client/UserInterface/PythonNetworkDatagram.h

58 lines
1.6 KiB
C++

#pragma once
/*
#include "../eterLib/NetDatagramReceiver.h"
#include "../eterLib/NetDatagramSender.h"
#include "Packet.h"
class CPythonNetworkDatagram : public CSingleton<CPythonNetworkDatagram>
{
public:
CPythonNetworkDatagram();
virtual ~CPythonNetworkDatagram();
void Destroy();
// With Server
void SetRecvBufferSize(DWORD dwSize);
void SetConnection(const char * c_szIP, WORD wPortIndex);
void SendToServer(const void * c_pBuffer, DWORD dwSize);
void Bind(DWORD dwAddress, WORD wPortIndex);
// With UDP Senders
void RegisterSender(DWORD dwID, DWORD dwAddress, WORD wPortIndex);
void DeleteSender(DWORD dwID);
void Select(DWORD dwID);
void SendToSenders(const void * c_pBuffer, DWORD dwSize);
// Regulary update function
void Process();
void SendCharacterStatePacket(DWORD dwVID, DWORD dwCmdTime, const TPixelPosition& c_rkPPosDst, float fDstRot, UINT eFunc, UINT uArg);
protected:
BOOL CheckPacket(TPacketHeader * piRetHeader);
BOOL GetSenderPointer(DWORD dwID, CNetDatagramSender ** ppSender);
BOOL RecvStateWalkingPacket();
protected:
// Sender Map
typedef std::map<DWORD, CNetDatagramSender*> TNetSenderMap;
typedef TNetSenderMap::iterator TNetSenderMapIterator;
// Sender List
typedef std::list<CNetDatagramSender*> TNetSenderList;
typedef TNetSenderList::iterator TNetSenderListIterator;
protected:
// Sender
TNetSenderMap m_NetSenderMap;
TNetSenderList m_NetSenderList;
// Connection with server
CNetDatagramSender m_NetSender;
CNetDatagramReceiver m_NetReceiver;
private:
CDynamicPool<CNetDatagramSender> m_NetSenderPool;
};
*/