client/EffectLib/ParticleSystemData.cpp

425 lines
15 KiB
C++

#include "StdAfx.h"
#include "ParticleSystemData.h"
#include "EffectUpdateDecorator.h"
#include "ParticleInstance.h"
CDynamicPool<CParticleSystemData> CParticleSystemData::ms_kPool;
void CParticleSystemData::DestroySystem()
{
ms_kPool.Destroy();
}
CParticleSystemData* CParticleSystemData::New()
{
return ms_kPool.Alloc();
}
void CParticleSystemData::Delete(CParticleSystemData* pkData)
{
pkData->Clear();
ms_kPool.Free(pkData);
}
CEmitterProperty * CParticleSystemData::GetEmitterPropertyPointer()
{
return &m_EmitterProperty;
}
CParticleProperty * CParticleSystemData::GetParticlePropertyPointer()
{
return &m_ParticleProperty;
}
BOOL CParticleSystemData::OnLoadScript(CTextFileLoader & rTextFileLoader)
{
{
CTextFileLoader::CGotoChild GotoChild(&rTextFileLoader, "emitterproperty");
if (!rTextFileLoader.GetTokenDoubleWord("maxemissioncount", &m_EmitterProperty.m_dwMaxEmissionCount))
return FALSE;
if (!rTextFileLoader.GetTokenFloat("cyclelength", &m_EmitterProperty.m_fCycleLength))
{
m_EmitterProperty.m_fCycleLength = 0.05f;
}
if (!rTextFileLoader.GetTokenBoolean("cycleloopenable", &m_EmitterProperty.m_bCycleLoopFlag))
{
m_EmitterProperty.m_bCycleLoopFlag = FALSE;
}
if (!rTextFileLoader.GetTokenInteger("loopcount",&m_EmitterProperty.m_iLoopCount))
{
m_EmitterProperty.m_iLoopCount = 0;
}
if (!rTextFileLoader.GetTokenByte("emittershape", &m_EmitterProperty.m_byEmitterShape))
return FALSE;
if (!rTextFileLoader.GetTokenByte("emitteradvancedtype", &m_EmitterProperty.m_byEmitterAdvancedType))
{
m_EmitterProperty.m_byEmitterShape = CEmitterProperty::EMITTER_ADVANCED_TYPE_FREE;
}
if (!rTextFileLoader.GetTokenPosition("emittingsize", &m_EmitterProperty.m_v3EmittingSize))
{
m_EmitterProperty.m_v3EmittingSize = D3DXVECTOR3(0.0f, 0.0f, 0.0f);
}
if (!rTextFileLoader.GetTokenFloat("emittingradius", &m_EmitterProperty.m_fEmittingRadius))
{
m_EmitterProperty.m_fEmittingRadius = 0.0f;
}
if (!rTextFileLoader.GetTokenBoolean("emitteremitfromedgeflag", &m_EmitterProperty.m_bEmitFromEdgeFlag))
{
m_EmitterProperty.m_bEmitFromEdgeFlag = FALSE;
}
if (!rTextFileLoader.GetTokenPosition("emittingdirection", &m_EmitterProperty.m_v3EmittingDirection))
{
m_EmitterProperty.m_v3EmittingDirection = D3DXVECTOR3(0.0f, 0.0f, 0.0f);
}
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventemittingsize", &m_EmitterProperty.m_TimeEventEmittingSize))
{
m_EmitterProperty.m_TimeEventEmittingSize.clear();
TTimeEventTypeFloat TimeEventFloat;
TimeEventFloat.m_fTime = 0.0f;
TimeEventFloat.m_Value = 0.0f;
m_EmitterProperty.m_TimeEventEmittingSize.push_back(TimeEventFloat);
}
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventemittingangularvelocity", &m_EmitterProperty.m_TimeEventEmittingAngularVelocity))
{
m_EmitterProperty.m_TimeEventEmittingAngularVelocity.clear();
TTimeEventTypeFloat TimeEventFloat;
TimeEventFloat.m_fTime = 0.0f;
TimeEventFloat.m_Value = 0.0f;
m_EmitterProperty.m_TimeEventEmittingAngularVelocity.push_back(TimeEventFloat);
}
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventemittingdirectionx", &m_EmitterProperty.m_TimeEventEmittingDirectionX))
{
m_EmitterProperty.m_TimeEventEmittingDirectionX.clear();
TTimeEventTypeFloat TimeEventFloat;
TimeEventFloat.m_fTime = 0.0f;
TimeEventFloat.m_Value = 0.0f;
m_EmitterProperty.m_TimeEventEmittingDirectionX.push_back(TimeEventFloat);
}
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventemittingdirectiony", &m_EmitterProperty.m_TimeEventEmittingDirectionY))
{
m_EmitterProperty.m_TimeEventEmittingDirectionY.clear();
TTimeEventTypeFloat TimeEventFloat;
TimeEventFloat.m_fTime = 0.0f;
TimeEventFloat.m_Value = 0.0f;
m_EmitterProperty.m_TimeEventEmittingDirectionY.push_back(TimeEventFloat);
}
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventemittingdirectionz", &m_EmitterProperty.m_TimeEventEmittingDirectionZ))
{
m_EmitterProperty.m_TimeEventEmittingDirectionZ.clear();
TTimeEventTypeFloat TimeEventFloat;
TimeEventFloat.m_fTime = 0.0f;
TimeEventFloat.m_Value = 0.0f;
m_EmitterProperty.m_TimeEventEmittingDirectionZ.push_back(TimeEventFloat);
}
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventemittingvelocity", &m_EmitterProperty.m_TimeEventEmittingVelocity))
{
m_EmitterProperty.m_TimeEventEmittingVelocity.clear();
TTimeEventTypeFloat TimeEventFloat;
TimeEventFloat.m_fTime = 0.0f;
TimeEventFloat.m_Value = 0.0f;
m_EmitterProperty.m_TimeEventEmittingVelocity.push_back(TimeEventFloat);
}
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventemissioncountpersecond", &m_EmitterProperty.m_TimeEventEmissionCountPerSecond))
return FALSE;
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventlifetime", &m_EmitterProperty.m_TimeEventLifeTime))
return FALSE;
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventsizex", &m_EmitterProperty.m_TimeEventSizeX))
return FALSE;
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventsizey", &m_EmitterProperty.m_TimeEventSizeY))
return FALSE;
}
{
CTextFileLoader::CGotoChild GotoChild(&rTextFileLoader, "particleproperty");
if (!rTextFileLoader.GetTokenByte("srcblendtype", &m_ParticleProperty.m_bySrcBlendType))
{
m_ParticleProperty.m_bySrcBlendType = D3DBLEND_SRCALPHA;
}
if (!rTextFileLoader.GetTokenByte("destblendtype", &m_ParticleProperty.m_byDestBlendType))
{
m_ParticleProperty.m_byDestBlendType = D3DBLEND_ONE;
}
if (!rTextFileLoader.GetTokenByte("coloroperationtype", &m_ParticleProperty.m_byColorOperationType))
{
m_ParticleProperty.m_byColorOperationType = D3DTOP_MODULATE;
}
if (!rTextFileLoader.GetTokenByte("billboardtype", &m_ParticleProperty.m_byBillboardType))
return FALSE;
if (!rTextFileLoader.GetTokenByte("rotationtype", &m_ParticleProperty.m_byRotationType))
return FALSE;
if (!rTextFileLoader.GetTokenFloat("rotationspeed", &m_ParticleProperty.m_fRotationSpeed))
return FALSE;
if (!rTextFileLoader.GetTokenWord("rotationrandomstartingbegin", &m_ParticleProperty.m_wRotationRandomStartingBegin))
return FALSE;
if (!rTextFileLoader.GetTokenWord("rotationrandomstartingend", &m_ParticleProperty.m_wRotationRandomStartingEnd))
return FALSE;
if (!rTextFileLoader.GetTokenBoolean("attachenable", &m_ParticleProperty.m_bAttachFlag))
{
m_ParticleProperty.m_bAttachFlag = FALSE;
}
if (!rTextFileLoader.GetTokenBoolean("stretchenable", &m_ParticleProperty.m_bStretchFlag))
return FALSE;
if (!rTextFileLoader.GetTokenByte("texanitype", &m_ParticleProperty.m_byTexAniType))
return FALSE;
if (!rTextFileLoader.GetTokenFloat("texanidelay", &m_ParticleProperty.m_fTexAniDelay))
return FALSE;
if (!rTextFileLoader.GetTokenBoolean("texanirandomstartframeenable", &m_ParticleProperty.m_bTexAniRandomStartFrameFlag))
return FALSE;
float fGravity;
if (rTextFileLoader.GetTokenFloat("gravity", &fGravity))
{
TTimeEventTypeFloat f;
f.m_fTime = 0.0f;
f.m_Value = fGravity;
m_ParticleProperty.m_TimeEventGravity.push_back(f);
}
else if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventgravity", &m_ParticleProperty.m_TimeEventGravity))
{
m_ParticleProperty.m_TimeEventGravity.clear();
}
float fAirResistance;
if (rTextFileLoader.GetTokenFloat("airresistance", &fAirResistance))
{
TTimeEventTypeFloat f;
f.m_fTime = 0.0f;
f.m_Value = fAirResistance;
m_ParticleProperty.m_TimeEventAirResistance.push_back(f);
}
else if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventairresistance", &m_ParticleProperty.m_TimeEventAirResistance))
{
m_ParticleProperty.m_TimeEventAirResistance.clear();
}
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventscalex", &m_ParticleProperty.m_TimeEventScaleX))
return FALSE;
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventscaley", &m_ParticleProperty.m_TimeEventScaleY))
return FALSE;
#ifdef WORLD_EDITOR
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventcolorred", &m_ParticleProperty.m_TimeEventColorRed))
return FALSE;
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventcolorgreen", &m_ParticleProperty.m_TimeEventColorGreen))
return FALSE;
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventcolorblue", &m_ParticleProperty.m_TimeEventColorBlue))
return FALSE;
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventalpha", &m_ParticleProperty.m_TimeEventAlpha))
return FALSE;
#else
TTimeEventTableFloat TimeEventR;
TTimeEventTableFloat TimeEventB;
TTimeEventTableFloat TimeEventG;
TTimeEventTableFloat TimeEventA;
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventcolorred", &TimeEventR))
return FALSE;
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventcolorgreen", &TimeEventG))
return FALSE;
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventcolorblue", &TimeEventB))
return FALSE;
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventalpha", &TimeEventA))
return FALSE;
m_ParticleProperty.m_TimeEventColor.clear();
{
std::set<float> times;
int i;
for(i=0;i<TimeEventR.size();i++)
times.insert(TimeEventR[i].m_fTime);
for(i=0;i<TimeEventG.size();i++)
times.insert(TimeEventG[i].m_fTime);
for(i=0;i<TimeEventB.size();i++)
times.insert(TimeEventB[i].m_fTime);
for(i=0;i<TimeEventA.size();i++)
times.insert(TimeEventA[i].m_fTime);
std::set<float>::iterator it;
for(it = times.begin(); it != times.end(); ++it)
{
float fTime = *it;
float fR, fG, fB, fA;
GetTimeEventBlendValue<float>(fTime, TimeEventR, &fR);
GetTimeEventBlendValue<float>(fTime, TimeEventG, &fG);
GetTimeEventBlendValue<float>(fTime, TimeEventB, &fB);
GetTimeEventBlendValue<float>(fTime, TimeEventA, &fA);
TTimeEventTypeColor t;
t.m_fTime = fTime;
D3DXCOLOR c;
c.r = fR;
c.g = fG;
c.b = fB;
c.a = fA;
t.m_Value.m_dwColor = /*(DWORD)*/ (DWORD)c;
m_ParticleProperty.m_TimeEventColor.push_back(t);
}
}
#endif
if (!GetTokenTimeEventFloat(rTextFileLoader, "timeeventrotation", &m_ParticleProperty.m_TimeEventRotation))
return FALSE;
CTokenVector * pTextureVector;
if (!rTextFileLoader.GetTokenVector("texturefiles", &pTextureVector))
return FALSE;
for (DWORD i = 0; i < pTextureVector->size(); ++i)
{
std::string strTextureFileName = pTextureVector->at(i).c_str();
if (!IsGlobalFileName(strTextureFileName.c_str()))
strTextureFileName = GetOnlyPathName(rTextFileLoader.GetFileName()) + strTextureFileName;
m_ParticleProperty.InsertTexture(strTextureFileName.c_str());
}
}
return TRUE;
}
void CParticleSystemData::ChangeTexture(const char * c_szFileName)
{
m_ParticleProperty.SetTexture(c_szFileName);
}
void CParticleSystemData::OnClear()
{
m_EmitterProperty.Clear();
m_ParticleProperty.Clear();
}
bool CParticleSystemData::OnIsData()
{
return true;
}
void CParticleSystemData::BuildDecorator(CParticleInstance * pInstance)
{
using namespace NEffectUpdateDecorator;
pInstance->m_pDecorator = new CNullDecorator;
//////
if (m_ParticleProperty.m_TimeEventAirResistance.size()>1)
{
pInstance->m_pDecorator=pInstance->m_pDecorator->AddChainFront(new CAirResistanceDecorator);
pInstance->m_pDecorator=pInstance->m_pDecorator->AddChainFront(
new CAirResistanceValueDecorator(m_ParticleProperty.m_TimeEventAirResistance, &pInstance->m_fAirResistance)
);
}
else if (m_ParticleProperty.m_TimeEventAirResistance.size()==1)
{
pInstance->m_fAirResistance = m_ParticleProperty.m_TimeEventAirResistance[0].m_Value;
pInstance->m_pDecorator=pInstance->m_pDecorator->AddChainFront(new CAirResistanceDecorator);
}
if (m_ParticleProperty.m_TimeEventGravity.size() > 1)
{
pInstance->m_pDecorator = pInstance->m_pDecorator->AddChainFront(new CGravityDecorator);
pInstance->m_pDecorator = pInstance->m_pDecorator->AddChainFront(
new CGravityValueDecorator(m_ParticleProperty.m_TimeEventGravity, &pInstance->m_fGravity)
);
}
else if (m_ParticleProperty.m_TimeEventGravity.size() == 1)
{
pInstance->m_fGravity = m_ParticleProperty.m_TimeEventGravity[0].m_Value;
pInstance->m_pDecorator = pInstance->m_pDecorator->AddChainFront(new CGravityDecorator);
}
#ifdef WORLD_EDITOR
pInstance->m_pDecorator = pInstance->m_pDecorator->AddChainFront(
new CColorValueDecorator(m_ParticleProperty.m_TimeEventColorRed, &pInstance->m_Color.r));
pInstance->m_pDecorator = pInstance->m_pDecorator->AddChainFront(
new CColorValueDecorator(m_ParticleProperty.m_TimeEventColorGreen, &pInstance->m_Color.g));
pInstance->m_pDecorator = pInstance->m_pDecorator->AddChainFront(
new CColorValueDecorator(m_ParticleProperty.m_TimeEventColorBlue, &pInstance->m_Color.b));
pInstance->m_pDecorator = pInstance->m_pDecorator->AddChainFront(
new CColorValueDecorator(m_ParticleProperty.m_TimeEventAlpha, &pInstance->m_Color.a));
#else
pInstance->m_pDecorator = pInstance->m_pDecorator->AddChainFront(
new CColorAllDecorator(m_ParticleProperty.m_TimeEventColor, &pInstance->m_dcColor));
#endif
pInstance->m_pDecorator = pInstance->m_pDecorator->AddChainFront(
new CScaleValueDecorator(m_ParticleProperty.m_TimeEventScaleX, &pInstance->m_v2Scale.x));
pInstance->m_pDecorator = pInstance->m_pDecorator->AddChainFront(
new CScaleValueDecorator(m_ParticleProperty.m_TimeEventScaleY, &pInstance->m_v2Scale.y));
if (m_ParticleProperty.GetTextureAnimationFrameCount()>1 &&m_ParticleProperty.GetTextureAnimationFrameDelay()>1e-6)
{
switch (pInstance->m_byTextureAnimationType)
{
case CParticleProperty::TEXTURE_ANIMATION_TYPE_CW:
pInstance->m_pDecorator=pInstance->m_pDecorator->AddChainFront(
new CTextureAnimationCWDecorator(m_ParticleProperty.GetTextureAnimationFrameDelay(), m_ParticleProperty.GetTextureAnimationFrameCount(), &pInstance->m_byFrameIndex));
break;
case CParticleProperty::TEXTURE_ANIMATION_TYPE_CCW:
pInstance->m_pDecorator=pInstance->m_pDecorator->AddChainFront(
new CTextureAnimationCCWDecorator(m_ParticleProperty.GetTextureAnimationFrameDelay(), m_ParticleProperty.GetTextureAnimationFrameCount(), &pInstance->m_byFrameIndex));
break;
case CParticleProperty::TEXTURE_ANIMATION_TYPE_RANDOM_FRAME:
pInstance->m_pDecorator=pInstance->m_pDecorator->AddChainFront(
new CTextureAnimationRandomDecorator(m_ParticleProperty.GetTextureAnimationFrameDelay(), m_ParticleProperty.GetTextureAnimationFrameCount(), &pInstance->m_byFrameIndex));
break;
}
}
BYTE byRotationType = m_ParticleProperty.m_byRotationType;
if (m_ParticleProperty.m_fRotationSpeed==0.0f && byRotationType!=CParticleProperty::ROTATION_TYPE_TIME_EVENT)
{
byRotationType = CParticleProperty::ROTATION_TYPE_NONE;
}
else if (byRotationType==CParticleProperty::ROTATION_TYPE_RANDOM_DIRECTION)
{
byRotationType = (random()&1)?CParticleProperty::ROTATION_TYPE_CW:CParticleProperty::ROTATION_TYPE_CCW;
}
switch(byRotationType)
{
case CParticleProperty::ROTATION_TYPE_TIME_EVENT:
pInstance->m_pDecorator=pInstance->m_pDecorator->AddChainFront(
new CRotationDecorator());
pInstance->m_pDecorator=pInstance->m_pDecorator->AddChainFront(
new CRotationSpeedValueDecorator(m_ParticleProperty.m_TimeEventRotation,&pInstance->m_fRotationSpeed));
break;
case CParticleProperty::ROTATION_TYPE_CW:
pInstance->m_fRotationSpeed = m_ParticleProperty.m_fRotationSpeed;
pInstance->m_pDecorator=pInstance->m_pDecorator->AddChainFront(
new CRotationDecorator());
break;
case CParticleProperty::ROTATION_TYPE_CCW:
pInstance->m_fRotationSpeed = - m_ParticleProperty.m_fRotationSpeed;
pInstance->m_pDecorator=pInstance->m_pDecorator->AddChainFront(
new CRotationDecorator());
break;
}
/////
pInstance->m_pDecorator=pInstance->m_pDecorator->AddChainFront(new CHeaderDecorator);
}
CParticleSystemData::CParticleSystemData()
{
}
CParticleSystemData::~CParticleSystemData()
{
}