client/EterLib/NetStream.h

90 lines
1.8 KiB
C++

#pragma once
#include "../eterBase/tea.h"
#include "NetAddress.h"
class CNetworkStream
{
public:
CNetworkStream();
virtual ~CNetworkStream();
void SetRecvBufferSize(int recvBufSize);
void SetSendBufferSize(int sendBufSize);
int GetRecvBufferSize();
void Clear();
void ClearRecvBuffer();
void Process();
bool Connect(const CNetworkAddress& c_rkNetAddr, int limitSec = 3);
bool Connect(const char* c_szAddr, int port, int limitSec = 3);
bool Connect(DWORD dwAddr, int port, int limitSec = 3);
void Disconnect();
bool Peek(int len);
bool Peek(int len, char* pDestBuf);
bool Recv(int len);
bool Recv(int len, char* pDestBuf);
bool Send(int len, const char* pSrcBuf);
bool Peek(int len, void* pDestBuf);
bool Recv(int len, void* pDestBuf);
bool Send(int len, const void* pSrcBuf);
bool SendFlush(int len, const void* pSrcBuf);
bool IsOnline();
void SetPacketSequenceMode(bool isOn);
bool SendSequence();
protected:
virtual void OnConnectSuccess();
virtual void OnConnectFailure();
virtual void OnRemoteDisconnect();
virtual void OnDisconnect();
virtual bool OnProcess();
bool __SendInternalBuffer();
bool __RecvInternalBuffer();
void __PopSendBuffer();
int __GetSendBufferSize();
private:
time_t m_connectLimitTime;
char* m_recvTEABuf;
int m_recvTEABufInputPos;
int m_recvTEABufSize;
char* m_recvBuf;
int m_recvBufSize;
int m_recvBufInputPos;
int m_recvBufOutputPos;
char* m_sendBuf;
int m_sendBufSize;
int m_sendBufInputPos;
int m_sendBufOutputPos;
char* m_sendTEABuf;
int m_sendTEABufSize;
int m_sendTEABufInputPos;
bool m_isOnline;
SOCKET m_sock;
CNetworkAddress m_addr;
// Sequence
DWORD m_iSequence;
bool m_bUseSequence;
std::vector<BYTE> m_kVec_bSequenceTable;
};