Added game files from TMP4

This commit is contained in:
2023-07-21 21:55:58 +03:00
parent bb44b31af9
commit eb47a22455
9325 changed files with 276198 additions and 69890 deletions

View File

@ -16,20 +16,20 @@ import constInfo
import emotion
import chr
SHOW_ONLY_ACTIVE_SKILL = FALSE
SHOW_ONLY_ACTIVE_SKILL = False
SHOW_LIMIT_SUPPORT_SKILL_LIST = []
HIDE_SUPPORT_SKILL_POINT = FALSE
HIDE_SUPPORT_SKILL_POINT = False
if localeInfo.IsYMIR():
SHOW_LIMIT_SUPPORT_SKILL_LIST = [121, 122, 123, 124, 126, 127, 129, 128, 131, 137, 138, 139, 140,141,142]
if not localeInfo.IsCHEONMA():
HIDE_SUPPORT_SKILL_POINT = TRUE
HIDE_SUPPORT_SKILL_POINT = True
SHOW_LIMIT_SUPPORT_SKILL_LIST = [121, 122, 123, 124, 126, 127, 129, 128, 131, 137, 138, 139, 140,141,142]
elif localeInfo.IsJAPAN() or (localeInfo.IsEUROPE() and app.GetLocalePath() != "locale/ca") and (localeInfo.IsEUROPE() and app.GetLocalePath() != "locale/br"):
HIDE_SUPPORT_SKILL_POINT = TRUE
HIDE_SUPPORT_SKILL_POINT = True
SHOW_LIMIT_SUPPORT_SKILL_LIST = [121, 122, 123, 124, 126, 127, 129, 128, 131, 137, 138, 139, 140]
else:
HIDE_SUPPORT_SKILL_POINT = TRUE
HIDE_SUPPORT_SKILL_POINT = True
FACE_IMAGE_DICT = {
playerSettingModule.RACE_WARRIOR_M : "icon/face/warrior_m.tga",
@ -259,7 +259,7 @@ class CharacterWindow(ui.ScriptWindow):
"d:/ymir work/ui/game/quest/slot_button_01.sub",\
"d:/ymir work/ui/game/quest/slot_button_02.sub",\
"d:/ymir work/ui/game/quest/slot_button_03.sub",\
"d:/ymir work/ui/game/quest/slot_button_03.sub", TRUE)
"d:/ymir work/ui/game/quest/slot_button_03.sub", True)
self.questNameList = []
self.questLastTimeList = []
@ -598,7 +598,7 @@ class CharacterWindow(ui.ScriptWindow):
mouseController = mouseModule.mouseController
if FALSE == mouseController.isAttached():
if False == mouseController.isAttached():
srcSlotIndex = self.__RealSkillSlotToSourceSlot(skillSlotIndex)
selectedSkillIndex = player.GetSkillIndex(srcSlotIndex)
@ -761,7 +761,7 @@ class CharacterWindow(ui.ScriptWindow):
def OnPressEscapeKey(self):
self.Close()
return TRUE
return True
def OnUpdate(self):
self.__UpdateQuestClock()
@ -861,13 +861,13 @@ class CharacterWindow(ui.ScriptWindow):
## <20><>ų<EFBFBD><C5B3> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if 0 == skillIndex:
return FALSE
return False
## <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵٸ<D1B4>
if not skill.CanLevelUpSkill(skillIndex, skillLevel):
return FALSE
return False
return TRUE
return True
def __RefreshSkillPlusButton(self, name):
global HIDE_SUPPORT_SKILL_POINT
@ -1173,34 +1173,34 @@ class CharacterWindow(ui.ScriptWindow):
def __CanUseSkillNow(self):
if 0 == net.GetMainActorSkillGroup():
return FALSE
return False
return TRUE
return True
def __CanUseHorseSkill(self):
slotIndex = player.GetSkillSlotIndex(player.SKILL_INDEX_RIDING)
if not slotIndex:
return FALSE
return False
grade = player.GetSkillGrade(slotIndex)
level = player.GetSkillLevel(slotIndex)
if level < 0:
level *= -1
if grade >= 1 and level >= 1:
return TRUE
return True
return FALSE
return False
def __IsChangedHorseRidingSkillLevel(self):
ret = FALSE
ret = False
if -1 == self.canUseHorseSkill:
self.canUseHorseSkill = self.__CanUseHorseSkill()
if self.canUseHorseSkill != self.__CanUseHorseSkill():
ret = TRUE
ret = True
self.canUseHorseSkill = self.__CanUseHorseSkill()
return ret