Solution refactoring and restructuring, removed Boost dependency, removed unused tools
This commit is contained in:
136
src/MilesLib/Type.cpp
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136
src/MilesLib/Type.cpp
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#include "StdAfx.h"
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#include "Type.h"
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#include "../EterLib/TextFileLoader.h"
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std::string NSound::strResult;
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const char * NSound::GetResultString()
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{
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return strResult.c_str();
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}
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void NSound::SetResultString(const char * c_pszStr)
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{
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strResult.assign(c_pszStr);
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}
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bool NSound::LoadSoundInformationPiece(const char * c_szFileName, NSound::TSoundDataVector & rSoundDataVector, const char * c_szPathHeader)
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{
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std::string strResult;
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strResult = c_szFileName;
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CTextFileLoader* pkTextFileLoader=CTextFileLoader::Cache(c_szFileName);
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if (!pkTextFileLoader)
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return false;
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CTextFileLoader& rkTextFileLoader=*pkTextFileLoader;
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if (rkTextFileLoader.IsEmpty())
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{
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SetResultString((strResult + " <20>б<EFBFBD><D0B1><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD>").c_str());
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return false;
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}
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rkTextFileLoader.SetTop();
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int iCount;
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if (!rkTextFileLoader.GetTokenInteger("sounddatacount", &iCount))
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{
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SetResultString((strResult + " <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, SoundDataCount<6E><74> ã<><C3A3> <20><> <20><><EFBFBD><EFBFBD>").c_str());
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return false;
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}
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rSoundDataVector.clear();
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rSoundDataVector.resize(iCount);
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char szSoundDataHeader[32+1];
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for (DWORD i = 0; i < rSoundDataVector.size(); ++i)
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{
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_snprintf(szSoundDataHeader, sizeof(szSoundDataHeader), "sounddata%02d", i);
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CTokenVector * pTokenVector;
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if (!rkTextFileLoader.GetTokenVector(szSoundDataHeader, &pTokenVector))
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{
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SetResultString((strResult + " <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>: " + szSoundDataHeader + " <20><> ã<><C3A3> <20><> <20><><EFBFBD><EFBFBD>").c_str());
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return false;
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}
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if (2 != pTokenVector->size())
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{
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SetResultString((strResult + " <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>: <20><><EFBFBD><EFBFBD> ũ<>Ⱑ 2<><32> <20>ƴ<EFBFBD>").c_str());
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return false;
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}
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rSoundDataVector[i].fTime = (float) atof(pTokenVector->at(0).c_str());
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if (c_szPathHeader)
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{
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rSoundDataVector[i].strSoundFileName = c_szPathHeader;
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rSoundDataVector[i].strSoundFileName += pTokenVector->at(1).c_str();
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}
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else
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{
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rSoundDataVector[i].strSoundFileName = pTokenVector->at(1).c_str();
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}
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}
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SetResultString((strResult + " <20>ҷ<EFBFBD><D2B7><EFBFBD>").c_str());
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return true;
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}
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bool NSound::SaveSoundInformationPiece(const char * c_szFileName, NSound::TSoundDataVector & rSoundDataVector)
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{
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if (rSoundDataVector.empty()) // <20><><EFBFBD><EFBFBD><EFBFBD>Ͱ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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{
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if (IsFile(c_szFileName)) // <20><><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ִµ<D6B4> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ִٸ<D6B4>
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{
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_unlink(c_szFileName); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
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}
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return true;
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}
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std::string strResult;
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strResult = c_szFileName;
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FILE * File = fopen(c_szFileName, "wt");
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if (!File)
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{
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char szErrorText[256+1];
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_snprintf(szErrorText, sizeof(szErrorText), "Failed to save file (%s).\nPlease check if it is read-only or you have no space on the disk.\n", c_szFileName);
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LogBox(szErrorText, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
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SetResultString((strResult + " <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD>").c_str());
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return false;
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}
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fprintf(File, "ScriptType CharacterSoundInformation\n");
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fprintf(File, "\n");
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fprintf(File, "SoundDataCount %d\n", rSoundDataVector.size());
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for (DWORD i = 0; i < rSoundDataVector.size(); ++i)
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{
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NSound::TSoundData & rSoundData = rSoundDataVector[i];
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fprintf(File, "SoundData%02d %f \"%s\"\n", i, rSoundData.fTime, rSoundData.strSoundFileName.c_str());
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}
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fclose(File);
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return true;
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}
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void NSound::DataToInstance(const TSoundDataVector & c_rSoundDataVector, TSoundInstanceVector * pSoundInstanceVector)
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{
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if (c_rSoundDataVector.empty())
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return;
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DWORD dwFPS = 60;
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const float c_fFrameTime = 1.0f / float(dwFPS);
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pSoundInstanceVector->clear();
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pSoundInstanceVector->resize(c_rSoundDataVector.size());
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for (DWORD i = 0; i < c_rSoundDataVector.size(); ++i)
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{
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const TSoundData & c_rSoundData = c_rSoundDataVector[i];
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TSoundInstance & rSoundInstance = pSoundInstanceVector->at(i);
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rSoundInstance.dwFrame = (DWORD) (c_rSoundData.fTime / c_fFrameTime);
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rSoundInstance.strSoundFileName = c_rSoundData.strSoundFileName;
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}
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}
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