Added game files from TMP4

This commit is contained in:
2023-07-21 21:55:58 +03:00
parent bb44b31af9
commit eb47a22455
9325 changed files with 276198 additions and 69890 deletions

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.495000 "sound/common/walk_dirt_h.wav"
SoundData01 0.099000 "sound/common/walk_dirt_h.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.363000 "sound/monster/thiefboss1/swing1.wav"
SoundData01 0.330000 "sound/monster/barbarian_boss/attack_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.594000 "sound/monster/thiefboss1/swing2.wav"
SoundData01 0.561000 "sound/monster/barbarian_boss/attack_2.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_boss/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_boss/damage_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.594000 "sound/monster/thiefboss2/drop2.wav"
SoundData01 0.000000 "sound/monster/barbarian_boss/dead_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_boss/fall_1.wav"
SoundData01 0.231000 "sound/monster/thiefboss1/drop2.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_boss/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_boss/damage_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_boss/fall_1.wav"
SoundData01 0.132000 "sound/monster/thief1/drop2.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.528000 "sound/monster/thiefboss2/drop2.wav"
SoundData01 0.000000 "sound/monster/barbarian_boss/dead_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.099000 "sound/monster/barbarian_bow/foot_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_bow/attack_1.wav"
SoundData01 0.363000 "sound/monster/barbarian_bow/attack_act_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_bow/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_bow/damage_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_bow/dead_1.wav"
SoundData01 0.627000 "sound/monster/thief1/drop1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_bow/fall_1.wav"
SoundData01 0.330000 "sound/monster/thief1/drop1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_bow/fall_1.wav"
SoundData01 0.561000 "sound/monster/thief1/drop2.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_bow/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_bow/damage_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_bow/fall_1.wav"
SoundData01 0.396000 "sound/monster/thief1/drop1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_bow/fall_1.wav"
SoundData01 0.264000 "sound/monster/thief1/drop1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.759000 "sound/common/walk_dirt_n.wav"
SoundData01 0.264000 "sound/common/walk_dirt_n.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.495000 "sound/common/walk_dirt_n.wav"
SoundData01 0.132000 "sound/common/walk_dirt_n.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.495161 "sound/monster/barbarian_infantry/binf_swing2.wav"

View File

@ -0,0 +1,6 @@
ScriptType CharacterSoundInformation
SoundDataCount 3
SoundData00 0.099000 "sound/monster/barbarian_infantry/binf_attack_1b.wav"
SoundData01 0.825000 "sound/monster/barbarian_infantry/binf_attack_1c.wav"
SoundData02 0.000000 "sound/monster/barbarian_infantry/binf_swing1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.165000 "sound/monster/barbarian_infantry/binf_attack_2.wav"
SoundData01 0.435484 "sound/monster/barbarian_infantry/binf_swing2.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_infantry/binf_damage.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_infantry/binf_damage.wav"

View File

@ -0,0 +1,6 @@
ScriptType CharacterSoundInformation
SoundDataCount 3
SoundData00 0.000000 "sound/monster/barbarian_infantry/binf_dead_1.wav"
SoundData01 0.012903 "sound/monster/barbarian_infantry/binf_act1.wav"
SoundData02 0.853763 "sound/monster/barbarian_infantry/binf_drop1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_infantry/binf_fall.wav"
SoundData01 0.495000 "sound/monster/barbarian_infantry/binf_drop1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_infantry/binf_damage.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_infantry/binf_damage.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.726000 "sound/common/walk_dirt_h.wav"
SoundData01 0.297000 "sound/common/walk_dirt_h.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.297000 "sound/monster/barbarian_knight/attack_1.wav"
SoundData01 1.122000 "sound/monster/thiefboss3/swing1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_knight/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_knight/damage_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_knight/dead_1.wav"
SoundData01 0.693000 "sound/monster/thief1/drop1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_knight/fall_1.wav"
SoundData01 0.627000 "sound/monster/thief1/drop1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_knight/fall_1.wav"
SoundData01 0.660000 "sound/monster/thief1/drop1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_knight/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_knight/damage_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_knight/fall_1.wav"
SoundData01 0.594000 "sound/monster/thief1/drop1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/barbarian_knight/fall_1.wav"
SoundData01 0.660000 "sound/monster/thief1/drop1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.495000 "sound/common/walk_dirt_n.wav"
SoundData01 0.132000 "sound/common/walk_dirt_n.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.462000 "sound/common/walk_ground_n_1.wav"
SoundData01 0.099000 "sound/common/walk_ground_n_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.231000 "sound/monster/thief2/swing1.wav"
SoundData01 0.264000 "sound/monster/barbarian_soldier/attack_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.231000 "sound/monster/thief2/swing2.wav"
SoundData01 0.198000 "sound/monster/barbarian_soldier/attack_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_soldier/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_soldier/damage_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.429000 "sound/monster/thief2/drop2.wav"
SoundData01 0.000000 "sound/monster/barbarian_soldier/dead_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.396000 "sound/monster/thief2/drop1.wav"
SoundData01 0.000000 "sound/monster/barbarian_soldier/dead_2.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.264000 "sound/monster/thief2/drop1.wav"
SoundData01 0.000000 "sound/monster/barbarian_soldier/fall_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.066000 "sound/monster/barbarian_soldier/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/barbarian_soldier/damage_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.363000 "sound/monster/thief2/drop1.wav"
SoundData01 0.000000 "sound/monster/barbarian_soldier/fall_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.396000 "sound/monster/thief1/drop1.wav"
SoundData01 0.000000 "sound/monster/barbarian_soldier/dead_2.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.627000 "sound/monster/thief1/drop1.wav"
SoundData01 0.000000 "sound/monster/barbarian_soldier/dead_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.066000 "sound/monster/bear/attack_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bear/damage_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.363000 "sound/monster/bear/drop2.wav"
SoundData01 0.000000 "sound/monster/bear/dead_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.594000 "sound/monster/bear/drop1.wav"
SoundData01 0.000000 "sound/monster/bear/fall_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bear/damage_2.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.594000 "sound/monster/bear/drop1.wav"
SoundData01 0.000000 "sound/monster/bear/fall_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.627000 "sound/monster/bear/drop1.wav"
SoundData01 0.000000 "sound/monster/bear/dead_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.792000 "sound/common/walk_dirt_n.wav"
SoundData01 0.297000 "sound/common/walk_dirt_n.wav"

View File

@ -0,0 +1,6 @@
ScriptType CharacterSoundInformation
SoundDataCount 3
SoundData00 0.759000 "sound/common/walk_dirt_n.wav"
SoundData01 0.627000 "sound/common/walk_dirt_n.wav"
SoundData02 0.297000 "sound/common/walk_dirt_n.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 1.287000 "sound/monster/bkarcher/attack_1.wav"
SoundData01 0.000000 "sound/monster/bkarcher/attack_act_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bkarcher/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.033000 "sound/monster/bkarcher/damage_2.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.429000 "sound/monster/bkarcher/drop_2_1.wav"
SoundData01 0.000000 "sound/monster/bkarcher/dead_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.165000 "sound/monster/bkarcher/drop_2_21.wav"
SoundData01 0.000000 "sound/monster/bkarcher/dead_2.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.198000 "sound/monster/bkarcher/drop_1.wav"
SoundData01 0.000000 "sound/monster/bkarcher/fall_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bkarcher/damage_3.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bkarcher/damage_4.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.330000 "sound/monster/bkarcher/drop_2_1.wav"
SoundData01 0.000000 "sound/monster/bkarcher/dead_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.198000 "sound/monster/bkarcher/drop_2_21.wav"
SoundData01 0.000000 "sound/monster/bkarcher/dead_2.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.198000 "sound/monster/bkarcher/drop_1.wav"
SoundData01 0.000000 "sound/monster/bkarcher/fall_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.792000 "sound/common/walk_dirt_n.wav"
SoundData01 0.297000 "sound/common/walk_dirt_n.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.693000 "sound/common/walk_dirt_n.wav"
SoundData01 0.330000 "sound/common/walk_dirt_n.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.429000 "sound/monster/bkboss/attack_1.wav"
SoundData01 0.000000 "sound/monster/bkboss/swing_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.660000 "sound/monster/bkboss/swing_2.wav"
SoundData01 0.561000 "sound/monster/bkboss/attack_2.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bkboss/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bkboss/damage_2.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 1.353000 "sound/monster/bkboss/drop_2.wav"
SoundData01 0.000000 "sound/monster/bkboss/dead_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.330000 "sound/monster/bkboss/drop_1.wav"
SoundData01 0.033000 "sound/monster/bkboss/fall_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bkboss/damage_3.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bkboss/damage_4.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.462000 "sound/monster/bkboss/drop_1.wav"
SoundData01 0.000000 "sound/monster/bkboss/fall_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.495000 "sound/monster/bkboss/drop_2.wav"
SoundData01 0.000000 "sound/monster/bkboss/dead_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.726000 "sound/common/walk_dirt_n.wav"
SoundData01 0.231000 "sound/common/walk_dirt_n.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.561000 "sound/common/walk_dirt_n.wav"
SoundData01 0.264000 "sound/common/walk_dirt_n.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.132000 "sound/monster/bkfourth/swing_1.wav"
SoundData01 0.066000 "sound/monster/bkfourth/attack_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.396000 "sound/monster/bkfourth/swing_2.wav"
SoundData01 0.330000 "sound/monster/bkfourth/attack_2.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bkfourth/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bkfourth/damage_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.693000 "sound/monster/bkfourth/drop_2.wav"
SoundData01 0.066000 "sound/monster/bkfourth/dead_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.231000 "sound/monster/bkfourth/drop_1.wav"
SoundData01 0.000000 "sound/monster/bkfourth/fall_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bkfourth/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bkfourth/damage_1.wav"

Some files were not shown because too many files have changed in this diff Show More