140 lines
2.5 KiB
C++
140 lines
2.5 KiB
C++
#include "StdAfx.h"
|
|
#include "../eterBase/Stl.h"
|
|
#include "GrpIndexBuffer.h"
|
|
#include "StateManager.h"
|
|
|
|
LPDIRECT3DINDEXBUFFER8 CGraphicIndexBuffer::GetD3DIndexBuffer() const
|
|
{
|
|
assert(m_lpd3dIdxBuf!=NULL);
|
|
return m_lpd3dIdxBuf;
|
|
}
|
|
|
|
void CGraphicIndexBuffer::SetIndices(int startIndex) const
|
|
{
|
|
assert(ms_lpd3dDevice!=NULL);
|
|
STATEMANAGER.SetIndices(m_lpd3dIdxBuf, startIndex);
|
|
}
|
|
|
|
|
|
bool CGraphicIndexBuffer::Lock(void** pretIndices) const
|
|
{
|
|
assert(m_lpd3dIdxBuf!=NULL);
|
|
|
|
if (FAILED(m_lpd3dIdxBuf->Lock(0, 0, (BYTE**)pretIndices, 0)))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void CGraphicIndexBuffer::Unlock() const
|
|
{
|
|
assert(m_lpd3dIdxBuf!=NULL);
|
|
|
|
m_lpd3dIdxBuf->Unlock();
|
|
}
|
|
|
|
bool CGraphicIndexBuffer::Lock(void** pretIndices)
|
|
{
|
|
assert(m_lpd3dIdxBuf!=NULL);
|
|
|
|
if (FAILED(m_lpd3dIdxBuf->Lock(0, 0, (BYTE**)pretIndices, 0)))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void CGraphicIndexBuffer::Unlock()
|
|
{
|
|
assert(m_lpd3dIdxBuf!=NULL);
|
|
|
|
m_lpd3dIdxBuf->Unlock();
|
|
}
|
|
|
|
bool CGraphicIndexBuffer::Copy(int bufSize, const void* srcIndices)
|
|
{
|
|
assert(m_lpd3dIdxBuf!=NULL);
|
|
|
|
BYTE* dstIndices;
|
|
if (FAILED(m_lpd3dIdxBuf->Lock(0, 0, &dstIndices, 0)))
|
|
return false;
|
|
|
|
memcpy(dstIndices, srcIndices, bufSize);
|
|
|
|
m_lpd3dIdxBuf->Unlock();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CGraphicIndexBuffer::Create(int faceCount, TFace* faces)
|
|
{
|
|
int idxCount = faceCount * 3;
|
|
m_iidxCount = idxCount;
|
|
if (!Create(idxCount, D3DFMT_INDEX16))
|
|
return false;
|
|
|
|
WORD* dstIndices;
|
|
if (FAILED(m_lpd3dIdxBuf->Lock(0, 0, (BYTE**)&dstIndices, 0)))
|
|
return false;
|
|
|
|
for (int i = 0; i<faceCount; ++i, dstIndices+=3)
|
|
{
|
|
TFace * curFace=faces+i;
|
|
dstIndices[0]=curFace->indices[0];
|
|
dstIndices[1]=curFace->indices[1];
|
|
dstIndices[2]=curFace->indices[2];
|
|
}
|
|
|
|
m_lpd3dIdxBuf->Unlock();
|
|
return true;
|
|
}
|
|
|
|
bool CGraphicIndexBuffer::CreateDeviceObjects()
|
|
{
|
|
if (FAILED(ms_lpd3dDevice->CreateIndexBuffer(
|
|
m_dwBufferSize,
|
|
D3DUSAGE_WRITEONLY,
|
|
m_d3dFmt,
|
|
D3DPOOL_MANAGED,
|
|
&m_lpd3dIdxBuf)
|
|
))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void CGraphicIndexBuffer::DestroyDeviceObjects()
|
|
{
|
|
safe_release(m_lpd3dIdxBuf);
|
|
}
|
|
|
|
bool CGraphicIndexBuffer::Create(int idxCount, D3DFORMAT d3dFmt)
|
|
{
|
|
Destroy();
|
|
|
|
m_iidxCount = idxCount;
|
|
m_dwBufferSize = sizeof(WORD) * idxCount;
|
|
m_d3dFmt = d3dFmt;
|
|
|
|
return CreateDeviceObjects();
|
|
}
|
|
|
|
void CGraphicIndexBuffer::Destroy()
|
|
{
|
|
DestroyDeviceObjects();
|
|
}
|
|
|
|
void CGraphicIndexBuffer::Initialize()
|
|
{
|
|
m_lpd3dIdxBuf=NULL;
|
|
}
|
|
|
|
CGraphicIndexBuffer::CGraphicIndexBuffer()
|
|
{
|
|
Initialize();
|
|
}
|
|
|
|
CGraphicIndexBuffer::~CGraphicIndexBuffer()
|
|
{
|
|
Destroy();
|
|
}
|