import ui import locale import chr import item import app import skill import player import uiToolTip import math # WEDDING class LovePointImage(ui.ExpandedImageBox): FILE_PATH = "d:/ymir work/ui/pattern/LovePoint/" FILE_DICT = { 0 : FILE_PATH + "01.dds", 1 : FILE_PATH + "02.dds", 2 : FILE_PATH + "02.dds", 3 : FILE_PATH + "03.dds", 4 : FILE_PATH + "04.dds", 5 : FILE_PATH + "05.dds", } def __init__(self): ui.ExpandedImageBox.__init__(self) self.loverName = "" self.lovePoint = 0 self.toolTip = uiToolTip.ToolTip(100) self.toolTip.HideToolTip() def __del__(self): ui.ExpandedImageBox.__del__(self) def SetLoverInfo(self, name, lovePoint): self.loverName = name self.lovePoint = lovePoint self.__Refresh() def OnUpdateLovePoint(self, lovePoint): self.lovePoint = lovePoint self.__Refresh() def __Refresh(self): self.lovePoint = max(0, self.lovePoint) self.lovePoint = min(100, self.lovePoint) if 0 == self.lovePoint: loveGrade = 0 else: loveGrade = self.lovePoint / 25 + 1 fileName = self.FILE_DICT.get(loveGrade, self.FILE_PATH+"00.dds") try: self.LoadImage(fileName) except: import dbg dbg.TraceError("LovePointImage.SetLoverInfo(lovePoint=%d) - LoadError %s" % (lovePoint, fileName)) self.SetScale(0.7, 0.7) self.toolTip.ClearToolTip() self.toolTip.SetTitle(self.loverName) self.toolTip.AppendTextLine(locale.AFF_LOVE_POINT % (self.lovePoint)) self.toolTip.ResizeToolTip() def OnMouseOverIn(self): self.toolTip.ShowToolTip() def OnMouseOverOut(self): self.toolTip.HideToolTip() # END_OF_WEDDING class HorseImage(ui.ExpandedImageBox): FILE_PATH = "d:/ymir work/ui/pattern/HorseState/" FILE_DICT = { 00 : FILE_PATH+"00.dds", 01 : FILE_PATH+"00.dds", 02 : FILE_PATH+"00.dds", 03 : FILE_PATH+"00.dds", 10 : FILE_PATH+"10.dds", 11 : FILE_PATH+"11.dds", 12 : FILE_PATH+"12.dds", 13 : FILE_PATH+"13.dds", 20 : FILE_PATH+"20.dds", 21 : FILE_PATH+"21.dds", 22 : FILE_PATH+"22.dds", 23 : FILE_PATH+"23.dds", 30 : FILE_PATH+"30.dds", 31 : FILE_PATH+"31.dds", 32 : FILE_PATH+"32.dds", 33 : FILE_PATH+"33.dds", } def __init__(self): ui.ExpandedImageBox.__init__(self) #self.textLineList = [] self.toolTip = uiToolTip.ToolTip(100) self.toolTip.HideToolTip() def __GetHorseGrade(self, level): if 0 == level: return 0 return (level-1)/10 + 1 def SetState(self, level, health, battery): #self.textLineList=[] self.toolTip.ClearToolTip() if level>0: try: grade = self.__GetHorseGrade(level) self.__AppendText(locale.LEVEL_LIST[grade]) except IndexError: print "HorseImage.SetState(level=%d, health=%d, battery=%d) - Unknown Index" % (level, health, battery) return try: healthName=locale.HEALTH_LIST[health] if len(healthName)>0: self.__AppendText(healthName) except IndexError: print "HorseImage.SetState(level=%d, health=%d, battery=%d) - Unknown Index" % (level, health, battery) return if health>0: if battery==0: self.__AppendText(locale.NEEFD_REST) try: fileName=self.FILE_DICT[health*10+battery] except KeyError: print "HorseImage.SetState(level=%d, health=%d, battery=%d) - KeyError" % (level, health, battery) try: self.LoadImage(fileName) except: print "HorseImage.SetState(level=%d, health=%d, battery=%d) - LoadError %s" % (level, health, battery, fileName) self.SetScale(0.7, 0.7) def __AppendText(self, text): self.toolTip.AppendTextLine(text) self.toolTip.ResizeToolTip() #x=self.GetWidth()/2 #textLine = ui.TextLine() #textLine.SetParent(self) #textLine.SetSize(0, 0) #textLine.SetOutline() #textLine.Hide() #textLine.SetPosition(x, 40+len(self.textLineList)*16) #textLine.SetText(text) #self.textLineList.append(textLine) def OnMouseOverIn(self): #for textLine in self.textLineList: # textLine.Show() self.toolTip.ShowToolTip() def OnMouseOverOut(self): #for textLine in self.textLineList: # textLine.Hide() self.toolTip.HideToolTip() # AUTO_POTION class AutoPotionImage(ui.ExpandedImageBox): FILE_PATH_HP = "d:/ymir work/ui/pattern/auto_hpgauge/" FILE_PATH_SP = "d:/ymir work/ui/pattern/auto_spgauge/" def __init__(self): ui.ExpandedImageBox.__init__(self) self.loverName = "" self.lovePoint = 0 self.potionType = player.AUTO_POTION_TYPE_HP self.filePath = "" self.toolTip = uiToolTip.ToolTip(100) self.toolTip.HideToolTip() def __del__(self): ui.ExpandedImageBox.__del__(self) def SetPotionType(self, type): self.potionType = type if player.AUTO_POTION_TYPE_HP == type: self.filePath = self.FILE_PATH_HP elif player.AUTO_POTION_TYPE_SP == type: self.filePath = self.FILE_PATH_SP def OnUpdateAutoPotionImage(self): self.__Refresh() def __Refresh(self): print "__Refresh" isActivated, currentAmount, totalAmount, slotIndex = player.GetAutoPotionInfo(self.potionType) amountPercent = (float(currentAmount) / totalAmount) * 100.0 grade = math.ceil(amountPercent / 20) if 5.0 > amountPercent: grade = 0 if 80.0 < amountPercent: grade = 4 if 90.0 < amountPercent: grade = 5 fmt = self.filePath + "%.2d.dds" fileName = fmt % grade print self.potionType, amountPercent, fileName try: self.LoadImage(fileName) except: import dbg dbg.TraceError("AutoPotionImage.__Refresh(potionType=%d) - LoadError %s" % (self.potionType, fileName)) self.SetScale(0.7, 0.7) self.toolTip.ClearToolTip() if player.AUTO_POTION_TYPE_HP == type: self.toolTip.SetTitle(locale.TOOLTIP_AUTO_POTION_HP) else: self.toolTip.SetTitle(locale.TOOLTIP_AUTO_POTION_SP) self.toolTip.AppendTextLine(locale.TOOLTIP_AUTO_POTION_REST % (amountPercent)) self.toolTip.ResizeToolTip() def OnMouseOverIn(self): self.toolTip.ShowToolTip() def OnMouseOverOut(self): self.toolTip.HideToolTip() # END_OF_AUTO_POTION class AffectImage(ui.ExpandedImageBox): def __init__(self): ui.ExpandedImageBox.__init__(self) self.toolTipText = None self.isSkillAffect = TRUE self.description = None self.endTime = 0 self.affect = None self.isClocked = TRUE def SetAffect(self, affect): self.affect = affect def GetAffect(self): return self.affect def SetToolTipText(self, text, x = 0, y = -19): if not self.toolTipText: textLine = ui.TextLine() textLine.SetParent(self) textLine.SetSize(0, 0) textLine.SetOutline() textLine.Hide() self.toolTipText = textLine self.toolTipText.SetText(text) w, h = self.toolTipText.GetTextSize() self.toolTipText.SetPosition(max(0, x + self.GetWidth()/2 - w/2), y) def SetDescription(self, description): self.description = description def SetDuration(self, duration): self.endTime = 0 if duration > 0: self.endTime = app.GetGlobalTimeStamp() + duration def UpdateAutoPotionDescription(self): potionType = 0 if self.affect == chr.NEW_AFFECT_AUTO_HP_RECOVERY: potionType = player.AUTO_POTION_TYPE_HP else: potionType = player.AUTO_POTION_TYPE_SP isActivated, currentAmount, totalAmount, slotIndex = player.GetAutoPotionInfo(potionType) #print "UpdateAutoPotionDescription ", isActivated, currentAmount, totalAmount, slotIndex amountPercent = 0.0 try: amountPercent = (float(currentAmount) / totalAmount) * 100.0 except: amountPercent = 100.0 self.SetToolTipText(self.description % amountPercent, 0, 40) def SetClock(self, isClocked): self.isClocked = isClocked def UpdateDescription(self): if not self.isClocked: self.__UpdateDescription2() return if not self.description: return toolTip = self.description if self.endTime > 0: leftTime = locale.SecondToDHM(self.endTime - app.GetGlobalTimeStamp()) toolTip += " (%s : %s)" % (locale.LEFT_TIME, leftTime) self.SetToolTipText(toolTip, 0, 40) #µ¶ÀϹöÀü¿¡¼­ ½Ã°£À» Á¦°ÅÇϱâ À§Çؼ­ »ç¿ë def __UpdateDescription2(self): if not self.description: return toolTip = self.description self.SetToolTipText(toolTip, 0, 40) def SetSkillAffectFlag(self, flag): self.isSkillAffect = flag def IsSkillAffect(self): return self.isSkillAffect def OnMouseOverIn(self): if self.toolTipText: self.toolTipText.Show() def OnMouseOverOut(self): if self.toolTipText: self.toolTipText.Hide() class AffectShower(ui.Window): MALL_DESC_IDX_START = 1000 IMAGE_STEP = 25 AFFECT_MAX_NUM = 32 INFINITE_AFFECT_DURATION = 0x1FFFFFFF AFFECT_DATA_DICT = { chr.AFFECT_POISON : (locale.SKILL_TOXICDIE, "d:/ymir work/ui/skill/common/affect/poison.sub"), chr.AFFECT_SLOW : (locale.SKILL_SLOW, "d:/ymir work/ui/skill/common/affect/slow.sub"), chr.AFFECT_STUN : (locale.SKILL_STUN, "d:/ymir work/ui/skill/common/affect/stun.sub"), chr.AFFECT_ATT_SPEED_POTION : (locale.SKILL_INC_ATKSPD, "d:/ymir work/ui/skill/common/affect/Increase_Attack_Speed.sub"), chr.AFFECT_MOV_SPEED_POTION : (locale.SKILL_INC_MOVSPD, "d:/ymir work/ui/skill/common/affect/Increase_Move_Speed.sub"), chr.AFFECT_FISH_MIND : (locale.SKILL_FISHMIND, "d:/ymir work/ui/skill/common/affect/fishmind.sub"), chr.AFFECT_JEONGWI : (locale.SKILL_JEONGWI, "d:/ymir work/ui/skill/warrior/jeongwi_03.sub",), chr.AFFECT_GEOMGYEONG : (locale.SKILL_GEOMGYEONG, "d:/ymir work/ui/skill/warrior/geomgyeong_03.sub",), chr.AFFECT_CHEONGEUN : (locale.SKILL_CHEONGEUN, "d:/ymir work/ui/skill/warrior/cheongeun_03.sub",), chr.AFFECT_GYEONGGONG : (locale.SKILL_GYEONGGONG, "d:/ymir work/ui/skill/assassin/gyeonggong_03.sub",), chr.AFFECT_EUNHYEONG : (locale.SKILL_EUNHYEONG, "d:/ymir work/ui/skill/assassin/eunhyeong_03.sub",), chr.AFFECT_GWIGEOM : (locale.SKILL_GWIGEOM, "d:/ymir work/ui/skill/sura/gwigeom_03.sub",), chr.AFFECT_GONGPO : (locale.SKILL_GONGPO, "d:/ymir work/ui/skill/sura/gongpo_03.sub",), chr.AFFECT_JUMAGAP : (locale.SKILL_JUMAGAP, "d:/ymir work/ui/skill/sura/jumagap_03.sub"), chr.AFFECT_HOSIN : (locale.SKILL_HOSIN, "d:/ymir work/ui/skill/shaman/hosin_03.sub",), chr.AFFECT_BOHO : (locale.SKILL_BOHO, "d:/ymir work/ui/skill/shaman/boho_03.sub",), chr.AFFECT_KWAESOK : (locale.SKILL_KWAESOK, "d:/ymir work/ui/skill/shaman/kwaesok_03.sub",), chr.AFFECT_HEUKSIN : (locale.SKILL_HEUKSIN, "d:/ymir work/ui/skill/sura/heuksin_03.sub",), chr.AFFECT_MUYEONG : (locale.SKILL_MUYEONG, "d:/ymir work/ui/skill/sura/muyeong_03.sub",), chr.AFFECT_GICHEON : (locale.SKILL_GICHEON, "d:/ymir work/ui/skill/shaman/gicheon_03.sub",), chr.AFFECT_JEUNGRYEOK : (locale.SKILL_JEUNGRYEOK, "d:/ymir work/ui/skill/shaman/jeungryeok_03.sub",), chr.AFFECT_PABEOP : (locale.SKILL_PABEOP, "d:/ymir work/ui/skill/sura/pabeop_03.sub",), chr.AFFECT_FALLEN_CHEONGEUN : (locale.SKILL_CHEONGEUN, "d:/ymir work/ui/skill/warrior/cheongeun_03.sub",), 28 : (locale.SKILL_FIRE, "d:/ymir work/ui/skill/sura/hwayeom_03.sub",), chr.AFFECT_CHINA_FIREWORK : (locale.SKILL_POWERFUL_STRIKE, "d:/ymir work/ui/skill/common/affect/powerfulstrike.sub",), #64 - END chr.NEW_AFFECT_EXP_BONUS : (locale.TOOLTIP_MALL_EXPBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/exp_bonus.sub",), chr.NEW_AFFECT_ITEM_BONUS : (locale.TOOLTIP_MALL_ITEMBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/item_bonus.sub",), chr.NEW_AFFECT_SAFEBOX : (locale.TOOLTIP_MALL_SAFEBOX, "d:/ymir work/ui/skill/common/affect/safebox.sub",), chr.NEW_AFFECT_AUTOLOOT : (locale.TOOLTIP_MALL_AUTOLOOT, "d:/ymir work/ui/skill/common/affect/autoloot.sub",), chr.NEW_AFFECT_FISH_MIND : (locale.TOOLTIP_MALL_FISH_MIND, "d:/ymir work/ui/skill/common/affect/fishmind.sub",), chr.NEW_AFFECT_MARRIAGE_FAST : (locale.TOOLTIP_MALL_MARRIAGE_FAST, "d:/ymir work/ui/skill/common/affect/marriage_fast.sub",), chr.NEW_AFFECT_GOLD_BONUS : (locale.TOOLTIP_MALL_GOLDBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/gold_bonus.sub",), chr.NEW_AFFECT_NO_DEATH_PENALTY : (locale.TOOLTIP_APPLY_NO_DEATH_PENALTY, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), chr.NEW_AFFECT_SKILL_BOOK_BONUS : (locale.TOOLTIP_APPLY_SKILL_BOOK_BONUS, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), chr.NEW_AFFECT_SKILL_BOOK_NO_DELAY : (locale.TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), # ÀÚµ¿¹°¾à hp, sp chr.NEW_AFFECT_AUTO_HP_RECOVERY : (locale.TOOLTIP_AUTO_POTION_REST, "d:/ymir work/ui/pattern/auto_hpgauge/05.dds"), chr.NEW_AFFECT_AUTO_SP_RECOVERY : (locale.TOOLTIP_AUTO_POTION_REST, "d:/ymir work/ui/pattern/auto_spgauge/05.dds"), #chr.NEW_AFFECT_AUTO_HP_RECOVERY : (locale.TOOLTIP_AUTO_POTION_REST, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), #chr.NEW_AFFECT_AUTO_SP_RECOVERY : (locale.TOOLTIP_AUTO_POTION_REST, "d:/ymir work/ui/skill/common/affect/gold_bonus.sub"), MALL_DESC_IDX_START+player.POINT_MALL_ATTBONUS : (locale.TOOLTIP_MALL_ATTBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/att_bonus.sub",), MALL_DESC_IDX_START+player.POINT_MALL_DEFBONUS : (locale.TOOLTIP_MALL_DEFBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/def_bonus.sub",), MALL_DESC_IDX_START+player.POINT_MALL_EXPBONUS : (locale.TOOLTIP_MALL_EXPBONUS, "d:/ymir work/ui/skill/common/affect/exp_bonus.sub",), MALL_DESC_IDX_START+player.POINT_MALL_ITEMBONUS : (locale.TOOLTIP_MALL_ITEMBONUS, "d:/ymir work/ui/skill/common/affect/item_bonus.sub",), MALL_DESC_IDX_START+player.POINT_MALL_GOLDBONUS : (locale.TOOLTIP_MALL_GOLDBONUS, "d:/ymir work/ui/skill/common/affect/gold_bonus.sub",), MALL_DESC_IDX_START+player.POINT_CRITICAL_PCT : (locale.TOOLTIP_APPLY_CRITICAL_PCT,"d:/ymir work/ui/skill/common/affect/critical.sub"), MALL_DESC_IDX_START+player.POINT_PENETRATE_PCT : (locale.TOOLTIP_APPLY_PENETRATE_PCT, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), MALL_DESC_IDX_START+player.POINT_MAX_HP_PCT : (locale.TOOLTIP_MAX_HP_PCT, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), MALL_DESC_IDX_START+player.POINT_MAX_SP_PCT : (locale.TOOLTIP_MAX_SP_PCT, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), MALL_DESC_IDX_START+player.POINT_PC_BANG_EXP_BONUS : (locale.TOOLTIP_MALL_EXPBONUS_P_STATIC, "d:/ymir work/ui/skill/common/affect/EXP_Bonus_p_on.sub",), MALL_DESC_IDX_START+player.POINT_PC_BANG_DROP_BONUS: (locale.TOOLTIP_MALL_ITEMBONUS_P_STATIC, "d:/ymir work/ui/skill/common/affect/Item_Bonus_p_on.sub",), } if app.ENABLE_DRAGON_SOUL_SYSTEM: # ¿ëÈ¥¼® õ, Áö µ¦. AFFECT_DATA_DICT[chr.NEW_AFFECT_DRAGON_SOUL_DECK1] = (locale.TOOLTIP_DRAGON_SOUL_DECK1, "d:/ymir work/ui/dragonsoul/buff_ds_sky1.tga") AFFECT_DATA_DICT[chr.NEW_AFFECT_DRAGON_SOUL_DECK2] = (locale.TOOLTIP_DRAGON_SOUL_DECK2, "d:/ymir work/ui/dragonsoul/buff_ds_land1.tga") def __init__(self): ui.Window.__init__(self) self.serverPlayTime=0 self.clientPlayTime=0 self.lastUpdateTime=0 self.affectImageDict={} self.horseImage=None self.lovePointImage=None self.autoPotionImageHP = AutoPotionImage() self.autoPotionImageSP = AutoPotionImage() self.SetPosition(10, 10) self.Show() def ClearAllAffects(self): self.horseImage=None self.lovePointImage=None self.affectImageDict={} self.__ArrangeImageList() def ClearAffects(self): ## ½ºÅ³ ÀÌÆåÆ®¸¸ ¾ø¾Û´Ï´Ù. self.living_affectImageDict={} for key, image in self.affectImageDict.items(): if not image.IsSkillAffect(): self.living_affectImageDict[key] = image self.affectImageDict = self.living_affectImageDict self.__ArrangeImageList() def BINARY_NEW_AddAffect(self, type, pointIdx, value, duration): print "BINARY_NEW_AddAffect", type, pointIdx, value, duration if type < 500: return if type == chr.NEW_AFFECT_MALL: affect = self.MALL_DESC_IDX_START + pointIdx else: affect = type if self.affectImageDict.has_key(affect): return if not self.AFFECT_DATA_DICT.has_key(affect): return ## ¿ë½ÅÀÇ °¡È£, ¼±ÀÎÀÇ ±³ÈÆÀº Duration À» 0 À¸·Î ¼³Á¤ÇÑ´Ù. if affect == chr.NEW_AFFECT_NO_DEATH_PENALTY or\ affect == chr.NEW_AFFECT_SKILL_BOOK_BONUS or\ affect == chr.NEW_AFFECT_AUTO_SP_RECOVERY or\ affect == chr.NEW_AFFECT_AUTO_HP_RECOVERY or\ affect == chr.NEW_AFFECT_SKILL_BOOK_NO_DELAY: duration = 0 affectData = self.AFFECT_DATA_DICT[affect] description = affectData[0] filename = affectData[1] if pointIdx == player.POINT_MALL_ITEMBONUS or\ pointIdx == player.POINT_MALL_GOLDBONUS: value = 1 + float(value) / 100.0 trashValue = 123 #if affect == chr.NEW_AFFECT_AUTO_SP_RECOVERY or affect == chr.NEW_AFFECT_AUTO_HP_RECOVERY: if trashValue == 1: try: #image = AutoPotionImage() #image.SetParent(self) image = None if affect == chr.NEW_AFFECT_AUTO_SP_RECOVERY: image.SetPotionType(player.AUTO_POTION_TYPE_SP) image = self.autoPotionImageSP #self.autoPotionImageSP = image; else: image.SetPotionType(player.AUTO_POTION_TYPE_HP) image = self.autoPotionImageHP #self.autoPotionImageHP = image; image.SetParent(self) image.Show() image.OnUpdateAutoPotionImage() self.affectImageDict[affect] = image self.__ArrangeImageList() except Exception, e: print "except Aff auto potion affect ", e pass else: if affect != chr.NEW_AFFECT_AUTO_SP_RECOVERY and affect != chr.NEW_AFFECT_AUTO_HP_RECOVERY: description = description(float(value)) try: print "Add affect %s" % affect image = AffectImage() image.SetParent(self) image.LoadImage(filename) image.SetDescription(description) image.SetDuration(duration) image.SetAffect(affect) if affect == chr.NEW_AFFECT_EXP_BONUS_EURO_FREE or\ affect == chr.NEW_AFFECT_EXP_BONUS_EURO_FREE_UNDER_15 or\ self.INFINITE_AFFECT_DURATION < duration: image.SetClock(FALSE) image.UpdateDescription() elif affect == chr.NEW_AFFECT_AUTO_SP_RECOVERY or affect == chr.NEW_AFFECT_AUTO_HP_RECOVERY: image.UpdateAutoPotionDescription() else: image.UpdateDescription() if affect == chr.NEW_AFFECT_DRAGON_SOUL_DECK1 or affect == chr.NEW_AFFECT_DRAGON_SOUL_DECK2: image.SetScale(1, 1) else: image.SetScale(0.7, 0.7) image.SetSkillAffectFlag(FALSE) image.Show() self.affectImageDict[affect] = image self.__ArrangeImageList() except Exception, e: print "except Aff affect ", e pass def BINARY_NEW_RemoveAffect(self, type, pointIdx): if type == chr.NEW_AFFECT_MALL: affect = self.MALL_DESC_IDX_START + pointIdx else: affect = type print "Remove Affect %s %s" % ( type , pointIdx ) self.__RemoveAffect(affect) self.__ArrangeImageList() def SetAffect(self, affect): self.__AppendAffect(affect) self.__ArrangeImageList() def ResetAffect(self, affect): self.__RemoveAffect(affect) self.__ArrangeImageList() def SetLoverInfo(self, name, lovePoint): image = LovePointImage() image.SetParent(self) image.SetLoverInfo(name, lovePoint) self.lovePointImage = image self.__ArrangeImageList() def ShowLoverState(self): if self.lovePointImage: self.lovePointImage.Show() self.__ArrangeImageList() def HideLoverState(self): if self.lovePointImage: self.lovePointImage.Hide() self.__ArrangeImageList() def ClearLoverState(self): self.lovePointImage = None self.__ArrangeImageList() def OnUpdateLovePoint(self, lovePoint): if self.lovePointImage: self.lovePointImage.OnUpdateLovePoint(lovePoint) def SetHorseState(self, level, health, battery): if level==0: self.horseImage=None else: image = HorseImage() image.SetParent(self) image.SetState(level, health, battery) image.Show() self.horseImage=image self.__ArrangeImageList() def SetPlayTime(self, playTime): self.serverPlayTime = playTime self.clientPlayTime = app.GetTime() if locale.IsVIETNAM(): image = PlayTimeImage() image.SetParent(self) image.SetPlayTime(playTime) image.Show() self.playTimeImage=image self.__ArrangeImageList() def __AppendAffect(self, affect): if self.affectImageDict.has_key(affect): return try: affectData = self.AFFECT_DATA_DICT[affect] except KeyError: return name = affectData[0] filename = affectData[1] skillIndex = player.AffectIndexToSkillIndex(affect) if 0 != skillIndex: name = skill.GetSkillName(skillIndex) image = AffectImage() image.SetParent(self) image.SetSkillAffectFlag(TRUE) try: image.LoadImage(filename) except: pass image.SetToolTipText(name, 0, 40) image.SetScale(0.7, 0.7) image.Show() self.affectImageDict[affect] = image def __RemoveAffect(self, affect): """ if affect == chr.NEW_AFFECT_AUTO_SP_RECOVERY: self.autoPotionImageSP.Hide() if affect == chr.NEW_AFFECT_AUTO_HP_RECOVERY: self.autoPotionImageHP.Hide() """ if not self.affectImageDict.has_key(affect): print "__RemoveAffect %s ( No Affect )" % affect return print "__RemoveAffect %s ( Affect )" % affect del self.affectImageDict[affect] self.__ArrangeImageList() def __ArrangeImageList(self): width = len(self.affectImageDict) * self.IMAGE_STEP if self.lovePointImage: width+=self.IMAGE_STEP if self.horseImage: width+=self.IMAGE_STEP self.SetSize(width, 26) xPos = 0 if self.lovePointImage: if self.lovePointImage.IsShow(): self.lovePointImage.SetPosition(xPos, 0) xPos += self.IMAGE_STEP if self.horseImage: self.horseImage.SetPosition(xPos, 0) xPos += self.IMAGE_STEP for image in self.affectImageDict.values(): image.SetPosition(xPos, 0) xPos += self.IMAGE_STEP def OnUpdate(self): try: if app.GetGlobalTime() - self.lastUpdateTime > 500: #if 0 < app.GetGlobalTime(): self.lastUpdateTime = app.GetGlobalTime() for image in self.affectImageDict.values(): if image.GetAffect() == chr.NEW_AFFECT_AUTO_HP_RECOVERY or image.GetAffect() == chr.NEW_AFFECT_AUTO_SP_RECOVERY: image.UpdateAutoPotionDescription() continue if not image.IsSkillAffect(): image.UpdateDescription() except Exception, e: print "AffectShower::OnUpdate error : ", e