ScriptType               MotionData

MotionFileName           "D:\Ymir Work\pc\assassin\skill\amseup.GR2"
MotionDuration           1.333333
Accumulation           0.00	0.00	0.00

Group AttackingData
{
    AttackType           1
    HittingType          2
    StiffenTime          0.000000
    InvisibleTime        0.100000
    ExternalForce        0.000000
    HitLimitCount        0
    
    MotionType           3
    HitDataCount         1
    Group HitData00
    {
        AttackingStartTime   0.000000
        AttackingEndTime     0.000000
        AttackingBone        ""
        WeaponLength         0.000000
        List HitPosition
        {
        }
    }
}

Group MotionEventData
{
    MotionEventDataCount     4
    Group Event00
    {
        MotionEventType      1
        StartingTime         0.026923
        
        IndependentFlag      0
        AttachingEnable      1
        AttachingBoneName    "equip_right"
        FollowingEnable      1
        EffectFileName       "d:/ymir work/pc/assassin/effect/amseup.mse"
        EffectPosition       0.000000 0.000000 0.000000
    }
    Group Event01
    {
        MotionEventType      1
        StartingTime         0.299145
        
        IndependentFlag      0
        AttachingEnable      1
        AttachingBoneName    "equip_right"
        FollowingEnable      1
        EffectFileName       "d:/ymir work/pc/assassin/effect/amseup_fallow.mse"
        EffectPosition       0.000000 0.000000 0.000000
    }
    Group Event02
    {
        MotionEventType      1
        StartingTime         0.448718
        
        IndependentFlag      0
        AttachingEnable      1
        AttachingBoneName    "equip_right"
        FollowingEnable      1
        EffectFileName       "d:/ymir work/pc/assassin/effect/amseup_blow.mse"
        EffectPosition       0.000000 0.000000 0.000000
    }
    Group Event03
    {
        MotionEventType      4
        StartingTime         0.428224
        DuringTime           0.200000
        EnableHitProcess     1
        
        AttackType           1
        HittingType          1
        StiffenTime          0.000000
        InvisibleTime        0.300000
        ExternalForce        0.000000
        HitLimitCount        10
        CollisionType        4
        
        SphereDataCount      1
        Group SphereData00
        {
            Radius           130.000000
            Position         0.000000 -90.000000 100.000000
        }
    }
}