1139 lines
27 KiB
C++
1139 lines
27 KiB
C++
#include "StdAfx.h"
|
||
#include "InstanceBase.h"
|
||
#include "PythonTextTail.h"
|
||
#include "AbstractApplication.h"
|
||
#include "AbstractPlayer.h"
|
||
#include "PythonPlayer.h"
|
||
#include "PythonSystem.h"
|
||
|
||
#include "../EffectLib/EffectManager.h"
|
||
#include "../EffectLib/ParticleSystemData.h"
|
||
#include "../EterLib/Camera.h"
|
||
|
||
float CInstanceBase::ms_fDustGap;
|
||
float CInstanceBase::ms_fHorseDustGap;
|
||
DWORD CInstanceBase::ms_adwCRCAffectEffect[CInstanceBase::EFFECT_NUM];
|
||
std::string CInstanceBase::ms_astAffectEffectAttachBone[EFFECT_NUM];
|
||
|
||
#define BYTE_COLOR_TO_D3DX_COLOR(r, g, b) D3DXCOLOR(float(r)/255.0f, float(g)/255.0f, float(b)/255.0f, 1.0f)
|
||
|
||
/*
|
||
D3DXCOLOR CInstanceBase::ms_kD3DXClrPC(0xFFFFD84D);//1.0f, 0.8470f, 0.3f, 1.0f
|
||
D3DXCOLOR CInstanceBase::ms_kD3DXClrNPC(0xFF7BE85E);//0.4823f, 0.9098f, 0.3686f, 1.0f
|
||
D3DXCOLOR CInstanceBase::ms_kD3DXClrMOB(0xFFEC170a);//0.9254f, 0.0901f, 0.0392f, 1.0f
|
||
D3DXCOLOR CInstanceBase::ms_kD3DXClrPVP(0xFF8532D9);
|
||
D3DXCOLOR CInstanceBase::ms_kD3DXClrPVPSelf(0xFFEE36DF);
|
||
D3DXCOLOR CInstanceBase::ms_kD3DXClrKiller = BYTE_COLOR_TO_D3DX_COLOR(180, 100, 0);
|
||
D3DXCOLOR CInstanceBase::ms_kD3DXClrTitle[CInstanceBase::TITLE_MAX_NUM] =
|
||
{
|
||
BYTE_COLOR_TO_D3DX_COLOR( 0, 204, 255),
|
||
BYTE_COLOR_TO_D3DX_COLOR( 0, 144, 255),
|
||
BYTE_COLOR_TO_D3DX_COLOR( 92, 110, 255),
|
||
BYTE_COLOR_TO_D3DX_COLOR(155, 155, 255),
|
||
0xFFFFFFFF, // None
|
||
BYTE_COLOR_TO_D3DX_COLOR(207, 117, 0),
|
||
BYTE_COLOR_TO_D3DX_COLOR(235, 83, 0),
|
||
BYTE_COLOR_TO_D3DX_COLOR(227, 0, 0),
|
||
BYTE_COLOR_TO_D3DX_COLOR(255, 0, 0),
|
||
};
|
||
*/
|
||
|
||
D3DXCOLOR g_akD3DXClrTitle[CInstanceBase::TITLE_NUM];
|
||
D3DXCOLOR g_akD3DXClrName[CInstanceBase::NAMECOLOR_NUM];
|
||
|
||
std::map<int, std::string> g_TitleNameMap;
|
||
std::set<DWORD> g_kSet_dwPVPReadyKey;
|
||
std::set<DWORD> g_kSet_dwPVPKey;
|
||
std::set<DWORD> g_kSet_dwGVGKey;
|
||
std::set<DWORD> g_kSet_dwDUELKey;
|
||
|
||
bool g_isEmpireNameMode=false;
|
||
|
||
void CInstanceBase::SetEmpireNameMode(bool isEnable)
|
||
{
|
||
g_isEmpireNameMode=isEnable;
|
||
|
||
if (isEnable)
|
||
{
|
||
g_akD3DXClrName[NAMECOLOR_MOB]=g_akD3DXClrName[NAMECOLOR_EMPIRE_MOB];
|
||
g_akD3DXClrName[NAMECOLOR_NPC]=g_akD3DXClrName[NAMECOLOR_EMPIRE_NPC];
|
||
g_akD3DXClrName[NAMECOLOR_PC]=g_akD3DXClrName[NAMECOLOR_NORMAL_PC];
|
||
|
||
for (UINT uEmpire=1; uEmpire<EMPIRE_NUM; ++uEmpire)
|
||
g_akD3DXClrName[NAMECOLOR_PC+uEmpire]=g_akD3DXClrName[NAMECOLOR_EMPIRE_PC+uEmpire];
|
||
|
||
}
|
||
else
|
||
{
|
||
g_akD3DXClrName[NAMECOLOR_MOB]=g_akD3DXClrName[NAMECOLOR_NORMAL_MOB];
|
||
g_akD3DXClrName[NAMECOLOR_NPC]=g_akD3DXClrName[NAMECOLOR_NORMAL_NPC];
|
||
|
||
for (UINT uEmpire=0; uEmpire<EMPIRE_NUM; ++uEmpire)
|
||
g_akD3DXClrName[NAMECOLOR_PC+uEmpire]=g_akD3DXClrName[NAMECOLOR_NORMAL_PC];
|
||
}
|
||
}
|
||
|
||
const D3DXCOLOR& CInstanceBase::GetIndexedNameColor(UINT eNameColor)
|
||
{
|
||
if (eNameColor>=NAMECOLOR_NUM)
|
||
{
|
||
static D3DXCOLOR s_kD3DXClrNameDefault(0xffffffff);
|
||
return s_kD3DXClrNameDefault;
|
||
}
|
||
|
||
return g_akD3DXClrName[eNameColor];
|
||
}
|
||
|
||
void CInstanceBase::AddDamageEffect(DWORD damage,BYTE flag,BOOL bSelf,BOOL bTarget)
|
||
{
|
||
if(CPythonSystem::Instance().IsShowDamage())
|
||
{
|
||
SEffectDamage sDamage;
|
||
sDamage.bSelf = bSelf;
|
||
sDamage.bTarget = bTarget;
|
||
sDamage.damage = damage;
|
||
sDamage.flag = flag;
|
||
m_DamageQueue.push_back(sDamage);
|
||
}
|
||
}
|
||
|
||
void CInstanceBase::ProcessDamage()
|
||
{
|
||
if(m_DamageQueue.empty())
|
||
return;
|
||
|
||
SEffectDamage sDamage = m_DamageQueue.front();
|
||
|
||
m_DamageQueue.pop_front();
|
||
|
||
DWORD damage = sDamage.damage;
|
||
BYTE flag = sDamage.flag;
|
||
BOOL bSelf = sDamage.bSelf;
|
||
BOOL bTarget = sDamage.bTarget;
|
||
|
||
CCamera * pCamera = CCameraManager::Instance().GetCurrentCamera();
|
||
float cameraAngle = GetDegreeFromPosition2(pCamera->GetTarget().x,pCamera->GetTarget().y,pCamera->GetEye().x,pCamera->GetEye().y);
|
||
|
||
DWORD FONT_WIDTH = 30;
|
||
|
||
CEffectManager& rkEftMgr=CEffectManager::Instance();
|
||
|
||
D3DXVECTOR3 v3Pos = m_GraphicThingInstance.GetPosition();
|
||
v3Pos.z += float(m_GraphicThingInstance.GetHeight());
|
||
|
||
D3DXVECTOR3 v3Rot = D3DXVECTOR3(0.0f, 0.0f, cameraAngle);
|
||
|
||
if ( (flag & DAMAGE_DODGE) || (flag & DAMAGE_BLOCK) )
|
||
{
|
||
if(bSelf)
|
||
rkEftMgr.CreateEffect(ms_adwCRCAffectEffect[EFFECT_DAMAGE_MISS],v3Pos,v3Rot);
|
||
else
|
||
rkEftMgr.CreateEffect(ms_adwCRCAffectEffect[EFFECT_DAMAGE_TARGETMISS],v3Pos,v3Rot);
|
||
//__AttachEffect(EFFECT_DAMAGE_MISS);
|
||
return;
|
||
}
|
||
else if (flag & DAMAGE_CRITICAL)
|
||
{
|
||
//rkEftMgr.CreateEffect(ms_adwCRCAffectEffect[EFFECT_DAMAGE_CRITICAL],v3Pos,v3Rot);
|
||
//return; <20><><EFBFBD>ڵ<EFBFBD> ǥ<><C7A5>.
|
||
}
|
||
|
||
std::string strDamageType;
|
||
DWORD rdwCRCEft = 0;
|
||
/*
|
||
if ( (flag & DAMAGE_POISON) )
|
||
{
|
||
strDamageType = "poison_";
|
||
rdwCRCEft = EFFECT_DAMAGE_POISON;
|
||
}
|
||
else
|
||
*/
|
||
{
|
||
if(bSelf)
|
||
{
|
||
strDamageType = "damage_";
|
||
if(m_bDamageEffectType==0)
|
||
rdwCRCEft = EFFECT_DAMAGE_SELFDAMAGE;
|
||
else
|
||
rdwCRCEft = EFFECT_DAMAGE_SELFDAMAGE2;
|
||
m_bDamageEffectType = !m_bDamageEffectType;
|
||
}
|
||
else if(bTarget == false)
|
||
{
|
||
strDamageType = "nontarget_";
|
||
rdwCRCEft = EFFECT_DAMAGE_NOT_TARGET;
|
||
return;//<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ȵ<EFBFBD>.
|
||
}
|
||
else
|
||
{
|
||
strDamageType = "target_";
|
||
rdwCRCEft = EFFECT_DAMAGE_TARGET;
|
||
}
|
||
}
|
||
|
||
DWORD index = 0;
|
||
DWORD num = 0;
|
||
std::vector<std::string> textures;
|
||
while(damage>0)
|
||
{
|
||
if(index > 7)
|
||
{
|
||
TraceError("ProcessDamage<EFBFBD><EFBFBD><EFBFBD>ѷ<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ɼ<EFBFBD>");
|
||
break;
|
||
}
|
||
num = damage%10;
|
||
damage /= 10;
|
||
char numBuf[MAX_PATH];
|
||
sprintf(numBuf,"%d.dds",num);
|
||
textures.push_back("d:/ymir work/effect/affect/damagevalue/"+strDamageType+numBuf);
|
||
|
||
rkEftMgr.SetEffectTextures(ms_adwCRCAffectEffect[rdwCRCEft],textures);
|
||
|
||
D3DXMATRIX matrix,matTrans;
|
||
D3DXMatrixIdentity(&matrix);
|
||
matrix._41 = v3Pos.x;
|
||
matrix._42 = v3Pos.y;
|
||
matrix._43 = v3Pos.z;
|
||
D3DXMatrixTranslation(&matrix,v3Pos.x,v3Pos.y,v3Pos.z);
|
||
D3DXMatrixMultiply(&matrix,&pCamera->GetInverseViewMatrix(),&matrix);
|
||
D3DXMatrixTranslation(&matTrans,FONT_WIDTH*index,0,0);
|
||
matTrans._41 = -matTrans._41;
|
||
matrix = matTrans*matrix;
|
||
D3DXMatrixMultiply(&matrix,&pCamera->GetViewMatrix(),&matrix);
|
||
|
||
rkEftMgr.CreateEffect(ms_adwCRCAffectEffect[rdwCRCEft],D3DXVECTOR3(matrix._41,matrix._42,matrix._43)
|
||
,v3Rot);
|
||
|
||
textures.clear();
|
||
|
||
index++;
|
||
}
|
||
}
|
||
|
||
void CInstanceBase::AttachSpecialEffect(DWORD effect)
|
||
{
|
||
__AttachEffect(effect);
|
||
}
|
||
|
||
void CInstanceBase::LevelUp()
|
||
{
|
||
__AttachEffect(EFFECT_LEVELUP);
|
||
}
|
||
|
||
void CInstanceBase::SkillUp()
|
||
{
|
||
__AttachEffect(EFFECT_SKILLUP);
|
||
}
|
||
|
||
void CInstanceBase::CreateSpecialEffect(DWORD iEffectIndex)
|
||
{
|
||
const D3DXMATRIX & c_rmatGlobal = m_GraphicThingInstance.GetTransform();
|
||
|
||
DWORD dwEffectIndex = CEffectManager::Instance().GetEmptyIndex();
|
||
DWORD dwEffectCRC = ms_adwCRCAffectEffect[iEffectIndex];
|
||
CEffectManager::Instance().CreateEffectInstance(dwEffectIndex, dwEffectCRC);
|
||
CEffectManager::Instance().SelectEffectInstance(dwEffectIndex);
|
||
CEffectManager::Instance().SetEffectInstanceGlobalMatrix(c_rmatGlobal);
|
||
}
|
||
|
||
void CInstanceBase::__EffectContainer_Destroy()
|
||
{
|
||
SEffectContainer::Dict& rkDctEftID=__EffectContainer_GetDict();
|
||
|
||
SEffectContainer::Dict::iterator i;
|
||
for (i=rkDctEftID.begin(); i!=rkDctEftID.end(); ++i)
|
||
__DetachEffect(i->second);
|
||
|
||
rkDctEftID.clear();
|
||
}
|
||
|
||
void CInstanceBase::__EffectContainer_Initialize()
|
||
{
|
||
SEffectContainer::Dict& rkDctEftID=__EffectContainer_GetDict();
|
||
rkDctEftID.clear();
|
||
}
|
||
|
||
CInstanceBase::SEffectContainer::Dict& CInstanceBase::__EffectContainer_GetDict()
|
||
{
|
||
return m_kEffectContainer.m_kDct_dwEftID;
|
||
}
|
||
|
||
// Return value <20><> boolean <20><><EFBFBD><EFBFBD> ID <20><> <20>ٲߴϴ<DFB4>
|
||
DWORD CInstanceBase::__EffectContainer_AttachEffect(DWORD dwEftKey)
|
||
{
|
||
SEffectContainer::Dict& rkDctEftID=__EffectContainer_GetDict();
|
||
SEffectContainer::Dict::iterator f=rkDctEftID.find(dwEftKey);
|
||
if (rkDctEftID.end()!=f)
|
||
return 0;
|
||
|
||
DWORD dwEftID=__AttachEffect(dwEftKey);
|
||
rkDctEftID.insert(SEffectContainer::Dict::value_type(dwEftKey, dwEftID));
|
||
return dwEftID;
|
||
}
|
||
|
||
|
||
void CInstanceBase::__EffectContainer_DetachEffect(DWORD dwEftKey)
|
||
{
|
||
SEffectContainer::Dict& rkDctEftID=__EffectContainer_GetDict();
|
||
SEffectContainer::Dict::iterator f=rkDctEftID.find(dwEftKey);
|
||
if (rkDctEftID.end()==f)
|
||
return;
|
||
|
||
__DetachEffect(f->second);
|
||
|
||
rkDctEftID.erase(f);
|
||
}
|
||
|
||
void CInstanceBase::__AttachEmpireEffect(DWORD eEmpire)
|
||
{
|
||
if (!__IsExistMainInstance())
|
||
return;
|
||
|
||
CInstanceBase* pkInstMain=__GetMainInstancePtr();
|
||
|
||
if (IsWarp())
|
||
return;
|
||
if (IsObject())
|
||
return;
|
||
if (IsFlag())
|
||
return;
|
||
if (IsResource())
|
||
return;
|
||
|
||
if (pkInstMain->IsGameMaster())
|
||
{
|
||
}
|
||
else
|
||
{
|
||
if (pkInstMain->IsSameEmpire(*this))
|
||
return;
|
||
|
||
// HIDE_OTHER_EMPIRE_EUNHYEONG_ASSASSIN
|
||
if (IsAffect(AFFECT_EUNHYEONG))
|
||
return;
|
||
// END_OF_HIDE_OTHER_EMPIRE_EUNHYEONG_ASSASSIN
|
||
}
|
||
|
||
if (IsGameMaster())
|
||
return;
|
||
|
||
__EffectContainer_AttachEffect(EFFECT_EMPIRE+eEmpire);
|
||
}
|
||
|
||
void CInstanceBase::__AttachSelectEffect()
|
||
{
|
||
__EffectContainer_AttachEffect(EFFECT_SELECT);
|
||
}
|
||
|
||
void CInstanceBase::__DetachSelectEffect()
|
||
{
|
||
__EffectContainer_DetachEffect(EFFECT_SELECT);
|
||
}
|
||
|
||
void CInstanceBase::__AttachTargetEffect()
|
||
{
|
||
__EffectContainer_AttachEffect(EFFECT_TARGET);
|
||
}
|
||
|
||
void CInstanceBase::__DetachTargetEffect()
|
||
{
|
||
__EffectContainer_DetachEffect(EFFECT_TARGET);
|
||
}
|
||
|
||
|
||
void CInstanceBase::__StoneSmoke_Inialize()
|
||
{
|
||
m_kStoneSmoke.m_dwEftID=0;
|
||
}
|
||
|
||
void CInstanceBase::__StoneSmoke_Destroy()
|
||
{
|
||
if (!m_kStoneSmoke.m_dwEftID)
|
||
return;
|
||
|
||
__DetachEffect(m_kStoneSmoke.m_dwEftID);
|
||
m_kStoneSmoke.m_dwEftID=0;
|
||
}
|
||
|
||
void CInstanceBase::__StoneSmoke_Create(DWORD eSmoke)
|
||
{
|
||
m_kStoneSmoke.m_dwEftID=m_GraphicThingInstance.AttachSmokeEffect(eSmoke);
|
||
}
|
||
|
||
void CInstanceBase::SetAlpha(float fAlpha)
|
||
{
|
||
__SetBlendRenderingMode();
|
||
__SetAlphaValue(fAlpha);
|
||
}
|
||
|
||
bool CInstanceBase::UpdateDeleting()
|
||
{
|
||
Update();
|
||
Transform();
|
||
|
||
IAbstractApplication& rApp=IAbstractApplication::GetSingleton();
|
||
|
||
float fAlpha = __GetAlphaValue() - (rApp.GetGlobalElapsedTime() * 1.5f);
|
||
__SetAlphaValue(fAlpha);
|
||
|
||
if (fAlpha < 0.0f)
|
||
return false;
|
||
|
||
return true;
|
||
}
|
||
|
||
void CInstanceBase::DeleteBlendOut()
|
||
{
|
||
__SetBlendRenderingMode();
|
||
__SetAlphaValue(1.0f);
|
||
DetachTextTail();
|
||
|
||
IAbstractPlayer& rkPlayer=IAbstractPlayer::GetSingleton();
|
||
rkPlayer.NotifyDeletingCharacterInstance(GetVirtualID());
|
||
}
|
||
|
||
void CInstanceBase::ClearPVPKeySystem()
|
||
{
|
||
g_kSet_dwPVPReadyKey.clear();
|
||
g_kSet_dwPVPKey.clear();
|
||
g_kSet_dwGVGKey.clear();
|
||
g_kSet_dwDUELKey.clear();
|
||
}
|
||
|
||
void CInstanceBase::InsertPVPKey(DWORD dwVIDSrc, DWORD dwVIDDst)
|
||
{
|
||
DWORD dwPVPKey=__GetPVPKey(dwVIDSrc, dwVIDDst);
|
||
|
||
g_kSet_dwPVPKey.insert(dwPVPKey);
|
||
}
|
||
|
||
void CInstanceBase::InsertPVPReadyKey(DWORD dwVIDSrc, DWORD dwVIDDst)
|
||
{
|
||
DWORD dwPVPReadyKey=__GetPVPKey(dwVIDSrc, dwVIDDst);
|
||
|
||
g_kSet_dwPVPKey.insert(dwPVPReadyKey);
|
||
}
|
||
|
||
void CInstanceBase::RemovePVPKey(DWORD dwVIDSrc, DWORD dwVIDDst)
|
||
{
|
||
DWORD dwPVPKey=__GetPVPKey(dwVIDSrc, dwVIDDst);
|
||
|
||
g_kSet_dwPVPKey.erase(dwPVPKey);
|
||
}
|
||
|
||
void CInstanceBase::InsertGVGKey(DWORD dwSrcGuildVID, DWORD dwDstGuildVID)
|
||
{
|
||
DWORD dwGVGKey = __GetPVPKey(dwSrcGuildVID, dwDstGuildVID);
|
||
g_kSet_dwGVGKey.insert(dwGVGKey);
|
||
}
|
||
|
||
void CInstanceBase::RemoveGVGKey(DWORD dwSrcGuildVID, DWORD dwDstGuildVID)
|
||
{
|
||
DWORD dwGVGKey = __GetPVPKey(dwSrcGuildVID, dwDstGuildVID);
|
||
g_kSet_dwGVGKey.erase(dwGVGKey);
|
||
}
|
||
|
||
void CInstanceBase::InsertDUELKey(DWORD dwVIDSrc, DWORD dwVIDDst)
|
||
{
|
||
DWORD dwPVPKey=__GetPVPKey(dwVIDSrc, dwVIDDst);
|
||
|
||
g_kSet_dwDUELKey.insert(dwPVPKey);
|
||
}
|
||
|
||
DWORD CInstanceBase::__GetPVPKey(DWORD dwVIDSrc, DWORD dwVIDDst)
|
||
{
|
||
if (dwVIDSrc>dwVIDDst)
|
||
std::swap(dwVIDSrc, dwVIDDst);
|
||
|
||
DWORD awSrc[2];
|
||
awSrc[0]=dwVIDSrc;
|
||
awSrc[1]=dwVIDDst;
|
||
|
||
const BYTE * s = (const BYTE *) awSrc;
|
||
const BYTE * end = s + sizeof(awSrc);
|
||
unsigned long h = 0;
|
||
|
||
while (s < end)
|
||
{
|
||
h *= 16777619;
|
||
h ^= (BYTE) *(BYTE *) (s++);
|
||
}
|
||
|
||
return h;
|
||
}
|
||
|
||
bool CInstanceBase::__FindPVPKey(DWORD dwVIDSrc, DWORD dwVIDDst)
|
||
{
|
||
DWORD dwPVPKey=__GetPVPKey(dwVIDSrc, dwVIDDst);
|
||
|
||
if (g_kSet_dwPVPKey.end()==g_kSet_dwPVPKey.find(dwPVPKey))
|
||
return false;
|
||
|
||
return true;
|
||
}
|
||
|
||
bool CInstanceBase::__FindPVPReadyKey(DWORD dwVIDSrc, DWORD dwVIDDst)
|
||
{
|
||
DWORD dwPVPKey=__GetPVPKey(dwVIDSrc, dwVIDDst);
|
||
|
||
if (g_kSet_dwPVPReadyKey.end()==g_kSet_dwPVPReadyKey.find(dwPVPKey))
|
||
return false;
|
||
|
||
return true;
|
||
}
|
||
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ȯ<><C8AE><EFBFBD>Ҷ<EFBFBD>.
|
||
bool CInstanceBase::__FindGVGKey(DWORD dwSrcGuildID, DWORD dwDstGuildID)
|
||
{
|
||
DWORD dwGVGKey=__GetPVPKey(dwSrcGuildID, dwDstGuildID);
|
||
|
||
if (g_kSet_dwGVGKey.end()==g_kSet_dwGVGKey.find(dwGVGKey))
|
||
return false;
|
||
|
||
return true;
|
||
}
|
||
//<2F><><EFBFBD><EFBFBD> <20><><EFBFBD>忡<EFBFBD><E5BFA1><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>븸 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20>ִ<EFBFBD>.
|
||
bool CInstanceBase::__FindDUELKey(DWORD dwVIDSrc, DWORD dwVIDDst)
|
||
{
|
||
DWORD dwDUELKey=__GetPVPKey(dwVIDSrc, dwVIDDst);
|
||
|
||
if (g_kSet_dwDUELKey.end()==g_kSet_dwDUELKey.find(dwDUELKey))
|
||
return false;
|
||
|
||
return true;
|
||
}
|
||
|
||
bool CInstanceBase::IsPVPInstance(CInstanceBase& rkInstSel)
|
||
{
|
||
DWORD dwVIDSrc=GetVirtualID();
|
||
DWORD dwVIDDst=rkInstSel.GetVirtualID();
|
||
|
||
DWORD dwGuildIDSrc=GetGuildID();
|
||
DWORD dwGuildIDDst=rkInstSel.GetGuildID();
|
||
|
||
if (GetDuelMode()) //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>϶<EFBFBD><CFB6><EFBFBD> ~_~
|
||
return true;
|
||
|
||
return __FindPVPKey(dwVIDSrc, dwVIDDst) || __FindGVGKey(dwGuildIDSrc, dwGuildIDDst);
|
||
//__FindDUELKey(dwVIDSrc, dwVIDDst);
|
||
}
|
||
|
||
const D3DXCOLOR& CInstanceBase::GetNameColor()
|
||
{
|
||
return GetIndexedNameColor(GetNameColorIndex());
|
||
}
|
||
|
||
UINT CInstanceBase::GetNameColorIndex()
|
||
{
|
||
if (IsPC())
|
||
{
|
||
if (m_isKiller)
|
||
{
|
||
return NAMECOLOR_PK;
|
||
}
|
||
|
||
if (__IsExistMainInstance() && !__IsMainInstance())
|
||
{
|
||
CInstanceBase* pkInstMain=__GetMainInstancePtr();
|
||
if (!pkInstMain)
|
||
{
|
||
TraceError("CInstanceBase::GetNameColorIndex - MainInstance is NULL");
|
||
return NAMECOLOR_PC;
|
||
}
|
||
DWORD dwVIDMain=pkInstMain->GetVirtualID();
|
||
DWORD dwVIDSelf=GetVirtualID();
|
||
|
||
if (pkInstMain->GetDuelMode())
|
||
{
|
||
switch(pkInstMain->GetDuelMode())
|
||
{
|
||
case DUEL_CANNOTATTACK:
|
||
return NAMECOLOR_PC + GetEmpireID();
|
||
case DUEL_START:
|
||
if(__FindDUELKey(dwVIDMain, dwVIDSelf))
|
||
return NAMECOLOR_PVP;
|
||
else
|
||
return NAMECOLOR_PC + GetEmpireID();
|
||
}
|
||
}
|
||
|
||
if (pkInstMain->IsSameEmpire(*this))
|
||
{
|
||
if (__FindPVPKey(dwVIDMain, dwVIDSelf))
|
||
{
|
||
return NAMECOLOR_PVP;
|
||
}
|
||
|
||
DWORD dwGuildIDMain=pkInstMain->GetGuildID();
|
||
DWORD dwGuildIDSelf=GetGuildID();
|
||
if (__FindGVGKey(dwGuildIDMain, dwGuildIDSelf))
|
||
{
|
||
return NAMECOLOR_PVP;
|
||
}
|
||
/*
|
||
if (__FindDUELKey(dwVIDMain, dwVIDSelf))
|
||
{
|
||
return NAMECOLOR_PVP;
|
||
}
|
||
*/
|
||
}
|
||
else
|
||
{
|
||
return NAMECOLOR_PVP;
|
||
}
|
||
}
|
||
|
||
IAbstractPlayer& rPlayer=IAbstractPlayer::GetSingleton();
|
||
if (rPlayer.IsPartyMemberByVID(GetVirtualID()))
|
||
return NAMECOLOR_PARTY;
|
||
|
||
return NAMECOLOR_PC + GetEmpireID();
|
||
|
||
}
|
||
else if (IsNPC())
|
||
{
|
||
return NAMECOLOR_NPC;
|
||
}
|
||
else if (IsEnemy())
|
||
{
|
||
return NAMECOLOR_MOB;
|
||
}
|
||
else if (IsPoly())
|
||
{
|
||
return NAMECOLOR_MOB;
|
||
}
|
||
|
||
|
||
return D3DXCOLOR(0xffffffff);
|
||
}
|
||
|
||
const D3DXCOLOR& CInstanceBase::GetTitleColor()
|
||
{
|
||
UINT uGrade = GetAlignmentGrade();
|
||
if ( uGrade >= TITLE_NUM)
|
||
{
|
||
static D3DXCOLOR s_kD3DXClrTitleDefault(0xffffffff);
|
||
return s_kD3DXClrTitleDefault;
|
||
}
|
||
|
||
return g_akD3DXClrTitle[uGrade];
|
||
}
|
||
|
||
void CInstanceBase::AttachTextTail()
|
||
{
|
||
if (m_isTextTail)
|
||
{
|
||
TraceError("CInstanceBase::AttachTextTail - VID [%d] ALREADY EXIST", GetVirtualID());
|
||
return;
|
||
}
|
||
|
||
m_isTextTail=true;
|
||
|
||
DWORD dwVID=GetVirtualID();
|
||
|
||
float fTextTailHeight=IsMountingHorse() ? 110.0f : 10.0f;
|
||
|
||
static D3DXCOLOR s_kD3DXClrTextTail=D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f);
|
||
CPythonTextTail::Instance().RegisterCharacterTextTail(m_dwGuildID, dwVID, s_kD3DXClrTextTail, fTextTailHeight);
|
||
|
||
// CHARACTER_LEVEL
|
||
if (m_dwLevel)
|
||
{
|
||
UpdateTextTailLevel(m_dwLevel);
|
||
}
|
||
}
|
||
|
||
void CInstanceBase::DetachTextTail()
|
||
{
|
||
if (!m_isTextTail)
|
||
return;
|
||
|
||
m_isTextTail=false;
|
||
CPythonTextTail::Instance().DeleteCharacterTextTail(GetVirtualID());
|
||
}
|
||
|
||
void CInstanceBase::UpdateTextTailLevel(DWORD level)
|
||
{
|
||
//static D3DXCOLOR s_kLevelColor = D3DXCOLOR(119.0f/255.0f, 246.0f/255.0f, 168.0f/255.0f, 1.0f);
|
||
static D3DXCOLOR s_kLevelColor = D3DXCOLOR(152.0f/255.0f, 255.0f/255.0f, 51.0f/255.0f, 1.0f);
|
||
|
||
char szText[256];
|
||
sprintf(szText, "Lv %d", level);
|
||
CPythonTextTail::Instance().AttachLevel(GetVirtualID(), szText, s_kLevelColor);
|
||
}
|
||
|
||
void CInstanceBase::RefreshTextTail()
|
||
{
|
||
CPythonTextTail::Instance().SetCharacterTextTailColor(GetVirtualID(), GetNameColor());
|
||
|
||
int iAlignmentGrade = GetAlignmentGrade();
|
||
if (TITLE_NONE == iAlignmentGrade)
|
||
{
|
||
CPythonTextTail::Instance().DetachTitle(GetVirtualID());
|
||
}
|
||
else
|
||
{
|
||
std::map<int, std::string>::iterator itor = g_TitleNameMap.find(iAlignmentGrade);
|
||
if (g_TitleNameMap.end() != itor)
|
||
{
|
||
const std::string & c_rstrTitleName = itor->second;
|
||
CPythonTextTail::Instance().AttachTitle(GetVirtualID(), c_rstrTitleName.c_str(), GetTitleColor());
|
||
}
|
||
}
|
||
}
|
||
|
||
void CInstanceBase::RefreshTextTailTitle()
|
||
{
|
||
RefreshTextTail();
|
||
}
|
||
|
||
// 2004.07.25.myevan.<2E><><EFBFBD><EFBFBD>Ʈ <20><> <20>ٴ<EFBFBD> <20><><EFBFBD><EFBFBD> <20>ذ<EFBFBD>
|
||
/////////////////////////////////////////////////
|
||
void CInstanceBase::__ClearAffectFlagContainer()
|
||
{
|
||
m_kAffectFlagContainer.Clear();
|
||
}
|
||
|
||
void CInstanceBase::__ClearAffects()
|
||
{
|
||
if (IsStone())
|
||
{
|
||
__StoneSmoke_Destroy();
|
||
}
|
||
else
|
||
{
|
||
for (int iAffect=0; iAffect<AFFECT_NUM; ++iAffect)
|
||
{
|
||
__DetachEffect(m_adwCRCAffectEffect[iAffect]);
|
||
m_adwCRCAffectEffect[iAffect]=0;
|
||
}
|
||
|
||
__ClearAffectFlagContainer();
|
||
}
|
||
|
||
m_GraphicThingInstance.__OnClearAffects();
|
||
}
|
||
|
||
/////////////////////////////////////////////////
|
||
|
||
void CInstanceBase::__SetNormalAffectFlagContainer(const CAffectFlagContainer& c_rkAffectFlagContainer)
|
||
{
|
||
for (int i=0; i<CAffectFlagContainer::BIT_SIZE; ++i)
|
||
{
|
||
bool isOldSet=m_kAffectFlagContainer.IsSet(i);
|
||
bool isNewSet=c_rkAffectFlagContainer.IsSet(i);
|
||
|
||
if (isOldSet != isNewSet)
|
||
{
|
||
__SetAffect(i, isNewSet);
|
||
|
||
if (isNewSet)
|
||
m_GraphicThingInstance.__OnSetAffect(i);
|
||
else
|
||
m_GraphicThingInstance.__OnResetAffect(i);
|
||
}
|
||
}
|
||
|
||
m_kAffectFlagContainer.CopyInstance(c_rkAffectFlagContainer);
|
||
}
|
||
|
||
void CInstanceBase::__SetStoneSmokeFlagContainer(const CAffectFlagContainer& c_rkAffectFlagContainer)
|
||
{
|
||
m_kAffectFlagContainer.CopyInstance(c_rkAffectFlagContainer);
|
||
|
||
DWORD eSmoke;
|
||
if (m_kAffectFlagContainer.IsSet(STONE_SMOKE8))
|
||
eSmoke=3;
|
||
else if (m_kAffectFlagContainer.IsSet(STONE_SMOKE5)|m_kAffectFlagContainer.IsSet(STONE_SMOKE6)|m_kAffectFlagContainer.IsSet(STONE_SMOKE7))
|
||
eSmoke=2;
|
||
else if (m_kAffectFlagContainer.IsSet(STONE_SMOKE2)|m_kAffectFlagContainer.IsSet(STONE_SMOKE3)|m_kAffectFlagContainer.IsSet(STONE_SMOKE4))
|
||
eSmoke=1;
|
||
else
|
||
eSmoke=0;
|
||
|
||
__StoneSmoke_Destroy();
|
||
__StoneSmoke_Create(eSmoke);
|
||
}
|
||
|
||
void CInstanceBase::SetAffectFlagContainer(const CAffectFlagContainer& c_rkAffectFlagContainer)
|
||
{
|
||
if (IsBuilding())
|
||
{
|
||
return;
|
||
}
|
||
else if (IsStone())
|
||
{
|
||
__SetStoneSmokeFlagContainer(c_rkAffectFlagContainer);
|
||
}
|
||
else
|
||
{
|
||
__SetNormalAffectFlagContainer(c_rkAffectFlagContainer);
|
||
}
|
||
}
|
||
|
||
|
||
void CInstanceBase::SCRIPT_SetAffect(UINT eAffect, bool isVisible)
|
||
{
|
||
__SetAffect(eAffect, isVisible);
|
||
}
|
||
|
||
void CInstanceBase::__SetReviveInvisibilityAffect(bool isVisible)
|
||
{
|
||
if (isVisible)
|
||
{
|
||
// NOTE : Dress <20><> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Alpha <20><> <20><><EFBFBD><EFBFBD> <20>ʴ´<CAB4>.
|
||
if (IsWearingDress())
|
||
return;
|
||
|
||
m_GraphicThingInstance.BlendAlphaValue(0.5f, 1.0f);
|
||
}
|
||
else
|
||
{
|
||
m_GraphicThingInstance.BlendAlphaValue(1.0f, 1.0f);
|
||
}
|
||
}
|
||
|
||
void CInstanceBase::__Assassin_SetEunhyeongAffect(bool isVisible)
|
||
{
|
||
if (isVisible)
|
||
{
|
||
// NOTE : Dress <20><> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Alpha <20><> <20><><EFBFBD><EFBFBD> <20>ʴ´<CAB4>.
|
||
if (IsWearingDress())
|
||
return;
|
||
|
||
if (__IsMainInstance() || __MainCanSeeHiddenThing())
|
||
{
|
||
m_GraphicThingInstance.BlendAlphaValue(0.5f, 1.0f);
|
||
}
|
||
else
|
||
{
|
||
// 2004.10.16.myevan.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||
m_GraphicThingInstance.BlendAlphaValue(0.0f, 1.0f);
|
||
m_GraphicThingInstance.HideAllAttachingEffect();
|
||
}
|
||
}
|
||
else
|
||
{
|
||
m_GraphicThingInstance.BlendAlphaValue(1.0f, 1.0f);
|
||
m_GraphicThingInstance.ShowAllAttachingEffect();
|
||
}
|
||
}
|
||
|
||
void CInstanceBase::__Shaman_SetParalysis(bool isParalysis)
|
||
{
|
||
m_GraphicThingInstance.SetParalysis(isParalysis);
|
||
}
|
||
|
||
|
||
|
||
void CInstanceBase::__Warrior_SetGeomgyeongAffect(bool isVisible)
|
||
{
|
||
if (isVisible)
|
||
{
|
||
if (IsWearingDress())
|
||
return;
|
||
|
||
if (m_kWarrior.m_dwGeomgyeongEffect)
|
||
__DetachEffect(m_kWarrior.m_dwGeomgyeongEffect);
|
||
|
||
m_GraphicThingInstance.SetReachScale(1.5f);
|
||
if (m_GraphicThingInstance.IsTwoHandMode())
|
||
m_kWarrior.m_dwGeomgyeongEffect=__AttachEffect(EFFECT_WEAPON+WEAPON_TWOHAND);
|
||
else
|
||
m_kWarrior.m_dwGeomgyeongEffect=__AttachEffect(EFFECT_WEAPON+WEAPON_ONEHAND);
|
||
}
|
||
else
|
||
{
|
||
m_GraphicThingInstance.SetReachScale(1.0f);
|
||
|
||
__DetachEffect(m_kWarrior.m_dwGeomgyeongEffect);
|
||
m_kWarrior.m_dwGeomgyeongEffect=0;
|
||
}
|
||
}
|
||
|
||
void CInstanceBase::__SetAffect(UINT eAffect, bool isVisible)
|
||
{
|
||
switch (eAffect)
|
||
{
|
||
case AFFECT_YMIR:
|
||
if (IsAffect(AFFECT_INVISIBILITY))
|
||
return;
|
||
break;
|
||
/*
|
||
case AFFECT_GWIGEOM: // <20><><EFBFBD><EFBFBD> <20>Ӽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٲ<EFBFBD> <20><><EFBFBD><EFBFBD>
|
||
if (isVisible)
|
||
{
|
||
m_GraphicThingInstance.SetBattleHitEffect(ms_adwCRCAffectEffect[EFFECT_ELECTRIC_HIT]);
|
||
m_GraphicThingInstance.SetBattleAttachEffect(ms_adwCRCAffectEffect[EFFECT_ELECTRIC_ATTACH]);
|
||
}
|
||
else
|
||
{
|
||
m_GraphicThingInstance.SetBattleHitEffect(ms_adwCRCAffectEffect[EFFECT_HIT]);
|
||
m_GraphicThingInstance.SetBattleAttachEffect(0);
|
||
}
|
||
return;
|
||
break;
|
||
case AFFECT_HWAYEOM: // ȭ<><C8AD> <20>Ӽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٲ<EFBFBD> <20><><EFBFBD><EFBFBD>
|
||
if (isVisible)
|
||
{
|
||
m_GraphicThingInstance.SetBattleHitEffect(ms_adwCRCAffectEffect[EFFECT_FLAME_HIT]);
|
||
m_GraphicThingInstance.SetBattleAttachEffect(ms_adwCRCAffectEffect[EFFECT_FLAME_ATTACH]);
|
||
}
|
||
else
|
||
{
|
||
m_GraphicThingInstance.SetBattleHitEffect(ms_adwCRCAffectEffect[EFFECT_HIT]);
|
||
m_GraphicThingInstance.SetBattleAttachEffect(0);
|
||
}
|
||
// ȭ<><C8AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>Ͻ<EFBFBD><CFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Visible <20>մϴ<D5B4>.
|
||
return;
|
||
break;
|
||
*/
|
||
case AFFECT_CHEONGEUN:
|
||
m_GraphicThingInstance.SetResistFallen(isVisible);
|
||
break;
|
||
case AFFECT_GEOMGYEONG:
|
||
__Warrior_SetGeomgyeongAffect(isVisible);
|
||
return;
|
||
break;
|
||
case AFFECT_REVIVE_INVISIBILITY:
|
||
__Assassin_SetEunhyeongAffect(isVisible);
|
||
break;
|
||
case AFFECT_EUNHYEONG:
|
||
__Assassin_SetEunhyeongAffect(isVisible);
|
||
break;
|
||
case AFFECT_GYEONGGONG:
|
||
case AFFECT_KWAESOK:
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>۶<EFBFBD><DBB6><EFBFBD> Attaching <20><>ŵ<EFBFBD>ϴ<EFBFBD>. - [levites]
|
||
if (isVisible)
|
||
if (!IsWalking())
|
||
return;
|
||
break;
|
||
case AFFECT_INVISIBILITY:
|
||
// 2004.07.17.levites.isShow<6F><77> ViewFrustumCheck<63><6B> <20><><EFBFBD><EFBFBD>
|
||
if (isVisible)
|
||
{
|
||
m_GraphicThingInstance.ClearAttachingEffect();
|
||
__EffectContainer_Destroy();
|
||
DetachTextTail();
|
||
}
|
||
else
|
||
{
|
||
m_GraphicThingInstance.BlendAlphaValue(1.0f, 1.0f);
|
||
AttachTextTail();
|
||
RefreshTextTail();
|
||
}
|
||
return;
|
||
break;
|
||
// case AFFECT_FAINT:
|
||
// m_GraphicThingInstance.SetFaint(isVisible);
|
||
// break;
|
||
// case AFFECT_SLEEP:
|
||
// m_GraphicThingInstance.SetSleep(isVisible);
|
||
// break;
|
||
case AFFECT_STUN:
|
||
m_GraphicThingInstance.SetSleep(isVisible);
|
||
break;
|
||
}
|
||
|
||
if (eAffect>=AFFECT_NUM)
|
||
{
|
||
TraceError("CInstanceBase[VID:%d]::SetAffect(eAffect:%d<AFFECT_NUM:%d, isVisible=%d)", GetVirtualID(), eAffect, isVisible);
|
||
return;
|
||
}
|
||
|
||
if (isVisible)
|
||
{
|
||
if (!m_adwCRCAffectEffect[eAffect])
|
||
{
|
||
m_adwCRCAffectEffect[eAffect]=__AttachEffect(EFFECT_AFFECT+eAffect);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (m_adwCRCAffectEffect[eAffect])
|
||
{
|
||
__DetachEffect(m_adwCRCAffectEffect[eAffect]);
|
||
m_adwCRCAffectEffect[eAffect]=0;
|
||
}
|
||
}
|
||
}
|
||
|
||
bool CInstanceBase::IsPossibleEmoticon()
|
||
{
|
||
CEffectManager& rkEftMgr=CEffectManager::Instance();
|
||
for(DWORD eEmoticon = 0; eEmoticon < EMOTICON_NUM; eEmoticon++)
|
||
{
|
||
DWORD effectID = ms_adwCRCAffectEffect[EFFECT_EMOTICON+eEmoticon];
|
||
if( effectID && rkEftMgr.IsAliveEffect(effectID) )
|
||
return false;
|
||
}
|
||
|
||
if(ELTimer_GetMSec() - m_dwEmoticonTime < 1000)
|
||
{
|
||
TraceError("ELTimer_GetMSec() - m_dwEmoticonTime");
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
void CInstanceBase::SetFishEmoticon()
|
||
{
|
||
SetEmoticon(EMOTICON_FISH);
|
||
}
|
||
|
||
void CInstanceBase::SetEmoticon(UINT eEmoticon)
|
||
{
|
||
if (eEmoticon>=EMOTICON_NUM)
|
||
{
|
||
TraceError("CInstanceBase[VID:%d]::SetEmoticon(eEmoticon:%d<EMOTICON_NUM:%d, isVisible=%d)",
|
||
GetVirtualID(), eEmoticon);
|
||
return;
|
||
}
|
||
if (IsPossibleEmoticon())
|
||
{
|
||
D3DXVECTOR3 v3Pos = m_GraphicThingInstance.GetPosition();
|
||
v3Pos.z += float(m_GraphicThingInstance.GetHeight());
|
||
|
||
//CEffectManager& rkEftMgr=CEffectManager::Instance();
|
||
CCamera * pCamera = CCameraManager::Instance().GetCurrentCamera();
|
||
|
||
D3DXVECTOR3 v3Dir = (pCamera->GetEye()-v3Pos)*9/10;
|
||
v3Pos = pCamera->GetEye()-v3Dir;
|
||
|
||
v3Pos = D3DXVECTOR3(0,0,0);
|
||
v3Pos.z += float(m_GraphicThingInstance.GetHeight());
|
||
|
||
//rkEftMgr.CreateEffect(ms_adwCRCAffectEffect[EFFECT_EMOTICON+eEmoticon],v3Pos,D3DXVECTOR3(0,0,0));
|
||
m_GraphicThingInstance.AttachEffectByID(0, NULL, ms_adwCRCAffectEffect[EFFECT_EMOTICON+eEmoticon],&v3Pos);
|
||
m_dwEmoticonTime = ELTimer_GetMSec();
|
||
}
|
||
}
|
||
|
||
void CInstanceBase::SetDustGap(float fDustGap)
|
||
{
|
||
ms_fDustGap=fDustGap;
|
||
}
|
||
|
||
void CInstanceBase::SetHorseDustGap(float fDustGap)
|
||
{
|
||
ms_fHorseDustGap=fDustGap;
|
||
}
|
||
|
||
void CInstanceBase::__DetachEffect(DWORD dwEID)
|
||
{
|
||
m_GraphicThingInstance.DettachEffect(dwEID);
|
||
}
|
||
|
||
DWORD CInstanceBase::__AttachEffect(UINT eEftType)
|
||
{
|
||
// 2004.07.17.levites.isShow<6F><77> ViewFrustumCheck<63><6B> <20><><EFBFBD><EFBFBD>
|
||
if (IsAffect(AFFECT_INVISIBILITY))
|
||
return 0;
|
||
|
||
if (eEftType>=EFFECT_NUM)
|
||
return 0;
|
||
|
||
if (ms_astAffectEffectAttachBone[eEftType].empty())
|
||
{
|
||
return m_GraphicThingInstance.AttachEffectByID(0, NULL, ms_adwCRCAffectEffect[eEftType]);
|
||
}
|
||
else
|
||
{
|
||
std::string & rstrBoneName = ms_astAffectEffectAttachBone[eEftType];
|
||
const char * c_szBoneName;
|
||
// <20><><EFBFBD>տ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
|
||
// <20>̷<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD> <20>س<EFBFBD><D8B3><EFBFBD> <20><><EFBFBD><EFBFBD> ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> Equip <20><> Bone Name <20><> <20>ٸ<EFBFBD><D9B8><EFBFBD> <20><><EFBFBD><EFBFBD>.
|
||
if (0 == rstrBoneName.compare("PART_WEAPON"))
|
||
{
|
||
if (m_GraphicThingInstance.GetAttachingBoneName(CRaceData::PART_WEAPON, &c_szBoneName))
|
||
{
|
||
return m_GraphicThingInstance.AttachEffectByID(0, c_szBoneName, ms_adwCRCAffectEffect[eEftType]);
|
||
}
|
||
}
|
||
else if (0 == rstrBoneName.compare("PART_WEAPON_LEFT"))
|
||
{
|
||
if (m_GraphicThingInstance.GetAttachingBoneName(CRaceData::PART_WEAPON_LEFT, &c_szBoneName))
|
||
{
|
||
return m_GraphicThingInstance.AttachEffectByID(0, c_szBoneName, ms_adwCRCAffectEffect[eEftType]);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
return m_GraphicThingInstance.AttachEffectByID(0, rstrBoneName.c_str(), ms_adwCRCAffectEffect[eEftType]);
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
void CInstanceBase::__ComboProcess()
|
||
{
|
||
/*
|
||
DWORD dwcurComboIndex = m_GraphicThingInstance.GetComboIndex();
|
||
|
||
if (0 != dwcurComboIndex)
|
||
{
|
||
if (m_dwLastComboIndex != m_GraphicThingInstance.GetComboIndex())
|
||
{
|
||
if (!m_GraphicThingInstance.IsHandMode() & IsAffect(AFFECT_HWAYEOM))
|
||
{
|
||
__AttachEffect(EFFECT_FLAME_ATTACK);
|
||
}
|
||
}
|
||
}
|
||
|
||
m_dwLastComboIndex = dwcurComboIndex;
|
||
*/
|
||
}
|
||
|
||
bool CInstanceBase::RegisterEffect(UINT eEftType, const char* c_szEftAttachBone, const char* c_szEftName, bool isCache)
|
||
{
|
||
if (eEftType>=EFFECT_NUM)
|
||
return false;
|
||
|
||
ms_astAffectEffectAttachBone[eEftType]=c_szEftAttachBone;
|
||
|
||
DWORD& rdwCRCEft=ms_adwCRCAffectEffect[eEftType];
|
||
if (!CEffectManager::Instance().RegisterEffect2(c_szEftName, &rdwCRCEft, isCache))
|
||
{
|
||
TraceError("CInstanceBase::RegisterEffect(eEftType=%d, c_szEftAttachBone=%s, c_szEftName=%s, isCache=%d) - Error", eEftType, c_szEftAttachBone, c_szEftName, isCache);
|
||
rdwCRCEft=0;
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
void CInstanceBase::RegisterTitleName(int iIndex, const char * c_szTitleName)
|
||
{
|
||
g_TitleNameMap.insert(std::make_pair(iIndex, c_szTitleName));
|
||
}
|
||
|
||
D3DXCOLOR __RGBToD3DXColoru(UINT r, UINT g, UINT b)
|
||
{
|
||
DWORD dwColor=0xff;dwColor<<=8;
|
||
dwColor|=r;dwColor<<=8;
|
||
dwColor|=g;dwColor<<=8;
|
||
dwColor|=b;
|
||
|
||
return D3DXCOLOR(dwColor);
|
||
}
|
||
|
||
bool CInstanceBase::RegisterNameColor(UINT uIndex, UINT r, UINT g, UINT b)
|
||
{
|
||
if (uIndex>=NAMECOLOR_NUM)
|
||
return false;
|
||
|
||
g_akD3DXClrName[uIndex]=__RGBToD3DXColoru(r, g, b);
|
||
return true;
|
||
}
|
||
|
||
bool CInstanceBase::RegisterTitleColor(UINT uIndex, UINT r, UINT g, UINT b)
|
||
{
|
||
if (uIndex>=TITLE_NUM)
|
||
return false;
|
||
|
||
g_akD3DXClrTitle[uIndex]=__RGBToD3DXColoru(r, g, b);
|
||
return true;
|
||
}
|