client/UserInterface/MarkImage.h

112 lines
2.7 KiB
C++

#ifndef __INC_METIN_II_MARKIMAGE_H__
#define __INC_METIN_II_MARKIMAGE_H__
#define IL_STATIC_LIB 1
#include <IL/il.h>
typedef unsigned long Pixel;
struct SGuildMark
{
enum
{
WIDTH = 16,
HEIGHT = 12,
SIZE = WIDTH * HEIGHT,
};
///////////////////////////////////////////////////////////////////////////////
Pixel m_apxBuf[SIZE]; // 실제 이미지
///////////////////////////////////////////////////////////////////////////////
void Clear();
bool IsEmpty();
};
struct SGuildMarkBlock
{
enum
{
MARK_PER_BLOCK_WIDTH = 4,
MARK_PER_BLOCK_HEIGHT = 4,
WIDTH = SGuildMark::WIDTH * MARK_PER_BLOCK_WIDTH,
HEIGHT = SGuildMark::HEIGHT * MARK_PER_BLOCK_HEIGHT,
SIZE = WIDTH * HEIGHT,
MAX_COMP_SIZE = (SIZE * sizeof(Pixel)) + ((SIZE * sizeof(Pixel)) >> 4) + 64 + 3
};
///////////////////////////////////////////////////////////////////////////////
Pixel m_apxBuf[SIZE]; // 실제 이미지
BYTE m_abCompBuf[MAX_COMP_SIZE]; // 압축된 데이터
size_t m_sizeCompBuf; // 압축된 크기
DWORD m_crc; // 압축된 데이터의 CRC
///////////////////////////////////////////////////////////////////////////////
DWORD GetCRC() const;
void CopyFrom(const BYTE * pbCompBuf, DWORD dwCompSize, DWORD crc);
void Compress(const Pixel * pxBuf);
};
class CGuildMarkImage
{
public:
enum
{
WIDTH = 512,
HEIGHT = 512,
BLOCK_ROW_COUNT = HEIGHT / SGuildMarkBlock::HEIGHT, // 10
BLOCK_COL_COUNT = WIDTH / SGuildMarkBlock::WIDTH, // 8
BLOCK_TOTAL_COUNT = BLOCK_ROW_COUNT * BLOCK_COL_COUNT, // 80
MARK_ROW_COUNT = BLOCK_ROW_COUNT * SGuildMarkBlock::MARK_PER_BLOCK_HEIGHT, // 40
MARK_COL_COUNT = BLOCK_COL_COUNT * SGuildMarkBlock::MARK_PER_BLOCK_WIDTH, // 32
MARK_TOTAL_COUNT = MARK_ROW_COUNT * MARK_COL_COUNT, // 1280
INVALID_MARK_POSITION = 0xffffffff,
};
CGuildMarkImage();
virtual ~CGuildMarkImage();
void Create();
void Destroy();
bool Build(const char * c_szFileName);
bool Save(const char* c_szFileName);
bool Load(const char* c_szFileName);
void PutData(UINT x, UINT y, UINT width, UINT height, void* data);
void GetData(UINT x, UINT y, UINT width, UINT height, void* data);
bool SaveMark(DWORD posMark, BYTE * pbMarkImage);
bool DeleteMark(DWORD posMark);
bool SaveBlockFromCompressedData(DWORD posBlock, const BYTE * pbComp, DWORD dwCompSize); // 서버 -> 클라이언트
DWORD GetEmptyPosition(); // 빈 마크 위치를 얻는다.
void GetBlockCRCList(DWORD * crcList);
void GetDiffBlocks(const DWORD * crcList, std::map<BYTE, const SGuildMarkBlock *> & mapDiffBlocks);
private:
enum
{
INVALID_HANDLE = 0xffffffff,
};
void BuildAllBlocks();
SGuildMarkBlock m_aakBlock[BLOCK_ROW_COUNT][BLOCK_COL_COUNT];
Pixel m_apxImage[WIDTH * HEIGHT * sizeof(Pixel)];
ILuint m_uImg;
};
#endif