client/SoundArranger/ResMotionList.h

66 lines
1.6 KiB
C++

#if !defined(AFX_CResMotionList_H__5C5858FF_EAD5_49DE_A499_9285854C7ADD__INCLUDED_)
#define AFX_CResMotionList_H__5C5858FF_EAD5_49DE_A499_9285854C7ADD__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CResMotionList.h : header file
//
#include "Manager.h"
/////////////////////////////////////////////////////////////////////////////
// CResMotionList window
class CResMotionList : public CListCtrl, public CManager
{
// Construction
public:
CResMotionList();
// Attributes
public:
// Operations
public:
void OnChangedModel();
void OnChangedMotion();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CResMotionList)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CResMotionList();
// Generated message map functions
protected:
//{{AFX_MSG(CResMotionList)
afx_msg void OnDblclk(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
protected:
class CChangedModelObserver : public CManager::IChangedDataObserver
{
public:
void SetOwner(CResMotionList * pOwner) { m_pOwner = pOwner; }
void OnChangedModel() { m_pOwner->OnChangedModel(); }
void OnChangedMotion() { m_pOwner->OnChangedMotion(); }
protected:
CResMotionList * m_pOwner;
} m_ChangedModelObserver;
std::map<std::string, DWORD> m_ItemDataMap;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CResMotionList_H__5C5858FF_EAD5_49DE_A499_9285854C7ADD__INCLUDED_)