Added game files from TMP4

This commit is contained in:
2023-07-21 21:55:58 +03:00
parent bb44b31af9
commit eb47a22455
9325 changed files with 276198 additions and 69890 deletions

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.792000 "sound/common/walk_dirt_n.wav"
SoundData01 0.297000 "sound/common/walk_dirt_n.wav"

View File

@ -0,0 +1,6 @@
ScriptType CharacterSoundInformation
SoundDataCount 3
SoundData00 0.858000 "sound/common/walk_dirt_n.wav"
SoundData01 0.627000 "sound/common/walk_dirt_n.wav"
SoundData02 0.264000 "sound/common/walk_dirt_n.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.396774 "sound/monster/bou/bou_swing1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.462000 "sound/monster/bou/swing1.wav"
SoundData01 0.495000 "sound/monster/bou/attack_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.429000 "sound/monster/bou/attack_2.wav"
SoundData01 0.363000 "sound/monster/bou/swing2.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.033000 "sound/monster/bou/damage_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bou/damage_2.wav"

View File

@ -0,0 +1,6 @@
ScriptType CharacterSoundInformation
SoundDataCount 3
SoundData00 2.541000 "sound/monster/bou/dead_1_1.wav"
SoundData01 2.673000 "sound/monster/bou/drop2.wav"
SoundData02 0.000000 "sound/monster/bou/dead_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.000000 "sound/monster/bou/fall_1.wav"
SoundData01 0.495000 "sound/monster/bou/drop1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bou/damage_3.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.000000 "sound/monster/bou/damage_4.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.330000 "sound/monster/bou/drop2.wav"
SoundData01 0.000000 "sound/monster/bou/fall_2.wav"

View File

@ -0,0 +1,6 @@
ScriptType CharacterSoundInformation
SoundDataCount 3
SoundData00 2.541000 "sound/monster/bou/dead_1_1.wav"
SoundData01 2.706000 "sound/monster/bou/drop2.wav"
SoundData02 0.000000 "sound/monster/bou/dead_1.wav"

View File

@ -0,0 +1,6 @@
ScriptType CharacterSoundInformation
SoundDataCount 3
SoundData00 1.023000 "sound/monster/bou/nom_1_1.wav"
SoundData01 1.056000 "sound/monster/bou/swing3.wav"
SoundData02 0.099000 "sound/monster/bou/nom_1.wav"

View File

@ -0,0 +1,5 @@
ScriptType CharacterSoundInformation
SoundDataCount 2
SoundData00 0.066000 "sound/monster/bou/back_1.wav"
SoundData01 1.518000 "sound/monster/bou/back_1_1.wav"

View File

@ -0,0 +1,4 @@
ScriptType CharacterSoundInformation
SoundDataCount 1
SoundData00 0.231000 "sound/monster/bou/scattle.wav"