client/EterLib/ScreenFilter.h

22 lines
376 B
C++

#pragma once
#include "GrpScreen.h"
class CScreenFilter : public CScreen
{
public:
CScreenFilter();
virtual ~CScreenFilter();
void SetEnable(BOOL bFlag);
void SetBlendType(BYTE bySrcType, BYTE byDestType);
void SetColor(const D3DXCOLOR & c_rColor);
void Render();
protected:
BOOL m_bEnable;
BYTE m_bySrcType;
BYTE m_byDestType;
D3DXCOLOR m_Color;
};