// SoundArrangerView.h : interface of the CSoundArrangerView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_SOUNDARRANGERVIEW_H__273D8B8A_C7B0_4959_A8E5_394CE1151263__INCLUDED_) #define AFX_SOUNDARRANGERVIEW_H__273D8B8A_C7B0_4959_A8E5_394CE1151263__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CSoundArrangerView : public CView { protected: // create from serialization only CSoundArrangerView(); DECLARE_DYNCREATE(CSoundArrangerView) // Attributes public: CSoundArrangerDoc* GetDocument(); // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSoundArrangerView) public: virtual void OnDraw(CDC* pDC); // overridden to draw this view virtual BOOL PreCreateWindow(CREATESTRUCT& cs); protected: virtual BOOL OnPreparePrinting(CPrintInfo* pInfo); virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo); virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo); //}}AFX_VIRTUAL // Implementation public: virtual ~CSoundArrangerView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Generated message map functions protected: //{{AFX_MSG(CSoundArrangerView) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #ifndef _DEBUG // debug version in SoundArrangerView.cpp inline CSoundArrangerDoc* CSoundArrangerView::GetDocument() { return (CSoundArrangerDoc*)m_pDocument; } #endif ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SOUNDARRANGERVIEW_H__273D8B8A_C7B0_4959_A8E5_394CE1151263__INCLUDED_)