26 lines
558 B
C++
26 lines
558 B
C++
#include "stdafx.h"
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#include "../gamelib/FlyingObjectManager.h"
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PyObject * flyUpdate(PyObject * poSelf, PyObject * poArgs)
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{
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CFlyingManager::Instance().Update();
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return Py_BuildNone();
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}
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PyObject * flyRender(PyObject * poSelf, PyObject * poArgs)
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{
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CFlyingManager::Instance().Render();
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return Py_BuildNone();
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}
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void initfly()
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{
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static PyMethodDef s_methods[] =
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{
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{ "Update", flyUpdate, METH_VARARGS },
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{ "Render", flyRender, METH_VARARGS },
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{ NULL, NULL, NULL },
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};
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Py_InitModule("fly", s_methods);
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} |