#if !defined(AFX_RESSOUNDDATA_H__105B318D_7F9D_4834_AA40_644F8AB1A655__INCLUDED_) #define AFX_RESSOUNDDATA_H__105B318D_7F9D_4834_AA40_644F8AB1A655__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ResSoundData.h : header file // ///////////////////////////////////////////////////////////////////////////// // CResSoundData dialog class CResSoundData : public CDialog { // Construction public: CResSoundData(CWnd* pParent = NULL); // standard constructor BOOL Create(CWnd * pParent); // Dialog Data //{{AFX_DATA(CResSoundData) enum { IDD = IDD_SOUND_DATA }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CResSoundData) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: virtual void OnOK(); virtual void OnCancel(); // Generated message map functions //{{AFX_MSG(CResSoundData) afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: void ClearSoundData(); void UpdateSoundData(float fTime, const char * c_szSoundFileName); }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_RESSOUNDDATA_H__105B318D_7F9D_4834_AA40_644F8AB1A655__INCLUDED_)