Solution refactoring and restructuring, removed Boost dependency, removed unused tools
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84
src/UserInterface/StdAfx.h
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84
src/UserInterface/StdAfx.h
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#pragma once
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#pragma warning(disable:4702)
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#pragma warning(disable:4100)
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#pragma warning(disable:4201)
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#pragma warning(disable:4511)
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#pragma warning(disable:4663)
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#pragma warning(disable:4018)
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#pragma warning(disable:4245)
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#include "../eterLib/StdAfx.h"
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#include "../eterPythonLib/StdAfx.h"
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#include "../gameLib/StdAfx.h"
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#include "../scriptLib/StdAfx.h"
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#include "../milesLib/StdAfx.h"
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#include "../EffectLib/StdAfx.h"
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#include "../PRTerrainLib/StdAfx.h"
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#include "../SpeedTreeLib/StdAfx.h"
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#ifndef __D3DRM_H__
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#define __D3DRM_H__
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#endif
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#include <dshow.h>
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#include <qedit.h>
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#include "Locale.h"
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#include "GameType.h"
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extern DWORD __DEFAULT_CODE_PAGE__;
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#define APP_NAME "Metin 2"
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enum
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{
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POINT_MAX_NUM = 255,
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CHARACTER_NAME_MAX_LEN = 24,
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#if defined(LOCALE_SERVICE_JAPAN)
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PLAYER_NAME_MAX_LEN = 16,
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#else
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PLAYER_NAME_MAX_LEN = 12,
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#endif
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};
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void initudp();
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void initapp();
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void initime();
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void initsystem();
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void initchr();
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void initchrmgr();
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void initChat();
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void initTextTail();
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void initime();
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void initItem();
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void initNonPlayer();
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void initnet();
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void initPlayer();
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void initSectionDisplayer();
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void initServerStateChecker();
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void initTrade();
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void initMiniMap();
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void initProfiler();
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void initEvent();
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void initeffect();
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void initsnd();
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void initeventmgr();
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void initBackground();
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void initwndMgr();
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void initshop();
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void initpack();
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void initskill();
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void initfly();
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void initquest();
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void initsafebox();
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void initguild();
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void initMessenger();
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extern const std::string& ApplicationStringTable_GetString(DWORD dwID);
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extern const std::string& ApplicationStringTable_GetString(DWORD dwID, LPCSTR szKey);
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extern const char* ApplicationStringTable_GetStringz(DWORD dwID);
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extern const char* ApplicationStringTable_GetStringz(DWORD dwID, LPCSTR szKey);
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extern void ApplicationSetErrorString(const char* szErrorString);
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