client/EterLib/GrpPixelShader.h

22 lines
288 B
C++

#pragma once
#include "GrpBase.h"
class CPixelShader : public CGraphicBase
{
public:
CPixelShader();
virtual ~CPixelShader();
void Destroy();
bool CreateFromDiskFile(const char* c_szFileName);
void Set();
protected:
void Initialize();
protected:
DWORD m_handle;
};