import locale import player import chrmgr import chr EMOTION_VERSION = 2 if EMOTION_VERSION == 2: EMOTION_CLAP = 1 EMOTION_CONGRATULATION = 2 EMOTION_FORGIVE = 3 EMOTION_ANGRY = 4 EMOTION_ATTRACTIVE = 5 EMOTION_SAD = 6 EMOTION_SHY = 7 EMOTION_CHEERUP = 8 EMOTION_BANTER = 9 EMOTION_JOY = 10 EMOTION_CHEERS_1 = 11 EMOTION_CHEERS_2 = 12 EMOTION_DANCE_1 = 13 EMOTION_DANCE_2 = 14 EMOTION_DANCE_3 = 15 EMOTION_DANCE_4 = 16 EMOTION_DANCE_5 = 17 EMOTION_DANCE_6 = 18 EMOTION_KISS = 51 EMOTION_FRENCH_KISS = 52 EMOTION_SLAP = 53 EMOTION_DICT = { EMOTION_CLAP : {"name": locale.EMOTION_CLAP, "command":"/clap"}, EMOTION_DANCE_1 : {"name": locale.EMOTION_DANCE_1, "command":"/dance1"}, EMOTION_DANCE_2 : {"name": locale.EMOTION_DANCE_2, "command":"/dance2"}, EMOTION_DANCE_3 : {"name": locale.EMOTION_DANCE_3, "command":"/dance3"}, EMOTION_DANCE_4 : {"name": locale.EMOTION_DANCE_4, "command":"/dance4"}, EMOTION_DANCE_5 : {"name": locale.EMOTION_DANCE_5, "command":"/dance5"}, EMOTION_DANCE_6 : {"name": locale.EMOTION_DANCE_6, "command":"/dance6"}, EMOTION_CONGRATULATION : {"name": locale.EMOTION_CONGRATULATION, "command":"/congratulation"}, EMOTION_FORGIVE : {"name": locale.EMOTION_FORGIVE, "command":"/forgive"}, EMOTION_ANGRY : {"name": locale.EMOTION_ANGRY, "command":"/angry"}, EMOTION_ATTRACTIVE : {"name": locale.EMOTION_ATTRACTIVE, "command":"/attractive"}, EMOTION_SAD : {"name": locale.EMOTION_SAD, "command":"/sad"}, EMOTION_SHY : {"name": locale.EMOTION_SHY, "command":"/shy"}, EMOTION_CHEERUP : {"name": locale.EMOTION_CHEERUP, "command":"/cheerup"}, EMOTION_BANTER : {"name": locale.EMOTION_BANTER, "command":"/banter"}, EMOTION_JOY : {"name": locale.EMOTION_JOY, "command":"/joy"}, EMOTION_CHEERS_1 : {"name": locale.EMOTION_CHEERS_1, "command":"/cheer1"}, EMOTION_CHEERS_2 : {"name": locale.EMOTION_CHEERS_2, "command":"/cheer2"}, EMOTION_KISS : {"name": locale.EMOTION_CLAP_KISS, "command":"/kiss"}, EMOTION_FRENCH_KISS : {"name": locale.EMOTION_FRENCH_KISS, "command":"/french_kiss"}, EMOTION_SLAP : {"name": locale.EMOTION_SLAP, "command":"/slap"}, } ICON_DICT = { EMOTION_CLAP : "d:/ymir work/ui/game/windows/emotion_clap.sub", EMOTION_CHEERS_1 : "d:/ymir work/ui/game/windows/emotion_cheers_1.sub", EMOTION_CHEERS_2 : "d:/ymir work/ui/game/windows/emotion_cheers_2.sub", EMOTION_DANCE_1 : "icon/action/dance1.tga", EMOTION_DANCE_2 : "icon/action/dance2.tga", EMOTION_CONGRATULATION : "icon/action/congratulation.tga", EMOTION_FORGIVE : "icon/action/forgive.tga", EMOTION_ANGRY : "icon/action/angry.tga", EMOTION_ATTRACTIVE : "icon/action/attractive.tga", EMOTION_SAD : "icon/action/sad.tga", EMOTION_SHY : "icon/action/shy.tga", EMOTION_CHEERUP : "icon/action/cheerup.tga", EMOTION_BANTER : "icon/action/banter.tga", EMOTION_JOY : "icon/action/joy.tga", EMOTION_DANCE_1 : "icon/action/dance1.tga", EMOTION_DANCE_2 : "icon/action/dance2.tga", EMOTION_DANCE_3 : "icon/action/dance3.tga", EMOTION_DANCE_4 : "icon/action/dance4.tga", EMOTION_DANCE_5 : "icon/action/dance5.tga", EMOTION_DANCE_6 : "icon/action/dance6.tga", EMOTION_KISS : "d:/ymir work/ui/game/windows/emotion_kiss.sub", EMOTION_FRENCH_KISS : "d:/ymir work/ui/game/windows/emotion_french_kiss.sub", EMOTION_SLAP : "d:/ymir work/ui/game/windows/emotion_slap.sub", } ANI_DICT = { chr.MOTION_CLAP : "clap.msa", chr.MOTION_CHEERS_1 : "cheers_1.msa", chr.MOTION_CHEERS_2 : "cheers_2.msa", chr.MOTION_DANCE_1 : "dance_1.msa", chr.MOTION_DANCE_2 : "dance_2.msa", chr.MOTION_DANCE_3 : "dance_3.msa", chr.MOTION_DANCE_4 : "dance_4.msa", chr.MOTION_DANCE_5 : "dance_5.msa", chr.MOTION_DANCE_6 : "dance_6.msa", chr.MOTION_CONGRATULATION : "congratulation.msa", chr.MOTION_FORGIVE : "forgive.msa", chr.MOTION_ANGRY : "angry.msa", chr.MOTION_ATTRACTIVE : "attractive.msa", chr.MOTION_SAD : "sad.msa", chr.MOTION_SHY : "shy.msa", chr.MOTION_CHEERUP : "cheerup.msa", chr.MOTION_BANTER : "banter.msa", chr.MOTION_JOY : "joy.msa", chr.MOTION_FRENCH_KISS_WITH_WARRIOR : "french_kiss_with_warrior.msa", chr.MOTION_FRENCH_KISS_WITH_ASSASSIN : "french_kiss_with_assassin.msa", chr.MOTION_FRENCH_KISS_WITH_SURA : "french_kiss_with_sura.msa", chr.MOTION_FRENCH_KISS_WITH_SHAMAN : "french_kiss_with_shaman.msa", chr.MOTION_KISS_WITH_WARRIOR : "kiss_with_warrior.msa", chr.MOTION_KISS_WITH_ASSASSIN : "kiss_with_assassin.msa", chr.MOTION_KISS_WITH_SURA : "kiss_with_sura.msa", chr.MOTION_KISS_WITH_SHAMAN : "kiss_with_shaman.msa", chr.MOTION_SLAP_HIT_WITH_WARRIOR : "slap_hit.msa", chr.MOTION_SLAP_HIT_WITH_ASSASSIN : "slap_hit.msa", chr.MOTION_SLAP_HIT_WITH_SURA : "slap_hit.msa", chr.MOTION_SLAP_HIT_WITH_SHAMAN : "slap_hit.msa", chr.MOTION_SLAP_HURT_WITH_WARRIOR : "slap_hurt.msa", chr.MOTION_SLAP_HURT_WITH_ASSASSIN : "slap_hurt.msa", chr.MOTION_SLAP_HURT_WITH_SURA : "slap_hurt.msa", chr.MOTION_SLAP_HURT_WITH_SHAMAN : "slap_hurt.msa", } elif EMOTION_VERSION == 1: EMOTION_CLAP = 1 EMOTION_CHEERS_1 = 2 EMOTION_CHEERS_2 = 3 EMOTION_DANCE_1 = 4 EMOTION_DANCE_2 = 5 EMOTION_KISS = 51 EMOTION_FRENCH_KISS = 52 EMOTION_SLAP = 53 EMOTION_DICT = { EMOTION_CLAP : {"name": locale.EMOTION_CLAP, "command":"/clap"}, EMOTION_CHEERS_1 : {"name": locale.EMOTION_CHEERS_1, "command":"/cheer1"}, EMOTION_CHEERS_2 : {"name": locale.EMOTION_CHEERS_2, "command":"/cheer2"}, EMOTION_DANCE_1 : {"name": locale.EMOTION_DANCE_1, "command":"/dance1"}, EMOTION_DANCE_2 : {"name": locale.EMOTION_DANCE_2, "command":"/dance2"}, EMOTION_KISS : {"name": locale.EMOTION_CLAP_KISS, "command":"/kiss"}, EMOTION_FRENCH_KISS : {"name": locale.EMOTION_FRENCH_KISS, "command":"/french_kiss"}, EMOTION_SLAP : {"name": locale.EMOTION_SLAP, "command":"/slap"}, } ICON_DICT = { EMOTION_CLAP : "d:/ymir work/ui/game/windows/emotion_clap.sub", EMOTION_CHEERS_1 : "d:/ymir work/ui/game/windows/emotion_cheers_1.sub", EMOTION_CHEERS_2 : "d:/ymir work/ui/game/windows/emotion_cheers_2.sub", EMOTION_DANCE_1 : "icon/action/dance1.tga", EMOTION_DANCE_2 : "icon/action/dance2.tga", EMOTION_KISS : "d:/ymir work/ui/game/windows/emotion_kiss.sub", EMOTION_FRENCH_KISS : "d:/ymir work/ui/game/windows/emotion_french_kiss.sub", EMOTION_SLAP : "d:/ymir work/ui/game/windows/emotion_slap.sub", } ANI_DICT = { chr.MOTION_CLAP : "clap.msa", chr.MOTION_CHEERS_1 : "cheers_1.msa", chr.MOTION_CHEERS_2 : "cheers_2.msa", chr.MOTION_DANCE_1 : "dance_1.msa", chr.MOTION_DANCE_2 : "dance_2.msa", chr.MOTION_FRENCH_KISS_WITH_WARRIOR : "french_kiss_with_warrior.msa", chr.MOTION_FRENCH_KISS_WITH_ASSASSIN : "french_kiss_with_assassin.msa", chr.MOTION_FRENCH_KISS_WITH_SURA : "french_kiss_with_sura.msa", chr.MOTION_FRENCH_KISS_WITH_SHAMAN : "french_kiss_with_shaman.msa", chr.MOTION_KISS_WITH_WARRIOR : "kiss_with_warrior.msa", chr.MOTION_KISS_WITH_ASSASSIN : "kiss_with_assassin.msa", chr.MOTION_KISS_WITH_SURA : "kiss_with_sura.msa", chr.MOTION_KISS_WITH_SHAMAN : "kiss_with_shaman.msa", chr.MOTION_SLAP_HIT_WITH_WARRIOR : "slap_hit.msa", chr.MOTION_SLAP_HIT_WITH_ASSASSIN : "slap_hit.msa", chr.MOTION_SLAP_HIT_WITH_SURA : "slap_hit.msa", chr.MOTION_SLAP_HIT_WITH_SHAMAN : "slap_hit.msa", chr.MOTION_SLAP_HURT_WITH_WARRIOR : "slap_hurt.msa", chr.MOTION_SLAP_HURT_WITH_ASSASSIN : "slap_hurt.msa", chr.MOTION_SLAP_HURT_WITH_SURA : "slap_hurt.msa", chr.MOTION_SLAP_HURT_WITH_SHAMAN : "slap_hurt.msa", } else: EMOTION_CLAP = 1 EMOTION_CHEERS_1 = 2 EMOTION_CHEERS_2 = 3 EMOTION_KISS = 51 EMOTION_FRENCH_KISS = 52 EMOTION_SLAP = 53 EMOTION_DICT = { EMOTION_CLAP : {"name": locale.EMOTION_CLAP, "command":"/clap"}, EMOTION_CHEERS_1 : {"name": locale.EMOTION_CHEERS_1, "command":"/cheer1"}, EMOTION_CHEERS_2 : {"name": locale.EMOTION_CHEERS_2, "command":"/cheer2"}, EMOTION_KISS : {"name": locale.EMOTION_CLAP_KISS, "command":"/kiss"}, EMOTION_FRENCH_KISS : {"name": locale.EMOTION_FRENCH_KISS, "command":"/french_kiss"}, EMOTION_SLAP : {"name": locale.EMOTION_SLAP, "command":"/slap"}, } ICON_DICT = { EMOTION_CLAP : "d:/ymir work/ui/game/windows/emotion_clap.sub", EMOTION_CHEERS_1 : "d:/ymir work/ui/game/windows/emotion_cheers_1.sub", EMOTION_CHEERS_2 : "d:/ymir work/ui/game/windows/emotion_cheers_2.sub", EMOTION_KISS : "d:/ymir work/ui/game/windows/emotion_kiss.sub", EMOTION_FRENCH_KISS : "d:/ymir work/ui/game/windows/emotion_french_kiss.sub", EMOTION_SLAP : "d:/ymir work/ui/game/windows/emotion_slap.sub", } ANI_DICT = { chr.MOTION_CLAP : "clap.msa", chr.MOTION_CHEERS_1 : "cheers_1.msa", chr.MOTION_CHEERS_2 : "cheers_2.msa", chr.MOTION_FRENCH_KISS_WITH_WARRIOR : "french_kiss_with_warrior.msa", chr.MOTION_FRENCH_KISS_WITH_ASSASSIN : "french_kiss_with_assassin.msa", chr.MOTION_FRENCH_KISS_WITH_SURA : "french_kiss_with_sura.msa", chr.MOTION_FRENCH_KISS_WITH_SHAMAN : "french_kiss_with_shaman.msa", chr.MOTION_KISS_WITH_WARRIOR : "kiss_with_warrior.msa", chr.MOTION_KISS_WITH_ASSASSIN : "kiss_with_assassin.msa", chr.MOTION_KISS_WITH_SURA : "kiss_with_sura.msa", chr.MOTION_KISS_WITH_SHAMAN : "kiss_with_shaman.msa", chr.MOTION_SLAP_HIT_WITH_WARRIOR : "slap_hit.msa", chr.MOTION_SLAP_HIT_WITH_ASSASSIN : "slap_hit.msa", chr.MOTION_SLAP_HIT_WITH_SURA : "slap_hit.msa", chr.MOTION_SLAP_HIT_WITH_SHAMAN : "slap_hit.msa", chr.MOTION_SLAP_HURT_WITH_WARRIOR : "slap_hurt.msa", chr.MOTION_SLAP_HURT_WITH_ASSASSIN : "slap_hurt.msa", chr.MOTION_SLAP_HURT_WITH_SURA : "slap_hurt.msa", chr.MOTION_SLAP_HURT_WITH_SHAMAN : "slap_hurt.msa", } def __RegisterSharedEmotionAnis(mode, path): chrmgr.SetPathName(path) chrmgr.RegisterMotionMode(mode) for key, val in ANI_DICT.items(): chrmgr.RegisterMotionData(mode, key, val) def RegisterEmotionAnis(path): actionPath = path + "action/" weddingPath = path + "wedding/" __RegisterSharedEmotionAnis(chr.MOTION_MODE_GENERAL, actionPath) __RegisterSharedEmotionAnis(chr.MOTION_MODE_WEDDING_DRESS, actionPath) chrmgr.SetPathName(weddingPath) chrmgr.RegisterMotionMode(chr.MOTION_MODE_WEDDING_DRESS) chrmgr.RegisterMotionData(chr.MOTION_MODE_WEDDING_DRESS, chr.MOTION_WAIT, "wait.msa") chrmgr.RegisterMotionData(chr.MOTION_MODE_WEDDING_DRESS, chr.MOTION_WALK, "walk.msa") chrmgr.RegisterMotionData(chr.MOTION_MODE_WEDDING_DRESS, chr.MOTION_RUN, "walk.msa") def RegisterEmotionIcons(): for key, val in ICON_DICT.items(): player.RegisterEmotionIcon(key, val)