client/MilesLib/SoundInstanceStream.cpp

115 lines
1.8 KiB
C++

#include "stdafx.h"
#include "SoundInstance.h"
CSoundInstanceStream::CSoundInstanceStream() : m_stream(NULL)
{
}
CSoundInstanceStream::~CSoundInstanceStream()
{
Destroy();
}
void CSoundInstanceStream::Destroy()
{
if (m_stream != NULL)
{
AIL_close_stream(m_stream);
m_stream = NULL;
}
}
bool CSoundInstanceStream::Initialize()
{
return true;
}
void CSoundInstanceStream::SetStream(HSTREAM stream)
{
m_stream = stream;
}
bool CSoundInstanceStream::IsDone() const
{
return AIL_stream_status(m_stream) == -1;
}
bool CSoundInstanceStream::IsData() const
{
if (m_stream)
return true;
return false;
}
void CSoundInstanceStream::Play(int count, DWORD dwPlayCycleTimeLimit) const
{
if (!IsData())
return;
AIL_set_stream_loop_count(m_stream, count);
AIL_start_stream(m_stream);
}
void CSoundInstanceStream::Pause() const
{
if (!IsData())
return;
AIL_pause_stream(m_stream, 1);
}
void CSoundInstanceStream::Resume() const
{
if (!IsData())
return;
AIL_pause_stream(m_stream, 0);
}
void CSoundInstanceStream::Stop()
{
if (!IsData())
return;
AIL_close_stream(m_stream);
m_stream = NULL;
}
void CSoundInstanceStream::GetVolume(float& rfVolume) const
{
float tmp;
if (!IsData())
return;
AIL_stream_volume_levels(m_stream, &rfVolume, &tmp);
}
void CSoundInstanceStream::SetVolume(float volume) const
{
if (!IsData())
return;
volume = max(0.0f, min(1.0f, volume));
AIL_set_stream_volume_levels(m_stream, volume, volume);
}
bool CSoundInstanceStream::SetSound(CSoundData* pSound)
{
return true;
}
void CSoundInstanceStream::SetPosition(float x, float y, float z) const
{
}
void CSoundInstanceStream::SetOrientation(float x_face, float y_face, float z_face,
float x_normal, float y_normal, float z_normal) const
{
}
void CSoundInstanceStream::SetVelocity(float fx, float fy, float fz, float fMagnitude) const
{
}