#pragma once // bool GrannyMeshGetTextureAnimation(granny_mesh* pgrnMesh, float* puVelocity, float* pvVelocity); // bool GrannyMeshIsTextureAnimation(granny_mesh* pgrnMesh); bool GrannyMeshIsDeform(granny_mesh* pgrnMesh); class CGraphicImage; struct SMaterialData { CGraphicImage * pImage; float fSpecularPower; BOOL isSpecularEnable; BYTE bSphereMapIndex; };