client/SoundArranger/ResModelList.h

52 lines
1.2 KiB
C++

#if !defined(AFX_RESMODELLIST_H__E4DE4162_35C5_40D3_8943_CD98E7A02BCC__INCLUDED_)
#define AFX_RESMODELLIST_H__E4DE4162_35C5_40D3_8943_CD98E7A02BCC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ResModelList.h : header file
//
#include "Manager.h"
/////////////////////////////////////////////////////////////////////////////
// CResModelList window
class CResModelList : public CTreeCtrl, public CManager
{
// Construction
public:
CResModelList();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CResModelList)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CResModelList();
// Generated message map functions
protected:
//{{AFX_MSG(CResModelList)
afx_msg void OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnDblclk(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RESMODELLIST_H__E4DE4162_35C5_40D3_8943_CD98E7A02BCC__INCLUDED_)