client/UserInterface/PythonItem.cpp

706 lines
19 KiB
C++
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#include "stdafx.h"
#include "../eterlib/GrpMath.h"
#include "../gamelib/ItemManager.h"
#include "../EffectLib/EffectManager.h"
#include "PythonBackground.h"
#include "pythonitem.h"
#include "PythonTextTail.h"
const float c_fDropStartHeight = 100.0f;
const float c_fDropTime = 0.5f;
std::string CPythonItem::TGroundItemInstance::ms_astDropSoundFileName[DROPSOUND_NUM];
void CPythonItem::GetInfo(std::string* pstInfo)
{
char szInfo[256];
sprintf(szInfo, "Item: Inst %d, Pool %d", m_GroundItemInstanceMap.size(), m_GroundItemInstancePool.GetCapacity());
pstInfo->append(szInfo);
}
void CPythonItem::TGroundItemInstance::Clear()
{
stOwnership = "";
ThingInstance.Clear();
CEffectManager::Instance().DestroyEffectInstance(dwEffectInstanceIndex);
}
void CPythonItem::TGroundItemInstance::__PlayDropSound(DWORD eItemType, const D3DXVECTOR3& c_rv3Pos)
{
if (eItemType>=DROPSOUND_NUM)
return;
CSoundManager::Instance().PlaySound3D(c_rv3Pos.x, c_rv3Pos.y, c_rv3Pos.z, ms_astDropSoundFileName[eItemType].c_str());
}
bool CPythonItem::TGroundItemInstance::Update()
{
if (bAnimEnded)
return false;
if (dwEndTime < CTimer::Instance().GetCurrentMillisecond())
{
ThingInstance.SetRotationQuaternion(qEnd);
/*D3DXVECTOR3 v3Adjust = -v3Center;
D3DXMATRIX mat;
D3DXMatrixRotationYawPitchRoll(&mat,
D3DXToRadian(rEnd.y),
D3DXToRadian(rEnd.x),
D3DXToRadian(rEnd.z));
D3DXVec3TransformCoord(&v3Adjust,&v3Adjust,&mat);*/
D3DXQUATERNION qAdjust(-v3Center.x, -v3Center.y, -v3Center.z, 0.0f);
D3DXQUATERNION qc;
D3DXQuaternionConjugate(&qc, &qEnd);
D3DXQuaternionMultiply(&qAdjust,&qAdjust,&qEnd);
D3DXQuaternionMultiply(&qAdjust,&qc,&qAdjust);
ThingInstance.SetPosition(v3EndPosition.x+qAdjust.x,
v3EndPosition.y+qAdjust.y,
v3EndPosition.z+qAdjust.z);
//ThingInstance.Update();
bAnimEnded = true;
__PlayDropSound(eDropSoundType, v3EndPosition);
}
else
{
DWORD time = CTimer::Instance().GetCurrentMillisecond() - dwStartTime;
DWORD etime = dwEndTime - CTimer::Instance().GetCurrentMillisecond();
float rate = time * 1.0f / (dwEndTime - dwStartTime);
D3DXVECTOR3 v3NewPosition=v3EndPosition;// = rate*(v3EndPosition - v3StartPosition) + v3StartPosition;
v3NewPosition.z += 100-100*rate*(3*rate-2);//-100*(rate-1)*(3*rate+2);
D3DXQUATERNION q;
D3DXQuaternionRotationAxis(&q, &v3RotationAxis, etime * 0.03f *(-1+rate*(3*rate-2)));
//ThingInstance.SetRotation(rEnd.y + etime*rStart.y, rEnd.x + etime*rStart.x, rEnd.z + etime*rStart.z);
D3DXQuaternionMultiply(&q,&qEnd,&q);
ThingInstance.SetRotationQuaternion(q);
D3DXQUATERNION qAdjust(-v3Center.x, -v3Center.y, -v3Center.z, 0.0f);
D3DXQUATERNION qc;
D3DXQuaternionConjugate(&qc, &q);
D3DXQuaternionMultiply(&qAdjust,&qAdjust,&q);
D3DXQuaternionMultiply(&qAdjust,&qc,&qAdjust);
ThingInstance.SetPosition(v3NewPosition.x+qAdjust.x,
v3NewPosition.y+qAdjust.y,
v3NewPosition.z+qAdjust.z);
/*D3DXVECTOR3 v3Adjust = -v3Center;
D3DXMATRIX mat;
D3DXMatrixRotationYawPitchRoll(&mat,
D3DXToRadian(rEnd.y + etime*rStart.y),
D3DXToRadian(rEnd.x + etime*rStart.x),
D3DXToRadian(rEnd.z + etime*rStart.z));
D3DXVec3TransformCoord(&v3Adjust,&v3Adjust,&mat);
//Tracef("%f %f %f\n",v3Adjust.x,v3Adjust.y,v3Adjust.z);
v3NewPosition += v3Adjust;
ThingInstance.SetPosition(v3NewPosition.x, v3NewPosition.y, v3NewPosition.z);*/
}
ThingInstance.Transform();
ThingInstance.Deform();
return !bAnimEnded;
}
void CPythonItem::Update(const POINT& c_rkPtMouse)
{
TGroundItemInstanceMap::iterator itor = m_GroundItemInstanceMap.begin();
for(; itor != m_GroundItemInstanceMap.end(); ++itor)
{
itor->second->Update();
}
m_dwPickedItemID=__Pick(c_rkPtMouse);
}
void CPythonItem::Render()
{
CPythonGraphic::Instance().SetDiffuseOperation();
TGroundItemInstanceMap::iterator itor = m_GroundItemInstanceMap.begin();
for (; itor != m_GroundItemInstanceMap.end(); ++itor)
{
CGraphicThingInstance & rInstance = itor->second->ThingInstance;
//rInstance.Update();
rInstance.Render();
rInstance.BlendRender();
}
}
void CPythonItem::SetUseSoundFileName(DWORD eItemType, const std::string& c_rstFileName)
{
if (eItemType>=USESOUND_NUM)
return;
//Tracenf("SetUseSoundFile %d : %s", eItemType, c_rstFileName.c_str());
m_astUseSoundFileName[eItemType]=c_rstFileName;
}
void CPythonItem::SetDropSoundFileName(DWORD eItemType, const std::string& c_rstFileName)
{
if (eItemType>=DROPSOUND_NUM)
return;
Tracenf("SetDropSoundFile %d : %s", eItemType, c_rstFileName.c_str());
SGroundItemInstance::ms_astDropSoundFileName[eItemType]=c_rstFileName;
}
void CPythonItem::PlayUseSound(DWORD dwItemID)
{
//CItemManager& rkItemMgr=CItemManager::Instance();
CItemData* pkItemData;
if (!CItemManager::Instance().GetItemDataPointer(dwItemID, &pkItemData))
return;
DWORD eItemType=__GetUseSoundType(*pkItemData);
if (eItemType==USESOUND_NONE)
return;
if (eItemType>=USESOUND_NUM)
return;
CSoundManager::Instance().PlaySound2D(m_astUseSoundFileName[eItemType].c_str());
}
void CPythonItem::PlayDropSound(DWORD dwItemID)
{
//CItemManager& rkItemMgr=CItemManager::Instance();
CItemData* pkItemData;
if (!CItemManager::Instance().GetItemDataPointer(dwItemID, &pkItemData))
return;
DWORD eItemType=__GetDropSoundType(*pkItemData);
if (eItemType>=DROPSOUND_NUM)
return;
CSoundManager::Instance().PlaySound2D(SGroundItemInstance::ms_astDropSoundFileName[eItemType].c_str());
}
void CPythonItem::PlayUsePotionSound()
{
CSoundManager::Instance().PlaySound2D(m_astUseSoundFileName[USESOUND_POTION].c_str());
}
DWORD CPythonItem::__GetDropSoundType(const CItemData& c_rkItemData)
{
switch (c_rkItemData.GetType())
{
case CItemData::ITEM_TYPE_WEAPON:
switch (c_rkItemData.GetWeaponType())
{
case CItemData::WEAPON_BOW:
return DROPSOUND_BOW;
break;
case CItemData::WEAPON_ARROW:
return DROPSOUND_DEFAULT;
break;
default:
return DROPSOUND_WEAPON;
break;
}
break;
case CItemData::ITEM_TYPE_ARMOR:
switch (c_rkItemData.GetSubType())
{
case CItemData::ARMOR_NECK:
case CItemData::ARMOR_EAR:
return DROPSOUND_ACCESSORY;
break;
case CItemData::ARMOR_BODY:
return DROPSOUND_ARMOR;
default:
return DROPSOUND_DEFAULT;
break;
}
break;
default:
return DROPSOUND_DEFAULT;
break;
}
return DROPSOUND_DEFAULT;
}
DWORD CPythonItem::__GetUseSoundType(const CItemData& c_rkItemData)
{
switch (c_rkItemData.GetType())
{
case CItemData::ITEM_TYPE_WEAPON:
switch (c_rkItemData.GetWeaponType())
{
case CItemData::WEAPON_BOW:
return USESOUND_BOW;
break;
case CItemData::WEAPON_ARROW:
return USESOUND_DEFAULT;
break;
default:
return USESOUND_WEAPON;
break;
}
break;
case CItemData::ITEM_TYPE_ARMOR:
switch (c_rkItemData.GetSubType())
{
case CItemData::ARMOR_NECK:
case CItemData::ARMOR_EAR:
return USESOUND_ACCESSORY;
break;
case CItemData::ARMOR_BODY:
return USESOUND_ARMOR;
default:
return USESOUND_DEFAULT;
break;
}
break;
case CItemData::ITEM_TYPE_USE:
switch (c_rkItemData.GetSubType())
{
case CItemData::USE_ABILITY_UP:
return USESOUND_POTION;
break;
case CItemData::USE_POTION:
return USESOUND_NONE;
break;
case CItemData::USE_TALISMAN:
return USESOUND_PORTAL;
break;
default:
return USESOUND_DEFAULT;
break;
}
break;
default:
return USESOUND_DEFAULT;
break;
}
return USESOUND_DEFAULT;
}
void CPythonItem::CreateItem(DWORD dwVirtualID, DWORD dwVirtualNumber, float x, float y, float z, bool bDrop)
{
//CItemManager& rkItemMgr=CItemManager::Instance();
CItemData * pItemData;
if (!CItemManager::Instance().GetItemDataPointer(dwVirtualNumber, &pItemData))
return;
CGraphicThing* pItemModel = pItemData->GetDropModelThing();
TGroundItemInstance * pGroundItemInstance = m_GroundItemInstancePool.Alloc();
pGroundItemInstance->dwVirtualNumber = dwVirtualNumber;
bool bStabGround = false;
if (bDrop)
{
z = CPythonBackground::Instance().GetHeight(x, y) + 10.0f;
if (pItemData->GetType()==CItemData::ITEM_TYPE_WEAPON &&
(pItemData->GetWeaponType() == CItemData::WEAPON_SWORD ||
pItemData->GetWeaponType() == CItemData::WEAPON_ARROW))
bStabGround = true;
bStabGround = false;
pGroundItemInstance->bAnimEnded = false;
}
else
{
pGroundItemInstance->bAnimEnded = true;
}
{
// attaching effect
CEffectManager & rem =CEffectManager::Instance();
pGroundItemInstance->dwEffectInstanceIndex =
rem.CreateEffect(m_dwDropItemEffectID, D3DXVECTOR3(x, -y, z), D3DXVECTOR3(0,0,0));
pGroundItemInstance->eDropSoundType=__GetDropSoundType(*pItemData);
}
D3DXVECTOR3 normal;
if (!CPythonBackground::Instance().GetNormal(int(x),int(y),&normal))
normal = D3DXVECTOR3(0.0f,0.0f,1.0f);
pGroundItemInstance->ThingInstance.Clear();
pGroundItemInstance->ThingInstance.ReserveModelThing(1);
pGroundItemInstance->ThingInstance.ReserveModelInstance(1);
pGroundItemInstance->ThingInstance.RegisterModelThing(0, pItemModel);
pGroundItemInstance->ThingInstance.SetModelInstance(0, 0, 0);
if (bDrop)
{
pGroundItemInstance->v3EndPosition = D3DXVECTOR3(x,-y,z);
pGroundItemInstance->ThingInstance.SetPosition(0,0,0);
}
else
pGroundItemInstance->ThingInstance.SetPosition(x, -y, z);
pGroundItemInstance->ThingInstance.Update();
pGroundItemInstance->ThingInstance.Transform();
pGroundItemInstance->ThingInstance.Deform();
if (bDrop)
{
D3DXVECTOR3 vMin, vMax;
pGroundItemInstance->ThingInstance.GetBoundBox(&vMin,&vMax);
pGroundItemInstance->v3Center = (vMin + vMax) * 0.5f;
std::pair<float,int> f[3] =
{
std::make_pair(vMax.x - vMin.x,0),
std::make_pair(vMax.y - vMin.y,1),
std::make_pair(vMax.z - vMin.z,2)
};
std::sort(f,f+3);
//int no_rotation_axis=-1;
D3DXVECTOR3 rEnd;
if (/*f[1].first-f[0].first < (f[2].first-f[0].first)*0.30f*/ bStabGround)
{
// <20><><EFBFBD><EFBFBD>
if (f[2].second == 0) // axis x
{
rEnd.y = 90.0f + frandom(-15.0f, 15.0f);
rEnd.x = frandom(0.0f, 360.0f);
rEnd.z = frandom(-15.0f, 15.0f);
}
else if (f[2].second == 1) // axis y
{
rEnd.y = frandom(0.0f, 360.0f);
rEnd.x = frandom(-15.0f, 15.0f);
rEnd.z = 180.0f + frandom(-15.0f, 15.0f);
}
else // axis z
{
rEnd.y = 180.0f + frandom(-15.0f, 15.0f);
rEnd.x = 0.0f+frandom(-15.0f, 15.0f);
rEnd.z = frandom(0.0f, 360.0f);
}
}
else
{
// <20><><EFBFBD><EFBFBD>
// <20><><EFBFBD><EFBFBD> <20><EFBFBD><EBB8BB> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>
if (f[0].second == 0)
{
// y,z = by normal
pGroundItemInstance->qEnd =
RotationArc(
D3DXVECTOR3(
((float)(random()%2))*2-1+frandom(-0.1f,0.1f),
0+frandom(-0.1f,0.1f),
0+frandom(-0.1f,0.1f)),
D3DXVECTOR3(0,0,1)/*normal*/);
}
else if (f[0].second == 1)
{
pGroundItemInstance->qEnd =
RotationArc(
D3DXVECTOR3(
0+frandom(-0.1f,0.1f),
((float)(random()%2))*2-1+frandom(-0.1f,0.1f),
0+frandom(-0.1f,0.1f)),
D3DXVECTOR3(0,0,1)/*normal*/);
}
else
{
pGroundItemInstance->qEnd =
RotationArc(
D3DXVECTOR3(
0+frandom(-0.1f,0.1f),
0+frandom(-0.1f,0.1f),
((float)(random()%2))*2-1+frandom(-0.1f,0.1f)),
D3DXVECTOR3(0,0,1)/*normal*/);
}
}
//D3DXQuaternionRotationYawPitchRoll(&pGroundItemInstance->qEnd, rEnd.y, rEnd.x, rEnd.z );
float rot = frandom(0, 2*3.1415926535f);
D3DXQUATERNION q(0,0,cosf(rot),sinf(rot));
D3DXQuaternionMultiply(&pGroundItemInstance->qEnd, &pGroundItemInstance->qEnd, &q);
q = RotationArc(D3DXVECTOR3(0,0,1),normal);
D3DXQuaternionMultiply(&pGroundItemInstance->qEnd, &pGroundItemInstance->qEnd, &q);
pGroundItemInstance->dwStartTime = CTimer::Instance().GetCurrentMillisecond();
pGroundItemInstance->dwEndTime = pGroundItemInstance->dwStartTime+300;
pGroundItemInstance->v3RotationAxis.x = sinf(rot+0);//frandom(0.4f,0.7f) * (2*(int)(random()%2) - 1);
pGroundItemInstance->v3RotationAxis.y = cosf(rot+0);//frandom(0.4f,0.7f) * (2*(int)(random()%2) - 1);
pGroundItemInstance->v3RotationAxis.z = 0;//frandom(0.4f,0.7f) * (2*(int)(random()%2) - 1);
/*
switch (no_rotation_axis)
{
case 0:
pGroundItemInstance->rStart.x = 0;
break;
case 1:
pGroundItemInstance->rStart.y = 0;
break;
case 2:
pGroundItemInstance->rStart.z = 0;
break;
}*/
D3DXVECTOR3 v3Adjust = -pGroundItemInstance->v3Center;
D3DXMATRIX mat;
D3DXMatrixRotationQuaternion(&mat, &pGroundItemInstance->qEnd);
/*D3DXMatrixRotationYawPitchRoll(&mat,
D3DXToRadian(pGroundItemInstance->rEnd.y),
D3DXToRadian(pGroundItemInstance->rEnd.x),
D3DXToRadian(pGroundItemInstance->rEnd.z));*/
D3DXVec3TransformCoord(&v3Adjust,&v3Adjust,&mat);
//Tracef("%f %f %f\n",v3Adjust.x,v3Adjust.y,v3Adjust.z);
//pGroundItemInstance->v3EndPosition += v3Adjust;
//pGroundItemInstance->rEnd.z += pGroundItemInstance->v3Center.z;
}
pGroundItemInstance->ThingInstance.Show();
m_GroundItemInstanceMap.insert(TGroundItemInstanceMap::value_type(dwVirtualID, pGroundItemInstance));
CPythonTextTail& rkTextTail=CPythonTextTail::Instance();
rkTextTail.RegisterItemTextTail(
dwVirtualID,
pItemData->GetName(),
&pGroundItemInstance->ThingInstance);
}
void CPythonItem::SetOwnership(DWORD dwVID, const char * c_pszName)
{
TGroundItemInstanceMap::iterator itor = m_GroundItemInstanceMap.find(dwVID);
if (m_GroundItemInstanceMap.end() == itor)
return;
TGroundItemInstance * pGroundItemInstance = itor->second;
pGroundItemInstance->stOwnership.assign(c_pszName);
CPythonTextTail& rkTextTail = CPythonTextTail::Instance();
rkTextTail.SetItemTextTailOwner(dwVID, c_pszName);
}
bool CPythonItem::GetOwnership(DWORD dwVID, const char ** c_pszName)
{
TGroundItemInstanceMap::iterator itor = m_GroundItemInstanceMap.find(dwVID);
if (m_GroundItemInstanceMap.end() == itor)
return false;
TGroundItemInstance * pGroundItemInstance = itor->second;
*c_pszName = pGroundItemInstance->stOwnership.c_str();
return true;
}
void CPythonItem::DeleteAllItems()
{
CPythonTextTail& rkTextTail=CPythonTextTail::Instance();
TGroundItemInstanceMap::iterator i;
for (i= m_GroundItemInstanceMap.begin(); i!=m_GroundItemInstanceMap.end(); ++i)
{
TGroundItemInstance* pGroundItemInst=i->second;
rkTextTail.DeleteItemTextTail(i->first);
pGroundItemInst->Clear();
m_GroundItemInstancePool.Free(pGroundItemInst);
}
m_GroundItemInstanceMap.clear();
}
void CPythonItem::DeleteItem(DWORD dwVirtualID)
{
TGroundItemInstanceMap::iterator itor = m_GroundItemInstanceMap.find(dwVirtualID);
if (m_GroundItemInstanceMap.end() == itor)
return;
TGroundItemInstance * pGroundItemInstance = itor->second;
pGroundItemInstance->Clear();
m_GroundItemInstancePool.Free(pGroundItemInstance);
m_GroundItemInstanceMap.erase(itor);
// Text Tail
CPythonTextTail::Instance().DeleteItemTextTail(dwVirtualID);
}
bool CPythonItem::GetCloseMoney(const TPixelPosition & c_rPixelPosition, DWORD * pdwItemID, DWORD dwDistance)
{
DWORD dwCloseItemID = 0;
DWORD dwCloseItemDistance = 1000 * 1000;
TGroundItemInstanceMap::iterator i;
for (i = m_GroundItemInstanceMap.begin(); i != m_GroundItemInstanceMap.end(); ++i)
{
TGroundItemInstance * pInstance = i->second;
if (pInstance->dwVirtualNumber!=VNUM_MONEY)
continue;
DWORD dwxDistance = DWORD(c_rPixelPosition.x-pInstance->v3EndPosition.x);
DWORD dwyDistance = DWORD(c_rPixelPosition.y-(-pInstance->v3EndPosition.y));
DWORD dwDistance = DWORD(dwxDistance*dwxDistance + dwyDistance*dwyDistance);
if (dwxDistance*dwxDistance + dwyDistance*dwyDistance < dwCloseItemDistance)
{
dwCloseItemID = i->first;
dwCloseItemDistance = dwDistance;
}
}
if (dwCloseItemDistance>float(dwDistance)*float(dwDistance))
return false;
*pdwItemID=dwCloseItemID;
return true;
}
bool CPythonItem::GetCloseItem(const TPixelPosition & c_rPixelPosition, DWORD * pdwItemID, DWORD dwDistance)
{
DWORD dwCloseItemID = 0;
DWORD dwCloseItemDistance = 1000 * 1000;
TGroundItemInstanceMap::iterator i;
for (i = m_GroundItemInstanceMap.begin(); i != m_GroundItemInstanceMap.end(); ++i)
{
TGroundItemInstance * pInstance = i->second;
DWORD dwxDistance = DWORD(c_rPixelPosition.x-pInstance->v3EndPosition.x);
DWORD dwyDistance = DWORD(c_rPixelPosition.y-(-pInstance->v3EndPosition.y));
DWORD dwDistance = DWORD(dwxDistance*dwxDistance + dwyDistance*dwyDistance);
if (dwxDistance*dwxDistance + dwyDistance*dwyDistance < dwCloseItemDistance)
{
dwCloseItemID = i->first;
dwCloseItemDistance = dwDistance;
}
}
if (dwCloseItemDistance>float(dwDistance)*float(dwDistance))
return false;
*pdwItemID=dwCloseItemID;
return true;
}
BOOL CPythonItem::GetGroundItemPosition(DWORD dwVirtualID, TPixelPosition * pPosition)
{
TGroundItemInstanceMap::iterator itor = m_GroundItemInstanceMap.find(dwVirtualID);
if (m_GroundItemInstanceMap.end() == itor)
return FALSE;
TGroundItemInstance * pInstance = itor->second;
const D3DXVECTOR3& rkD3DVct3=pInstance->ThingInstance.GetPosition();
pPosition->x=+rkD3DVct3.x;
pPosition->y=-rkD3DVct3.y;
pPosition->z=+rkD3DVct3.z;
return TRUE;
}
DWORD CPythonItem::__Pick(const POINT& c_rkPtMouse)
{
float fu, fv, ft;
TGroundItemInstanceMap::iterator itor = m_GroundItemInstanceMap.begin();
for (; itor != m_GroundItemInstanceMap.end(); ++itor)
{
TGroundItemInstance * pInstance = itor->second;
if (pInstance->ThingInstance.Intersect(&fu, &fv, &ft))
{
return itor->first;
}
}
CPythonTextTail& rkTextTailMgr=CPythonTextTail::Instance();
return rkTextTailMgr.Pick(c_rkPtMouse.x, c_rkPtMouse.y);
}
bool CPythonItem::GetPickedItemID(DWORD* pdwPickedItemID)
{
if (INVALID_ID==m_dwPickedItemID)
return false;
*pdwPickedItemID=m_dwPickedItemID;
return true;
}
DWORD CPythonItem::GetVirtualNumberOfGroundItem(DWORD dwVID)
{
TGroundItemInstanceMap::iterator itor = m_GroundItemInstanceMap.find(dwVID);
if (itor == m_GroundItemInstanceMap.end())
return 0;
else
return itor->second->dwVirtualNumber;
}
void CPythonItem::BuildNoGradeNameData(int iType)
{
/*
CMapIterator<std::string, CItemData *> itor = CItemManager::Instance().GetItemNameMapIterator();
m_NoGradeNameItemData.clear();
m_NoGradeNameItemData.reserve(1024);
while (++itor)
{
CItemData * pItemData = *itor;
if (iType == pItemData->GetType())
m_NoGradeNameItemData.push_back(pItemData);
}
*/
}
DWORD CPythonItem::GetNoGradeNameDataCount()
{
return m_NoGradeNameItemData.size();
}
CItemData * CPythonItem::GetNoGradeNameDataPtr(DWORD dwIndex)
{
if (dwIndex >= m_NoGradeNameItemData.size())
return NULL;
return m_NoGradeNameItemData[dwIndex];
}
void CPythonItem::Destroy()
{
DeleteAllItems();
m_GroundItemInstancePool.Clear();
}
void CPythonItem::Create()
{
CEffectManager::Instance().RegisterEffect2("d:/ymir work/effect/etc/dropitem/dropitem.mse", &m_dwDropItemEffectID);
}
CPythonItem::CPythonItem()
{
m_GroundItemInstancePool.SetName("CDynamicPool<TGroundItemInstance>");
m_dwPickedItemID = INVALID_ID;
}
CPythonItem::~CPythonItem()
{
assert(m_GroundItemInstanceMap.empty());
}