561 lines
17 KiB
C++
561 lines
17 KiB
C++
#include "StdAfx.h"
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#include "Material.h"
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#include "Mesh.h"
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#include "../eterbase/Filename.h"
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#include "../eterlib/ResourceManager.h"
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#include "../eterlib/StateManager.h"
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#include "../eterlib/GrpScreen.h"
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CGraphicImageInstance CGrannyMaterial::ms_akSphereMapInstance[SPHEREMAP_NUM];
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D3DXVECTOR3 CGrannyMaterial::ms_v3SpecularTrans(0.0f, 0.0f, 0.0f);
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D3DXMATRIX CGrannyMaterial::ms_matSpecular;
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D3DXCOLOR g_fSpecularColor = D3DXCOLOR(0.0f, 0.0f, 0.0f, 0.0f);
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void CGrannyMaterial::TranslateSpecularMatrix(float fAddX, float fAddY, float fAddZ)
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{
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static float SPECULAR_TRANSLATE_MAX = 1000000.0f;
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ms_v3SpecularTrans.x+=fAddX;
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ms_v3SpecularTrans.y+=fAddY;
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ms_v3SpecularTrans.z+=fAddZ;
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if (ms_v3SpecularTrans.x>=SPECULAR_TRANSLATE_MAX)
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ms_v3SpecularTrans.x=0.0f;
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if (ms_v3SpecularTrans.y>=SPECULAR_TRANSLATE_MAX)
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ms_v3SpecularTrans.y=0.0f;
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if (ms_v3SpecularTrans.z>=SPECULAR_TRANSLATE_MAX)
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ms_v3SpecularTrans.z=0.0f;
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D3DXMatrixTranslation(&ms_matSpecular,
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ms_v3SpecularTrans.x,
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ms_v3SpecularTrans.y,
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ms_v3SpecularTrans.z
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);
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}
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void CGrannyMaterial::ApplyRenderState()
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{
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assert(m_pfnApplyRenderState!=NULL && "CGrannyMaterial::SaveRenderState");
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(this->*m_pfnApplyRenderState)();
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}
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void CGrannyMaterial::RestoreRenderState()
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{
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assert(m_pfnRestoreRenderState!=NULL && "CGrannyMaterial::RestoreRenderState");
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(this->*m_pfnRestoreRenderState)();
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}
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void CGrannyMaterial::Copy(CGrannyMaterial& rkMtrl)
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{
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m_pgrnMaterial = rkMtrl.m_pgrnMaterial;
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m_roImage[0] = rkMtrl.m_roImage[0];
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m_roImage[1] = rkMtrl.m_roImage[1];
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m_eType = rkMtrl.m_eType;
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}
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CGrannyMaterial::CGrannyMaterial()
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{
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m_bTwoSideRender = false;
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m_dwLastCullRenderStateForTwoSideRendering = D3DCULL_CW;
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Initialize();
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}
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CGrannyMaterial::~CGrannyMaterial()
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{
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}
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CGrannyMaterial::EType CGrannyMaterial::GetType() const
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{
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return m_eType;
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}
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void CGrannyMaterial::SetImagePointer(int iStage, CGraphicImage* pImage)
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{
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assert(iStage<2 && "CGrannyMaterial::SetImagePointer");
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m_roImage[iStage]=pImage;
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}
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bool CGrannyMaterial::IsIn(const char* c_szImageName, int* piStage)
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{
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std::string strImageName = c_szImageName;
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CFileNameHelper::StringPath(strImageName);
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granny_texture * pgrnDiffuseTexture = GrannyGetMaterialTextureByType(m_pgrnMaterial, GrannyDiffuseColorTexture);
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if (pgrnDiffuseTexture)
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{
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std::string strDiffuseFileName = pgrnDiffuseTexture->FromFileName;
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CFileNameHelper::StringPath(strDiffuseFileName);
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if (strDiffuseFileName == strImageName)
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{
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*piStage=0;
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return true;
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}
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}
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granny_texture * pgrnOpacityTexture = GrannyGetMaterialTextureByType(m_pgrnMaterial, GrannyOpacityTexture);
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if (pgrnOpacityTexture)
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{
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std::string strOpacityFileName = pgrnOpacityTexture->FromFileName;
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CFileNameHelper::StringPath(strOpacityFileName);
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if (strOpacityFileName == strImageName)
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{
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*piStage=1;
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return true;
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}
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}
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return false;
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}
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void CGrannyMaterial::SetSpecularInfo(BOOL bFlag, float fPower, BYTE uSphereMapIndex)
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{
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m_fSpecularPower = fPower;
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m_bSphereMapIndex = uSphereMapIndex;
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m_bSpecularEnable = bFlag;
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if (bFlag)
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{
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m_pfnApplyRenderState = &CGrannyMaterial::__ApplySpecularRenderState;
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m_pfnRestoreRenderState = &CGrannyMaterial::__RestoreSpecularRenderState;
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}
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else
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{
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m_pfnApplyRenderState = &CGrannyMaterial::__ApplyDiffuseRenderState;
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m_pfnRestoreRenderState = &CGrannyMaterial::__RestoreDiffuseRenderState;
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}
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}
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bool CGrannyMaterial::IsEqual(granny_material* pgrnMaterial) const
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{
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if (m_pgrnMaterial==pgrnMaterial)
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return true;
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return false;
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}
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LPDIRECT3DTEXTURE8 CGrannyMaterial::GetD3DTexture(int iStage) const
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{
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const CGraphicImage::TRef & ratImage = m_roImage[iStage];
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if (ratImage.IsNull())
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return NULL;
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CGraphicImage * pImage = ratImage.GetPointer();
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const CGraphicTexture * pTexture = pImage->GetTexturePointer();
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return pTexture->GetD3DTexture();
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}
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CGraphicImage * CGrannyMaterial::GetImagePointer(int iStage) const
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{
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const CGraphicImage::TRef & ratImage = m_roImage[iStage];
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if (ratImage.IsNull())
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return NULL;
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CGraphicImage * pImage = ratImage.GetPointer();
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return pImage;
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}
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const CGraphicTexture* CGrannyMaterial::GetDiffuseTexture() const
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{
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if (m_roImage[0].IsNull())
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return NULL;
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return m_roImage[0].GetPointer()->GetTexturePointer();
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}
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const CGraphicTexture* CGrannyMaterial::GetOpacityTexture() const
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{
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if (m_roImage[1].IsNull())
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return NULL;
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return m_roImage[1].GetPointer()->GetTexturePointer();
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}
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BOOL CGrannyMaterial::__IsSpecularEnable() const
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{
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return m_bSpecularEnable;
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}
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float CGrannyMaterial::__GetSpecularPower() const
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{
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return m_fSpecularPower;
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}
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extern const std::string& GetModelLocalPath();
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CGraphicImage* CGrannyMaterial::__GetImagePointer(const char* fileName)
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{
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assert(*fileName != '\0');
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CResourceManager& rkResMgr = CResourceManager::Instance();
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// SUPPORT_LOCAL_TEXTURE
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int fileName_len = strlen(fileName);
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if (fileName_len > 2 && fileName[1] != ':')
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{
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char localFileName[256];
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const std::string& modelLocalPath = GetModelLocalPath();
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int localFileName_len = modelLocalPath.length() + 1 + fileName_len;
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if (localFileName_len < sizeof(localFileName) - 1)
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{
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_snprintf(localFileName, sizeof(localFileName), "%s%s", GetModelLocalPath().c_str(), fileName);
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CResource* pResource = rkResMgr.GetResourcePointer(localFileName);
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return static_cast<CGraphicImage*>(pResource);
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}
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}
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// END_OF_SUPPORT_LOCAL_TEXTURE
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CResource* pResource = rkResMgr.GetResourcePointer(fileName);
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return static_cast<CGraphicImage*>(pResource);
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}
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bool CGrannyMaterial::CreateFromGrannyMaterialPointer(granny_material * pgrnMaterial)
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{
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m_pgrnMaterial = pgrnMaterial;
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granny_texture * pgrnDiffuseTexture = NULL;
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granny_texture * pgrnOpacityTexture = NULL;
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if (pgrnMaterial)
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{
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if (pgrnMaterial->MapCount > 1 && !strnicmp(pgrnMaterial->Name, "Blend", 5))
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{
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pgrnDiffuseTexture = GrannyGetMaterialTextureByType(pgrnMaterial->Maps[0].Material, GrannyDiffuseColorTexture);
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pgrnOpacityTexture = GrannyGetMaterialTextureByType(pgrnMaterial->Maps[1].Material, GrannyDiffuseColorTexture);
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}
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else
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{
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pgrnDiffuseTexture = GrannyGetMaterialTextureByType(m_pgrnMaterial, GrannyDiffuseColorTexture);
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pgrnOpacityTexture = GrannyGetMaterialTextureByType(m_pgrnMaterial, GrannyOpacityTexture);
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}
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// Two-Side <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʿ<EFBFBD><CABF><EFBFBD> <20><> <20>˻<EFBFBD>
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{
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granny_int32 twoSided = 0;
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granny_data_type_definition TwoSidedFieldType[] =
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{
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{GrannyInt32Member, "Two-sided"},
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{GrannyEndMember},
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};
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granny_variant twoSideResult = GrannyFindMatchingMember(pgrnMaterial->ExtendedData.Type, pgrnMaterial->ExtendedData.Object, "Two-sided");
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if (NULL != twoSideResult.Type)
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GrannyConvertSingleObject(twoSideResult.Type, twoSideResult.Object, TwoSidedFieldType, &twoSided);
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m_bTwoSideRender = 1 == twoSided;
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}
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}
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if (pgrnDiffuseTexture)
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m_roImage[0].SetPointer(__GetImagePointer(pgrnDiffuseTexture->FromFileName));
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if (pgrnOpacityTexture)
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m_roImage[1].SetPointer(__GetImagePointer(pgrnOpacityTexture->FromFileName));
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// <20><><EFBFBD>۽<EFBFBD>Ƽ<EFBFBD><C6BC> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>
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if (!m_roImage[1].IsNull())
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m_eType = TYPE_BLEND_PNT;
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else
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m_eType = TYPE_DIFFUSE_PNT;
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return true;
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}
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void CGrannyMaterial::Initialize()
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{
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m_roImage[0] = NULL;
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m_roImage[1] = NULL;
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SetSpecularInfo(FALSE, 0.0f, 0);
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}
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void CGrannyMaterial::__ApplyDiffuseRenderState()
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{
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STATEMANAGER.SetTexture(0, GetD3DTexture(0));
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if (m_bTwoSideRender)
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{
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// -_-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>μ<EFBFBD><CEBC><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>... Save & Restore <20>ϸ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD>δ<EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Save & Restore <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>.
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m_dwLastCullRenderStateForTwoSideRendering = STATEMANAGER.GetRenderState(D3DRS_CULLMODE);
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STATEMANAGER.SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE);
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}
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}
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void CGrannyMaterial::__RestoreDiffuseRenderState()
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{
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if (m_bTwoSideRender)
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{
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STATEMANAGER.SetRenderState(D3DRS_CULLMODE, m_dwLastCullRenderStateForTwoSideRendering);
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}
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}
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void CGrannyMaterial::__ApplySpecularRenderState()
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{
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if (TRUE == STATEMANAGER.GetRenderState(D3DRS_ALPHABLENDENABLE))
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{
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__ApplyDiffuseRenderState();
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return;
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}
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CGraphicTexture* pkTexture=ms_akSphereMapInstance[m_bSphereMapIndex].GetTexturePointer();
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STATEMANAGER.SetTexture(0, GetD3DTexture(0));
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if (pkTexture)
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STATEMANAGER.SetTexture(1, pkTexture->GetD3DTexture());
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else
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STATEMANAGER.SetTexture(1, NULL);
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STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, D3DXCOLOR(g_fSpecularColor.r, g_fSpecularColor.g, g_fSpecularColor.b, __GetSpecularPower()));
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STATEMANAGER.SaveTextureStageState(1, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR);
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STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
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STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);
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STATEMANAGER.SaveTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);
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STATEMANAGER.SaveTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);
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STATEMANAGER.SaveTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_TFACTOR);
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STATEMANAGER.SaveTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);
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STATEMANAGER.SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);
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STATEMANAGER.SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);
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STATEMANAGER.SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MODULATEALPHA_ADDCOLOR);
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STATEMANAGER.SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);
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STATEMANAGER.SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
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STATEMANAGER.SetTransform(D3DTS_TEXTURE1, &ms_matSpecular);
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STATEMANAGER.SaveTextureStageState(1, D3DTSS_TEXTURETRANSFORMFLAGS, D3DTTFF_COUNT2);
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STATEMANAGER.SaveTextureStageState(1, D3DTSS_ADDRESSU, D3DTADDRESS_WRAP);
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STATEMANAGER.SaveTextureStageState(1, D3DTSS_ADDRESSV, D3DTADDRESS_WRAP);
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}
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void CGrannyMaterial::__RestoreSpecularRenderState()
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{
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if (TRUE == STATEMANAGER.GetRenderState(D3DRS_ALPHABLENDENABLE))
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{
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__RestoreDiffuseRenderState();
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return;
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}
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STATEMANAGER.RestoreTextureStageState(1, D3DTSS_TEXTURETRANSFORMFLAGS);
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STATEMANAGER.RestoreTextureStageState(1, D3DTSS_ADDRESSU);
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STATEMANAGER.RestoreTextureStageState(1, D3DTSS_ADDRESSV);
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STATEMANAGER.RestoreTextureStageState(1, D3DTSS_TEXCOORDINDEX);
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STATEMANAGER.SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);
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STATEMANAGER.SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE);
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STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLORARG1);
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STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLORARG2);
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STATEMANAGER.RestoreTextureStageState(0, D3DTSS_COLOROP);
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STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ALPHAARG1);
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STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ALPHAARG2);
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STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ALPHAOP);
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}
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void CGrannyMaterial::CreateSphereMap(UINT uMapIndex, const char* c_szSphereMapImageFileName)
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{
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CResourceManager& rkResMgr = CResourceManager::Instance();
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CGraphicImage * pImage = (CGraphicImage *)rkResMgr.GetResourcePointer(c_szSphereMapImageFileName);
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ms_akSphereMapInstance[uMapIndex].SetImagePointer(pImage);
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}
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void CGrannyMaterial::DestroySphereMap()
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{
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for (UINT uMapIndex=0; uMapIndex<SPHEREMAP_NUM; ++uMapIndex)
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ms_akSphereMapInstance[uMapIndex].Destroy();
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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CGrannyMaterialPalette::CGrannyMaterialPalette()
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{
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}
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CGrannyMaterialPalette::~CGrannyMaterialPalette()
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{
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Clear();
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}
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void CGrannyMaterialPalette::Copy(const CGrannyMaterialPalette& rkMtrlPalSrc)
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{
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m_mtrlVector=rkMtrlPalSrc.m_mtrlVector;
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}
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void CGrannyMaterialPalette::Clear()
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{
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m_mtrlVector.clear();
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}
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CGrannyMaterial& CGrannyMaterialPalette::GetMaterialRef(DWORD mtrlIndex)
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{
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assert(mtrlIndex<m_mtrlVector.size());
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return *m_mtrlVector[mtrlIndex].GetPointer();
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}
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void CGrannyMaterialPalette::SetMaterialImagePointer(const char* c_szImageName, CGraphicImage* pImage)
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{
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DWORD size=m_mtrlVector.size();
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DWORD i;
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for (i=0; i<size; ++i)
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{
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CGrannyMaterial::TRef& roMtrl=m_mtrlVector[i];
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int iStage;
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if (roMtrl->IsIn(c_szImageName, &iStage))
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{
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CGrannyMaterial* pkNewMtrl=new CGrannyMaterial;
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pkNewMtrl->Copy(*roMtrl.GetPointer());
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pkNewMtrl->SetImagePointer(iStage, pImage);
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roMtrl=pkNewMtrl;
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return;
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}
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}
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}
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void CGrannyMaterialPalette::SetMaterialData(const char* c_szMtrlName, const SMaterialData& c_rkMaterialData)
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{
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if (c_szMtrlName)
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{
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std::vector<CGrannyMaterial::TRef>::iterator i;
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for (i=m_mtrlVector.begin(); i!=m_mtrlVector.end(); ++i)
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{
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CGrannyMaterial::TRef& roMtrl=*i;
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int iStage;
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if (roMtrl->IsIn(c_szMtrlName, &iStage))
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{
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CGrannyMaterial* pkNewMtrl=new CGrannyMaterial;
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pkNewMtrl->Copy(*roMtrl.GetPointer());
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pkNewMtrl->SetImagePointer(iStage, c_rkMaterialData.pImage);
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pkNewMtrl->SetSpecularInfo(c_rkMaterialData.isSpecularEnable, c_rkMaterialData.fSpecularPower, c_rkMaterialData.bSphereMapIndex);
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roMtrl=pkNewMtrl;
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return;
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}
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}
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}
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else
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{
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std::vector<CGrannyMaterial::TRef>::iterator i;
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for (i=m_mtrlVector.begin(); i!=m_mtrlVector.end(); ++i)
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{
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CGrannyMaterial::TRef& roMtrl=*i;
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roMtrl->SetSpecularInfo(c_rkMaterialData.isSpecularEnable, c_rkMaterialData.fSpecularPower, c_rkMaterialData.bSphereMapIndex);
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}
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}
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}
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void CGrannyMaterialPalette::SetSpecularInfo(const char* c_szMtrlName, BOOL bEnable, float fPower)
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||
{
|
||
DWORD size=m_mtrlVector.size();
|
||
DWORD i;
|
||
if (c_szMtrlName)
|
||
{
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||
for (i=0; i<size; ++i)
|
||
{
|
||
CGrannyMaterial::TRef& roMtrl=m_mtrlVector[i];
|
||
|
||
int iStage;
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||
if (roMtrl->IsIn(c_szMtrlName, &iStage))
|
||
{
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||
roMtrl->SetSpecularInfo(bEnable, fPower, 0);
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for (i=0; i<size; ++i)
|
||
{
|
||
CGrannyMaterial::TRef& roMtrl=m_mtrlVector[i];
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||
roMtrl->SetSpecularInfo(bEnable, fPower, 0);
|
||
}
|
||
}
|
||
}
|
||
|
||
DWORD CGrannyMaterialPalette::RegisterMaterial(granny_material* pgrnMaterial)
|
||
{
|
||
DWORD size=m_mtrlVector.size();
|
||
DWORD i;
|
||
for (i=0; i<size; ++i)
|
||
{
|
||
CGrannyMaterial::TRef& roMtrl=m_mtrlVector[i];
|
||
if (roMtrl->IsEqual(pgrnMaterial))
|
||
return i;
|
||
}
|
||
|
||
CGrannyMaterial* pkNewMtrl=new CGrannyMaterial;
|
||
pkNewMtrl->CreateFromGrannyMaterialPointer(pgrnMaterial);
|
||
m_mtrlVector.push_back(pkNewMtrl);
|
||
|
||
return size;
|
||
}
|
||
|
||
DWORD CGrannyMaterialPalette::GetMaterialCount() const
|
||
{
|
||
return m_mtrlVector.size();
|
||
}
|
||
|
||
/*
|
||
void CActorInstance::BeginSpecularRender()
|
||
{
|
||
// NOTE - Blending<6E>ؼ<EFBFBD> <20><><EFBFBD><EFBFBD> <20>κ<EFBFBD><CEBA><EFBFBD> Specular<61><72> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ű<EFBFBD><C5B0> <20>ʴ´<CAB4> - [levites]
|
||
STATEMANAGER.SaveRenderState(D3DRS_ALPHABLENDENABLE, FALSE);
|
||
|
||
STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, D3DXCOLOR(1.0f, 1.0f, 1.0f, m_AddColor.r));
|
||
STATEMANAGER.SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
|
||
STATEMANAGER.SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);
|
||
STATEMANAGER.SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);
|
||
STATEMANAGER.SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);
|
||
STATEMANAGER.SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_TFACTOR);
|
||
STATEMANAGER.SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);
|
||
|
||
STATEMANAGER.SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);
|
||
STATEMANAGER.SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);
|
||
STATEMANAGER.SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MODULATEALPHA_ADDCOLOR);
|
||
STATEMANAGER.SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);
|
||
STATEMANAGER.SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
|
||
|
||
// STATEMANAGER.SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
|
||
// STATEMANAGER.SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);
|
||
// STATEMANAGER.SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);
|
||
// STATEMANAGER.SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
|
||
//
|
||
// STATEMANAGER.SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);
|
||
// STATEMANAGER.SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);
|
||
// STATEMANAGER.SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MODULATEALPHA_ADDCOLOR);
|
||
// STATEMANAGER.SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);
|
||
// STATEMANAGER.SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
|
||
|
||
// D3DXMATRIX texMatrix;
|
||
// GetSphereMatrix(&texMatrix);
|
||
// STATEMANAGER.SetTransform(D3DTS_TEXTURE1, &texMatrix);
|
||
// STATEMANAGER.SetTextureStageState(1, D3DTSS_TEXTURETRANSFORMFLAGS, D3DTTFF_COUNT2);
|
||
|
||
// Type 1
|
||
// STATEMANAGER.SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR);
|
||
// // Type 2
|
||
// STATEMANAGER.SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_CAMERASPACENORMAL);
|
||
}
|
||
|
||
void CActorInstance::EndSpecularRender()
|
||
{
|
||
// STATEMANAGER.SetTextureStageState(1, D3DTSS_TEXTURETRANSFORMFLAGS, D3DTTFF_DISABLE);
|
||
// STATEMANAGER.SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 1);
|
||
STATEMANAGER.SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);
|
||
STATEMANAGER.SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE);
|
||
}
|
||
*/
|