENOUGH_MONEY � ��� ������������ ��� ��� ����� ����������. +GUILD_NO_NOTICE_PERMISSION �� �� ������ ������ �����������. +GUILD_OBJECT ������� +GUILD_OFFER_EXP ������������� ���� +GUILD_SHORT_EXP ������������ ����� +GUILD_TILE_BASEINFO ������� ���������� +GUILD_TILE_BOARD ������ +GUILD_TILE_GRADE ���������� �������� +GUILD_TILE_INFO �������-���� +GUILD_TILE_MEMBER ����� ������� +GUILD_TILE_SKILL ������ ������� +GUILD_VILLAGE_01 ������� +GUILD_VILLAGE_02 ������ +GUILD_VILLAGE_03 ������� +GUILD_WAR1 ���������� ����� ������� +GUILD_WAR2 ���������� ����� ������� +GUILD_WAR3 ���������� ����� ������� +GUILD_WAR4 ���������� ����� ������� +GUILD_WAR_LIMIT_30MIN �����: 30 ����� +GUILD_WAR_REWARD_POTION �������: ���������� �������� ����� +GUILD_WAR_USE_BATTLE_MAP ���������: ����� ����� ������� +GUILD_WAR_USE_NORMAL_MAP ���������������: ����������� ����� +GUILD_WAR_WIN_CHECK_SCORE ������ ��������� �������� ������ � �����. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 ��������� ���� ���������� +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 � ��������� ��� � ����� ����. +GUILD_WAR_WIN_WIPE_OUT_GUILD ��������� ���� �����������, ����� ��������. +GUILD_WITHDRAW ����� +GUILD_YOU_DO_NOT_JOIN �� �� �������� �� � ����� �������. +HORSE_HEALTH0 ���� +HORSE_HEALTH1 ������� +HORSE_HEALTH2 ������� �� ������ +HORSE_HEALTH3 ���������� +HORSE_LEVEL1 ������� ���� +HORSE_LEVEL2 �������� ���� +HORSE_LEVEL3 ������ ���� +HOUR ���. +HOW_MANY_ITEM_DO_YOU_DROP1 ������ ��������� %s? +HOW_MANY_ITEM_DO_YOU_DROP2 ������ ��������� %s %d ? +INPUT_MATRIX_CARD_NUMBER ������� ����� "�������"-�����. +INPUT_MATRIX_CARD_TITLE "�������"-����� +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION ������� ��� �������� �� ���������� ������� �������. +INPUT_PRIVATE_CODE_DIALOG_TITLE ������� �������� +INVENTORY_DO_NOT_PACK_WARP_SCROLL �������������� ������ ����������� ����������. +INVENTORY_REALLY_USE_ITEM ��������� �� ���� ��������? +JOB_ASSASSIN ������ +JOB_ASSASSIN0 ������-������� +JOB_ASSASSIN1 ���� ������ +JOB_ASSASSIN2 ������ +JOB_SHAMAN ����� +JOB_SHAMAN0 �����-������� +JOB_SHAMAN1 ���������� ������� +JOB_SHAMAN2 ���� ������ +JOB_SURA ���� +JOB_SURA0 ����-������� +JOB_SURA1 ���������� ���� ������� +JOB_SURA2 ���������� ׸���� ����� +JOB_WARRIOR ���� +JOB_WARRIOR0 ����-������� +JOB_WARRIOR1 ���������� ������� +JOB_WARRIOR2 ���������� ���������� +LEFT_TIME �����.����� +LOGIN_CONNECT_FAILURE ������ ��� ���������� � ��������. +LOGIN_CONNECT_SUCCESS �� ��������� � ��������. +LOGIN_CONNETING ���������� ���������� � ��������... +LOGIN_FAILURE_ALREADY ���� ������� ������ ��� ���������. +LOGIN_FAILURE_BLOCK_ID ������� ������ �������������. +LOGIN_FAILURE_BLOCK_LOGIN �������� ������ ������! +LOGIN_FAILURE_NOT_AVAIL ������� ������ ����������. +LOGIN_FAILURE_REPAIR_ID �������� ��� ������� ������� ������ ������ �����������������. +LOGIN_FAILURE_SAMELOGIN ���-�� ����� �� ��� �������. +LOGIN_FAILURE_SHUTDOWN ������ ���� ��� ������. +LOGIN_FAILURE_TOO_MANY_USER � ���������� ��������. ������ ����������. +LOGIN_FAILURE_UNKNOWN ����������� �� ���������� �� ����������� ��������. +LOGIN_FAILURE_WEB_BLOCK ��� ������������� �� �����. ���������� ��������� ���� Email. +LOGIN_FAILURE_WRONG_CREDENTIALS ������������ ��� ��� ������. +LOGIN_INPUT_ID ������� ����� �������������. +LOGIN_INPUT_PASSWORD ������� ������. +LOGIN_PROCESSING ���������� �����������... +MALL_CANNOT_INSERT �� �� ������ ������ �������. +MALL_PASSWORD_TITLE ������ +MAP_A1 ����� ������ +MAP_A2 ������ ����������� MAP_A2_1 -MAP_A3 -MAP_AG -MAP_B1 -MAP_B2 -MAP_B3 -MAP_BAY -MAP_BAYBLACKSAND -MAP_BG -MAP_C1 -MAP_C2 -MAP_C3 -MAP_CAPE -MAP_CAPEDRAGONHEAD -MAP_CG -MAP_DAWN -MAP_DAWNMISTWOOD -MAP_DESERT -MAP_DEVILCATACOMB -MAP_DEVILTOWER1 -MAP_DUEL -MAP_E -MAP_EMPIREWAR01 -MAP_EMPIREWAR02 -MAP_EMPIREWAR03 -MAP_FLAME -MAP_GUILD_01 -MAP_GUILD_02 -MAP_GUILD_03 -MAP_HOLYPLACE_DESERT - -MAP_HOLYPLACE_FLAME - -MAP_HOLYPLACE_ICE - -MAP_MILGYO +MAP_A3 ����� ���� +MAP_AG ������� +MAP_B1 ����� ���� +MAP_B2 ������ ����� +MAP_B3 ����� ������� +MAP_BAY ���������� ����� +MAP_BAYBLACKSAND ���������� ����� +MAP_BG ������� +MAP_C1 ����� ������� +MAP_C2 ������ ������� +MAP_C3 ����� ����� +MAP_CAPE ��� ����� ������� +MAP_CAPEDRAGONHEAD ��� ����� ������� +MAP_CG ���� +MAP_DAWN ���� ������� +MAP_DAWNMISTWOOD ���� ������� +MAP_DESERT ������� ������ +MAP_DEVILCATACOMB ��������� ������� +MAP_DEVILTOWER1 ����� ������� +MAP_DUEL ����� ��� ������� ���� +MAP_E ������� +MAP_EMPIREWAR01 ����� ������ +MAP_EMPIREWAR02 ����� ������ +MAP_EMPIREWAR03 ����� ������ +MAP_FLAME �������� +MAP_GUILD_01 ������� +MAP_GUILD_02 ������� +MAP_GUILD_03 ���� +MAP_HOLYPLACE_DESERT ����� �������-��������� ����� +MAP_HOLYPLACE_FLAME ����� �������-�������� ����� +MAP_HOLYPLACE_ICE ����� �������-������� ����� +MAP_MILGYO ���� ����� MAP_MILGYO_A -MAP_MONKEY_DUNGEON -MAP_MONKEY_DUNGEON2 -MAP_MONKEY_DUNGEON3 -MAP_MONKEY_DUNGEON_11 -MAP_MONKEY_DUNGEON_12 -MAP_MONKEY_DUNGEON_13 -MAP_MT_THUNDER -MAP_NUSLUCK -MAP_NUSLUCK01 -MAP_N_DESERT_01 +MAP_MONKEY_DUNGEON ����� ���� +MAP_MONKEY_DUNGEON2 ������ ���� +MAP_MONKEY_DUNGEON3 ������� ���� +MAP_MONKEY_DUNGEON_11 ����� ���� +MAP_MONKEY_DUNGEON_12 ����� ���� +MAP_MONKEY_DUNGEON_13 ����� ���� +MAP_MT_THUNDER ���� ����� +MAP_NUSLUCK ����� ������ +MAP_NUSLUCK01 ����� ������ +MAP_N_DESERT_01 ������� ������ MAP_N_DESERT_02 -MAP_N_FLAME_01 +MAP_N_FLAME_01 �������� ����� MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 -MAP_N_SNOWM_01 +MAP_N_FLAME_DUNGEON_01 �������� �������� ������� +MAP_N_SNOWM_01 ���� ����� MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 -MAP_N_THREEWAY -MAP_OXEVENT OX- -MAP_PATHWAY_DESERT_01 - -MAP_PATHWAY_DESERT_02 - -MAP_PATHWAY_DESERT_03 - -MAP_PATHWAY_FLAME_01 - -MAP_PATHWAY_FLAME_02 - -MAP_PATHWAY_FLAME_03 - -MAP_PATHWAY_ICE_01 - -MAP_PATHWAY_ICE_02 -MAP_PATHWAY_ICE_03 - -MAP_SKELTOWER -MAP_SKIPIA_DUNGEON_01 +MAP_N_SNOW_DUNGEON_01 ����� ������ +MAP_N_THREEWAY ������ ����������� +MAP_OXEVENT OX-������������ +MAP_PATHWAY_DESERT_01 ����� �������-��������� ����� +MAP_PATHWAY_DESERT_02 ����� �������-��������� ����� +MAP_PATHWAY_DESERT_03 ����� �������-��������� ����� +MAP_PATHWAY_FLAME_01 ����� �������-�������� ����� +MAP_PATHWAY_FLAME_02 ����� �������-�������� ����� +MAP_PATHWAY_FLAME_03 ����� �������-�������� ����� +MAP_PATHWAY_ICE_01 ����� �������-������� ����� +MAP_PATHWAY_ICE_02 ������ ����������� +MAP_PATHWAY_ICE_03 ����� �������-������� ����� +MAP_SKELTOWER ����� ������ +MAP_SKIPIA_DUNGEON_01 ���� ����������� MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 2 +MAP_SKIPIA_DUNGEON_02 ���� ����������� 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS -MAP_SKIPIA_DUNGEON_BOSS_1 1 -MAP_SKIPIA_DUNGEON_BOSS_2 2 -MAP_SKIPIA_DUNGEON_BOSS_3 3 -MAP_SNOW -MAP_SPIDER -MAP_SPIDERDUNGEON 1 -MAP_SPIDERDUNGEON_02 2 -MAP_SPIDERDUNGEON_02_1 2 -MAP_SPIDERDUNGEON_03 3 -MAP_SUNGZI -MAP_SUNGZI_DESERT_01 - -MAP_SUNGZI_DESERT_HILL_01 - -MAP_SUNGZI_DESERT_HILL_02 - -MAP_SUNGZI_DESERT_HILL_03 - -MAP_SUNGZI_FLAME_HILL_01 - -MAP_SUNGZI_FLAME_HILL_02 - -MAP_SUNGZI_FLAME_HILL_03 - -MAP_SUNGZI_SNOW - -MAP_SUNGZI_SNOW_PASS01 - -MAP_SUNGZI_SNOW_PASS02 - -MAP_SUNGZI_SNOW_PASS03 - -MAP_T1 -MAP_T2 -MAP_T3 -MAP_T4 -MAP_TEMPLE -MAP_THUNDER -MAP_TREE -MAP_TRENT -MAP_TRENT02 -MAP_TRENT02_A +MAP_SKIPIA_DUNGEON_BOSS ������ ������� +MAP_SKIPIA_DUNGEON_BOSS_1 ���������� ������ 1 +MAP_SKIPIA_DUNGEON_BOSS_2 ���������� ������ 2 +MAP_SKIPIA_DUNGEON_BOSS_3 ���������� ������ 3 +MAP_SNOW ���� ����� +MAP_SPIDER ����� ���� +MAP_SPIDERDUNGEON ���������� ������ 1 +MAP_SPIDERDUNGEON_02 ���������� ������ 2 +MAP_SPIDERDUNGEON_02_1 ���������� ������ 2 +MAP_SPIDERDUNGEON_03 ���������� ������ 3 +MAP_SUNGZI ����� ������� +MAP_SUNGZI_DESERT_01 ����� �������-��������� ����� +MAP_SUNGZI_DESERT_HILL_01 ����� �������-��������� ����� +MAP_SUNGZI_DESERT_HILL_02 ����� �������-��������� ����� +MAP_SUNGZI_DESERT_HILL_03 ����� �������-��������� ����� +MAP_SUNGZI_FLAME_HILL_01 ����� �������-�������� ����� +MAP_SUNGZI_FLAME_HILL_02 ����� �������-�������� ����� +MAP_SUNGZI_FLAME_HILL_03 ����� �������-�������� ����� +MAP_SUNGZI_SNOW ����� �������-������� ����� +MAP_SUNGZI_SNOW_PASS01 ����� �������-������� ����� +MAP_SUNGZI_SNOW_PASS02 ����� �������-������� ����� +MAP_SUNGZI_SNOW_PASS03 ����� �������-������� ����� +MAP_T1 ���������� ����� ������� +MAP_T2 ���������� ����� ������� +MAP_T3 ���������� ����� ������� +MAP_T4 ���������� ����� ������� +MAP_TEMPLE ���� ����� +MAP_THUNDER ���� ����� +MAP_TREE ������� +MAP_TRENT ���������� ��� +MAP_TRENT02 ������� ��� +MAP_TRENT02_A ������� ��� MAP_TRENT_A -MAP_WEDDING_01 -MAP_WL -MAP_WL_01 -MESSENGER_ADD_FRIEND -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s . -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 ? -MESSENGER_DO_YOU_DELETE ? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER .? -MESSENGER_DO_YOU_MOVE ? -MESSENGER_EMPTY_LIST -MESSENGER_FAMILY -MESSENGER_FRIEND -MESSENGER_GUILD -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION , . -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE . -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 . . -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 ? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE -MESSENGER_SEND_MOBILE_MESSAGE_TITLE . +MAP_WEDDING_01 ��������� ������� +MAP_WL ������� ���� +MAP_WL_01 ������� ���� +MESSENGER_ADD_FRIEND �������� ����� +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s ������ ��� � ������ ������. +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 �������? +MESSENGER_DO_YOU_DELETE �������? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER ������� ����� ���.��������? +MESSENGER_DO_YOU_MOVE ������? +MESSENGER_EMPTY_LIST ����� +MESSENGER_FAMILY ����� +MESSENGER_FRIEND ������ +MESSENGER_GUILD ������� +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION ������� ����� �������������, ��������� �� ��� ���������. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE ������ ����� �������������. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 ������� ����� ������ ���������� ���.��� �������� ���. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 ������ ����� ������? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE ������ ����� ���������� �������� +MESSENGER_SEND_MOBILE_MESSAGE_TITLE ��������� ���������. METIN_TEST -MINIMAP - -MINIMAP_CANNOT_SEE - . -MINIMAP_CAN_NOT_SHOW_AREAMAP . -MINIMAP_DEC_SCALE -MINIMAP_INC_SCALE -MINIMAP_OBSERVER_COUNT %d -MINIMAP_SHOW_AREAMAP -MINUTE . -MONETARY_UNIT0 -MONETARY_UNIT1 -MONETARY_UNIT2 -MONEY_INPUT_DIALOG_SELLPRICE : -MOVE_ITEM_FAILURE_PRIVATE_SHOP , . -MUSIC_EMPTY_MUSIC_LIST . -MUSIC_METIN2_DEFAULT_THEMA 2- -MUSIC_NOT_SELECT_MUSIC . -NEEFD_REST . -NOT_YET_SUPPORT . -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE , . -OPTION_PVPMODE_NOT_SUPPORT PvP. -OPTION_PVPMODE_PROTECT PvP , %d. -PARTY_ANSWER_TIMEOVER . -PARTY_BONUS_ATTACKER : +%d SA -PARTY_BONUS_BERSERKER : +%d SA -PARTY_BONUS_BUFFER : +%d SA -PARTY_BONUS_DEFENDER : +%d SA -PARTY_BONUS_EXP : %d%% SA -PARTY_BONUS_SKILL_MASTER . : +%d SA -PARTY_BONUS_TANKER . : +%d SA -PARTY_BREAK_UP -PARTY_DO_YOU_ACCEPT ---LOCA::SPACE-- . -PARTY_DO_YOU_JOIN . ? -PARTY_EXP_DISTRIBUTION_MODE -PARTY_EXP_DISTRIBUTION_MODE_LEVEL -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP . -PARTY_EXP_DISTRIBUTION_MODE_PARITY -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP . -PARTY_HEAL_ALL_MEMBER -PARTY_INCREASE_AREA_150 1,5 . SNA -PARTY_INCREASE_AREA_200 2 . SNA -PARTY_LEAVE -PARTY_LONGTIME_BONUS_EXP : +%d%% SA -PARTY_MEMBER_OFFLINE [] -PARTY_RECALL_MEMBER . -PARTY_REGEN_BONUS - + -: +%d%% SA -PARTY_REQUEST_DENIED . -PARTY_SET_ATTACKER . -PARTY_SET_BERSERKER . -PARTY_SET_BUFFER . -PARTY_SET_DEFENDER . -PARTY_SET_NORMAL . -PARTY_SET_SKILL_MASTER . -PARTY_SET_TANKER . -PARTY_SKILL_ATTACKER +%.0f -PARTY_SKILL_BERSERKER +%.0f -PARTY_SKILL_BUFFER +%.0f -PARTY_SKILL_DEFENDER +%.0f -PARTY_SKILL_HP_REGEN - +%.0f%% -PARTY_SKILL_PARTY_AREA +%d%% -PARTY_SKILL_SKILL_MASTER . +%.0f -PARTY_SKILL_SP_REGEN - +%.0f%% -PARTY_SKILL_TANKER . +%.0f -PARTY_SKILL_WARP . -PASSWORD_TITLE -PICK_ITEM_TITLE -PICK_MONEY_TITLE -PRIVATE_SHOP_CANNOT_SELL_ITEM . -PRIVATE_SHOP_CLOSE_QUESTION ? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE -PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE -PVP_LEVEL0 - -PVP_LEVEL1 -PVP_LEVEL2 -PVP_LEVEL3 -PVP_LEVEL4 -PVP_LEVEL5 -PVP_LEVEL6 -PVP_LEVEL7 -PVP_LEVEL8 -PVP_MODE_GUILD PvP- -PVP_MODE_KILL PvP -PVP_MODE_NORMAL PvP- -PVP_MODE_PROTECT PvP- -PVP_MODE_REVENGE PvP- -PVP_OPTION_KILL -PVP_OPTION_NORMAL -PVP_OPTION_PROTECT -PVP_OPTION_REVENGE -QUEST_APPEND . -QUEST_MIN . -QUEST_SEC . -QUEST_TIMEOVER . -QUEST_UNLIMITED_TIME -QUEST_ZEROSEC 0 . -QUICKSLOT_REGISTER_DISABLE_ITEM . -RECEIVE_MESSAGE %s . -REFINE_COST : %d -REFINE_DESTROY_WARNING . -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 , -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 . , ? -REFINE_DOWN_GRADE_WARNING . -REFINE_DO_YOU_SEPARATE_METIN ? -REFINE_FAILURE , . . -REFINE_FAILURE_CAN_NOT_ATTACH %s . -REFINE_FAILURE_EQUIP_ITEM . -REFINE_FAILURE_METIN_INSEPARABLE_ITEM . -REFINE_FAILURE_NEED_BETTER_SCROLL . -REFINE_FAILURE_NO_GOLD_SOCKET %s - . -REFINE_FAILURE_NO_MORE_SOCKET . -REFINE_FAILURE_NO_SOCKET0 %s - . -REFINE_FAILURE_SOCKET_DISABLE_ITEM . -REFINE_FAILURE_UPGRADE_DISABLE_ITEM . -REFINE_SUCCESS . -REFINE_SUCCESS_PROBALITY : %d%% -REFINE_WARNING2 ? -SAFEBOX_ERROR . -SAFEBOX_SELL_DISABLE_SAFEITEM . -SAFEBOX_WRONG_PASSWORD . -SCREENSHOT_SAVE1 -SCREENSHOT_SAVE2 -SCREENSHOT_SAVE_FAILURE . -SECOND -SELECT_CAN_NOT_DELETE . -SELECT_CHANGED_NAME . -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME . -SELECT_CHANGE_FAILURE_STRANGE_INDEX . -SELECT_CHANGE_FAILURE_STRANGE_NAME . -SELECT_CHANGE_NAME_TITLE . -SELECT_DELEING -SELECT_DELETED . -SELECT_DO_YOU_DELETE_REALLY ? -SELECT_EMPTY_SLOT . -SELECT_GM_NAME -SELECT_INPUT_CHANGING_NAME . -SELECT_NOT_JOIN_GUILD -SHOP_BUY_INFO , . -SHOP_CANNOT_SELL_EQUIPMENT . -SHOP_CANNOT_SELL_ITEM . -SHOP_ERROR_UNKNOWN : %s -SHOP_INVALID_POS . -SHOP_INVENTORY_FULL . -SHOP_NOT_ENOUGH_MONEY . -SHOP_NOT_ENOUGH_MONEY_EX . -SHOP_SELL_INFO , . -SHOP_SOLDOUT -SHOT_ERROR_UNKNOWN : %s -SKILL_BLEEDING -SKILL_BOHO -SKILL_BUDONG -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK , . -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT , . -SKILL_CHEONGEUN . -SKILL_CRITICAL -SKILL_ENCHANT_POISON -SKILL_EUNHYEONG -SKILL_FAINT -SKILL_FIND_TRAP -SKILL_FIRE -SKILL_FISHMIND - -SKILL_GAMJI -SKILL_GEOMGYEONG -SKILL_GEONGON SKILL_GEONGON -SKILL_GICHEON -SKILL_GIGONG -SKILL_GONGPO -SKILL_GRADE_NAME_GRAND_MASTER %s -SKILL_GRADE_NAME_MASTER %s -SKILL_GRADE_NAME_PERFECT_MASTER %s -SKILL_GROUP_ASSASSIN_1 -SKILL_GROUP_ASSASSIN_2 -SKILL_GROUP_HORSE -SKILL_GROUP_SHAMAN_1 -SKILL_GROUP_SHAMAN_2 -SKILL_GROUP_SURA_1 -SKILL_GROUP_SURA_2 -SKILL_GROUP_WARRIOR_1 -SKILL_GROUP_WARRIOR_2 -SKILL_GWIGEOM -SKILL_GYEONGGONG -SKILL_HEUKSIN -SKILL_HOSIN -SKILL_HWAYEOM SKILL_HWAYEOM -SKILL_HYEOLMA SKILL_HYEOLMA -SKILL_INC_ATKSPD -SKILL_INC_MOVSPD -SKILL_INMA SKILL_INMA -SKILL_JEOJU -SKILL_JEONGEOP -SKILL_JEONGWI -SKILL_JEONSINBANGEO -SKILL_JEONSINGONGGYEOK -SKILL_JEUNGCHE SKILL_JEUNGCHE -SKILL_JEUNGHON SKILL_JEUNGHON -SKILL_JEUNGRYEOK + -SKILL_JEUNGSOK + -SKILL_JIGAM SKILL_JIGAM -SKILL_JIPJUNG SKILL_JIPJUNG -SKILL_JUMAGAP -SKILL_JUMAGEOM SKILL_JUMAGEOM -SKILL_KWAEGEOM SKILL_KWAEGEOM -SKILL_KWAESOK -SKILL_LEGBOUND SKILL_LEGBOUND -SKILL_MUSA SKILL_MUSA -SKILL_MUYEONG -SKILL_NEED_EMPTY_BOTTLE . -SKILL_NEED_POISON_BOTTLE . -SKILL_ONLY_FOR_GUILD_WAR . -SKILL_PABEOP . -SKILL_POWERFUL_STRIKE -SKILL_SEOMGWANG - -SKILL_SINCHAK SKILL_SINCHAK -SKILL_SLEEP -SKILL_SLOW -SKILL_STUN -SKILL_SUHO -SKILL_SUMMON_DESCRIPTION : %d%% -SKILL_TOOLTIP_INT -SKILL_TOOLTIP_LEVEL -SKILL_TOXICDIE -SKILL_TOXICPOWER -SKILL_TUSOK -SKILL_WONSIN SKILL_WONSIN -SKILL_YONGSIN SKILL_YONGSIN -STAT_MINUS_CON (. : %d) -STAT_MINUS_DEX ( . : %d) -STAT_MINUS_INT (. :%d) -STAT_MINUS_STR (.: %d) -STAT_TOOLTIP_CON -STAT_TOOLTIP_DEX -STAT_TOOLTIP_INT , . -STAT_TOOLTIP_STR -SYMBOLLIST_TITLE -SYSTEM_OPTION_CPU_TILING_1 . -SYSTEM_OPTION_CPU_TILING_2 , ' ' ,CONFIG.exe -SYSTEM_OPTION_CPU_TILING_3 (GPU-Tiling). -SYSTEM_OPTION_GPU_TILING_1 (GPU-Tiling) PC . -SYSTEM_OPTION_GPU_TILING_2 , ' ' 'CONFIG.exe' -SYSTEM_OPTION_GPU_TILING_3 ( CPU-Tiling). -SYSTEM_OPTION_TILING_EXIT . -TARGET_BUTTON_ACCEPT_FIGHT -TARGET_BUTTON_AVENGE -TARGET_BUTTON_BUILDING_DESTROY -TARGET_BUTTON_DISMOUNT -TARGET_BUTTON_EMOTION_ALLOW -TARGET_BUTTON_EXCHANGE -TARGET_BUTTON_EXCLUDE -TARGET_BUTTON_EXIT_OBSERVER -TARGET_BUTTON_FIGHT -TARGET_BUTTON_FRIEND -TARGET_BUTTON_INVITE_GUILD -TARGET_BUTTON_INVITE_PARTY -TARGET_BUTTON_LEAVE_PARTY -TARGET_BUTTON_REQUEST_ENTER_PARTY -TARGET_BUTTON_VIEW_EQUIPMENT -TARGET_BUTTON_WHISPER -TARGET_LEVEL_BOSS -TARGET_LEVEL_KING 5. -TARGET_LEVEL_KNIGHT 3. -TARGET_LEVEL_PAWN 1. -TARGET_LEVEL_S_KNIGHT 4. -TARGET_LEVEL_S_PAWN 2. -TASKBAR_ATTACK -TASKBAR_AUTO -TASKBAR_CAMERA -TASKBAR_EXP -TASKBAR_HP -TASKBAR_MOVE -TASKBAR_SKILL -TASKBAR_SP -TASKBAR_ST -THING_COUNT -TOOLTIP_ANTI_CRITICAL_PCT +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT +%d%% SA -TOOLTIP_ANTI_SELL . -TOOLTIP_APPLY_ACCEDRAIN_RATE : %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR +%d%% SA -TOOLTIP_APPLY_BLEEDING_PCT + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE + %d%% SA -TOOLTIP_APPLY_BLOCK %d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER 5 . %d SA -TOOLTIP_APPLY_CRITICAL_PCT %d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% SA -TOOLTIP_APPLY_DODGE %d%% SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% SA -TOOLTIP_APPLY_IMMUNE_FALL SNA -TOOLTIP_APPLY_IMMUNE_SLOW SNA -TOOLTIP_APPLY_IMMUNE_STUN SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% SA -TOOLTIP_APPLY_KILL_HP_RECOVER %d%% SA -TOOLTIP_APPLY_KILL_SP_RECOVER %d%% SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% MP SA -TOOLTIP_APPLY_MAX_HP_PCT . +%d%% SA -TOOLTIP_APPLY_MAX_SP_PCT . +%d%% SA -TOOLTIP_APPLY_NOAFFECT -TOOLTIP_APPLY_NO_DEATH_PENALTY . SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% SA -TOOLTIP_APPLY_POISON_PCT :%d%% SA -TOOLTIP_APPLY_POISON_REDUCE %d%% SA -TOOLTIP_APPLY_POTION_BONUS %d%% SA -TOOLTIP_APPLY_REFLECT_CURSE %d%% SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% SA -TOOLTIP_APPLY_RESIST_ASSASSIN %d%% SA -TOOLTIP_APPLY_RESIST_BELL %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER %d%% SA -TOOLTIP_APPLY_RESIST_FAN %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN %d%% SA -TOOLTIP_APPLY_RESIST_SURA %d%% SA -TOOLTIP_APPLY_RESIST_SWORD %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR %d%% SA -TOOLTIP_APPLY_RESIST_WIND %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS 2,5 . SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY , . SNA -TOOLTIP_APPLY_SLOW_PCT : %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% . SA -TOOLTIP_APPLY_STEAL_SP %d%% . SA -TOOLTIP_APPLY_STUN_PCT : %d%% SA -TOOLTIP_ARMOR -TOOLTIP_ARROW -TOOLTIP_ASSASSIN -TOOLTIP_ATT_GRADE +%d SA -TOOLTIP_ATT_SPEED +%d%% SA -TOOLTIP_AUTO_POTION_HP -TOOLTIP_AUTO_POTION_REST : %.2f%% -TOOLTIP_AUTO_POTION_SP -TOOLTIP_AUTO_POTION_USING -TOOLTIP_BOW_DISTANCE +%dm SA -TOOLTIP_BUYPRICE : %s -TOOLTIP_CAST_SPEED +%d%% SA -TOOLTIP_CON +%d SA -TOOLTIP_COSTUME_ATTR_BONUS %d%% SA -TOOLTIP_DEF_GRADE +%d SA -TOOLTIP_DEX +%d SA -TOOLTIP_DRAGON_SOUL_DECK1 SNA -TOOLTIP_DRAGON_SOUL_DECK2 SNA -TOOLTIP_EAR -TOOLTIP_ENERGY %d SA -TOOLTIP_ETC .. -TOOLTIP_FISHINGROD_EXP : %d / %d -TOOLTIP_FISHINGROD_LEVEL : %d -TOOLTIP_FISHINGROD_UPGRADE1 , -TOOLTIP_FISHINGROD_UPGRADE2 -TOOLTIP_FISHINGROD_UPGRADE3 . -TOOLTIP_FISH_LEN : %.2f . -TOOLTIP_HELMET -TOOLTIP_HP_REGEN - +%d%% SA -TOOLTIP_INT +%d SA -TOOLTIP_ITEM_ATT_GRADE %d -TOOLTIP_ITEM_ATT_POWER %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG %d -TOOLTIP_ITEM_ATT_POWER_REFINE %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED %s -TOOLTIP_ITEM_DEF_GRADE %d -TOOLTIP_ITEM_FAST -TOOLTIP_ITEM_LIMIT_CON : %d -TOOLTIP_ITEM_LIMIT_DEX : %d -TOOLTIP_ITEM_LIMIT_INT : %d -TOOLTIP_ITEM_LIMIT_LEVEL : %d -TOOLTIP_ITEM_LIMIT_STR : %d -TOOLTIP_ITEM_MAGIC_ATT_POWER %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG %d -TOOLTIP_ITEM_MAGIC_DEF_POWER %d -TOOLTIP_ITEM_NORMAL -TOOLTIP_ITEM_SLOW -TOOLTIP_ITEM_VERY_FAST -TOOLTIP_ITEM_VERY_SLOW -TOOLTIP_ITEM_WEARABLE_JOB [ ] +MINIMAP ������� ����-����� +MINIMAP_CANNOT_SEE ����� ����-����� ����������. +MINIMAP_CAN_NOT_SHOW_AREAMAP ����� ����� ����������. +MINIMAP_DEC_SCALE ��������� +MINIMAP_INC_SCALE ��������� +MINIMAP_OBSERVER_COUNT %d ����������� +MINIMAP_SHOW_AREAMAP ������� ������� ����� +MINUTE ���. +MONETARY_UNIT0 ��� +MONETARY_UNIT1 ������ ����� +MONETARY_UNIT2 ��� ��������� +MONEY_INPUT_DIALOG_SELLPRICE ��������� ����: +MOVE_ITEM_FAILURE_PRIVATE_SHOP �� �� ������ ���������� �������, ����� ������� ���� �����. +MUSIC_EMPTY_MUSIC_LIST ��� ������� ������. +MUSIC_METIN2_DEFAULT_THEMA ����� 2-����������� ������ +MUSIC_NOT_SELECT_MUSIC ����������� ���� �� ������. +NEEFD_REST ������ �� ������ ���������. +NOT_YET_SUPPORT �� ��������������. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE �� �� ������ ������������ ����� �������, ���� �� ��������� � ������. +OPTION_PVPMODE_NOT_SUPPORT �� �� ������ ������� ����� PvP. +OPTION_PVPMODE_PROTECT ����� ������������ PvP �����, ����� ���������� ���� �� ������� %d. +PARTY_ANSWER_TIMEOVER ����������� ���������. +PARTY_BONUS_ATTACKER �����: +%d SA +PARTY_BONUS_BERSERKER �������� �����: +%d SA +PARTY_BONUS_BUFFER ����������������� �������� �������: +%d SA +PARTY_BONUS_DEFENDER ������: +%d SA +PARTY_BONUS_EXP ����� � �����: %d%% SA +PARTY_BONUS_SKILL_MASTER ����. ��: +%d SA +PARTY_BONUS_TANKER ����. ��: +%d SA +PARTY_BREAK_UP ������������� ������ +PARTY_DO_YOU_ACCEPT ---LOCA::SPACE--����� �� �������������� � ������. +PARTY_DO_YOU_JOIN ��������� ��� � ������. ������� �����������? +PARTY_EXP_DISTRIBUTION_MODE ������������� ����� +PARTY_EXP_DISTRIBUTION_MODE_LEVEL � ����������� �� ������ +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP ��������� ������ � ����� ������� ������� �������� ������ �����. +PARTY_EXP_DISTRIBUTION_MODE_PARITY ���������� +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP ��� ��������� ������ �������� ���������� ���������� �����. +PARTY_HEAL_ALL_MEMBER ������������ �� +PARTY_INCREASE_AREA_150 �������� ������ �������� � 1,5 ����. SNA +PARTY_INCREASE_AREA_200 �������� ������ �������� � 2 ����. SNA +PARTY_LEAVE �������� ������ +PARTY_LONGTIME_BONUS_EXP ����� � ����� �� ������ ��������� ����: +%d%% SA +PARTY_MEMBER_OFFLINE [�������] +PARTY_RECALL_MEMBER ������� ��������� ������. +PARTY_REGEN_BONUS ����� �� ��- + ��-�����������: +%d%% SA +PARTY_REQUEST_DENIED ���� ����������� �� �������. +PARTY_SET_ATTACKER ���������� ������ �����. +PARTY_SET_BERSERKER ���������� �����������. +PARTY_SET_BUFFER ���������� �����������. +PARTY_SET_DEFENDER ���������� ����������. +PARTY_SET_NORMAL �������� ���������. +PARTY_SET_SKILL_MASTER ���������� �������� �������. +PARTY_SET_TANKER ���������� ������ �������� ���. +PARTY_SKILL_ATTACKER ������� ���������� ���� ����� +%.0f +PARTY_SKILL_BERSERKER �������� ����� ��������� +%.0f +PARTY_SKILL_BUFFER ������������ ������ ���������� +%.0f +PARTY_SKILL_DEFENDER ������ �������� +%.0f +PARTY_SKILL_HP_REGEN ��-����������� +%.0f%% +PARTY_SKILL_PARTY_AREA �������� ������ +%d%% +PARTY_SKILL_SKILL_MASTER ������. �� ������ ������� +%.0f +PARTY_SKILL_SP_REGEN ��-����������� +%.0f%% +PARTY_SKILL_TANKER ������. �� ���� �������� ��� +%.0f +PARTY_SKILL_WARP ������ ������� ��������� ������. +PASSWORD_TITLE ������ ��� ������ +PICK_ITEM_TITLE ����� �������� +PICK_MONEY_TITLE ��������� +PRIVATE_SHOP_CANNOT_SELL_ITEM ���� ������� ������ ������ � �����. +PRIVATE_SHOP_CLOSE_QUESTION ������ ������� �����? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE ��� ����� +PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE ���� +PVP_LEVEL0 ��-�������� +PVP_LEVEL1 ���������� +PVP_LEVEL2 ������ +PVP_LEVEL3 ����������� +PVP_LEVEL4 ����������� +PVP_LEVEL5 ����������� +PVP_LEVEL6 �������� +PVP_LEVEL7 ������� +PVP_LEVEL8 �������� +PVP_MODE_GUILD PvP-����� ������� ����������� +PVP_MODE_KILL ��������� PvP ������������ +PVP_MODE_NORMAL PvP-��� ����������� +PVP_MODE_PROTECT PvP-������ ������������ +PVP_MODE_REVENGE PvP-���������� ������������ +PVP_OPTION_KILL ��������� +PVP_OPTION_NORMAL ��� +PVP_OPTION_PROTECT ������ +PVP_OPTION_REVENGE ���������� +QUEST_APPEND ����� ������� �������. +QUEST_MIN ���. +QUEST_SEC ���. +QUEST_TIMEOVER ����� ��������. +QUEST_UNLIMITED_TIME ��� ����������� ������� +QUEST_ZEROSEC 0 ���. +QUICKSLOT_REGISTER_DISABLE_ITEM ���� ������� �� ����� ���� �������� � ���� �������� �������. +RECEIVE_MESSAGE %s �������� ��� ���������. +REFINE_COST ������� �� ���������: %d ��� +REFINE_DESTROY_WARNING ����������� ���������� �������� ��� ��� ���������. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 ��� �������� ����������� ���������, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 �� � ������ ������� ������� ����� ��������. �� ��������, ��� ������ ����������? +REFINE_DOWN_GRADE_WARNING ����������� ������ ��������� ������� �������� ��� ������� ��� ��������. +REFINE_DO_YOU_SEPARATE_METIN �� ������ ������� ������ ����? +REFINE_FAILURE �� ��, �� ���������. �� �� ����������. +REFINE_FAILURE_CAN_NOT_ATTACH %s ������ ��������� � ����� ��������. +REFINE_FAILURE_EQUIP_ITEM �� �� ������ �������� ����������� �������. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM ��� ����� ���� ��� ��������. +REFINE_FAILURE_NEED_BETTER_SCROLL ��� ��������� ������ ������ ���������. +REFINE_FAILURE_NO_GOLD_SOCKET ���������� %s ����������� ��-�� ���������� ������� ������. +REFINE_FAILURE_NO_MORE_SOCKET ���������� ����������� ����� ����������. +REFINE_FAILURE_NO_SOCKET0 ���������� %s ����������� ��-�� ���������� ������. +REFINE_FAILURE_SOCKET_DISABLE_ITEM ���������� ����� � ����� �������� ����������. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM ���� ������� ������ ��������. +REFINE_SUCCESS ��������� �������� ������ �������. +REFINE_SUCCESS_PROBALITY ���� �� ���������: %d%% +REFINE_WARNING2 ����������? +SAFEBOX_ERROR ����� �������� ������. +SAFEBOX_SELL_DISABLE_SAFEITEM ������� ����������� ��������� ����������. +SAFEBOX_WRONG_PASSWORD ������ ������ ���� �����������. +SCREENSHOT_SAVE1 �������� � +SCREENSHOT_SAVE2 ���� ��������� +SCREENSHOT_SAVE_FAILURE �������� �� ��������. +SECOND ��� +SELECT_CAN_NOT_DELETE �������� ��������� ����������. +SELECT_CHANGED_NAME �� �������� ��� ���������. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME �������� � ����� ������ ��� ����������. +SELECT_CHANGE_FAILURE_STRANGE_INDEX ���������� ��� ���. +SELECT_CHANGE_FAILURE_STRANGE_NAME ��� �������� ��� ���������. +SELECT_CHANGE_NAME_TITLE �������� ��� ���������. +SELECT_DELEING �������� ����� ����� +SELECT_DELETED �������� ������ �������. +SELECT_DO_YOU_DELETE_REALLY ����������? +SELECT_EMPTY_SLOT ��� ������ ����. +SELECT_GM_NAME �� +SELECT_INPUT_CHANGING_NAME ������� ����� ��� ���������. +SELECT_NOT_JOIN_GUILD ������� ���������� +SHOP_BUY_INFO �������� � ���� ��������, ������� ������� ������ ������. +SHOP_CANNOT_SELL_EQUIPMENT �� �� ������ ������� ����������� �������. +SHOP_CANNOT_SELL_ITEM ���� ������� �� ��������. +SHOP_ERROR_UNKNOWN ����������� ������ ��������: %s +SHOP_INVALID_POS ��������� ���� ������� ����������. +SHOP_INVENTORY_FULL � ��������� ��� ���������� �����. +SHOP_NOT_ENOUGH_MONEY ������������ ���. +SHOP_NOT_ENOUGH_MONEY_EX � ��� ������������ ���. +SHOP_SELL_INFO �������� � ���� ��������� �������, ������� ������ �������. +SHOP_SOLDOUT ������� +SHOT_ERROR_UNKNOWN ����������� ������ ������� �����: %s +SKILL_BLEEDING ������������ +SKILL_BOHO �������� +SKILL_BUDONG ������ �� ������������ +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK ��� ��������� ����, ����� ��������� ����� ������. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT ��� ���������� �����, ��������� ����� ������. +SKILL_CHEONGEUN ������� ����. +SKILL_CRITICAL ����������� ���� +SKILL_ENCHANT_POISON ������������ �� +SKILL_EUNHYEONG ��������� +SKILL_FAINT �������������� +SKILL_FIND_TRAP ������ ������� +SKILL_FIRE ����� +SKILL_FISHMIND ����-��� ������� +SKILL_GAMJI ����� +SKILL_GEOMGYEONG ���� ���� +SKILL_GEONGON SKILL_GEONGON ������ �� ����������� +SKILL_GICHEON ������ ������� +SKILL_GIGONG ���������� �� +SKILL_GONGPO ����� +SKILL_GRADE_NAME_GRAND_MASTER %s ������� ������ +SKILL_GRADE_NAME_MASTER %s ������ +SKILL_GRADE_NAME_PERFECT_MASTER %s ������� ������ +SKILL_GROUP_ASSASSIN_1 ������ +SKILL_GROUP_ASSASSIN_2 ��� +SKILL_GROUP_HORSE ��������� ��������� +SKILL_GROUP_SHAMAN_1 ������� +SKILL_GROUP_SHAMAN_2 ��������� +SKILL_GROUP_SURA_1 ������ +SKILL_GROUP_SURA_2 ����� +SKILL_GROUP_WARRIOR_1 ���� +SKILL_GROUP_WARRIOR_2 ���������� +SKILL_GWIGEOM ������������� ������ +SKILL_GYEONGGONG ������ ������� +SKILL_HEUKSIN ������ ����� ��� +SKILL_HOSIN ������������� +SKILL_HWAYEOM SKILL_HWAYEOM ������ �� ���������� +SKILL_HYEOLMA SKILL_HYEOLMA ������ �� ����������� +SKILL_INC_ATKSPD �������� ����� �������� +SKILL_INC_MOVSPD �������� �������� �������� +SKILL_INMA SKILL_INMA ������ �� ����������� +SKILL_JEOJU ���������� +SKILL_JEONGEOP ������� +SKILL_JEONGWI ������� +SKILL_JEONSINBANGEO ������ ������ +SKILL_JEONSINGONGGYEOK ������ ����� +SKILL_JEUNGCHE SKILL_JEUNGCHE ������ �� ����������� +SKILL_JEUNGHON SKILL_JEUNGHON ������ �� ����������� +SKILL_JEUNGRYEOK �����+ +SKILL_JEUNGSOK ��������+ +SKILL_JIGAM SKILL_JIGAM ������ �� ����������� +SKILL_JIPJUNG SKILL_JIPJUNG ������ �� ����������� +SKILL_JUMAGAP ������������� ����� +SKILL_JUMAGEOM SKILL_JUMAGEOM ������ �� ����������� +SKILL_KWAEGEOM SKILL_KWAEGEOM ������ �� ����������� +SKILL_KWAESOK �������� +SKILL_LEGBOUND SKILL_LEGBOUND ������ �� ����������� +SKILL_MUSA SKILL_MUSA ������ �� ����������� +SKILL_MUYEONG ��� ���� +SKILL_NEED_EMPTY_BOTTLE � ���� ��� ������� �������. +SKILL_NEED_POISON_BOTTLE � ���� ��� ������� � ����. +SKILL_ONLY_FOR_GUILD_WAR �� ������ ������������ ���� ������� ������ � ����� �������. +SKILL_PABEOP �������� ����������. +SKILL_POWERFUL_STRIKE �������������� ����� +SKILL_SEOMGWANG �����-������ +SKILL_SINCHAK SKILL_SINCHAK ������ �� ����������� +SKILL_SLEEP ��� +SKILL_SLOW �������� +SKILL_STUN ������������ +SKILL_SUHO �������� +SKILL_SUMMON_DESCRIPTION ���� �� �����: %d%% +SKILL_TOOLTIP_INT ��������� +SKILL_TOOLTIP_LEVEL ������� +SKILL_TOXICDIE ���������� +SKILL_TOXICPOWER ���������� ����� ���� ������� +SKILL_TUSOK ���� ���� +SKILL_WONSIN SKILL_WONSIN ������ �� ����������� +SKILL_YONGSIN SKILL_YONGSIN ������ �� ����������� +STAT_MINUS_CON ����������� �������� (������. ����: %d) +STAT_MINUS_DEX ����������� ����������� ( ������. ����: %d) +STAT_MINUS_INT ����������� ���������� (������. ����:%d) +STAT_MINUS_STR ����������� ���� (������.����: %d) +STAT_TOOLTIP_CON �������� �� � ������ +STAT_TOOLTIP_DEX �������� ����� � ����� +STAT_TOOLTIP_INT �������� ��, ���������� ����� � ���������� ������. +STAT_TOOLTIP_STR �������� ���������� ����� � ���� +SYMBOLLIST_TITLE �������������� ���� ������� +SYSTEM_OPTION_CPU_TILING_1 ���������������� ����� ����� �������� �������� ������� ����������. +SYSTEM_OPTION_CPU_TILING_2 ���� ���� �������� � ��������, �������� '��������� �����' ��� ���� ,CONFIG.exe� +SYSTEM_OPTION_CPU_TILING_3 � ��������� ����� ������� �� ���������������� ����� (GPU-Tiling). +SYSTEM_OPTION_GPU_TILING_1 ���������������� ����� (GPU-Tiling) �������� �� ������ PC �������� ��������. +SYSTEM_OPTION_GPU_TILING_2 ���� �������� �������� � ��������, �������� '��������� �����' ��� ���� 'CONFIG.exe' +SYSTEM_OPTION_GPU_TILING_3 � ��������� ����� ������� �� ���������������� �����( CPU-Tiling). +SYSTEM_OPTION_TILING_EXIT ��� ������ ����������������� ������ ���������� �������� ����. +TARGET_BUTTON_ACCEPT_FIGHT ����������� +TARGET_BUTTON_AVENGE �������� +TARGET_BUTTON_BUILDING_DESTROY ��������� +TARGET_BUTTON_DISMOUNT �������� +TARGET_BUTTON_EMOTION_ALLOW ������ +TARGET_BUTTON_EXCHANGE ��������� +TARGET_BUTTON_EXCLUDE ��������� +TARGET_BUTTON_EXIT_OBSERVER �������� ����� ����������� +TARGET_BUTTON_FIGHT �������� +TARGET_BUTTON_FRIEND ���� +TARGET_BUTTON_INVITE_GUILD ����������� ������� +TARGET_BUTTON_INVITE_PARTY ���������� +TARGET_BUTTON_LEAVE_PARTY �������� ������ +TARGET_BUTTON_REQUEST_ENTER_PARTY �������� � ������ +TARGET_BUTTON_VIEW_EQUIPMENT ���������� +TARGET_BUTTON_WHISPER �������� +TARGET_LEVEL_BOSS ���� +TARGET_LEVEL_KING ������� 5. +TARGET_LEVEL_KNIGHT ������� 3. +TARGET_LEVEL_PAWN ������� 1. +TARGET_LEVEL_S_KNIGHT ������� 4. +TARGET_LEVEL_S_PAWN ������� 2. +TASKBAR_ATTACK ��������� +TASKBAR_AUTO �������� ������������� +TASKBAR_CAMERA ������ +TASKBAR_EXP ���� +TASKBAR_HP �� +TASKBAR_MOVE ������� +TASKBAR_SKILL ����� +TASKBAR_SP �� +TASKBAR_ST �� +THING_COUNT ��� +TOOLTIP_ANTI_CRITICAL_PCT ������������� ����������� ������ +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT ������������� ���������� ������ +%d%% SA +TOOLTIP_ANTI_SELL � �������� �� ��������. +TOOLTIP_APPLY_ACCEDRAIN_RATE ���������� ����������: %d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL ���� ������ ������ +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN ���� ������ ������ +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL ���� ������ ������� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN ���� ������ ��������� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO ���� ������ �������� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER ���� ������ �������� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC ���� ������ ����� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN ���� ������ ������� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA ���� ������ ���� +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD ���� ������ ������ +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR ���� ������ ������ +%d%% SA +TOOLTIP_APPLY_BLEEDING_PCT ������� ������������ + %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE ������������� ������������ + %d%% SA +TOOLTIP_APPLY_BLOCK ���� �� �������� ���������� ����� %d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER �������������� �� � ��� ������ 5 ���. %d SA +TOOLTIP_APPLY_CRITICAL_PCT %d%% ������ �� ����������� ���� SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% ������ ������������ �� ��� ��������� SA +TOOLTIP_APPLY_DODGE ���� �� ���������� �� ������ %d%% SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% ������ �� ����� � ����� SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% ������ ��������� ����� ������ ��� SA +TOOLTIP_APPLY_IMMUNE_FALL �������� ������ ������� SNA +TOOLTIP_APPLY_IMMUNE_SLOW ������ �� ���������� SNA +TOOLTIP_APPLY_IMMUNE_STUN ������ �� �������������� SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% ������ ��������� ����� ������ ��������� SA +TOOLTIP_APPLY_KILL_HP_RECOVER %d%% ������ ������������ �� SA +TOOLTIP_APPLY_KILL_SP_RECOVER %d%% ������ ������������ �� SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% ������ ������� MP ���������� SA +TOOLTIP_APPLY_MAX_HP_PCT ����. �� +%d%% SA +TOOLTIP_APPLY_MAX_SP_PCT ����. �� +%d%% SA +TOOLTIP_APPLY_NOAFFECT ��� ���������� +TOOLTIP_APPLY_NO_DEATH_PENALTY ���������� ������ ����� � ������ ������. SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% ������ �� ��������� ����������� ����� SA +TOOLTIP_APPLY_POISON_PCT ����� �� ���������� :%d%% SA +TOOLTIP_APPLY_POISON_REDUCE ������������� ��� %d%% SA +TOOLTIP_APPLY_POTION_BONUS ����� %d%% ���� ������� SA +TOOLTIP_APPLY_REFLECT_CURSE %d%% ������ �������� ���������� SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% ������ �������� ���������� ����� SA +TOOLTIP_APPLY_RESIST_ASSASSIN ����� �� ��������� ������ %d%% SA +TOOLTIP_APPLY_RESIST_BELL ������ �� ����� ������������� %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER ������ �� ����� �������� %d%% SA +TOOLTIP_APPLY_RESIST_FAN ������ �� ����� ������ %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN ����� �� ��������� ����� ������� %d%% SA +TOOLTIP_APPLY_RESIST_SURA ����� �� ��������� ����� ���� %d%% SA +TOOLTIP_APPLY_RESIST_SWORD ������ �� ����� ����� %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND ������ �� ���������� ������ %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR ����� �� ��������� ���� ������ %d%% SA +TOOLTIP_APPLY_RESIST_WIND ���������������� ����� %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS ����� ��� �������� �� ������ ��������� � 2,5 ����. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY ���� �������� �� �������, �� ������ ��� �� ����������� ��� ���. SNA +TOOLTIP_APPLY_SLOW_PCT ����� �� ����������: %d%% SA +TOOLTIP_APPLY_STEAL_HP ���� %d%% ����������� � ��. SA +TOOLTIP_APPLY_STEAL_SP ���� %d%% ����������� � ��. SA +TOOLTIP_APPLY_STUN_PCT ����� �� ��������������: %d%% SA +TOOLTIP_ARMOR ����� +TOOLTIP_ARROW ������ +TOOLTIP_ASSASSIN ������ +TOOLTIP_ATT_GRADE ���������� ����� +%d SA +TOOLTIP_ATT_SPEED �������� ����� +%d%% SA +TOOLTIP_AUTO_POTION_HP ������� ������ +TOOLTIP_AUTO_POTION_REST �������: %.2f%% +TOOLTIP_AUTO_POTION_SP ������� ���� +TOOLTIP_AUTO_POTION_USING ������� +TOOLTIP_BOW_DISTANCE �������� �������� +%dm SA +TOOLTIP_BUYPRICE ����: %s +TOOLTIP_CAST_SPEED �������� ���������� +%d%% SA +TOOLTIP_CON �������� +%d SA +TOOLTIP_COSTUME_ATTR_BONUS ����� ������� %d%% SA +TOOLTIP_DEF_GRADE ������ +%d SA +TOOLTIP_DEX �����������+%d SA +TOOLTIP_DRAGON_SOUL_DECK1 ����� SNA +TOOLTIP_DRAGON_SOUL_DECK2 ������ SNA +TOOLTIP_EAR ������ +TOOLTIP_ENERGY ������� %d SA +TOOLTIP_ETC � �.�. +TOOLTIP_FISHINGROD_EXP ����: %d / %d +TOOLTIP_FISHINGROD_LEVEL �������: %d +TOOLTIP_FISHINGROD_UPGRADE1 ������ ������, +TOOLTIP_FISHINGROD_UPGRADE2 ����� �������� +TOOLTIP_FISHINGROD_UPGRADE3 ��������� �������. +TOOLTIP_FISH_LEN �����: %.2f ��. +TOOLTIP_HELMET ���� +TOOLTIP_HP_REGEN ��-����������� +%d%% SA +TOOLTIP_INT ��������� +%d SA +TOOLTIP_ITEM_ATT_GRADE ���������� ����� %d +TOOLTIP_ITEM_ATT_POWER ���������� ����� %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG ���������� ����� %d +TOOLTIP_ITEM_ATT_POWER_REFINE ���������� ����� %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED �������� ����� %s +TOOLTIP_ITEM_DEF_GRADE ������ %d +TOOLTIP_ITEM_FAST ������ +TOOLTIP_ITEM_LIMIT_CON ������ ��������: %d +TOOLTIP_ITEM_LIMIT_DEX ������ �����������: %d +TOOLTIP_ITEM_LIMIT_INT ������ ����������: %d +TOOLTIP_ITEM_LIMIT_LEVEL � ������: %d +TOOLTIP_ITEM_LIMIT_STR ������ ����: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER ���������� ���������� ����� %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG ���������� ���������� ����� %d +TOOLTIP_ITEM_MAGIC_DEF_POWER ���������� ������ %d +TOOLTIP_ITEM_NORMAL ��������� +TOOLTIP_ITEM_SLOW �������� +TOOLTIP_ITEM_VERY_FAST ����� ������ +TOOLTIP_ITEM_VERY_SLOW ����� �������� +TOOLTIP_ITEM_WEARABLE_JOB [����� ���������] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER : %d -TOOLTIP_MAGIC_ATTBONUS_PER +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE +%d SA -TOOLTIP_MAGIC_DEF_GRADE +%d SA -TOOLTIP_MALL_ATTBONUS +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC +12~15% SNA -TOOLTIP_MALL_AUTOLOOT . SNA -TOOLTIP_MALL_DEFBONUS +%d%% SA -TOOLTIP_MALL_DEFBONUS_STATIC +12~15% SNA -TOOLTIP_MALL_EXPBONUS +%d%% SA -TOOLTIP_MALL_EXPBONUS_P_STATIC +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC 50% SNA -TOOLTIP_MALL_FISH_MIND . SNA -TOOLTIP_MALL_GOLDBONUS (%.1f) SA -TOOLTIP_MALL_GOLDBONUS_STATIC SNA -TOOLTIP_MALL_ITEMBONUS (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC SNA -TOOLTIP_MALL_MARRIAGE_FAST . SNA -TOOLTIP_MALL_SAFEBOX . SNA -TOOLTIP_MAX_HP . +%d SA -TOOLTIP_MAX_HP_PCT . +%d%% SA -TOOLTIP_MAX_SP . +%d SA -TOOLTIP_MAX_SP_PCT . +%d%% SA -TOOLTIP_MAX_STAMINA . +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER , +%d%% SA +TOOLTIP_LOTTO_NUMBER ���������� �����: %d +TOOLTIP_MAGIC_ATTBONUS_PER ���������� ����� +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE ���������� ���������� ����� +%d SA +TOOLTIP_MAGIC_DEF_GRADE ���������� ������ +%d SA +TOOLTIP_MALL_ATTBONUS ���������� ����� +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC ���������� ����� +12~15% SNA +TOOLTIP_MALL_AUTOLOOT ��� ����������� �����. SNA +TOOLTIP_MALL_DEFBONUS ������ +%d%% SA +TOOLTIP_MALL_DEFBONUS_STATIC ������ +12~15% SNA +TOOLTIP_MALL_EXPBONUS ���� +%d%% SA +TOOLTIP_MALL_EXPBONUS_P_STATIC ����� ����� � ����� +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC �� 50% ������ ����� SNA +TOOLTIP_MALL_FISH_MIND ���������� ���� ������� ����. SNA +TOOLTIP_MALL_GOLDBONUS ����� �� ��������� ��� (%.1f) SA +TOOLTIP_MALL_GOLDBONUS_STATIC ��������� ����� �� ��������� ��� SNA +TOOLTIP_MALL_ITEMBONUS ����� �� ��������� ��������� (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC ����� ���� �� ������ ��������� ���� %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC ��������� ����� �� ��������� ��������� SNA +TOOLTIP_MALL_MARRIAGE_FAST ���� ����� ���������� �������. SNA +TOOLTIP_MALL_SAFEBOX � ����� ������������ ������ ��������� ���������. SNA +TOOLTIP_MAX_HP ������. �� +%d SA +TOOLTIP_MAX_HP_PCT ������. �� +%d%% SA +TOOLTIP_MAX_SP ������. �� +%d SA +TOOLTIP_MAX_SP_PCT ������. �� +%d%% SA +TOOLTIP_MAX_STAMINA ������. ������������ +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER ����������, ������� ����� +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) -TOOLTIP_MEMORIZED_POSITION_ERROR GPS-(%d, %d) -TOOLTIP_MOV_SPEED %d%% SA -TOOLTIP_NECK -TOOLTIP_NEED_ALL_SP : . -TOOLTIP_NEED_GSP : %d -TOOLTIP_NEED_HP : %d -TOOLTIP_NEED_HP_PER_SEC : %d / . -TOOLTIP_NEED_SKILL_POINT : -TOOLTIP_NEED_SP : %d -TOOLTIP_NEED_SP_PER_SEC / .: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 :%d (. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 : %d (. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS . %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 %d -TOOLTIP_PARTY_INFO_GRADE_UP2 +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL / 60 . -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL / 30 . -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL 3 . -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL . -TOOLTIP_PARTY_INFO_SET_ATTACKER +(. / 2) %d . -TOOLTIP_PARTY_INFO_SET_TANKER +(. ). 1 . -TOOLTIP_PARTY_SKILL_LEVEL : %d -TOOLTIP_PARTY_TITLE_GRADE_UP [/ ] -TOOLTIP_PARTY_TITLE_HEAL [] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP %d %d%%. -TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [ ] -TOOLTIP_PARTY_TITLE_RECALL [] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [ ] -TOOLTIP_PARTY_TITLE_SET_TANKER [ ] -TOOLTIP_PICK_EXP : %d / %d -TOOLTIP_PICK_LEVEL : %d -TOOLTIP_PICK_UPGRADE1 -TOOLTIP_PICK_UPGRADE2 -TOOLTIP_PICK_UPGRADE3 -TOOLTIP_POTION_CURE . -TOOLTIP_POTION_MIN . -TOOLTIP_POTION_PLUS_ATTACK_SPEED : +%d -TOOLTIP_POTION_PLUS_HP_PERCENT : +%d%% -TOOLTIP_POTION_PLUS_HP_POINT : +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED +%d -TOOLTIP_POTION_PLUS_SP_PERCENT +%d%% -TOOLTIP_POTION_PLUS_SP_POINT +%d -TOOLTIP_POTION_SEC . -TOOLTIP_POTION_TIME : -TOOLTIP_REQUIREMENT_21_LEVEL 21 . -TOOLTIP_REQUIREMENT_41_LEVEL 41 . -TOOLTIP_REQUIREMENT_LEVEL %d -TOOLTIP_REQUIREMENT_SKILL_LEVEL %s %d . -TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d -TOOLTIP_RESIST_BOW %d%% SA -TOOLTIP_RESIST_DARK +%d%% SA -TOOLTIP_RESIST_EARTH +%d%% SA -TOOLTIP_RESIST_ELEC %d%% SA -TOOLTIP_RESIST_FIRE %d%% SA -TOOLTIP_RESIST_ICE +%d%% SA -TOOLTIP_RESIST_MAGIC %d%% SA -TOOLTIP_REST_USABLE_COUNT : %d -TOOLTIP_SEALED -TOOLTIP_SELLPRICE : %s -TOOLTIP_SHAMAN -TOOLTIP_SHIELD -TOOLTIP_SHOES -TOOLTIP_SKILL SNA -TOOLTIP_SKILLBOOK_NAME -TOOLTIP_SKILL_AFFECT_ATT_GRADE : + -TOOLTIP_SKILL_AFFECT_ATT_POWER : -TOOLTIP_SKILL_AFFECT_ATT_SPEED : + -TOOLTIP_SKILL_AFFECT_DEF_GRADE : -TOOLTIP_SKILL_AFFECT_DODGE : - -TOOLTIP_SKILL_AFFECT_HEAL : -TOOLTIP_SKILL_AFFECT_MOV_SPEED : + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE : -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL : -TOOLTIP_SKILL_COOL_TIME : -TOOLTIP_SKILL_DAMAGE_BONUS %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS %d%% SA -TOOLTIP_SKILL_DURATION : %d . -TOOLTIP_SKILL_FORGET_BOOK_NAME -TOOLTIP_SKILL_LEVEL : %d -TOOLTIP_SKILL_LEVEL_MASTER : %d () -TOOLTIP_SKILL_LEVEL_WITH_MAX : %d ( . %d) -TOOLTIP_SOCKET_EMPTY -TOOLTIP_SOCKET_REFINABLE_ITEM [ ] -TOOLTIP_SP_REGEN - +%d%% SA -TOOLTIP_STR +%d SA -TOOLTIP_SURA -TOOLTIP_TIME_CHARGER_FIX %d . SA -TOOLTIP_TIME_CHARGER_PER %d%% SA -TOOLTIP_UNIQUE -TOOLTIP_UNSEAL_LEFT_TIME : %dH %dM -TOOLTIP_WARRIOR -TOOLTIP_WEAPON -TOOLTIP_WRISTLET -UI_ACCEPT -UI_CANCEL -UI_CLOSE +TOOLTIP_MEMORIZED_POSITION_ERROR GPS-������(%d, %d) +TOOLTIP_MOV_SPEED �������� �������� %d%% SA +TOOLTIP_NECK �������� +TOOLTIP_NEED_ALL_SP ����������� ��: ������. +TOOLTIP_NEED_GSP ���������� ��� �������: %d +TOOLTIP_NEED_HP ����������� ��: %d +TOOLTIP_NEED_HP_PER_SEC ��: %d / ���. +TOOLTIP_NEED_SKILL_POINT ����������� ���� �������: +TOOLTIP_NEED_SP ����������� ��: %d +TOOLTIP_NEED_SP_PER_SEC �� / ���.: %d +TOOLTIP_NEXT_SKILL_LEVEL_1 ��������� �������:%d (������. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 ��������� �������: %d (������. %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS ������� ���� %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS �����.������������ ����� %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 ������ ��� %d ���������� ������ +TOOLTIP_PARTY_INFO_GRADE_UP2 ������� ����� +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 ������� ������ +%d +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL ������������ ��/�� ���� ���������� ������ ����� 60 �����. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL ������������ ��/�� ���� ���������� ������ ����� 30 �����. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL ����� �������� ����� ������ ��������� ������ ���������� 3 ������. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL ������� ���������� ������ �� ����� � ��� �� ������� ����� � ����� �����. +TOOLTIP_PARTY_INFO_SET_ATTACKER ������� ����� +(���.���������� ������/ 2) ����� ����� %d ����� ���� ��������. +TOOLTIP_PARTY_INFO_SET_TANKER ������� ������+(���.���������� ������). ����� �������� ��� 1 ����� ���� �������. +TOOLTIP_PARTY_SKILL_LEVEL ���������� �������: %d +TOOLTIP_PARTY_TITLE_GRADE_UP [�����/������ ��������] +TOOLTIP_PARTY_TITLE_HEAL [������������] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP ������ %d ���������� ������ ���� ����� � ����� %d%%. +TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [����� � �����] +TOOLTIP_PARTY_TITLE_RECALL [�������] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [���������� ������ �����] +TOOLTIP_PARTY_TITLE_SET_TANKER [���������� ������ �������� ���] +TOOLTIP_PICK_EXP ����: %d / %d +TOOLTIP_PICK_LEVEL �������: %d +TOOLTIP_PICK_UPGRADE1 ������ �������� +TOOLTIP_PICK_UPGRADE2 ����� � ������ +TOOLTIP_PICK_UPGRADE3 �������� ����� +TOOLTIP_POTION_CURE ������ ���������� �������. +TOOLTIP_POTION_MIN ���. +TOOLTIP_POTION_PLUS_ATTACK_SPEED �������� �����: +%d +TOOLTIP_POTION_PLUS_HP_PERCENT ��: +%d%% +TOOLTIP_POTION_PLUS_HP_POINT ��: +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED �������� �������� +%d +TOOLTIP_POTION_PLUS_SP_PERCENT �� +%d%% +TOOLTIP_POTION_PLUS_SP_POINT �� +%d +TOOLTIP_POTION_SEC ���. +TOOLTIP_POTION_TIME ������������: +TOOLTIP_REQUIREMENT_21_LEVEL ���������� ���������� ���� �� 21 �������. +TOOLTIP_REQUIREMENT_41_LEVEL ���������� ���������� ���� �� 41 �������. +TOOLTIP_REQUIREMENT_LEVEL ���������� ���������� ���� �� ������� %d +TOOLTIP_REQUIREMENT_SKILL_LEVEL %s ������� %d ����������. +TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d ���������� +TOOLTIP_RESIST_BOW ���������������� ������� %d%% SA +TOOLTIP_RESIST_DARK ������������� ������� +%d%% SA +TOOLTIP_RESIST_EARTH ������������� ����� +%d%% SA +TOOLTIP_RESIST_ELEC ���������������� ������� %d%% SA +TOOLTIP_RESIST_FIRE ���������������� ���� %d%% SA +TOOLTIP_RESIST_ICE ������������� ���� +%d%% SA +TOOLTIP_RESIST_MAGIC ���������������� ����� %d%% SA +TOOLTIP_REST_USABLE_COUNT ��������: %d +TOOLTIP_SEALED ������� ��������� ������� ���� +TOOLTIP_SELLPRICE ����: %s +TOOLTIP_SHAMAN ����� +TOOLTIP_SHIELD ��� +TOOLTIP_SHOES ����� +TOOLTIP_SKILL ����� SNA +TOOLTIP_SKILLBOOK_NAME ����� ������� +TOOLTIP_SKILL_AFFECT_ATT_GRADE ���������� �����: + +TOOLTIP_SKILL_AFFECT_ATT_POWER ���������� �����: +TOOLTIP_SKILL_AFFECT_ATT_SPEED �������� �����: + +TOOLTIP_SKILL_AFFECT_DEF_GRADE ������: +TOOLTIP_SKILL_AFFECT_DODGE ���������� ����� ����������: - +TOOLTIP_SKILL_AFFECT_HEAL ������������ ��: +TOOLTIP_SKILL_AFFECT_MOV_SPEED �������� ��������: + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE ���� �������� ���������� �����: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL ���������������� ����������� �����: +TOOLTIP_SKILL_COOL_TIME ����� ��������: +TOOLTIP_SKILL_DAMAGE_BONUS ���� ������� %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS ���������������� ����� ������� %d%% SA +TOOLTIP_SKILL_DURATION ������������: %d ���. +TOOLTIP_SKILL_FORGET_BOOK_NAME ����� �������� +TOOLTIP_SKILL_LEVEL ���������� �������: %d +TOOLTIP_SKILL_LEVEL_MASTER ���������� �������: %d (������) +TOOLTIP_SKILL_LEVEL_WITH_MAX ���������� �������: %d ( ����. %d) +TOOLTIP_SOCKET_EMPTY ����� +TOOLTIP_SOCKET_REFINABLE_ITEM [������� � �������] +TOOLTIP_SP_REGEN ��-����������� +%d%% SA +TOOLTIP_STR ���� +%d SA +TOOLTIP_SURA ���� +TOOLTIP_TIME_CHARGER_FIX ����� �������������� %d ���. SA +TOOLTIP_TIME_CHARGER_PER ����� �������������� %d%% SA +TOOLTIP_UNIQUE ���������� +TOOLTIP_UNSEAL_LEFT_TIME ���������� ���� ���� �����: %dH %dM +TOOLTIP_WARRIOR ���� +TOOLTIP_WEAPON ������ +TOOLTIP_WRISTLET ������� +UI_ACCEPT ������� +UI_CANCEL ������ +UI_CLOSE ������� UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY -UI_ITEM -UI_LEFT_TIME .: %d . -UI_NEXT -UI_NEXTPAGE -UI_NOCONTENTS -UI_NONAME -UI_OK -UI_POS_UNKNOWN -UI_PREVPAGE -UI_UNKNOWN -UPLOAD_MARK_CHECK_NEED_RECONNECT . -UPLOAD_MARK_UPLOAD_NEED_RECONNECT . -USE_ITEM_FAILURE_PRIVATE_SHOP , . -USE_SKILL_ERROR_UNKNOWN : %s +UI_DENY �������� +UI_ITEM ������� +UI_LEFT_TIME ������.�����: %d ���. +UI_NEXT ������ +UI_NEXTPAGE ����� +UI_NOCONTENTS ���������� ����������� +UI_NONAME ��� ���������� +UI_OK �� +UI_POS_UNKNOWN ����������� ����� +UI_PREVPAGE ����� +UI_UNKNOWN ���������� +UPLOAD_MARK_CHECK_NEED_RECONNECT ���������� ��������� ������ ��������. +UPLOAD_MARK_UPLOAD_NEED_RECONNECT ���������� ��������� ������ ��������. +USE_ITEM_FAILURE_PRIVATE_SHOP �� �� ������ ������������ ���������, ����� ���� ����� �������. +USE_SKILL_ERROR_UNKNOWN ����������� ������ �������: %s diff --git a/bin/pack/locale_tr/locale/tr/locale_game.txt b/bin/pack/locale_tr/locale/tr/locale_game.txt index ba4c83da..089caee5 100644 --- a/bin/pack/locale_tr/locale/tr/locale_game.txt +++ b/bin/pack/locale_tr/locale/tr/locale_game.txt @@ -1,130 +1,130 @@ -AFF_LOVE_POINT Sevgi Puan: %%%d -ALIGNMENT_NAME Sralamas Puanlar: -ATTACK_ERROR_UNKNOWN Bilinmeyen Saldr Hatas: %s -CANNOT_ATTACK_DEST_IN_SAFE avas ok uzakta. -CANNOT_ATTACK_SELF_IN_SAFE Saldramam. -CANNOT_EQUIP_IN_EXCHANGE Ticaret yaparken zrhn deitiremezsin. -CANNOT_EQUIP_IN_SHOP Ticaret yaparken zrhn deitiremezsin. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Genel alanda zel depo aamazsn. -CANNOT_SHOOT_DEST_IN_SAFE Dman ok uzakta. -CANNOT_SHOOT_EMPTY_ARROW Bir oka ihtiyacm var. +AFF_LOVE_POINT Sevgi Puan�: %%%d +ALIGNMENT_NAME S�ralamas� Puanlar�: +ATTACK_ERROR_UNKNOWN Bilinmeyen Sald�r� Hatas�: %s +CANNOT_ATTACK_DEST_IN_SAFE �avas�� �ok uzakta. +CANNOT_ATTACK_SELF_IN_SAFE Sald�ramam. +CANNOT_EQUIP_IN_EXCHANGE Ticaret yaparken z�rh�n� de�i�tiremezsin. +CANNOT_EQUIP_IN_SHOP Ticaret yaparken z�rh�n� de�i�tiremezsin. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Genel alanda �zel depo a�amazs�n. +CANNOT_SHOOT_DEST_IN_SAFE D��man �ok uzakta. +CANNOT_SHOOT_EMPTY_ARROW Bir oka ihtiyac�m var. CANNOT_SHOOT_SELF_IN_SAFE Bunu yapamam. -CANNOT_SKILL_APPROACH Eminim daha fazla yaklaamam. -CANNOT_SKILL_ATTACK Saldramam. -CANNOT_SKILL_BLUE Krmz kurt ruhu etkinken, ivit kurt ruhunu kullanamazsn. -CANNOT_SKILL_DEST_IN_SAFE Dman ok uzakta. -CANNOT_SKILL_EQUIP_FISHING_ROD Bir oltaya ihtiyacm var. -CANNOT_SKILL_HAVE_TO_RIDE Bunu kullanmadan nce bir ata ihtiyacm var. -CANNOT_SKILL_NEED_EMPTY_BOTTLE Bo bir iem yok. -CANNOT_SKILL_NEED_POISON_BOTTLE Zehirli iem yok. +CANNOT_SKILL_APPROACH Eminim daha fazla yakla�amam. +CANNOT_SKILL_ATTACK Sald�ramam. +CANNOT_SKILL_BLUE K�rm�z� kurt ruhu etkinken, �ivit kurt ruhunu kullanamazs�n. +CANNOT_SKILL_DEST_IN_SAFE D��man �ok uzakta. +CANNOT_SKILL_EQUIP_FISHING_ROD Bir oltaya ihtiyac�m var. +CANNOT_SKILL_HAVE_TO_RIDE Bunu kullanmadan �nce bir ata ihtiyac�m var. +CANNOT_SKILL_NEED_EMPTY_BOTTLE Bo� bir �i�em yok. +CANNOT_SKILL_NEED_POISON_BOTTLE Zehirli �i�em yok. CANNOT_SKILL_NEED_TARGET Hedef kim? CANNOT_SKILL_NOT_ENOUGH_HP Yeterli HP yok! CANNOT_SKILL_NOT_ENOUGH_SP Yeterli SP yok! -CANNOT_SKILL_NOT_HORSE_SKILL Bunu at srerken kullanamam. +CANNOT_SKILL_NOT_HORSE_SKILL Bunu at s�rerken kullanamam. CANNOT_SKILL_NOT_MATCHABLE_WEAPON Bu beceriyi bu silahla kullanamam. -CANNOT_SKILL_NOT_YET_LEARN Bu beceriyi renmedim. -CANNOT_SKILL_ONLY_FOR_ALLIANCE Bu sadece grup yelerini etkiler. -CANNOT_SKILL_ONLY_FOR_CORPSE Bu sadece lleri etkiler. -CANNOT_SKILL_RED ivit kurt ruhu etkinken, krmz kurt ruhunu kullanamazsn. +CANNOT_SKILL_NOT_YET_LEARN Bu beceriyi ��renmedim. +CANNOT_SKILL_ONLY_FOR_ALLIANCE Bu sadece grup �yelerini etkiler. +CANNOT_SKILL_ONLY_FOR_CORPSE Bu sadece �l�leri etkiler. +CANNOT_SKILL_RED �ivit kurt ruhu etkinken, k�rm�z� kurt ruhunu kullanamazs�n. CANNOT_SKILL_REMOVE_FISHING_ROD Bu beceriyi olta ile kullanamam. -CANNOT_SKILL_SELF_IN_SAFE Buradan saldramam. -CANNOT_SKILL_USE_SELF Bunu kendi zerimde yapamam. -CANNOT_SKILL_WAIT_COOLTIME Henz bu beceriyi kullanamam. -CANNOT_USE Onu kullanamazsn. -CANNOT_WHISPER_DEST_REFUSE %s fsldamay bloklad. SA -CANNOT_WHISPER_NOT_LOGON %s bal deil. SA -CANNOT_WHISPER_SELF_REFUSE Fsldamay blokladnda birine birey fsldayamazsn. SNA +CANNOT_SKILL_SELF_IN_SAFE Buradan sald�ramam. +CANNOT_SKILL_USE_SELF Bunu kendi �zerimde yapamam. +CANNOT_SKILL_WAIT_COOLTIME Hen�z bu beceriyi kullanamam. +CANNOT_USE Onu kullanamazs�n. +CANNOT_WHISPER_DEST_REFUSE %s f�s�ldamay� bloklad�. SA +CANNOT_WHISPER_NOT_LOGON %s ba�l� de�il. SA +CANNOT_WHISPER_SELF_REFUSE F�s�ldamay� bloklad���nda birine bir�ey f�s�ldayamazs�n. SNA CHANNEL Kanal -CHANNELING_CANNOT_LOGOUT Kaydolma ekranna tekrar dnemezsiniz. +CHANNELING_CANNOT_LOGOUT Kaydolma ekran�na tekrar d�nemezsiniz. CHANNEL_EMPTY_SERVER Sunucu yok CHANNEL_NORMAL Kanal %d -CHANNEL_NOTIFY_FULL Bu kanal dolu! Ltfen baka bir kanal seiniz. -CHANNEL_NOT_FIND_INFO Kanal zerinden herhangi bir bilgiye ulalamad. -CHANNEL_PVP Serbest dello -CHANNEL_SELECT_CHANNEL Kanal Se -CHANNEL_SELECT_REGION Blge se. -CHANNEL_SELECT_SERVER Sunucu se +CHANNEL_NOTIFY_FULL Bu kanal dolu! L�tfen ba�ka bir kanal se�iniz. +CHANNEL_NOT_FIND_INFO Kanal �zerinden herhangi bir bilgiye ula��lamad�. +CHANNEL_PVP Serbest d�ello +CHANNEL_SELECT_CHANNEL Kanal Se� +CHANNEL_SELECT_REGION B�lge se�. +CHANNEL_SELECT_SERVER Sunucu se� CHANNEL_TEST_SERVER Sunucuyu test et CHANNEL_TEST_SERVER_ADDR Test %s:%d -CHARACTER_CREATE_MODE Karakter olutur -CHARACTER_SELECT_MODE Karakter se +CHARACTER_CREATE_MODE Karakter olu�tur +CHARACTER_SELECT_MODE Karakter se� CHAT_ALL Genel CHAT_BLOCK Blok CHAT_GUILD Lonca CHAT_INFORMATION Bilgi -CHAT_INSULT_STRING Bu cmle yanl kelimeler ieriyor. -CHAT_LOG Eski mesaj gster[L] -CHAT_LOG_TITLE Sohbet Protokol +CHAT_INSULT_STRING Bu c�mle yanl�� kelimeler i�eriyor. +CHAT_LOG Eski mesaj� g�ster[L] +CHAT_LOG_TITLE Sohbet Protokol� CHAT_NORMAL Normal CHAT_NOTICE Duyuru CHAT_PARTY Grup CHAT_SEND_CHAT Sohbet yolla -CHAT_SEND_MEMO Fslt gnder[Shift+Enter] -CHAT_SHOUT Barmak -CHAT_SHOUT_LIMIT 15 saniyede bir barabilirsiniz. -CHAT_WHISPER Fsldama +CHAT_SEND_MEMO F�s�lt� g�nder[Shift+Enter] +CHAT_SHOUT Ba��rmak +CHAT_SHOUT_LIMIT 15 saniyede bir ba��rabilirsiniz. +CHAT_WHISPER F�s�ldama COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM Bu nesne kullanlamaz. -COMB_CANT_APPEND_SEALED_ITEM Ruha bal nesneler kullanamazsn. -COMB_COST cret: %s +COMB_CANT_APPEND_ITEM Bu nesne kullan�lamaz. +COMB_CANT_APPEND_SEALED_ITEM Ruha ba�l� nesneler kullanamazs�n. +COMB_COST �cret: %s COMB_IS_CONTINUE_PROCESS Devam etmek istiyor musun? -COMB_NOTICE Kitaplar takas etmek isterken zel dkkan aamazsn. -COMB_NOTICE_NOT_OPEN zel dkkan akken kitap takas edemezsin. -COMB_NOT_ALL_SLOT_APPEND_ITEM Bonus aktarmak iin 2. bir kostme ihtiyacn var. -COMB_NOT_FULL_BOOK Yok, biz byle anlaamayz. Sana anlattm gibi, takas sadece bana 10 kitap verirsen olur. -COMB_NOT_ITEM_IN_INVENTORY Kuandn eyalar kullanamazsn. -COMB_NOT_MEDIUM_ITEM Bu nesne kullanlamaz. -COMB_WILL_REMOVE_MATERIAL Kostm 2 yok ediliyor. +COMB_NOTICE Kitaplar� takas etmek isterken �zel d�kkan a�amazs�n. +COMB_NOTICE_NOT_OPEN �zel d�kkan a��kken kitap takas edemezsin. +COMB_NOT_ALL_SLOT_APPEND_ITEM Bonus aktarmak i�in 2. bir kost�me ihtiyac�n var. +COMB_NOT_FULL_BOOK Yok, biz b�yle anla�amay�z. Sana anlatt���m gibi, takas sadece bana 10 kitap verirsen olur. +COMB_NOT_ITEM_IN_INVENTORY Ku�and���n e�yalar� kullanamazs�n. +COMB_NOT_MEDIUM_ITEM Bu nesne kullan�lamaz. +COMB_WILL_REMOVE_MATERIAL Kost�m 2 yok ediliyor. CREATE_ERROR_GM_NAME Karakter isminizde, GM ismini kullanamazsiniz. -CREATE_ERROR_INSULT_NAME Bu isim hatal. -CREATE_ERROR_LIMIT_LEVEL Karakterin en az seviye 80 olmal. -CREATE_ERROR_TIME_LIMIT Sadece her 30 saniyede bir karakter oluturabilirsin. -CREATE_ERROR_WRONG_STRING Karakter ismin zel karakter ieremez. -CREATE_EXIST_SAME_NAME Bu ismi zaten baka bir karakter kullanyor. -CREATE_FAILURE Karakteri yaratamazsn. -CREATE_FULL Baka karakter oluturamazsn. +CREATE_ERROR_INSULT_NAME Bu isim hatal�. +CREATE_ERROR_LIMIT_LEVEL Karakterin en az seviye 80 olmal�. +CREATE_ERROR_TIME_LIMIT Sadece her 30 saniyede bir karakter olu�turabilirsin. +CREATE_ERROR_WRONG_STRING Karakter ismin �zel karakter i�eremez. +CREATE_EXIST_SAME_NAME Bu ismi zaten ba�ka bir karakter kullan�yor. +CREATE_FAILURE Karakteri yaratamazs�n. +CREATE_FULL Ba�ka karakter olu�turamazs�n. CREATE_GM_NAME GM -CREATE_INPUT_NAME smi gir. -CREATE_PLUS_STAT Hala stat puann var. -DAY Gn -DONT_USE_ITEM_WHEN_SHOW_CONFIRM Sorgulama srasnda nesne hareket ettiremezsin. -DO_YOU_BUY_ITEM1 Satn almak istiyor musun? Nesne: %s Fiyat: %s -DO_YOU_BUY_ITEM2 Satn almak istiyor musun? Nesne: %s %s Fiyat: %s -DO_YOU_DROP_MONEY %d Yang brakmak istiyor musun? +CREATE_INPUT_NAME �smi gir. +CREATE_PLUS_STAT Hala stat� puan�n var. +DAY G�n +DONT_USE_ITEM_WHEN_SHOW_CONFIRM Sorgulama s�ras�nda nesne hareket ettiremezsin. +DO_YOU_BUY_ITEM1 Sat�n almak istiyor musun? Nesne: %s Fiyat: %s +DO_YOU_BUY_ITEM2 Sat�n almak istiyor musun? Nesne: %s %s Fiyat: %s +DO_YOU_DROP_MONEY %d Yang b�rakmak istiyor musun? DO_YOU_SELL_ITEM1 Satmak istiyor musun? Nesne: %s Fiyat: %s -DO_YOU_SELL_ITEM2 Satmak istiyor musun? Adet: %s Eya: %s Fiyat: %s -DRAGON_SOUL_CANNOT_REFINE Bu ejderha ta arndrlamaz. -DRAGON_SOUL_CANNOT_REFINE_MORE Bu ejderha ta en yksek seviyeye ulat bile. -DRAGON_SOUL_EQUIP_WARNING1 Bir ejderha tan tekrar kartmak zor. +DO_YOU_SELL_ITEM2 Satmak istiyor musun? Adet: %s E�ya: %s Fiyat: %s +DRAGON_SOUL_CANNOT_REFINE Bu ejderha ta�� ar�nd�r�lamaz. +DRAGON_SOUL_CANNOT_REFINE_MORE Bu ejderha ta�� en y�ksek seviyeye ula�t� bile. +DRAGON_SOUL_EQUIP_WARNING1 Bir ejderha ta��n� tekrar ��kartmak zor. DRAGON_SOUL_EQUIP_WARNING2 Yine de devam etmek istiyor musun? -DRAGON_SOUL_EXPIRED Sresi gemi ejderha ta -DRAGON_SOUL_INVALID_DRAGON_SOUL Yanl ejderha ta. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Bu ejderha ta deil. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Bu doru ejderha ta deil. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL Arndrma iin yeterli malzemen yok. -DRAGON_SOUL_NOT_MATCHED_SLOT Ejderha ta bu bolua smyor. -DRAGON_SOUL_STEP_LEVEL1 Saflk: mat, -DRAGON_SOUL_STEP_LEVEL2 Saflk: parlak, -DRAGON_SOUL_STEP_LEVEL3 Saflk: tertemiz, -DRAGON_SOUL_STEP_LEVEL4 Saflk: mkemmel, -DRAGON_SOUL_STEP_LEVEL5 Saflk: kusursuz, +DRAGON_SOUL_EXPIRED S�resi ge�mi� ejderha ta�� +DRAGON_SOUL_INVALID_DRAGON_SOUL Yanl�� ejderha ta��. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Bu ejderha ta�� de�il. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Bu do�ru ejderha ta�� de�il. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL Ar�nd�rma i�in yeterli malzemen yok. +DRAGON_SOUL_NOT_MATCHED_SLOT Ejderha ta�� bu bo�lu�a s��m�yor. +DRAGON_SOUL_STEP_LEVEL1 Safl�k: mat, +DRAGON_SOUL_STEP_LEVEL2 Safl�k: parlak, +DRAGON_SOUL_STEP_LEVEL3 Safl�k: tertemiz, +DRAGON_SOUL_STEP_LEVEL4 Safl�k: m�kemmel, +DRAGON_SOUL_STEP_LEVEL5 Safl�k: kusursuz, DRAGON_SOUL_STRENGTH Seviye +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 Ejderha ta krlabilir. +DRAGON_SOUL_UNEQUIP_WARNING1 Ejderha ta�� k�r�labilir. DRAGON_SOUL_UNEQUIP_WARNING2 Yine de devam etmek istiyor musun? -DRAGON_SOUL_UNMATCHED_SLOT Bu yanl boluk. -DRAGON_SOUL_UNQUALIFIED Ejderha ta simyasn henz kullanamazsn. -DROP_ITEM_FAILURE_EQUIP_ITEM Giyilen eyay brakamazsn. -DROP_ITEM_FAILURE_PRIVATE_SHOP zel dkkan atn srece nesne dremiyorsun. -DROP_MONEY_FAILURE_1000_OVER En fazla 999 Yang brakabilirsin. -EMOTION_ANGRY Can Skc -EMOTION_ATTRACTIVE Batan karma -EMOTION_BANTER Kmseme -EMOTION_CHEERS_1 Hoa Kal 1 -EMOTION_CHEERS_2 Hoa Kal 2 -EMOTION_CHEERUP Alk -EMOTION_CHOOSE_ONE Bir hedef se. -EMOTION_CLAP Alklar -EMOTION_CLAP_KISS pck +DRAGON_SOUL_UNMATCHED_SLOT Bu yanl�� bo�luk. +DRAGON_SOUL_UNQUALIFIED Ejderha ta�� simyas�n� hen�z kullanamazs�n. +DROP_ITEM_FAILURE_EQUIP_ITEM Giyilen e�yay� b�rakamazs�n. +DROP_ITEM_FAILURE_PRIVATE_SHOP �zel d�kkan a�t���n s�rece nesne d���remiyorsun. +DROP_MONEY_FAILURE_1000_OVER En fazla 999 Yang b�rakabilirsin. +EMOTION_ANGRY Can S�k�c� +EMOTION_ATTRACTIVE Ba�tan ��karma +EMOTION_BANTER K���mseme +EMOTION_CHEERS_1 Ho��a Kal 1 +EMOTION_CHEERS_2 Ho��a Kal 2 +EMOTION_CHEERUP Alk�� +EMOTION_CHOOSE_ONE Bir hedef se�. +EMOTION_CLAP Alk��lar +EMOTION_CLAP_KISS �p�c�k EMOTION_CONGRATULATION Onaylama EMOTION_DANCE_1 Dans 1 EMOTION_DANCE_2 Dans 2 @@ -133,194 +133,189 @@ EMOTION_DANCE_4 Dans 4 EMOTION_DANCE_5 Dans 5 EMOTION_DANCE_6 Gumsan Style EMOTION_FORGIVE Affetme -EMOTION_FRENCH_KISS Fransz pc -EMOTION_JOY Nee -EMOTION_SAD zgn +EMOTION_FRENCH_KISS Frans�z �p�c��� +EMOTION_JOY Ne�e +EMOTION_SAD �zg�n EMOTION_SHY Reddetme -EMOTION_SLAP ak -EMPIRE_A Shinsoo Krall -EMPIRE_B Chunjo Krall -EMPIRE_C Jinno Krall -EMPIRE_SELECT_MODE Krallk se -EXCHANGE_CANNOT_GIVE Bu nesneyi alverite kullanamazsn. -EXCHANGE_CANT_EDIT_MONEY Toplam u anda deitiremezsin. -EXCHANGE_FAILURE_EQUIP_ITEM Giyilen eyay takas edemezsin. +EMOTION_SLAP �ak +EMPIRE_A Shinsoo Krall��� +EMPIRE_B Chunjo Krall��� +EMPIRE_C Jinno Krall��� +EMPIRE_SELECT_MODE Krall�k se� +EXCHANGE_CANNOT_GIVE Bu nesneyi al��veri�te kullanamazs�n. +EXCHANGE_CANT_EDIT_MONEY Toplam� �u anda de�i�tiremezsin. +EXCHANGE_FAILURE_EQUIP_ITEM Giyilen e�yay� takas edemezsin. EXCHANGE_MONEY Toplam -EXCHANGE_TITLE %s ile alveri +EXCHANGE_TITLE %s ile al��veri� FISHING_FAILURE Yemi kaybettin. -FISHING_NOTIFY1 %s oltaya taklm gibi grnyor. -FISHING_NOTIFY2 Oltaya %s taklm gibi grnyor. +FISHING_NOTIFY1 %s oltaya tak�lm�� gibi g�r�n�yor. +FISHING_NOTIFY2 Oltaya %s tak�lm�� gibi g�r�n�yor. FISHING_SUCCESS1 %s ! FISHING_SUCCESS2 Suda %s tuttun! -FISHING_UNKNOWN Oltaya birey takld ama ne olduu belli deil. -FISHING_WRONG_PLACE Burada balk tutamazsn. -FOR_FEMALE kadn iin -FOR_MALE erkek iin -GAME_CANNOT_MINING At stndeyken madencilik yapamazsn. -GAME_CANNOT_PICK_ITEM Kazanmadn iin bu nesneyi toplayamazsn. -GAME_INIT_ERROR_CURSOR imle tanmlanamad. -GAME_INIT_ERROR_DIRECTX Oyunun alisabilmesi iin DirectX 8.1 kurulu olmas gerekiyor.\nDirectX 8.1 veya daha yksek bir srmn kur. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Grafik kart bulunamad.\nEer mevcutsa, VGA kart srcnzn doru yklenmi olup olmadn kontrol edin. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafik kart kurulamad. \n Eer VGA kartnz varsa kontrol edin. \n Alternatif olarak, donanm hzlandrcnz aktif edebilirsiniz. \n (Donanm Hzlandrcnz maximuma ayarlayn \n Control Panel->Display->Settings->Advanced->Troubleshoot) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Bilgisayarnzdaki grafik kart Windows 32bit Modunu desteklemiyor.\n16bit Modunu veya tam ekran seeneini kullannz. -GAME_INIT_ERROR_ITEM_PROTO Nesne bilgileri yok.\nOyunu tekrar ykleyiniz. -GAME_INIT_ERROR_MAIN_WINDOW Anayap oluturulamyor. -GAME_INIT_ERROR_MOB_PROTO Canavar bilgileri yok.\nOyunu tekrar ykleyiniz. -GAME_INIT_ERROR_NETWORK Balant kurulamyor.\ninternet balantnz kontrol ediniz. -GAME_PICK_MONEY %d Yang Kazandn. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT Ykseklik 128 Pixel deil -GUILDMARK_UPLOADER_ERROR_12_HEIGHT Ykseklik 12 Pixel deil -GUILDMARK_UPLOADER_ERROR_16_WIDTH Genislik 16 Pixel deil -GUILDMARK_UPLOADER_ERROR_64_WIDTH Genilik 64 Pixel deil +FISHING_UNKNOWN Oltaya bir�ey tak�ld� ama ne oldu�u belli de�il. +FISHING_WRONG_PLACE Burada bal�k tutamazs�n. +FOR_FEMALE kad�n i�in +FOR_MALE erkek i�in +GAME_CANNOT_MINING At �st�ndeyken madencilik yapamazs�n. +GAME_CANNOT_PICK_ITEM Kazanmad���n i�in bu nesneyi toplayamazs�n. +GAME_INIT_ERROR_CURSOR imle� tan�mlanamad�. +GAME_INIT_ERROR_DIRECTX Oyunun �alisabilmesi i�in DirectX 8.1 kurulu olmas� gerekiyor.\nDirectX 8.1 veya daha y�ksek bir s�r�m�n� kur. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Grafik kart� bulunamad�.\nE�er mevcutsa, VGA kart s�r�c�n�z�n do�ru y�klenmi� olup olmad���n� kontrol edin. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafik kart� kurulamad�. \n E�er VGA kart�n�z varsa kontrol edin. \n Alternatif olarak, donan�m h�zland�r�c�n�z� aktif edebilirsiniz. \n (Donan�m H�zland�r�c�n�z� maximuma ayarlay�n \n Control Panel->Display->Settings->Advanced->Troubleshoot) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Bilgisayar�n�zdaki grafik kart� Windows 32bit Modunu desteklemiyor.\n16bit Modunu veya tam ekran se�ene�ini kullan�n�z. +GAME_INIT_ERROR_ITEM_PROTO Nesne bilgileri yok.\nOyunu tekrar y�kleyiniz. +GAME_INIT_ERROR_MAIN_WINDOW Anayap� olu�turulam�yor. +GAME_INIT_ERROR_MOB_PROTO Canavar bilgileri yok.\nOyunu tekrar y�kleyiniz. +GAME_INIT_ERROR_NETWORK Ba�lant� kurulam�yor.\ninternet ba�lant�n�z� kontrol ediniz. +GAME_PICK_MONEY %d Yang Kazand�n. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT Y�kseklik 128 Pixel de�il +GUILDMARK_UPLOADER_ERROR_12_HEIGHT Y�kseklik 12 Pixel de�il +GUILDMARK_UPLOADER_ERROR_16_WIDTH Genislik 16 Pixel de�il +GUILDMARK_UPLOADER_ERROR_64_WIDTH Geni�lik 64 Pixel de�il GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Oyun bu resmi desteklemiyor. -GUILDMARK_UPLOADER_ERROR_PATH Bilgiyi metin2/upload klasrne ta. -GUILDMARK_UPLOADER_ERROR_SELECT Resim dosyas seilmedi. -GUILDWAR_CTF_TITLE Bayrak ele geirildi. -GUILDWAR_NORMAL_TITLE Meydan Sava -GUILDWAR_QUESTION_LINE_1 %s loncas, senin loncana sava ilan etti. +GUILDMARK_UPLOADER_ERROR_PATH Bilgiyi metin2/upload klas�r�ne ta��. +GUILDMARK_UPLOADER_ERROR_SELECT Resim dosyas� se�ilmedi. +GUILDWAR_CTF_TITLE Bayrak ele ge�irildi. +GUILDWAR_NORMAL_TITLE Meydan Sava�� +GUILDWAR_QUESTION_LINE_1 %s loncas�, senin loncana sava� ilan etti. GUILDWAR_QUESTION_LINE_2 kabul ediyor musun? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE Arena Sava -GUILD_BUILDING_GRADE Sralama +GUILDWAR_WARP_TITLE Arena Sava�� +GUILD_BUILDING_GRADE S�ralama GUILD_BUILDING_NAME Binanin ismi -GUILD_CANNOT_HEAL_GSP_ANYMORE Ejderha Hayaleti Enerjisi tamamen yklenmi durumda. +GUILD_CANNOT_HEAL_GSP_ANYMORE Ejderha Hayaleti Enerjisi tamamen y�klenmi� durumda. GUILD_COMMENT Yaz -GUILD_CREATE_ERROR_INSULT_NAME Lonca ad hatal -GUILD_DEFAULT_GRADE Lonca yeleri +GUILD_CREATE_ERROR_INSULT_NAME Lonca ad� hatal� +GUILD_DEFAULT_GRADE Lonca �yeleri GUILD_DELETE Sil GUILD_DEPOSIT Depozit -GUILD_DO_YOU_HEAL_GSP %d Yang kullanarak %d Ejderha Hayaleti yklemek ister misin? -GUILD_DO_YOU_JOIN seni davet ediyor. Loncaya katlmak istiyor musun? -GUILD_EMPTY_AREA Bo alan -GUILD_ENEMY_GUILD_NAME Dmann Lonca ad +GUILD_DO_YOU_HEAL_GSP %d Yang kullanarak %d Ejderha Hayaleti y�klemek ister misin? +GUILD_DO_YOU_JOIN seni davet ediyor. Loncaya kat�lmak istiyor musun? +GUILD_EMPTY_AREA Bo� alan +GUILD_ENEMY_GUILD_NAME D��man�n Lonca ad� GUILD_FACILITY Ek bina -GUILD_GEM Deerli ta +GUILD_GEM De�erli ta� GUILD_HEADQUARTER Ana bina -GUILD_HEAL_GSP Ejderha Hayaleti Ykle -GUILD_INFO_ENEMY_GUILD_EMPTY Bo +GUILD_HEAL_GSP Ejderha Hayaleti Y�kle +GUILD_INFO_ENEMY_GUILD_EMPTY Bo� GUILD_MARK_NOT_ENOUGH_LEVEL En az 3. seviye gerekir -GUILD_NAME Lonca ad -GUILD_NOT_ENOUGH_MATERIAL Bu bina iin yeterli inaat malzemesine sahip deilsin. -GUILD_NOT_ENOUGH_MONEY Bu bina iin yeterli Yang'a sahip deilsin. -GUILD_NO_NOTICE_PERMISSION Duyuru yapmak iin gerekli iznin yok. +GUILD_NAME Lonca ad� +GUILD_NOT_ENOUGH_MATERIAL Bu bina i�in yeterli in�aat malzemesine sahip de�ilsin. +GUILD_NOT_ENOUGH_MONEY Bu bina i�in yeterli Yang'a sahip de�ilsin. +GUILD_NO_NOTICE_PERMISSION Duyuru yapmak i�in gerekli iznin yok. GUILD_OBJECT Nesne -GUILD_OFFER_EXP Tecrbe yatr -GUILD_SHORT_EXP Yeterli Tecrbe Puan yok. +GUILD_OFFER_EXP Tecr�be yat�r +GUILD_SHORT_EXP Yeterli Tecr�be Puan� yok. GUILD_TILE_BASEINFO Temel bilgiler GUILD_TILE_BOARD Kara tahta -GUILD_TILE_GRADE Ynetici Pozisyonu +GUILD_TILE_GRADE Y�netici Pozisyonu GUILD_TILE_INFO Lonca bilgileri -GUILD_TILE_MEMBER Lonca yeleri +GUILD_TILE_MEMBER Lonca �yeleri GUILD_TILE_SKILL Lonca becerisi GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami -GUILD_WAR1 Lonca Sava Blgesi -GUILD_WAR2 Lonca Sava Blgesi -GUILD_WAR3 Lonca Sava Blgesi -GUILD_WAR4 Lonca Sava Blgesi +GUILD_WAR1 Lonca Sava�� B�lgesi +GUILD_WAR2 Lonca Sava�� B�lgesi +GUILD_WAR3 Lonca Sava�� B�lgesi +GUILD_WAR4 Lonca Sava�� B�lgesi GUILD_WAR_LIMIT_30MIN Zaman: 30 dakika -GUILD_WAR_REWARD_POTION dl: Yenen iksir kazanacak -GUILD_WAR_USE_BATTLE_MAP Yer: Lonca Sava Arenas +GUILD_WAR_REWARD_POTION �d�l: Yenen iksir kazanacak +GUILD_WAR_USE_BATTLE_MAP Yer: Lonca Sava�� Arenas� GUILD_WAR_USE_NORMAL_MAP Yer: Normal Harita -GUILD_WAR_WIN_CHECK_SCORE Sava en yksek skor kazanr -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Dmann bayran ele geir -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 ve kendi ssne gtr. -GUILD_WAR_WIN_WIPE_OUT_GUILD Kazanmak iin tm dmanlar ldr. -GUILD_WITHDRAW Geri ekil. -GUILD_YOU_DO_NOT_JOIN Bir Loncaya ye deilsin. -HORSE_HEALTH0 l -HORSE_HEALTH1 A kalm halde -HORSE_HEALTH2 Ackm halde +GUILD_WAR_WIN_CHECK_SCORE Sava�� en y�ksek skor kazan�r +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 D��man�n bayra��n� ele ge�ir +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 ve kendi �ss�ne g�t�r. +GUILD_WAR_WIN_WIPE_OUT_GUILD Kazanmak i�in t�m d��manlar� �ld�r. +GUILD_WITHDRAW Geri �ekil. +GUILD_YOU_DO_NOT_JOIN Bir Loncaya �ye de�ilsin. +HORSE_HEALTH0 �l� +HORSE_HEALTH1 A� kalm�� halde +HORSE_HEALTH2 Ac�km�� halde HORSE_HEALTH3 Tok HORSE_LEVEL1 Normal at -HORSE_LEVEL2 Sava At +HORSE_LEVEL2 Sava� At� HORSE_LEVEL3 Asker at HOUR Saat HOW_MANY_ITEM_DO_YOU_DROP1 %s atmak istiyor musun? HOW_MANY_ITEM_DO_YOU_DROP2 %s %d atmak istiyor musun? -INPUT_MATRIX_CARD_NUMBER Matrix Kart Numaran gir. +INPUT_MATRIX_CARD_NUMBER Matrix Kart Numaran� gir. INPUT_MATRIX_CARD_TITLE Matrix Kart -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Hesap ayarlarnzdaki silme-kodunu buraya giriniz. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Hesap ayarlar�n�zdaki silme-kodunu buraya giriniz. INPUT_PRIVATE_CODE_DIALOG_TITLE Karakteri sil -INVENTORY_DO_NOT_PACK_WARP_SCROLL Dn Rolesi -INVENTORY_REALLY_USE_ITEM Eyay bu nesneye uygula? +INVENTORY_DO_NOT_PACK_WARP_SCROLL D�n�� Rolesi +INVENTORY_REALLY_USE_ITEM E�yay� bu nesneye uygula? JOB_ASSASSIN Ninja -JOB_ASSASSIN0 Amatr Ninja -JOB_ASSASSIN1 Ninjalarin Gc -JOB_ASSASSIN2 lmsz -JOB_SHAMAN aman -JOB_SHAMAN0 Amatr aman -JOB_SHAMAN1 Ejderhann Gc -JOB_SHAMAN2 imek Gc +JOB_ASSASSIN0 Amat�r Ninja +JOB_ASSASSIN1 Ninjalarin G�c� +JOB_ASSASSIN2 �l�ms�z +JOB_SHAMAN �aman +JOB_SHAMAN0 Amat�r �aman +JOB_SHAMAN1 Ejderhan�n G�c� +JOB_SHAMAN2 �im�ek G�c� JOB_SURA Sura -JOB_SURA0 Amatr Sura -JOB_SURA1 Byl Silah Gc -JOB_SURA2 Kara Bynn Gc -JOB_WARRIOR Sava -JOB_WARRIOR0 Amatr Sava -JOB_WARRIOR1 Bedensel G -JOB_WARRIOR2 Zihinsel G -LEFT_TIME Kalan Sre -LOGIN_CONNECT_FAILURE Sunucuya balanrken hata -LOGIN_CONNECT_SUCCESS Sunucuya balandn. -LOGIN_CONNETING Sunucuya balanyorsun... -LOGIN_FAILURE_ALREAY Hesap zaten bal. -LOGIN_FAILURE_BE_SAME_KEY Kayt problemi -LOGIN_FAILURE_BLOCK_ID Hesabnz engellendi! -LOGIN_FAILURE_BLOCK_LOGIN Ltfen baka server se! -LOGIN_FAILURE_NOBILL Hesabnzn oyun sresi yok. -LOGIN_FAILURE_NOT_AVAIL Hesabnz kullanlamaz. -LOGIN_FAILURE_NOT_EXIST_ID Hesap ismi veya ifre yanl. -LOGIN_FAILURE_REPAIR_ID Bu hesap iin, nesneler yklendi. -LOGIN_FAILURE_SAMELOGIN Biri senin hesabnla giri yapt. -LOGIN_FAILURE_SHUTDOWN Sunucu henz almad. -LOGIN_FAILURE_TOO_MANY_USER ok fazla kullanc bal olduu iin balanamazsnz. -LOGIN_FAILURE_UNKNOWN Bilinmeyen bir nedenle kaydolamadnz. -LOGIN_FAILURE_WEB_BLOCK Web sitesine eriiminiz engellendi. Ltfen E-Postanz kontrol ediniz. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Yanl numara girdiniz. -LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE 3 kere yanl numara girdiniz. Balantnz kesildi. -LOGIN_FAILURE_WRONG_PASSWORD Hesap ismi veya ifre yanl. -LOGIN_INPUT_ID ID nizi yazn. -LOGIN_INPUT_PASSWORD ifreyi gir. -LOGIN_PROCESSING Giri ilemi yaplyor... -MALL_CANNOT_INSERT Nesne iin yeriniz yok. -MALL_PASSWORD_TITLE ifre -MAP_A1 Yongan Blgesi +JOB_SURA0 Amat�r Sura +JOB_SURA1 B�y�l� Silah G�c� +JOB_SURA2 Kara B�y�n�n G�c� +JOB_WARRIOR Sava��� +JOB_WARRIOR0 Amat�r Sava��� +JOB_WARRIOR1 Bedensel G�� +JOB_WARRIOR2 Zihinsel G�� +LEFT_TIME Kalan S�re +LOGIN_CONNECT_FAILURE Sunucuya ba�lan�rken hata +LOGIN_CONNECT_SUCCESS Sunucuya ba�land�n. +LOGIN_CONNETING Sunucuya ba�lan�yorsun... +LOGIN_FAILURE_ALREADY Hesap zaten ba�l�. +LOGIN_FAILURE_BLOCK_ID Hesab�n�z engellendi! +LOGIN_FAILURE_BLOCK_LOGIN L�tfen ba�ka server se�! +LOGIN_FAILURE_NOT_AVAIL Hesab�n�z kullan�lamaz. +LOGIN_FAILURE_REPAIR_ID Bu hesap i�in, nesneler y�klendi. +LOGIN_FAILURE_SAMELOGIN Biri senin hesab�nla giri� yapt�. +LOGIN_FAILURE_SHUTDOWN Sunucu hen�z a��lmad�. +LOGIN_FAILURE_TOO_MANY_USER �ok fazla kullan�c� ba�l� oldu�u i�in ba�lanamazs�n�z. +LOGIN_FAILURE_UNKNOWN Bilinmeyen bir nedenle kaydolamad�n�z. +LOGIN_FAILURE_WEB_BLOCK Web sitesine eri�iminiz engellendi. L�tfen E-Postan�z� kontrol ediniz. +LOGIN_FAILURE_WRONG_CREDENTIALS Hesap ismi veya �ifre yanl��. +LOGIN_INPUT_ID ID nizi yaz�n. +LOGIN_INPUT_PASSWORD �ifreyi gir. +LOGIN_PROCESSING Giri� i�lemi yap�l�yor... +MALL_CANNOT_INSERT Nesne i�in yeriniz yok. +MALL_PASSWORD_TITLE �ifre +MAP_A1 Yongan B�lgesi MAP_A2 Seungryong Vadisi MAP_A2_1 -MAP_A3 Yayang Blgesi +MAP_A3 Yayang B�lgesi MAP_AG Jungrang -MAP_B1 Joan Blgesi +MAP_B1 Joan B�lgesi MAP_B2 Imji Vadisi -MAP_B3 Bokjung Blgesi -MAP_BAY Nefrit Krfezi -MAP_BAYBLACKSAND Nefrit Krfezi +MAP_B3 Bokjung B�lgesi +MAP_BAY Nefrit K�rfezi +MAP_BAYBLACKSAND Nefrit K�rfezi MAP_BG Waryong -MAP_C1 Pyungmoo Blgesi +MAP_C1 Pyungmoo B�lgesi MAP_C2 Bangsan Vadisi -MAP_C3 Bakra Blgesi -MAP_CAPE Ejderha Atei Burnu -MAP_CAPEDRAGONHEAD Ejderha Atei Burnu +MAP_C3 Bakra B�lgesi +MAP_CAPE Ejderha Ate�i Burnu +MAP_CAPEDRAGONHEAD Ejderha Ate�i Burnu MAP_CG Imha -MAP_DAWN Gautama Uurumu -MAP_DAWNMISTWOOD Gautama Uurumu -MAP_DESERT Yongbi l -MAP_DEVILCATACOMB eytan Katakombu -MAP_DEVILTOWER1 eytan Kulesi -MAP_DUEL Eitim Dv Arenas +MAP_DAWN Gautama U�urumu +MAP_DAWNMISTWOOD Gautama U�urumu +MAP_DESERT Yongbi ��l� +MAP_DEVILCATACOMB �eytan Katakombu +MAP_DEVILTOWER1 �eytan Kulesi +MAP_DUEL E�itim D�v��� Arenas� MAP_E Koloni -MAP_EMPIREWAR01 Kale Sava -MAP_EMPIREWAR02 Kale Sava -MAP_EMPIREWAR03 Kale Sava +MAP_EMPIREWAR01 Kale Sava�� +MAP_EMPIREWAR02 Kale Sava�� +MAP_EMPIREWAR03 Kale Sava�� MAP_FLAME Doyyumhwan MAP_GUILD_01 Jungrang MAP_GUILD_02 Waryong MAP_GUILD_03 Imha -MAP_HOLYPLACE_DESERT mparatorluk Sava - l Diyar -MAP_HOLYPLACE_FLAME mparatorluk Sava - Ate Diyar -MAP_HOLYPLACE_ICE mparatorluk Sava - Buz Da -MAP_MILGYO Hwang Tapna +MAP_HOLYPLACE_DESERT �mparatorluk Sava�� - ��l Diyar� +MAP_HOLYPLACE_FLAME �mparatorluk Sava�� - Ate� Diyar� +MAP_HOLYPLACE_ICE �mparatorluk Sava�� - Buz Da�� +MAP_MILGYO Hwang Tap�na�� MAP_MILGYO_A MAP_MONKEY_DUNGEON Hasun Dong MAP_MONKEY_DUNGEON2 Jungsun Dong @@ -328,345 +323,345 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER Yldrm Dalar -MAP_NUSLUCK Devler Diyar -MAP_NUSLUCK01 Devler Diyar -MAP_N_DESERT_01 Yongbi l +MAP_MT_THUNDER Y�ld�r�m Da�lar� +MAP_NUSLUCK Devler Diyar� +MAP_NUSLUCK01 Devler Diyar� +MAP_N_DESERT_01 Yongbi ��l� MAP_N_DESERT_02 -MAP_N_FLAME_01 Ate Diyar +MAP_N_FLAME_01 Ate� Diyar� MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 Krmz Ejderha Kalesi -MAP_N_SNOWM_01 Sohan Da +MAP_N_FLAME_DUNGEON_01 K�rm�z� Ejderha Kalesi +MAP_N_SNOWM_01 Sohan Da�� MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 Nemere Gzlemevi +MAP_N_SNOW_DUNGEON_01 Nemere G�zlemevi MAP_N_THREEWAY Seungryong Vadisi -MAP_OXEVENT OX-yarmas -MAP_PATHWAY_DESERT_01 mparatorluk Sava - l Diyar -MAP_PATHWAY_DESERT_02 mparatorluk Sava - l Diyar -MAP_PATHWAY_DESERT_03 mparatorluk Sava - l Diyar -MAP_PATHWAY_FLAME_01 mparatorluk Sava - Ate Diyar -MAP_PATHWAY_FLAME_02 mparatorluk Sava - Ate Diyar -MAP_PATHWAY_FLAME_03 mparatorluk Sava - Ate Diyar -MAP_PATHWAY_ICE_01 mparatorluk Sava - Buz Da -MAP_PATHWAY_ICE_02 Oyun Park -MAP_PATHWAY_ICE_03 mparatorluk Sava - Buz Da +MAP_OXEVENT OX-yar��mas� +MAP_PATHWAY_DESERT_01 �mparatorluk Sava�� - ��l Diyar� +MAP_PATHWAY_DESERT_02 �mparatorluk Sava�� - ��l Diyar� +MAP_PATHWAY_DESERT_03 �mparatorluk Sava�� - ��l Diyar� +MAP_PATHWAY_FLAME_01 �mparatorluk Sava�� - Ate� Diyar� +MAP_PATHWAY_FLAME_02 �mparatorluk Sava�� - Ate� Diyar� +MAP_PATHWAY_FLAME_03 �mparatorluk Sava�� - Ate� Diyar� +MAP_PATHWAY_ICE_01 �mparatorluk Sava�� - Buz Da�� +MAP_PATHWAY_ICE_02 Oyun Park� +MAP_PATHWAY_ICE_03 �mparatorluk Sava�� - Buz Da�� MAP_SKELTOWER Gumsan Kulesi -MAP_SKIPIA_DUNGEON_01 Srgn Maaras +MAP_SKIPIA_DUNGEON_01 S�rg�n Ma�aras� MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 Srgn Maaras 2 +MAP_SKIPIA_DUNGEON_02 S�rg�n Ma�aras� 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS Ejderha Tapna -MAP_SKIPIA_DUNGEON_BOSS_1 rmcek Zindan 1 -MAP_SKIPIA_DUNGEON_BOSS_2 rmcek Zindan 2 -MAP_SKIPIA_DUNGEON_BOSS_3 rmcek Zindan 3 -MAP_SNOW Sohan Da +MAP_SKIPIA_DUNGEON_BOSS Ejderha Tap�na�� +MAP_SKIPIA_DUNGEON_BOSS_1 �r�mcek Zindan� 1 +MAP_SKIPIA_DUNGEON_BOSS_2 �r�mcek Zindan� 2 +MAP_SKIPIA_DUNGEON_BOSS_3 �r�mcek Zindan� 3 +MAP_SNOW Sohan Da�� MAP_SPIDER Kuahlo Dong -MAP_SPIDERDUNGEON rmcek Zindan 1 -MAP_SPIDERDUNGEON_02 rmcek Zindan 2 -MAP_SPIDERDUNGEON_02_1 rmcek Zindan 2 -MAP_SPIDERDUNGEON_03 rmcek Zindan 3 -MAP_SUNGZI mparatorluk Sava -MAP_SUNGZI_DESERT_01 mparatorluk Sava - l Diyar -MAP_SUNGZI_DESERT_HILL_01 mparatorluk Sava - l Diyar -MAP_SUNGZI_DESERT_HILL_02 mparatorluk Sava - l Diyar -MAP_SUNGZI_DESERT_HILL_03 mparatorluk Sava - l Diyar -MAP_SUNGZI_FLAME_HILL_01 mparatorluk Sava - Ate Diyar -MAP_SUNGZI_FLAME_HILL_02 mparatorluk Sava - Ate Diyar -MAP_SUNGZI_FLAME_HILL_03 mparatorluk Sava - Ate Diyar -MAP_SUNGZI_SNOW mparatorluk Sava - Buz Da -MAP_SUNGZI_SNOW_PASS01 mparatorluk Sava - Buz Da -MAP_SUNGZI_SNOW_PASS02 mparatorluk Sava - Buz Da -MAP_SUNGZI_SNOW_PASS03 mparatorluk Sava - Buz Da -MAP_T1 Lonca Sava Blgesi -MAP_T2 Lonca Sava Blgesi -MAP_T3 Lonca Sava Blgesi -MAP_T4 Lonca Sava Blgesi -MAP_TEMPLE Hwang Tapna -MAP_THUNDER Yldrm Dalar +MAP_SPIDERDUNGEON �r�mcek Zindan� 1 +MAP_SPIDERDUNGEON_02 �r�mcek Zindan� 2 +MAP_SPIDERDUNGEON_02_1 �r�mcek Zindan� 2 +MAP_SPIDERDUNGEON_03 �r�mcek Zindan� 3 +MAP_SUNGZI �mparatorluk Sava�� +MAP_SUNGZI_DESERT_01 �mparatorluk Sava�� - ��l Diyar� +MAP_SUNGZI_DESERT_HILL_01 �mparatorluk Sava�� - ��l Diyar� +MAP_SUNGZI_DESERT_HILL_02 �mparatorluk Sava�� - ��l Diyar� +MAP_SUNGZI_DESERT_HILL_03 �mparatorluk Sava�� - ��l Diyar� +MAP_SUNGZI_FLAME_HILL_01 �mparatorluk Sava�� - Ate� Diyar� +MAP_SUNGZI_FLAME_HILL_02 �mparatorluk Sava�� - Ate� Diyar� +MAP_SUNGZI_FLAME_HILL_03 �mparatorluk Sava�� - Ate� Diyar� +MAP_SUNGZI_SNOW �mparatorluk Sava�� - Buz Da�� +MAP_SUNGZI_SNOW_PASS01 �mparatorluk Sava�� - Buz Da�� +MAP_SUNGZI_SNOW_PASS02 �mparatorluk Sava�� - Buz Da�� +MAP_SUNGZI_SNOW_PASS03 �mparatorluk Sava�� - Buz Da�� +MAP_T1 Lonca Sava�� B�lgesi +MAP_T2 Lonca Sava�� B�lgesi +MAP_T3 Lonca Sava�� B�lgesi +MAP_T4 Lonca Sava�� B�lgesi +MAP_TEMPLE Hwang Tap�na�� +MAP_THUNDER Y�ld�r�m Da�lar� MAP_TREE Lungsam -MAP_TRENT Hayalet Orman -MAP_TRENT02 Krmz Orman -MAP_TRENT02_A Kzl Orman +MAP_TRENT Hayalet Orman� +MAP_TRENT02 K�rm�z� Orman +MAP_TRENT02_A K�z�l Orman MAP_TRENT_A -MAP_WEDDING_01 Dn Ky -MAP_WL Ylan Vadisi -MAP_WL_01 Ylan Vadisi -MESSENGER_ADD_FRIEND Arkada ekle -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s seni arkada olarak ekledi. +MAP_WEDDING_01 D���n K�y� +MAP_WL Y�lan Vadisi +MAP_WL_01 Y�lan Vadisi +MESSENGER_ADD_FRIEND Arkada� ekle +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s seni arkada� olarak ekledi. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Kabul et? MESSENGER_DO_YOU_DELETE Sil? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Cep telefonu numaranz silmek istiyor musunuz? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Cep telefonu numaran�z� silmek istiyor musunuz? MESSENGER_DO_YOU_MOVE Devam etmek istiyor musun? -MESSENGER_EMPTY_LIST Bo +MESSENGER_EMPTY_LIST Bo� MESSENGER_FAMILY Aile -MESSENGER_FRIEND Arkadalar +MESSENGER_FRIEND Arkada�lar MESSENGER_GUILD Lonca -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Cep telefonunuza gnderilen onay numarasn giriniz. +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Cep telefonunuza g�nderilen onay numaras�n� giriniz. MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Onaylama kodunu gir. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Text mesajlarnn gnderilmesi iin cep telefonu numaranz giriniz. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Numaray imdi girmek istiyor musun? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Cep telefonu numaranz giriniz. -MESSENGER_SEND_MOBILE_MESSAGE_TITLE Mesaj gnder. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Text mesajlar�n�n g�nderilmesi i�in cep telefonu numaran�z� giriniz. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Numaray� �imdi girmek istiyor musun? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Cep telefonu numaran�z� giriniz. +MESSENGER_SEND_MOBILE_MESSAGE_TITLE Mesaj g�nder. METIN_TEST -MINIMAP Kk Haritay a -MINIMAP_CANNOT_SEE Kk Haritayi gremezsiniz. -MINIMAP_CAN_NOT_SHOW_AREAMAP Kk Harita grntlenemiyor. -MINIMAP_DEC_SCALE Uzaklatr -MINIMAP_INC_SCALE Yaknlatr +MINIMAP K���k Haritay� a� +MINIMAP_CANNOT_SEE K���k Haritayi g�remezsiniz. +MINIMAP_CAN_NOT_SHOW_AREAMAP K���k Harita g�r�nt�lenemiyor. +MINIMAP_DEC_SCALE Uzakla�t�r +MINIMAP_INC_SCALE Yak�nla�t�r MINIMAP_OBSERVER_COUNT %d izleyici -MINIMAP_SHOW_AREAMAP Genel Grnm Haritas'n a +MINIMAP_SHOW_AREAMAP Genel G�r�n�m Haritas�'n� a� MINUTE Dakika MONETARY_UNIT0 Yang MONETARY_UNIT1 On Bin -MONETARY_UNIT2 Yz Milyon -MONEY_INPUT_DIALOG_SELLPRICE Sat Fiyat: -MOVE_ITEM_FAILURE_PRIVATE_SHOP zel depo atn srece nesneleri baka yere tayamazsn. -MUSIC_EMPTY_MUSIC_LIST Fon mzii yok. -MUSIC_METIN2_DEFAULT_THEMA Metin2 Standart Mzii -MUSIC_NOT_SELECT_MUSIC Hi Mzik dosyas seilmedi. -NEEFD_REST nce dinlenmelisin. +MONETARY_UNIT2 Y�z Milyon +MONEY_INPUT_DIALOG_SELLPRICE Sat�� Fiyat�: +MOVE_ITEM_FAILURE_PRIVATE_SHOP �zel depo a�t���n s�rece nesneleri ba�ka yere ta��yamazs�n. +MUSIC_EMPTY_MUSIC_LIST Fon m�zi�i yok. +MUSIC_METIN2_DEFAULT_THEMA Metin2 Standart M�zi�i +MUSIC_NOT_SELECT_MUSIC Hi� M�zik dosyas� se�ilmedi. +NEEFD_REST �nce dinlenmelisin. NOT_YET_SUPPORT Desteklenmiyor -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Herhangi bir Loncada deilken Lonca Modunu aktif edemezsiniz. -OPTION_PVPMODE_NOT_SUPPORT PvP Modunda bu biimi seemezsiniz. -OPTION_PVPMODE_PROTECT PvP-Modu'nu deitirmek iin ulam olman gereken asgari seviye: %d. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Herhangi bir Loncada de�ilken Lonca Modunu aktif edemezsiniz. +OPTION_PVPMODE_NOT_SUPPORT PvP Modunda bu bi�imi se�emezsiniz. +OPTION_PVPMODE_PROTECT PvP-Modu'nu de�i�tirmek i�in ula�m�� olman gereken asgari seviye: %d. PARTY_ANSWER_TIMEOVER Davet reddedildi. -PARTY_BONUS_ATTACKER Saldr Deeri: +%d SA -PARTY_BONUS_BERSERKER Saldr Hz: +%d SA -PARTY_BONUS_BUFFER Beceri Sresi: +%d SA +PARTY_BONUS_ATTACKER Sald�r� De�eri: +%d SA +PARTY_BONUS_BERSERKER Sald�r� H�z�: +%d SA +PARTY_BONUS_BUFFER Beceri S�resi: +%d SA PARTY_BONUS_DEFENDER Savunma: +%d SA PARTY_BONUS_EXP EXP: %%%d SA PARTY_BONUS_SKILL_MASTER Max. SP: +%d SA PARTY_BONUS_TANKER Max. HP: +%d SA PARTY_BREAK_UP Grubu sil -PARTY_DO_YOU_ACCEPT grubunuza katlmak istiyor. +PARTY_DO_YOU_ACCEPT grubunuza kat�lmak istiyor. PARTY_DO_YOU_JOIN seni grubuna davet ediyor. Kabul etmek istiyor musun? -PARTY_EXP_DISTRIBUTION_MODE EXP paylam -PARTY_EXP_DISTRIBUTION_MODE_LEVEL seviyeye bal -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Yksek seviyeli grup yeleri daha fazla EXP kazanyor. -PARTY_EXP_DISTRIBUTION_MODE_PARITY eit -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Tm grup yeleri ayn EXP i alr. -PARTY_HEAL_ALL_MEMBER Her eyi ykle. -PARTY_INCREASE_AREA_150 Grup kurulu faktr aral 1,5. SNA -PARTY_INCREASE_AREA_200 Grup kurulu faktr aral 2. SNA +PARTY_EXP_DISTRIBUTION_MODE EXP payla��m� +PARTY_EXP_DISTRIBUTION_MODE_LEVEL seviyeye ba�l� +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Y�ksek seviyeli grup �yeleri daha fazla EXP kazan�yor. +PARTY_EXP_DISTRIBUTION_MODE_PARITY e�it +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP T�m grup �yeleri ayn� EXP i al�r. +PARTY_HEAL_ALL_MEMBER Her �eyi y�kle. +PARTY_INCREASE_AREA_150 Grup kurulu� fakt�r aral��� 1,5. SNA +PARTY_INCREASE_AREA_200 Grup kurulu� fakt�r aral��� 2. SNA PARTY_LEAVE Grubu terket -PARTY_LONGTIME_BONUS_EXP Uzun bir grup oyunu iin kazanlan EXP: +%%%d SA -PARTY_MEMBER_OFFLINE [evrimd] -PARTY_RECALL_MEMBER Grup yesini ar. -PARTY_REGEN_BONUS Yeniden oluum HP- + SP primi: +%%%d SA -PARTY_REQUEST_DENIED Bavurun reddedildi. -PARTY_SET_ATTACKER Saldr gc olarak belirle -PARTY_SET_BERSERKER fkeli olarak belirle +PARTY_LONGTIME_BONUS_EXP Uzun bir grup oyunu i�in kazan�lan EXP: +%%%d SA +PARTY_MEMBER_OFFLINE [�evrimd���] +PARTY_RECALL_MEMBER Grup �yesini �a��r. +PARTY_REGEN_BONUS Yeniden olu�um HP- + SP primi: +%%%d SA +PARTY_REQUEST_DENIED Ba�vurun reddedildi. +PARTY_SET_ATTACKER Sald�r� g�c� olarak belirle +PARTY_SET_BERSERKER �fkeli olarak belirle PARTY_SET_BUFFER Tampon olarak belirle. -PARTY_SET_DEFENDER Savunma gc olarak belirle. -PARTY_SET_NORMAL Geri ekilme Ayarlar. +PARTY_SET_DEFENDER Savunma g�c� olarak belirle. +PARTY_SET_NORMAL Geri �ekilme Ayarlar�. PARTY_SET_SKILL_MASTER Beceri Master i olarak ayarla. -PARTY_SET_TANKER Yakn Dv Savass olarak belirle. -PARTY_SKILL_ATTACKER Saldr gc olarak temel saldr deeri +%.0f -PARTY_SKILL_BERSERKER fkeli saldr hz +%.0f -PARTY_SKILL_BUFFER Tampon Beceri Sresi +%.0f -PARTY_SKILL_DEFENDER Savunmaclarn Savunmas +%.0f -PARTY_SKILL_HP_REGEN HP retimi +%.0f%% -PARTY_SKILL_PARTY_AREA Grup sras +%%%d -PARTY_SKILL_SKILL_MASTER Max. SP Beceri Master +%.0f -PARTY_SKILL_SP_REGEN SP retimi +%.0f%% -PARTY_SKILL_TANKER Max. HP Yakn Dv Saldr Gc +%.0f -PARTY_SKILL_WARP Grup yelerini armak mmkn. -PASSWORD_TITLE Depo ifresi -PICK_ITEM_TITLE Eya No +PARTY_SET_TANKER Yak�n D�v�� Savas��s� olarak belirle. +PARTY_SKILL_ATTACKER Sald�r� g�c� olarak temel sald�r� de�eri +%.0f +PARTY_SKILL_BERSERKER �fkeli sald�r� h�z� +%.0f +PARTY_SKILL_BUFFER Tampon Beceri S�resi +%.0f +PARTY_SKILL_DEFENDER Savunmac�lar�n Savunmas� +%.0f +PARTY_SKILL_HP_REGEN HP �retimi +%.0f%% +PARTY_SKILL_PARTY_AREA Grup s�ras� +%%%d +PARTY_SKILL_SKILL_MASTER Max. SP Beceri Master� +%.0f +PARTY_SKILL_SP_REGEN SP �retimi +%.0f%% +PARTY_SKILL_TANKER Max. HP Yak�n D�v�� Sald�r� G�c� +%.0f +PARTY_SKILL_WARP Grup �yelerini �a��rmak m�mk�n. +PASSWORD_TITLE Depo �ifresi +PICK_ITEM_TITLE E�ya No PICK_MONEY_TITLE Toplam -PRIVATE_SHOP_CANNOT_SELL_ITEM Bu eyay zel depoda satamazsn. -PRIVATE_SHOP_CLOSE_QUESTION zel depoyu kapatmak istiyor musun? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE zel deponun ismi +PRIVATE_SHOP_CANNOT_SELL_ITEM Bu e�yay� �zel depoda satamazs�n. +PRIVATE_SHOP_CLOSE_QUESTION �zel depoyu kapatmak istiyor musun? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE �zel deponun ismi PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Fiyat PVP_LEVEL0 Kahraman PVP_LEVEL1 Soylu -PVP_LEVEL2 yi -PVP_LEVEL3 Arkadaa -PVP_LEVEL4 Tarafsz +PVP_LEVEL2 �yi +PVP_LEVEL3 Arkada��a +PVP_LEVEL4 Tarafs�z PVP_LEVEL5 Agresif PVP_LEVEL6 Hileli -PVP_LEVEL7 Kt Niyetli +PVP_LEVEL7 K�t� Niyetli PVP_LEVEL8 Zalim -PVP_MODE_GUILD PvP - Lonca etkinletirildi -PVP_MODE_KILL PvP - Serbest etkinletirildi -PVP_MODE_NORMAL PvP - Bar etkinletirildi. -PVP_MODE_PROTECT PvP - Koruma etkinletirildi. -PVP_MODE_REVENGE PvP - Dman etkinletirildi +PVP_MODE_GUILD PvP - Lonca etkinle�tirildi +PVP_MODE_KILL PvP - Serbest etkinle�tirildi +PVP_MODE_NORMAL PvP - Bar�� etkinle�tirildi. +PVP_MODE_PROTECT PvP - Koruma etkinle�tirildi. +PVP_MODE_REVENGE PvP - D��man etkinle�tirildi PVP_OPTION_KILL Serbest -PVP_OPTION_NORMAL Bar +PVP_OPTION_NORMAL Bar�� PVP_OPTION_PROTECT Koruma -PVP_OPTION_REVENGE Dmanca -QUEST_APPEND Yeni grev geldi. +PVP_OPTION_REVENGE D��manca +QUEST_APPEND Yeni g�rev geldi. QUEST_MIN Dk. QUEST_SEC Sn. QUEST_TIMEOVER Zaman doldu. -QUEST_UNLIMITED_TIME Zaman snr yok. +QUEST_UNLIMITED_TIME Zaman s�n�r� yok. QUEST_ZEROSEC 0 sn. -QUICKSLOT_REGISTER_DISABLE_ITEM Bu nesne hzl eriim alanna eklenemez. -RECEIVE_MESSAGE %s mesaj gnderdi. -REFINE_COST Ykseltme bedeli: %d Yang -REFINE_DESTROY_WARNING Eya arndrlrken yok olabilir. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Bunlar iyiletirme yaplarak ykseltilecek, +QUICKSLOT_REGISTER_DISABLE_ITEM Bu nesne h�zl� eri�im alan�na eklenemez. +RECEIVE_MESSAGE %s mesaj g�nderdi. +REFINE_COST Y�kseltme bedeli: %d Yang +REFINE_DESTROY_WARNING E�ya ar�nd�r�l�rken yok olabilir. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Bunlar iyile�tirme yap�larak y�kseltilecek, REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 fakat hata vermesi durumunda nesne yok olabilir. Devam etmek istiyor musunuz? -REFINE_DOWN_GRADE_WARNING Eyann arndrlrken deeri debilir. -REFINE_DO_YOU_SEPARATE_METIN Mevcut olan tm Ruh Talar karlsn m? -REFINE_FAILURE Baaramadn. -REFINE_FAILURE_CAN_NOT_ATTACH Bu nesneye %s katamazsn. -REFINE_FAILURE_EQUIP_ITEM Kullanlmakta olan nesneleri gelitiremezsin. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM karabileceiniz ruh ta yok. -REFINE_FAILURE_NEED_BETTER_SCROLL Daha iyi bir ykseltme Rolesine ihtiyacnz var. -REFINE_FAILURE_NO_GOLD_SOCKET Burada %s eklemek iin altn yuva yok. +REFINE_DOWN_GRADE_WARNING E�yan�n ar�nd�r�l�rken de�eri d��ebilir. +REFINE_DO_YOU_SEPARATE_METIN Mevcut olan t�m Ruh Ta�lar� ��kar�ls�n m�? +REFINE_FAILURE Ba�aramad�n. +REFINE_FAILURE_CAN_NOT_ATTACH Bu nesneye %s katamazs�n. +REFINE_FAILURE_EQUIP_ITEM Kullan�lmakta olan nesneleri geli�tiremezsin. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM ��karabilece�iniz ruh ta�� yok. +REFINE_FAILURE_NEED_BETTER_SCROLL Daha iyi bir y�kseltme Rolesine ihtiyac�n�z var. +REFINE_FAILURE_NO_GOLD_SOCKET Burada %s eklemek i�in alt�n yuva yok. REFINE_FAILURE_NO_MORE_SOCKET Daha fazla slot ekleyemezsin. -REFINE_FAILURE_NO_SOCKET0 %s eklemek iin bo slot yok. +REFINE_FAILURE_NO_SOCKET0 %s eklemek i�in bo� slot yok. REFINE_FAILURE_SOCKET_DISABLE_ITEM Bu nesneye slot ekleyemezsin. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Bu nesne ykseltilemez. -REFINE_SUCCESS Nesnenin ykseltilmesi baaryla tamamland. -REFINE_SUCCESS_PROBALITY Ykseltme ans %%%d +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Bu nesne y�kseltilemez. +REFINE_SUCCESS Nesnenin y�kseltilmesi ba�ar�yla tamamland�. +REFINE_SUCCESS_PROBALITY Y�kseltme �ans� %%%d REFINE_WARNING2 Devam etmek istiyor musun? -SAFEBOX_ERROR Yanl ifre girdin. -SAFEBOX_SELL_DISABLE_SAFEITEM Korumal nesneleri satamazsnz. -SAFEBOX_WRONG_PASSWORD ifre ayn olmal. -SCREENSHOT_SAVE1 Ekran Grnts -SCREENSHOT_SAVE2 Dosyas Kaydedildi -SCREENSHOT_SAVE_FAILURE Ekran grnts kayd yaplamad. +SAFEBOX_ERROR Yanl�� �ifre girdin. +SAFEBOX_SELL_DISABLE_SAFEITEM Korumal� nesneleri satamazs�n�z. +SAFEBOX_WRONG_PASSWORD �ifre ayn� olmal�. +SCREENSHOT_SAVE1 Ekran G�r�nt�s� +SCREENSHOT_SAVE2 Dosyas� Kaydedildi +SCREENSHOT_SAVE_FAILURE Ekran g�r�nt�s� kayd� yap�lamad�. SECOND sn SELECT_CAN_NOT_DELETE Karakteri silemezsin. -SELECT_CHANGED_NAME Karakterin adn deitirdin -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Bu karakter ad kullanlyor +SELECT_CHANGED_NAME Karakterin ad�n� de�i�tirdin +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Bu karakter ad� kullan�l�yor SELECT_CHANGE_FAILURE_STRANGE_INDEX Tekrar dene. SELECT_CHANGE_FAILURE_STRANGE_NAME Bunu -SELECT_CHANGE_NAME_TITLE Karakter adn deitir +SELECT_CHANGE_NAME_TITLE Karakter ad�n� de�i�tir SELECT_DELEING Karakter silinecek. -SELECT_DELETED Baaryla silindi. +SELECT_DELETED Ba�ar�yla silindi. SELECT_DO_YOU_DELETE_REALLY Devam etmek istiyor musun? -SELECT_EMPTY_SLOT Bu bo bir alan. +SELECT_EMPTY_SLOT Bu bo� bir alan. SELECT_GM_NAME GM -SELECT_INPUT_CHANGING_NAME Yeni karakter ad gir. +SELECT_INPUT_CHANGING_NAME Yeni karakter ad� gir. SELECT_NOT_JOIN_GUILD Lonca yok -SHOP_BUY_INFO Market penceresinden satn almak istediin nesneyi se. -SHOP_CANNOT_SELL_EQUIPMENT Kullanlmakta olan nesneleri satamazsn. -SHOP_CANNOT_SELL_ITEM Bu eya satlamaz. -SHOP_ERROR_UNKNOWN Bilinmeyen market hatas: %s -SHOP_INVALID_POS Bu eya burada kullanlamaz. -SHOP_INVENTORY_FULL Envanterde bo alan yok. +SHOP_BUY_INFO Market penceresinden sat�n almak istedi�in nesneyi se�. +SHOP_CANNOT_SELL_EQUIPMENT Kullan�lmakta olan nesneleri satamazs�n. +SHOP_CANNOT_SELL_ITEM Bu e�ya sat�lamaz. +SHOP_ERROR_UNKNOWN Bilinmeyen market hatas�: %s +SHOP_INVALID_POS Bu e�ya burada kullan�lamaz. +SHOP_INVENTORY_FULL Envanterde bo� alan yok. SHOP_NOT_ENOUGH_MONEY Yeterli Yang yok -SHOP_NOT_ENOUGH_MONEY_EX Yeterli Yang'a sahip deilsin. -SHOP_SELL_INFO Envanter penceresinden satmak istediin nesneyi se. -SHOP_SOLDOUT Satld -SHOT_ERROR_UNKNOWN Uzaktan saldr esnasnda belirsiz hata: %s +SHOP_NOT_ENOUGH_MONEY_EX Yeterli Yang'a sahip de�ilsin. +SHOP_SELL_INFO Envanter penceresinden satmak istedi�in nesneyi se�. +SHOP_SOLDOUT Sat�ld� +SHOT_ERROR_UNKNOWN Uzaktan sald�r� esnas�nda belirsiz hata: %s SKILL_BLEEDING Kanama -SKILL_BOHO Yanstma -SKILL_BUDONG Henz kullanlamaz -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Bu beceriyi renmek iin EXP e ihtiyacn var. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Bu beceriyi grenmek iin bir kitaba ihtiyacn var. -SKILL_CHEONGEUN Gl Beden -SKILL_CRITICAL Kritik Vuru +SKILL_BOHO Yans�tma +SKILL_BUDONG Hen�z kullan�lamaz +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Bu beceriyi ��renmek i�in EXP e ihtiyac�n var. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Bu beceriyi �grenmek i�in bir kitaba ihtiyac�n var. +SKILL_CHEONGEUN G��l� Beden +SKILL_CRITICAL Kritik Vuru� SKILL_ENCHANT_POISON Zehir Uygulama SKILL_EUNHYEONG Kamuflaj SKILL_FAINT Sersemletme SKILL_FIND_TRAP Tuzak Kurma -SKILL_FIRE Srekli Ate -SKILL_FISHMIND Balklk Kresi etkin +SKILL_FIRE S�rekli Ate� +SKILL_FISHMIND Bal�k��l�k K�resi etkin SKILL_GAMJI Yakalama -SKILL_GEOMGYEONG Hava Klc -SKILL_GEONGON SKILL_GEONGON Henz kullanlamaz -SKILL_GICHEON Ejderha Yardm -SKILL_GIGONG Chi Dn -SKILL_GONGPO Dehet +SKILL_GEOMGYEONG Hava K�l�c� +SKILL_GEONGON SKILL_GEONGON Hen�z kullan�lamaz +SKILL_GICHEON Ejderha Yard�m� +SKILL_GIGONG Chi D�n��� +SKILL_GONGPO Deh�et SKILL_GRADE_NAME_GRAND_MASTER %s Grand Master SKILL_GRADE_NAME_MASTER %s Master SKILL_GRADE_NAME_PERFECT_MASTER %s Perfect Master -SKILL_GROUP_ASSASSIN_1 Bak +SKILL_GROUP_ASSASSIN_1 B��ak SKILL_GROUP_ASSASSIN_2 Ok SKILL_GROUP_HORSE Binicilik -SKILL_GROUP_SHAMAN_1 EjderGc -SKILL_GROUP_SHAMAN_2 Iyiletirme +SKILL_GROUP_SHAMAN_1 EjderG�c� +SKILL_GROUP_SHAMAN_2 Iyile�tirme SKILL_GROUP_SURA_1 Silah -SKILL_GROUP_SURA_2 Kara By +SKILL_GROUP_SURA_2 Kara B�y� SKILL_GROUP_WARRIOR_1 Bedensel SKILL_GROUP_WARRIOR_2 Zihinsel -SKILL_GWIGEOM Byl Silah -SKILL_GYEONGGONG Hafif Adm -SKILL_HEUKSIN Karanlk Koruma +SKILL_GWIGEOM B�y�l� Silah +SKILL_GYEONGGONG Hafif Ad�m +SKILL_HEUKSIN Karanl�k Koruma SKILL_HOSIN Kutsama -SKILL_HWAYEOM SKILL_HWAYEOM Kullanlamaz. -SKILL_HYEOLMA SKILL_HYEOLMA Kullanlamaz. -SKILL_INC_ATKSPD Saldr hz arttrld -SKILL_INC_MOVSPD Hareket hz arttrld -SKILL_INMA SKILL_INMA Kullanlamaz. +SKILL_HWAYEOM SKILL_HWAYEOM Kullan�lamaz. +SKILL_HYEOLMA SKILL_HYEOLMA Kullan�lamaz. +SKILL_INC_ATKSPD Sald�r� h�z� artt�r�ld� +SKILL_INC_MOVSPD Hareket h�z� artt�r�ld� +SKILL_INMA SKILL_INMA Kullan�lamaz. SKILL_JEOJU Lanet -SKILL_JEONGEOP yiletirme -SKILL_JEONGWI fke +SKILL_JEONGEOP �yile�tirme +SKILL_JEONGWI �fke SKILL_JEONSINBANGEO Maksimum Defans -SKILL_JEONSINGONGGYEOK Maksimum Saldr -SKILL_JEUNGCHE SKILL_JEUNGCHE Kullanlamaz. -SKILL_JEUNGHON SKILL_JEUNGHON Kullanlamaz. +SKILL_JEONSINGONGGYEOK Maksimum Sald�r� +SKILL_JEUNGCHE SKILL_JEUNGCHE Kullan�lamaz. +SKILL_JEUNGHON SKILL_JEUNGHON Kullan�lamaz. SKILL_JEUNGRYEOK Atak + -SKILL_JEUNGSOK Hz + -SKILL_JIGAM SKILL_JIGAM Kullanlamaz. -SKILL_JIPJUNG SKILL_JIPJUNG Kullanlamaz. -SKILL_JUMAGAP Byl Zrh -SKILL_JUMAGEOM SKILL_JUMAGEOM Kullanlamaz -SKILL_KWAEGEOM SKILL_KWAEGEOM Kullanlamaz -SKILL_KWAESOK Hz -SKILL_LEGBOUND SKILL_LEGBOUND Kullanlamaz -SKILL_MUSA SKILL_MUSA Kullanlamaz. -SKILL_MUYEONG Ate Hayaleti -SKILL_NEED_EMPTY_BOTTLE Bo iem yok. -SKILL_NEED_POISON_BOTTLE Zehir iem yok. -SKILL_ONLY_FOR_GUILD_WAR Bu beceriyi sadece Lonca Sava srasnda kullanabilirsin. -SKILL_PABEOP By zme -SKILL_POWERFUL_STRIKE Sersemletici Saldr -SKILL_SEOMGWANG imek Bombas -SKILL_SINCHAK SKILL_SINCHAK Kullanlamaz +SKILL_JEUNGSOK H�z + +SKILL_JIGAM SKILL_JIGAM Kullan�lamaz. +SKILL_JIPJUNG SKILL_JIPJUNG Kullan�lamaz. +SKILL_JUMAGAP B�y�l� Z�rh +SKILL_JUMAGEOM SKILL_JUMAGEOM Kullan�lamaz +SKILL_KWAEGEOM SKILL_KWAEGEOM Kullan�lamaz +SKILL_KWAESOK H�z +SKILL_LEGBOUND SKILL_LEGBOUND Kullan�lamaz +SKILL_MUSA SKILL_MUSA Kullan�lamaz. +SKILL_MUYEONG Ate� Hayaleti +SKILL_NEED_EMPTY_BOTTLE Bo� �i�em yok. +SKILL_NEED_POISON_BOTTLE Zehir �i�em yok. +SKILL_ONLY_FOR_GUILD_WAR Bu beceriyi sadece Lonca Sava�� s�ras�nda kullanabilirsin. +SKILL_PABEOP B�y� ��zme +SKILL_POWERFUL_STRIKE Sersemletici Sald�r� +SKILL_SEOMGWANG �im�ek Bombas� +SKILL_SINCHAK SKILL_SINCHAK Kullan�lamaz SKILL_SLEEP Uyku -SKILL_SLOW Yava +SKILL_SLOW Yava� SKILL_STUN Sersemletme SKILL_SUHO Koruma -SKILL_SUMMON_DESCRIPTION arma ans: %%%d +SKILL_SUMMON_DESCRIPTION �a��rma �ans�: %%%d SKILL_TOOLTIP_INT Zeka SKILL_TOOLTIP_LEVEL Seviye SKILL_TOXICDIE Zehirleme -SKILL_TOXICPOWER Zehirleme saldrs ykseltildi. -SKILL_TUSOK Hayalet Vuru -SKILL_WONSIN SKILL_WONSIN Kullanlamaz. -SKILL_YONGSIN SKILL_YONGSIN Kullanlamaz. -STAT_MINUS_CON Canllk Ayar (Kalan ans: %d) -STAT_MINUS_DEX eviklik Ayar (Kalan ans: %d) -STAT_MINUS_INT Zeka Ayar (Kalan ans: %d) -STAT_MINUS_STR G Ayar (Kalan ans: %d) -STAT_TOOLTIP_CON HP ve Savunma'y arttryor -STAT_TOOLTIP_DEX Saldr ve Savuturma'y arttryor -STAT_TOOLTIP_INT SP, Byl Saldr ve Savunma'y artryor -STAT_TOOLTIP_STR Saldr Deeri'ni ve Hasar arttryor -SYMBOLLIST_TITLE Lonca Bayra kaydedildi. -SYSTEM_OPTION_CPU_TILING_1 CPU modu zayf bilgisayarlarn daha hzl almasn salar. -SYSTEM_OPTION_CPU_TILING_2 Eer grafiklerde problem varsa dier seenei iaretleyiniz ,Sistem seenekleri veya ,CONFIG.exe -SYSTEM_OPTION_CPU_TILING_3 ve GPU modunu sein. -SYSTEM_OPTION_GPU_TILING_1 GPU Modu zayf bilgisayarlar daha yava altrr. -SYSTEM_OPTION_GPU_TILING_2 Grafik ile ilgili sorunlarda, 'Sistem Seenekleri' veya 'CONFIG.exe'yi se -SYSTEM_OPTION_GPU_TILING_3 GPU modunu deitirin. -SYSTEM_OPTION_TILING_EXIT Tiling-Modu deiimi iin oyun yeniden balatlmal. -TARGET_BUTTON_ACCEPT_FIGHT Anlama -TARGET_BUTTON_AVENGE ntikam -TARGET_BUTTON_BUILDING_DESTROY Ykmak -TARGET_BUTTON_DISMOUNT nmek +SKILL_TOXICPOWER Zehirleme sald�r�s� y�kseltildi. +SKILL_TUSOK Hayalet Vuru� +SKILL_WONSIN SKILL_WONSIN Kullan�lamaz. +SKILL_YONGSIN SKILL_YONGSIN Kullan�lamaz. +STAT_MINUS_CON Canl�l�k Ayar� (Kalan �ans: %d) +STAT_MINUS_DEX �eviklik Ayar� (Kalan �ans: %d) +STAT_MINUS_INT Zeka Ayar� (Kalan �ans: %d) +STAT_MINUS_STR G�� Ayar� (Kalan �ans: %d) +STAT_TOOLTIP_CON HP ve Savunma'y� artt�r�yor +STAT_TOOLTIP_DEX Sald�r� ve Savu�turma'y� artt�ryor +STAT_TOOLTIP_INT SP, B�y�l� Sald�r� ve Savunma'y� art�r�yor +STAT_TOOLTIP_STR Sald�r� De�eri'ni ve Hasar� artt�r�yor +SYMBOLLIST_TITLE Lonca Bayra�� kaydedildi. +SYSTEM_OPTION_CPU_TILING_1 CPU modu zay�f bilgisayarlar�n daha h�zl� �al��mas�n� sa�lar. +SYSTEM_OPTION_CPU_TILING_2 E�er grafiklerde problem varsa di�er se�ene�i i�aretleyiniz ,Sistem se�enekleri� veya ,CONFIG.exe� +SYSTEM_OPTION_CPU_TILING_3 ve GPU modunu se�in. +SYSTEM_OPTION_GPU_TILING_1 GPU Modu zay�f bilgisayarlar� daha yava� �al��t�r�r. +SYSTEM_OPTION_GPU_TILING_2 Grafik ile ilgili sorunlarda, 'Sistem Se�enekleri' veya 'CONFIG.exe'yi se� +SYSTEM_OPTION_GPU_TILING_3 GPU modunu de�i�tirin. +SYSTEM_OPTION_TILING_EXIT Tiling-Modu de�i�imi i�in oyun yeniden ba�lat�lmal�. +TARGET_BUTTON_ACCEPT_FIGHT Anla�ma +TARGET_BUTTON_AVENGE �ntikam +TARGET_BUTTON_BUILDING_DESTROY Y�kmak +TARGET_BUTTON_DISMOUNT �nmek TARGET_BUTTON_EMOTION_ALLOW Duygular TARGET_BUTTON_EXCHANGE Ticaret TARGET_BUTTON_EXCLUDE Reddetmek -TARGET_BUTTON_EXIT_OBSERVER Gzlemci Modunu Bitir -TARGET_BUTTON_FIGHT Dello +TARGET_BUTTON_EXIT_OBSERVER G�zlemci Modunu Bitir +TARGET_BUTTON_FIGHT D�ello TARGET_BUTTON_FRIEND Dost TARGET_BUTTON_INVITE_GUILD Lonca daveti TARGET_BUTTON_INVITE_PARTY Grup daveti TARGET_BUTTON_LEAVE_PARTY Grubu terket -TARGET_BUTTON_REQUEST_ENTER_PARTY Gruba katl -TARGET_BUTTON_VIEW_EQUIPMENT Zrh -TARGET_BUTTON_WHISPER Fsldama +TARGET_BUTTON_REQUEST_ENTER_PARTY Gruba kat�l +TARGET_BUTTON_VIEW_EQUIPMENT Z�rh +TARGET_BUTTON_WHISPER F�s�ldama TARGET_LEVEL_BOSS Patron TARGET_LEVEL_KING 5.Seviye TARGET_LEVEL_KNIGHT 3.Seviye @@ -674,7 +669,7 @@ TARGET_LEVEL_PAWN 1.Seviye TARGET_LEVEL_S_KNIGHT 4.Seviye TARGET_LEVEL_S_PAWN 2.Seviye TASKBAR_ATTACK Atak -TASKBAR_AUTO Otomatik Saldr +TASKBAR_AUTO Otomatik Sald�r� TASKBAR_CAMERA Kamera TASKBAR_EXP Deneyim TASKBAR_HP HP @@ -683,234 +678,234 @@ TASKBAR_SKILL Beceri TASKBAR_SP SP TASKBAR_ST ST THING_COUNT hepsi -TOOLTIP_ANTI_CRITICAL_PCT Kritik Vuru Direnci +%%%d SA -TOOLTIP_ANTI_PENETRATE_PCT Delici Vuru Direnci +%%%d SA -TOOLTIP_ANTI_SELL Depoda satlamaz -TOOLTIP_APPLY_ACCEDRAIN_RATE Emi Derecesi: %%%d SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL Hayvanlara kar gl +%%%d SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN Ninjalara kar gl +%%%d SA -TOOLTIP_APPLY_ATTBONUS_DEVIL eytanlara kar gl +%%%d SA -TOOLTIP_APPLY_ATTBONUS_HUMAN Yar insanlara kar gl +%%%d SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Mistiklere kar gl +%%%d SA -TOOLTIP_APPLY_ATTBONUS_MONSTER Canavarlara kar gl +%%%d SA -TOOLTIP_APPLY_ATTBONUS_ORC Orklara kar gl +%%%d SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN amanlara kar gl +%%%d SA -TOOLTIP_APPLY_ATTBONUS_SURA Suralara kar gl +%%%d SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD lmszlere kar gl +%%%d SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR Savaslara kar gl +%%%d SA -TOOLTIP_APPLY_BLEEDING_PCT Kanama Saldrs +%%%d SA -TOOLTIP_APPLY_BLEEDING_REDUCE Kanama saldrlarnda diren +%%%d SA -TOOLTIP_APPLY_BLOCK Yakn dv saldrlar bloklama ans: %%%d SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER Savata her 5 saniyede SP yenile %d SA -TOOLTIP_APPLY_CRITICAL_PCT Kritik Vuru ans: +%%%d SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER Vuru yapldnda Sp geri kazanm ans %%%d SA -TOOLTIP_APPLY_DODGE Oklardan korunma ans %%%d SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS EXP Bonus ans %%%d SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS ki kat Yang dme ans %%%d SA -TOOLTIP_APPLY_IMMUNE_FALL Yere dme karsnda baklk SNA -TOOLTIP_APPLY_IMMUNE_SLOW Yavalama karsnda baklk SNA -TOOLTIP_APPLY_IMMUNE_STUN Sersemlik karsnda baklk SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS ki Kat eya dme ans %%%d SA -TOOLTIP_APPLY_KILL_HP_RECOVER HP yenileme ans %%%d SA -TOOLTIP_APPLY_KILL_SP_RECOVER SP yenileme ans %%%d SA -TOOLTIP_APPLY_MANA_BURN_PCT SP alma ans %%%d SA +TOOLTIP_ANTI_CRITICAL_PCT Kritik Vuru� Direnci +%%%d SA +TOOLTIP_ANTI_PENETRATE_PCT Delici Vuru� Direnci +%%%d SA +TOOLTIP_ANTI_SELL Depoda sat�lamaz +TOOLTIP_APPLY_ACCEDRAIN_RATE Emi� Derecesi: %%%d SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL Hayvanlara kar�� g��l� +%%%d SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN Ninjalara kar�� g��l� +%%%d SA +TOOLTIP_APPLY_ATTBONUS_DEVIL �eytanlara kar�� g��l� +%%%d SA +TOOLTIP_APPLY_ATTBONUS_HUMAN Yar� insanlara kar�� g��l� +%%%d SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Mistiklere kar�� g��l� +%%%d SA +TOOLTIP_APPLY_ATTBONUS_MONSTER Canavarlara kar�� g��l� +%%%d SA +TOOLTIP_APPLY_ATTBONUS_ORC Orklara kar�� g��l� +%%%d SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN �amanlara kar�� g��l� +%%%d SA +TOOLTIP_APPLY_ATTBONUS_SURA Suralara kar�� g��l� +%%%d SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD �l�ms�zlere kar�� g��l� +%%%d SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR Savas��lara kar�� g��l� +%%%d SA +TOOLTIP_APPLY_BLEEDING_PCT Kanama Sald�r�s� +%%%d SA +TOOLTIP_APPLY_BLEEDING_REDUCE Kanama sald�r�lar�nda diren� +%%%d SA +TOOLTIP_APPLY_BLOCK Yak�n d�v�� sald�r�lar� bloklama �ans�: %%%d SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER Sava�ta her 5 saniyede SP yenile %d SA +TOOLTIP_APPLY_CRITICAL_PCT Kritik Vuru� �ans�: +%%%d SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER Vuru� yap�ld���nda Sp geri kazan�m �ans� %%%d SA +TOOLTIP_APPLY_DODGE Oklardan korunma �ans� %%%d SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS EXP Bonus �ans� %%%d SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS �ki kat Yang d��me �ans� %%%d SA +TOOLTIP_APPLY_IMMUNE_FALL Yere d��me kar��s�nda ba����kl�k SNA +TOOLTIP_APPLY_IMMUNE_SLOW Yava�lama kar��s�nda ba����kl�k SNA +TOOLTIP_APPLY_IMMUNE_STUN Sersemlik kar��s�nda ba����kl�k SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS �ki Kat e�ya d��me �ans� %%%d SA +TOOLTIP_APPLY_KILL_HP_RECOVER HP yenileme �ans� %%%d SA +TOOLTIP_APPLY_KILL_SP_RECOVER SP yenileme �ans� %%%d SA +TOOLTIP_APPLY_MANA_BURN_PCT SP �alma �ans� %%%d SA TOOLTIP_APPLY_MAX_HP_PCT Maks. HP %%%d SA TOOLTIP_APPLY_MAX_SP_PCT Maks. SP +%%%d SA TOOLTIP_APPLY_NOAFFECT Efekt yok. -TOOLTIP_APPLY_NO_DEATH_PENALTY Karakter lp burada bala dediinde deneyim kaybetmeyecek. SNA -TOOLTIP_APPLY_PENETRATE_PCT Delici Vuru iin ans %%%d SA -TOOLTIP_APPLY_POISON_PCT Zehirleme ans %%%d SA -TOOLTIP_APPLY_POISON_REDUCE Zehre kar koyma %%%d SA -TOOLTIP_APPLY_POTION_BONUS ksir etkisi %%%d ykseldi SA -TOOLTIP_APPLY_REFLECT_CURSE Lanet Yanstlmas: %%%d SA -TOOLTIP_APPLY_REFLECT_MELEE Yakn dv vurularn yanstma ans: %%%d SA -TOOLTIP_APPLY_RESIST_ASSASSIN Ninja saldrlarna kar savunma ans %%%d SA -TOOLTIP_APPLY_RESIST_BELL an Savunmas %%%d SA -TOOLTIP_APPLY_RESIST_DAGGER Bak Savunmas %%%d SA -TOOLTIP_APPLY_RESIST_FAN Yelpaze Savunmas %%%d SA -TOOLTIP_APPLY_RESIST_SHAMAN aman saldrlarna kar savunma ans: %%%d SA -TOOLTIP_APPLY_RESIST_SURA Sura saldrlarna kar savunma ans: %%%d SA -TOOLTIP_APPLY_RESIST_SWORD Kl Savunmas %%%d SA -TOOLTIP_APPLY_RESIST_TWOHAND ift-El Savunma %%%d SA -TOOLTIP_APPLY_RESIST_WARRIOR Sava saldrlarna kar savunma ans: %%%d SA -TOOLTIP_APPLY_RESIST_WIND Rzgar Dayankll %%%d SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Kitaptan renme ans 2,5 artt. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY renme baarsz olursa, annda bir kere daha deneme ansna sahipsin. SNA -TOOLTIP_APPLY_SLOW_PCT Yavalama ans: %%%d SA +TOOLTIP_APPLY_NO_DEATH_PENALTY Karakter �l�p burada ba�la dedi�inde deneyim kaybetmeyecek. SNA +TOOLTIP_APPLY_PENETRATE_PCT Delici Vuru� i�in �ans� %%%d SA +TOOLTIP_APPLY_POISON_PCT Zehirleme �ans� %%%d SA +TOOLTIP_APPLY_POISON_REDUCE Zehre kar�� koyma %%%d SA +TOOLTIP_APPLY_POTION_BONUS �ksir etkisi %%%d y�kseldi SA +TOOLTIP_APPLY_REFLECT_CURSE Lanet Yans�t�lmas�: %%%d SA +TOOLTIP_APPLY_REFLECT_MELEE Yak�n d�v�� vuru�lar�n� yans�tma �ans�: %%%d SA +TOOLTIP_APPLY_RESIST_ASSASSIN Ninja sald�r�lar�na kar�� savunma �ans� %%%d SA +TOOLTIP_APPLY_RESIST_BELL �an Savunmas� %%%d SA +TOOLTIP_APPLY_RESIST_DAGGER B��ak Savunmas� %%%d SA +TOOLTIP_APPLY_RESIST_FAN Yelpaze Savunmas� %%%d SA +TOOLTIP_APPLY_RESIST_SHAMAN �aman sald�r�lar�na kar�� savunma �ans�: %%%d SA +TOOLTIP_APPLY_RESIST_SURA Sura sald�r�lar�na kar�� savunma �ans�: %%%d SA +TOOLTIP_APPLY_RESIST_SWORD K�l�� Savunmas� %%%d SA +TOOLTIP_APPLY_RESIST_TWOHAND �ift-El Savunma %%%d SA +TOOLTIP_APPLY_RESIST_WARRIOR Sava��� sald�r�lar�na kar�� savunma �ans�: %%%d SA +TOOLTIP_APPLY_RESIST_WIND R�zgar Dayan�kl�l��� %%%d SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Kitaptan ��renme �ans� 2,5 artt�. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY ��renme ba�ar�s�z olursa, an�nda bir kere daha deneme �ans�na sahipsin. SNA +TOOLTIP_APPLY_SLOW_PCT Yava�lama �ans�: %%%d SA TOOLTIP_APPLY_STEAL_HP %%%d hasar, HP ile absorbe edilecek SA TOOLTIP_APPLY_STEAL_SP %%%d hasar, SP ile absorbe edilecek. SA -TOOLTIP_APPLY_STUN_PCT Baylma ans: %%%d SA -TOOLTIP_ARMOR Zrh +TOOLTIP_APPLY_STUN_PCT Bay�lma �ans�: %%%d SA +TOOLTIP_ARMOR Z�rh TOOLTIP_ARROW Ok TOOLTIP_ASSASSIN Ninja -TOOLTIP_ATT_GRADE Saldr Deeri +%d SA -TOOLTIP_ATT_SPEED Saldr Hz +%%%d SA -TOOLTIP_AUTO_POTION_HP Gne zt +TOOLTIP_ATT_GRADE Sald�r� De�eri +%d SA +TOOLTIP_ATT_SPEED Sald�r� H�z� +%%%d SA +TOOLTIP_AUTO_POTION_HP G�ne� �z�t� TOOLTIP_AUTO_POTION_REST Kalan miktar: %.2f%% -TOOLTIP_AUTO_POTION_SP Ay zt +TOOLTIP_AUTO_POTION_SP Ay �z�t� TOOLTIP_AUTO_POTION_USING Etkin TOOLTIP_BOW_DISTANCE Yay Menzili +%dm SA -TOOLTIP_BUYPRICE Fiyat: %s -TOOLTIP_CAST_SPEED By Hz +%%%d SA -TOOLTIP_CON Canllk +%d SA -TOOLTIP_COSTUME_ATTR_BONUS Kostm bonusu %%%d SA +TOOLTIP_BUYPRICE Fiyat�: %s +TOOLTIP_CAST_SPEED B�y� H�z� +%%%d SA +TOOLTIP_CON Canl�l�k +%d SA +TOOLTIP_COSTUME_ATTR_BONUS Kost�m bonusu %%%d SA TOOLTIP_DEF_GRADE Savunma +%d SA -TOOLTIP_DEX eviklik +%d SA -TOOLTIP_DRAGON_SOUL_DECK1 Dnya SNA -TOOLTIP_DRAGON_SOUL_DECK2 Gkyz SNA -TOOLTIP_EAR Kpe +TOOLTIP_DEX �eviklik +%d SA +TOOLTIP_DRAGON_SOUL_DECK1 D�nya SNA +TOOLTIP_DRAGON_SOUL_DECK2 G�ky�z� SNA +TOOLTIP_EAR K�pe TOOLTIP_ENERGY Enerji %d SA TOOLTIP_ETC v.b. TOOLTIP_FISHINGROD_EXP Puanlar %d / %d TOOLTIP_FISHINGROD_LEVEL Seviye: %d -TOOLTIP_FISHINGROD_UPGRADE1 Onu balkya ver; +TOOLTIP_FISHINGROD_UPGRADE1 Onu bal�k��ya ver; TOOLTIP_FISHINGROD_UPGRADE2 daha iyi -TOOLTIP_FISHINGROD_UPGRADE3 bir olta almak iin. +TOOLTIP_FISHINGROD_UPGRADE3 bir olta almak i�in. TOOLTIP_FISH_LEN Uzunluk: %.2fcm TOOLTIP_HELMET Kask -TOOLTIP_HP_REGEN HP retimi +%%%d SA +TOOLTIP_HP_REGEN HP �retimi +%%%d SA TOOLTIP_INT Zeka +%d SA -TOOLTIP_ITEM_ATT_GRADE Saldr deeri %d -TOOLTIP_ITEM_ATT_POWER Saldr deeri %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG Saldr deeri %d -TOOLTIP_ITEM_ATT_POWER_REFINE Saldr deeri %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED Saldr hz %s +TOOLTIP_ITEM_ATT_GRADE Sald�r� de�eri %d +TOOLTIP_ITEM_ATT_POWER Sald�r� de�eri %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG Sald�r� de�eri %d +TOOLTIP_ITEM_ATT_POWER_REFINE Sald�r� de�eri %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED Sald�r� h�z� %s TOOLTIP_ITEM_DEF_GRADE Defans %d -TOOLTIP_ITEM_FAST Hzl -TOOLTIP_ITEM_LIMIT_CON Canllk st limiti: %d -TOOLTIP_ITEM_LIMIT_DEX eviklik st limiti: %d -TOOLTIP_ITEM_LIMIT_INT Zeka st limiti: %d +TOOLTIP_ITEM_FAST H�zl� +TOOLTIP_ITEM_LIMIT_CON Canl�l�k �st limiti: %d +TOOLTIP_ITEM_LIMIT_DEX �eviklik �st limiti: %d +TOOLTIP_ITEM_LIMIT_INT Zeka �st limiti: %d TOOLTIP_ITEM_LIMIT_LEVEL Seviye: %d -TOOLTIP_ITEM_LIMIT_STR G st limiti: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Byl saldr deeri %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Byl saldr deeri %d -TOOLTIP_ITEM_MAGIC_DEF_POWER By Savunmas %d +TOOLTIP_ITEM_LIMIT_STR G�� �st limiti: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER B�y�l� sald�r� de�eri %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG B�y�l� sald�r� de�eri %d +TOOLTIP_ITEM_MAGIC_DEF_POWER B�y� Savunmas� %d TOOLTIP_ITEM_NORMAL Normal -TOOLTIP_ITEM_SLOW Yava -TOOLTIP_ITEM_VERY_FAST ok Hzl -TOOLTIP_ITEM_VERY_SLOW ok Yava +TOOLTIP_ITEM_SLOW Yava� +TOOLTIP_ITEM_VERY_FAST �ok H�zl� +TOOLTIP_ITEM_VERY_SLOW �ok Yava� TOOLTIP_ITEM_WEARABLE_JOB [ Giyilebilir ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER ans Numaras: %d -TOOLTIP_MAGIC_ATTBONUS_PER By Saldr +%%%d SA -TOOLTIP_MAGIC_ATT_GRADE Byl Saldr Deeri +%d SA -TOOLTIP_MAGIC_DEF_GRADE By Savunmas +%d SA -TOOLTIP_MALL_ATTBONUS Saldr Deeri +%%%d SA -TOOLTIP_MALL_ATTBONUS_STATIC Saldr Deeri +12~15% SNA -TOOLTIP_MALL_AUTOLOOT Yerdeki mevcut Yang`n otomatik olarak toplanmasn salayan el. SNA +TOOLTIP_LOTTO_NUMBER �ans Numaras�: %d +TOOLTIP_MAGIC_ATTBONUS_PER B�y� Sald�r� +%%%d SA +TOOLTIP_MAGIC_ATT_GRADE B�y�l� Sald�r� De�eri +%d SA +TOOLTIP_MAGIC_DEF_GRADE B�y� Savunmas� +%d SA +TOOLTIP_MALL_ATTBONUS Sald�r� De�eri +%%%d SA +TOOLTIP_MALL_ATTBONUS_STATIC Sald�r� De�eri +12~15% SNA +TOOLTIP_MALL_AUTOLOOT Yerdeki mevcut Yang`�n otomatik olarak toplanmas�n� sa�layan el. SNA TOOLTIP_MALL_DEFBONUS Savunma +%%%d SA TOOLTIP_MALL_DEFBONUS_STATIC Savunma +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%%%d SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP Bonus +%%%d SA -TOOLTIP_MALL_EXPBONUS_STATIC EXP artn %50 arttrr SNA -TOOLTIP_MALL_FISH_MIND Balk yakalama ansn ikiye katlar. SNA -TOOLTIP_MALL_GOLDBONUS Elde edilen yang kat says %.1f olarak deiti. SA -TOOLTIP_MALL_GOLDBONUS_STATIC Yang elde etme ansn ikiye katlar. SNA -TOOLTIP_MALL_ITEMBONUS Elde edilen nesne katsays %.1f olarak deisti. SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC Eya ele geirme ans art %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC Eya ele geirme ansn ikiye katlar. SNA -TOOLTIP_MALL_MARRIAGE_FAST Sevgi Puan daha hzl artar. SNA +TOOLTIP_MALL_EXPBONUS_STATIC EXP art���n� %50 artt�r�r SNA +TOOLTIP_MALL_FISH_MIND Bal�k yakalama �ans�n� ikiye katlar. SNA +TOOLTIP_MALL_GOLDBONUS Elde edilen yang kat say�s� %.1f olarak de�i�ti. SA +TOOLTIP_MALL_GOLDBONUS_STATIC Yang elde etme �ans�n� ikiye katlar. SNA +TOOLTIP_MALL_ITEMBONUS Elde edilen nesne katsay�s� %.1f olarak de�isti. SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC E�ya ele ge�irme �ans art��� %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC E�ya ele ge�irme �ans�n� ikiye katlar. SNA +TOOLTIP_MALL_MARRIAGE_FAST Sevgi Puan� daha h�zl� artar. SNA TOOLTIP_MALL_SAFEBOX Depoya fazladan 2 oda daha eklenir SNA TOOLTIP_MAX_HP Max. HP +%d SA TOOLTIP_MAX_HP_PCT Max. HP +%%%d SA TOOLTIP_MAX_SP Max. SP +%d SA TOOLTIP_MAX_SP_PCT Max. SP +%%%d SA -TOOLTIP_MAX_STAMINA Max. Dayankllk +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER By Saldr / Yakn Dv Saldr +%%%d SA +TOOLTIP_MAX_STAMINA Max. Dayan�kl�l�k +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER B�y� Sald�r� / Yak�n D�v�� Sald�r� +%%%d SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS ERROR(%d, %d) -TOOLTIP_MOV_SPEED Hareket Hz %%%d SA +TOOLTIP_MOV_SPEED Hareket H�z� %%%d SA TOOLTIP_NECK Kolye TOOLTIP_NEED_ALL_SP Gereken SP: Max. TOOLTIP_NEED_GSP Gereken Ejderha Hayaleti: %d TOOLTIP_NEED_HP Gereken HP: %d TOOLTIP_NEED_HP_PER_SEC HP/Sn.: %d -TOOLTIP_NEED_SKILL_POINT Gereken Beceri Puan: +TOOLTIP_NEED_SKILL_POINT Gereken Beceri Puan�: TOOLTIP_NEED_SP Gereken SP: %d TOOLTIP_NEED_SP_PER_SEC SP: %d / Sn. TOOLTIP_NEXT_SKILL_LEVEL_1 Sonraki Seviye: %d (Max. %d) TOOLTIP_NEXT_SKILL_LEVEL_2 Sonraki Seviye: %d (Max. %d-%d) TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Ortalama Zarar %%%d SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Ortalama Zarara Direni %%%d SA -TOOLTIP_PARTY_INFO_GRADE_UP1 Grup yesi %d den fazla. -TOOLTIP_PARTY_INFO_GRADE_UP2 Saldr Seviyesi +%d +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Ortalama Zarara Direni� %%%d SA +TOOLTIP_PARTY_INFO_GRADE_UP1 Grup �yesi %d den fazla. +TOOLTIP_PARTY_INFO_GRADE_UP2 Sald�r� Seviyesi +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Savunma Seviyesi +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Tm grup yelerine 60 dakika HP/SP Yklenir. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Tm grup yelerine 30 dakika HP/SP Yklenir. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Grup yesi ldkten sonra 3 dakika beklemelisiniz. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Ayn serverda olduunuz zaman grup yelerinizi arabilirsiniz. -TOOLTIP_PARTY_INFO_SET_ATTACKER Saldr Seviyesi +(Grup ye sayisi./2) %d Saldr birimi seilebilir. -TOOLTIP_PARTY_INFO_SET_TANKER Savunma Seviyesi +(Grup ye sayisi) 1 Yakn Dvs Savass seilebilir. +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL T�m grup �yelerine 60 dakika HP/SP Y�klenir. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL T�m grup �yelerine 30 dakika HP/SP Y�klenir. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Grup �yesi �ld�kten sonra 3 dakika beklemelisiniz. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Ayn� serverda oldu�unuz zaman grup �yelerinizi �a��rabilirsiniz. +TOOLTIP_PARTY_INFO_SET_ATTACKER Sald�r� Seviyesi +(Grup �ye sayisi./2) %d Sald�r� birimi se�ilebilir. +TOOLTIP_PARTY_INFO_SET_TANKER Savunma Seviyesi +(Grup �ye sayisi) 1 Yak�n D�v�s Savas��s� se�ilebilir. TOOLTIP_PARTY_SKILL_LEVEL Mevcut Seviye: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [Saldr/Savunma ykseltildi] -TOOLTIP_PARTY_TITLE_HEAL [Ykleme] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP %d Grup yesi olduunda %%%d bonus EXP alrsn. +TOOLTIP_PARTY_TITLE_GRADE_UP [Sald�r�/Savunma y�kseltildi] +TOOLTIP_PARTY_TITLE_HEAL [Y�kleme] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP %d Grup �yesi oldu�unda %%%d bonus EXP al�rs�n. TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus EXP] -TOOLTIP_PARTY_TITLE_RECALL [ar] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [Saldr Birimi olarak ayarla] -TOOLTIP_PARTY_TITLE_SET_TANKER [Yakn Dv Savas olarak belirle] +TOOLTIP_PARTY_TITLE_RECALL [�a��r] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [Sald�r� Birimi olarak ayarla] +TOOLTIP_PARTY_TITLE_SET_TANKER [Yak�n D�v�� Sava���s� olarak belirle] TOOLTIP_PICK_EXP Puanlar: %d / %d TOOLTIP_PICK_LEVEL Seviye: %d TOOLTIP_PICK_UPGRADE1 Onu oduncuya ver; TOOLTIP_PICK_UPGRADE2 daha iyi -TOOLTIP_PICK_UPGRADE3 bir kazma alabilmek iin. -TOOLTIP_POTION_CURE Olumsuz sonular geri al. +TOOLTIP_PICK_UPGRADE3 bir kazma alabilmek i�in. +TOOLTIP_POTION_CURE Olumsuz sonu�lar� geri al. TOOLTIP_POTION_MIN Min. -TOOLTIP_POTION_PLUS_ATTACK_SPEED Saldr Hz: +%d +TOOLTIP_POTION_PLUS_ATTACK_SPEED Sald�r� H�z�: +%d TOOLTIP_POTION_PLUS_HP_PERCENT HP: +%%%d TOOLTIP_POTION_PLUS_HP_POINT HP: +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Hareket Hz: +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Hareket H�z�: +%d TOOLTIP_POTION_PLUS_SP_PERCENT SP: +%%%d TOOLTIP_POTION_PLUS_SP_POINT SP: +%d TOOLTIP_POTION_SEC Sn. -TOOLTIP_POTION_TIME Sre: -TOOLTIP_REQUIREMENT_21_LEVEL 21.Seviyeye ulam olmalsn. -TOOLTIP_REQUIREMENT_41_LEVEL 41.Seviyeye ulam olmalsn. -TOOLTIP_REQUIREMENT_LEVEL %d.Seviyeye ulam olmalsn. +TOOLTIP_POTION_TIME S�re: +TOOLTIP_REQUIREMENT_21_LEVEL 21.Seviyeye ula�m�� olmal�s�n. +TOOLTIP_REQUIREMENT_41_LEVEL 41.Seviyeye ula�m�� olmal�s�n. +TOOLTIP_REQUIREMENT_LEVEL %d.Seviyeye ula�m�� olmal�s�n. TOOLTIP_REQUIREMENT_SKILL_LEVEL %s Seviye %d gerekli. TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d gerekli -TOOLTIP_RESIST_BOW Oka kar dayankllk %%%d SA -TOOLTIP_RESIST_DARK Karanlk Direnci +%%%d SA -TOOLTIP_RESIST_EARTH Dnya Direnci +%%%d SA -TOOLTIP_RESIST_ELEC imsee kar dayankllk %%%d SA -TOOLTIP_RESIST_FIRE Atee kar dayankllk %%%d SA +TOOLTIP_RESIST_BOW Oka kar�� dayan�kl�l�k %%%d SA +TOOLTIP_RESIST_DARK Karanl�k Direnci +%%%d SA +TOOLTIP_RESIST_EARTH D�nya Direnci +%%%d SA +TOOLTIP_RESIST_ELEC �imse�e kar�� dayan�kl�l�k %%%d SA +TOOLTIP_RESIST_FIRE Ate�e kar�� dayan�kl�l�k %%%d SA TOOLTIP_RESIST_ICE Buz Direnci +%%%d SA -TOOLTIP_RESIST_MAGIC Byye kar dayankllk %%%d SA +TOOLTIP_RESIST_MAGIC B�y�ye kar�� dayan�kl�l�k %%%d SA TOOLTIP_REST_USABLE_COUNT Kalan: %d -TOOLTIP_SEALED Ruha bal +TOOLTIP_SEALED Ruha ba�l� TOOLTIP_SELLPRICE Fiyat: %s -TOOLTIP_SHAMAN aman +TOOLTIP_SHAMAN �aman TOOLTIP_SHIELD Kalkan -TOOLTIP_SHOES Ayakkab +TOOLTIP_SHOES Ayakkab� TOOLTIP_SKILL Beceriler SNA -TOOLTIP_SKILLBOOK_NAME Beceri Kitab -TOOLTIP_SKILL_AFFECT_ATT_GRADE Saldr Deeri: + -TOOLTIP_SKILL_AFFECT_ATT_POWER Saldr Deeri: -TOOLTIP_SKILL_AFFECT_ATT_SPEED Saldr Hz: + +TOOLTIP_SKILLBOOK_NAME Beceri Kitab� +TOOLTIP_SKILL_AFFECT_ATT_GRADE Sald�r� De�eri: + +TOOLTIP_SKILL_AFFECT_ATT_POWER Sald�r� De�eri: +TOOLTIP_SKILL_AFFECT_ATT_SPEED Sald�r� H�z�: + TOOLTIP_SKILL_AFFECT_DEF_GRADE Savunma: -TOOLTIP_SKILL_AFFECT_DODGE Rakip saldr deeri: - -TOOLTIP_SKILL_AFFECT_HEAL Yklenen HP: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Hareket Hz: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Yakn dv saldrlarn yanstma ans: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Beden hasarna kar koyma: -TOOLTIP_SKILL_COOL_TIME Ykleme Sresi: -TOOLTIP_SKILL_DAMAGE_BONUS Beceri Hasar %%%d SA -TOOLTIP_SKILL_DEFEND_BONUS Beceri hasarna kar koyma %%%d SA -TOOLTIP_SKILL_DURATION Sre: %d Sn. -TOOLTIP_SKILL_FORGET_BOOK_NAME Unutkanln Kitab -TOOLTIP_SKILL_LEVEL Gncel Seviye: %d -TOOLTIP_SKILL_LEVEL_MASTER Gncel Seviye: %d (Master) -TOOLTIP_SKILL_LEVEL_WITH_MAX Gncel Seviye: %d (Max. %d) -TOOLTIP_SOCKET_EMPTY Bo +TOOLTIP_SKILL_AFFECT_DODGE Rakip sald�r� de�eri: - +TOOLTIP_SKILL_AFFECT_HEAL Y�klenen HP: +TOOLTIP_SKILL_AFFECT_MOV_SPEED Hareket H�z�: + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Yak�n d�v�� sald�r�lar�n� yans�tma �ans�: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Beden hasar�na kar�� koyma: +TOOLTIP_SKILL_COOL_TIME Y�kleme S�resi: +TOOLTIP_SKILL_DAMAGE_BONUS Beceri Hasar� %%%d SA +TOOLTIP_SKILL_DEFEND_BONUS Beceri hasar�na kar�� koyma %%%d SA +TOOLTIP_SKILL_DURATION S�re: %d Sn. +TOOLTIP_SKILL_FORGET_BOOK_NAME Unutkanl���n Kitab� +TOOLTIP_SKILL_LEVEL G�ncel Seviye: %d +TOOLTIP_SKILL_LEVEL_MASTER G�ncel Seviye: %d (Master) +TOOLTIP_SKILL_LEVEL_WITH_MAX G�ncel Seviye: %d (Max. %d) +TOOLTIP_SOCKET_EMPTY Bo� TOOLTIP_SOCKET_REFINABLE_ITEM [Slotlu Nesne] -TOOLTIP_SP_REGEN SP retimi +%%%d SA -TOOLTIP_STR G +%d SA +TOOLTIP_SP_REGEN SP �retimi +%%%d SA +TOOLTIP_STR G�� +%d SA TOOLTIP_SURA Sura -TOOLTIP_TIME_CHARGER_FIX Sre Ykleme %d sn. SA -TOOLTIP_TIME_CHARGER_PER Sre Ykleme %%%d SA -TOOLTIP_UNIQUE Esiz -TOOLTIP_UNSEAL_LEFT_TIME Ruhtan ayrlma: %dH %dM sonra -TOOLTIP_WARRIOR Sava +TOOLTIP_TIME_CHARGER_FIX S�re Y�kleme %d sn. SA +TOOLTIP_TIME_CHARGER_PER S�re Y�kleme %%%d SA +TOOLTIP_UNIQUE E�siz +TOOLTIP_UNSEAL_LEFT_TIME Ruhtan ayr�lma: %dH %dM sonra +TOOLTIP_WARRIOR Sava��� TOOLTIP_WEAPON Silah TOOLTIP_WRISTLET Bileklik UI_ACCEPT Kabul @@ -924,13 +919,13 @@ UI_ITEM Nesne UI_LEFT_TIME Kalan Zaman: %d Sec. UI_NEXT Devam UI_NEXTPAGE Devam -UI_NOCONTENTS erik yok +UI_NOCONTENTS ��erik yok UI_NONAME isimsiz UI_OK OK UI_POS_UNKNOWN Bilinmeyen Yer UI_PREVPAGE Geri UI_UNKNOWN Bilinmeyen -UPLOAD_MARK_CHECK_NEED_RECONNECT Upload yeniden balatlmal. -UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload yeniden balatlmal. -USE_ITEM_FAILURE_PRIVATE_SHOP zel bir dkkn atn srece, nesneleri kullanamazsn. -USE_SKILL_ERROR_UNKNOWN Bilinmeyen Beceri Hatas: %s +UPLOAD_MARK_CHECK_NEED_RECONNECT Upload yeniden ba�lat�lmal�. +UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload yeniden ba�lat�lmal�. +USE_ITEM_FAILURE_PRIVATE_SHOP �zel bir d�kk�n a�t���n s�rece, nesneleri kullanamazs�n. +USE_SKILL_ERROR_UNKNOWN Bilinmeyen Beceri Hatas�: %s diff --git a/bin/pack/root/intrologin.py b/bin/pack/root/intrologin.py index fe145486..78182f73 100644 --- a/bin/pack/root/intrologin.py +++ b/bin/pack/root/intrologin.py @@ -203,27 +203,19 @@ class LoginWindow(ui.ScriptWindow): self.loginFailureMsgDict={ #"DEFAULT" : localeInfo.LOGIN_FAILURE_UNKNOWN, - "ALREADY" : localeInfo.LOGIN_FAILURE_ALREAY, - "NOID" : localeInfo.LOGIN_FAILURE_NOT_EXIST_ID, - "WRONGPWD" : localeInfo.LOGIN_FAILURE_WRONG_PASSWORD, + "ALREADY" : localeInfo.LOGIN_FAILURE_ALREADY, + "WRONGCRD" : localeInfo.LOGIN_FAILURE_WRONG_CREDENTIALS, "FULL" : localeInfo.LOGIN_FAILURE_TOO_MANY_USER, "SHUTDOWN" : localeInfo.LOGIN_FAILURE_SHUTDOWN, "REPAIR" : localeInfo.LOGIN_FAILURE_REPAIR_ID, "BLOCK" : localeInfo.LOGIN_FAILURE_BLOCK_ID, - "WRONGMAT" : localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER, - "QUIT" : localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE, - "BESAMEKEY" : localeInfo.LOGIN_FAILURE_BE_SAME_KEY, "NOTAVAIL" : localeInfo.LOGIN_FAILURE_NOT_AVAIL, - "NOBILL" : localeInfo.LOGIN_FAILURE_NOBILL, "BLKLOGIN" : localeInfo.LOGIN_FAILURE_BLOCK_LOGIN, "WEBBLK" : localeInfo.LOGIN_FAILURE_WEB_BLOCK, - "BADSCLID" : localeInfo.LOGIN_FAILURE_WRONG_SOCIALID, - "AGELIMIT" : localeInfo.LOGIN_FAILURE_SHUTDOWN_TIME, } self.loginFailureFuncDict = { - "WRONGPWD" : self.__DisconnectAndInputPassword, - "WRONGMAT" : self.__DisconnectAndInputMatrix, + "WRONGCRD" : self.__DisconnectAndInputPassword, "QUIT" : app.Exit, } @@ -238,9 +230,7 @@ class LoginWindow(ui.ScriptWindow): if app.loggined: self.loginFailureFuncDict = { - "WRONGPWD" : app.Exit, - "WRONGMAT" : app.Exit, - "QUIT" : app.Exit, + "WRONGCRD" : app.Exit, } if musicInfo.loginMusic != "": @@ -297,13 +287,13 @@ class LoginWindow(ui.ScriptWindow): print "---------------------------------------------------------------------------- CLOSE LOGIN WINDOW " # - # selectMusic BGM Ƿ ΰ üũѴ. + # selectMusic�� ������ BGM�� ����Ƿ� �ΰ� �� üũ�Ѵ�. # if musicInfo.loginMusic != "" and musicInfo.selectMusic != "": snd.FadeOutMusic("BGM/"+musicInfo.loginMusic) - ## NOTE : idEditLine pwdEditLine ̺Ʈ Ǿ־ - ## Event ʱȭ ־߸ մϴ - [levites] + ## NOTE : idEditLine�� pwdEditLine�� �̺�Ʈ�� ���� ���� �Ǿ��־ + ## Event�� ������ �ʱ�ȭ ���־�߸� �մϴ� - [levites] self.idEditLine.SetTabEvent(0) self.idEditLine.SetReturnEvent(0) self.pwdEditLine.SetReturnEvent(0) @@ -403,11 +393,11 @@ class LoginWindow(ui.ScriptWindow): def SetPasswordEditLineFocus(self): if localeInfo.IsEUROPE(): - if self.idEditLine != None: #0000862: [M2EU] αâ ˾ : None + if self.idEditLine != None: #0000862: [M2EU] �α���â �˾� ����: ����� ���� None ������ self.idEditLine.SetText("") - self.idEditLine.SetFocus() #0000685: [M2EU] ̵/йȣ : ̵ Ŀ + self.idEditLine.SetFocus() #0000685: [M2EU] ���̵�/��й�ȣ ���� ���� ���� ����: ������ ���̵�� ��Ŀ���� ���� ����� - if self.pwdEditLine != None: #0000862: [M2EU] αâ ˾ : None + if self.pwdEditLine != None: #0000862: [M2EU] �α���â �˾� ����: ����� ���� None ������ self.pwdEditLine.SetText("") else: if self.pwdEditLine != None: @@ -465,7 +455,7 @@ class LoginWindow(ui.ScriptWindow): loginFailureMsg = localeInfo.LOGIN_FAILURE_UNKNOWN + error - #0000685: [M2EU] ̵/йȣ : н Ŀ + #0000685: [M2EU] ���̵�/��й�ȣ ���� ���� ���� ����: ������ �н������ ��Ŀ���� ���� ����� loginFailureFunc=self.loginFailureFuncDict.get(error, self.SetPasswordEditLineFocus) if app.loggined: @@ -491,20 +481,6 @@ class LoginWindow(ui.ScriptWindow): self.SetPasswordEditLineFocus() net.Disconnect() - def __DisconnectAndInputMatrix(self): - if self.connectingDialog: - self.connectingDialog.Close() - self.connectingDialog = None - - self.stream.popupWindow.Close() - self.matrixInputChanceCount -= 1 - - if self.matrixInputChanceCount <= 0: - self.__OnCloseInputDialog() - - elif self.inputDialog: - self.inputDialog.Show() - def __LoadScript(self, fileName): import dbg try: @@ -727,18 +703,18 @@ class LoginWindow(ui.ScriptWindow): execfile(loginInfoFileName, loginInfo) except IOError: print(\ - "ڵ α Ͻ÷" + loginInfoFileName + " ۼּ\n"\ + "�ڵ� �α����� �Ͻ÷���" + loginInfoFileName + "������ �ۼ����ּ���\n"\ "\n"\ - ":\n"\ + "����:\n"\ "================================================================\n"\ - "addr=ּ\n"\ - "port=Ʈ\n"\ - "id=̵\n"\ - "pwd=йȣ\n"\ - "slot=ij ε (ų -1̸ ڵ )\n"\ - "autoLogin=ڵ \n" - "autoSelect=ڵ \n" - "locale=(ymir) LC_Ymir ϰ ymir ۵. korea ۵\n" + "addr=�ּ�\n"\ + "port=��Ʈ\n"\ + "id=���̵�\n"\ + "pwd=��й�ȣ\n"\ + "slot=ij���� ���� �ε��� (���ų� -1�̸� �ڵ� ���� ����)\n"\ + "autoLogin=�ڵ� ���� ����\n" + "autoSelect=�ڵ� ���� ����\n" + "locale=(ymir) LC_Ymir �ϰ�� ymir�� �۵�. �������� ������ korea�� �۵�\n" ); id=loginInfo.get("id", "") @@ -762,7 +738,7 @@ class LoginWindow(ui.ScriptWindow): self.__SetServerInfo(locale.CHANNEL_TEST_SERVER) except: import exception - exception.Abort("LoginWindow.__LoadLoginInfo - ׽Ʈ ּҰ ϴ") + exception.Abort("LoginWindow.__LoadLoginInfo - �׽�Ʈ���� �ּҰ� �����ϴ�") else: addr=loginInfo.get("addr", "") @@ -776,7 +752,7 @@ class LoginWindow(ui.ScriptWindow): net.SetMarkServer(addr, port) if locale == "ymir" : - net.SetServerInfo("õ ") + net.SetServerInfo("õ�� ����") self.serverInfo.SetText("Y:"+addr+":"+str(port)) else: net.SetServerInfo(addr+":"+str(port)) @@ -807,7 +783,7 @@ class LoginWindow(ui.ScriptWindow): self.Connect(id, pwd) print "==================================================================================" - print "ڵ α: %s - %s:%d %s" % (loginInfoFileName, addr, port, id) + print "�ڵ� �α���: %s - %s:%d %s" % (loginInfoFileName, addr, port, id) print "==================================================================================" @@ -926,9 +902,9 @@ class LoginWindow(ui.ScriptWindow): self.stream.popupWindow.Close() # CHINA_MATRIX_CARD_BUG_FIX - ## A~Z 26 ̳ ־߸ Ѵ. - ## Python Exception Log ̻ ־ - ## 嵥 ѱ α׿ ̰ ȰǴ 𸣰 + ## A~Z ���� 26 �̳��� ���� ����־�߸� �Ѵ�. + ## Python Exception Log ���� �� �̻��� ���� ����־ ���� ���� + ## �嵥 �� �ѱ��� �α׿��� �̰� Ȱ��Ǵ����� �𸣰��� row1 = min(30, row1) row2 = min(30, row2) row3 = min(30, row3) @@ -985,7 +961,6 @@ class LoginWindow(ui.ScriptWindow): def OnExit(self): self.stream.popupWindow.Close() - self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE, app.Exit, localeInfo.UI_OK) def OnUpdate(self): ServerStateChecker.Update() @@ -1056,7 +1031,7 @@ class LoginWindow(ui.ScriptWindow): if channelIndex >= 0: self.channelList.SelectItem(channelIndex) - ## Show/Hide ڵ忡 ־ ӽ - [levites] + ## Show/Hide �ڵ忡 ������ �־ �ӽ� - [levites] self.serverBoard.SetPosition(self.xServerBoard, self.yServerBoard) self.serverBoard.Show() self.connectBoard.Hide() @@ -1290,7 +1265,7 @@ class LoginWindow(ui.ScriptWindow): self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_CHANNEL) return - # ° FULL + # ���°� FULL �� ������ ���� ���� if state == serverInfo.STATE_DICT[3]: self.PopupNotifyMessage(localeInfo.CHANNEL_NOTIFY_FULL) return @@ -1302,9 +1277,9 @@ class LoginWindow(ui.ScriptWindow): channelName = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["name"] addrKey = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["key"] - if "õ " == serverName: + if "õ�� ����" == serverName: app.ForceSetLocale("ymir", "locale/ymir") - elif "赵 " == serverName: + elif "�赵 ����" == serverName: app.ForceSetLocale("we_korea", "locale/we_korea") except: @@ -1319,7 +1294,7 @@ class LoginWindow(ui.ScriptWindow): tcp_port = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["tcp_port"] except: import exception - exception.Abort("LoginWindow.__OnClickSelectServerButton - ") + exception.Abort("LoginWindow.__OnClickSelectServerButton - ���� ���� ����") try: account_ip = serverInfo.REGION_AUTH_SERVER_DICT[regionID][serverID]["ip"] @@ -1339,13 +1314,13 @@ class LoginWindow(ui.ScriptWindow): except: import exception - exception.Abort("LoginWindow.__OnClickSelectServerButton - ũ ") + exception.Abort("LoginWindow.__OnClickSelectServerButton - ��ũ ���� ����") if app.USE_OPENID and not app.OPENID_TEST : - ## 2012.07.19 OpenID : - # ä ȭ鿡 "Ȯ"(SelectServerButton) , - # α ȭ Ѿ ʰ ٷ OpenID Ű + ## 2012.07.19 OpenID : ���� + # ä�� ���� ȭ�鿡�� "Ȯ��"(SelectServerButton) �� ��������, + # �α��� ȭ������ �Ѿ�� �ʰ� �ٷ� ������ OpenID ����Ű�� �������� ���� self.stream.SetConnectInfo(ip, tcp_port, account_ip, account_port) self.Connect(0, 0) else : diff --git a/bin/pack/root/introselect.py b/bin/pack/root/introselect.py index 1cef6dd8..2b1d8311 100644 --- a/bin/pack/root/introselect.py +++ b/bin/pack/root/introselect.py @@ -16,7 +16,7 @@ import musicInfo import playerSettingModule #################################### -# ε д +# ���� ������ ���� ��� �ε� �д� #################################### import uiCommon import uiMapNameShower @@ -26,7 +26,7 @@ import uiCharacter import uiTarget import consoleModule -# interface module ... +# interface module�� ������... import interfaceModule import uiTaskBar import uiInventory @@ -350,7 +350,7 @@ class SelectCharacterWindow(ui.Window): def SameLoginDisconnect(self): self.stream.popupWindow.Close() self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_SAMELOGIN, self.ExitSelect, localeInfo.UI_OK) - #self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_ALREAY, app.Exit, localeInfo.UI_OK) + #self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_ALREADY, app.Exit, localeInfo.UI_OK) def MakeCharacter(self, index, id, name, race, form, hair): if 0 == id: @@ -747,7 +747,7 @@ class SelectCharacterWindow(ui.Window): if -1 != self.startIndex: ## Temporary - ## BackGroundLoading ɶ ӽ÷.. + ## BackGroundLoading�� ���� �ɶ����� �ӽ÷�.. if app.GetTime() - self.startReservingTime > 3.0: if False == self.openLoadingFlag: chrSlot=self.stream.GetCharacterSlot() @@ -759,7 +759,7 @@ class SelectCharacterWindow(ui.Window): import player player.SetPlayTime(playTime) import chat - chat.Clear() ##  Chat ʱȭ. ӽ Pos. + chat.Clear() ## ���� Chat �� �ʱ�ȭ. �ӽ� Pos. ## Temporary ####################################################### diff --git a/bin/pack/root/localeinfo.py b/bin/pack/root/localeinfo.py index f6271ecd..df15e0f3 100644 --- a/bin/pack/root/localeinfo.py +++ b/bin/pack/root/localeinfo.py @@ -1,9 +1,9 @@ import app import constInfo -MAP_TRENT02 = "MAP_TRENT02" # ӽ -MAP_WL = "MAP_WL" # ӽ -MAP_NUSLUCK = "MAP_NUSLUCK" # ӽ +MAP_TRENT02 = "MAP_TRENT02" # �ӽ� +MAP_WL = "MAP_WL" # �ӽ� +MAP_NUSLUCK = "MAP_NUSLUCK" # �ӽ� MAP_TREE2 = "MAP_TREE2" BLEND_POTION_NO_TIME = "BLEND_POTION_NO_TIME" @@ -23,7 +23,7 @@ CHANNEL_NOTIFY_FULL = "CHANNEL_NOTIFY_FULL" GUILD_BUILDING_LIST_TXT = app.GetLocalePath() + "/GuildBuildingList.txt" GUILD_MARK_MIN_LEVEL = "3" -GUILD_MARK_NOT_ENOUGH_LEVEL = "巹 3̻ մϴ." +GUILD_MARK_NOT_ENOUGH_LEVEL = "��巹�� 3�̻� ���� �����մϴ�." ERROR_MARK_UPLOAD_NEED_RECONNECT = "UploadMark: Reconnect to game" ERROR_MARK_CHECK_NEED_RECONNECT = "CheckMark: Reconnect to game" @@ -32,7 +32,7 @@ VIRTUAL_KEY_ALPHABET_LOWERS = r"[1234567890]/qwertyuiop\=asdfghjkl;`'zxcvbnm.," VIRTUAL_KEY_ALPHABET_UPPERS = r'{1234567890}?QWERTYUIOP|+ASDFGHJKL:~"ZXCVBNM<>' VIRTUAL_KEY_SYMBOLS = '!@#$%^&*()_+|{}:"<>?~' VIRTUAL_KEY_NUMBERS = "1234567890-=\[];',./`" -VIRTUAL_KEY_SYMBOLS_BR = '!@#$%^&*()_+|{}:"<>?~' +VIRTUAL_KEY_SYMBOLS_BR = '!@#$%^&*()_+|{}:"<>?~����������������' __IS_ENGLISH = "ENGLISH" == app.GetLocaleServiceName() __IS_HONGKONG = "HONGKONG" == app.GetLocaleServiceName() @@ -46,9 +46,7 @@ __IS_ARABIC = "locale/ae" == app.GetLocalePath() __IS_CIBN10 = "locale/cibn10" == app.GetLocalePath() __IS_WE_KOREA = "locale/we_korea" == app.GetLocalePath() __IS_TAIWAN = "locale/taiwan" == app.GetLocalePath() -__IS_JAPAN = "locale/japan" == app.GetLocalePath() -LOGIN_FAILURE_WRONG_SOCIALID = "ASDF" -LOGIN_FAILURE_SHUTDOWN_TIME = "ASDF" +__IS_JAPAN = "locale/japan" == app.GetLocalePath() if __IS_CANADA: __IS_EUROPE = True @@ -108,7 +106,7 @@ def IsWE_KOREA(): def LoadLocaleData(): if IsYMIR(): import net - SERVER = "赵 " + SERVER = "�赵 ����" if SERVER == net.GetServerInfo()[:len(SERVER)]: app.SetCHEONMA(0) app.LoadLocaleData("locale/we_korea") @@ -121,7 +119,7 @@ def LoadLocaleData(): app.LoadLocaleData(app.GetLocalePath()) def IsCHEONMA(): - return IsYMIR() # YMIR õ. õ ݱ . + return IsYMIR() # ���� YMIR �������� ������ õ��������. õ�������� ���� �ݱ� ������ ���� �� ����. # END_OF_SUPPORT_NEW_KOREA_SERVER @@ -183,13 +181,13 @@ elif IsSINGAPORE() : LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() constInfo.IN_GAME_SHOP_ENABLE = 0 elif IsNEWCIBN() : - ##Ӹ̱. - APP_TITLE = "2" + ##���Ӹ��̱�����. + APP_TITLE = "������2" FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() constInfo.IN_GAME_SHOP_ENABLE = 1 elif IsTAIWAN(): - APP_TITLE = "III" + APP_TITLE = "��III��" FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() @@ -204,31 +202,31 @@ else: LoadLocaleFile(LOCALE_FILE_NAME, locals()) ######################################################################################################## -## NOTE : "/ ðڽϱ?" ڿ ڵ +## NOTE : �������� ������ "������/�� �����ðڽ��ϱ�?" ���ڿ��� ���� ������ ���� �ڵ� dictSingleWord = { "m":1, "n":1, "r":1, "M":1, "N":1, "R":1, "l":1, "L":1, "1":1, "3":1, "6":1, "7":1, "8":1, "0":1, } dictDoubleWord = { - "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, - "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, - "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "v":1, "":1, "":1, "":1, "R":1, "":1, "":1, "":1, "":1, "":1, - "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, - "":1, "x":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, - "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "m":1, "":1, "":1, "":1, "O":1, "":1, "":1, "":1, "":1, "l":1, - "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, - "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, - "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "u":1, - "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, - "":1, "X":1, "":1, "":1, "":1, "":1, "":1, "o":1, "":1, "":1, "":1, "y":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, - "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, - "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "p":1, - "¥":1, "¹":1, "¼":1, "":1, "":1, "c":1, "":1, "":1, "":1, "":1, "°":1, "":1, "":1, "":1, "":1, "":1, "":1, "R":1, "":1, "":1, "n":1, - "":1, "í":1, "ó":1, "":1, "":1, "":1, "":1, "":1, "":1, "ġ":1, "ä":1, "":1, "ü":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "M":1, - "ī":1, "ļ":1, "Ŀ":1, "":1, "":1, "":1, "":1, "ť":1, "ũ":1, "Ű":1, "ij":1, "m":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, - "Ÿ":1, "":1, "":1, "":1, "":1, "":1, "":1, "Ʃ":1, "Ʈ":1, "Ƽ":1, "":1, "O":1, "":1, "":1, "":1, "":1, "":1, "ơ":1, "":1, "Ƣ":1, "Ʒ":1, - "":1, "":1, "":1, "":1, "":1, "ǥ":1, "Ǫ":1, "ǻ":1, "":1, "":1, "":1, "":1, "":1, "":1, "ǡ":1, "":1, "Ǵ":1, "R":1, "ǣ":1, "Ƕ":1, "c":1, - "":1, "":1, "":1, "":1, "ȣ":1, "ȿ":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "ȭ":1, "ȳ":1, "":1, "":1, "ȸ":1, "":1, "":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�v":1, "��":1, "��":1, "��":1, "�R":1, "��":1, "��":1, "��":1, "��":1, "��":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, + "��":1, "�x":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�m":1, "��":1, "��":1, "��":1, "�O":1, "��":1, "��":1, "��":1, "��":1, "�l":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�u":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, + "��":1, "�X":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�o":1, "��":1, "��":1, "��":1, "�y":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�p":1, + "¥":1, "¹":1, "¼":1, "��":1, "��":1, "�c":1, "��":1, "��":1, "��":1, "��":1, "°":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�R":1, "��":1, "��":1, "�n":1, + "��":1, "í":1, "ó":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "ġ":1, "ä":1, "��":1, "ü":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�M":1, + "ī":1, "ļ":1, "Ŀ":1, "��":1, "��":1, "��":1, "��":1, "ť":1, "ũ":1, "Ű":1, "ij":1, "�m":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, + "Ÿ":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "Ʃ":1, "Ʈ":1, "Ƽ":1, "��":1, "�O":1, "��":1, "��":1, "��":1, "��":1, "��":1, "ơ":1, "��":1, "Ƣ":1, "Ʒ":1, + "��":1, "��":1, "��":1, "��":1, "��":1, "ǥ":1, "Ǫ":1, "ǻ":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "ǡ":1, "��":1, "Ǵ":1, "�R":1, "ǣ":1, "Ƕ":1, "�c":1, + "��":1, "��":1, "��":1, "��":1, "ȣ":1, "ȿ":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "ȭ":1, "ȳ":1, "��":1, "��":1, "ȸ":1, "��":1, "��":1, } locale = mapping( @@ -417,129 +415,129 @@ JOBINFO_TITLE = [ JOBINFO_DATA_LIST = [ [ - ["Ÿ Ͱ ʴ ", - "ⰳ þ []", - "θ.  ⿡ ׵ ", - "ڷ , ġ ", - "̱ Ḧ ܽ", - " ο⵵ Ѵ. ̵", - " ܷõ , ݷ", - " ּο ", - "ȰѴ. ",], - [" Ϲ , ", - " ", - " ȰѴ. Ư ٷ", - " Ʈ ϵ, ", - " / ", - "Ȯ ü ø. ", - " Ȯ ̱ ø", - " Ʈ ʿ䰡 ִ.",], - [" ŷ ̿ϴ", - "/ٰŸ , ", - "ϳϳ ݷ 忡", - "ȰѴ. Ư ٷ ", - " Ʈ ϵ, ", - "/ٰŸ Ȯ ߷", - " ø ø. ", - " ݿ / ", - "Ȯ ü¿ Ʈ", - " ʿ䰡 ִ. ",], + ["Ÿ���� ��Ͱ� ������ �ʴ� ������", + "�ⰳ�� ������� ���þ� [����]���", + "�θ���. ��� ���⿡���� �׵��� ", + "�ڷ� �������� ������, ��ġ�� ����", + "�̱� ���� ���Ḧ ���� �ܽ�����", + "����� ���� �ο�⵵ �Ѵ�. �̵���", + "�� �ܷõ� ������ ��, ������ ���ݷ�", + "���� ���� �ּ��ο��� ����������", + "Ȱ���Ѵ�. ",], + ["���� �Ϲ����� ������ �����, ", + "�������� ���� ���� �������� ����", + "���� Ȱ���Ѵ�. ���� Ư���� �ٷ���", + "�������� ���� ����Ʈ�� �����ϵ�, ", + "�������� ���� ������ / ����", + "Ȯ���� ���� ü���� �ø���. ����", + "������ ��Ȯ���� ���̱� ���� ��ø", + "���� ����Ʈ�� ������ �ʿ䰡 �ִ�.",], + ["��� ������ ���ŷ��� �̿��ϴ�", + "��/�ٰŸ� ������ �����, �� ���", + "�ϳ��ϳ��� ���� ���ݷ����� ���忡��", + "Ȱ���Ѵ�. ���� Ư���� �ٷ��� ����", + "���� ���� ����Ʈ�� �����ϵ�, ", + "��/�ٰŸ� ������ ��Ȯ���� ���߷���", + "���� ��ø�� �ø���. ���� ���� �� ", + "�� ���ݿ� ���� ������ / ����", + "Ȯ���� ���� ü�¿��� ����Ʈ��", + "������ �ʿ䰡 �ִ�. ",], ], [ - ["ڰ  Ȳ ڽ", - " ӹ", - "ϸ鼭 ϴ", - "ڵ̴. ̵ ż", - "ϸ, ϰ ", - "ൿ ޼ҿ ġŸ ", - ", 忡 ", - "ȭ ڽ ", - "δ. "], - ["μ ܰ ֹ ٷ, ż", - "ϰ ġ ڰ Ư ", - " 忡 ȰѴ. Ư", - "ø Ʈ ", - "ϵ, ٷ ÷ ݷ δ.", - " / ", - " ü¿ Ʈ", - " ʿ䰡 ִ. ",], - ["Ȱ ֹ ٷ, þ߿", - "Ÿ Ÿ ", - "忡 ȰѴ. Ư", - " ø", - " ÷ ϸ, Ÿ", - " ٷ", - "ø ʿ䰡 ִ. 鿡", - "Ǿ , ݿ Ƽ", - " / ", - "ü¿ Ʈ ʿ䰡", - "ִ. ", ], + ["�ڰ��� ��� ��Ȳ������ �ڽ���", + "���� ����� ������ ����� �ӹ���", + "�����ϸ鼭 ������ ������ �����ϴ�", + "�ڵ��̴�. �̵��� ���� ������ �ż�", + "�ϸ�, ���� �� ���� �����ϰ� ������", + "�ൿ���� ���� �޼ҿ� ġ��Ÿ�� ����", + "��, ���忡�� ������ ���� ������", + "ȭ���� �������� �ڽ��� �����", + "�����δ�. "], + ["�μ� �ܰ��� �ֹ���� �ٷ��, �ż�", + "�ϰ� ġ�� ������ �ڰ� Ư���� ������", + "���� ���忡�� Ȱ���Ѵ�. ���� Ư����", + "��ø�� �������� ���� ����Ʈ�� ����", + "�ϵ�, �ٷ��� �÷� ���ݷ��� ���δ�.", + "���� �������� ���� ������/���� ", + "����� ���� ü�¿��� ����Ʈ��", + "������ �ʿ䰡 �ִ�. ",], + ["Ȱ�� �ֹ���� �ٷ��, �� �þ߿�", + "�����Ÿ��� ���� ���Ÿ� ��������", + "���忡�� Ȱ���Ѵ�. ���� Ư����", + "���� �������� ������ ���� ��ø��", + "�������� �÷��� �ϸ�, ���Ÿ�", + "������ ������ ������ ���� �ٷ���", + "�ø� �ʿ䰡 �ִ�. ���� ���鿡��", + "�����Ǿ��� ��, �� ���ݿ� ��Ƽ��", + "���� ������/���� ����� ����", + "ü�¿��� ����Ʈ�� ������ �ʿ䰡", + "�ִ�. ", ], ], [ - [" [ ] Ӽ", - "â Ư Ӽ ̴. ", - "׵ 忡 ⸦ ", - "Ű, Ǹ ź", - " ȥ . ", - "̵ ڽ ˰ ʿ ", - " Ǿ, 忡 ", - "ݷ ϱ⵵ ϴµ, ", - "׿± ", - " þ []̶", - "θ⸦ ɴ´."], - ["ȯ Ǹ ", - " ⳪ ", - "Ǿ ", - "忡 ȰѴ. Ư", - " ", - "Ǹ ǹǷ,", - "ɰ ٷ ", - "Ʈ ϵ, ", - "/ Ȯ ü", - "ø. Ȯ", - "ȸǸ ؼ ø Ʈ", - " ʿ䰡 ִ. ",], - ["渶 ", - "ֹ Ǹ 忡", - "ȰѴ. Ư ", - "̹Ƿ ", - "Ʈ ϵ, Ÿ ", - " Ȯ ø ø.", - " Ǿ, ݿ ", - " / Ȯ ü¿", - "Ʈ ʿ䰡 ִ. ",], + ["����� [���� ������]�� �Ӽ�����", + "â���� Ư�� �Ӽ��� �����̴�. ", + "�׵��� ���忡�� ������ ��⸦ ����", + "��Ű��, �Ǹ��� ���� ���� ��ź����", + "���� ��ȥ�� ������ ��������. ����", + "�̵��� �ڽ��� �˰� ���ʿ� �����", + "���� �Ǿ�, ���忡�� ���� ���� ����", + "���ݷ��� �����ϱ⵵ �ϴµ�, ������", + "�׿���±� ����� ������ ������", + "������� ���� ���þ� [����]�̶�", + "�θ��⸦ ���� �ɴ´�."], + ["ȯ������ ����� �Ǹ��� ������", + "������� ������ ���⳪ ����", + "�Ǿ� ���� ���� ���� ����������", + "���忡�� Ȱ���Ѵ�. ���� Ư����", + "������ ���������� ���� ���", + "�Ǹ��� ������ ������ ����ǹǷ�,", + "���ɰ� �ٷ��� �������� ����", + "����Ʈ�� �����ϵ�, ������ ����", + "������/���� Ȯ���� ���� ü����", + "�ø���. ���� ������ ��Ȯ����", + "ȸ�Ǹ� ���ؼ� ��ø���� ����Ʈ��", + "������ �ʿ䰡 �ִ�. ",], + ["�渶���� ������� ���� �����", + "�ֹ��� �Ǹ��� �������� ���忡��", + "Ȱ���Ѵ�. ���� Ư���� ���� ������", + "���̹Ƿ� ������ �������� ����", + "����Ʈ�� �����ϵ�, ���Ÿ� ����", + "������ ��Ȯ���� ���� ��ø�� �ø���.", + "���� ���� �Ǿ�����, �� ���ݿ� ����", + "������ / ���� Ȯ���� ���� ü�¿���", + "����Ʈ�� ������ �ʿ䰡 �ִ�. ",], ], [ - [" Ű ڿ, ", - " ٷ ִ ̴.", - "׵ Ĺ濡 Ʊ ϰ", - "ģ λ ȸ Ű", - " ⸦ ½Ų. ׵", - "Ʊ ޽ ϴ ڸ ", - " 뼭 , ׷ ڵ", - "Դ ֹ", - "Ʈ ¡Ѵ.",], - ["õ決 ", - "ֹ ϸ, / ", - "κ Ʊ Ų. ", - "Ư ɷ ̹Ƿ ", - " Ʈ ϵ,", - "Ǿ , ݿ ", - " / Ȯ ü", - "ø. Ÿ ", - "Ȯ ø Ʈ", - " ʿ䰡 ִ. ",], - ["ڱ ڿ ", - " Ʊ ȸϰ, ", - " 鿡 ū ", - " ִ ̵̴. ", - "Ư ɷ ̹Ƿ ", - " Ʈ ϵ,", - "Ǿ, ݿ ", - " / Ȯ ü", - "ø. Ÿ ", - "Ȯ ø Ʈ", - " ʿ䰡 ִ. "], + ["������ ��Ű� �ڿ�, �� ������", + "���� �ٷ� �� �ִ� ������ �����̴�.", + "�׵��� �Ĺ濡�� �Ʊ��� �����ϰ�", + "��ģ ������ �λ��� ȸ�� ��Ű��", + "������ ��⸦ ��½�Ų��. �׵���", + "�Ʊ��� ����� �޽��� �����ϴ� �ڸ� ", + "���� �뼭���� ������, �׷� �ڵ�", + "���Դ� �� �� ���� ���� �ֹ���", + "��Ʈ�� �� ������� ���� ¡���Ѵ�.",], + ["õ�決�� ������� ���� ��������", + "�����ֹ��� ���ϸ�, ���� �� / ����", + "�������κ��� �Ʊ��� ��Ų��. ����", + "Ư���� ���� �ɷ��� ���̹Ƿ� ������", + "�������� ���� ����Ʈ�� �����ϵ�,", + "�����Ǿ��� ��, �� ���ݿ� ����", + "������ / ���� Ȯ���� ���� ü����", + "�ø���. ���� ���Ÿ� ���� ������", + "��Ȯ���� ���� ��ø���� ����Ʈ��", + "������ �ʿ䰡 �ִ�. ",], + ["���ڱ��� ������� �ڿ��� ����", + "���� �Ʊ��� ȸ���ϰ�, ������ ", + "������ ������ ���鿡�� ū �����", + "���� �� �ִ� �̵��̴�. ������", + "Ư���� ���� �ɷ��� ���̹Ƿ� ������", + "�������� ���� ����Ʈ�� �����ϵ�,", + "�����Ǿ�����, �� ���ݿ� ����", + "������ / ���� Ȯ���� ���� ü����", + "�ø���. ���� ���Ÿ� ���� ������", + "��Ȯ���� ���� ��ø���� ����Ʈ��", + "������ �ʿ䰡 �ִ�. "], ], ] @@ -633,137 +631,137 @@ def GetLetterCloseImageName(): if 949 == app.GetDefaultCodePage(): def EUL(name): if GetAuxiliaryWordType(name): - return " " + return "�� " else: - return " " + return "�� " def I(name): if GetAuxiliaryWordType(name): - return " " + return "�� " else: - return " " + return "�� " def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice): name = sellItemName if sellItemCount > 1: name += " " name += str(sellItemCount) - name += "" + name += "��" - return name + EUL(name) + str(sellItemPrice) + "ɿ Ľðڽϱ?" + return name + EUL(name) + str(sellItemPrice) + "�ɿ� �Ľðڽ��ϱ�?" def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice): name = sellItemName if sellItemCount > 1: name += " " name += str(sellItemCount) - name += "" + name += "��" - return name + EUL(name) + str(sellItemPrice) + " ðڽϱ?" + return name + EUL(name) + str(sellItemPrice) + "�� ��ðڽ��ϱ�?" def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName): - return attachedItemName+EUL(attachedItemName)+" Դϴ" + return attachedItemName+EUL(attachedItemName)+"������ �� ���� �������Դϴ�" def REFINE_FAILURE_NO_SOCKET(attachedItemName): - return attachedItemName+EUL(attachedItemName)+" ִ ϴ" + return attachedItemName+EUL(attachedItemName)+"������ �� �ִ� ������ �����ϴ�" def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName): - return attachedItemName+EUL(attachedItemName)+" ִ Ȳ ϴ" + return attachedItemName+EUL(attachedItemName)+"������ �� �ִ� Ȳ�� ������ �����ϴ�" def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount): name = dropItemName if dropItemCount > 1: name += " " name += str(dropItemCount) - name += "" + name += "��" - return name+EUL(name)+"ðڽϱ?" + return name+EUL(name)+"�����ðڽ��ϱ�?" def NumberToMoneyString(number): if number <= 0: - return "0" + return "0��" number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "", result) - result = CutMoneyString(number, 8, 12, "", result) - result = result + "" + result = CutMoneyString(number, 4, 8, "��", result) + result = CutMoneyString(number, 8, 12, "��", result) + result = result + "��" return result def NumberToSecondaryCoinString(number): if number <= 0: - return "0" + return "0��" number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "", result) - result = CutMoneyString(number, 8, 12, "", result) - result = result + "" + result = CutMoneyString(number, 4, 8, "��", result) + result = CutMoneyString(number, 8, 12, "��", result) + result = result + "��" return result def FISHING_NOTIFY(isFish, fishName): if isFish: - return fishName + I(fishName) + " մϴ." + return fishName + I(fishName) + "�� �� �մϴ�." else: - return fishName + I(fishName) + "ɸ մϴ." + return fishName + I(fishName) + "�ɸ��� �մϴ�." def FISHING_SUCCESS(isFish, fishName): if isFish: - return fishName + EUL(fishName) + "ҽϴ!" + return fishName + EUL(fishName) + "��ҽ��ϴ�!" else: - return fishName + EUL(fishName) + "ϴ!" + return fishName + EUL(fishName) + "������ϴ�!" elif 932 == app.GetDefaultCodePage(): def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice): if sellItemCount > 1 : - return "%s %s ‚ %sɔ܂H" % ( sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) ) + return "%s %s �‚� %s�ɔ���܂����H" % ( sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) ) else: - return "%s %sŔ܂H" % (sellItemName, NumberToMoneyString(sellItemPrice) ) + return "%s �� %s�Ŕ���܂����H" % (sellItemName, NumberToMoneyString(sellItemPrice) ) def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) : if buyItemCount > 1 : - return "%s %s‚ %sŔ܂H" % ( buyItemName, buyItemCount, buyItemPrice ) + return "%s %s�‚� %s�Ŕ����܂����H" % ( buyItemName, buyItemCount, buyItemPrice ) else: - return "%s %sŔ܂H" % ( buyItemName, buyItemPrice ) + return "%s�� %s�Ŕ����܂����H" % ( buyItemName, buyItemPrice ) def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) : - return "%s𑕒łȂACe?łB" % (attachedItemName) + return "%s�𑕒��ł��Ȃ��A�C�e?�ł��B" % (attachedItemName) def REFINE_FAILURE_NO_SOCKET(attachedItemName) : - return "%s𑕒?Pbg܂B" % (attachedItemName) + return "%s�𑕒�����?�P�b�g������܂���B" % (attachedItemName) def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) : - return "%s𑕒ł鉩?Pbg܂B" % (attachedItemName) + return "%s�𑕒��ł��鉩��?�P�b�g������܂���B" % (attachedItemName) def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) : if dropItemCount > 1 : - return "%s %d ‚̂Ă܂H" % (dropItemName, dropItemCount) + return "%s %d �‚��̂Ă܂����H" % (dropItemName, dropItemCount) else : - return "%ŝĂ܂H" % (dropItemName) + return "%s���̂Ă܂����H" % (dropItemName) def FISHING_NOTIFY(isFish, fishName) : if isFish : - return "%s H‚悤ł" % ( fishName ) + return "%s ���H���‚����悤�ł�" % ( fishName ) else : - return "%s 悤ł" % ( fishName ) + return "%s �����������悤�ł�" % ( fishName ) def FISHING_SUCCESS(isFish, fishName) : if isFish : - return "%s ߂܂܂I" % (fishName) + return "%s ��߂܂��܂����I" % (fishName) else : - return "%s ɓ܂I" % (fishName) + return "%s ����ɓ���܂����I" % (fishName) def NumberToMoneyString(number) : if number <= 0 : - return "0" + return "0��" number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "", result) - result = CutMoneyString(number, 8, 12, "", result) - result = result + "" + result = CutMoneyString(number, 4, 8, "��", result) + result = CutMoneyString(number, 8, 12, "��", result) + result = result + "��" return result def NumberToSecondaryCoinString(number) : @@ -772,8 +770,8 @@ elif 932 == app.GetDefaultCodePage(): number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "", result) - result = CutMoneyString(number, 8, 12, "", result) + result = CutMoneyString(number, 4, 8, "��", result) + result = CutMoneyString(number, 8, 12, "��", result) result = result + "jun" return result @@ -844,53 +842,53 @@ elif IsHONGKONG(): elif IsNEWCIBN() or IsCIBN10(): def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice): if sellItemCount>1: - return "ȷҪ%s%s%s" % (str(sellItemCount), sellItemName, str(sellItemPrice)) + return "ȷ��Ҫ��%s��%s��%s���������" % (str(sellItemCount), sellItemName, str(sellItemPrice)) else: - return "ȷҪ%s%s" % (sellItemName, str(sellItemPrice)) + return "ȷ��Ҫ��%s��%s���������" % (sellItemName, str(sellItemPrice)) def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice): if sellItemCount>1: - return "ȷҪ%s%s%s" % (str(sellItemCount), sellItemName, str(sellItemPrice)) + return "ȷ��Ҫ��%s��%s��%s��������" % (str(sellItemCount), sellItemName, str(sellItemPrice)) else: - return "ȷҪ%s%s" % (sellItemName, str(sellItemPrice)) + return "ȷ��Ҫ��%s��%s��������" % (sellItemName, str(sellItemPrice)) def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName): - return "޷Ƕ%s װ" % (attachedItemName) + return "�޷���Ƕ%s ��װ��" % (attachedItemName) def REFINE_FAILURE_NO_SOCKET(attachedItemName): - return "ûпǶ%s Ŀ" % (attachedItemName) + return "û�п�����Ƕ%s �Ŀ�" % (attachedItemName) def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName): - return "ûпǶ%s Ļƽ" % (attachedItemName) + return "û�п�����Ƕ%s �Ļƽ��" % (attachedItemName) def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount): if dropItemCount>1: - return "ȷҪӵ%d%s?" % (dropItemCount, dropItemName) + return "ȷ��Ҫ�ӵ�%d��%s��?" % (dropItemCount, dropItemName) else: - return "ȷҪӵ%s?" % (dropItemName) + return "ȷ��Ҫ�ӵ�%s��?" % (dropItemName) def FISHING_NOTIFY(isFish, fishName): if isFish: - return fishName # ⿡  پִµ, ڵ ־ Ф... cython ڵ ... + return fishName # ���� ���⿡ � ���� �پ��ִµ�, ���ڵ��� �����־ ������ ���� ���� �Ф�... cython���� ���ڵ� ���� ���� ��������... else: - return "" + fishName + "ˡ" + return "����" + fishName + "�ˡ�" def FISHING_SUCCESS(isFish, fishName): if isFish: - return "" + fishName + "ˡ" + return "����" + fishName + "�ˡ�" else: - return "" + fishName + "ˡ" + return "���" + fishName + "�ˡ�" def NumberToMoneyString(number): if number <= 0: - return "0" + return "0��" number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "", result) - result = CutMoneyString(number, 8, 12, "", result) - result = result + "" + result = CutMoneyString(number, 4, 8, "��", result) + result = CutMoneyString(number, 8, 12, "��", result) + result = result + "��" return result @@ -901,8 +899,8 @@ elif IsNEWCIBN() or IsCIBN10(): number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "", result) - result = CutMoneyString(number, 8, 12, "", result) + result = CutMoneyString(number, 4, 8, "��", result) + result = CutMoneyString(number, 8, 12, "��", result) result = result + "JUN" return result