client/EterLib/GrpVertexShader.h

22 lines
321 B
C++

#pragma once
#include "GrpBase.h"
class CVertexShader : public CGraphicBase
{
public:
CVertexShader();
virtual ~CVertexShader();
void Destroy();
bool CreateFromDiskFile(const char* c_szFileName, const DWORD* c_pdwVertexDecl);
void Set();
protected:
void Initialize();
protected:
DWORD m_handle;
};