# option IN_GAME_SHOP_ENABLE = 1 CONSOLE_ENABLE = 0 PVPMODE_ENABLE = 1 PVPMODE_TEST_ENABLE = 0 PVPMODE_ACCELKEY_ENABLE = 1 PVPMODE_ACCELKEY_DELAY = 0.5 PVPMODE_PROTECTED_LEVEL = 30 FOG_LEVEL0 = 4800.0 FOG_LEVEL1 = 9600.0 FOG_LEVEL2 = 12800.0 FOG_LEVEL = FOG_LEVEL0 FOG_LEVEL_LIST=[FOG_LEVEL0, FOG_LEVEL1, FOG_LEVEL2] CAMERA_MAX_DISTANCE_SHORT = 2500.0 CAMERA_MAX_DISTANCE_LONG = 3500.0 CAMERA_MAX_DISTANCE_LIST=[CAMERA_MAX_DISTANCE_SHORT, CAMERA_MAX_DISTANCE_LONG] CAMERA_MAX_DISTANCE = CAMERA_MAX_DISTANCE_SHORT CHRNAME_COLOR_INDEX = 0 ENVIRONMENT_NIGHT="d:/ymir work/environment/moonlight04.msenv" # constant HIGH_PRICE = 500000 MIDDLE_PRICE = 50000 ERROR_METIN_STONE = 28960 SUB2_LOADING_ENABLE = 1 EXPANDED_COMBO_ENABLE = 1 CONVERT_EMPIRE_LANGUAGE_ENABLE = 1 USE_ITEM_WEAPON_TABLE_ATTACK_BONUS = 0 ADD_DEF_BONUS_ENABLE = 1 LOGIN_COUNT_LIMIT_ENABLE = 0 USE_SKILL_EFFECT_UPGRADE_ENABLE = 1 VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD = 1 GUILD_MONEY_PER_GSP = 100 GUILD_WAR_TYPE_SELECT_ENABLE = 1 TWO_HANDED_WEAPON_ATT_SPEED_DECREASE_VALUE = 0 HAIR_COLOR_ENABLE = 1 ARMOR_SPECULAR_ENABLE = 1 WEAPON_SPECULAR_ENABLE = 1 SEQUENCE_PACKET_ENABLE = 1 KEEP_ACCOUNT_CONNETION_ENABLE = 1 MINIMAP_POSITIONINFO_ENABLE = 0 CONVERT_EMPIRE_LANGUAGE_ENABLE = 0 USE_ITEM_WEAPON_TABLE_ATTACK_BONUS = 0 ADD_DEF_BONUS_ENABLE = 0 LOGIN_COUNT_LIMIT_ENABLE = 0 PVPMODE_PROTECTED_LEVEL = 15 TWO_HANDED_WEAPON_ATT_SPEED_DECREASE_VALUE = 10 isItemDropQuestionDialog = 0 def GET_ITEM_DROP_QUESTION_DIALOG_STATUS(): global isItemDropQuestionDialog return isItemDropQuestionDialog def SET_ITEM_DROP_QUESTION_DIALOG_STATUS(flag): global isItemDropQuestionDialog isItemDropQuestionDialog = flag import app import net ######################## def SET_DEFAULT_FOG_LEVEL(): global FOG_LEVEL app.SetMinFog(FOG_LEVEL) def SET_FOG_LEVEL_INDEX(index): global FOG_LEVEL global FOG_LEVEL_LIST try: FOG_LEVEL=FOG_LEVEL_LIST[index] except IndexError: FOG_LEVEL=FOG_LEVEL_LIST[0] app.SetMinFog(FOG_LEVEL) def GET_FOG_LEVEL_INDEX(): global FOG_LEVEL global FOG_LEVEL_LIST return FOG_LEVEL_LIST.index(FOG_LEVEL) ######################## def SET_DEFAULT_CAMERA_MAX_DISTANCE(): global CAMERA_MAX_DISTANCE app.SetCameraMaxDistance(CAMERA_MAX_DISTANCE) def SET_CAMERA_MAX_DISTANCE_INDEX(index): global CAMERA_MAX_DISTANCE global CAMERA_MAX_DISTANCE_LIST try: CAMERA_MAX_DISTANCE=CAMERA_MAX_DISTANCE_LIST[index] except: CAMERA_MAX_DISTANCE=CAMERA_MAX_DISTANCE_LIST[0] app.SetCameraMaxDistance(CAMERA_MAX_DISTANCE) def GET_CAMERA_MAX_DISTANCE_INDEX(): global CAMERA_MAX_DISTANCE global CAMERA_MAX_DISTANCE_LIST return CAMERA_MAX_DISTANCE_LIST.index(CAMERA_MAX_DISTANCE) ######################## import chrmgr import player import app def SET_DEFAULT_CHRNAME_COLOR(): global CHRNAME_COLOR_INDEX chrmgr.SetEmpireNameMode(CHRNAME_COLOR_INDEX) def SET_CHRNAME_COLOR_INDEX(index): global CHRNAME_COLOR_INDEX CHRNAME_COLOR_INDEX=index chrmgr.SetEmpireNameMode(index) def GET_CHRNAME_COLOR_INDEX(): global CHRNAME_COLOR_INDEX return CHRNAME_COLOR_INDEX def SET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD(index): global VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD = index def GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD(): global VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD return VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD def SET_DEFAULT_CONVERT_EMPIRE_LANGUAGE_ENABLE(): global CONVERT_EMPIRE_LANGUAGE_ENABLE net.SetEmpireLanguageMode(CONVERT_EMPIRE_LANGUAGE_ENABLE) def SET_DEFAULT_USE_ITEM_WEAPON_TABLE_ATTACK_BONUS(): global USE_ITEM_WEAPON_TABLE_ATTACK_BONUS player.SetWeaponAttackBonusFlag(USE_ITEM_WEAPON_TABLE_ATTACK_BONUS) def SET_DEFAULT_USE_SKILL_EFFECT_ENABLE(): global USE_SKILL_EFFECT_UPGRADE_ENABLE app.SetSkillEffectUpgradeEnable(USE_SKILL_EFFECT_UPGRADE_ENABLE) def SET_TWO_HANDED_WEAPON_ATT_SPEED_DECREASE_VALUE(): global TWO_HANDED_WEAPON_ATT_SPEED_DECREASE_VALUE app.SetTwoHandedWeaponAttSpeedDecreaseValue(TWO_HANDED_WEAPON_ATT_SPEED_DECREASE_VALUE) ######################## import item ACCESSORY_MATERIAL_LIST = [50623, 50624, 50625, 50626, 50627, 50628, 50629, 50630, 50631, 50632, 50633, 50634, 50635, 50636, 50637, 50638] #ACCESSORY_MATERIAL_LIST = [50623, 50623, 50624, 50624, 50625, 50625, 50626, 50627, 50628, 50629, 50630, 50631, 50632, 50633, # 50623, 50623, 50624, 50624, ] JewelAccessoryInfos = [ # jewel wrist neck ear [ 50634, 14420, 16220, 17220 ], [ 50635, 14500, 16500, 17500 ], [ 50636, 14520, 16520, 17520 ], [ 50637, 14540, 16540, 17540 ], [ 50638, 14560, 16560, 17560 ], ] def GET_ACCESSORY_MATERIAL_VNUM(vnum, subType): ret = vnum item_base = (vnum / 10) * 10 for info in JewelAccessoryInfos: if item.ARMOR_WRIST == subType: if info[1] == item_base: return info[0] elif item.ARMOR_NECK == subType: if info[2] == item_base: return info[0] elif item.ARMOR_EAR == subType: if info[3] == item_base: return info[0] if vnum >= 16210 and vnum <= 16219: return 50625 if item.ARMOR_WRIST == subType: WRIST_ITEM_VNUM_BASE = 14000 ret -= WRIST_ITEM_VNUM_BASE elif item.ARMOR_NECK == subType: NECK_ITEM_VNUM_BASE = 16000 ret -= NECK_ITEM_VNUM_BASE elif item.ARMOR_EAR == subType: EAR_ITEM_VNUM_BASE = 17000 ret -= EAR_ITEM_VNUM_BASE type = ret/20 if type<0 or type>=len(ACCESSORY_MATERIAL_LIST): type = (ret-170) / 20 if type<0 or type>=len(ACCESSORY_MATERIAL_LIST): return 0 return ACCESSORY_MATERIAL_LIST[type] ################################################################## ## »õ·Î Ãß°¡µÈ 'º§Æ®' ¾ÆÀÌÅÛ Å¸ÀÔ°ú, º§Æ®ÀÇ ¼ÒÄÏ¿¡ ²ÈÀ» ¾ÆÀÌÅÛ °ü·Ã.. ## º§Æ®ÀÇ ¼ÒÄϽýºÅÛÀº ¾Ç¼¼¼­¸®¿Í µ¿ÀÏÇϱ⠶§¹®¿¡, À§ ¾Ç¼¼¼­¸® °ü·Ã ÇϵåÄÚµùó·³ ÀÌ·±½ÄÀ¸·Î ÇÒ ¼ö¹Û¿¡ ¾ø´Ù.. def GET_BELT_MATERIAL_VNUM(vnum, subType = 0): # ÇöÀç´Â ¸ðµç º§Æ®¿¡´Â ÇϳªÀÇ ¾ÆÀÌÅÛ(#18900)¸¸ »ðÀÔ °¡´É return 18900 ################################################################## ## ÀÚµ¿¹°¾à (HP: #72723 ~ #72726, SP: #72727 ~ #72730) # ÇØ´ç vnumÀÌ ÀÚµ¿¹°¾àÀΰ¡? def IS_AUTO_POTION(itemVnum): return IS_AUTO_POTION_HP(itemVnum) or IS_AUTO_POTION_SP(itemVnum) # ÇØ´ç vnumÀÌ HP ÀÚµ¿¹°¾àÀΰ¡? def IS_AUTO_POTION_HP(itemVnum): if 72723 <= itemVnum and 72726 >= itemVnum: return 1 elif itemVnum >= 76021 and itemVnum <= 76022: ## »õ·Î µé¾î°£ ¼±¹°¿ë È­·æÀÇ Ãູ return 1 elif itemVnum == 79012: return 1 return 0 # ÇØ´ç vnumÀÌ SP ÀÚµ¿¹°¾àÀΰ¡? def IS_AUTO_POTION_SP(itemVnum): if 72727 <= itemVnum and 72730 >= itemVnum: return 1 elif itemVnum >= 76004 and itemVnum <= 76005: ## »õ·Î µé¾î°£ ¼±¹°¿ë ¼ö·æÀÇ Ãູ return 1 elif itemVnum == 79013: return 1 return 0