import player import exchange import net import locale import chat import item import ui import mouseModule import uiPickMoney import wndMgr ################################################################################################### ## Exchange class ExchangeDialog(ui.ScriptWindow): def __init__(self): ui.ScriptWindow.__init__(self) self.TitleName = 0 self.tooltipItem = 0 self.xStart = 0 self.yStart = 0 def __del__(self): ui.ScriptWindow.__del__(self) def LoadDialog(self): PythonScriptLoader = ui.PythonScriptLoader() PythonScriptLoader.LoadScriptFile(self, "UIScript/exchangedialog.py") ## Owner self.OwnerSlot = self.GetChild("Owner_Slot") self.OwnerSlot.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectOwnerEmptySlot)) self.OwnerSlot.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectOwnerItemSlot)) self.OwnerSlot.SetOverInItemEvent(ui.__mem_func__(self.OverInOwnerItem)) self.OwnerSlot.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem)) self.OwnerMoney = self.GetChild("Owner_Money_Value") self.OwnerAcceptLight = self.GetChild("Owner_Accept_Light") self.OwnerAcceptLight.Disable() self.OwnerMoneyButton = self.GetChild("Owner_Money") self.OwnerMoneyButton.SetEvent(ui.__mem_func__(self.OpenPickMoneyDialog)) ## Target self.TargetSlot = self.GetChild("Target_Slot") self.TargetSlot.SetOverInItemEvent(ui.__mem_func__(self.OverInTargetItem)) self.TargetSlot.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem)) self.TargetMoney = self.GetChild("Target_Money_Value") self.TargetAcceptLight = self.GetChild("Target_Accept_Light") self.TargetAcceptLight.Disable() ## PickMoneyDialog dlgPickMoney = uiPickMoney.PickMoneyDialog() dlgPickMoney.LoadDialog() dlgPickMoney.SetAcceptEvent(ui.__mem_func__(self.OnPickMoney)) dlgPickMoney.SetTitleName(locale.EXCHANGE_MONEY) dlgPickMoney.SetMax(7) dlgPickMoney.Hide() self.dlgPickMoney = dlgPickMoney ## Button self.AcceptButton = self.GetChild("Owner_Accept_Button") self.AcceptButton.SetToggleDownEvent(ui.__mem_func__(self.AcceptExchange)) self.TitleName = self.GetChild("TitleName") self.GetChild("TitleBar").SetCloseEvent(net.SendExchangeExitPacket) def Destroy(self): print "---------------------------------------------------------------------------- DESTROY EXCHANGE" self.ClearDictionary() self.dlgPickMoney.Destroy() self.dlgPickMoney = 0 self.OwnerSlot = 0 self.OwnerMoney = 0 self.OwnerAcceptLight = 0 self.OwnerMoneyButton = 0 self.TargetSlot = 0 self.TargetMoney = 0 self.TargetAcceptLight = 0 self.TitleName = 0 self.AcceptButton = 0 self.tooltipItem = 0 def OpenDialog(self): self.TitleName.SetText(locale.EXCHANGE_TITLE % (exchange.GetNameFromTarget())) self.AcceptButton.Enable() self.AcceptButton.SetUp() self.Show() (self.xStart, self.yStart, z) = player.GetMainCharacterPosition() def CloseDialog(self): wndMgr.OnceIgnoreMouseLeftButtonUpEvent() if 0 != self.tooltipItem: self.tooltipItem.HideToolTip() self.dlgPickMoney.Close() self.Hide() def SetItemToolTip(self, tooltipItem): self.tooltipItem = tooltipItem def OpenPickMoneyDialog(self): if exchange.GetElkFromSelf() > 0: chat.AppendChat(chat.CHAT_TYPE_INFO, locale.EXCHANGE_CANT_EDIT_MONEY) return self.dlgPickMoney.Open(player.GetElk()) def OnPickMoney(self, money): net.SendExchangeElkAddPacket(money) def AcceptExchange(self): net.SendExchangeAcceptPacket() self.AcceptButton.Disable() def SelectOwnerEmptySlot(self, SlotIndex): if FALSE == mouseModule.mouseController.isAttached(): return if mouseModule.mouseController.IsAttachedMoney(): net.SendExchangeElkAddPacket(mouseModule.mouseController.GetAttachedMoneyAmount()) else: attachedSlotType = mouseModule.mouseController.GetAttachedType() if (player.SLOT_TYPE_INVENTORY == attachedSlotType or player.SLOT_TYPE_DRAGON_SOUL_INVENTORY == attachedSlotType): attachedInvenType = player.SlotTypeToInvenType(attachedSlotType) SrcSlotNumber = mouseModule.mouseController.GetAttachedSlotNumber() DstSlotNumber = SlotIndex itemID = player.GetItemIndex(attachedInvenType, SrcSlotNumber) item.SelectItem(itemID) if item.IsAntiFlag(item.ANTIFLAG_GIVE): chat.AppendChat(chat.CHAT_TYPE_INFO, locale.EXCHANGE_CANNOT_GIVE) mouseModule.mouseController.DeattachObject() return net.SendExchangeItemAddPacket(attachedInvenType, SrcSlotNumber, DstSlotNumber) mouseModule.mouseController.DeattachObject() def SelectOwnerItemSlot(self, SlotIndex): if player.ITEM_MONEY == mouseModule.mouseController.GetAttachedItemIndex(): money = mouseModule.mouseController.GetAttachedItemCount() net.SendExchangeElkAddPacket(money) def RefreshOwnerSlot(self): for i in xrange(exchange.EXCHANGE_ITEM_MAX_NUM): itemIndex = exchange.GetItemVnumFromSelf(i) itemCount = exchange.GetItemCountFromSelf(i) if 1 == itemCount: itemCount = 0 self.OwnerSlot.SetItemSlot(i, itemIndex, itemCount) self.OwnerSlot.RefreshSlot() def RefreshTargetSlot(self): for i in xrange(exchange.EXCHANGE_ITEM_MAX_NUM): itemIndex = exchange.GetItemVnumFromTarget(i) itemCount = exchange.GetItemCountFromTarget(i) if 1 == itemCount: itemCount = 0 self.TargetSlot.SetItemSlot(i, itemIndex, itemCount) self.TargetSlot.RefreshSlot() def Refresh(self): self.RefreshOwnerSlot() self.RefreshTargetSlot() self.OwnerMoney.SetText(str(exchange.GetElkFromSelf())) self.TargetMoney.SetText(str(exchange.GetElkFromTarget())) if TRUE == exchange.GetAcceptFromSelf(): self.OwnerAcceptLight.Down() else: self.AcceptButton.Enable() self.AcceptButton.SetUp() self.OwnerAcceptLight.SetUp() if TRUE == exchange.GetAcceptFromTarget(): self.TargetAcceptLight.Down() else: self.TargetAcceptLight.SetUp() def OverInOwnerItem(self, slotIndex): if 0 != self.tooltipItem: self.tooltipItem.SetExchangeOwnerItem(slotIndex) def OverInTargetItem(self, slotIndex): if 0 != self.tooltipItem: self.tooltipItem.SetExchangeTargetItem(slotIndex) def OverOutItem(self): if 0 != self.tooltipItem: self.tooltipItem.HideToolTip() def OnTop(self): self.tooltipItem.SetTop() def OnUpdate(self): USE_EXCHANGE_LIMIT_RANGE = 1000 (x, y, z) = player.GetMainCharacterPosition() if abs(x - self.xStart) > USE_EXCHANGE_LIMIT_RANGE or abs(y - self.yStart) > USE_EXCHANGE_LIMIT_RANGE: (self.xStart, self.yStart, z) = player.GetMainCharacterPosition() net.SendExchangeExitPacket()