client/EterLib/GrpImageTexture.h

35 lines
979 B
C++

#pragma once
#include "GrpTexture.h"
#include "../eterImageLib/DXTCImage.h"
class CGraphicImageTexture : public CGraphicTexture
{
public:
CGraphicImageTexture();
virtual ~CGraphicImageTexture();
void Destroy();
bool Create(UINT width, UINT height, D3DFORMAT d3dFmt, DWORD dwFilter = D3DX_FILTER_LINEAR);
bool CreateDeviceObjects();
void CreateFromTexturePointer(const CGraphicTexture* c_pSrcTexture);
bool CreateFromDiskFile(const char* c_szFileName, D3DFORMAT d3dFmt, DWORD dwFilter = D3DX_FILTER_LINEAR);
bool CreateFromMemoryFile(UINT bufSize, const void* c_pvBuf, D3DFORMAT d3dFmt, DWORD dwFilter = D3DX_FILTER_LINEAR);
bool CreateDDSTexture(CDXTCImage & image, const BYTE * c_pbBuf);
void SetFileName(const char * c_szFileName);
bool Lock(int* pRetPitch, void** ppRetPixels, int level=0);
void Unlock(int level=0);
protected:
void Initialize();
D3DFORMAT m_d3dFmt;
DWORD m_dwFilter;
std::string m_stFileName;
};