70 lines
1.4 KiB
C
70 lines
1.4 KiB
C
#ifndef __INC_YMIR_GAMELIB__
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#define __INC_YMIR_GAMELIB__
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#ifndef _CRT_SECURE_NO_WARNINGS
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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#pragma warning(disable:4710) // not inlined
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#pragma warning(disable:4786) // character 255 ³Ñ¾î°¡´Â°Å ²ô±â
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#pragma warning(disable:4244) // type conversion possible lose of data
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#pragma warning(disable:4018)
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#pragma warning(disable:4245)
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#pragma warning(disable:4512)
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#pragma warning(disable:4201)
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#if _MSC_VER >= 1400
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#pragma warning(disable:4201 4512 4238 4239)
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#endif
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#include "../eterBase/Utils.h"
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#include "../eterBase/CRC32.h"
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#include "../eterBase/Random.h"
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#include "../eterLib/StdAfx.h"
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#include "../milesLib/StdAfx.h"
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#include "../effectLib/StdAfx.h"
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#include "GameType.h"
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#include "GameUtil.h"
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#include "MapType.h"
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#include "MapUtil.h"
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#include "Interface.h"
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//#include "FlyingObjectManager.h"
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//#include "FlyingData.h"
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//#include "FlyingInstance.h"
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// Octree
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//#include "Octree.h"
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// Item
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//#include "ItemData.h"
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//#include "ItemManager.h"
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// Actor
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//#include "WeaponTrace.h"
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//#include "PhysicsObject.h"
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//#include "RaceMotionData.h"
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//#include "RaceData.h"
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//#include "ActorInstance.h"
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//#include "RaceManager.h"
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// Property
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//#include "Property.h"
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//#include "PropertyManager.h"
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//#include "PropertyLoader.h"
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// Map
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//#include "Area.h"
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// Path Finder
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//#include "PathFinder.h"
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// Game Event Manager
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//#include "GameEventManager.h"
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#endif |